Szerző Téma: Buszos Munka  (Megtekintve 874 alkalommal)

Buszos Munka
« Dátum: 2011. október 18. - 14:59:01 »
0 Show voters
Sziasztok
Valaki nem tudna írni nekem egy jó  buszos munkát?
Lehetõleg SF városba ...
Egy olyansmi scriptre gondoltam hogy beírom hogy ha buszban vagyok akkor be kell írnom hogy /buszosmunka  és akkor indulna a munka és ha megunom akkor /buszosmunkavége ha valaki meg csinálná nagyon megköszönném!

Buszos Munka
« Válasz #1 Dátum: 2011. október 18. - 20:24:01 »
0 Show voters
Pénteken megírom neked egyépként meg nem én írtam de tessék ez tök jó:
 

#include <a_samp>
#define COLOR_DARKGOLD 0x808000AA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define   YELLOW 0xFFFF00AA
#define LIME 0x00FF00FF
#define PRESSED(%0) \\
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
#define HOLDING(%0) \\
((newkeys & (%0)) == (%0))
#define RELEASED(%0) \\
(((newkeys & (%0)) != (%0)) && ((oldkeys & (%0)) == (%0)))
#define buspoint1 -1998.7400,174.6382,27.6473
#define buspoint2 -1805.8813,600.1848,34.8620
#define buspoint3 -1601.1205,726.2743,11.1720
#define buspoint4 -1612.7714,857.1121,7.6761
#define buspoint5 -1766.0300,935.1175,24.8755
#define buspoint6 -1904.0560,811.3516,36.1556
#define buspoint7 -2648.9529,570.7150,14.5943
#define buspoint8 -2614.7012,215.6137,5.2519
#define buspoint9 -2150.6584,148.2724,35.3053
#define buspoint10 -2061.5159,-74.0719,34.8552
 
new IsBusJob[MAX_PLAYERS];
new bus1;
new bus2;
new bus3;
new busdriver[MAX_PLAYERS];
public OnFilterScriptInit()
{
bus1 = AddStaticVehicle(431,-1988.7975,192.1375,27.6358,359.7323,75,59); // bus1
bus2 =   AddStaticVehicle(431,-1988.8607,178.5440,27.6378,359.7324,75,59); // bus2
bus3 =   AddStaticVehicle(431,-1988.9200,165.7481,27.6426,359.7370,75,59); // bus3
}
public OnPlayerCommandText(playerid, cmdtext&#91;])
{
    if (strcmp(\"/start\", cmdtext, true, 10) == 0)
    {
    new veh = GetPlayerVehicleID(playerid);
if(veh == bus3 || veh == bus2 || veh == bus1)
    {
      busdriver[playerid] = 1;
      SetPlayerCheckpoint(playerid, buspoint1, 3.0);
      GameTextForPlayer(playerid, \"~g~Bus Driver Started!\", 3000, 3);
      new name[MAX_PLAYER_NAME], string[48];
      GetPlayerName(playerid, name, sizeof(name));
      format(string, sizeof(string), \"%s Is Now A Bus Driver!.\", name );
      SendClientMessageToAll(COLOR_RED, string);
      return 1;
      }
    SendClientMessage(playerid, COLOR_RED,\"You have to be in a bus to start the job\");
    }
    if (strcmp(\"/busdriverinfo\", cmdtext, true, 10) == 0)
    {
      SendClientMessage(playerid, COLOR_YELLOW, \".\");
      SendClientMessage(playerid, COLOR_YELLOW, \".\");
      SendClientMessage(playerid, COLOR_YELLOW, \".\");
      SendClientMessage(playerid, COLOR_YELLOW, \"!\");
      return 1;
    }
    return 0;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
  if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
  busdriver[playerid] = 0;
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
  new veh = GetPlayerVehicleID(playerid);
if(veh == bus3 || veh == bus2 || veh == bus1)
if (newkeys==KEY_SUBMISSION && IsBusJob[playerid] == 0 && veh == bus1 || veh == bus3 || veh == bus2) // checks if Submission key is pressed + if the player is already working + that the player is in a bus
{
  SendClientMessage(playerid, LIME, \"You started working for the bus company!\"); // SCM only one time cause the variable under here.
  IsBusJob[playerid] = 1; // here\'s the variable set to 1, this will prevent the player from starting working over again.
  busdriver[playerid] = 1;
      SetPlayerCheckpoint(playerid, buspoint1, 3.0);
      GameTextForPlayer(playerid, \"~g~Bus Driver Started!\", 3000, 3);
      new name[MAX_PLAYER_NAME], string[48];
      GetPlayerName(playerid, name, sizeof(name));
      format(string, sizeof(string), \"%s Is Now A Bus Driver!.\", name );
      SendClientMessageToAll(LIME, string);
        SendClientMessage(playerid, COLOR_RED,\"You Have To Be In A Bus To Start The Mission!\");
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
new veh = GetPlayerVehicleID(playerid);
if(veh == bus3 || veh == bus2 || veh == bus1)
  {
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint1))
   {
     SetPlayerCheckpoint(playerid, buspoint2, 7.0);
     SendClientMessage(playerid, LIME,\"Arrived At The San Fierro Train Station, Received 500$\");
     GivePlayerMoney(playerid, 500);
     }
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint2))
   {
     SetPlayerCheckpoint(playerid, buspoint3, 7.0);
     SendClientMessage(playerid, LIME,\"Arrived At The Cluckin Bell, Received 500$\");
     GivePlayerMoney(playerid, 500);
     }
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint3))
   {
     SetPlayerCheckpoint(playerid, buspoint4, 7.0);
     SendClientMessage(playerid, LIME,\"Arrived At The Police Station, Received 500$\");
     GivePlayerMoney(playerid, 500);
     }
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint4))
   {
     SetPlayerCheckpoint(playerid, buspoint5, 7.0);
     SendClientMessage(playerid, LIME,\"Arrived At The San Fierro Bank, Received 500$\");
     GivePlayerMoney(playerid, 500);
     }
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint5))
   {
     SetPlayerCheckpoint(playerid, buspoint6, 7.0);
     SendClientMessage(playerid, LIME,\"Arrived At The Burger Shot, Received 500$\");
     GivePlayerMoney(playerid, 500);
     }
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint6))
   {
     SetPlayerCheckpoint(playerid, buspoint7, 7.0);
     SendClientMessage(playerid, LIME,\"Arrived At Ammunation, Received 500$\");
     GivePlayerMoney(playerid, 500);
     }
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint7))
   {
     SetPlayerCheckpoint(playerid, buspoint8, 7.0);
     SendClientMessage(playerid, LIME,\"Arrived At The , Received 500$\");
     GivePlayerMoney(playerid, 500);
     }
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint8))
   {
     SetPlayerCheckpoint(playerid, buspoint9, 7.0);
     SendClientMessage(playerid, LIME,\"Arrived At , Received 500$\");
     GivePlayerMoney(playerid, 500);
     }
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint9))
   {
     SetPlayerCheckpoint(playerid, buspoint10, 7.0);
     SendClientMessage(playerid, LIME,\"Arrived At The Don\'s RubberShop, Received 500$\");
     GivePlayerMoney(playerid, 500);
     }
   if (IsPlayerInRangeOfPoint(playerid, 7.0,buspoint10))
   {
        SendClientMessage(playerid, LIME,\"Type /Start Again To Start The BusDriver Mission!\");
        GivePlayerMoney(playerid, 500);
        DisablePlayerCheckpoint(playerid);
           busdriver[playerid] = 0;
   }
  }
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
  if(!ispassenger){
    if(vehicleid == bus3 || vehicleid == bus2 || vehicleid == bus1)
    {
      SendClientMessage(playerid, YELLOW, \"START THE BUS MISSION BY PRESSING 2\");
      GameTextForPlayer(playerid, \"~y~START THE BUS DRIVER MISSION BY~n~~b~PRESSING 2!\",3000,3);
    }
  }
  return 0;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
    if((busdriver[playerid]) == 1)
    {
       busdriver[playerid]= 0;
         SendClientMessage(playerid, COLOR_RED, \"You left your Busbehind, get in again if you want to continue your job.\");
    }else if((busdriver[playerid]) == 0){
        //Nothing
}
}
public OnPlayerDeath(playerid, killerid, reason)
{
     DisablePlayerCheckpoint(playerid);
     busdriver[playerid] = 0;
     return 1;
}

Buszos Munka
« Válasz #2 Dátum: 2011. október 19. - 15:30:14 »
0 Show voters
Köszi

Buszos Munka
« Válasz #3 Dátum: 2011. október 25. - 18:31:04 »
0 Show voters
~BlackStyler~ akkor meg tudod csinálni?

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal