Hello Mindeni!
Elhoztam életem második MAPJÁT ami a tenger parton játszodik le!Teszteltem töbször is és NEM találtam benne buggot ha mégis van irjátok le és kijavitom!
Képet elfelejtettem csinalni és kileptem a programbol de szerintem megéri letolteni!
RemoveBuildingForPlayer(playerid, 6456, 397.5391, -1848.4922, 12.1484, 0.25);
RemoveBuildingForPlayer(playerid, 3778, 445.0313, -1875.0000, 3.7422, 0.25);
RemoveBuildingForPlayer(playerid, 647, 436.0703, -1816.6953, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 3615, 445.0313, -1875.0000, 3.7422, 0.25);
RemoveBuildingForPlayer(playerid, 620, 446.6172, -1815.9141, 3.4063, 0.25);
RemoveBuildingForPlayer(playerid, 647, 442.6172, -1816.6953, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 647, 450.9844, -1816.6953, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 647, 458.7734, -1816.6953, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 621, 464.7031, -1817.5000, -1.4063, 0.25);
RemoveBuildingForPlayer(playerid, 647, 544.6172, -1831.3516, 5.5547, 0.25);
RemoveBuildingForPlayer(playerid, 621, 540.6875, -1831.5781, 3.8672, 0.25);
RemoveBuildingForPlayer(playerid, 647, 550.7656, -1831.3203, 5.5547, 0.25);
RemoveBuildingForPlayer(playerid, 621, 557.2813, -1830.0781, 3.8672, 0.25);
RemoveBuildingForPlayer(playerid, 712, 592.5078, -1833.3438, 13.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 361.5469, -1836.5156, 7.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1461, 360.8281, -1833.1953, 7.5156, 0.25);
RemoveBuildingForPlayer(playerid, 6457, 385.0859, -1823.6484, 10.2813, 0.25);
RemoveBuildingForPlayer(playerid, 6288, 397.5391, -1848.4922, 12.1484, 0.25);
CreateObject(18826, 233.43698, -1844.79333, 20.90000, -110.00000, 180.00000, 0.00000);
CreateObject(18826, 212.59871, -1844.86194, 31.85000, 110.00000, 0.00000, 0.00000);
CreateObject(18826, 212.50420, -1844.69788, 10.00000, 110.00000, 0.00000, 0.00000);
CreateObject(18826, 233.62830, -1844.78638, 42.70000, -110.00000, 180.00000, 0.00000);
CreateObject(18826, 212.59869, -1844.86194, 53.60000, 110.00000, 0.00000, 0.00000);
CreateObject(18826, 233.78242, -1845.00378, 64.40000, -110.00000, 180.00000, 0.00000);
CreateObject(18809, 248.10713, -1829.81592, 80.70000, 0.00000, 90.00000, 0.00000);
CreateObject(18779, 277.79376, -1807.96350, 13.30000, 0.00000, 0.00000, 0.00000);
CreateObject(18779, 277.45410, -1786.01135, 13.40000, 0.00000, 0.00000, 0.00000);
CreateObject(18779, 277.78952, -1797.03162, 13.30000, 0.00000, 0.00000, 0.00000);
CreateObject(18783, 229.04671, -1783.02808, 20.80000, 0.00000, 0.00000, 0.00000);
CreateObject(18783, 229.02783, -1797.80261, 20.80000, 0.00000, 0.00000, 0.00000);
CreateObject(18783, 248.19798, -1797.88220, 20.80000, 0.00000, 0.00000, 0.00000);
CreateObject(18783, 248.14915, -1783.02332, 20.80000, 0.00000, 0.00000, 0.00000);
CreateObject(18822, 346.37234, -1829.72620, 84.50000, 180.00000, 105.00000, 0.00000);
CreateObject(18822, 390.72897, -1829.38745, 101.00000, 0.00000, 105.00000, 180.00000);
CreateObject(18809, 297.92712, -1829.83557, 80.70000, 0.00000, 90.00000, 0.00000);
CreateObject(18826, 212.67380, -1844.98279, 75.28000, 110.00000, 0.00000, 0.00000);
CreateObject(18836, 557.42432, -1829.48877, 26.00000, 29.00000, 0.00000, 90.00000);
CreateObject(18836, 437.86984, -1829.56836, 92.00000, 29.00000, 0.00000, 90.00000);
CreateObject(18836, 479.28616, -1829.56335, 69.00000, 29.00000, 0.00000, 90.00000);
CreateObject(18836, 522.91071, -1829.51868, 44.80000, 29.00000, 0.00000, 90.00000);
CreateVehicle(429, 335.5083, -1807.3295, 5.0000, 0.0000, -1, -1, 100);
CreateVehicle(468, 344.2799, -1808.1906, 5.0000, 0.0000, -1, -1, 100);
CreateVehicle(481, 341.2604, -1808.0864, 5.0000, 0.0000, -1, -1, 100);
CreateVehicle(451, 337.9096, -1807.0776, 5.0000, 0.0000, -1, -1, 100);
CreateVehicle(461, 347.4313, -1808.3658, 5.0000, 0.0000, -1, -1, 100);
CreateVehicle(429, 332.8049, -1807.6024, 5.0000, 0.0000, -1, -1, 100);
CreateVehicle(411, 329.6775, -1807.5553, 5.0000, 0.0000, -1, -1, 100);
CreateVehicle(424, 320.6816, -1803.9982, 5.0000, 0.0000, -1, -1, 100);