#include
#include
#define COLOR_PURPLE 0xC790EEFF
#define DIALOG_TELE 7000
#pragma tabsize 0
enum TP {
Float: tX, Float: tY, Float: tZ, Float: tZA,
Int, SCMTA[128]};
new Teleportok[][TP] =
{
{ 0.0,0.0,0.0,0.0,0, \"Teleport 1\" }, // Ezt a sort módosítod
{ 0.0,0.0,0.0,0.0,0, \"Teleport 2\"}
};
CMD:t(playerid, params[])
{
new DialogString[1024], rC;
rC = random(2);
format( DialogString, 1024 , \"\" );
switch(rC)
{
case 0:
{
for( new i; i < sizeof( Teleportok ); i ++ ) {
format( DialogString, sizeof( DialogString ), \"%s\\n{F70431}%s\" ,DialogString, Teleportok[ i ][ SCMTA ] ); }
ShowPlayerDialog( playerid , DIALOG_TELE , DIALOG_STYLE_LIST , \"Teleportok listája\", DialogString , \"Teleport!\" , \"Maradok!\" );
} case 1: {
for( new i; i < sizeof( Teleportok ); i ++ ) {
format( DialogString, sizeof( DialogString ), \"%s\\n{39F704}%s\" ,DialogString, Teleportok[ i ][ SCMTA ] ); }
ShowPlayerDialog( playerid , DIALOG_TELE , DIALOG_STYLE_LIST , \"Teleportok listája\", DialogString , \"Teleport!\" , \"Maradok!\" );
}
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if( dialogid == DIALOG_TELE ) {
if( response ) {
new JN[MAX_PLAYER_NAME],
FSTRING[128];
GetPlayerName(playerid,JN,sizeof(JN));
if( GetPlayerState( playerid ) == PLAYER_STATE_DRIVER ) {
new idxveh = GetPlayerVehicleID( playerid );
SetVehiclePos( idxveh, Teleportok[listitem][tX], Teleportok[listitem][tY], Teleportok[listitem][tZ]);
SetVehicleZAngle( idxveh, Teleportok[listitem][tZA]);
}
else
{
SetPlayerPos( playerid,Teleportok[listitem][tX], Teleportok[listitem][tY], Teleportok[listitem][tZ]);
SetPlayerFacingAngle( playerid, Teleportok[listitem][tZA]);
}
format(FSTRING,sizeof(FSTRING), \"[Teleport]: %s elment ide: %s\", JN, Teleportok[listitem][sCMTA]);
SendClientMessageToAll( COLOR_PURPLE, FSTRING );
}
}
return 0;
}
{ 0.0,0.0,0.0,0.0,0, \"Teleport 1\" }, <|-- Eredeti sor
Segéd:
{ X POZÍCIÓ,Y POZÍCIÓ,Z POZÍCIÓ,FORDULÁSI SZÖG, INTERIOR, \"Teleport neve\" },
Példa:
{ 1526.0808,-1649.1783,13.0412,180.2365,0, \"Los Santos\" },
{ 1944.5790,-2252.5217,13.2042,178.1524 ,0, \"Los Santos Reptér\"},
case 0:
{
for( new i; i < sizeof( Teleportok ); i ++ ) {
format( DialogString, sizeof( DialogString ), \"%s\\n{F70431}%s\" ,DialogString, Teleportok[ i ][ SCMTA ] ); }
ShowPlayerDialog( playerid , DIALOG_TELE , DIALOG_STYLE_LIST , \"Teleportok listája\", DialogString , \"Teleport!\" , \"Maradok!\" );
} case 1: {
for( new i; i < sizeof( Teleportok ); i ++ ) {
format( DialogString, sizeof( DialogString ), \"%s\\n{39F704}%s\" ,DialogString, Teleportok[ i ][ SCMTA ] ); }
ShowPlayerDialog( playerid , DIALOG_TELE , DIALOG_STYLE_LIST , \"Teleportok listája\", DialogString , \"Teleport!\" , \"Maradok!\" );
}
CMD:t(playerid, params[])
{
new
DialogString[1024],
color[7];
color = (random(2))?(\"F70431\"):(\"39F704\");
for(new i; i < sizeof(Teleportok); i++ )
{
format(DialogString, sizeof DialogString, \"%s\\n{%s}%s\", DialogString, color, Teleportok[sCMTA] );
}
ShowPlayerDialog(playerid, DIALOG_TELE, DIALOG_STYLE_LIST, \"Teleportok listája\", DialogString, \"Teleport!\", \"Maradok!\");
return 1;
}
stockot használtam de látom ez is egy jó megoldás.. viszont mySQL adabázisból könyebb a betöltés.. :)
[/quote]
Az is egy megoldás. Lehet megcsinálom, ha valakinek szüksége van rá.
f***a lett, felhasználom
[/quote]
köszönöm!
Jaj ez a dns fiú visszatér :D
Újrakezdésnek jóez :D
[/quote]
puszillak :3