Sziasztok. Ez egy NoiX Sisak szkript, aminek a lényege hogyha ráülsz a motorra akkor sisakod lesz. Persze én csak magyarosítottam, ezért nem az enyém. De szerintem tök jó
Készítõje: [NoiX]Eduardo
Magyarosította: BoOy
Bugok: Van olyan párszor, hogyha leszálsz a motorrol nem tûnik el a sisak.
Parancsok:(Csak Rcon Admin tudja bekapcsolni a szkriptet!)
/sisak
/sisak1 /sisak2 /sisak3 /sisak4 /sisak5
/lockhelmet (ezzel kapcsolod ki a sisak használatot)
Forráskód:
[pawn]/* SA:MP PAWN -
*
* NoiX Sisakok
*
* Motoros sisak szkript
* SA:MP 0.3c.
*
* Magyarosította: BoOy
* Készítõje: [NoiX]Eduardo
* Kredit: Hiddos
*
www.noix.forumclan.com * 26/07/2011
* Brazil
*/
#include <a_samp>
#define SLOT 1
new opc = 5;
new string[80];
new aname[128];
public OnFilterScriptInit()
{
print(\"\\n====================================\");
print(\" NoiX Sisakok. Készítette:[NoiX]Eduardo|\");
print(\"
www.noix.forumclan.com |\");
print(\"====================================\\n\");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/sisakok\", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
SendClientMessage(playerid, 0xABCDEF01, \"NoiX Sisakok: /sisak1 /sisak2 /sisak3 /sisak4 /sisak5 /lockhelmet\");
}
else
{
SendClientMessage(playerid, 0xFF4040AA, \"Hiba: Elõbb bekell jelentkezned RCON Adminnak.\");
}
return 1;
}
if (strcmp(\"/sisak1\", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
GetPlayerName(playerid,aname,sizeof(aname));
opc = 0;
format(string, sizeof(string), \"Szerver: \'%s\' Megváltoztatta a sisak modelljét [Model 1].\",aname);
SendClientMessageToAll(0xABCDEF01, string);
}
else
{
SendClientMessage(playerid, 0xFF4040AA, \"Hiba: Nem vagy RCON Admin.\");
}
return 1;
}
if (strcmp(\"/sisak2\", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
GetPlayerName(playerid,aname,sizeof(aname));
opc = 1;
format(string, sizeof(string), \"Szerver: \'%s\' Megváltoztatta a sisak modelljét [Model 2].\",aname);
SendClientMessageToAll(0xABCDEF01, string);
}
else
{
SendClientMessage(playerid, 0xFF4040AA, \"Hiba: Nem vagy RCON Admin.\");
}
return 1;
}
if (strcmp(\"/sisak3\", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
GetPlayerName(playerid,aname,sizeof(aname));
opc = 2;
format(string, sizeof(string), \"Szerver: \'%s\' Megváltoztatta a sisak modelljét [Model 3].\",aname);
SendClientMessageToAll(0xABCDEF01, string);
}
else
{
SendClientMessage(playerid, 0xFF4040AA, \"Hiba: Nem vagy RCON Admin.\");
}
return 1;
}
if (strcmp(\"/sisak4\", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
GetPlayerName(playerid,aname,sizeof(aname));
opc = 3;
format(string, sizeof(string), \"Szerver: \'%s\' Megváltoztatta a sisak modelljét [Model 4].\",aname);
SendClientMessageToAll(0xABCDEF01, string);
}
else
{
SendClientMessage(playerid, 0xFF4040AA, \"Hiba: Nem vagy RCON Admin.\");
}
return 1;
}
if (strcmp(\"/sisak5\", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
GetPlayerName(playerid,aname,sizeof(aname));
opc = 4;
format(string, sizeof(string), \"Szerver: \'%s\' Megváltoztatta a sisak modelljét [Model 5].\",aname);
SendClientMessageToAll(0xABCDEF01, string);
}
else
{
SendClientMessage(playerid, 0xFF4040AA, \"Hiba: Nem vagy RCON Admin.\");
}
return 1;
}
if (strcmp(\"/lockhelmet\", cmdtext, true, 10) == 0)
{
if(IsPlayerAdmin(playerid))
{
RemovePlayerAttachedObject(playerid, SLOT);
GetPlayerName(playerid,aname,sizeof(aname));
opc = 5;
format(string, sizeof(string), \"Szerver: \'%s\' kikapcsolta a Sisak használatát a szeveren.\",aname);
SendClientMessageToAll(0xABCDEF01, string);
}
else
{
SendClientMessage(playerid, 0xFF4040AA, \"Hiba: Nem vagy RCON Admin.\");
}
return 1;
}
return 0;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if (opc == 0 || opc == 1 || opc == 2 || opc == 3 || opc == 4)
{
if (opc == 0)
{
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
if(IsABike(GetPlayerVehicleID(playerid)))
{
switch(GetPlayerSkin(playerid))
{
#define NOIX{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5));
case 0, 65, 74, 149, 208, 273: NOIX{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: NOIX{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
case 7, 10: NOIX{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 9: NOIX{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 11..13: NOIX{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 15: NOIX{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 17..21: NOIX{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: NOIX{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 40: NOIX{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 50, 100..103, 148, 150..189, 222: NOIX{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 51..54: NOIX{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: NOIX{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 59..62: NOIX{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 77: NOIX{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
case 85, 88, 89: NOIX{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
case 90..97: NOIX{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 132: NOIX{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 144..146: NOIX{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 220: NOIX{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 223, 246: NOIX{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
case 224..245: NOIX{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 294: NOIX{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
case 295: NOIX{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
case 296..298: NOIX{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 299: NOIX{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
}
}
}
else
{
RemovePlayerAttachedObject(playerid, SLOT);
}
}
if (opc == 1)
{
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
if(IsABike(GetPlayerVehicleID(playerid)))
{
switch(GetPlayerSkin(playerid))
{
#define NOIX2{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18976, 2, (%0), (%1), (%2), (%3), (%4), (%5));
case 0, 65, 74, 149, 208, 273: NOIX2{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: NOIX2{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
case 7, 10: NOIX2{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 9: NOIX2{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 11..13: NOIX2{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 15: NOIX2{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 17..21: NOIX2{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: NOIX2{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 40: NOIX2{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 50, 100..103, 148, 150..189, 222: NOIX2{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 51..54: NOIX2{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: NOIX2{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 59..62: NOIX2{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 77: NOIX2{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
case 85, 88, 89: NOIX2{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
case 90..97: NOIX2{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 132: NOIX2{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 144..146: NOIX2{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 220: NOIX2{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 223, 246: NOIX2{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
case 224..245: NOIX2{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 294: NOIX2{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
case 295: NOIX2{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
case 296..298: NOIX2{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 299: NOIX2{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
}
}
}
else
{
RemovePlayerAttachedObject(playerid, SLOT);
}
}
if (opc == 2)
{
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
if(IsABike(GetPlayerVehicleID(playerid)))
{
switch(GetPlayerSkin(playerid))
{
#define NOIX3{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18977, 2, (%0), (%1), (%2), (%3), (%4), (%5));
case 0, 65, 74, 149, 208, 273: NOIX3{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: NOIX3{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
case 7, 10: NOIX3{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 9: NOIX3{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 11..13: NOIX3{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 15: NOIX3{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 17..21: NOIX3{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: NOIX3{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 40: NOIX3{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 50, 100..103, 148, 150..189, 222: NOIX3{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 51..54: NOIX3{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: NOIX3{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 59..62: NOIX3{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 77: NOIX3{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
case 85, 88, 89: NOIX3{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
case 90..97: NOIX3{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 132: NOIX3{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 144..146: NOIX3{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 220: NOIX3{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 223, 246: NOIX3{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
case 224..245: NOIX3{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 294: NOIX3{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
case 295: NOIX3{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
case 296..298: NOIX3{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 299: NOIX3{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
}
}
}
else
{
RemovePlayerAttachedObject(playerid, SLOT);
}
}
if (opc == 3)
{
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
if(IsABike(GetPlayerVehicleID(playerid)))
{
switch(GetPlayerSkin(playerid))
{
#define NOIX4{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18978, 2, (%0), (%1), (%2), (%3), (%4), (%5));
case 0, 65, 74, 149, 208, 273: NOIX4{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: NOIX4{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
case 7, 10: NOIX4{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 9: NOIX4{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 11..13: NOIX4{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 15: NOIX4{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 17..21: NOIX4{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: NOIX4{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 40: NOIX4{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 50, 100..103, 148, 150..189, 222: NOIX4{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 51..54: NOIX4{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: NOIX4{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 59..62: NOIX4{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 77: NOIX4{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
case 85, 88, 89: NOIX4{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
case 90..97: NOIX4{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 132: NOIX4{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 144..146: NOIX4{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 220: NOIX4{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 223, 246: NOIX4{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
case 224..245: NOIX4{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 294: NOIX4{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
case 295: NOIX4{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
case 296..298: NOIX4{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 299: NOIX4{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
}
}
}
else
{
RemovePlayerAttachedObject(playerid, SLOT);
}
}
if (opc == 4)
{
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
if(IsABike(GetPlayerVehicleID(playerid)))
{
switch(GetPlayerSkin(playerid))
{
#define NOIX5{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18979, 2, (%0), (%1), (%2), (%3), (%4), (%5));
case 0, 65, 74, 149, 208, 273: NOIX5{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: NOIX5{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
case 7, 10: NOIX5{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 9: NOIX5{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 11..13: NOIX5{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 15: NOIX5{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 17..21: NOIX5{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: NOIX5{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 40: NOIX5{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 50, 100..103, 148, 150..189, 222: NOIX5{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 51..54: NOIX5{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: NOIX5{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 59..62: NOIX5{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 77: NOIX5{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
case 85, 88, 89: NOIX5{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
case 90..97: NOIX5{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 132: NOIX5{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 144..146: NOIX5{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 220: NOIX5{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 223, 246: NOIX5{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
case 224..245: NOIX5{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 294: NOIX5{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
case 295: NOIX5{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
case 296..298: NOIX5{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 299: NOIX5{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
}
}
}
else
{
RemovePlayerAttachedObject(playerid, SLOT);
}
}
}
return 1;
}
stock IsABike(vehicleid)
{
new result;
new model = GetVehicleModel(vehicleid);
switch(model)
{
case 462, 448, 581, 522, 461, 521, 523, 463, 586, 468, 471: result = model; //Add vehicles to wear helmets
default: result = 0;
}
return result;
}[/pawn]
Ha hibák -helyesírási hibák vannak szóljatok ::|