Szerző Téma: Sivatagi Drift!  (Megtekintve 1323 alkalommal)

Sivatagi Drift!
« Dátum: 2010. február 27. - 22:44:00 »
0 Show voters
Üdv!csináltam unalombol egy sivatagi driftet.... KÉpeket holnap mellékelek
 
CreateObject(3749, -301.885223, 1509.117798, 80.217789, 0.0000, 0.0000, 0.0000);
CreateObject(3412, -300.958801, 1461.201050, 62.502388, 0.0000, 0.0000, 0.0000);
CreateObject(3412, -289.643890, 1461.444824, 62.544914, 0.0000, 0.0000, 180.0000);
CreateObject(901, -322.576385, 1430.285156, 71.599663, 0.0000, 0.0000, 270.0000);
CreateObject(901, -328.305664, 1426.981323, 75.417725, 0.0000, 0.0000, 348.7500);
CreateObject(901, -339.506592, 1420.339355, 69.869041, 0.0000, 0.0000, 101.2500);
CreateObject(901, -326.615662, 1438.122070, 70.658562, 0.0000, 0.0000, 0.0000);
CreateObject(901, -333.666565, 1430.723877, 73.268127, 0.0000, 0.0000, 0.0000);
CreateObject(901, -344.792938, 1424.163574, 69.151642, 0.0000, 0.0000, 315.0000);
CreateObject(645, -330.180908, 1428.517822, 78.081757, 0.0000, 0.0000, 0.0000);
CreateObject(645, -312.203186, 1508.540771, 74.654045, 0.0000, 0.0000, 0.0000);
CreateObject(645, -291.677917, 1509.829224, 74.329025, 0.0000, 0.0000, 0.0000);
CreateObject(751, -336.231567, 1446.119141, 66.401070, 0.0000, 0.0000, 0.0000);
CreateObject(751, -337.246918, 1446.802612, 72.105728, 0.0000, 0.0000, 0.0000);
CreateObject(745, -338.234955, 1446.445557, 74.464340, 0.0000, 0.0000, 0.0000);
CreateObject(749, -346.246765, 1440.076660, 66.269836, 0.0000, 0.0000, 0.0000);
CreateObject(749, -347.323303, 1441.202515, 68.143326, 0.0000, 0.0000, 0.0000);
CreateObject(745, -347.312531, 1442.595093, 73.750679, 0.0000, 0.0000, 0.0000);
CreateObject(745, -341.886078, 1443.611206, 73.261131, 0.0000, 0.0000, 0.0000);
CreateObject(16113, -334.990509, 1462.282959, 61.535835, 0.0000, 0.0000, 348.7500);
CreateObject(16113, -344.344147, 1427.735474, 51.052986, 0.0000, 0.0000, 157.5000);
CreateObject(3406, -350.663391, 1469.215454, 69.331909, 0.0000, 0.0000, 326.2500);
CreateObject(3406, -357.970642, 1471.977295, 68.996429, 0.0000, 0.0000, 0.0000);
CreateObject(3406, -365.585358, 1471.190308, 68.421936, 0.0000, 0.0000, 11.2500);
CreateObject(3406, -372.334686, 1470.961304, 67.922134, 0.0000, 0.0000, 22.5000);
CreateObject(3406, -378.140015, 1467.926147, 67.372208, 0.0000, 0.0000, 33.7500);
CreateObject(3406, -383.386658, 1461.844360, 66.820847, 0.0000, 0.0000, 67.5000);
CreateObject(3406, -386.392761, 1454.113892, 66.564362, 0.0000, 0.0000, 78.7500);
CreateObject(3406, -386.274200, 1445.102783, 66.380280, 0.0000, 0.0000, 112.5000);
CreateObject(3406, -356.184265, 1454.707153, 70.005219, 0.0000, 0.0000, 315.0000);
CreateObject(3406, -362.098419, 1457.781494, 68.824341, 0.0000, 0.0000, 0.0000);
CreateObject(3406, -369.041687, 1455.850708, 67.552177, 0.0000, 0.0000, 45.0000);
CreateObject(3406, -372.259399, 1448.471191, 66.570679, 0.0000, 0.0000, 90.0000);
CreateObject(3406, -369.379700, 1439.663330, 65.975052, 0.0000, 0.0000, 112.5000);
CreateObject(3406, -365.251434, 1430.318359, 65.394012, 0.0000, 0.0000, 292.5000);
CreateObject(3406, -361.929504, 1422.251709, 64.851440, 0.0000, 0.0000, 292.5000);
CreateObject(3406, -382.252289, 1435.707642, 65.930771, 0.0000, 0.0000, 292.5000);
CreateObject(3406, -380.127533, 1430.232178, 66.570976, 0.0000, 0.0000, 292.5000);
CreateObject(3406, -375.344116, 1419.414185, 65.038239, 0.0000, 0.0000, 303.7500);
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CreateObject(4702, -327.211243, 1416.397461, 66.004128, 0.0000, 0.0000, 292.5000);
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CreateObject(3331, -345.872101, 1360.403687, 65.777870, 0.0000, 0.0000, 303.7500);
CreateObject(1894, -369.174896, 1376.347900, 43.977886, 0.0000, 0.0000, 303.7500);
CreateObject(1894, -378.503998, 1368.219238, 44.470932, 0.0000, 0.0000, 303.7500);
CreateObject(1894, -381.775085, 1403.077026, 40.522720, 0.0000, 0.0000, 303.7500);
CreateObject(1894, -392.363037, 1393.223999, 41.217690, 0.0000, 0.0000, 303.7500);
CreateObject(3270, -409.800018, 1409.469116, 38.566952, 0.0000, 0.0000, 11.2500);
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CreateObject(752, -393.691010, 1431.265747, 37.470924, 0.0000, 0.0000, 0.0000);
CreateObject(752, -396.191772, 1436.580811, 36.868320, 0.0000, 0.0000, 0.0000);
CreateObject(896, -404.440826, 1450.088623, 45.501682, 0.0000, 0.0000, 0.0000);
CreateObject(896, -417.722107, 1457.989380, 44.392223, 0.0000, 0.0000, 22.5000);
CreateObject(896, -430.594482, 1457.917480, 43.738354, 0.0000, 0.0000, 56.2500);
CreateObject(896, -415.840332, 1429.053711, 46.153439, 0.0000, 0.0000, 337.5000);
CreateObject(896, -423.066345, 1436.374146, 44.048855, 0.0000, 0.0000, 22.5000);
CreateObject(896, -410.937927, 1447.827515, 53.036568, 0.0000, 0.0000, 0.0000);
CreateObject(896, -420.026978, 1446.923828, 51.745396, 0.0000, 0.0000, 0.0000);
« Utoljára szerkesztve: 2011. november 12. - 21:18:53 írta <[Lu$ta]> »

Sivatagi Drift!
« Válasz #1 Dátum: 2010. február 28. - 02:20:41 »
0 Show voters
Biztos jó, csak épp hiányzanak a képek.
Mennyi idoig tartott csinálni?
Hány object?
De am grat!

Nem elérhető Depi

  • 2259
  • Még mindig TrYp. :)
    • Profil megtekintése
Sivatagi Drift!
« Válasz #2 Dátum: 2010. február 28. - 07:23:30 »
0 Show voters
Beraktam házi szeróra,bocs de nekem ez annyira nem jött be. :-\\ mert néhol leesek a drift pályáról és ugy lehet tovább jutni stb. :-\\

 

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