Sziasztok!
Nézelõdtem az official fórumon, és találtam olyan scriptet amivel nagyon egyszerûen lehet rögtön formázott üzenetet küldeni. Én is ezt használom.
Készítõ: Y_Less
Letöltés: (y_va.inc)
/*----------------------------------------------------------------------------*\\
==============================
y_va - Enhanced vararg code!
==============================
Description:
This library currently provides two functions - va_printf and va_format
which perform printf and format using variable arguments passed to another
function.
This is bsed on the variable parameter passing method based on code by Zeex.
See page 15 of the code optimisations topic.
Legal:
Version: MPL 1.1
The contents of this file are subject to the Mozilla Public License Version
1.1 (the \"License\"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.mozilla.org/MPL/
Software distributed under the License is distributed on an \"AS IS\" basis,
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
for the specific language governing rights and limitations under the
License.
The Original Code is the YSI vararg include.
The Initial Developer of the Original Code is Alex \"Y_Less\" Cole.
Portions created by the Initial Developer are Copyright (C) 2011
the Initial Developer. All Rights Reserved.
Contributors:
ZeeX, koolk, JoeBullet/Google63, g_aSlice/Slice
Thanks:
JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
ZeeX - Very productive conversations.
koolk - IsPlayerinAreaEx code.
TheAlpha - Danish translation.
breadfish - German translation.
Fireburn - Dutch translation.
yom - French translation.
50p - Polish translation.
Zamaroht - Spanish translation.
Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes
for me to strive to better.
Pixels^ - Running XScripters where the idea was born.
Matite - Pestering me to release it and using it.
Very special thanks to:
Thiadmer - PAWN, whose limits continue to amaze me!
Kye/Kalcor - SA:MP.
SA:MP Team past, present and future - SA:MP.
Version:
1.0
Changelog:
02/05/11:
First version.
Functions:
Public:
-
Core:
-
Stock:
-
Static:
-
Inline:
-
API:
-
Callbacks:
-
Definitions:
-
Enums:
-
Macros:
-
Tags:
-
Variables:
Global:
-
Static:
-
Commands:
-
Compile options:
-
Operators:
-
\\*----------------------------------------------------------------------------*/
//#define va_args<%0> %0
#define va_args<%0> {Float,File,Bit,PlayerText3D,Text,Text3D,Menu,DB,DBResult,Style,XML,Bintree,Group,_}:...
#define va_start<%0> (va_:(%0))
stock va_printf(fmat[], va_:STATIC_ARGS)
{
new
num_args,
arg_start,
arg_end;
// Get the pointer to the number of arguments to the last function.
#emit LOAD.S.pri 0
#emit ADD.C 8
#emit MOVE.alt
// Get the number of arguments.
#emit LOAD.I
#emit STOR.S.pri num_args
// Get the variable arguments (end).
#emit ADD
#emit STOR.S.pri arg_end
// Get the variable arguments (start).
#emit LOAD.S.pri STATIC_ARGS
#emit SMUL.C 4
#emit ADD
#emit STOR.S.pri arg_start
// Using an assembly loop here screwed the code up as the labels added some
// odd stack/frame manipulation code...
while (arg_end != arg_start)
{
#emit MOVE.pri
#emit LOAD.I
#emit PUSH.pri
#emit CONST.pri 4
#emit SUB.alt
#emit STOR.S.pri arg_end
}
// Push the additional parameters.
#emit PUSH.S fmat
// Push the argument count.
#emit LOAD.S.pri num_args
#emit ADD.C 4
#emit LOAD.S.alt STATIC_ARGS
#emit XCHG
#emit SMUL.C 4
#emit SUB.alt
#emit PUSH.pri
#emit MOVE.alt
// This gets confused if you have a local variable of the same name as it
// seems to factor in them first, so you get the offset of the local
// variable instead of the index of the native.
#emit SYSREQ.C printf
// Clear the stack.
#emit CONST.pri 4
#emit ADD
#emit MOVE.alt
// The three lines above get the total stack data size, now remove it.
#emit LCTRL 4
#emit ADD
#emit SCTRL 4
// Now do the real return.
}
stock va_format(out[], size, fmat[], va_:STATIC_ARGS)
{
new
num_args,
arg_start,
arg_end;
// Get the pointer to the number of arguments to the last function.
#emit LOAD.S.pri 0
#emit ADD.C 8
#emit MOVE.alt
// Get the number of arguments.
#emit LOAD.I
#emit STOR.S.pri num_args
// Get the variable arguments (end).
#emit ADD
#emit STOR.S.pri arg_end
// Get the variable arguments (start).
#emit LOAD.S.pri STATIC_ARGS
#emit SMUL.C 4
#emit ADD
#emit STOR.S.pri arg_start
// Using an assembly loop here screwed the code up as the labels added some
// odd stack/frame manipulation code...
while (arg_end != arg_start)
{
#emit MOVE.pri
#emit LOAD.I
#emit PUSH.pri
#emit CONST.pri 4
#emit SUB.alt
#emit STOR.S.pri arg_end
}
// Push the additional parameters.
#emit PUSH.S fmat
#emit PUSH.S size
#emit PUSH.S out
// Push the argument count.
#emit LOAD.S.pri num_args
#emit ADD.C 12
#emit LOAD.S.alt STATIC_ARGS
#emit XCHG
#emit SMUL.C 4
#emit SUB.alt
#emit PUSH.pri
#emit MOVE.alt
// This gets confused if you have a local variable of the same name as it
// seems to factor in them first, so you get the offset of the local
// variable instead of the index of the native.
#emit SYSREQ.C format
// Clear the stack.
#emit CONST.pri 4
#emit ADD
#emit MOVE.alt
// The three lines above get the total stack data size, now remove it.
#emit LCTRL 4
#emit ADD
#emit SCTRL 4
// Now do the real return.
}
Ezt berakod a pawo mappába, elnevezed \"y_va.inc\" néven és beszúrod a mód tetejére, hogy:
#include <y_va.inc>
Kód:
A string direkt 160-as, mert nemcsak 128 karakteres üzenetet lehet elküldeni, hanem 150+ és 160 között, nemtudom pontosan, hogy épp mennyit :D.
new
g_szKimenet[160];
SendClientMessagef(playerid, colour, format[], va_args<>)
{
va_format(g_szKimenet, 154, format, va_start<3>);
return SendClientMessage(playerid, colour, g_szKimenet);
}
SendClientMessageToAllf(color, format[], va_args<>)
{
va_format(g_szKimenet, 154, format, va_start<2>);
return SendClientMessageToAll(color, g_szKimenet);
}
Tesztelve, mûködik! Ez olyan, mintha format-at formázod, mert ez is a format-al van formázva csak kicsit másképp.
AMX OpCode-kkal megvan hívva a format() a megfelelõ képpen.
Dehát ezt én megtaláltam makróként is,pill.
E:
Elvileg mûködik,nem tudom ki csinálta:
Mód elejére:
new FALSE = false;
Aztán lehet használni:
#define SendFormatedMessage(%1,%2,%3,%4) do{ new msg[128]; format(msg,128,(%3),%4); SendClientMessage(%1,(%2),msg); }while(FALSE)
Makró elvileg gyorsabb,de én szerintem mostantól inkább a kód formát fogom használni visszatérések miatt.(fõleg)
Különben ,mi az az
#emit
?
Azt jótól kérded xD
Fogalmam sincs, és azt sem értem, hogy ez miszerint mûködik.
De az a fõ, hogy megy és jól.
Sötét mind a szar, pawn language.pdf
invalid assembler instruction symbol
An invalid opcode in an #emit directive.
LOL! EMIT makrót nem ismertem, de legalább tudom hogy kell használni. :-\\
C++-ban is így van. :P
emit definalt_makro_neve( a , b[ ] , Client* xy );
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(0) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(2) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(3) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(4) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(5) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(6) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(7) : error 038: extra characters on line
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(7) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(9) : error 001: expected token: \"-identifier-\", but found \"#emit\"
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(9) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(11) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(14) : error 017: undefined symbol \"num_args\"
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(15) : error 010: invalid function or declaration
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(0) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(2) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(3) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(4) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(5) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(6) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(7) : error 038: extra characters on line
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(7) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(9) : error 001: expected token: \"-identifier-\", but found \"#emit\"
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(9) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(11) : error 075: input line too long (after substitutions)
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(14) : error 017: undefined symbol \"num_args\"
E:\\SAMP Szerver\\pawno\\include\\y_va.inc(15) : error 010: invalid function or declaration
wtf. Nekem hiba nélkül lefut. Vagy lehet hogy CarbonPawnot használok, vagy van hozzá windows kiegészítõm. ;)