GTA Közösség - A magyar GTA fórum

San Andreas Multiplayer (SA-MP) => SA-MP: Szerverfejlesztés => A témát indította: James4 - 2013. Június 16. - 12:42:25

Cím: Lezuhant Repülõ.
Írta: James4 - 2013. Június 16. - 12:42:25
Sziasztok. :D
Egy ideje már nem nagyon töltöttem fel dolgokat,mivel versenyem volt meg egyéb. :)
De mostmár itt s summer és kezdõdhet.  :smokin:  :thumbsup:
Ez a Lezuhant repülõ és környezete lenne. :)
Objektek száma:62db
Jármûvek száma:0db
Elkészítés: 1 óra
Képek: http://kepfeltoltes.hu/130616/sa-mp-067_www.kepfeltoltes.hu_.png
http://kepfeltoltes.hu/130616/sa-mp-069_www.kepfeltoltes.hu_.png
http://kepfeltoltes.hu/130616/sa-mp-070_www.kepfeltoltes.hu_.png
http://kepfeltoltes.hu/130616/sa-mp-071_www.kepfeltoltes.hu_.png
http://kepfeltoltes.hu/130616/sa-mp-072_www.kepfeltoltes.hu_.png
http://kepfeltoltes.hu/130616/sa-mp-073_www.kepfeltoltes.hu_.png
http://kepfeltoltes.hu/130616/sa-mp-074_www.kepfeltoltes.hu_.png
Remélem tetszik mindenkinek.
 

CreateObject(2908,-638.0000000,-1853.6999500,21.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (4)
CreateObject(2907,-638.5999800,-1853.1999500,21.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (4)
CreateObject(2905,-638.7000100,-1851.9000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadleg) (7)
CreateObject(2906,-638.9000200,-1853.0999800,20.9000000,0.0000000,0.0000000,10.0000000); //object(kmb_deadarm) (7)
CreateObject(2905,-638.2000100,-1851.8000500,21.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadleg) (8)
CreateObject(2905,-640.2999900,-1852.1999500,20.7000000,0.0000000,0.0000000,282.0000000); //object(kmb_deadleg) (9)
CreateObject(2905,-640.0000000,-1853.3000500,20.7000000,0.0000000,0.0000000,92.0000000); //object(kmb_deadleg) (10)
CreateObject(2907,-641.0999800,-1853.0000000,20.5000000,0.0000000,0.0000000,206.0000000); //object(kmb_deadtorso) (5)
CreateObject(2908,-641.7000100,-1852.1999500,20.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (5)
CreateObject(2906,-641.5999800,-1853.0999800,20.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadarm) (8)
CreateObject(2906,-641.0999800,-1852.0999800,20.5000000,0.0000000,0.0000000,32.0000000); //object(kmb_deadarm) (9)
CreateObject(16782,-644.0000000,-1847.0999800,21.0000000,359.9350000,271.9990000,178.0010000); //object(a51_radar_scan) (1)
CreateObject(2977,-643.2000100,-1844.0000000,21.2000000,0.0000000,0.0000000,0.0000000); //object(kmilitary_crate) (1)
CreateObject(2977,-638.0999800,-1846.5999800,21.3000000,0.0000000,0.0000000,0.0000000); //object(kmilitary_crate) (2)
CreateObject(3271,-654.5000000,-1844.0999800,19.0000000,0.0000000,0.0000000,276.0000000); //object(bonyrd_block3_) (1)
CreateObject(2977,-660.4000200,-1847.5000000,18.1000000,0.0000000,0.0000000,0.0000000); //object(kmilitary_crate) (3)
CreateObject(3065,-659.2999900,-1850.0999800,18.0000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (2)
CreateObject(1210,-658.9000200,-1851.1999500,17.9000000,0.0000000,0.0000000,0.0000000); //object(briefcase) (1)
CreateObject(1210,-640.2000100,-1846.9000200,21.1000000,85.5290000,243.4770000,98.5930000); //object(briefcase) (2)
CreateObject(1210,-641.4000200,-1845.5999800,21.3000000,85.5230000,243.4740000,98.5910000); //object(briefcase) (3)
CreateObject(1210,-653.0999800,-1846.0000000,20.2000000,85.5230000,243.4740000,98.5910000); //object(briefcase) (4)
CreateObject(1310,-649.2999900,-1847.8000500,20.2000000,278.0000000,0.0000000,0.0000000); //object(pikupparachute) (1)
CreateObject(1310,-652.7999900,-1850.0000000,19.6000000,277.9980000,0.0000000,0.0000000); //object(pikupparachute) (3)
CreateObject(3388,-637.4000200,-1843.4000200,21.7000000,0.0000000,90.0000000,196.0000000); //object(a51_srack4_) (1)
CreateObject(3386,-648.0000000,-1855.9000200,19.2000000,0.0000000,90.0000000,258.0000000); //object(a51_srack2_) (1)
CreateObject(1220,-651.7999900,-1848.5999800,20.2000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox2) (1)
CreateObject(1224,-642.5999800,-1836.5999800,22.9000000,0.0000000,0.0000000,0.0000000); //object(woodenbox) (1)
CreateObject(2867,-646.5000000,-1850.1999500,20.1000000,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap05) (1)
CreateObject(18225,-581.9000200,-1852.8000500,18.7000000,0.0000000,0.0000000,0.0000000); //object(cunt_rockgp2_18) (1)
CreateObject(3930,-618.4000200,-1841.1999500,24.8000000,0.0000000,0.0000000,0.0000000); //object(d_rock01) (1)
CreateObject(748,-624.7999900,-1843.1999500,23.7000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_grp1) (1)
CreateObject(750,-625.4000200,-1850.0999800,22.4000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column2) (1)
CreateObject(747,-626.9000200,-1854.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock3) (1)
CreateObject(744,-616.2000100,-1856.0000000,20.1000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock4) (1)
CreateObject(758,-624.7000100,-1862.5999800,18.2000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock6) (1)
CreateObject(880,-619.0999800,-1863.1999500,20.4000000,0.0000000,0.0000000,0.0000000); //object(p_rubble0bcol) (1)
CreateObject(906,-621.0000000,-1873.3000500,16.7000000,0.0000000,0.0000000,0.0000000); //object(p_rubblebig) (1)
CreateObject(880,-627.5999800,-1870.3000500,15.5000000,0.0000000,0.0000000,204.0000000); //object(p_rubble0bcol) (2)
CreateObject(751,-635.4000200,-1871.1999500,15.2000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column1) (1)
CreateObject(751,-615.0000000,-1884.3000500,5.6000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column1) (2)
CreateObject(14402,-650.9000200,-1853.1999500,20.2000000,0.0000000,0.0000000,0.0000000); //object(flower-bush09) (1)
CreateObject(14400,-643.2000100,-1866.0999800,17.5000000,0.0000000,0.0000000,0.0000000); //object(flower-bush08) (1)
CreateObject(14400,-624.0000000,-1852.5000000,22.3000000,0.0000000,0.0000000,0.0000000); //object(flower-bush08) (2)
CreateObject(824,-619.4000200,-1830.0000000,28.4000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass08) (1)
CreateObject(802,-625.4000200,-1835.3000500,24.8000000,0.0000000,0.0000000,0.0000000); //object(genveg_bush08) (1)
CreateObject(814,-633.4000200,-1840.0999800,24.6000000,0.0000000,0.0000000,0.0000000); //object(genveg_bush18) (1)
CreateObject(819,-632.0999800,-1846.5999800,24.3000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass03) (1)
CreateObject(893,-637.7000100,-1832.3000500,23.9000000,0.0000000,0.0000000,0.0000000); //object(elmredsm_po) (1)
CreateObject(889,-630.9000200,-1832.0999800,24.6000000,0.0000000,0.0000000,0.0000000); //object(pinebg_po) (2)
CreateObject(889,-643.7000100,-1858.3000500,19.6000000,0.0000000,0.0000000,0.0000000); //object(pinebg_po) (3)
CreateObject(893,-629.7999900,-1858.5999800,19.6000000,0.0000000,0.0000000,0.0000000); //object(elmredsm_po) (2)
CreateObject(882,-634.5999800,-1862.6999500,18.1000000,0.0000000,0.0000000,0.0000000); //object(ash_po) (1)
CreateObject(691,-688.4000200,-1856.3000500,13.0000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_big) (1)
CreateObject(673,-681.2999900,-1872.0000000,9.0000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (1)
CreateObject(1562,-634.5000000,-1850.5999800,22.5000000,0.0000000,0.0000000,318.0000000); //object(ab_jetseat) (1)
CreateObject(1562,-633.2000100,-1854.9000200,21.1000000,316.1350000,354.4480000,354.1460000); //object(ab_jetseat) (2)
CreateObject(1562,-635.7000100,-1844.0000000,22.4000000,0.0000000,0.0000000,117.9990000); //object(ab_jetseat) (3)
CreateObject(1562,-645.2999900,-1853.1999500,20.5000000,0.0000000,0.0000000,94.0000000); //object(ab_jetseat) (4)
CreateObject(1562,-638.7000100,-1856.8000500,20.8000000,0.0000000,0.0000000,274.0000000); //object(ab_jetseat) (5)
CreateObject(2843,-640.0000000,-1851.3000500,20.8000000,0.0000000,0.0000000,0.0000000); //object(gb_bedclothes02) (1)
CreateObject(14864,-645.7000100,-1851.6999500,20.3000000,0.0000000,0.0000000,0.0000000); //object(shoes) (1)
CreateObject(2966,-646.9000200,-1852.5000000,19.8000000,0.0000000,0.0000000,0.0000000); //object(mobile1993b) (1)
Cím: Lezuhant Repülõ.
Írta: gbr333 - 2013. Június 16. - 12:50:40
Szép lett!
Cím: Lezuhant Repülõ.
Írta: James4 - 2013. Június 16. - 12:52:44
Idézetet írta: RoLuX date=1371379840\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"38511\" data-ipsquote-contentclass=\"forums_Topic
Szép lett!
 
Köszi. :smokin:  :D
Cím: Lezuhant Repülõ.
Írta: Rammstein - 2013. Június 16. - 12:53:36
Illesztés kaki.
Cím: Lezuhant Repülõ.
Írta: James4 - 2013. Június 16. - 12:58:23
:(
Sajnálom most ez így jött ki.  :-[
Cím: Lezuhant Repülõ.
Írta: KR3W - 2013. Június 16. - 13:01:56
Idézetet írta: James4 date=1371380303\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"38511\" data-ipsquote-contentclass=\"forums_Topic
:(
Sajnálom most ez így jött ki.  :-[
 
majd a következõ talán jobbra sikerül :)
Cím: Lezuhant Repülõ.
Írta: James4 - 2013. Június 16. - 18:15:28
majd a következõ talán jobbra sikerül :)
 
Köszönöm :)  :thumbsup:
Cím: Lezuhant Repülõ.
Írta: PaT-PaT - 2013. Június 16. - 18:26:05
jó lenne ha mondjuk az objecteket nem csak 1 kupacba raknád (nézd a hullákat stb..)
 
majd a következõ talán jobbra sikerül [/quote]
Cím: Lezuhant Repülõ.
Írta: Cappsy - 2013. Június 16. - 18:27:34
nekem bejön annyi ötletet adnék (lehet megcsináltad csak nem vettem észre) hogy raknák kidölt fákat és ferde fákat sõt 1-2 fára testrészekket vagy törmeléket
Cím: Lezuhant Repülõ.
Írta: James4 - 2013. Június 16. - 21:29:30
Köszönöm a tanácsokat.  :D
Lenne egy kérdésem.  ^-^
Mit csináljak legközebebb?  :hmmm:
Cím: Lezuhant Repülõ.
Írta: xD1999 - 2013. Június 17. - 09:47:10
Semmit :D
Ám jó map csak az illesztés kaki! nagyon sz*r
Cím: Lezuhant Repülõ.
Írta: Gaborka123 - 2013. Június 17. - 09:57:52
Idézetet írta: xD1999 date=1371455230\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"38511\" data-ipsquote-contentclass=\"forums_Topic
Ám jó map csak az illesztés kaki! nagyon sz*r
 
Nah majd legközelebb  :)
Cím: Lezuhant Repülõ.
Írta: James4 - 2013. Június 17. - 13:19:50
Oké majd legközelebb figyelembe veszem. :D