Szerző Téma: Los Santosi map  (Megtekintve 2172 alkalommal)

Nem elérhető pisti525

  • 906
  • One Shot, One Kill
    • Profil megtekintése
Los Santosi map
« Dátum: 2013. január 14. - 15:37:41 »
+3 Show voters
SZIASZTOK!
 
Szeretném publikálni második mapomat! :)
A map Stunt szerverekre ideális :)
- Objectek száma : 114
-Elkészítési idõ : kb 50 perc
-Készítõ : pisti525 (én)
 

\"width=500
http://kepfeltoltes.hu/130114/gta_sa_2013-01-14_15-26-05-664_www.kepfeltoltes.hu_.jpg[/img]
 
 

\"width=500
http://kepfeltoltes.hu/130114/gta_sa_2013-01-14_15-26-10-577_www.kepfeltoltes.hu_.jpg[/img]
 
 

\"width=500
http://kepfeltoltes.hu/130114/gta_sa_2013-01-14_15-26-18-760_www.kepfeltoltes.hu_.jpg[/img]
 
 
CreateDynamicObject(2898,1359.4000244,-1754.4000244,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1359.4000244,-1749.5000000,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1355.6999512,-1753.5999756,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1355.6999512,-1749.1999512,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1352.0999756,-1754.1999512,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1352.0999756,-1748.8000488,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1348.9000244,-1753.6999512,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1348.8000488,-1748.8000488,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1345.5000000,-1753.6999512,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1342.8000488,-1753.6999512,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1342.5000000,-1748.6999512,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1345.6999512,-1748.6999512,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1349.4000244,-1745.0000000,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1343.4000244,-1745.0000000,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1347.3000488,-1745.0000000,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2898,1351.6999512,-1745.0000000,12.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1360.8000488,-1746.5999756,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1358.8000488,-1746.5999756,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1356.5999756,-1746.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1354.6999512,-1745.6999512,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1353.5000000,-1744.4000244,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1352.9000244,-1742.0999756,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1340.5999756,-1742.5000000,13.8999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1340.5999756,-1744.9000244,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1340.6999512,-1747.9000244,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1340.5999756,-1751.0000000,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1340.5000000,-1754.0000000,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1343.3000488,-1757.0999756,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1345.4000244,-1757.0999756,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1347.6999512,-1757.0999756,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1351.0999756,-1757.0999756,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1354.4000244,-1757.0000000,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1362.5000000,-1747.0000000,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1362.8000488,-1749.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(9833,1360.3000488,-1741.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(13667,1337.6999512,-1749.6999512,28.3999996,0.0000000,0.0000000,12.0000000); //
CreateDynamicObject(14608,1362.0000000,-1757.1999512,14.1000004,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1363.0000000,-1752.6999512,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3534,1357.5000000,-1757.0000000,13.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1362.9000244,-1743.9000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1361.5000000,-1744.1999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1360.4000244,-1744.0999756,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1358.0999756,-1744.1999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1359.1999512,-1744.3000488,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1357.4000244,-1745.9000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1359.5999756,-1745.9000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1362.3000488,-1745.6999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1362.3000488,-1748.4000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1362.5000000,-1752.9000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1362.5000000,-1750.6999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1357.4000244,-1757.9000244,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1355.9000244,-1757.5000000,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1354.3000488,-1758.0999756,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1355.5000000,-1758.3000488,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1353.3000488,-1757.5999756,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1352.1999512,-1758.0999756,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1350.5999756,-1757.9000244,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1350.3000488,-1758.1999512,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1348.8000488,-1757.9000244,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1347.4000244,-1758.3000488,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1347.0000000,-1757.8000488,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1345.0000000,-1757.6999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1345.4000244,-1758.0999756,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1343.4000244,-1758.8000488,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1342.1999512,-1757.5999756,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1341.0999756,-1758.5000000,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1339.3000488,-1759.0000000,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1337.6999512,-1758.0999756,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1339.3000488,-1757.4000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1340.5000000,-1755.1999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1338.3000488,-1755.6999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1338.1999512,-1753.9000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1338.3000488,-1751.0999756,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1340.1999512,-1752.9000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1338.0000000,-1748.4000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1337.8000488,-1746.1999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1337.5999756,-1742.3000488,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1339.6999512,-1744.1999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1337.8000488,-1744.0999756,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1339.9000244,-1746.8000488,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1340.0000000,-1750.0999756,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1355.9000244,-1744.0000000,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1354.1999512,-1743.0000000,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1355.8000488,-1745.4000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1354.1999512,-1744.5999756,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1353.0000000,-1742.5000000,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1353.5000000,-1740.5000000,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1355.8000488,-1741.3000488,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1355.5999756,-1739.4000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1357.3000488,-1740.5000000,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1339.5999756,-1741.9000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1339.1999512,-1740.5000000,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1337.4000244,-1740.9000244,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1362.5000000,-1754.3000488,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1359.0999756,-1757.9000244,12.6999998,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1362.0999756,-1751.8000488,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1362.1999512,-1749.6999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(870,1362.3000488,-1747.1999512,12.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(1597,1358.1999512,-1732.0000000,15.0000000,0.0000000,0.0000000,270.0000000); //
CreateDynamicObject(1597,1375.9000244,-1732.0000000,15.0000000,0.0000000,0.0000000,270.0000000); //
CreateDynamicObject(1597,1333.0999756,-1732.1999512,15.0000000,0.0000000,0.0000000,270.0000000); //
CreateDynamicObject(1364,1343.4000244,-1723.3000488,13.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(1364,1339.0999756,-1723.1999512,13.3000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(1364,1334.9000244,-1723.0999756,13.3000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(1361,1332.0000000,-1723.0999756,13.3000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(1361,1346.1999512,-1723.4000244,13.3000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3877,1352.9000244,-1732.3000488,11.8999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3877,1363.5000000,-1732.3000488,11.8000002,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3515,1344.0999756,-1739.6999512,11.1000004,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3515,1346.5000000,-1739.1999512,11.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3515,1348.4000244,-1739.5999756,11.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(3515,1351.0000000,-1739.5999756,11.3999996,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2780,1336.5999756,-1748.1999512,21.2000008,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(2780,1336.5999756,-1751.9000244,20.5000000,0.0000000,0.0000000,0.0000000); //

 
Jöhetnek jó és rossz hozzászólások!
« Utoljára szerkesztve: 2013. január 14. - 15:46:04 írta pisti525 »

Nem elérhető Disaster3

  • 2048
  • RyDerBoy96
    • Profil megtekintése
Los Santosi map
« Válasz #1 Dátum: 2013. január 14. - 17:29:48 »
0 Show voters
ennek mi köze van a stunthoz?

Nem elérhető pisti525

  • 906
  • One Shot, One Kill
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Los Santosi map
« Válasz #2 Dátum: 2013. január 14. - 17:50:53 »
0 Show voters
mert teleportálást lehet ide rakni

Nem elérhető Mike.

  • 720
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Los Santosi map
« Válasz #3 Dátum: 2013. január 14. - 18:37:54 »
0 Show voters
Nekem nem igazán tetszik, csak \"díszíteni\" próbáltad.
Teleportálni meg bárhová lehet, nem kell ahhoz mappolni.

Nem elérhető pisti525

  • 906
  • One Shot, One Kill
    • Profil megtekintése
Los Santosi map
« Válasz #4 Dátum: 2013. január 14. - 18:39:18 »
0 Show voters
igaz...

Los Santosi map
« Válasz #5 Dátum: 2013. január 14. - 19:05:53 »
0 Show voters
Gratulálok Pisti!!

Nagyon szép, és jó kidolgozott map lett tuti hogy szerepelni fog a szerverembe  ;)


Hiába csak díszíteni próbáltad a boltot akkor is elég szép, még egyszer köszi ment a +!

Nem elérhető pisti525

  • 906
  • One Shot, One Kill
    • Profil megtekintése
Los Santosi map
« Válasz #6 Dátum: 2013. január 14. - 19:59:08 »
0 Show voters
köszi.

Nem elérhető Spedy

  • 227
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Los Santosi map
« Válasz #7 Dátum: 2013. január 19. - 15:12:13 »
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Tetszik :)

Nem elérhető BackUP

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Los Santosi map
« Válasz #8 Dátum: 2013. január 20. - 02:20:30 »
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Nagyon tetszik, szerveremen szerepelni fog!
Nevedet feltüntetem. :D

Nem elérhető pisti525

  • 906
  • One Shot, One Kill
    • Profil megtekintése
Los Santosi map
« Válasz #9 Dátum: 2013. február 19. - 19:48:52 »
0 Show voters
Idézetet írta: Spedy date=1358604733\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"32449\" data-ipsquote-contentclass=\"forums_Topic
Tetszik :)
 
köszi! :)

Dupla hozzászólás automatikusan összefûzve. ( 2013. február 19. - 19:49:11 )


Nagyon tetszik, szerveremen szerepelni fog!
Nevedet feltüntetem. :D
 
[/quote]
okés kösz! :)

Los Santosi map
« Válasz #10 Dátum: 2013. március 27. - 19:54:27 »
0 Show voters
Azzal a rikító kakival rontottad el.  :wall:

Nem elérhető Rexii

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Los Santosi map
« Válasz #11 Dátum: 2013. március 27. - 22:16:30 »
0 Show voters
Idézetet írta: pisti525 date=1358174261\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"32449\" data-ipsquote-contentclass=\"forums_Topic
Szeretném publikálni második mapomat! :)
 
2. mapnak jó ez :)
Így tovább, ösztönzésképp kaptál egy +-t :)  :thumbsup:

 

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