Szerző Téma: Las Payadas (félig kész RP map)  (Megtekintve 2777 alkalommal)

Las Payadas (félig kész RP map)
« Dátum: 2015. január 16. - 10:25:14 »
+2 Show voters

Las Payadas MAP
Félig kész
 

Hali! Elkezdtem mappolni LP-t, mert unatkoztam, de nem igazán volt ötletem. Illesztési hibák előfordulhatnak, de nem javítom, mert úgysem használja fel senki.
Igazából csak azért rakom fel, hogy véleményt mondjon róla a közösség, és esetleg ötleteket adjatok, hogy mit lehetne még javítani. Az olyan HSZ-eket, hogy \"sz*r\", csak akkor fogadok el, ha indoklod. Illetve minden véleményt próbáljatok alátámasztani. Köszi :)
Hibák: Háznál a homok a föld fölött van, így kicsit csúnya, és a szerelőtelep is kicsit üres.
Objectek száma: 161
Törölt objectek: 87
Készítő: Andriis(ÉN)
Spoiler for Képek:

\"width=500
http://kepfeltoltes.hu/150116/editor_2015-01-16_10-02-50-24_www.kepfeltoltes.hu_.jpg[/img]
\"width=500http://kepfeltoltes.hu/150116/editor_2015-01-16_10-03-20-35_www.kepfeltoltes.hu_.jpg[/img]
\"width=500http://kepfeltoltes.hu/150116/editor_2015-01-16_10-03-36-36_www.kepfeltoltes.hu_.jpg[/img]
\"width=500http://kepfeltoltes.hu/150116/editor_2015-01-16_10-03-45-97_www.kepfeltoltes.hu_.jpg[/img]
\"width=500http://kepfeltoltes.hu/150116/editor_2015-01-16_10-03-49-21_www.kepfeltoltes.hu_.jpg[/img]
\"width=500http://kepfeltoltes.hu/150116/editor_2015-01-16_10-03-58-11_www.kepfeltoltes.hu_.jpg[/img]
\"width=500http://kepfeltoltes.hu/150116/editor_2015-01-16_10-04-14-87_www.kepfeltoltes.hu_.jpg[/img]
\"width=500http://kepfeltoltes.hu/150116/editor_2015-01-16_10-04-33-06_www.kepfeltoltes.hu_.jpg[/img]
 

Spoiler for CODE:
RemoveBuildingForPlayer(playerid, 3301, -216.8750, 2770.1484, 63.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3301, -282.2266, 2719.2578, 63.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3300, -264.0234, 2766.4063, 62.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3300, -166.1328, 2731.0859, 63.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3299, -195.6016, 2768.7578, 61.4844, 0.25);
RemoveBuildingForPlayer(playerid, 3299, -314.1875, 2720.6406, 62.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3298, -258.8438, 2786.1484, 62.2266, 0.25);
RemoveBuildingForPlayer(playerid, 3298, -165.3906, 2708.1016, 62.2266, 0.25);
RemoveBuildingForPlayer(playerid, 3297, -229.2500, 2809.9453, 62.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3297, -147.7891, 2684.8125, 63.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3345, -167.6797, 2767.1328, 61.5781, 0.25);
RemoveBuildingForPlayer(playerid, 3343, -154.5547, 2761.0078, 61.5781, 0.25);
RemoveBuildingForPlayer(playerid, 3342, -275.1797, 2738.4844, 61.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3341, -289.7422, 2758.2344, 61.0625, 0.25);
RemoveBuildingForPlayer(playerid, 16761, -312.2422, 2646.3750, 62.4063, 0.25);
RemoveBuildingForPlayer(playerid, 16762, -327.6094, 2678.5469, 61.6328, 0.25);
RemoveBuildingForPlayer(playerid, 16763, -279.7188, 2650.2109, 61.6875, 0.25);
RemoveBuildingForPlayer(playerid, 16764, -288.8359, 2682.4297, 61.6563, 0.25);
RemoveBuildingForPlayer(playerid, 16765, -227.4531, 2716.3516, 62.1719, 0.25);
RemoveBuildingForPlayer(playerid, 16012, -264.6719, 2596.5703, 61.8203, 0.25);
RemoveBuildingForPlayer(playerid, 955, -253.7422, 2597.9531, 62.2422, 0.25);
RemoveBuildingForPlayer(playerid, 956, -253.7422, 2599.7578, 62.2422, 0.25);
RemoveBuildingForPlayer(playerid, 16399, -312.2422, 2646.3750, 62.4063, 0.25);
RemoveBuildingForPlayer(playerid, 16398, -279.7188, 2650.2109, 61.6875, 0.25);
RemoveBuildingForPlayer(playerid, 16402, -318.2891, 2650.2422, 69.0156, 0.25);
RemoveBuildingForPlayer(playerid, 16401, -271.9688, 2662.1953, 61.5859, 0.25);
RemoveBuildingForPlayer(playerid, 16776, -237.0234, 2662.8359, 62.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1340, -197.4922, 2659.9141, 62.8203, 0.25);
RemoveBuildingForPlayer(playerid, 16062, -222.6641, 2663.3047, 66.2344, 0.25);
RemoveBuildingForPlayer(playerid, 16063, -222.3438, 2663.4531, 71.0156, 0.25);
RemoveBuildingForPlayer(playerid, 669, -206.6328, 2672.2422, 61.8438, 0.25);
RemoveBuildingForPlayer(playerid, 669, -278.9688, 2679.0234, 61.8438, 0.25);
RemoveBuildingForPlayer(playerid, 16400, -327.6094, 2678.5469, 61.6328, 0.25);
RemoveBuildingForPlayer(playerid, 16396, -288.8359, 2682.4297, 61.6563, 0.25);
RemoveBuildingForPlayer(playerid, 1223, -192.7422, 2648.8047, 61.6094, 0.25);
RemoveBuildingForPlayer(playerid, 669, -156.0234, 2675.2031, 61.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -283.9453, 2695.3203, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 672, -243.0313, 2688.3047, 62.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -307.9922, 2707.6563, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -263.1563, 2711.1250, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 16013, -286.2266, 2709.7266, 73.4375, 0.25);
RemoveBuildingForPlayer(playerid, 3284, -282.2266, 2719.2578, 63.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3283, -314.1875, 2720.6406, 62.2109, 0.25);
RemoveBuildingForPlayer(playerid, 672, -240.8359, 2737.1484, 62.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -267.9453, 2732.0469, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3173, -275.1797, 2738.4844, 61.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -249.9141, 2744.0859, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 669, -269.6953, 2750.4609, 61.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -291.6094, 2752.6563, 59.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3170, -289.7422, 2758.2344, 61.0625, 0.25);
RemoveBuildingForPlayer(playerid, 669, -297.8047, 2755.1875, 61.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -267.1719, 2758.3594, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3285, -264.0234, 2766.4063, 62.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3241, -258.8438, 2786.1484, 62.2266, 0.25);
RemoveBuildingForPlayer(playerid, 672, -245.3125, 2781.4922, 62.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -242.0313, 2789.3438, 61.2422, 0.25);
RemoveBuildingForPlayer(playerid, 669, -232.1641, 2685.2734, 61.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -238.6016, 2695.5469, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 669, -202.5703, 2687.9688, 61.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -215.6328, 2695.3125, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 1223, -192.7422, 2688.7969, 61.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -193.6406, 2708.7188, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 16622, -190.8359, 2707.5859, 73.3516, 0.25);
RemoveBuildingForPlayer(playerid, 16011, -227.4531, 2716.3516, 62.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -209.7734, 2745.3906, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -231.2813, 2757.4297, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 16014, -228.8359, 2751.6094, 72.9453, 0.25);
RemoveBuildingForPlayer(playerid, 3284, -216.8750, 2770.1484, 63.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3283, -195.6016, 2768.7578, 61.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -230.4531, 2775.3359, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 672, -213.2891, 2787.9297, 61.9219, 0.25);
RemoveBuildingForPlayer(playerid, 16015, -235.7891, 2782.9375, 73.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3242, -229.2500, 2809.9453, 62.8438, 0.25);
RemoveBuildingForPlayer(playerid, 669, -211.9609, 2805.6641, 61.8750, 0.25);
RemoveBuildingForPlayer(playerid, 3241, -165.3906, 2708.1016, 62.2266, 0.25);
RemoveBuildingForPlayer(playerid, 669, -155.0938, 2711.2344, 61.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -177.5078, 2687.7188, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3285, -166.1328, 2731.0859, 63.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -181.1953, 2728.2109, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 669, -164.1641, 2754.7656, 61.8438, 0.25);
RemoveBuildingForPlayer(playerid, 669, -168.4844, 2740.5547, 61.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -186.6563, 2753.1406, 61.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3172, -167.6797, 2767.1328, 61.5781, 0.25);
RemoveBuildingForPlayer(playerid, 669, -174.5547, 2769.4609, 61.1094, 0.25);
RemoveBuildingForPlayer(playerid, 3168, -154.5547, 2761.0078, 61.5781, 0.25);
RemoveBuildingForPlayer(playerid, 3242, -147.7891, 2684.8125, 63.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -150.2734, 2700.0781, 61.1484, 0.25);
CreateObject(3314, -220.57092, 2778.86157, 62.63330,   0.00000, 0.00000, 0.00000);
CreateObject(12814, -189.63788, 2784.18652, 61.67900,   0.00000, 0.00000, 0.00000);
CreateObject(16118, -168.04266, 2785.53784, 61.65710,   0.00000, 0.00000, 34.00000);
CreateObject(3314, -245.54979, 2778.86133, 62.63330,   0.00000, 0.00000, 0.00000);
CreateObject(3168, -198.09309, 2780.66382, 61.57810,   3.00000, 0.00000, 94.00000);
CreateObject(3168, -188.99408, 2772.62280, 61.57810,   3.00000, 0.00000, 42.00000);
CreateObject(3168, -200.14349, 2768.64624, 61.57810,   3.00000, 0.00000, 176.00000);
CreateObject(6137, -237.65710, 2734.66772, 66.19580,   0.00000, 0.00000, 90.00000);
CreateObject(6137, -236.17261, 2717.77490, 66.19580,   0.00000, 0.00000, -90.00000);
CreateObject(6137, -206.54248, 2717.65112, 66.19580,   0.00000, 0.00000, -90.00000);
CreateObject(6137, -207.87920, 2734.82886, 66.19580,   0.00000, 0.00000, 90.00000);
CreateObject(3168, -184.21179, 2759.96899, 61.57810,   3.00000, 0.00000, 94.00000);
CreateObject(8661, -227.12753, 2721.12549, 61.73035,   0.00000, 0.00000, 0.00000);
CreateObject(8661, -217.07330, 2721.14526, 61.71040,   0.00000, 0.00000, 0.00000);
CreateObject(8661, -217.01912, 2731.21851, 61.69040,   0.00000, 0.00000, 0.00000);
CreateObject(8661, -227.15660, 2731.22656, 61.71040,   0.00000, 0.00000, 0.00000);
CreateObject(8661, -237.20372, 2671.30005, 61.71120,   0.00000, 0.00000, -90.00000);
CreateObject(8661, -217.36325, 2671.31519, 61.71120,   0.00000, 0.00000, -90.00000);
CreateObject(8661, -206.78616, 2671.28564, 61.73120,   0.00000, 0.00000, -90.00000);
CreateObject(12863, -221.72664, 2657.43726, 61.66080,   0.00000, 0.00000, 90.00000);
CreateObject(12853, -221.80090, 2671.93994, 63.71810,   0.00000, 0.00000, -90.00000);
CreateObject(1686, -215.34438, 2682.98755, 61.84774,   0.00000, 0.00000, 90.00000);
CreateObject(1686, -217.07278, 2683.02075, 61.84774,   0.00000, 0.00000, 90.00000);
CreateObject(1686, -226.09294, 2683.02661, 61.84774,   0.00000, 0.00000, 90.00000);
CreateObject(1686, -227.98625, 2683.02246, 61.84774,   0.00000, 0.00000, 90.00000);
CreateObject(3684, -281.56119, 2682.27271, 64.45290,   0.00000, 0.00000, 90.00000);
CreateObject(3684, -282.74301, 2655.20386, 64.71084,   0.00000, 0.00000, 90.00000);
CreateObject(3684, -313.33331, 2682.15771, 64.62870,   0.00000, 0.00000, 91.00000);
CreateObject(5787, -284.44775, 2731.11841, 65.86076,   0.00000, 0.00000, -180.00000);
CreateObject(5782, -167.72501, 2733.04053, 63.30540,   0.00000, 0.00000, -89.00000);
CreateObject(3168, -174.49307, 2753.40649, 61.57810,   3.00000, 0.00000, 32.00000);
CreateObject(16118, -137.73515, 2747.33276, 59.28132,   0.00000, 0.00000, 62.00000);
CreateObject(8661, -264.96500, 2601.79517, 61.85490,   0.00000, 0.00000, 0.00000);
CreateObject(16409, -278.08939, 2601.38550, 61.80800,   0.00000, 0.00000, 180.00000);
CreateObject(1653, -251.48053, 2611.70532, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -264.33038, 2611.69580, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -277.16330, 2611.71558, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -283.63751, 2605.34399, 62.51900,   0.00000, 0.00000, 90.00000);
CreateObject(1653, -283.63013, 2598.24976, 62.51900,   0.00000, 0.00000, 90.00000);
CreateObject(1653, -251.56755, 2591.83545, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -264.40665, 2591.81445, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -277.23679, 2591.82031, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(18452, -265.03241, 2595.36157, 64.64860,   0.00000, 0.00000, 90.00000);
CreateObject(18452, -249.96194, 2595.88599, 64.64860,   0.00000, 0.00000, 90.00000);
CreateObject(1078, -283.26059, 2600.75269, 65.08918,   0.00000, 0.00000, 0.00000);
CreateObject(1078, -283.39099, 2604.23853, 65.08918,   0.00000, 0.00000, 0.00000);
CreateObject(1078, -283.16708, 2602.45117, 63.46999,   0.00000, 0.00000, 0.00000);
CreateObject(1963, -276.26971, 2598.85107, 62.17903,   0.00000, 0.00000, 0.00000);
CreateObject(1963, -278.84998, 2598.83594, 62.17903,   0.00000, 0.00000, 0.00000);
CreateObject(1010, -275.65234, 2598.51563, 62.58258,   0.00000, 0.00000, 0.00000);
CreateObject(1010, -276.53589, 2598.51050, 62.58258,   0.00000, 0.00000, 0.00000);
CreateObject(1000, -277.77847, 2598.46997, 62.57078,   0.00000, 0.00000, 0.00000);
CreateObject(1037, -277.26776, 2598.88550, 63.07141,   0.00000, 0.00000, -90.00000);
CreateObject(14774, -283.46417, 2601.68335, 65.83160,   0.00000, 0.00000, 90.00000);
CreateObject(14774, -283.44955, 2603.26636, 65.83160,   0.00000, 0.00000, 90.00000);
CreateObject(14679, -281.44073, 2598.86377, 62.25080,   0.00000, 0.00000, 149.00000);
CreateObject(14532, -282.51706, 2599.24829, 62.82600,   0.00000, 0.00000, -36.00000);
CreateObject(14826, -265.52658, 2608.52051, 62.50227,   0.00000, 0.00000, 184.00000);
CreateObject(1653, -247.14671, 2673.89307, 62.30043,   0.00000, 0.00000, -90.00000);
CreateObject(620, -236.52847, 2620.41113, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -278.58691, 2619.98804, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -259.74979, 2620.62183, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -267.47226, 2646.64038, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -300.22629, 2649.06421, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -325.82452, 2652.27759, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -356.29517, 2679.37915, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -203.18912, 2618.53931, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -206.41818, 2645.16943, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -229.79207, 2645.26392, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -173.23578, 2647.28198, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -154.17926, 2647.55859, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -154.56883, 2716.17285, 60.50116,   0.00000, 0.00000, 0.00000);
CreateObject(620, -152.43883, 2737.18164, 60.84976,   0.00000, 0.00000, 0.00000);
CreateObject(620, -266.21008, 2752.04590, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(669, -329.84409, 2732.37109, 61.54380,   356.85840, 0.00000, 3.14159);
CreateObject(669, -317.90216, 2742.13281, 61.51071,   356.85840, 0.00000, 3.14159);
CreateObject(669, -314.44208, 2762.51050, 62.80469,   356.85840, 0.00000, 3.14159);
CreateObject(669, -302.52759, 2769.12427, 62.42139,   356.85840, 0.00000, 3.14159);
CreateObject(669, -305.36682, 2755.80884, 60.70907,   356.85840, 0.00000, 3.14159);
CreateObject(669, -324.31799, 2721.95117, 61.53099,   356.85840, 0.00000, 3.14159);
CreateObject(669, -327.77878, 2752.20386, 61.51071,   356.85840, 0.00000, 3.14159);
CreateObject(669, -335.94308, 2740.04663, 61.51071,   356.85840, 0.00000, 3.14159);
CreateObject(669, -347.60675, 2724.33984, 61.51071,   356.85840, 0.00000, 3.14159);
CreateObject(669, -345.09763, 2712.32642, 61.53099,   356.85840, 0.00000, 3.14159);
CreateObject(8661, -298.95166, 2740.10400, 61.67840,   0.00000, 0.00000, 0.00000);
CreateObject(8661, -304.73743, 2720.11011, 61.67840,   0.00000, 0.00000, 0.00000);
CreateObject(1221, -315.44086, 2750.41553, 62.62835,   0.00000, 0.00000, -1.50000);
CreateObject(1221, -315.42200, 2750.42505, 63.53060,   0.08000, 0.00000, -1.50000);
CreateObject(1224, -314.39621, 2750.31445, 62.75546,   0.00000, 0.00000, 0.00000);
CreateObject(1224, -314.23199, 2750.50000, 63.94008,   0.00000, 0.00000, -10.00000);
CreateObject(1653, -309.63736, 2743.90454, 62.23570,   0.00000, 0.00000, -92.00000);
CreateObject(1653, -310.08313, 2731.10669, 62.23570,   0.00000, 0.00000, -92.00000);
CreateObject(1653, -310.52597, 2718.25537, 62.23570,   0.00000, 0.00000, -92.00000);
CreateObject(8652, -294.76276, 2750.29077, 61.82008,   0.00000, 0.00000, 0.00000);
CreateObject(19362, -303.80322, 2712.80640, 61.60840,   0.00000, -90.00000, 0.00000);
CreateObject(19362, -307.29367, 2712.80688, 61.60840,   0.00000, -90.00000, 0.00000);
CreateObject(19362, -308.97559, 2712.78760, 61.62840,   0.00000, -90.00000, 0.00000);
CreateObject(19362, -308.88510, 2715.92822, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -305.39569, 2715.94263, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -301.96851, 2715.92432, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -308.77194, 2719.12256, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -308.66101, 2722.29321, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -308.53958, 2725.49854, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -308.41730, 2728.68994, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -305.27280, 2719.14893, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -301.78259, 2719.11548, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -305.16254, 2722.35596, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -301.74533, 2722.20044, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -305.09622, 2725.51978, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -301.66818, 2725.40186, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -304.90988, 2728.56494, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(19362, -301.40393, 2728.44189, 61.62840,   0.00000, -90.00000, -2.00000);
CreateObject(620, -313.10663, 2712.57104, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -329.27170, 2688.77637, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -254.58409, 2760.24121, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -201.73898, 2768.81519, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -182.24690, 2779.73853, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -171.93898, 2759.00366, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(620, -267.63409, 2671.66919, 60.88668,   0.00000, 0.00000, 0.00000);
CreateObject(1280, -294.67703, 2707.26514, 62.00830,   0.00000, 0.00000, 90.00000);
CreateObject(1280, -294.69254, 2708.01855, 62.00830,   0.00000, 0.00000, -90.00000);
CreateObject(1280, -274.40015, 2707.15625, 62.00830,   0.00000, 0.00000, 90.00000);
CreateObject(1280, -274.38681, 2707.85693, 62.00830,   0.00000, 0.00000, -90.00000);
CreateObject(1216, -285.02072, 2707.56445, 62.13450,   0.00000, 0.00000, 90.00000);
CreateObject(1216, -285.64529, 2707.61377, 62.13450,   0.00000, 0.00000, -90.00000);
CreateObject(625, -200.49216, 2777.12085, 62.48930,   0.00000, 0.00000, 0.00000);
CreateObject(625, -182.47218, 2767.33984, 62.48930,   0.00000, 0.00000, 0.00000);
CreateObject(625, -177.01137, 2757.78784, 62.48930,   0.00000, 0.00000, 0.00000);
CreateObject(1220, -225.11287, 2719.75049, 62.05356,   0.00000, 0.00000, 0.00000);
CreateObject(1221, -226.02388, 2718.77563, 62.01459,   0.00000, 0.00000, 0.00000);
CreateObject(1224, -226.11772, 2719.85254, 62.27572,   0.00000, 0.00000, 0.00000);
CreateObject(1440, -225.85901, 2721.93140, 62.23890,   0.00000, 0.00000, 90.00000);
CreateObject(1337, -215.80252, 2710.59473, 62.31694,   0.00000, 0.00000, 0.00000);
CreateObject(1337, -245.22786, 2710.78174, 62.31694,   0.00000, 0.00000, 0.00000);
CreateObject(1337, -228.46266, 2741.83301, 62.31690,   0.00000, 0.00000, -180.00000);
CreateObject(1337, -198.69576, 2741.78223, 62.31690,   0.00000, 0.00000, -180.00000);
CreateObject(1337, -228.21538, 2759.93384, 62.31694,   0.00000, 0.00000, 0.00000);
CreateObject(1337, -230.05318, 2760.03174, 62.31694,   0.00000, 0.00000, 0.00000);
CreateObject(910, -203.32530, 2761.09912, 62.91420,   0.00000, 0.00000, 90.00000);
CreateObject(1267, -221.09190, 2673.27319, 80.81980,   0.00000, 0.00000, -105.00000);
CreateObject(4239, -221.13347, 2673.90503, 85.60361,   0.00000, 0.00000, -105.00000);
CreateObject(1364, -265.76682, 2736.80835, 62.28710,   0.00000, 0.00000, 90.00000);
CreateObject(1364, -265.74219, 2724.37573, 62.28710,   0.00000, 0.00000, 90.00000);
CreateObject(638, -225.77802, 2646.04224, 62.72996,   0.00000, 0.00000, 90.00000);
CreateObject(638, -217.94188, 2645.80273, 62.89910,   0.00000, 0.00000, 90.00000);
CreateObject(638, -212.78313, 2645.78638, 62.89910,   0.00000, 0.00000, 90.00000);
CreateObject(638, -236.63344, 2645.95532, 62.70489,   0.00000, 0.00000, 90.00000);
CreateObject(638, -242.70145, 2645.98608, 62.57856,   0.00000, 0.00000, 90.00000);
CreateObject(8650, -253.59840, 2775.56445, 60.55760,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -238.44760, 2591.39404, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -225.63722, 2591.40210, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -212.82013, 2591.41162, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -203.21524, 2591.39673, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -196.79753, 2597.82251, 62.51900,   0.00000, 0.00000, -90.00000);
CreateObject(1653, -196.80754, 2606.27686, 62.51900,   0.00000, 0.00000, -90.00000);
CreateObject(1653, -203.20444, 2612.66113, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(1653, -238.45168, 2612.57227, 62.51900,   0.00000, 0.00000, 0.00000);
CreateObject(638, -227.97427, 2612.79736, 62.53150,   0.00000, 0.00000, 90.00000);
CreateObject(638, -214.18604, 2612.97656, 62.53150,   0.00000, 0.00000, 90.00000);
CreateObject(3315, -160.06738, 2694.79663, 62.57830,   0.00000, 0.00000, -90.00000);
CreateObject(3315, -160.06004, 2670.06470, 62.71750,   0.00000, 0.00000, -90.00000);

 
A sok fánál gondoltam favágó munkára, az üres helyeken pedig munkák lehetnének.
PASTEBIN
SOLIDFILES
« Utoljára szerkesztve: 2015. február 20. - 13:13:09 írta Andriis »

Nem elérhető Hörry

  • 835
    • Profil megtekintése
Las Payadas (félig kész RP map)
« Válasz #1 Dátum: 2015. január 16. - 10:27:57 »
0 Show voters
Szép a map csak nem értem mit keres egy \"tölgyfa\" a sivatagban. Még a pálmafa még még talán, de \"tölgyfa\"? :)

Nem elérhető Sentor

  • 227
  • Cappsy védence :D
    • Profil megtekintése
Las Payadas (félig kész RP map)
« Válasz #2 Dátum: 2015. január 16. - 10:39:32 »
0 Show voters
Egész fasza, még némi munka és egész fasza map lehetne :D

Las Payadas (félig kész RP map)
« Válasz #3 Dátum: 2015. január 16. - 11:11:02 »
0 Show voters
Idézetet írta: Hörry date=1421400477\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"52220\" data-ipsquote-contentclass=\"forums_Topic
Szép a map csak nem értem mit keres egy \"tölgyfa\" a sivatagban. Még a pálmafa még még talán, de \"tölgyfa\"? :)
 
Ligetes dologra gondoltam. Igaz akkor kellene zöld talaj...
Hmm.
Igazad van végülis :)
 

 
Egész f***a, még némi munka és egész f***a map lehetne :D
 

[/quote]
Még egyéb díszítőelemek hiányoznak szerintem. :)

Nem elérhető Hörry

  • 835
    • Profil megtekintése
Las Payadas (félig kész RP map)
« Válasz #4 Dátum: 2015. január 16. - 11:42:48 »
0 Show voters
Idézetet írta: Andriis date=1421403062\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"52220\" data-ipsquote-contentclass=\"forums_Topic


Szép a map csak nem értem mit keres egy \"tölgyfa\" a sivatagban. Még a pálmafa még még talán, de \"tölgyfa\"? :)
 
Ligetes dologra gondoltam. Igaz akkor kellene zöld talaj...
Hmm.
Igazad van végülis :)
 

 
Egész f***a, még némi munka és egész f***a map lehetne :D
 

[/quote]
Még egyéb díszítőelemek hiányoznak szerintem. :)
 
[/quote]
Ha nagyon parkosítani akarsz akkor ajánlom ezt a két objektet:
 
  • 19373

  • 19381


Nem elérhető Thomas_Jonson

  • 560
  • Thomas_Jonson
    • Profil megtekintése
Las Payadas (félig kész RP map)
« Válasz #5 Dátum: 2015. január 16. - 12:04:10 »
0 Show voters
Hmm, ha még valaki esetleg befejezi a mappot, egész jó kis mapp lehetne belőle.

Las Payadas (félig kész RP map)
« Válasz #6 Dátum: 2015. január 16. - 12:27:46 »
0 Show voters
De senki sem fogja :) mivel valaki vagy mappol magának, vagy nem ért hozzá, és nem is változtatja a mappot.

Nem elérhető Thomas_Jonson

  • 560
  • Thomas_Jonson
    • Profil megtekintése
Las Payadas (félig kész RP map)
« Válasz #7 Dátum: 2015. január 16. - 12:47:16 »
0 Show voters
Nem olyan biztos az! Ha valakinek tetszik, de nem akar egy újat mappolni akkor ezt befejezi, ahogy szeretné és ott van egy jó kis mapp.

Las Payadas (félig kész RP map)
« Válasz #8 Dátum: 2015. január 16. - 14:46:41 »
0 Show voters
De kicsi rá az esély :D

Nem elérhető Hörry

  • 835
    • Profil megtekintése
Las Payadas (félig kész RP map)
« Válasz #9 Dátum: 2015. január 16. - 15:09:31 »
0 Show voters
Idézetet írta: Sentor date=1421401172\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"52220\" data-ipsquote-contentclass=\"forums_Topic

Egész f***a, még némi munka és egész f***a map lehetne :D
 

Én azt ajánlom ne tegyél több díszitőelemet nem mintha lenne. Ez egy kis \"falu\"(Town) nem kell agyon csicsázni.

Las Payadas (félig kész RP map)
« Válasz #10 Dátum: 2015. január 16. - 15:11:17 »
0 Show voters
Idézetet írta: Hörry date=1421417371\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"52220\" data-ipsquote-contentclass=\"forums_Topic


 
Egész f***a, még némi munka és egész f***a map lehetne :D
 

Én azt ajánlom ne tegyél több díszitőelemet nem mintha lenne. Ez egy kis \"falu\"(Town) nem kell agyon csicsázni.
 
[/quote]
Ha lennének kocsik a mapon, akkor egyből kicsit \"otthonosabb lenne\". Szóval ha valaki felhasználja, a kocsik kitöltik bőven.

Nem elérhető Lofoli

  • 296
    • Profil megtekintése
Las Payadas (félig kész RP map)
« Válasz #11 Dátum: 2015. január 16. - 16:04:10 »
0 Show voters
Nékem Bejön a Képek Alapján :D

Las Payadas (félig kész RP map)
« Válasz #12 Dátum: 2015. január 16. - 16:06:44 »
0 Show voters
Köszi :)

Las Payadas (félig kész RP map)
« Válasz #13 Dátum: 2015. március 19. - 17:33:12 »
0 Show voters
Faja kis mapp!  :D

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal