Szerző Téma: Extazy RPG  (Megtekintve 6546 alkalommal)

Extazy RPG
« Dátum: 2013. október 19. - 14:30:45 »
+5 Show voters
Sziasztok.
Még régebben elkezdtem shadee alap RP módjából egyedit fejleszteni, de már nincs rá idõm, ezért úgy gondoltam publikálom, hátha jólesz valakinek.
A mód Blueberryben játszódik nincs sok dolog benne, csak autók meg mapolás meg egyéb parancsok.
Körülbelül 3000 sorban van az egész.
Van benne rendõr frakció de nincs semmi parancsa azthiszem csak a /megaphone illetve van szerelõ frakció és annak a /vontatás parancs.
Ennyit írok róla akit érdekel az letölti és megnézi.
 
/#include 
#include
//#include
#include
#include
main (  ) { }
//SzerverBeállítások
new modnev[32] = \"Extazy RPG alfa\";
new mapnev[32] = \"Extaberry\";
new AdminSzolgalat[MAX_PLAYERS];
new Text:Ft[MAX_PLAYERS];
new Text:Box[MAX_PLAYERS];
new ID,string1[128];
new SzerverLock = 0;
new belpettazajton[MAX_PLAYERS];
#pragma unused strtok
#define RED 0xff0000AA
#define COLOR_RED 0xff0000AA
#define ERROR 0x00ccffAA
#define COLOR_ERROR 0x00ccffAA
#define GREEN 0x43e85fAA
#define COLOR_GREEN 0x43e85fAA
#define WHITE 0xffffffAA
#define SeeAdmin 0x12d8e6AA
#define COLOR_PCHAT2 0xE9967AAA
#define COLOR_ZOLD 0x33BB44BB
#define COLOR_QUERREGI 0x00CA00FF
#define COLOR_QUERREGI_RED 0xFF0000FF
#define COLOR_AFK 0xAFAFAFAA
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_HELPCOLOR 0x00ACFFFF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GROVE 0x00FF00FF
#define COLOR_WARNING 0xFB0000FF
#define COLOR_PINK 0xFF66FFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_LIGHTRED 0xFF0606FF
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xDABB3EAA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_ALLDEPT 0xFF8282AA
#define COLOR_NEWS 0x458E1DAA
#define COLOR_OOC 0x33AA33AA
#define COLOR_ADMINSEGED 0xFFFF00AA
#define COLOR_FOADMIN 0xFF0606FF
#define COLOR_ADMIN 0xFF0606FF
#define COLOR_TULAJ 0xFF0606FF
#define COLOR_SCRIPTER 0x00808000
#define COLOR_PCHAT 0xF2BB96AA
#define COLOR_ADMINCHAT 0x33AA33AA
#define COLOR_FOADMINCHAT 0xFF8C00AA
#define COLOR_SCRIPTERCHAT 0x33CCFFAA
#define COLOR_DBLUE 0x2641FEAA
#define TEAM_CYAN 1
#define TEAM_BLUE 2
#define TEAM_GREEN 3
#define TEAM_ORANGE 4
#define TEAM_COR 5
#define TEAM_BAR 6
#define TEAM_TAT 7
#define TEAM_CUN 8
#define TEAM_STR 9
#define TEAM_HIT 10
#define TEAM_ADMIN 11
#define OBJECTIVE_COLOR 0x64000064
#define TEAM_GREEN_COLOR 0xFFFFFFAA
#define TEAM_JOB_COLOR 0xFFB6C1AA
#define TEAM_HIT_COLOR 0xFFFFFF00
#define TEAM_BLUE_COLOR 0x8D8DFF00
#define TEAM_RADIO_COLOR 0xF2D068FF
#define COLOR_ADD 0x63FF60AA
#define TEAM_GROVE_COLOR 0x00D900C8
#define TEAM_VAGOS_COLOR 0xFFC801C8
#define TEAM_BALLAS_COLOR 0xD900D3C8
#define TEAM_AZTECAS_COLOR 0x01FCFFC8
#define TEAM_CYAN_COLOR 0xFF8282AA
#define TEAM_ORANGE_COLOR 0xFF830000
#define TEAM_COR_COLOR 0x39393900
#define TEAM_BAR_COLOR 0x00D90000
#define TEAM_TAT_COLOR 0xBDCB9200
#define TEAM_CUN_COLOR 0xD900D300
#define TEAM_STR_COLOR 0x01FCFF00
#define TEAM_ADMIN_COLOR 0x00808000
#define COLOR_INVIS 0xAFAFAF00
#define COLOR_SPEC 0xBFC0C200
#define COLOR_FADE1 0xE6E6E6E6
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
enum adat
{
       pMoney,
       pAdmin,
       pSkin,
       Float:X,
       Float:Y,
       Float:Z,
       pLeader,
       pMember,
       pRank,
       pJob,
pHelper,
Warn
}
static gTeam[MAX_PLAYERS];
new PlayerInfo[MAX_PLAYERS][adat];
///////////////////////////////////
new Float:RandomPostaCP[15][3] = {
{-237.7070,2805.7346,61.5703},
{-741.1114,2740.5703,46.9284},
{-1350.4753,2684.5530,50.1539},
{-1566.7424,2689.2937,55.8359},
{-1433.1696,2650.3567,55.8359},
{-1489.2715,2558.8228,55.8359},
{-305.7450,2737.3948,62.3143},
{-225.2280,2790.1357,62.1033},
{-150.4679,2692.3784,61.9382},
{-155.9817,2733.7437,61.9998},
{-1589.9456,2694.3513,55.3776},
{-1513.9147,2683.2332,55.8359},
{-1478.2637,2656.3291,55.8359},
{-1309.0201,2685.9243,50.0625},
{-1569.1538,2663.1992,55.8309}
};
/////////////Forwardok/////////////////
forward Nevekbe(playerid);
forward Nevekki(playerid);
forward NevTimer();
forward Object(playerid);
forward carrespawn();
forward RendorKocsik(carid);
forward CheckMoney(playerid);
//////////////////////////////////
public OnGameModeInit( )
{
       print ( \" Szerver betöltése folyamatban \" ) ;
       print ( \" A játékmód betöltve \" ) ;
       print ( \" A szerver betöltve \" ) ;
       SzerverLock = 0;
////////////pikápok PICKUP PICKUPOK///////////
AddStaticPickup(1318, 1, 99.3310,-155.2278,2.1803); // Kórház
AddStaticPickup(1318, 1, 218.0420,15.1939,2.5851); // Városháza
   AddStaticPickup(1318, 1, 390.7693,173.7380,1008.3828); // Városháza Kilépés
   AddStaticPickup(1318, 1, 123.5518,-302.1781,1.5781); // rendõrség belépés
AddStaticPickup(1318, 1, 246.8061,62.3228,1003.6406); // rendõrség kilépés
   AddStaticPickup(1318, 1, 854.5457,-605.2056,18.4219); // posta be
AddStaticPickup(1318, 1, -2158.7097,643.1404,1052.3750); //posta ki
AddStaticPickup(1318, 1, 171.7426,-176.3313,1.5804); // bank be
AddStaticPickup(1318, 1, 1042.0709,1259.8380,20.4459); //bank ki
AddStaticPickup(1318, 1, 203.3830,-201.9393,1.5781); // pizzázó be
AddStaticPickup(1318, 1, 377.0073,-193.3060,1000.6328); // pizzázó ki
AddStaticPickup(1318, 1, 168.9901,-155.3272,1.5804); // motel be
AddStaticPickup(1318, 1, 2228.4302,-1150.5800,1025.7969); // motel ki
AddStaticPickup(1318, 1, 171.2408,-202.5543,1.5703); // kisbolt be
AddStaticPickup(1318, 1, -27.358966827393,-58.236686706543,1003.546875); // kisbolt ki
AddStaticPickup(1318, 1, 152.1030,-202.5541,1.5781); // ruhabolt be
AddStaticPickup(1318, 1, 171.2408,-202.5543,5.5703); // ruhabolt ki ( még nincs
////////////////////////
SetGameModeText(modnev);
MapNeve(mapnev);
///////////////////////////
EnableStuntBonusForAll(0);
//////////////////////////
DisableInteriorEnterExits();
///////////////////////////
SetTimer(\"carrespawn\",60000, 1);
//////Kocsik////////////////////////////////////////////////////////
AddStaticVehicle(409,220.2377,3.8763,2.3852,332.1282,1,0); //POLGI 1
AddStaticVehicle(409,220.4392,25.6862,2.3851,208.0218,1,0); //POLGI 2
AddStaticVehicle(580,269.3469,39.4712,2.2856,103.6801,1,0); // 3
AddStaticVehicle(580,270.1649,35.8979,2.2850,102.1412,1,0); //4
AddStaticVehicle(580,271.0322,32.2935,2.2052,101.1770,1,0); //5
AddStaticVehicle(579,271.9694,28.1234,2.3464,102.1799,1,0); //6
AddStaticVehicle(411,273.3797,24.6296,2.1582,101.5057,1,0); //7
AddStaticVehicle(475,274.7075,21.2559,2.2341,104.3548,1,0); //8
//***********RENDÕRSÉG***********************
AddStaticVehicle(598,157.6784,-261.4966,1.4320,356.6042,1,0); // Rendõr 9
AddStaticVehicle(598,161.4427,-261.4794,1.4596,359.9853,1,0); // Rendõr 10
AddStaticVehicle(598,165.4131,-261.5144,1.4635,359.6291,1,0); // Rendõr 11
AddStaticVehicle(599,154.0153,-237.5202,1.4819,273.4828,1,0); // Rendõr12
AddStaticVehicle(599,168.1083,-236.6620,1.4610,273.3828,1,0); // Rendõr13
AddStaticVehicle(599,161.4434,-237.0561,1.4795,273.3833,1,0); // Rendõr14
AddStaticVehicle(523,147.6166,-261.2680,1.1540,37.1546,1,0); // Rendõr Moci15
AddStaticVehicle(523,146.3125,-262.6860,1.1635,40.3699,1,0); // Rendõr Moci16
AddStaticVehicle(523,143.6782,-262.6830,1.1781,42.1511,1,0); // Rendõr Moci17
AddStaticVehicle(523,140.8696,-262.8407,1.1635,35.7736,1,0); // Rendõr Moci18
//**********************kórház***************************************
AddStaticVehicle(416,89.2737,-169.4636,1.7404,179.7275,1,0); //
AddStaticVehicle(416,85.0205,-169.4672,1.7401,180.4976,1,0); //
AddStaticVehicle(416,80.3096,-169.5331,1.7401,180.7433,1,0); //
AddStaticVehicle(416,80.3843,-183.4165,1.7400,0.3683,1,0); //
AddStaticVehicle(416,84.8642,-183.4038,1.7406,359.7427,1,0); //
AddStaticVehicle(416,89.4034,-183.4362,1.7401,359.6627,1,0); //
AddStaticVehicle(416,80.5402,-197.2554,1.7405,0.6501,1,0); //
AddStaticVehicle(416,89.7624,-197.4927,1.7401,358.9335,1,0); //
AddStaticVehicle(416,84.7683,-197.1499,1.7399,359.6280,1,0); //
/////////////////////szerelõ
AddStaticVehicle(525,22.2738,-170.1303,1.6882,89.1216,1,0); // Szerelõ
AddStaticVehicle(525,15.0999,-179.4598,1.6873,177.1053,1,0); // Szerelõ
AddStaticVehicle(525,30.4723,-188.7125,1.6836,85.8373,1,0); // Szerelõ
AddStaticVehicle(525,-3.5410,-183.8790,1.4416,354.7346,1,0); // Szerelõ
AddStaticVehicle(525,-2.4914,-172.8148,1.6721,353.2690,1,0); // Szerelõ
AddStaticVehicle(525,18.1710,-159.8840,1.6837,266.7408,1,0); // Szerelõ
//Mapolás/mappolások/objectek/mappok
CreateObject(293, 88.20345, -241.57816, 3.72743,   0.00000, 0.00000, 0.00000);
CreateObject(700, 180.63930, -107.42840, 1.02000,   0.00000, 0.00000, 0.00000);
CreateObject(700, 187.06062, -107.42842, 1.01997,   0.00000, 0.00000, 0.00000);
CreateObject(700, 156.51625, -88.73505, 0.55317,   0.00000, 0.00000, 0.00000);
CreateObject(700, 150.96472, -94.06921, 0.55317,   0.00000, 0.00000, 0.00000);
CreateObject(700, 153.96971, -128.30605, 0.56997,   0.00000, 0.00000, 0.00000);
CreateObject(700, 148.55710, -120.37740, 0.57000,   0.00000, 0.00000, 0.00000);
CreateObject(700, 186.84116, -130.98726, 0.69658,   0.00000, 0.00000, 0.00000);
CreateObject(700, 180.90440, -130.98730, 0.69660,   0.00000, 0.00000, 0.00000);
CreateObject(700, 217.18985, -93.41382, 0.55455,   0.00000, 0.00000, 0.00000);
CreateObject(700, 210.87627, -85.87766, 0.55460,   0.00000, 0.00000, 0.00000);
CreateObject(700, 186.66153, -83.83135, 0.56551,   0.00000, 0.00000, 0.00000);
CreateObject(700, 180.46210, -83.83140, 0.56550,   0.00000, 0.00000, 0.00000);
CreateObject(983, 190.10149, -137.67838, 1.27698,   0.00000, 0.00000, -89.87997);
CreateObject(983, 196.48151, -137.67841, 1.27700,   0.00000, 0.00000, -89.88000);
CreateObject(983, 202.86150, -137.67841, 1.27700,   0.00000, 0.00000, -89.88000);
CreateObject(983, 209.24150, -137.67841, 1.27700,   0.00000, 0.00000, -89.88000);
CreateObject(983, 215.64149, -137.67841, 1.27700,   0.00000, 0.00000, -89.88000);
CreateObject(983, 218.84151, -137.67841, 1.27700,   0.00000, 0.00000, -89.88000);
CreateObject(983, 222.84081, -161.06952, 1.29577,   0.00000, 0.00000, -0.24000);
CreateObject(983, 222.84081, -154.72951, 1.29580,   0.00000, 0.00000, -0.24000);
CreateObject(983, 222.84081, -148.34950, 1.29580,   0.00000, 0.00000, -0.24000);
CreateObject(983, 222.84081, -141.96950, 1.29580,   0.00000, 0.00000, -0.24000);
CreateObject(983, 222.84081, -140.32950, 1.29580,   0.00000, 0.00000, -0.24000);
CreateObject(987, 172.51660, -222.03979, 3.63050,   0.00000, 0.00000, 180.00000);
CreateObject(987, 160.53661, -222.03979, 3.66910,   0.00000, 0.00000, 180.00000);
CreateObject(987, 148.59660, -222.03819, 3.66910,   0.00000, 0.00000, 180.00000);
CreateObject(987, 136.69659, -222.03819, 3.66910,   0.00000, 0.00000, 180.00000);
CreateObject(987, 124.74380, -222.03819, 3.66910,   0.00000, 0.00000, 180.00000);
CreateObject(987, 112.84380, -222.03819, 3.66910,   0.00000, 0.00000, 180.00000);
CreateObject(987, 112.84380, -222.03819, -1.37090,   0.00000, 0.00000, 180.00000);
CreateObject(987, 101.04380, -222.03819, -1.37090,   0.00000, 0.00000, 180.00000);
CreateObject(987, 101.04380, -222.03819, 3.66910,   0.00000, 0.00000, 180.00000);
CreateObject(8168, 74.57548, -225.40413, 2.43737,   0.00000, 0.00000, -75.18000);
CreateObject(983, 75.43678, -221.86404, 4.98010,   0.00000, 0.00000, -91.13997);
CreateObject(983, 75.43680, -221.86400, 6.24010,   0.00000, 0.00000, -91.14000);
CreateObject(983, 75.43680, -221.86400, 7.50010,   0.00000, 0.00000, -91.14000);
CreateObject(3976, 139.61650, -302.39011, 21.34380,   0.00000, 0.00000, 0.00000);
CreateObject(1557, 123.96979, -300.69763, 0.86460,   0.00000, 0.00000, 270.16040);
CreateObject(1557, 123.96980, -303.75201, 0.86460,   0.00000, 0.00000, 89.74030);
CreateObject(6296, 176.68050, -318.33319, 2.79170,   0.00000, 0.00000, -0.72000);
CreateObject(987, 172.59660, -233.89980, 3.63050,   0.00000, 0.00000, 90.54011);
CreateObject(987, 172.59660, -245.75980, 3.63050,   0.00000, 0.00000, 90.54010);
CreateObject(987, 172.59660, -257.71979, 3.63050,   0.00000, 0.00000, 90.54010);
CreateObject(987, 172.59660, -269.63980, 3.63050,   0.00000, 0.00000, 90.54010);
CreateObject(987, 172.59869, -281.51990, 3.63050,   0.00000, 0.00000, 90.48010);
CreateObject(987, 172.59660, -281.53979, -1.37090,   0.00000, 0.00000, 90.54010);
CreateObject(987, 173.02892, -341.11349, 3.63050,   0.00000, 0.00000, 90.54010);
CreateObject(987, 173.02892, -341.19351, -1.37090,   0.00000, 0.00000, 90.54010);
CreateObject(987, 172.59660, -293.31979, 3.63050,   0.00000, 0.00000, 90.54010);
CreateObject(987, 172.59660, -293.39981, -1.37090,   0.00000, 0.00000, 90.54010);
CreateObject(987, 172.75929, -305.35275, -1.37090,   0.00000, 0.00000, 90.54010);
CreateObject(987, 172.75929, -305.27274, 3.63050,   0.00000, 0.00000, 90.54010);
CreateObject(987, 172.97719, -317.16620, 3.63050,   0.00000, 0.00000, 90.54010);
CreateObject(987, 172.97719, -317.24622, -1.37090,   0.00000, 0.00000, 90.54010);
CreateObject(987, 173.04723, -329.20010, -1.37090,   0.00000, 0.00000, 90.54010);
CreateObject(987, 173.04723, -329.12009, 3.63050,   0.00000, 0.00000, 90.54010);
CreateObject(987, 161.81850, -344.91711, 3.63050,   0.00000, 0.00000, 19.92010);
CreateObject(987, 161.62469, -344.79709, -1.37090,   0.00000, 0.00000, 18.18010);
CreateObject(987, 149.89270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 137.95270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 125.97270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 113.99270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 102.03270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 90.07270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 78.13270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 66.17270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 54.33270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 42.37270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 30.41270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 18.25270, -344.99649, 3.63050,   0.00000, 0.00000, 0.00000);
CreateObject(12933, -29.03130, -302.12500, 9.63190,   0.00000, 0.00000, 0.00000);
CreateObject(12933, -29.03130, -302.12500, 12.55190,   0.00000, 0.00000, 0.00000);
CreateObject(13187, -5.61340, -268.30579, 5.73020,   0.00000, 0.00000, 89.58000);
CreateObject(13187, 0.84660, -268.30579, 5.73020,   0.00000, 0.00000, 89.76000);
CreateObject(987, -8.34150, -268.78900, 7.06050,   0.00000, 0.00000, 0.00000);
CreateObject(987, 89.11580, -222.03819, -1.37090,   0.00000, 0.00000, 180.00000);
CreateObject(987, 89.08780, -222.03819, 3.66910,   0.00000, 0.00000, 180.00000);
CreateObject(987, 46.49890, -220.10750, 3.62710,   0.00000, 0.00000, 177.81999);
CreateObject(987, 58.45833, -220.56053, 3.62710,   0.00000, 0.00000, 177.82001);
CreateObject(987, 58.45830, -220.56050, -1.37090,   0.00000, 0.00000, 177.82001);
CreateObject(987, 34.60068, -219.63188, 3.62710,   0.00000, 0.00000, 177.82001);
CreateObject(987, 29.73754, -219.46448, 3.62710,   0.00000, 0.00000, 177.82001);
CreateObject(966, 71.65627, -228.57947, 0.56798,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 61.29410, -224.65280, 2.03660,   0.00000, 0.00000, -52.02000);
CreateObject(8674, 61.29410, -224.65280, 4.87860,   0.00000, 0.00000, -52.02000);
CreateObject(983, 72.20425, -225.37497, 4.98010,   0.00000, 0.00000, -1.79997);
CreateObject(983, 72.20420, -225.37500, 6.25410,   0.00000, 0.00000, -1.80000);
CreateObject(983, 72.20420, -225.37500, 7.52810,   0.00000, 0.00000, -1.80000);
CreateObject(19435, -5954.22119, 7404.28516, -2573.75122,   0.00000, 0.00000, 0.00000);
CreateObject(19449, -9411.85547, -88.44934, -3075.09692,   0.00000, 0.00000, 0.00000);
CreateObject(18850, 133.05310, -277.76208, 1.80010,   0.00000, 0.00000, 0.00000);
CreateObject(1557, 132.39169, -293.99359, 13.82850,   0.00000, 0.00000, 0.00000);
CreateObject(12814, 207.91286, -246.82564, 0.57030,   0.00000, 0.00000, -0.06000);
CreateObject(17064, 206.59654, -261.39291, 0.56234,   0.00000, 0.00000, 179.28000);
CreateObject(17065, 209.13458, -240.07103, 4.82960,   0.00000, 0.00000, -89.82002);
CreateObject(12814, 207.73573, -246.70905, 0.57030,   0.00000, 0.00000, -0.06000);
CreateObject(12814, 207.32945, -247.00458, 0.57030,   0.00000, 0.00000, -0.06000);
CreateObject(8661, 262.77560, -231.83850, 0.58040,   0.00000, 0.00000, 0.00000);
CreateObject(8661, 262.75159, -246.34250, 0.58040,   0.00000, 0.00000, 0.00000);
CreateObject(8661, 282.87961, -246.34250, 0.58040,   0.00000, 0.00000, 0.00000);
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CreateObject(3666, 71.54897, -30.54681, 7.96926,   0.00000, 0.00000, 0.00000);
CreateObject(10764, 87.01345, 208.47324, 6.25000,   0.00000, 0.00000, 215.99719);
CreateObject(897, 86.30926, 205.38806, -3.00000,   0.00000, 0.00000, 0.00000);
CreateObject(897, 90.08937, 226.90163, -3.00000,   0.00000, 0.00000, 0.00000);
CreateObject(897, 92.57717, 247.76932, -3.00000,   0.00000, 0.00000, 109.99515);
CreateObject(3666, 70.83799, 4.93895, 7.96926,   0.00000, 0.00000, 0.00000);
CreateObject(10764, 78.58379, 154.20419, 4.75000,   0.00000, 0.00000, 215.99719);
CreateObject(897, 84.39819, 194.25946, -4.25000,   0.00000, 0.00000, 0.00000);
CreateObject(11387, 26.56055, -179.84863, 4.16689,   0.00000, 0.00000, 267.37427);
CreateObject(5340, 56.35268, -159.20813, 1.21843,   0.00000, 0.00000, 87.33951);
CreateObject(5340, 52.17810, -159.02910, 1.16002,   0.00000, 0.00000, 87.33582);
CreateObject(5340, 45.23961, -158.70261, -0.35807,   0.00000, 0.00000, 87.33582);
CreateObject(5340, 38.22668, -158.35535, -0.33998,   0.00000, 0.00000, 87.33582);
CreateObject(5340, 31.25660, -158.03607, -0.33998,   0.00000, 0.00000, 87.33582);
CreateObject(5340, 24.25727, -157.68417, -0.31498,   0.00000, 0.00000, 87.33582);
CreateObject(5340, 17.27944, -157.35394, -0.29185,   0.00000, 0.00000, 87.33582);
CreateObject(5340, 10.29852, -157.05975, -0.28998,   0.00000, 0.00000, 87.33582);
CreateObject(5340, 6.75059, -156.86191, -0.28998,   0.00000, 0.00000, 87.33582);
CreateObject(5340, 0.14672, -158.26692, -0.27549,   0.00000, 0.00000, 117.11078);
CreateObject(5340, -1.17411, -158.87291, -0.28385,   0.00000, 0.00000, 117.10876);
CreateObject(5340, -4.61533, -163.96423, -0.27296,   0.00000, 0.00000, 174.67383);
CreateObject(5340, -5.13277, -170.94362, -0.26756,   0.00000, 0.00000, 176.65662);
CreateObject(5340, -5.67937, -177.93579, -0.25374,   0.00000, 0.00000, 174.67163);
CreateObject(5340, -6.08142, -184.84065, -0.27328,   0.00000, 0.00000, 178.64160);
CreateObject(5340, 59.58478, -162.95731, 1.23333,   0.00000, 0.00000, 357.26990);
CreateObject(5340, 59.22168, -170.10059, 1.24632,   0.00000, 0.00000, 357.25061);
CreateObject(5340, 59.32031, -169.52441, 0.77132,   0.00000, 0.00000, 357.49524);
CreateObject(5340, 58.86816, -177.09082, 1.25605,   0.00000, 0.00000, 356.26465);
CreateObject(5340, 58.86035, -178.10059, 1.22668,   0.00000, 0.00000, 357.26196);
CreateObject(2790, 58.62207, -184.26758, -0.68280,   0.00000, 0.00000, 267.68188);
CreateObject(2790, 58.42773, -189.41016, -0.68280,   0.00000, 0.00000, 267.68188);
CreateObject(2790, 58.23633, -194.56445, -0.68280,   0.00000, 0.00000, 267.68188);
CreateObject(2790, 58.17578, -196.39453, -0.68280,   0.00000, 0.00000, 267.68188);
CreateObject(4100, 58.45185, -188.00914, 2.19727,   0.00000, 0.00000, 48.13977);
CreateObject(4100, 36.43985, -158.20877, 2.94175,   0.00000, 0.00000, 317.58032);
CreateObject(4100, 22.70215, -157.54785, 2.94175,   0.00000, 0.00000, 317.57080);
CreateObject(4100, 10.28987, -156.99661, 2.96675,   0.00000, 0.00000, 317.57629);
CreateObject(4100, -4.76478, -167.13228, 2.66657,   0.00000, 0.00000, 46.15161);
CreateObject(4100, -5.72656, -180.82227, 2.63619,   0.00000, 0.00000, 46.14807);
CreateObject(4100, 7.19328, -196.63792, 2.32544,   0.00000, 0.00000, 317.07629);
CreateObject(4100, 20.92610, -197.44850, 2.29748,   0.00000, 0.00000, 317.06543);
CreateObject(4100, 34.63588, -198.17728, 2.27523,   0.00000, 0.00000, 317.06543);
CreateObject(971, -0.47949, -158.67480, 0.32820,   0.00000, 0.00000, 27.02087);
CreateObject(971, -3.60392, -191.51503, 0.16939,   0.00000, 0.00000, 306.90540);
CreateObject(1358, 0.16992, -193.88184, 1.70422,   0.00000, 0.00000, 124.09607);
CreateObject(11102, 46.01953, -180.63086, 2.84552,   0.00000, 0.00000, 87.33582);
CreateObject(11102, 27.27353, -166.00508, 2.93513,   0.00000, 0.00000, 356.51184);
CreateObject(11389, 43.05957, -171.22559, 3.92127,   0.00000, 0.00000, 266.96777);
CreateObject(11388, 43.09195, -171.15900, 7.49259,   0.00000, 0.00000, 86.99243);
CreateObject(11391, 35.43945, -162.72168, 2.03502,   0.00000, 0.00000, 266.68213);
CreateObject(2007, 27.91305, -176.51443, 0.80751,   0.00000, 0.00000, 87.88196);
CreateObject(1757, 34.11213, -178.86681, 0.80751,   0.00000, 0.00000, 141.29211);
CreateObject(2069, 35.94893, -178.88513, 0.80751,   0.00000, 0.00000, 0.00000);
CreateObject(1491, 36.21052, -172.19794, 0.86190,   0.00000, 0.00000, 171.73047);
CreateObject(2008, 30.32275, -173.19922, 0.80751,   0.00000, 0.00000, 240.40527);
CreateObject(1714, 28.85593, -172.99274, 0.80751,   0.00000, 0.00000, 49.62469);
CreateObject(2007, 32.96288, -162.62151, 0.48251,   0.00000, 0.00000, 359.24744);
CreateObject(2007, 32.08995, -162.58237, 0.48251,   0.00000, 0.00000, 359.24744);
CreateObject(2007, 31.49732, -162.53363, 0.60751,   0.00000, 0.00000, 359.24744);
CreateObject(2007, 37.18751, -162.59224, 0.20751,   0.00000, 0.00000, 359.24744);
CreateObject(2007, 38.36195, -162.72304, 0.20751,   0.00000, 0.00000, 356.77747);
CreateObject(2007, 42.29297, -163.14099, 0.53251,   0.00000, 0.00000, 359.24744);
CreateObject(2007, 41.31987, -163.07298, 0.58251,   0.00000, 0.00000, 359.24744);
CreateObject(2007, 40.74393, -163.00165, 0.53251,   0.00000, 0.00000, 359.24744);
CreateObject(2000, 44.92541, -164.90088, 0.25751,   0.00000, 0.00000, 11.90991);
CreateObject(2000, 51.87433, -168.11658, 0.20751,   0.00000, 0.00000, 11.90918);
CreateObject(2000, 49.96492, -164.92735, 0.28251,   0.00000, 0.00000, 39.31915);
CreateObject(2000, 51.56833, -165.36832, 0.60751,   0.00000, 0.00000, 39.31458);
CreateObject(2000, 52.68855, -165.54926, 0.50751,   0.00000, 0.00000, 39.31458);
CreateObject(2000, 52.94047, -164.41422, 0.63950,   0.00000, 0.00000, 39.31458);
CreateObject(2000, 51.69089, -164.33868, 0.65751,   0.00000, 0.00000, 39.31458);
CreateObject(2596, 36.80920, -172.93488, 3.73337,   0.00000, 0.00000, 298.92041);
CreateObject(1432, 39.71329, -177.30106, 0.80751,   0.00000, 0.00000, 0.00000);
CreateObject(2893, 54.27239, -169.07544, 2.04404,   7.94000, 0.00000, 356.24524);
CreateObject(2893, 56.05827, -169.21112, 2.03404,   7.93762, 0.00000, 357.49512);
CreateObject(2893, 56.45573, -163.46516, 1.97140,   343.13269, 0.00000, 355.99512);
CreateObject(2893, 54.60925, -163.39313, 1.95904,   343.13049, 0.00000, 355.98999);
CreateObject(2893, 45.87572, -168.58266, 2.03404,   7.93762, 0.00000, 356.24268);
CreateObject(2893, 47.68534, -168.67912, 2.05904,   7.93762, 0.00000, 356.24268);
CreateObject(2893, 46.17149, -162.80823, 2.01091,   343.13049, 0.00000, 357.48999);
CreateObject(2893, 47.99295, -162.96185, 1.98404,   343.12500, 0.00000, 357.23962);
CreateObject(910, 28.60036, -162.30627, 2.07667,   0.00000, 0.00000, 0.00000);
CreateObject(3399, 38.01497, -160.10847, 2.82655,   0.00000, 0.00000, 358.51501);
CreateObject(11390, 43.03790, -171.19501, 5.16304,   0.00000, 0.00000, 266.70410);
//Autószalon Irodája
CreateObject(19360, 267.78931, -269.65170, 5000.00977,   0.00000, -90.44000, 0.00000);
CreateObject(19360, 267.78186, -272.83826, 5000.01221,   0.00000, -90.44000, 0.00000);
CreateObject(19360, 264.33331, -272.81970, 4999.98389,   0.00000, -90.44000, 0.00000);
CreateObject(19360, 264.33331, -269.65170, 4999.98389,   0.00000, -90.44000, 0.00000);
CreateObject(19450, 269.26907, -271.38327, 5001.59473,   0.00000, 0.00000, 0.00000);
CreateObject(19450, 265.05075, -268.10745, 5001.59473,   0.00000, 0.00000, 90.18005);
CreateObject(19450, 265.62723, -274.38876, 5001.59473,   0.00000, 0.00000, 90.18005);
CreateObject(19450, 262.56610, -271.15073, 5001.59473,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 267.78931, -269.65170, 5002.97070,   0.00000, -90.44000, 0.00000);
CreateObject(19357, 264.40530, -269.65170, 5002.97070,   0.00000, -90.44000, 0.00000);
CreateObject(19357, 264.40530, -272.81970, 5002.97070,   0.00000, -90.44000, 0.00000);
CreateObject(19357, 267.78931, -272.81970, 5002.97070,   0.00000, -90.44000, 0.00000);
CreateObject(2605, 266.93958, -269.74814, 5000.48682,   0.00000, 0.00000, 133.20015);
CreateObject(1557, 262.61087, -271.72812, 4999.98682,   0.00000, 0.00000, -90.06002);
CreateObject(1806, 267.60327, -268.63263, 5000.09766,   0.00000, 0.00000, -223.26022);
CreateObject(2332, 268.70657, -268.65482, 5000.51270,   0.00000, 0.00000, -90.36002);
CreateObject(2046, 269.00711, -270.68570, 5002.24170,   0.00000, 0.00000, -87.78004);
CreateObject(2841, 262.82813, -271.99377, 5000.08789,   0.00000, 0.00000, -89.51999);
CreateObject(14699, 267.42218, -273.84821, 5001.35010,   0.00000, 0.00000, 0.00000);
CreateObject(2196, 266.77011, -269.63412, 5000.88867,   0.00000, 0.00000, 64.26001);
CreateObject(1721, 265.42538, -270.74207, 5000.08203,   0.00000, 0.00000, -43.20000);
CreateObject(1721, 266.03366, -271.30948, 5000.08203,   0.00000, 0.00000, -43.20000);
CreateObject(18873, 266.74219, -269.44788, 5000.88916,   0.00000, 0.00000, 114.59993);
CreateObject(19078, 267.53860, -270.10669, 5001.43213,   0.00000, -91.59100, 99.90000);
CreateObject(2002, 268.62540, -272.26837, 5000.12207,   0.00000, 0.00000, -92.21996);
CreateObject(1455, 266.59067, -269.10391, 5000.96436,   0.00000, 0.00000, 51.71997);
CreateObject(2010, 263.33499, -274.06549, 5000.08740,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 263.34030, -271.14246, 5000.08740,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 265.77798, -268.74112, 5000.08740,   0.00000, 0.00000, 0.00000);
CreateObject(2197, 262.95789, -269.70789, 5000.02393,   0.00000, 0.00000, 0.00000);
CreateObject(2197, 263.60989, -269.70789, 5000.02393,   0.00000, 0.00000, 0.00000);
CreateObject(2197, 264.25391, -269.70789, 5000.02393,   0.00000, 0.00000, 0.00000);
////////////
SetTimer(\"NevTimer\", 1000, 1);
}
public OnGameModeExit( )
{
       return 1;
}
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
   if(!success) SendClientMessage(playerid, COLOR_RED, \"Ezen szerveren nem létezik ilyen parancs!\");
   return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
    new kocsi = GetPlayerVehicleID(playerid);
    if(kocsi < 41 && PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) //!!! ITT A PVAR[PLAYERID][pLEADER] HELYÉRE ÍRD AKI ELVIHETI
    {
   SendClientMessage(playerid,-1,\"Nem viheted el ezt az autót!\");
        RemovePlayerFromVehicle(playerid);
    }
}
return 1;
}
public NevTimer()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
    if(IsPlayerConnected(i))
    {
         if(AdminSzolgalat == 1)
        {
      Nevekbe(i);
   }
   else Nevekki(i); ShowPlayerNameTagForPlayer(i, i, 0);
    }
}
return 1;
}
public carrespawn()
{
for(new vehicleid = 0; vehicleid >= 0; vehicleid++)
{
if(!IsVehicleOccupied(vehicleid))
{
SetVehicleToRespawn(vehicleid); //jármûvek respawnolása
}
}
SendClientMessageToAll(COLOR_RED,\"Autók helyreállítva. Óránként ismétlõdik a folyamat!\"); //megjelenítendõ szöveg
return 1;
}
public OnPlayerText(playerid, text[])
{
               new Float:x, Float:y, Float:z, str[200], name[MAX_PLAYERS];//tárolók
               for(new i=0;i                {
                   if(IsPlayerConnected(i)==1)//csatlakozás
                   {
                               GetPlayerPos(playerid, x, y, z);//lekérjük a saját pozíciónkat
                               if(IsPlayerInRangeOfPoint(i, 7, x, y, z))//ha a többiek a mi pozíciónk közelébe vannak
                               {
                                       GetPlayerName(playerid, name, sizeof(name));//lekérjük a nevünket
                                       format(str, sizeof(str), \"%s mondja: %s\", name, text);//üzenet
                                       SendClientMessage(i, 0xffffffAA,str);//elküldjük a játékosoknak
                                   SetPlayerChatBubble(playerid,str,WHITE, 80.0, 10000);
                               }
                       }
               }
               return 0;
}
public Nevekbe(playerid)
{
    for(new i=0; i     {
       if(IsPlayerConnected(i))
       {
            ShowPlayerNameTagForPlayer(playerid, i, 1);
       }
    }
    return 1;
}
public Nevekki(playerid)
{
    for(new i=0; i     {
       if(IsPlayerConnected(i))
       {
            ShowPlayerNameTagForPlayer(playerid, i, 0);
       }
    }
 return 1;
}
public CheckMoney(playerid)
{
    new string[128], asd[128], asd2[128], asd3[128];
       if(PlayerInfo[playerid][pMoney] < 10)
       {
               format(string, sizeof(string), \"$0000000%i\", PlayerInfo[playerid][pMoney]);
               TextDrawSetString(Ft[playerid], string);
               TextDrawShowForPlayer(playerid, Ft[playerid]);
               TextDrawShowForPlayer(playerid, Box[playerid]);
       }
       if(10 <= PlayerInfo[playerid][pMoney] < 100)
       {
               format(string, sizeof(string), \"$000000%i\", PlayerInfo[playerid][pMoney]);
               TextDrawSetString(Ft[playerid], string);
               TextDrawShowForPlayer(playerid, Ft[playerid]);
               TextDrawShowForPlayer(playerid, Box[playerid]);
       }
       if(100 <= PlayerInfo[playerid][pMoney] < 1000)
       {
               format(string, sizeof(string), \"$00000%i\", PlayerInfo[playerid][pMoney]);
               TextDrawSetString(Ft[playerid], string);
               TextDrawShowForPlayer(playerid, Ft[playerid]);
               TextDrawShowForPlayer(playerid, Box[playerid]);
       }
       if(1000 <= PlayerInfo[playerid][pMoney] < 10000)
       {
               format(string, sizeof(string), \"$0000%i\", PlayerInfo[playerid][pMoney]);
               TextDrawSetString(Ft[playerid], string);
               TextDrawShowForPlayer(playerid, Ft[playerid]);
               TextDrawShowForPlayer(playerid, Box[playerid]);
       }
       if(10000 <= PlayerInfo[playerid][pMoney] < 100000)
{
               format(string, sizeof(string), \"$000%i\", PlayerInfo[playerid][pMoney]);
               TextDrawSetString(Ft[playerid], string);
               TextDrawShowForPlayer(playerid, Ft[playerid]);
               T
« Utoljára szerkesztve: 2013. október 19. - 14:34:32 írta kundlam »

Extazy RPG
« Válasz #1 Dátum: 2013. október 19. - 14:35:50 »
0 Show voters
Nekem tetszik, vannak benne jókis parancsok. Ment a \"+\"

Extazy RPG
« Válasz #2 Dátum: 2013. október 19. - 16:11:04 »
0 Show voters
Nekem is tetszik megy a +. De ezen még lenne fejleszteni való :)

Extazy RPG
« Válasz #3 Dátum: 2013. október 19. - 18:05:44 »
0 Show voters

Nekem is tetszik megy a +. De ezen még lenne fejleszteni való :)
 
[/quote]
Tudom de nincs idõm...

Extazy RPG
« Válasz #4 Dátum: 2013. október 27. - 12:21:08 »
0 Show voters
Nekem valamiért runtime error, még nem jöttem rá mi az isten okozhatja..

Nem elérhető gbr333

  • 670
    • Profil megtekintése
Extazy RPG
« Válasz #5 Dátum: 2013. október 27. - 12:29:05 »
0 Show voters
Sscanf plugin bent van?

Extazy RPG
« Válasz #6 Dátum: 2014. augusztus 02. - 12:52:19 »
0 Show voters
Nekem incorrect version :(

 

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