Hello :D Készítõ:Calvin Elkészítési idõ: 1 óra 45 perc Teleport kordináta: Nem szükséges.... El Quabrados-ba elmentek,és ott van.... Objectek száma:Körülbelül 300 CreateObject(939,-1477.50000000,2640.60009766,60.00000000,0.00000000,0.00000000,267.75000000); //object(cj_df_unit) (1) CreateObject(922,-1484.90002441,2640.39990234,58.70000076,0.00000000,0.00000000,88.50000000); //object(packing_carates1) (1) CreateObject(3066,-1477.80004883,2632.50000000,58.79999924,0.00000000,0.00000000,0.00000000); //object(ammotrn_obj) (1) CreateObject(925,-1477.30004883,2626.19995117,58.79999924,0.00000000,0.00000000,90.50000000); //object(rack2) (1) CreateObject(931,-1477.30004883,2623.50000000,58.79999924,0.00000000,0.00000000,268.00000000); //object(rack3) (2) CreateObject(931,-1477.30004883,2619.39990234,58.79999924,0.00000000,0.00000000,267.99499512); //object(rack3) (3) CreateObject(1271,-1477.09997559,2621.89990234,58.09999847,0.00000000,0.00000000,0.00000000); //object(gunbox) (1) CreateObject(1271,-1477.09997559,2621.10009766,58.09999847,0.00000000,0.00000000,0.00000000); //object(gunbox) (2) CreateObject(1271,-1477.80004883,2621.50000000,58.09999847,0.00000000,0.00000000,0.00000000); //object(gunbox) (3) CreateObject(1271,-1477.50000000,2621.50000000,58.70000076,0.00000000,0.00000000,0.00000000); //object(gunbox) (4) CreateObject(1348,-1477.30004883,2612.19995117,58.50000000,0.00000000,0.00000000,0.00000000); //object(cj_o2tanks) (1) CreateObject(1431,-1476.90002441,2617.10009766,58.29999924,0.00000000,0.00000000,270.00000000); //object(dyn_box_pile) (1) CreateObject(1431,-1477.80004883,2616.89990234,58.29999924,0.00000000,0.00000000,96.00000000); //object(dyn_box_pile) (2) CreateObject(2358,-1477.09997559,2615.60009766,57.90000153,0.00000000,0.00000000,300.00000000); //object(ammo_box_c2) (1) CreateObject(3633,-1479.40002441,2642.39990234,58.29999924,0.00000000,0.00000000,0.00000000); //object(imoildrum4_las) (1) CreateObject(3633,-1480.69995117,2642.50000000,58.29999924,0.00000000,0.00000000,0.00000000); //object(imoildrum4_las) (2) CreateObject(944,-1479.80004883,2612.50000000,58.70000076,0.00000000,0.00000000,0.00000000); //object(packing_carates04) (1) CreateObject(944,-1479.90002441,2612.39990234,60.00000000,0.00000000,0.00000000,180.00000000); //object(packing_carates04) (2) CreateObject(944,-1481.19995117,2612.39990234,58.70000076,0.00000000,0.00000000,0.00000000); //object(packing_carates04) (3) CreateObject(944,-1484.09997559,2612.39990234,58.70000076,0.00000000,0.00000000,0.00000000); //object(packing_carates04) (4) CreateObject(944,-1483.19995117,2612.30004883,60.00000000,0.00000000,0.00000000,175.25000000); //object(packing_carates04) (5) CreateObject(922,-1485.00000000,2635.80004883,58.70000076,0.00000000,0.00000000,88.49487305); //object(packing_carates1) (2) CreateObject(3052,-1477.59997559,2622.80004883,58.00000000,0.00000000,0.00000000,0.00000000); //object(db_ammo) (4) CreateObject(3052,-1477.59997559,2623.30004883,58.00000000,0.00000000,0.00000000,0.00000000); //object(db_ammo) (5) CreateObject(3052,-1477.59997559,2623.89990234,58.00000000,0.00000000,0.00000000,0.00000000); //object(db_ammo) (6) CreateObject(3052,-1477.59997559,2623.89990234,59.09999847,0.00000000,0.00000000,0.00000000); //object(db_ammo) (7) CreateObject(3052,-1477.59997559,2623.19995117,59.09999847,0.00000000,0.00000000,310.00000000); //object(db_ammo) (8) CreateObject(3015,-1477.69995117,2620.10009766,58.00000000,0.00000000,0.00000000,0.00000000); //object(cr_cratestack) (2) CreateObject(3015,-1477.30004883,2619.50000000,58.00000000,0.00000000,0.00000000,0.00000000); //object(cr_cratestack) (3) CreateObject(3015,-1477.00000000,2618.69995117,58.00000000,0.00000000,0.00000000,0.00000000); //object(cr_cratestack) (4) CreateObject(3015,-1477.80004883,2619.00000000,58.00000000,0.00000000,0.00000000,0.00000000); //object(cr_cratestack) (5) CreateObject(2358,-1477.30004883,2617.10009766,59.00000000,0.00000000,0.00000000,299.99816895); //object(ammo_box_c2) (2) CreateObject(2358,-1477.59997559,2616.60009766,59.00000000,0.00000000,0.00000000,339.99816895); //object(ammo_box_c2) (3) CreateObject(2359,-1479.90002441,2640.89990234,58.00000000,0.00000000,0.00000000,300.00000000); //object(ammo_box_c5) (1) CreateObject(2567,-1484.69995117,2630.50000000,59.50000000,0.00000000,0.00000000,88.00000000); //object(ab_warehouseshelf) (2) CreateObject(3633,-1484.90002441,2626.80004883,58.29999924,0.00000000,0.00000000,0.00000000); //object(imoildrum4_las) (4) CreateObject(3633,-1484.90002441,2625.50000000,58.29999924,0.00000000,0.00000000,0.00000000); //object(imoildrum4_las) (5) CreateObject(3633,-1484.90002441,2624.19995117,58.29999924,0.00000000,0.00000000,0.00000000); //object(imoildrum4_las) (6) CreateObject(1431,-1485.09997559,2622.30004883,58.29999924,0.00000000,0.00000000,95.99853516); //object(dyn_box_pile) (3) CreateObject(1431,-1484.69995117,2620.60009766,58.29999924,0.00000000,0.00000000,35.99853516); //object(dyn_box_pile) (4) CreateObject(1431,-1485.00000000,2619.10009766,58.29999924,0.00000000,0.00000000,111.99673462); //object(dyn_box_pile) (5) CreateObject(3800,-1484.90002441,2613.60009766,57.79999924,0.00000000,0.00000000,0.00000000); //object(acbox4_sfs) (1) CreateObject(3800,-1484.90002441,2614.60009766,57.79999924,0.00000000,0.00000000,0.00000000); //object(acbox4_sfs) (2) CreateObject(3800,-1484.90002441,2615.60009766,57.79999924,0.00000000,0.00000000,0.00000000); //object(acbox4_sfs) (3) CreateObject(3800,-1484.90002441,2616.69995117,57.79999924,0.00000000,0.00000000,0.00000000); //object(acbox4_sfs) (4) CreateObject(3800,-1485.00000000,2616.19995117,58.79999924,0.00000000,0.00000000,0.00000000); //object(acbox4_sfs) (5) CreateObject(3800,-1485.00000000,2615.10009766,58.79999924,0.00000000,0.00000000,0.00000000); //object(acbox4_sfs) (6) CreateObject(3800,-1485.00000000,2614.00000000,58.79999924,0.00000000,0.00000000,0.00000000); //object(acbox4_sfs) (7) CreateObject(2952,-1484.30004883,2643.60009766,57.70000076,0.00000000,0.00000000,90.00000000); //object(kmb_gimpdoor) (1) CreateObject(2952,-1476.00000000,2615.30004883,57.70000076,0.00000000,0.00000000,358.99707031); //object(kmb_gimpdoor) (2) CreateObject(1756,-1479.30004883,2619.30004883,57.79999924,0.00000000,0.00000000,244.00000000); //object(low_couch_4) (1) CreateObject(1757,-1480.59997559,2622.10009766,57.79999924,0.00000000,0.00000000,308.00000000); //object(low_couch_5) (1) CreateObject(1421,-1479.19995117,2622.30004883,58.50000000,0.00000000,0.00000000,320.00000000); //object(dyn_boxes) (1) CreateObject(1431,-1480.59997559,2632.39990234,58.29999924,0.00000000,0.00000000,47.99670410); //object(dyn_box_pile) (6) CreateObject(1421,-1483.09997559,2627.00000000,58.50000000,0.00000000,0.00000000,39.99877930); //object(dyn_boxes) (2) CreateObject(3633,-1483.80004883,2638.00000000,58.29999924,0.00000000,0.00000000,0.00000000); //object(imoildrum4_las) (7) CreateObject(1765,-1484.09997559,2619.00000000,57.79999924,0.00000000,0.00000000,94.00000000); //object(low_single_2) (1) CreateObject(1814,-1480.59997559,2619.30004883,57.79999924,0.00000000,0.00000000,102.50000000); //object(coffee_med_1) (1) CreateObject(2359,-1481.19995117,2619.30004883,58.50000000,0.00000000,0.00000000,290.49816895); //object(ammo_box_c5) (2) CreateObject(1820,-1484.19995117,2617.89990234,57.79999924,0.00000000,0.00000000,0.00000000); //object(coffee_low_4) (1) CreateObject(17969,-1476.50000000,2618.30004883,60.00000000,0.00000000,0.00000000,0.00000000); //object(hub_graffitti) (1) CreateObject(970,-1498.09997559,2522.30004883,55.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1) CreateObject(970,-1502.19995117,2522.30004883,55.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2) CreateObject(970,-1506.40002441,2522.30004883,55.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3) CreateObject(970,-1508.50000000,2524.39990234,55.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (4) CreateObject(970,-1520.80004883,2524.30004883,55.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (5) CreateObject(970,-1522.90002441,2522.19995117,55.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7) CreateObject(970,-1527.09997559,2522.19995117,55.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (8) CreateObject(970,-1531.30004883,2522.19995117,55.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9) CreateObject(983,-1499.19921875,2517.00000000,55.59999847,0.00000000,0.00000000,89.24194336); //object(fenceshit3) (2) CreateObject(984,-1496.00000000,2531.29980469,55.29999924,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1) CreateObject(983,-1496.00000000,2521.69921875,55.40000153,0.00000000,0.00000000,179.24743652); //object(fenceshit3) (3) CreateObject(984,-1502.29980469,2537.59960938,55.29999924,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2) CreateObject(1434,-1496.19995117,2517.69995117,54.90000153,0.00000000,0.00000000,268.00000000); //object(dyn_roadbarrier_5a) (1) CreateObject(1422,-1497.50000000,2522.80004883,55.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_roadbarrier_5) (1) CreateObject(1422,-1500.59997559,2522.80004883,55.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_roadbarrier_5) (2) CreateObject(1422,-1503.69995117,2522.80004883,55.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_roadbarrier_5) (3) CreateObject(1422,-1506.90002441,2522.69995117,55.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_roadbarrier_5) (4) CreateObject(1422,-1522.59997559,2523.00000000,55.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_roadbarrier_5) (5) CreateObject(1422,-1525.59997559,2523.00000000,55.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_roadbarrier_5) (6) CreateObject(1422,-1528.50000000,2522.89941406,55.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_roadbarrier_5) (7) CreateObject(970,-1529.79980469,2524.29980469,55.20000076,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (10) CreateObject(984,-1533.40002441,2531.39990234,55.29999924,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (3) CreateObject(983,-1533.39941406,2521.79980469,55.40000153,0.00000000,0.00000000,179.24743652); //object(fenceshit3) (4) CreateObject(983,-1530.09997559,2516.89990234,55.59999847,0.00000000,0.00000000,89.24743652); //object(fenceshit3) (5) CreateObject(1434,-1533.19995117,2517.80004883,54.90000153,0.00000000,0.00000000,267.99499512); //object(dyn_roadbarrier_5a) (2) CreateObject(984,-1527.09997559,2537.80004883,55.29999924,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2) CreateObject(1359,-1517.00000000,2521.80004883,55.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bin1) (1) CreateObject(1359,-1512.50000000,2521.80004883,55.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bin1) (2) CreateObject(1372,-1529.50000000,2517.80004883,55.09999847,0.00000000,0.00000000,180.00000000); //object(cj_dump2_low) (1) CreateObject(1439,-1531.50000000,2517.50000000,55.00000000,0.00000000,0.00000000,180.25000000); //object(dyn_dumpster_1) (1) CreateObject(1423,-1531.69995117,2522.69995117,55.59999847,0.74966431,358.24984741,0.02291870); //object(dyn_roadbarrier_4) (1) CreateObject(984,-1406.19995117,2661.19995117,55.20000076,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (5) CreateObject(984,-1406.19995117,2623.69995117,55.20000076,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (6) CreateObject(984,-1395.00000000,2623.69995117,55.20000076,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (7) CreateObject(984,-1396.59997559,2661.19995117,55.20000076,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (8) CreateObject(983,-1390.19995117,2658.00000000,54.90000153,4.50000000,0.00000000,0.00000000); //object(fenceshit3) (1) CreateObject(984,-1388.40002441,2630.10009766,55.09999847,0.00000000,0.00000000,180.00000000); //object(fenceshit2) (9) CreateObject(984,-1412.50000000,2654.80004883,55.20000076,0.00000000,0.00000000,180.50000000); //object(fenceshit2) (10) CreateObject(984,-1412.59997559,2630.10009766,55.20000076,0.00000000,0.00000000,180.49987793); //object(fenceshit2) (11) CreateObject(994,-1396.90002441,2661.30004883,54.70000076,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier2) (1) CreateObject(994,-1396.90002441,2655.00000000,54.70000076,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier2) (2) CreateObject(994,-1396.90002441,2648.80004883,54.70000076,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier2) (3) CreateObject(994,-1396.90002441,2642.50000000,54.70000076,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier2) (4) CreateObject(994,-1396.90002441,2636.19995117,54.70000076,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier2) (7) CreateObject(8407,-1412.30004883,2637.50000000,56.00000000,0.00000000,0.00000000,356.00000000); //object(carparkhut01_lvs) (1) CreateObject(966,-1412.30004883,2639.00000000,54.59999847,0.00000000,0.00000000,272.00000000); //object(bar_gatebar01) (1) CreateObject(8407,-1412.19995117,2647.10009766,56.09999847,0.00000000,0.00000000,359.99548340); //object(carparkhut01_lvs) (2) CreateObject(968,-1412.30004883,2638.89990234,55.59999847,0.00000000,0.00000000,94.00000000); //object(barrierturn) (1) CreateObject(1251,-1498.00000000,2591.69995117,54.70000076,0.00000000,0.00000000,268.50000000); //object(smashbar) (1) CreateObject(1251,-1497.80004883,2590.89990234,54.70000076,0.00000000,0.00000000,268.49487305); //object(smashbar) (2) CreateObject(1251,-1493.30004883,2591.60009766,54.70000076,0.00000000,0.00000000,268.49487305); //object(smashbar) (5) CreateObject(1251,-1494.19995117,2590.80004883,54.70000076,0.00000000,0.00000000,268.49487305); //object(smashbar) (6) CreateObject(1251,-1497.80004883,2590.10009766,54.70000076,0.00000000,0.00000000,268.49487305); //object(smashbar) (7) CreateObject(1251,-1494.30004883,2590.00000000,54.70000076,0.00000000,0.00000000,268.49487305); //object(smashbar) (8) CreateObject(1251,-1505.90002441,2598.00000000,54.70000076,0.00000000,0.00000000,358.49487305); //object(smashbar) (9) CreateObject(1251,-1505.80004883,2603.00000000,54.70000076,0.00000000,0.00000000,359.24487305); //object(smashbar) (11) CreateObject(1251,-1506.69995117,2598.00000000,54.70000076,0.00000000,0.00000000,358.49487305); //object(smashbar) (12) CreateObject(1251,-1506.59997559,2602.89990234,54.70000076,0.00000000,0.00000000,358.99487305); //object(smashbar) (13) CreateObject(1251,-1505.00000000,2602.89990234,54.70000076,0.00000000,0.00000000,358.99194336); //object(smashbar) (14) CreateObject(1251,-1505.09997559,2598.39990234,54.70000076,0.00000000,0.00000000,358.49194336); //object(smashbar) (15) CreateObject(1251,-1493.09997559,2611.10009766,54.70000076,0.00000000,0.00000000,268.49487305); //object(smashbar) (16) CreateObject(1251,-1497.90002441,2611.19995117,54.70000076,0.00000000,0.00000000,268.99487305); //object(smashbar) (17) CreateObject(1251,-1493.09997559,2611.69995117,54.70000076,0.00000000,0.00000000,268.49487305); //object(smashbar) (18) CreateObject(1251,-1498.09997559,2611.80004883,54.70000076,0.00000000,0.00000000,268.74487305); //object(smashbar) (19) CreateObject(1251,-1493.09997559,2612.19995117,54.70000076,0.00000000,0.00000000,268.49487305); //object(smashbar) (20) CreateObject(1251,-1498.80004883,2612.30004883,54.70000076,0.00000000,0.00000000,269.24487305); //object(smashbar) (21) CreateObject(1251,-1486.09997559,2597.39990234,54.70000076,0.00000000,0.00000000,358.48937988); //object(smashbar) (22) CreateObject(1251,-1485.90002441,2603.69995117,54.70000076,0.00000000,0.00000000,357.73937988); //object(smashbar) (25) CreateObject(1251,-1485.40002441,2597.50000000,54.70000076,0.00000000,0.00000000,358.48937988); //object(smashbar) (26) CreateObject(1251,-1485.19995117,2603.50000000,54.70000076,0.00000000,0.00000000,357.73937988); //object(smashbar) (27) CreateObject(1251,-1484.69995117,2597.39990234,54.70000076,0.00000000,0.00000000,358.48937988); //object(smashbar) (28) CreateObject(1251,-1484.50000000,2602.69995117,54.70000076,0.00000000,0.00000000,356.98937988); //object(smashbar) (29) CreateObject(1251,-1424.30004883,2633.80004883,54.70000076,0.00000000,0.00000000,92.00000000); //object(smashbar) (30) CreateObject(1251,-1427.50000000,2633.69995117,54.70000076,0.00000000,0.00000000,91.99951172); //object(smashbar) (31) CreateObject(1251,-1427.50000000,2634.30004883,54.70000076,0.00000000,0.00000000,91.99670410); //object(smashbar) (32) CreateObject(1251,-1424.19995117,2634.39990234,54.70000076,0.00000000,0.00000000,91.74951172); //object(smashbar) (33) CreateObject(1251,-1424.19995117,2635.00000000,54.70000076,0.00000000,0.00000000,91.74682617); //object(smashbar) (34) CreateObject(1251,-1427.50000000,2634.89990234,54.70000076,0.00000000,0.00000000,91.74682617); //object(smashbar) (35) CreateObject(1251,-1510.80004883,2549.39990234,54.70000076,0.00000000,0.00000000,0.00000000); //object(smashbar) (36) CreateObject(1251,-1510.80004883,2552.80004883,54.70000076,0.00000000,0.00000000,0.00000000); //object(smashbar) (37) CreateObject(1251,-1510.09997559,2549.39990234,54.70000076,0.00000000,0.00000000,0.00000000); //object(smashbar) (38) CreateObject(1251,-1510.09997559,2552.89990234,54.70000076,0.00000000,0.00000000,0.00000000); //object(smashbar) (40) CreateObject(1251,-1509.40002441,2549.39990234,54.70000076,0.00000000,0.00000000,0.00000000); //object(smashbar) (41) CreateObject(1251,-1509.40002441,2552.89990234,54.70000076,0.00000000,0.00000000,0.00000000); //object(smashbar) (42) CreateObject(1251,-1543.80004883,2661.00000000,54.70000076,0.00000000,0.00000000,88.00000000); //object(smashbar) (43) CreateObject(1251,-1547.59997559,2661.10009766,54.70000076,0.00000000,0.00000000,88.49499512); //object(smashbar) (44) CreateObject(1251,-1543.80004883,2660.39990234,54.70000076,0.00000000,0.00000000,87.99499512); //object(smashbar) (45) CreateObject(1251,-1547.59997559,2660.50000000,54.70000076,0.00000000,0.00000000,88.49487305); //object(smashbar) (46) CreateObject(1251,-1543.80004883,2659.80004883,54.70000076,0.00000000,0.00000000,87.99499512); //object(smashbar) (47) CreateObject(1251,-1547.69995117,2659.89990234,54.70000076,0.00000000,0.00000000,88.49487305); //object(smashbar) (48) CreateObject(1251,-1486.59997559,2669.50000000,54.70000076,0.00000000,0.00000000,1.25000000); //object(smashbar) (49) CreateObject(1251,-1486.69995117,2674.60009766,54.70000076,0.00000000,0.00000000,1.24645996); //object(smashbar) (50) CreateObject(1251,-1487.09997559,2669.30004883,54.70000076,0.00000000,0.00000000,1.24694824); //object(smashbar) (51) CreateObject(1251,-1487.19995117,2674.60009766,54.70000076,0.00000000,0.00000000,0.99145508); //object(smashbar) (52) CreateObject(1251,-1486.09997559,2669.50000000,54.70000076,0.00000000,0.00000000,1.24694824); //object(smashbar) (53) CreateObject(1251,-1486.19995117,2674.00000000,54.70000076,0.00000000,0.00000000,1.24694824); //object(smashbar) (54) CreateObject(1251,-1543.90002441,2590.50000000,54.70000076,0.00000000,0.00000000,90.00000000); //object(smashbar) (55) CreateObject(1251,-1549.19995117,2590.50000000,54.70000076,0.00000000,0.00000000,90.00000000); //object(smashbar) (56) CreateObject(1251,-1543.90002441,2590.00000000,54.70000076,0.00000000,0.00000000,90.00000000); //object(smashbar) (57) CreateObject(1251,-1550.30004883,2590.00000000,54.70000076,0.00000000,0.00000000,90.00000000); //object(smashbar) (58) CreateObject(1251,-1550.40002441,2589.50000000,54.70000076,0.00000000,0.00000000,90.00000000); //object(smashbar) (59) CreateObject(1251,-1543.90002441,2589.50000000,54.70000076,0.00000000,0.00000000,90.00000000); //object(smashbar) (60) CreateObject(983,-1520.50000000,2590.39990234,55.50000000,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (6) CreateObject(983,-1523.69995117,2590.39990234,55.50000000,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (7) CreateObject(983,-1506.09997559,2577.39990234,55.50000000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (8) CreateObject(1250,-1082.69995117,2695.39990234,45.00000000,0.00000000,0.00000000,190.00000000); //object(smashbarpost) (1) CreateObject(1250,-1083.69995117,2712.30004883,45.00000000,0.00000000,0.00000000,9.99755859); //object(smashbarpost) (2) CreateObject(982,-1191.50000000,2695.89990234,45.59999847,0.00000000,0.00000000,276.50000000); //object(fenceshit) (2) CreateObject(982,-1166.00000000,2698.89990234,45.59999847,0.00000000,0.00000000,276.74841309); //object(fenceshit) (3) CreateObject(982,-1140.59997559,2701.80004883,45.59999847,0.00000000,0.00000000,276.49841309); //object(fenceshit) (4) CreateObject(982,-1115.19995117,2704.69995117,45.59999847,0.00000000,0.00000000,276.49841309); //object(fenceshit) (5) CreateObject(982,-1089.69995117,2707.69995117,45.59999847,0.00000000,0.00000000,276.74841309); //object(fenceshit) (6) CreateObject(982,-1064.30004883,2710.60009766,45.59999847,0.00000000,0.00000000,276.74841309); //object(fenceshit) (7) CreateObject(982,-1038.90002441,2713.60009766,45.59999847,0.00000000,0.00000000,276.74560547); //object(fenceshit) (8) CreateObject(982,-1013.40002441,2716.50000000,45.59999847,0.00000000,0.00000000,276.74560547); //object(fenceshit) (9) CreateObject(982,-988.09997559,2719.50000000,45.59999847,0.00000000,0.00000000,276.74560547); //object(fenceshit) (10) CreateObject(983,-972.20001221,2721.39990234,45.59999847,0.00000000,0.00000000,97.00000000); //object(fenceshit3) (9) CreateObject(983,-965.90002441,2722.19995117,45.59999847,0.00000000,0.00000000,96.99829102); //object(fenceshit3) (11) CreateObject(2949,-1390.80004883,2639.19995117,55.00000000,0.00000000,0.00000000,88.00000000);//object(kmb_lockeddoor) (1) Letöltési Link:Katt Tartalom: raktár épület banda gyûlésekre,rendõr állomás,mentõ állomás gyengén bemappolva,Hídon alacsony kerítés,elütés ellen,Trafipax beépítve falba. Képek/Videók:VIDEO
[MAP] elõtagot ki kellene rakni, nemde? ;D
Jó lett, de minden sarkon áll egy.. fekvõ rendõr?
Zebra akar lenni :D
Ki nem néztem volna, belõle. Jó map lett, ettõl eltekintve.
Kösz,bár nemtaláltam jobb objectet MTA-ban,JerneyL-t nem nem fogok használni..... Most éppen SkyJump-on dolgozok ^^
A map tetszik, látom volt idõd.:)) //Zene címet kaphatnék?//
Skrillex- With Your Friends
Calvin veled úgy tudom hogy rosszba voltam de amit csinálsz az lenyûgözõ... Szép munka. Ment a +
azt a zöld fényt a motorból, hogy csináltad? át tudod küldeni vagy valami? :o
Lenyügözõ... Nagyon jó lett!!
Nyui,Calvin azt üzeni,hogy MTA Sa-ban alap opció... F1-et megnyomod,felülsz Vehicle-re és Light On vagy mi :D
Jó lett nekem nagyon tetszik, grat :D