Ez viszont nem lesz jó, mert ha valaki afkba lép, bárki ki tud lépni belõle 
[pawn]#include <a_samp>
#define COLOR_RED 0xFF0000FF
#define PLAYERS 50 // Férõhelyek számára írd át
new bool:afkstatus[PLAYERS]=false;
public OnPlayerCommandText(playerid, cmdtext[ ])
{
if (strcmp(cmdtext,\"/afk\", true))
{
   if( !afkstatus[playerid] )
   {
      TogglePlayerControllable(playerid,false);
      SendClientMessage(playerid, COLOR_RED, \"AFK-BE\");
      SetPlayerVirtualWorld(playerid, 1);
      afkstatus[playerid]=true;
       }
       else if( afkstatus )
       {
                  TogglePlayerControllable(playerid,true);
      SendClientMessage(playerid, COLOR_RED, \"AFK-KI\");
      SetPlayerVirtualWorld(playerid, 0);
                  afkstatus[playerid]=false;
   }
   return 1;
}
return 0;
}
[/pawn]