Szerző Téma: drift map  (Megtekintve 1380 alkalommal)

drift map
« Dátum: 2013. augusztus 14. - 16:33:26 »
+3 Show voters
Helló all!
Szeretnék bemutatkozni elõször is a nevem, Hankok. 2 éve sa-mpezek, ezen belül is a [HUN]Stuntlife szerveren.
Ennyit magamról.
Leírás:
Ez egy kisebb map, ami sf (san fiero) városában található. Ezt a kis mappot unatkozásból csináltam, nem a legprofibb, nem a legszebb, de azért nekem megfelel, haverokkal nagyon sokat hülyültünk rajta!
KÉPEK
(a képek, kepfeltoltes.hu vannak feltoltve).
http://www.kepfeltoltes.hu/view/130814/gta_sa_2013-08-14_16-56-03-175_www.kepfeltoltes.hu_.jpg
http://www.kepfeltoltes.hu/view/130814/gta_sa_2013-08-14_16-56-12-556_www.kepfeltoltes.hu_.jpg
http://www.kepfeltoltes.hu/view/130814/gta_sa_2013-08-14_16-56-22-927_www.kepfeltoltes.hu_.jpg
http://www.kepfeltoltes.hu/view/130814/gta_sa_2013-08-14_16-56-30-657_www.kepfeltoltes.hu_.jpg
http://www.kepfeltoltes.hu/view/130814/gta_sa_2013-08-14_16-56-36-353_www.kepfeltoltes.hu_.jpg
a map fájlokat feltöltöttem SOLIDFILES.COM-ra
(azért h ha valamit át akartok alakítani rajta.)
http://www.solidfiles.com/d/b314af4f2c/
 
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CreateDynamicObject(3578, -2047.80005, -137.89999, 35.1, 0, 0, 90);
CreateDynamicObject(3578, -2056.7998, -117.19922, 35.1, 0, 0, 90);
CreateDynamicObject(3578, -2047.7998, -127.59961, 35.1, 0, 0, 90);
CreateDynamicObject(3578, -2058.6001, -148.5, 35.1, 0, 0, 90);
CreateDynamicObject(3578, -2068.19995, -148.2, 35.1, 0, 0, 88);
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CreateDynamicObject(3578, -2021.5, -176.09961, 35.1, 0, 0, 1.241);
CreateDynamicObject(3578, -2031.7998, -176.2998, 35.1, 0, 0, 1.241);
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CreateDynamicObject(3578, -2052.39941, -176.69922, 35.1, 0, 0, 1.241);
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CreateDynamicObject(3578, -2073.5, -163.5, 35.1, 0, 0, 177.99);
CreateDynamicObject(3578, -2079.1001, -168.60001, 35.1, 0, 0, 267.99);
CreateDynamicObject(3578, -2079.5, -178.7, 35.1, 0, 0, 267.984);
CreateDynamicObject(3578, -2079.8999, -189, 35.1, 0, 0, 267.984);
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CreateDynamicObject(3578, -2052.80005, -188.5, 35.1, 0, 0, 177.237);
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CreateDynamicObject(3578, -2059.09961, -200.2998, 35.1, 0, 0, 269.978);
CreateDynamicObject(3578, -2043.09998, -209.89999, 35.1, 0, 0, 177.226);
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CreateDynamicObject(3578, -2064.1001, -226.3, 35.1, 0, 0, 359.978);
CreateDynamicObject(3578, -2033.30005, -226.3, 35.1, 0, 0, 359.978);
CreateDynamicObject(3578, -2043.59961, -226.2998, 35.1, 0, 0, 359.978);
CreateDynamicObject(3578, -2027.80005, -220.89999, 35.1, 0, 0, 89.978);
CreateDynamicObject(3578, -2037.5, -204.8, 35.1, 0, 0, 267.22);
CreateDynamicObject(3578, -2027.80005, -210.7, 35.1, 0, 0, 89.973);
CreateDynamicObject(3578, -2027.80005, -200.5, 35.1, 0, 0, 89.973);
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CreateDynamicObject(3578, -2031.40002, -189.3, 35.1, 0, 0, 179.215);
CreateDynamicObject(3578, -2021.09998, -189.5, 35.1, 0, 0, 179.214);
CreateDynamicObject(3578, -2015.59998, -195, 35.1, 0, 0, 271.214);
CreateDynamicObject(3578, -2015.19995, -215.5, 35.1, 0, 0, 271.214);
CreateDynamicObject(3578, -2015.39941, -205.2998, 35.1, 0, 0, 271.214);
CreateDynamicObject(3578, -2015, -225.60001, 35.1, 0, 0, 271.214);
CreateDynamicObject(3578, -2014.80005, -235.7, 35.1, 0, 0, 271.214);
CreateDynamicObject(3578, -2020, -241.2, 35.1, 0, 0, 183.214);
CreateDynamicObject(3091, -2077.1001, -111.6, 40.2, 0, 0, 0);
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CreateDynamicObject(3578, -2040.5, -242.3, 35.1, 0, 0, 183.214);
CreateDynamicObject(3578, -2061, -242.60001, 35.1, 0, 0, 359.978);
CreateDynamicObject(3578, -2050.69922, -242.59961, 35.1, 0, 0, 359.978);
CreateDynamicObject(3578, -2053.7998, -226.2998, 35.1, 0, 0, 359.978);
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CreateDynamicObject(3578, -2072.80005, -227.2, 35.1, 0, 0, 9.978);
CreateDynamicObject(3578, -2083.1001, -234.3, 35.1, 0, 0, 47.976);
CreateDynamicObject(3578, -2077.7998, -229.5, 35.1, 0, 0, 25.972);
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CreateDynamicObject(3578, -2085.69995, -256.20001, 35.1, 0, 0, 107.968);
CreateDynamicObject(3578, -2081.6001, -262.60001, 35.1, 0, 0, 131.963);
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CreateDynamicObject(3578, -2054.6001, -269.79999, 35.1, 0, 0, 177.957);
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CreateDynamicObject(3578, -2054.69995, -253.8, 35.1, 0, 0, 177.957);
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CreateDynamicObject(3524, -2058.6001, -153.89999, 37.2, 0, 0, 317.999);
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CreateDynamicObject(3524, -2037.80005, -154.7, 37.2, 0, 0, 49.989);
CreateDynamicObject(3524, -2027.40002, -165.2, 37.2, 0, 0, 49.988);
CreateDynamicObject(3524, -2067.8999, -177.10001, 37.2, 0, 0, 227.988);
CreateDynamicObject(3524, -2068.30005, -187.5, 37.2, 0, 0, 309.983);
CreateDynamicObject(3524, -2059.30005, -195.2, 37.2, 0, 0, 141.979);
CreateDynamicObject(3524, -2048.3999, -209.60001, 37.2, 0, 0, 315.976);
CreateDynamicObject(3524, -2037.80005, -210, 37.2, 0, 0, 47.972);
CreateDynamicObject(3524, -2027.90002, -226.3, 37.2, 0, 0, 47.972);
CreateDynamicObject(3524, -2066.19995, -242.60001, 37.2, 0, 0, 249.972);
CreateDynamicObject(3524, -2066.5, -253.3, 37.2, 0, 0, 297.966);
CreateDynamicObject(16092, -2063.30005, -148.89999, 34.3, 0, 0, 90);
CreateDynamicObject(16092, -2073.69995, -183.2, 34.3, 0, 0, 88);
CreateDynamicObject(16092, -2053.6001, -202.10001, 34.3, 0, 0, 87.995);
CreateDynamicObject(16092, -2040.40002, -234.7, 34.3, 0, 0, 183.995);
CreateDynamicObject(9833, -2044.80005, -148.2, 37.5, 0, 0, 0);
CreateDynamicObject(16776, -2056.3999, -182.89999, 34.3, 0, 0, 0);
CreateDynamicObject(16778, -2043.09998, -207.7, 34.3, 0, 0, 0);
CreateDynamicObject(3277, -2020.19995, -181.60001, 34.3, 0, 0, 80);
CreateDynamicObject(3884, -2020.40002, -181.7, 34.3, 0, 0, 144);
CreateDynamicObject(1442, -2065.5, -275.39999, 34.9, 0, 0, 0);
CreateDynamicObject(12957, -2062.3999, -248.2, 35.2, 0, 0, 0);
CreateDynamicObject(3593, -2093, -215.2, 35, 0, 0, 0);
CreateDynamicObject(3594, -2091.6001, -248.8, 35, 0, 0, 0);
CreateDynamicObject(13591, -2069.8999, -210.3, 34.7, 0, 0, 0);
CreateDynamicObject(18248, -2082.3999, -159, 42.4, 0, 0, 158);
CreateDynamicObject(18249, -2081.1001, -132.2, 41.1, 0, 0, 0);
CreateDynamicObject(3525, -2065.5, -275.39999, 34, 0, 0, 0);

 

Dupla hozzászólás automatikusan összefûzve. ( 2013. augusztus 15. - 13:40:45 )
« Utoljára szerkesztve: 2013. augusztus 15. - 13:40:45 írta Hankok »

Nem elérhető ObiWan

  • 596
    • Profil megtekintése
drift map
« Válasz #1 Dátum: 2013. október 20. - 12:39:15 »
0 Show voters
Nem rossz, így tovább!  8)

drift map
« Válasz #2 Dátum: 2013. október 20. - 14:32:14 »
0 Show voters
Nem rossz,viszont a nettols vagy mivel raktad a wallridot befigyel és az objectek szépen vannak illesztve \"+\" kapsz

Nem elérhető Destroyer

  • 673
  • Ryan_Sanchez.
    • Profil megtekintése
drift map
« Válasz #3 Dátum: 2013. október 20. - 15:28:24 »
+1 Show voters
ilyet bárki összedob 5 perc alatt. illesztés is gagyi, nem tetszik.

drift map
« Válasz #4 Dátum: 2013. október 23. - 17:57:58 »
0 Show voters

ilyet bárki összedob 5 perc alatt. illesztés is gagyi, nem tetszik.
 
[/quote]
igazad van, bocsi, legközelebb jobban oda figyelek, de sajnos most csak ennyire sikerült mert nem mappoltam kb 4-5 hónapja.

 

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