Szerző Téma: Fun disco map by xD1999(ClimaCool)Bugok javitva!  (Megtekintve 1084 alkalommal)

xD1999

  • Vendég
Fun disco map by xD1999(ClimaCool)Bugok javitva!
« Dátum: 2013. Április 12. - 15:31:50 »
+2 Show voters

Helló

Elhoztam nektek a Fun mappomat ami igazából 1 disco lenne 2 emeletel :)


A golfpályán lv be helyezkedik


Ezt a mapot szintén a  [HUN - 0.3x]Everybody Cool Server @sunwell.hu -re készitetem kérésre amit a tulaj [EIC]Tom kért tõlem de ez a második Fun map mert az 1 sõ rosszul sikeredet Stunt is volt benne ami nem kellet volna de sztem az is és ez is jó lett a másik mapom megtekintéséhez katt a linkre:http://sampforum.hu/index.php?topic=40591 köszi hogy megnézted!


Készitési idõ:50 perc


Koordináta:1172.5476,2804.5049,10.8203


Objectek száma:312


Letöltés:
http://www.solidfiles.com/d/2c6d3b834d/

Videó:http://www.youtube.com/watch?v=l-WuwQLN64k&feature=youtu.be


A videót este 7 kor hozom addig várjatok mert convertálom és töltöm felfele!


Berakás a szerverbe:


Lu$ta szóról-szóra leirta hogy kell berakni nézd meg: :yes:


http://sampforum.hu/index.php?topic=11555.0

Üdv! :thumbsup:


Megköszöni nem szégyen  ;)

 
 
CreateDynamicObject(19129,1257.6992188,2787.0996094,9.8000002,0.0000000,0.0000000,0.0000000); //object(sw_trainbridge1) (1)
CreateDynamicObject(19129,1237.6999512,2787.1000977,9.8000002,0.0000000,0.0000000,0.0000000); //object(sw_trainbridge1) (2)
CreateDynamicObject(19464,1267.5999756,2794.1000977,12.3999996,0.0000000,0.0000000,0.0000000); //object(lib_street13) (1)
CreateDynamicObject(19464,1267.5999756,2788.1999512,12.3999996,0.0000000,0.0000000,0.0000000); //object(lib_street13) (2)
CreateDynamicObject(19464,1267.5999756,2782.3000488,12.3999996,0.0000000,0.0000000,0.0000000); //object(lib_street13) (3)
CreateDynamicObject(19464,1264.6999512,2797.0000000,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (4)
CreateDynamicObject(19464,1258.7998047,2797.0000000,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (5)
CreateDynamicObject(19464,1252.8994141,2797.0000000,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (6)
CreateDynamicObject(19464,1247.0000000,2797.0000000,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (7)
CreateDynamicObject(19464,1241.0999756,2797.0000000,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (8)
CreateDynamicObject(19464,1235.1999512,2797.0000000,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (9)
CreateDynamicObject(19464,1230.6999512,2797.0000000,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (10)
CreateDynamicObject(19464,1267.5999756,2780.1000977,12.3999996,0.0000000,0.0000000,0.0000000); //object(lib_street13) (11)
CreateDynamicObject(19465,1227.9000244,2794.1999512,12.3999996,0.0000000,0.0000000,0.0000000); //object(trackshad05) (1)
CreateDynamicObject(19464,1227.8994141,2788.2998047,12.3999996,0.0000000,0.0000000,0.0000000); //object(lib_street13) (12)
CreateDynamicObject(19464,1227.9000244,2782.3999023,12.3999996,0.0000000,0.0000000,0.0000000); //object(lib_street13) (13)
CreateDynamicObject(19464,1227.9000244,2780.1000977,12.3999996,0.0000000,0.0000000,0.0000000); //object(lib_street13) (14)
CreateDynamicObject(18653,1266.5999756,2795.8999023,9.8999996,0.0000000,0.0000000,0.0000000); //object(chairs) (1)
CreateDynamicObject(18653,1266.5000000,2793.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(chairs) (2)
CreateDynamicObject(18653,1266.5000000,2790.8000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(chairs) (3)
CreateDynamicObject(18653,1266.5000000,2788.3999023,9.8999996,0.0000000,0.0000000,0.0000000); //object(chairs) (4)
CreateDynamicObject(18654,1266.5000000,2794.6000977,9.8999996,0.0000000,0.0000000,0.0000000); //object(mansion-light05) (1)
CreateDynamicObject(18654,1266.5000000,2792.1000977,9.8999996,0.0000000,0.0000000,0.0000000); //object(mansion-light05) (2)
CreateDynamicObject(18654,1266.5000000,2789.6000977,9.8999996,0.0000000,0.0000000,0.0000000); //object(mansion-light05) (3)
CreateDynamicObject(18654,1266.5000000,2787.1000977,9.8999996,0.0000000,0.0000000,0.0000000); //object(mansion-light05) (4)
CreateDynamicObject(18655,1265.1999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (1)
CreateDynamicObject(18655,1261.5000000,2795.8994141,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (2)
CreateDynamicObject(18655,1257.6999512,2796.0000000,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (3)
CreateDynamicObject(18655,1254.0000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (4)
CreateDynamicObject(18655,1250.1999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (5)
CreateDynamicObject(18655,1246.5000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (6)
CreateDynamicObject(18655,1242.6999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (7)
CreateDynamicObject(18655,1239.0000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (8)
CreateDynamicObject(18655,1235.1999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (9)
CreateDynamicObject(18655,1231.4000244,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (10)
CreateDynamicObject(18654,1264.0000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (9)
CreateDynamicObject(18654,1260.1999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (10)
CreateDynamicObject(18654,1256.5000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (11)
CreateDynamicObject(18654,1252.6999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (12)
CreateDynamicObject(18654,1249.0000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (13)
CreateDynamicObject(18654,1245.1999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (14)
CreateDynamicObject(18654,1241.5000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (15)
CreateDynamicObject(18654,1237.6999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (16)
CreateDynamicObject(18654,1234.0000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (17)
CreateDynamicObject(18654,1230.1999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (18)
CreateDynamicObject(18653,1262.6992188,2795.8994141,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (9)
CreateDynamicObject(18653,1259.0000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (10)
CreateDynamicObject(18653,1255.1999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (11)
CreateDynamicObject(18653,1251.4000244,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (12)
CreateDynamicObject(18653,1247.6999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (13)
CreateDynamicObject(18653,1244.0000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (14)
CreateDynamicObject(18653,1240.1999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (15)
CreateDynamicObject(18653,1236.5000000,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (16)
CreateDynamicObject(18653,1232.6999512,2795.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (17)
CreateDynamicObject(18653,1228.9000244,2796.0000000,9.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (18)
CreateDynamicObject(1502,1227.9000244,2793.4299316,9.8500004,0.0000000,0.0000000,90.0000000); //object(gen_doorint04) (3)
CreateDynamicObject(18653,1228.9000244,2793.3999023,9.8999996,0.0000000,0.0000000,180.0000000); //object(chairs) (19)
CreateDynamicObject(18654,1228.9000244,2792.1000977,9.8999996,0.0000000,0.0000000,180.0000000); //object(mansion-light05) (19)
CreateDynamicObject(18654,1228.9000244,2789.6000977,9.8999996,0.0000000,0.0000000,179.9945068); //object(mansion-light05) (20)
CreateDynamicObject(18654,1228.9000244,2787.1000977,9.8999996,0.0000000,0.0000000,179.9945068); //object(mansion-light05) (21)
CreateDynamicObject(18654,1228.9000244,2784.6000977,9.8999996,0.0000000,0.0000000,179.9945068); //object(mansion-light05) (22)
CreateDynamicObject(18654,1228.9000244,2782.1000977,9.8999996,0.0000000,0.0000000,179.9945068); //object(mansion-light05) (23)
CreateDynamicObject(18654,1228.9000244,2779.6000977,9.8999996,0.0000000,0.0000000,179.9945068); //object(mansion-light05) (24)
CreateDynamicObject(18653,1228.9000244,2790.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(chairs) (20)
CreateDynamicObject(18653,1228.9000244,2788.3999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(chairs) (21)
CreateDynamicObject(18653,1228.9000244,2785.8000488,9.8999996,0.0000000,0.0000000,179.9945068); //object(chairs) (22)
CreateDynamicObject(18653,1228.9000244,2783.3999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(chairs) (23)
CreateDynamicObject(18653,1228.9000244,2780.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(chairs) (24)
CreateDynamicObject(18653,1228.9000244,2778.3999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(chairs) (25)
CreateDynamicObject(19464,1264.7792969,2777.1992188,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (15)
CreateDynamicObject(19464,1259.0000000,2777.1992188,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (17)
CreateDynamicObject(19464,1253.0996094,2777.1992188,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (18)
CreateDynamicObject(19464,1247.1992188,2777.1992188,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (19)
CreateDynamicObject(19464,1241.2998047,2777.1992188,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (20)
CreateDynamicObject(19464,1235.5000000,2777.1992188,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (21)
CreateDynamicObject(19464,1230.6999512,2777.1999512,12.3999996,0.0000000,0.0000000,90.0000000); //object(lib_street13) (22)
CreateDynamicObject(18655,1230.1999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (11)
CreateDynamicObject(18655,1234.0000000,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (12)
CreateDynamicObject(18655,1237.6999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (13)
CreateDynamicObject(18655,1241.5000000,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (14)
CreateDynamicObject(18655,1245.1992188,2778.2998047,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (15)
CreateDynamicObject(18655,1248.9000244,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (16)
CreateDynamicObject(18655,1252.6999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (17)
CreateDynamicObject(18655,1256.5000000,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (18)
CreateDynamicObject(18655,1260.1999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (19)
CreateDynamicObject(18655,1264.0000000,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (20)
CreateDynamicObject(18654,1231.4000244,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (25)
CreateDynamicObject(18654,1235.1999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (26)
CreateDynamicObject(18654,1238.9000244,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (27)
CreateDynamicObject(18654,1242.6999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (28)
CreateDynamicObject(18654,1246.5000000,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (29)
CreateDynamicObject(18654,1250.1999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (30)
CreateDynamicObject(18654,1253.9000244,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (31)
CreateDynamicObject(18654,1257.6999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (32)
CreateDynamicObject(18654,1261.4000244,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (33)
CreateDynamicObject(18654,1265.1999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (34)
CreateDynamicObject(18653,1232.6999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (26)
CreateDynamicObject(18653,1236.5000000,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (27)
CreateDynamicObject(18653,1240.1999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (28)
CreateDynamicObject(18653,1243.9000244,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (29)
CreateDynamicObject(18653,1247.6999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (30)
CreateDynamicObject(18653,1251.4000244,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (31)
CreateDynamicObject(18653,1255.1999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (32)
CreateDynamicObject(18653,1258.9000244,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (33)
CreateDynamicObject(18653,1262.6999512,2778.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (34)
CreateDynamicObject(19129,1237.7998047,2787.0996094,14.6999998,0.0000000,179.9945068,0.0000000); //object(sw_trainbridge1) (4)
CreateDynamicObject(19129,1257.5000000,2787.0996094,14.6999998,0.0000000,179.9945068,0.0000000); //object(sw_trainbridge1) (5)
CreateDynamicObject(16151,1266.5000000,2781.0000000,10.1999998,0.0000000,0.0000000,0.0000000); //object(ufo_bar) (1)
CreateDynamicObject(1775,1267.0000000,2785.3701172,11.0000000,0.0000000,0.0000000,270.0000000); //object(cj_sprunk1) (1)
CreateDynamicObject(2425,1265.6800537,2778.5000000,10.8000002,0.0000000,0.0000000,270.0000000); //object(cj_ff_juice) (1)
CreateDynamicObject(19130,1227.8000488,2794.1999512,12.8999996,0.0000000,0.0000000,0.0000000); //object(sw_silo02) (1)
CreateDynamicObject(19130,1227.8000488,2792.8999023,11.1999998,90.0000000,0.0000000,0.0000000); //object(sw_silo02) (2)
CreateDynamicObject(19130,1227.8000488,2795.5000000,11.1999998,270.0000000,0.0000000,0.0000000); //object(sw_silo02) (3)
CreateDynamicObject(1512,1265.5000000,2783.8999023,11.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_03) (1)
CreateDynamicObject(1512,1265.5000000,2782.8000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_03) (2)
CreateDynamicObject(1512,1266.9000244,2784.5000000,11.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_03) (3)
CreateDynamicObject(1512,1265.4000244,2782.0000000,11.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_03) (4)
CreateDynamicObject(1517,1266.0000000,2784.1999512,11.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_break) (1)
CreateDynamicObject(1517,1265.5000000,2783.3000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_break) (2)
CreateDynamicObject(1517,1265.5000000,2782.3000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_break) (3)
CreateDynamicObject(1520,1265.5000000,2781.6000977,10.8000002,0.0000000,0.0000000,0.0000000); //object(dyn_wine_bounce) (1)
CreateDynamicObject(1520,1265.6999512,2780.1999512,10.8000002,0.0000000,0.0000000,0.0000000); //object(dyn_wine_bounce) (2)
CreateDynamicObject(1520,1265.4000244,2779.1999512,10.8000002,0.0000000,0.0000000,0.0000000); //object(dyn_wine_bounce) (3)
CreateDynamicObject(1520,1265.3000488,2780.8999023,10.8000002,0.0000000,0.0000000,0.0000000); //object(dyn_wine_bounce) (4)
CreateDynamicObject(1541,1265.3000488,2783.1000977,11.1000004,0.0000000,0.0000000,270.0000000); //object(cj_beer_taps_1) (1)
CreateDynamicObject(1543,1265.5000000,2783.6999512,10.8000002,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (1)
CreateDynamicObject(1543,1265.4000244,2781.3000488,10.8000002,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (2)
CreateDynamicObject(1544,1265.5999756,2779.6000977,10.8000002,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (1)
CreateDynamicObject(1544,1265.4000244,2779.8999023,10.8000002,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (2)
CreateDynamicObject(1544,1265.5999756,2780.6999512,10.8000002,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (3)
CreateDynamicObject(1547,1267.4000244,2784.3999023,11.8000002,90.0000000,180.0000000,90.0000000); //object(cj_b_pish_t) (1)
CreateDynamicObject(1667,1266.8000488,2784.1999512,10.8999996,0.0000000,0.0000000,0.0000000); //object(propwineglass1) (1)
CreateDynamicObject(1667,1266.3000488,2784.5000000,10.8999996,0.0000000,0.0000000,0.0000000); //object(propwineglass1) (2)
CreateDynamicObject(1668,1265.5000000,2780.3000488,11.0000000,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (1)
CreateDynamicObject(1668,1265.6999512,2781.1000977,11.0000000,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (2)
CreateDynamicObject(2229,1228.5000000,2792.6000977,9.8999996,0.0000000,0.0000000,90.0000000); //object(swank_speaker) (1)
CreateDynamicObject(2229,1228.5000000,2792.8999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(swank_speaker) (3)
CreateDynamicObject(2229,1228.5000000,2793.1999512,9.8999996,0.0000000,0.0000000,90.0000000); //object(swank_speaker) (4)
CreateDynamicObject(2229,1228.5000000,2793.5000000,9.8999996,0.0000000,0.0000000,90.0000000); //object(swank_speaker) (5)
CreateDynamicObject(2229,1228.5000000,2780.1000977,9.8999996,0.0000000,0.0000000,90.0000000); //object(swank_speaker) (6)
CreateDynamicObject(2229,1228.5000000,2780.3999023,9.8999996,0.0000000,0.0000000,90.0000000); //object(swank_speaker) (7)
CreateDynamicObject(2229,1228.5000000,2780.6999512,9.8999996,0.0000000,0.0000000,90.0000000); //object(swank_speaker) (8)
CreateDynamicObject(2229,1228.5000000,2781.0000000,9.8999996,0.0000000,0.0000000,90.0000000); //object(swank_speaker) (9)
CreateDynamicObject(2229,1230.6999512,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (12)
CreateDynamicObject(2229,1231.0000000,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (13)
CreateDynamicObject(2229,1231.3000488,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (14)
CreateDynamicObject(2229,1231.5999756,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (15)
CreateDynamicObject(2229,1247.0000000,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (16)
CreateDynamicObject(2229,1247.3000488,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (17)
CreateDynamicObject(2229,1247.5999756,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (19)
CreateDynamicObject(2229,1247.9000244,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (20)
CreateDynamicObject(2229,1265.6999512,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (21)
CreateDynamicObject(2229,1266.0000000,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (22)
CreateDynamicObject(2229,1266.3000488,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (23)
CreateDynamicObject(2229,1266.5999756,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (24)
CreateDynamicObject(2229,1248.1999512,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (25)
CreateDynamicObject(2229,1248.5000000,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (26)
CreateDynamicObject(2229,1248.8000488,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (27)
CreateDynamicObject(2229,1249.0999756,2796.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (28)
CreateDynamicObject(2229,1266.9000244,2786.6000977,9.8999996,0.0000000,0.0000000,270.0000000); //object(swank_speaker) (29)
CreateDynamicObject(2229,1266.9000244,2786.3000488,9.8999996,0.0000000,0.0000000,270.0000000); //object(swank_speaker) (30)
CreateDynamicObject(2229,1266.9000244,2786.0000000,9.8999996,0.0000000,0.0000000,270.0000000); //object(swank_speaker) (31)
CreateDynamicObject(2229,1264.6999512,2777.8999023,9.8999996,0.0000000,0.0000000,180.0000000); //object(swank_speaker) (32)
CreateDynamicObject(2229,1264.4000244,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (33)
CreateDynamicObject(2229,1264.0999756,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (34)
CreateDynamicObject(2229,1263.8000488,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (35)
CreateDynamicObject(2229,1248.4000244,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (36)
CreateDynamicObject(2229,1248.0999756,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (37)
CreateDynamicObject(2229,1247.8000488,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (38)
CreateDynamicObject(2229,1247.5000000,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (39)
CreateDynamicObject(2229,1247.1999512,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (40)
CreateDynamicObject(2229,1246.8994141,2777.8994141,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (41)
CreateDynamicObject(2229,1246.5999756,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (42)
CreateDynamicObject(2229,1246.3000488,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (43)
CreateDynamicObject(2229,1229.6999512,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (44)
CreateDynamicObject(2229,1229.4000244,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (45)
CreateDynamicObject(2229,1229.0999756,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (46)
CreateDynamicObject(2229,1228.8000488,2777.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (47)
CreateDynamicObject(2714,1227.6999512,2794.1999512,13.6000004,0.0000000,0.0000000,270.0000000); //object(cj_open_sign_2) (1)
CreateDynamicObject(3461,1227.8000488,2794.8999023,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (1)
CreateDynamicObject(3461,1227.8000488,2793.3999023,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (2)
CreateDynamicObject(3461,1227.8000488,2793.0000000,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (3)
CreateDynamicObject(3461,1227.8000488,2795.3000488,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (4)
CreateDynamicObject(3461,1227.8000488,2795.6999512,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (5)
CreateDynamicObject(3461,1227.8000488,2796.1000977,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (6)
CreateDynamicObject(3461,1227.8000488,2796.5000000,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (7)
CreateDynamicObject(3461,1227.8000488,2792.6000977,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (8)
CreateDynamicObject(3461,1227.8000488,2791.8000488,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (9)
CreateDynamicObject(3461,1227.8000488,2792.1999512,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (11)
CreateDynamicObject(3515,1227.6999512,2795.6999512,8.6999998,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateDynamicObject(3515,1227.6999512,2792.6999512,8.8000002,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (2)
CreateDynamicObject(2898,1225.6999512,2794.3999023,9.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (1)
CreateDynamicObject(18647,1227.8000488,2794.0000000,10.1000004,0.0000000,0.0000000,0.0000000); //object(bar2) (1)
CreateDynamicObject(18647,1227.8000488,2794.0000000,10.3000002,0.0000000,0.0000000,0.0000000); //object(bar2) (2)
CreateDynamicObject(18647,1227.8000488,2794.1000977,10.5000000,0.0000000,0.0000000,0.0000000); //object(bar2) (3)
CreateDynamicObject(18647,1227.8000488,2794.1000977,10.6999998,0.0000000,0.0000000,0.0000000); //object(bar2) (4)
CreateDynamicObject(18647,1227.8000488,2794.1000977,10.8999996,0.0000000,0.0000000,0.0000000); //object(bar2) (5)
CreateDynamicObject(18647,1227.8000488,2794.1000977,11.1000004,0.0000000,0.0000000,0.0000000); //object(bar2) (6)
CreateDynamicObject(18647,1227.8000488,2794.1000977,11.3000002,0.0000000,0.0000000,0.0000000); //object(bar2) (7)
CreateDynamicObject(18647,1227.8000488,2794.1000977,11.5000000,0.0000000,0.0000000,0.0000000); //object(bar2) (8)
CreateDynamicObject(18647,1227.8000488,2794.1000977,11.6999998,0.0000000,0.0000000,0.0000000); //object(bar2) (9)
CreateDynamicObject(18647,1227.8000488,2794.1000977,11.8999996,0.0000000,0.0000000,0.0000000); //object(bar2) (10)
CreateDynamicObject(18647,1227.8000488,2794.1000977,12.1000004,0.0000000,0.0000000,0.0000000); //object(bar2) (11)
CreateDynamicObject(18647,1227.8000488,2794.1000977,12.3000002,0.0000000,0.0000000,0.0000000); //object(bar2) (12)
CreateDynamicObject(18647,1227.8000488,2793.8999023,9.8999996,0.0000000,0.0000000,0.0000000); //object(bar2) (13)
CreateDynamicObject(19076,1223.9000244,2796.8999023,9.8000002,0.0000000,0.0000000,0.0000000); //object(ce_bridge02) (1)
CreateDynamicObject(19076,1223.9000244,2791.8999023,9.8000002,0.0000000,0.0000000,0.0000000); //object(ce_bridge02) (2)
CreateDynamicObject(1723,1263.0996094,2795.0996094,9.8999996,0.0000000,0.0000000,0.0000000); //object(mrk_seating1) (1)
CreateDynamicObject(1723,1265.8994141,2794.2998047,9.8999996,0.0000000,0.0000000,270.0000000); //object(mrk_seating1) (2)
CreateDynamicObject(1723,1265.0996094,2791.5000000,9.8999996,0.0000000,0.0000000,179.9945068); //object(mrk_seating1) (3)
CreateDynamicObject(1516,1264.0000000,2793.3000488,9.8999996,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (1)
CreateDynamicObject(1723,1263.0999756,2790.5000000,9.8999996,0.0000000,0.0000000,0.0000000); //object(mrk_seating1) (1)
CreateDynamicObject(1723,1265.9000244,2789.6999512,9.8999996,0.0000000,0.0000000,270.0000000); //object(mrk_seating1) (2)
CreateDynamicObject(1723,1265.0999756,2786.8999023,9.8999996,0.0000000,0.0000000,179.9945068); //object(mrk_seating1) (3)
CreateDynamicObject(1516,1264.0999756,2788.6000977,9.8999996,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (2)
CreateDynamicObject(19464,1227.8000488,2780.1000977,17.5000000,0.0000000,0.0000000,0.0000000); //object(lib_street13) (16)
CreateDynamicObject(19464,1227.8000488,2791.6000977,17.5000000,0.0000000,0.0000000,0.0000000); //object(lib_street13) (23)
CreateDynamicObject(19464,1227.8000488,2794.1999512,17.5000000,0.0000000,0.0000000,0.0000000); //object(lib_street13) (24)
CreateDynamicObject(10244,1225.3299561,2775.0000000,11.5000000,0.0000000,0.0000000,0.2735901); //object(vicjump_sfe) (1)
CreateDynamicObject(19464,1227.8000488,2785.8999023,17.5000000,0.0000000,0.0000000,0.0000000); //object(lib_street13) (25)
CreateDynamicObject(2898,1230.0996094,2780.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (2)
CreateDynamicObject(2898,1230.0999756,2785.3999023,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (3)
CreateDynamicObject(2898,1230.0999756,2790.8000488,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (4)
CreateDynamicObject(2898,1230.0999756,2794.3000488,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (5)
CreateDynamicObject(2898,1234.0999756,2794.3000488,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (6)
CreateDynamicObject(2898,1234.0999756,2790.8000488,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (7)
CreateDynamicObject(2898,1234.0999756,2783.6999512,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (8)
CreateDynamicObject(2898,1238.0999756,2783.5000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (11)
CreateDynamicObject(2898,1238.0999756,2788.8999023,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (12)
CreateDynamicObject(2898,1238.0999756,2794.1999512,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (13)
CreateDynamicObject(2898,1242.0996094,2794.1992188,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (14)
CreateDynamicObject(2898,1242.0996094,2788.7998047,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (15)
CreateDynamicObject(2898,1242.0996094,2783.3994141,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (16)
CreateDynamicObject(2898,1246.0999756,2783.6999512,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (19)
CreateDynamicObject(2898,1246.0999756,2789.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (20)
CreateDynamicObject(2898,1246.0999756,2794.3000488,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (21)
CreateDynamicObject(2898,1250.0999756,2794.1999512,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (22)
CreateDynamicObject(2898,1250.0996094,2788.7998047,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (23)
CreateDynamicObject(2898,1250.0996094,2783.5000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (24)
CreateDynamicObject(19128,1265.5000000,2795.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (1)
CreateDynamicObject(19128,1265.5000000,2791.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (2)
CreateDynamicObject(19128,1265.5000000,2787.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (3)
CreateDynamicObject(19128,1265.5000000,2783.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (4)
CreateDynamicObject(19128,1261.5000000,2795.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (5)
CreateDynamicObject(19128,1261.5000000,2791.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (7)
CreateDynamicObject(19128,1261.5000000,2787.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (8)
CreateDynamicObject(19128,1261.5000000,2783.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (9)
CreateDynamicObject(19128,1257.5000000,2795.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (10)
CreateDynamicObject(19128,1257.5000000,2791.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (11)
CreateDynamicObject(19128,1257.5000000,2787.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (12)
CreateDynamicObject(19128,1257.5000000,2783.0000000,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
CreateDynamicObject(2898,1254.0999756,2783.3999023,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (30)
CreateDynamicObject(2898,1254.0999756,2788.8000488,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (31)
CreateDynamicObject(2898,1254.1999512,2794.1999512,14.8000002,0.0000000,0.0000000,0.0000000); //object(funturf_law) (32)
CreateDynamicObject(8646,1242.5996094,2797.0996094,15.6999998,0.0000000,0.0000000,270.0000000); //object(shbbyhswall02_lvs) (1)
CreateDynamicObject(8646,1246.7998047,2777.3994141,15.6999998,0.0000000,0.0000000,90.0000000); //object(shbbyhswall02_lvs) (2)
CreateDynamicObject(19464,1267.5000000,2780.1999512,17.5000000,0.0000000,0.0000000,0.0000000); //object(lib_street13) (26)
CreateDynamicObject(19464,1267.5000000,2786.0996094,17.5000000,0.0000000,0.0000000,0.0000000); //object(lib_street13) (27)
CreateDynamicObject(19464,1267.5000000,2792.0000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(lib_street13) (28)
CreateDynamicObject(19464,1267.5000000,2794.1000977,17.5000000,0.0000000,0.0000000,0.0000000); //object(lib_street13) (29)
CreateDynamicObject(19464,1264.6992188,2797.0996094,17.5000000,0.0000000,0.0000000,90.0000000); //object(lib_street13) (30)
CreateDynamicObject(19464,1260.3994141,2797.0996094,17.5000000,0.0000000,0.0000000,90.0000000); //object(lib_street13) (31)
CreateDynamicObject(19464,1264.5996094,2777.3994141,17.5000000,0.0000000,0.0000000,90.0000000); //object(lib_street13) (32)
CreateDynamicObject(16151,1228.8000488,2782.6999512,15.3000002,0.0000000,0.0000000,180.0000000); //object(ufo_bar) (1)
CreateDynamicObject(14537,1233.5999756,2791.1999512,16.7999992,0.0000000,0.0000000,0.0000000); //object(pdomesbar) (1)
CreateDynamicObject(1482,1242.3000488,2795.1999512,16.2999992,0.0000000,0.0000000,270.0000000); //object(dyn_garrage1) (1)
CreateDynamicObject(1723,1240.8000488,2795.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(mrk_seating1) (1)
CreateDynamicObject(1723,1240.0000000,2792.3000488,14.8000002,0.0000000,0.0000000,90.0000000); //object(mrk_seating1) (2)
CreateDynamicObject(1723,1242.8000488,2791.3999023,14.8000002,0.0000000,0.0000000,179.9945068); //object(mrk_seating1) (3)
CreateDynamicObject(1482,1242.2998047,2791.5996094,16.2999992,0.0000000,0.0000000,90.0000000); //object(dyn_garrage1) (2)
CreateDynamicObject(18688,1241.8000488,2793.1999512,13.0000000,0.0000000,0.0000000,0.0000000); //object(carter_grill) (2)
CreateDynamicObject(3279,1249.7998047,2794.5000000,14.6999998,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
CreateDynamicObject(3525,1239.0000000,2789.8000488,18.5000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (2)
CreateDynamicObject(3525,1245.5999756,2789.8000488,18.5000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (3)
CreateDynamicObject(3525,1238.9000244,2797.0000000,18.5000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (4)
CreateDynamicObject(3525,1245.4000244,2797.0000000,18.5000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (5)
CreateDynamicObject(9833,1233.6999512,2790.1999512,22.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
CreateDynamicObject(9833,1242.0999756,2793.5000000,20.8999996,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (2)
CreateDynamicObject(3461,1227.9000244,2777.1999512,16.5000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (10)
CreateDynamicObject(3461,1231.9000244,2777.1000977,16.5000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (14)
CreateDynamicObject(3461,1231.8000488,2773.0000000,16.6000004,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (15)
CreateDynamicObject(3461,1227.6999512,2773.0000000,16.6000004,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (16)
CreateDynamicObject(3461,1218.8000488,2775.6999512,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (17)
CreateDynamicObject(3461,1218.8000488,2772.9333496,11.3999996,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (18)
CreateDynamicObject(2229,1266.9000244,2794.8999023,14.8999996,0.0000000,0.0000000,270.0000000); //object(swank_speaker) (41)
CreateDynamicObject(2229,1266.9000244,2795.5000000,14.8999996,0.0000000,0.0000000,270.0000000); //object(swank_speaker) (41)
CreateDynamicObject(2229,1266.9000244,2795.1999512,14.8999996,0.0000000,0.0000000,270.0000000); //object(swank_speaker) (41)
CreateDynamicObject(2229,1266.0000000,2796.3999023,14.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (41)
CreateDynamicObject(2229,1266.3000488,2796.3999023,14.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (41)
CreateDynamicObject(2229,1266.5999756,2796.3999023,14.8999996,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (41)
CreateDynamicObject(18655,1266.5000000,2791.8999023,14.8999996,0.0000000,0.0000000,0.0000000); //object(carter-stairs01) (21)
CreateDynamicObject(18655,1266.5000000,2784.8999023,14.8999996,0.0000000,0.0000000,0.0000000); //object(carter-stairs01) (22)
CreateDynamicObject(18655,1261.5000000,2781.0000000,14.8999996,0.0000000,0.0000000,270.0000000); //object(carter-stairs01) (24)
CreateDynamicObject(18653,1266.5000000,2788.3999023,14.8999996,0.0000000,0.0000000,0.0000000); //object(chairs) (5)
CreateDynamicObject(18653,1261.5000000,2795.8999023,14.8999996,0.0000000,0.0000000,90.0000000); //object(chairs) (6)
CreateDynamicObject(18653,1259.5000000,2781.0000000,14.8999996,0.0000000,0.0000000,270.0000000); //object(chairs) (7)
CreateDynamicObject(18654,1266.5000000,2788.8999023,14.8999996,0.0000000,0.0000000,0.0000000); //object(mansion-light05) (5)
CreateDynamicObject(18654,1266.5000000,2787.8999023,14.8999996,0.0000000,0.0000000,0.0000000); //object(mansion-light05) (6)
CreateDynamicObject(18654,1260.5000000,2795.8999023,14.8999996,0.0000000,0.0000000,90.0000000); //object(mansion-light05) (7)
CreateDynamicObject(18654,1260.5000000,2781.0000000,14.8999996,0.0000000,0.0000000,270.0000000); //object(mansion-light05) (8)
CreateDynamicObject(18655,1259.5000000,2795.8994141,14.8999996,0.0000000,0.0000000,90.0000000); //object(carter-stairs01) (23)
CreateDynamicObject(8646,1246.8000488,2776.8999023,15.6999998,0.0000000,0.0000000,90.0000000); //object(shbbyhswall02_lvs) (2)
CreateDynamicObject(8646,1246.8000488,2776.3999023,15.6999998,0.0000000,0.0000000,90.0000000); //object(shbbyhswall02_lvs) (2)
CreateDynamicObject(19128,1265.5000000,2779.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
CreateDynamicObject(19128,1261.5000000,2779.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
CreateDynamicObject(19128,1257.5000000,2779.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
CreateDynamicObject(19128,1253.5000000,2779.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
CreateDynamicObject(19128,1249.5000000,2779.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
CreateDynamicObject(19128,1245.5000000,2779.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
CreateDynamicObject(19128,1241.5000000,2779.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
CreateDynamicObject(19128,1237.5000000,2779.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
CreateDynamicObject(19128,1233.5000000,2779.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (13)
« Utoljára szerkesztve: 2013. Május 02. - 07:13:08 írta xD1999 »

Fun disco map by xD1999(ClimaCool)Bugok javitva!
« Válasz #1 Dátum: 2013. Április 13. - 10:12:55 »
0 Show voters
Nagyon tetszik ezt fel fogom használni  :thumbsup: , ment a +!

Nem elérhető Dfoglalo

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Fun disco map by xD1999(ClimaCool)Bugok javitva!
« Válasz #2 Dátum: 2013. Április 13. - 11:11:16 »
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Na, ez már egész jó. De a leírás továbbra is irritáló...

xD1999

  • Vendég
Fun disco map by xD1999(ClimaCool)Bugok javitva!
« Válasz #3 Dátum: 2013. Április 13. - 14:28:59 »
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Köszönöm Ukrán vagyok nem nagyon tudom magyarul irni kb 80% osan tolom

Fun disco map by xD1999(ClimaCool)Bugok javitva!
« Válasz #4 Dátum: 2013. Április 13. - 15:23:50 »
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Nekem tetszik, szerintem a leírás nem a legjobb de azért legalább olvasható.

xD1999

  • Vendég
Fun disco map by xD1999(ClimaCool)Bugok javitva!
« Válasz #5 Dátum: 2013. Április 13. - 17:28:26 »
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Háth köszi majd bõvitem

Dupla hozzászólás automatikusan összefûzve. ( 2013. Április 13. - 17:35:44 )

Bõvitetem a leirást! ;)
« Utoljára szerkesztve: 2013. Április 13. - 17:35:44 írta xD1999 »

 

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