Szerző Téma: C-speedometer  (Megtekintve 2324 alkalommal)

C-speedometer
« Dátum: 2011. február 20. - 21:15:30 »
0 Show voters
Képet még nem tudtam róla csinálni, a gtaforum.hu-n találtam, lemagyarítottam, és ide áttmásoltam, ott is megtalálható. A magyarítatlannak a képét bemásoltam:
\"speedometer.png\"
Eredeti készítõ: Carlton
És a lényeg:
 
/*
        @title C-Speedo
        @author Carlton
        @copyright 2010(c)
        @description
                A custom and interesting speedometer that shows alot of your
                vehicle statistics. This was originally going to be used for
                Epic Missions but I decided to release it. (www.epic-missions.com)
        - www.volt-host.com
        Magyarítás: SDZ/Sz_Dávid/Szabo_David at 2011
*/
#include <a_samp>
#include <fixchars>
//=======================================
#define SERVER_WEBSITE \"www.sampforum.hu\"
#define ENABLEBOX // If this is enabled it will bring a box for the speedometer!
#define STR_SIZE 256
forward UpdateSpeedoMeter();
//=======================================
new
        Text:SpeedBar[MAX_PLAYERS],
        Text:HealthBar[MAX_PLAYERS],
        Text:BoxTextdraw[MAX_PLAYERS],
        Text:SpeedAndHealthText[MAX_PLAYERS],
        Text:TireDamage[MAX_PLAYERS],
        Text:VehicleInformation[MAX_PLAYERS],
        Text:TireDamageText[MAX_PLAYERS],
        Text:ServerWebsite[MAX_PLAYERS],
        Speedostring[sTR_SIZE],
        SpeedoTimer;
new VehicleNames[][] = {
        \"Landstalker\",\"Bravura\",\"Buffalo\",\"Linerunner\",\"Pereniel\",\"Sentinel\",\"Dumper\",\"Firetruck\",\"Trashmaster\",\"Stretch\",\"Manana\",\"Infernus\",\"Voodoo\",\"Pony\",\"Mule\",\"Cheetah\",\"Ambulance\",\"Leviathan\",\"Moonbeam\",\"Esperanto\",
        \"Taxi\",\"Washington\",\"Bobcat\",\"Mr Whoopee\",\"BF Injection\",\"Hunter\",\"Premier\",\"Enforcer\",\"Securicar\",\"Banshee\",\"Predator\",\"Bus\",\"Rhino\",\"Barracks\",\"Hotknife\",\"Trailer\",\"Previon\",\"Coach\",\"Cabbie\",\"Stallion\",
        \"Rumpo\",\"RC Bandit\",\"Romero\",\"Packer\",\"Monster\",\"Admiral\",\"Squalo\",\"Seasparrow\",\"Pizzaboy\",\"Tram\",\"Trailer\",\"Turismo\",\"Speeder\",\"Reefer\",\"Tropic\",\"Flatbed\",\"Yankee\",\"Caddy\",\"Solair\",\"Berkley\'s RC Van\",
        \"Skimmer\",\"PCJ-600\",\"Faggio\",\"Freeway\",\"RC Baron\",\"RC Raider\",\"Glendale\",\"Oceanic\",\"Sanchez\",\"Sparrow\",\"Patriot\",\"Quad\",\"Coastguard\",\"Dinghy\",\"Hermes\",\"Sabre\",\"Rustler\",\"ZR3 50\",\"Walton\",\"Regina\",
        \"Comet\",\"BMX\",\"Burrito\",\"Camper\",\"Marquis\",\"Baggage\",\"Dozer\",\"Maverick\",\"News Chopper\",\"Rancher\",\"FBI Rancher\",\"Virgo\",\"Greenwood\",\"Jetmax\",\"Hotring\",\"Sandking\",\"Blista Compact\",\"Police Maverick\",\"Boxville\",\"Benson\",
        \"Mesa\",\"RC Goblin\",\"Hotring Racer\",\"Hotring Racer\",\"Bloodring Banger\",\"Rancher\",\"Super GT\",\"Elegant\",\"Journey\",\"Bike\",\"Mountain Bike\",\"Beagle\",\"Cropdust\",\"Stunt\",\"Tanker\",\"RoadTrain\",\"Nebula\",\"Majestic\",\"Buccaneer\",\"Shamal\",
        \"Hydra\",\"FCR-900\",\"NRG-500\",\"HPV1000\",\"Cement Truck\",\"Tow Truck\",\"Fortune\",\"Cadrona\",\"FBI Truck\",\"Willard\",\"Forklift\",\"Tractor\",\"Combine\",\"Feltzer\",\"Remington\",\"Slamvan\",\"Blade\",\"Freight\",\"Streak\",\"Vortex\",
        \"Vincent\",\"Bullet\",\"Clover\",\"Sadler\",\"Firetruck\",\"Hustler\",\"Intruder\",\"Primo\",\"Cargobob\",\"Tampa\",\"Sunrise\",\"Merit\",\"Utility\",\"Nevada\",\"Yosemite\",\"Windsor\",\"Monster\",\"Monster\",\"Uranus\",\"Jester\",
        \"Sultan\",\"Stratum\",\"Elegy\",\"Raindance\",\"RC Tiger\",\"Flash\",\"Tahoma\",\"Savanna\",\"Bandito\",\"Freight\",\"Trailer\",\"Kart\",\"Mower\",\"Duneride\",\"Sweeper\",\"Broadway\",\"Tornado\",\"AT-400\",\"DFT-30\",\"Huntley\",
        \"Stafford\",\"BF-400\",\"Newsvan\",\"Tug\",\"Trailer\",\"Emperor\",\"Wayfarer\",\"Euros\",\"Hotdog\",\"Club\",\"Trailer\",\"Trailer\",\"Andromada\",\"Dodo\",\"RC Cam\",\"Launch\",\"Police Car (LSPD)\",\"Police Car (SFPD)\",\"Police Car (LVPD)\",\"Police Ranger\",
        \"Picador\",\"S.W.A.T. Van\",\"Alpha\",\"Phoenix\",\"Glendale\",\"Sadler\",\"Luggage Trailer\",\"Luggage Trailer\",\"Stair Trailer\",\"Boxville\",\"Farm Plow\",\"Utility Trailer\"
};
//=======================================
public OnFilterScriptInit() {
        for(new i; i < GetMaxPlayers(); i ++ ) {
            SpeedBar = TextDrawCreate(484.000000,305.000000,\"~g~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~\");
                HealthBar = TextDrawCreate(584.000000,305.000000,\"~r~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~\");
                BoxTextdraw = TextDrawCreate(602.000000,308.000000,\"_\");
                SpeedAndHealthText = TextDrawCreate(476.000000,408.000000,\"Sebesség                         Élet\");
                TireDamage = TextDrawCreate(517.000000,402.000000,\"~n~~g~| | | |\");
                VehicleInformation = TextDrawCreate(494.000000,316.000000,\"~y~Jármû típusa~n~Sebesség~n~Élet\");
                TireDamageText = TextDrawCreate(513.000000,402.000000,\"Abroncs élete\");
                ServerWebsite = TextDrawCreate(495.000000,361.000000, SERVER_WEBSITE);
                #if defined ENABLEBOX
                    TextDrawUseBox(BoxTextdraw, 1);
                #endif
                TextDrawAlignment(SpeedBar,0);
                TextDrawAlignment(HealthBar,0);
                TextDrawAlignment(BoxTextdraw,0);
                TextDrawAlignment(SpeedAndHealthText,0);
                TextDrawAlignment(TireDamage,0);
                TextDrawAlignment(VehicleInformation,0);
                TextDrawAlignment(TireDamageText,0);
                TextDrawAlignment(ServerWebsite,0);
                TextDrawBackgroundColor(SpeedBar,0x000000ff);
                TextDrawBackgroundColor(HealthBar,0x000000ff);
                TextDrawBackgroundColor(BoxTextdraw,0x000000ff);
                TextDrawBackgroundColor(SpeedAndHealthText,0x000000ff);
                TextDrawBackgroundColor(TireDamage,0x000000ff);
                TextDrawBackgroundColor(VehicleInformation,0x000000ff);
                TextDrawBackgroundColor(TireDamageText,0x000000ff);
                TextDrawBackgroundColor(ServerWebsite,0x000000ff);
                TextDrawFont(SpeedBar,1);
                TextDrawLetterSize(SpeedBar,0.300000,0.899999);
                TextDrawFont(HealthBar,1);
                TextDrawLetterSize(HealthBar,0.299999,0.899999);
                TextDrawFont(BoxTextdraw,3);
                TextDrawLetterSize(BoxTextdraw,1.000000,11.999995);
                TextDrawFont(SpeedAndHealthText,1);
                TextDrawLetterSize(SpeedAndHealthText,0.199999,1.000000);
                TextDrawFont(TireDamage,1);
                TextDrawLetterSize(TireDamage,0.299999,1.000000);
                TextDrawFont(VehicleInformation,1);
                TextDrawLetterSize(VehicleInformation,0.199999,1.000000);
                TextDrawFont(TireDamageText,1);
                TextDrawLetterSize(TireDamageText,0.199999,1.000000);
                TextDrawFont(ServerWebsite,0);
                TextDrawLetterSize(ServerWebsite,0.299999,1.200000);
                TextDrawColor(SpeedBar,0xffffffff);
                TextDrawColor(HealthBar,0xffffffff);
                TextDrawColor(BoxTextdraw,0xffffffff);
                TextDrawColor(SpeedAndHealthText,0xffffffff);
                TextDrawColor(VehicleInformation,0xffffffff);
                TextDrawColor(TireDamageText,0xffffffff);
                TextDrawColor(ServerWebsite,0xffffffff);
                TextDrawSetOutline(SpeedBar,1);
                TextDrawSetOutline(HealthBar,1);
                TextDrawSetOutline(BoxTextdraw,1);
                TextDrawSetOutline(SpeedAndHealthText,1);
                TextDrawSetOutline(TireDamage,1);
                TextDrawSetOutline(VehicleInformation,1);
                TextDrawSetOutline(TireDamageText,1);
                TextDrawSetOutline(ServerWebsite,1);
                TextDrawSetProportional(SpeedBar,1);
                TextDrawSetProportional(HealthBar,1);
                TextDrawSetProportional(BoxTextdraw,1);
                TextDrawSetProportional(SpeedAndHealthText,1);
                TextDrawSetProportional(TireDamage,1);
                TextDrawSetProportional(VehicleInformation,1);
                TextDrawSetProportional(TireDamageText,1);
                TextDrawSetProportional(ServerWebsite,1);
                TextDrawSetShadow(SpeedBar,1);
                TextDrawSetShadow(HealthBar,1);
                TextDrawSetShadow(BoxTextdraw,1);
                TextDrawSetShadow(SpeedAndHealthText,1);
                TextDrawSetShadow(TireDamage,1);
                TextDrawSetShadow(VehicleInformation,1);
                TextDrawSetShadow(TireDamageText,1);
                TextDrawSetShadow(ServerWebsite,1);
        }
        SpeedoTimer = SetTimer(\"UpdateSpeedoMeter\", 500, 1); //frissítési idõköz: mennyi idõ múlva frissüljön
        return 1;
}
public OnFilterScriptExit() {
        KillTimer(SpeedoTimer);
        return 1;
}
public UpdateSpeedoMeter() {
        for(new playerid; playerid < GetMaxPlayers(); playerid++ ){
                if(!IsPlayerConnected(playerid)) continue;
                if(IsPlayerInAnyVehicle(playerid)) {
                        new
                                Float:vHealth,
                                Float:vVelocity[3],
                                vname[30];
                        TextDrawHideForPlayer(playerid, SpeedBar[playerid]);
                    TextDrawHideForPlayer(playerid, HealthBar[playerid]);
                    TextDrawHideForPlayer(playerid, BoxTextdraw[playerid]);
                    TextDrawHideForPlayer(playerid, SpeedAndHealthText[playerid]);
                    TextDrawHideForPlayer(playerid, TireDamage[playerid]);
                    TextDrawHideForPlayer(playerid, VehicleInformation[playerid]);
                    TextDrawHideForPlayer(playerid, TireDamageText[playerid]);
                    TextDrawHideForPlayer(playerid, ServerWebsite[playerid]);
                    GetVehicleHealth(GetPlayerVehicleID(playerid), vHealth);
                        GetVehicleVelocity(GetPlayerVehicleID(playerid), vVelocity[0], vVelocity[1], vVelocity[2]);
                        new Float: vSpeed = floatsqroot(floatpower(vVelocity[0], 2) + floatpower(vVelocity[1], 2) + floatpower(vVelocity[2], 2)) * 99;
                        GetVehicleName(GetVehicleModel(GetPlayerVehicleID(playerid)), vname, sizeof(vname));
                    format(Speedostring, STR_SIZE, \"~y~%s~n~%0.0f MPH~n~%0.0f\", vname, vSpeed, vHealth);
                        TextDrawSetString(VehicleInformation[playerid], Speedostring);
                        if(vSpeed <= 5) TextDrawSetString(SpeedBar[playerid], \"~g~.\");
                        if(vSpeed >= 6 && vSpeed <= 10) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.\");
                        if(vSpeed >= 11 && vSpeed <= 15) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.\");
                        if(vSpeed >= 16 && vSpeed <= 20) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.\");
                        if(vSpeed >= 21 && vSpeed <= 25) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.\");
                        if(vSpeed >= 26 && vSpeed <= 30) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vSpeed >= 31 && vSpeed <= 40) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vSpeed >= 41 && vSpeed <= 50) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vSpeed >= 51 && vSpeed <= 60) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vSpeed >= 61 && vSpeed <= 70) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vSpeed >= 71 && vSpeed <= 80) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vSpeed >= 81 && vSpeed <= 85) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vSpeed >= 86 && vSpeed <= 90) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vSpeed >= 91 && vSpeed <= 100) TextDrawSetString(SpeedBar[playerid], \"~g~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vHealth <= 50) TextDrawSetString(SpeedBar[playerid], \"~r~.\"); // 13
                        if(vHealth >= 60 && vHealth <= 100) TextDrawSetString(HealthBar[playerid], \"~g~.~n~.\");
                        if(vHealth >= 110 && vHealth <= 150) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.\");
                        if(vHealth >= 160 && vHealth <= 200) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.\");
                        if(vHealth >= 210 && vHealth <= 250) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.\");
                        if(vHealth >= 260 && vHealth <= 300) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vHealth >= 310 && vHealth <= 400) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vHealth >= 410 && vHealth <= 500) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vHealth >= 510 && vHealth <= 600) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vHealth >= 610 && vHealth <= 700) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vHealth >= 710 && vHealth <= 800) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vHealth >= 810 && vHealth <= 850) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vHealth >= 860 && vHealth <= 900) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                        if(vHealth >= 910 && vHealth <= 1000) TextDrawSetString(HealthBar[playerid], \"~r~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.~n~.\");
                new panels,doors,lights,tires;
                        GetVehicleDamageStatus(GetPlayerVehicleID(playerid),panels,doors,lights,tires);
                        switch(tires) {
                            case 0: TextDrawSetString(TireDamage[playerid], \"~n~~g~| | | |\");
                            case 1: TextDrawSetString(TireDamage[playerid], \"~n~~g~| | | ~r~|\");
                            case 2: TextDrawSetString(TireDamage[playerid], \"~n~~g~| | ~r~| ~g~|\");
                            case 3: TextDrawSetString(TireDamage[playerid], \"~n~~g~| | ~r~| |\");
                            case 4: TextDrawSetString(TireDamage[playerid], \"~n~~g~~r~| ~g~| | |\");
                            case 5: TextDrawSetString(TireDamage[playerid], \"~n~~r~| | ~g~| |\");
                            case 6: TextDrawSetString(TireDamage[playerid], \"~n~~g~~r~| ~g~| ~r~| ~g~|\");
                            case 7: TextDrawSetString(TireDamage[playerid], \"~n~~g~| ~r~| | |\");
                            case 8: TextDrawSetString(TireDamage[playerid], \"~n~~g~| ~r~| ~g~| |\");
                            case 9: TextDrawSetString(TireDamage[playerid], \"~n~~g~~g~| ~r~| ~g~| ~r~|\");
                            case 10: TextDrawSetString(TireDamage[playerid], \"~n~~g~| | ~r~| |\");
                            case 11: TextDrawSetString(TireDamage[playerid], \"~n~~g~| ~r~| | |\");
                            case 12: TextDrawSetString(TireDamage[playerid], \"~n~~r~| | ~g~| |\");
                            case 13: TextDrawSetString(TireDamage[playerid], \"~n~~g~| ~r~| | |\");
                            case 14: TextDrawSetString(TireDamage[playerid], \"~n~~r~| ~g~| ~r~| |\");
                            case 15: TextDrawSetString(TireDamage[playerid], \"~n~~r~| | | |\");
                        }
                        TextDrawShowForPlayer(playerid, SpeedBar[playerid]);
                    TextDrawShowForPlayer(playerid, HealthBar[playerid]);
                    TextDrawShowForPlayer(playerid, BoxTextdraw[playerid]);
                    TextDrawShowForPlayer(playerid, SpeedAndHealthText[playerid]);
                    TextDrawShowForPlayer(playerid, TireDamage[playerid]);
                    TextDrawShowForPlayer(playerid, VehicleInformation[playerid]);
                    TextDrawShowForPlayer(playerid, TireDamageText[playerid]);
                    TextDrawShowForPlayer(playerid, ServerWebsite[playerid]);
                }
                else {
                    TextDrawHideForPlayer(playerid, SpeedBar[playerid]);
                    TextDrawHideForPlayer(playerid, HealthBar[playerid]);
                    TextDrawHideForPlayer(playerid, BoxTextdraw[playerid]);
                    TextDrawHideForPlayer(playerid, SpeedAndHealthText[playerid]);
                    TextDrawHideForPlayer(playerid, TireDamage[playerid]);
                    TextDrawHideForPlayer(playerid, VehicleInformation[playerid]);
                    TextDrawHideForPlayer(playerid, TireDamageText[playerid]);
                    TextDrawHideForPlayer(playerid, ServerWebsite[playerid]);
                }
        }
}
//=======================================
stock GetVehicleName(modelid,name[],namesize)
{
        if(modelid < 400 || modelid > 611) return 0;
        modelid -= 400;
        for(new i, len = strlen(VehicleNames[modelid]); i < len && i < namesize; i++)
            name = VehicleNames[modelid];
        return 1;
}

 
Magyarításhoz használt include:
http://www.solidfiles.com/d/2702/
A weboldal átírása itt lehetséges:
 
#define SERVER_WEBSITE \"www.sampforum.hu\"
« Utoljára szerkesztve: 2011. november 13. - 11:57:42 írta APC »

Nem elérhető SoAP

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C-speedometer
« Válasz #1 Dátum: 2011. február 20. - 22:12:47 »
0 Show voters
Szép munka de szerintem ne [*code] [/*code] ba rakd hanem inkább pastebinvagy egy fájlmegosztora töltsd fel.
E: Megnéztem, szép munka :)
Javítva, rejtélyes módon nem az volt írva amit én írtam :). Elnézést érte.
« Utoljára szerkesztve: 2011. február 21. - 16:19:58 írta SoAP »

Nem elérhető Bart

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C-speedometer
« Válasz #2 Dátum: 2011. február 21. - 11:10:50 »
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Szép munka, bár én más idõközönként ujitanám a timert  ;)

Nem elérhető kurta999

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C-speedometer
« Válasz #3 Dátum: 2011. február 21. - 11:37:57 »
0 Show voters
Idézetet írta: Bart date=1298283050\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"6311\" data-ipsquote-contentclass=\"forums_Topic
Szép munka, bár én más idõközönként ujitanám a timert  ;)
 
Ha OnVehicleDamageStatusUpdate akk fail :P
Ezt meg: new VehicleNames[][] írd át  new const VehicleNames[][]  -ra, mivel az értékét csak lekéred, és nem módosítod.

Nem elérhető DrAkE

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C-speedometer
« Válasz #4 Dátum: 2011. február 21. - 15:51:37 »
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Nekem a \"kerék sérülése\" tetszik. De egyébként szép munka.

Nem elérhető Popec16

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C-speedometer
« Válasz #5 Dátum: 2011. február 21. - 15:59:27 »
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Igen , elégé szép munka a kerék sérülése engem is meglepett !

 

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