Na a módban van egy hiba rész és azt kéne ki jívani de nem tudom mivel még kezdõ vagyok léci segítsetek!
Nagyon megköszöném! Kössz elõre is!
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(657) : error 017: undefined symbol \"foreach\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(660) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(660) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(661) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(662) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(665) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(668) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(669) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(673) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(674) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(677) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(681) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(686) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(688) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(693) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(696) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(697) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(700) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(702) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(705) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(707) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(710) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(712) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(714) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(716) : error 017: undefined symbol \"i\"
C:\\Documents and Settings\\20122012\\Dokumentumok\\Downloads\\teszt.txt(720) : error 017: undefined symbol \"i\"
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
HIba ebben van csak nem tom mi :(
public UpdateTextdraw()
{
new szString[40];
foreach(Player, i)
{
// AFK
if (GetPVarInt(i, \"AFK\") == 1) TextDrawShowForPlayer(i, afk);
else TextDrawHideForPlayer(i, afk);
if (IsPlayerInAnyVehicle(i))
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(i, X, Y, Z);
// FUEL
format(szString, 40, \"Fuel:~w~ %d\", Gas[GetPlayerVehicleID(i)]);
TextDrawSetString(TD_0, szString);
// DIST
new Float:Dist;
Dist = GetDistanceBetweenPoints(X, Y, Z, IslandX, IslandY, IslandZ);
if (GetPVarInt(i, \"Flight\") > 0 || GetPVarInt(i, \"Work\") > 0)
{
format(szString, 40, \"DIST:~w~ %d\", floatround(Dist, floatround_round));
TextDrawSetString(TD_4, szString);
}
else
{
TextDrawSetString(TD_4, \"DIST:~w~ None\");
}
// DMG
new Float:HP;
GetVehicleHealth(GetPlayerVehicleID(i), HP);
format(szString, 40, \"DMG:~w~ %d\", floatround(HP, floatround_round));
TextDrawSetString(TD_3, szString);
// ALT
format(szString, 40, \"ALT:~w~ %d\", floatround(Z, floatround_ceil));
TextDrawSetString(TD_5, szString);
// VEHICLE
format(szString, 40, \"VEH:~w~ %s\", GetVehicleFriendlyName(GetPlayerVehicleID(i)));
TextDrawSetString(TD_6, szString);
// STATUS
if (GetPVarInt(i, \"Work\") > 0)
{
TextDrawSetString(TD_7, \"Status:~w~ Work\");
}
if (GetPVarInt(i, \"Flight\") == 1)
{
TextDrawSetString(TD_7, \"Status:~w~ On Route\");
}
if (GetPVarInt(i, \"Flight\") == 0)
{
if (GetPVarInt(i, \"Work\") == 0)
{
if (IsAirVehicle(GetPlayerVehicleID(i)))
{
TextDrawSetString(TD_7, \"Status:~w~ Flying\");
}
else
{
TextDrawSetString(TD_7, \"Status:~w~ None\");
}
}
}
// HDG
new Float:ZAngle;
GetPlayerFacingAngle(i, ZAngle);
format(szString, 40, \"HDG:~w~ %d\", floatround(ZAngle, floatround_round));
TextDrawSetString(TD_8, szString);
// Pilots
format(szString, 40, \"Pilots:~w~ %d/20\", Count);
TextDrawSetString(TD_11, szString);
// Cash
format(szString, 40, \"Cash:~w~ %d\", GetPlayerMoney(i));
TextDrawSetString(TD_12, szString);
// Tail
format(szString, 40, \"~w~%d-%s\", VehicleTailNumber[GetPlayerVehicleID(i)][0], Tailnumbers[VehicleTailNumber[GetPlayerVehicleID(i)][1]]);
TextDrawSetString(TD_17, szString);
// Doors
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(i), engine, lights, alarm, doors, bonnet, boot, objective);
if (doors == 0) TextDrawSetString(TD_10, \"Doors:~w~ Unlocked\");
else TextDrawSetString(TD_10, \"Doors:~w~ Locked\");
// DEST
if (GetPVarInt(i, \"Flight\") > 0)
{
format(szString, 40, \"DEST:~w~ %s\", GetDestination(i));
}
else if (GetPVarInt(i, \"Flight\") == 0)
{
TextDrawSetString(TD_2, \"DEST:~w~ None\");
}
if (GetPVarInt(i, \"Work\") > 0)
{
format(szString, 40, \"DEST:~w~ %s\", GetDestination(i));
}
else if (GetPVarInt(i, \"Work\") == 0)
{
TextDrawSetString(TD_2, \"DEST:~w~ None\");
}
// GPS
format(szString, 40, \"GPS:~w~ %s\", GetPlayerArea(i));
TextDrawSetString(TD_9, szString);
// KMH
if (IsPlayerInAnyVehicle(i))
{
new Float:KMH_Sp = GetPlayerSpeed(i, true);
format(szString, 40, \"KMH:~w~ %d\", floatround(KMH_Sp, floatround_round));
}
else
{
format(szString, 40, \"KMH:~w~ %d\", 0);
}
TextDrawSetString(TD_14, szString);
// MPH
if (IsPlayerInAnyVehicle(i))
{
new Float:MPH_Sp = GetPlayerSpeed(i, false);
format(szString, 40, \"MPH:~w~ %d\", floatround(MPH_Sp, floatround_round));
}
else
{
format(szString, 40, \"MPH:~w~ %d\", 0);
}
TextDrawSetString(TD_13, szString);
// KNOTS ( UNUSED )
TextDrawSetString(TD_15, \" \");
}
}
return 1;
}
[mod]Legközelebb használd [code*][*/code][/mod]
Dupla hozzászólás automatikusan összefûzve. ( 2012. február 09. - 21:54:08 )
OKS kössz nem tudtam hogyan kell megcsinálni ;)