Csáó.Hogy lehetne ház ikonjait és a bolt ikonjait változtatni más milyenre,és még az lenne hogy ha megvesznek egy házat akkor a házat a térképen piros házként jelölje
Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek megjelenítése menüD:\\server1\\pawno\\include\\PPC_GameModeInit.inc(202) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(203) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(206) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(208) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(211) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(213) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(216) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(218) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(220) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(222) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(225) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(226) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(227) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(240) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(245) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(246) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(248) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(249) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(251) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(252) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(254) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(261) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(320) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(323) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(325) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(326) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(329) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(334) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(337) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(338) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(340) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(341) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(344) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(346) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(349) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(350) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(351) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(352) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(355) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(356) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(358) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(368) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(369) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(372) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(376) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(380) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(382) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(383) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(387) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(388) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(391) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(392) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(395) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(401) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(403) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(404) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(406) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(407) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(411) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(413) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(695) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_GameModeInit.inc(702) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_Speedometer.inc(166) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_Speedometer.inc(169) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_PlayerCommands.inc(941) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_PlayerCommands.inc(944) : warning 225: unreachable code
D:\\server1\\pawno\\include\\PPC_PlayerCommands.inc(944) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_PlayerCommands.inc(4323) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_PlayerCommands.inc(4325) : warning 217: loose indentation
D:\\server1\\pawno\\include\\PPC_PlayerCommands.inc(4330) : warning 209: function \"cmd_rules\" should return a value
D:\\server1\\gamemodes\\ppc_trucking.pwn(101) : warning 217: loose indentation
D:\\server1\\gamemodes\\ppc_trucking.pwn(1482) : warning 203: symbol is never used: \"MyFirstNPCVehicle\"
D:\\server1\\gamemodes\\ppc_trucking.pwn(1482) : warning 203: symbol is never used: \"SavePos\"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
73 Warnings.
// Stops the current job
COMMAND:stopwork(playerid, params[])
{
// Send the command to all admins so they can see it
SendAdminText(playerid, \"/stopwork\", params);
// Check if the player has logged in
if (APlayerData[playerid][LoggedIn] == true)
{
// Check if the player has a job started
if (APlayerData[playerid][JobStarted] == true)
{
// Check the class of the player
switch (APlayerData[playerid][PlayerClass])
{
case ClassTruckDriver: Trucker_EndJob(playerid); // Stop any trucker job
case ClassBusDriver: BusDriver_EndJob(playerid); // Stop any busdriver job
case ClassKukasDriver: KukasDriver_EndJob(playerid); // Stop any busdriver job
case ClassVonatDriver: VonatDriver_EndJob(playerid); // Stop any busdriver job
case ClassPilot: Pilot_EndJob(playerid); // Stop any pilot job
case ClassMafia: Mafia_EndJob(playerid); // Stop any mafia job
case ClassDumper: Dumper_EndJob(playerid); // Stop any mafia job
case ClassCourier: Courier_EndJob(playerid);
case ClassRoadWorker: Roadworker_EndJob(playerid);
default: SendClientMessage(playerid, 0xFF0000FF, \"Your class has no job to end\");
}
// Inform the player that he failed the mission
GameTextForPlayer(playerid, \"~b~~h~Elrontottad ~r~a~b~~h~ fuvart. Ezért levontunk töled ~y~$1000~w~.\", 5000, 4);
// Reduce the player\'s cash by 1000
RewardPlayer(playerid, -1000, 0);
}
}
else
return 0;
// Let the server know that this was a valid command
return 1;
}
#define RECORDING \"vonat\"
#define RECORDING_TYPE 1
#include <a_npc>
public OnRecordingPlaybackEnd ( )
{
StartRecordingPlayback ( RECORDING_TYPE, RECORDING );
return 0;
}
#if RECORDING_TYPE == 1
public OnNPCEnterVehicle ( vehicleid, seatid )
{
StartRecordingPlayback ( RECORDING_TYPE, RECORDING );
return 0;
}
public OnNPCExitVehicle ( )
{
StopRecordingPlayback ( );
return 0;
}
#else
public OnNPCSpawn ( )
{
StartRecordingPlayback ( RECORDING_TYPE, RECORDING );
return 0;
}
#endif
Az oldal 0.042 másodperc alatt készült el 20 lekéréssel.