Hat sajna ez nekem nem mukszik! :(
Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek megjelenítése menü//AFK Rendszer 0.3e!By:[sDW]BlackJack
#include <a_samp>
#include <zcmd>
new IsInAFK[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid,-2,\"AFK Rendszer 0.3e By:[sDW]BlackJack!\");
IsInAFK[playerid] = 0;
return 1;
}
public OnPlayerDisconnect(playerid)
{
IsInAFK[playerid] = 0;
return 1;
}
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\"AFK Rendszer 0.3e By:[sDW]BlackJack\");
print(\"--------------------------------------\\n\");
return 1;
}
CMD:afk(playerid)
{
if(IsInAFK[playerid] ==1)
{
new pName[30];
new string[256];
GetPlayerName(playerid, pName, 30);
format(string, 280, \"*%s AFK-ba lepett!\", pName);
SendClientMessageToAll(0xFFFF00AA, string);
TogglePlayerControllable(playerid,false);
SetPlayerVirtualWorld(playerid, 2);
SetPlayerHealth(playerid, 99999);
GameTextForPlayer(playerid, \"~r~ AFK!\", 5000, 5);
SendClientMessage(playerid,0xFFFF00AA,\"Ha vissza akarsz lépni akkor ird be:/re!\");
IsInAFK[playerid] = 1;
}
else
{
SendClientMessage(playerid, -2,\"Te már AFK-ban vagy!\");
}
return 1;
}
#include <fixchars>
CMD:re(playerid)
{
if(IsInAFK[playerid] ==0)
{
new pName[30];
new string[256];
GetPlayerName(playerid, pName, 30);
format(string, 280, \"*%s visszajött!\", pName);
SendClientMessageToAll(0xFFFF00AA, string);
TogglePlayerControllable(playerid,true);
SetPlayerHealth(playerid, 100.0);
GameTextForPlayer(playerid, \"~g~ Jó Játékot!\", 5000, 5);
IsInAFK[playerid] = 0;
}
else
SendClientMessage(playerid, -2,\"Te már kiléptel az AFK-ból!\");
return 1;
}
//SpeedBoost 0.3e!By:[sDW]BlackJack
#include <a_samp>
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\"SpeedBoost 0.3e By:[sDW]BlackJack\");
print(\"--------------------------------------\\n\");
return 1;
}
//SpeedBoost 0.3e!By:[sDW]BlackJack
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
//SpeedBoost H gomb
if ((newkeys & KEY_CROUCH) && !(oldkeys & KEY_ANALOG_UP) && IsPlayerInAnyVehicle(playerid) ){
if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new Float:vx, Float:vy, Float:vz;
GetVehicleVelocity(GetPlayerVehicleID(playerid), vx, vy, vz);
SetVehicleVelocity(GetPlayerVehicleID(playerid) ,vx*1.5,vy*1.5 ,vz*1.5);
}
}
}
public OnGameModeInit()
{
SetGameModeText(\"[HUN]TESZT!\");
//rendõr
AddPlayerClass(265,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(266,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(267,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(280,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(281,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(282,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(283,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(284,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(285,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(286,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
AddPlayerClass(288,2284.2446,2451.5295,10.8203,277.1108,0,0,0,0,0,0); // rendõrskin
//rabló
AddPlayerClass(25,1043.3231,1308.4960,10.8203,262.4644,0,0,0,0,0,0); // rablóskin
AddPlayerClass(86,1043.3231,1308.4960,10.8203,262.4644,0,0,0,0,0,0); // rablóskin
AddPlayerClass(47,1043.3231,1308.4960,10.8203,262.4644,0,0,0,0,0,0); // rablóskin
AddPlayerClass(29,1043.3231,1308.4960,10.8203,262.4644,0,0,0,0,0,0); // rablóskin
AddPlayerClass(30,1043.3231,1308.4960,10.8203,262.4644,0,0,0,0,0,0); // rablóskin
AddPlayerClass(23,1043.3231,1308.4960,10.8203,262.4644,0,0,0,0,0,0); // rablóskin
AddPlayerClass(21,1043.3231,1308.4960,10.8203,262.4644,0,0,0,0,0,0); // rablóskin
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
switch(classid)
{
case 1..11:
{
GameTextForPlayer(playerid, \"~b~Rendor\", 3000, 3);
SetPVarInt(playerid, \"SpawnTeam\", TEAM_RENDOR);
SetPlayerPos(playerid, -289.3768,1536.5841,75.5625);
SetPlayerFacingAngle(playerid, 333);
SetPlayerCameraPos(playerid, -284.4898,1546.7723,75.3594);
SetPlayerCameraLookAt(playerid, -289.3768,1536.5841,75.5625);
}
case 12..18:
{
GameTextForPlayer(playerid, \"~r~Civil\", 3000, 3);
SetPVarInt(playerid, \"SpawnTeam\", TEAM_CIVIL);
SetPlayerPos(playerid, 407.3218,2502.9268,16.4844);
SetPlayerFacingAngle(playerid, 91.8835);
SetPlayerCameraPos(playerid, 405.9698,2502.9055,16.4844);
SetPlayerCameraLookAt(playerid, 405.9698,2502.9055,16.4844);
}
}
return 1;
}
Az oldal 0.042 másodperc alatt készült el 18 lekéréssel.