Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Témák - ThisIsMe

Oldalak: 1 2 [3] 4
31
Segítségkérés / Set timer probléma
« Dátum: 2013. Január 30. - 13:06:37 »
Hali!
Kellene egy oylan parancs,amit ha beírjuk (/asd1) akkor settimer(playerid, 10000<-10mp); és ez lejár,akkor megöli a playert :D

32
Segítségkérés / Egy szimpla marancs
« Dátum: 2013. Január 28. - 20:37:20 »
Sziasztok!
Kellene nekem egy olyan,hogy folyamatosan ellenõrzi a
       if(gTeam[playerid] == CIVILIAN)

playerek hp-ját és amikor úgy 0,1 köré ér,akkor apply player animation,lefekvés és kész :D
Ezt az egészet meg kellene fûszerezni azzal,hogy meg lehessen adni hogy csak akkor lehessen pl /cuff-olni amikor fekszik az ember.
Viszont,ezt szintén csak timerrel kellene megoldani,hogy amikor lefeküdt utána 10mp-ünk legyen bilincselni,aztán set player health 0.0 (megöljük)

33
Archívum / Sünök VS Rablók ÚJRATÖLTVE!!
« Dátum: 2013. Január 28. - 14:11:07 »
Sziasztok! IP: [gmod]törölve[/gmod]
A régi SVSR-t indítottam újra,szitne minden uygan az,kivétel 1-2 dolgot!
A szerver még fejlesztés alatt áll,de JÁTSZHATÓ :D
Parancsok:Alap:  /hits, /hit, /blow, /blowcar /taichi /deal /crack /smoke /groundsit /chat /dance /wave
Mentõs: /heal, /healme
Rendõr: /arrest, /ticket, /taze, /cm
A rendõrök dolga: Rendõr Kapd el a körözött játékosokat: (Piros, Narancs Sárga) És büntesd meg a Sárga játékosokat. Parancsok /arrest és /ticket. Ne öld meg a c.sárga vagy fehér játékosokat.
A civilek dolgozhatnak,rabolhatnak! (/rob,/robatm stb...)
Egy egész szép kis mode,igaz van 1-2 félig-kész dolog a szerveren!
A honlap,készülõben.
IP: [gmod]tötölve[/gmod]
Mindenkit szeretettel várunk

34
Archívum / [HuN]Desert Town RPG[ReLoADed] By: crux-host.eu
« Dátum: 2013. Január 27. - 08:51:40 »

Desert Town RPG! [ReLoADed][/glow]
 

Ahol élvezheted az RP-t!
 
[gmod]törölve[/gmod]
A szerverünk,újra fut,immáron más gazdákkal!
A szerver története::

Egyik nap,haverokkal össze beszéltünk,és rendeltünk sa-mp hostot,amire mindenképpen rp-módot akartunk tenni.Ez,sikerült is! Egy nagyon menõ kis szervert hoztunk össze,a dologban csak az a csúnya,hogy nincs player :(  A mód,az OxfordRPG (full nonos) módjából lett átírva,ezért sokban hasonlít is rá,tehát akinek TETSZETT a régi OxfordRPG,az látogasson el a szerverünkre! A módot csak részlegesen alakítottuk át,DIREKT!


 

Legális frakciók:
  • Rendõr
  • Mentõs
  • Autó szerelõ
  • Pap
  • Rádiós
  • Polgár mester
Adminisztrátorok:
 Az admin tgf,jelenleg FUT ami annyit tesz,hogy a szerver forumján (készül) írsz egy tgf-et hogy szeretnél admin lenni,a megadottak alapján és vársz a sorodra!
Fejlesztési terv:: GPS-rendszer bevezetése
                           Index rendszer bevezetése
                            Öv rendszer bevezetése
Jutalom:
Itt is,mint persze MINDEN szerveren,a támogatásért / emberek hozásáért JUTALOMBAN részesülhettek!
Fontosabb parancsok:


/k /s /b /me /do /próba /kilépmunka /parkol /autóvesz /ajtó /kötözés /kikötözés /személyi /kocsim /kölcsönkocsim /házam /autóelad /eladautó\");
/felhív /letesz /telefonkönyv /spawn /report /adminok /tankolás /hirdetés /jogsi /cpdel /fizet /kölcsönautó
/mennyi /stats /jelszóváltás /szintlépés /civilruha /munkaruha /házvesz /eladház /be /ki /házam /112 /eldobkulcs /felsegít /leállít

Városok:
EQ,LP
Ha szeretnél egy NORMÁLIS RolePlay szerveren játszani,ahol NEM NONOZNAK és az adminok NEM HASZNÁLJÁK KI az admint,valamint NEM ÖNBÍRÁSKODNAK,akkor itt a helyed!
 
Információk:
Desert Town RPG ...
Írta: James_Mcwhite (Fõ adminisztrátor,és szerver configos)
Kelt: 2013. január 26
Hosted by: Crux-Host.Eu & uzoc.com

35
Fórum Archívum (Témák/Fórumok) / [HuN]Desert Town RPG
« Dátum: 2013. Január 26. - 16:44:00 »
-

36
Szkript kérések / zombis gm npc-vel ...
« Dátum: 2013. Január 26. - 09:58:51 »
Sziasztok!
Kellene nekem egy olyan zombis gm amibe npc-k jönnek az emberek ellen?
Csak olayt találtam,amit tdm-be volt és nem npc-k jöttek ellened
Át szeretném alakítani a gm-et :D

37
Fórum Archívum (Témák/Fórumok) / Sünök VS Ranlók [ReLoAdEd]
« Dátum: 2013. Január 25. - 14:07:57 »
Az eredeti játék leírása: http://sampforum.hu/index.php?topic=16232.0
Nem sokat tudok újat mondani,mert szinte majdnem ugyan az :)
Egyenlõre béta verzíó-ként fut,viszonylag SOK buggal :D
Admin TGF: ON :P
[gmod]Delete[/gmod]

38
Társalgó / Meg éri-e? Ha igen,milyen hostra?
« Dátum: 2013. Január 22. - 16:35:05 »
Sziasztok!
A régi Sünök VS Rablók,egy új változatát szeretném host-ra vinni.
MEGÉRI ?
Attól félek,nem lesznek a szerveren,és nincs kedvem MEGINT 30slotot venni,2 embernek (gondolom tudjátok mire gondolok) :(
Viszont,ha megérné akkor ki milyen hostot ajánl?
Kitevéseim:
    1.: Legyen SMS-es fizetési lehetõség
     2.: Legyen hozzá lehetõleg FTP,illetve weblap :D
      3.: 500ft-nál ne legyen sokkal drágább 30-nap :)

39
Segítségkérés / Autükra 2D object? :O
« Dátum: 2013. Január 16. - 16:46:50 »
Sziasztok!
Láttam egy szerveren,hogy az autók oldalára volt írva pl,hogy \"mentõ szolgálat\" stb ...
Ezt hogy lehet megoldani?

40
Segítségkérés / Parancsok írása, hogyan?
« Dátum: 2013. Január 16. - 16:43:58 »
Sziasztok!
Van ez a script:
 

#define fs
 
//============ INCLUDES ===========//
 
#include <a_samp>
#include <dini>
 
//================================//
 

//========== DIALOGID DEFINITIONS ==========//
 
#define DIALOGID_GANGCREATE          100
#define DIALOGID_GANGCREATE1         101
#define DIALOGID_GANGCREATE2         102
#define DIALOGID_GANGCREATE3         103
#define DIALOGID_GANGCREATE4         104
#define DIALOGID_GANGCREATE5         105
#define DIALOGID_STATS               106
#define DIALOGID_SKINCHANGE          107
#define DIALOGID_WEAPONCHANGE        108
 
//=========================================//
 
 

//======= CONFIGS =======//
 

#define MAX_GANGS 100 // Change it to your own
#define GANG_CHASH 25000 // Change it to your own
 
//======================//
 
 
//======= COLORS =======//
 
#define COLOR_ORANGE2                   0xFF8000FF
#define COLOR_DBLUE2                   0x2641FEAA
#define COLOR_RED                      0xAA333300
#define COLOR_LIGHTRED                   0xFF634700
#define COLOR_DARKRED                   0x9A000000
#define COLOR_BLUE                      0x0000FF00
#define COLOR_LIGHTBLUE                0x33CCFF00
#define COLOR_DARKBLUE                   0x00009A00
#define COLOR_WHITE                   0xFFFFFF00
#define COLOR_GREEN                   0x33AA3300
#define COLOR_LIGHTGREEN                0x9ACD3200
#define COLOR_DARKGREEN                0x40008000
#define COLOR_YELLOW                   0xFFFF0000
#define COLOR_YELLOW2                   0xF5DEB300
#define COLOR_GREY                      0xAFAFAF00
#define COLOR_BROWN                   0x99330000
#define COLOR_ORANGE                   0xFF993300
#define COLOR_MAGENTA                   0xFF00FF00
#define COLOR_PURPLE                   0xC2A2DA00
#define COLOR_DBLUE                   0x8D8DFF00
#define COLOR_LAWENFORCE                0x8D8DFF00
#define COLOR_LAWENFORCERADAR             0x8D8DFFAA
#define COLOR_DARKPURPLE                0xD900D300
#define COLOR_BLACK                   0x02020200
#define COLOR_CYAN                      0x99FFFF00
#define COLOR_TAN                      0xFFFFCC00
#define COLOR_PINK                      0xFF66FF00
#define COLOR_KHAKI                   0x99990000
#define COLOR_LIME                      0x99FF0000
#define COLOR_TURQ                      0x00A3C000
#define COLOR_SYSTEM                   0xEFEFF700
#define COLOR_GRAD1                   0xB4B5B700
#define COLOR_GRAD2                   0xBFC0C200
#define COLOR_GRAD3                   0xCBCCCE00
#define COLOR_GRAD4                   0xD8D8D800
#define COLOR_GRAD5                   0xE3E3E300
#define COLOR_GRAD6                   0xF0F0F0FF
#define COLOR_FADE1                   0xE6E6E600
#define COLOR_FADE2                   0xC8C8C800
#define COLOR_FADE3                   0xAAAAAA00
#define COLOR_FADE4                   0x8C8C8C00
#define COLOR_FADE5                   0x6E6E6E00
#define GELB                         0xFF828200
#define ROT                         0xFF0000FF
#define GREEN                         0x00CC00FF
#define WHITE                         0xFFFFFFFF
 
//====================//
 

//=========== INTEGERS =============//
 
enum gInfo
{
Name[128],
ID,
Float:Spawn_X,
Float:Spawn_Y,
Float:Spawn_Z,
Float:Spawn_A,
Spawn_Interior,
Spawn_VirtualWorld,
Gang_Cash,
Gang_Skin,
Gang_Weapon,
Gang_Kills,
Gang_Deaths,
Gang_Rank1[32],
Gang_Rank2[32],
Gang_Rank3[32],
Gang_Rank4[32],
Gang_Rank5[32],
Gang_Rank6[32],
Gang_House,
}
new GangInfo[MAX_GANGS][gInfo];
enum pInfo
{
gang_member,
gang_leader,
gang_rank
}
new fileZ[256];
new assign[MAX_PLAYERS];
new PlayerInfo[MAX_PLAYERS][pInfo];
//==================================//
 
 
//=========== FORWARDS ===========//
 
forward OnGangLogin(playerid);
forward LoadData();
 
//===============================//
 
 
 
 

//============= FUNCTION\'S AND CALLBACK\'S =============//
 

public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\" Advance Dynamic Dialog Gang System by Crime Life Team forditotta Feriii \");
print(\"--------------------------------------\\n\");
    LoadData();
return 1;
}
public OnFilterScriptExit()
{
    print(\"\\n--------------------------------------\");
print(\" Advance Dynamic Dialog Gang System by Crime Life Team forditotta Feriii\");
print(\"--------------------------------------\\n\");
return 1;
}
public LoadData()
{
    for(new count = 20;count<MAX_GANGS;count++)
    {
new Load[256];
format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
if(dini_Exists(fileZ))
{
   Load = dini_Get(fileZ,\"Name\");
   strmid(GangInfo[count][Name],Load,0,256,256);
   Load = dini_Get(fileZ,\"ID\");
   GangInfo[count][iD] = strval(Load);
   Load = dini_Get(fileZ,\"Spawn_X\");
   GangInfo[count][spawn_X] = strval(Load);
   Load = dini_Get(fileZ,\"Spawn_Y\");
   GangInfo[count][spawn_Y] = strval(Load);
   Load = dini_Get(fileZ,\"Spawn_Z\");
   GangInfo[count][spawn_Z] = strval(Load);
   Load = dini_Get(fileZ,\"Spawn_A\");
   GangInfo[count][spawn_A] = strval(Load);
   Load = dini_Get(fileZ,\"Spawn_Interior\");
   GangInfo[count][spawn_Interior] = strval(Load);
   Load = dini_Get(fileZ,\"Spawn_VirtualWorld\");
   GangInfo[count][spawn_VirtualWorld] = strval(Load);
   Load = dini_Get(fileZ,\"Gang_Cash\");
   GangInfo[count][Gang_Cash] = strval(Load);
   Load = dini_Get(fileZ,\"Gang_Skin\");
   GangInfo[count][Gang_Skin] = strval(Load);
   Load = dini_Get(fileZ,\"Gang_Weapon\");
   GangInfo[count][Gang_Weapon] = strval(Load);
   Load = dini_Get(fileZ,\"Gang_Kills\");
   GangInfo[count][Gang_Kills] = strval(Load);
   Load = dini_Get(fileZ,\"Gang_Deaths\");
   GangInfo[count][Gang_Deaths] = strval(Load);
   format(fileZ, sizeof(fileZ),\"Gang : ID = %d | Name = %s Loaded.\",count,GangInfo[count][Name]);
   printf(\"%s\", fileZ);
}
}
}
 
public OnPlayerConnect(playerid)
{
    format(fileZ, sizeof(fileZ), \"Gangs/Players/%s.ini\",Names(playerid));
if(dini_Exists(fileZ)){OnGangLogin(playerid);}
else{
new File: hFile = fopen(fileZ, io_write);
if (hFile)
{
   new var[32];
   format(var, 32, \"gang_member=%d\\n\", PlayerInfo[playerid][gang_member]);fwrite(hFile, var);
   format(var, 32, \"gang_leader=%d\\n\",PlayerInfo[playerid][gang_leader]);fwrite(hFile, var);
   format(var, 32, \"gang_rank=%d\\n\",PlayerInfo[playerid][gang_rank]);fwrite(hFile, var);
}
fclose(hFile);
OnGangLogin(playerid);
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    format(fileZ, sizeof(fileZ), \"Gangs/Players/%s.ini\", Names(playerid));
new File: hFile = fopen(fileZ, io_write);
if (hFile)
{
new var[32];
format(var, 32, \"gang_member=%d\\n\", PlayerInfo[playerid][gang_member]);fwrite(hFile, var);
format(var, 32, \"gang_leader=%d\\n\",PlayerInfo[playerid][gang_leader]);fwrite(hFile, var);
format(var, 32, \"gang_rank=%d\\n\",PlayerInfo[playerid][gang_rank]);fwrite(hFile, var);
}
fclose(hFile);
return 1;
}
public OnPlayerSpawn(playerid)
{
    for(new count = 20;count<MAX_GANGS;count++)
{
format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
   if(dini_Exists(fileZ))
    {
   if(PlayerInfo[playerid][gang_member] == GangInfo[count][iD])
   {
         GivePlayerWeapon(playerid, GangInfo[count][Gang_Weapon], 999999);
      SetPlayerInterior(playerid,GangInfo[count][spawn_Interior]);
      SetPlayerVirtualWorld(playerid,GangInfo[count][spawn_VirtualWorld]);
      SetPlayerPos(playerid,GangInfo[count][spawn_X],GangInfo[count][spawn_Y],GangInfo[count][spawn_Z]);
      SetPlayerSkin(playerid, GangInfo[count][Gang_Skin]);
   }
}
break;
}
return 1;
}
public OnGangLogin(playerid)
{
if(IsPlayerNPC(playerid)) return 1;
format(fileZ, sizeof(fileZ), \"Gangs/Players/%s.ini\", Names(playerid));
new File: UserFile = fopen(fileZ, io_read);
if ( UserFile )
{
       new key[ 256 ] , val[ 256 ];
       new Data[ 256 ];
       while ( fread( UserFile , Data , sizeof( Data ) ) )
      {
         key = ini_GetKey( Data );
         if( strcmp( key , \"gang_member\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gang_member] = strval( val ); }
          if( strcmp( key , \"gang_leader\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gang_leader] = strval( val ); }
          if( strcmp( key , \"gang_rank\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gang_rank] = strval( val ); }
       }
              fclose(UserFile);
}
return 1;
}
 
public OnPlayerDeath(playerid, killerid, reason)
{
    GangInfo[killerid][Gang_Kills] ++;
GangInfo[playerid][Gang_Deaths] ++;
return 1;
}
 
public OnPlayerText(playerid, text[])
{
if(IsPlayerConnected(playerid))
{
if(text[0] == \'!\')
    {
        SendClientMessage(playerid, 0xAA0000AA, \"Üzenetet küldtél a bandának\");
        new name[24], string[128];
        GetPlayerName(playerid, name, 24);
        format(string, sizeof(string), \"[banda Chat]%s: %s\", name, text[1]);
       printf(\"%s\", string);
        for(new i = 0; i < MAX_PLAYERS; i++)
       {
          if(IsPlayerConnected(i))
          {
             if(PlayerInfo[gang_member] || PlayerInfo[gang_leader] == PlayerInfo[playerid][gang_member] || PlayerInfo[playerid][gang_leader])
             SendClientMessage(i, GetPlayerColor(playerid), string);
           }
       }
       return 0;
}
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[256];
    new tmp[256];
    new idx;
    cmd = strtok(cmdtext, idx);
   
 
if (strcmp(cmd, \"/gang\", true) ==0 )
{
    new showstring[256];
format(showstring,sizeof(showstring),\"Gang Létrehozás\\nGang Változtatások\");
ShowPlayerDialog(playerid, DIALOGID_GANGCREATE, DIALOG_STYLE_LIST, \"Gang-Menü\",showstring, \"Elfogad\", \"Kilép\");
return 1;
}
if (strcmp(cmd, \"/ganghelp\", true) ==0 )
{
    SendClientMessage(playerid, COLOR_RED, \"!<szöveg> a banda chathez.\");
        SendClientMessage(playerid, COLOR_RED, \"Parancsok:\");
        SendClientMessage(playerid, COLOR_RED, \"------------\");
          SendClientMessage(playerid, COLOR_RED, \"/gang | /ganghelp | /gangs | /gang-invite | /gang-kick |\");
         SendClientMessage(playerid, COLOR_RED, \"/gang-promote | /gang-denote | /gstats | /credits |\");
return 1;
}
 
if(!strcmp(cmd, \"/gangs\", true))
{
    new str5[128];
    SendClientMessage(playerid, COLOR_RED, \"A rendelkezésre álló bandák:\");
    for(new count; count <MAX_GANGS; count++)
    {
        if(GangInfo[count][iD] || GangInfo[count][Name])
        {
            format(str5, sizeof(str5), \"%s\", GangInfo[count][Name]);
            SendClientMessage(playerid, COLOR_RED, str5);
        }
    }
    return 1;
}
if (strcmp(cmd, \"/gang-invite\", true) ==0 )
{
        cmd = strtok(cmdtext, idx);
if(!strlen(tmp))return SendClientMessage(playerid, COLOR_GRAD1, \"Használata: /gang-invite [playerID]\");
new inviteid = strval(tmp);
if(inviteid == playerid)return SendClientMessage(playerid, COLOR_RED, \"Magadat nem hívhatod meg!\");
else if(PlayerInfo[playerid][gang_member] != 0 || PlayerInfo[playerid][gang_leader] != 0)SendClientMessage(playerid, COLOR_GRAD1, \"Játékos márt egy másik bandába van!\");
else{
for(new count = 20;count<MAX_GANGS;count++){
format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
if(dini_Exists(fileZ)){
if(PlayerInfo[playerid][gang_leader] == GangInfo[count][iD]){
PlayerInfo[playerid][gang_member] = PlayerInfo[playerid][gang_member];
format(fileZ,sizeof(fileZ),\" %s(%d) meghivott a bandába: %s(%d) \",Names(playerid),playerid,GangInfo[count][Name],GangInfo[count][iD]);
SendClientMessage(playerid, COLOR_RED, fileZ);
SendClientMessage(playerid, COLOR_RED, \"Te meghivtad a bandába a játékost\");}}}}
return 1;
}
if (strcmp(cmd, \"/gang-kick\", true) ==0 )
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))return SendClientMessage(playerid, COLOR_GRAD1, \"Használata: /gang-kick [playerID]\");
new kickid = strval(tmp);
if(kickid == playerid)return SendClientMessage(playerid, ROT, \"Magadat nem rúghatod ki!\");
else if(PlayerInfo[playerid][gang_member] != PlayerInfo[playerid][gang_leader])SendClientMessage(playerid, COLOR_GRAD1, \"Játékos nincs a bandádba\");
else if(PlayerInfo[playerid][gang_leader] ==  0)SendClientMessage(playerid, COLOR_GRAD1, \"Nem vagy Leader.\");
else{
for(new count = 20;count<MAX_GANGS;count++){
format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
if(dini_Exists(fileZ)){
if(PlayerInfo[playerid][gang_leader] == GangInfo[count][iD]){
PlayerInfo[playerid][gang_member] = 0;
format(fileZ,sizeof(fileZ),\" %s(%d) eltávolitott téged a bandábol: %s(%d) \",Names(playerid),playerid,GangInfo[count][Name],GangInfo[count][iD]);
SendClientMessage(playerid, COLOR_RED, fileZ);
SendClientMessage(playerid, COLOR_RED, \"Eltávolitottak egy játékost a bandából\");}}}}
return 1;
}
if (strcmp(cmd, \"/gang-promote\", true) ==0 )
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))return SendClientMessage(playerid, COLOR_GRAD1, \"Use: /promote [playerid]\");
new promoteid = strval(tmp);
if(promoteid == playerid)return SendClientMessage(playerid, ROT, \"Magadnak nem emelhetsz szintet!\");
else if(PlayerInfo[playerid][gang_member] != PlayerInfo[playerid][gang_leader])SendClientMessage(playerid, COLOR_GRAD1, \"Játékos nincs a bandádba!\");
else if(PlayerInfo[playerid][gang_leader] ==  0)SendClientMessage(playerid, COLOR_GRAD1, \"Nem vagy Leader.\");
else{
for(new count = 20;count<MAX_GANGS;count++){
format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
if(dini_Exists(fileZ)){
if(PlayerInfo[playerid][gang_leader] == GangInfo[count][iD]){
if(PlayerInfo[playerid][gang_rank] == 6)return SendClientMessage(playerid, COLOR_RED, \"Játékosnak márt megvan a rangja!\");
PlayerInfo[playerid][gang_rank] += 1;
if(PlayerInfo[playerid][gang_rank] == 1){format(fileZ,sizeof(fileZ),\" %s(%d) emelte a rangod %s(%d) \",Names(playerid),playerid,GangInfo[count][Gang_Rank1],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 2){format(fileZ,sizeof(fileZ),\" %s(%d) emelte a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank2],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 3){format(fileZ,sizeof(fileZ),\" %s(%d) emelte a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank3],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 4){format(fileZ,sizeof(fileZ),\" %s(%d) emelte a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank4],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 5){format(fileZ,sizeof(fileZ),\" %s(%d) emelte a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank5],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 6){format(fileZ,sizeof(fileZ),\" %s(%d) emelte a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank6],PlayerInfo[playerid][gang_rank]);}
SendClientMessage(playerid, COLOR_RED, fileZ);
SendClientMessage(playerid, COLOR_RED, \"Emelted a játékos szintjét\");}}}}
return 1;
}
if (strcmp(cmd, \"/gang-denote\", true) ==0 )
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))return SendClientMessage(playerid, COLOR_GRAD1, \"Használata: /gang-denote [playerid]\");
new denoteid = strval(tmp);
if(denoteid == playerid)return SendClientMessage(playerid, ROT, \"Saját rangodat nem tudod levenni!\");
else if(PlayerInfo[playerid][gang_member] != PlayerInfo[playerid][gang_leader])SendClientMessage(playerid, COLOR_GRAD1, \"Játékos nincs a bandádba!\");
else if(PlayerInfo[playerid][gang_leader] ==  0)SendClientMessage(playerid, COLOR_GRAD1, \"Nem vagy bandavezér\");
else{
for(new count = 20;count<MAX_GANGS;count++){
format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
if(dini_Exists(fileZ)){
if(PlayerInfo[playerid][gang_leader] == GangInfo[count][iD]){
if(PlayerInfo[playerid][gang_rank] == 1)return SendClientMessage(playerid, ROT, \"Játékosnak márt megvan a legkisebb rangja!.\");
PlayerInfo[playerid][gang_rank] -= 1;
if(PlayerInfo[playerid][gang_rank] == 1){format(fileZ,sizeof(fileZ),\" %s(%d) csökkentette a rangod %s(%d) \",Names(playerid),playerid,GangInfo[count][Gang_Rank1],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 2){format(fileZ,sizeof(fileZ),\" %s(%d) csökkentette a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank2],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 3){format(fileZ,sizeof(fileZ),\" %s(%d) csökkentette a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank3],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 4){format(fileZ,sizeof(fileZ),\" %s(%d) csökkentette a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank4],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 5){format(fileZ,sizeof(fileZ),\" %s(%d) csökkentette a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank5],PlayerInfo[playerid][gang_rank]);}
        if(PlayerInfo[playerid][gang_rank] == 6){format(fileZ,sizeof(fileZ),\" %s(%d) csökkentette a rangod %s(%d)\",Names(playerid),playerid,GangInfo[count][Gang_Rank6],PlayerInfo[playerid][gang_rank]);}
SendClientMessage(playerid, ROT, fileZ);
SendClientMessage(playerid, ROT, \"Csökkentették a rangod\");}}}}
return 1;
}
if (strcmp(cmd, \"/gstats\", true) ==0 )
{
    new showstring[256];
    new rstring[256];
    new nmember = PlayerInfo[playerid][gang_member];
    new nrank;
for(new count = 20;count<MAX_GANGS;count++)
{
   format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
   if(dini_Exists(fileZ)){
   if(nmember == GangInfo[count][iD]){
        if(nrank == 0){rstring = \"N.A\";}
   format(fileZ, sizeof(fileZ),\"%s\",GangInfo[count][Gang_Rank1]);
        if(nrank == 1){rstring = fileZ;}
   format(fileZ, sizeof(fileZ),\"%s\",GangInfo[count][Gang_Rank2]);
   if(nrank == 2){rstring = fileZ;}
   format(fileZ, sizeof(fileZ),\"%s\",GangInfo[count][Gang_Rank3]);
   if(nrank == 3){rstring = fileZ;}
   format(fileZ, sizeof(fileZ),\"%s\",GangInfo[count][Gang_Rank4]);
   if(nrank == 4){rstring = fileZ;}
   format(fileZ, sizeof(fileZ),\"%s\",GangInfo[count][Gang_Rank5]);
   if(nrank == 5){rstring = fileZ;}
   format(fileZ, sizeof(fileZ),\"%s\",GangInfo[count][Gang_Rank6]);
   if(nrank == 6){rstring = fileZ;}
   if(PlayerInfo[playerid][gang_leader] == GangInfo[count][iD]){rstring = \"Leader\";}
       format(showstring,sizeof(showstring),\"Gang: %s\\nGang_ID: %d\\nGang_Rank: %s\\nGang_Pénze: %d\",GangInfo[count][Name],GangInfo[count][iD],rstring,GangInfo[count][Gang_Cash]);
   ShowPlayerDialog(playerid, DIALOGID_STATS, DIALOG_STYLE_MSGBOX, \"Stats-Menü\",showstring, \"-OK-\", \"--\");}}
}
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOGID_GANGCREATE)
{
    if(response == 1)
    {
    if(listitem == 0)
    {
      format(fileZ, sizeof(fileZ), \"Írd be a nevét a bandádnak\");
      ShowPlayerDialog(playerid, DIALOGID_GANGCREATE3, DIALOG_STYLE_INPUT, \"Banda létrehozása\", fileZ, \"Létrehoz\", \"Kilép\");
    }
    if(listitem == 1)
    {
      format(fileZ, sizeof(fileZ), \"Spawn hely csere\\nBanda név csere\\nRang csere\\nSkin csere\\nFegyver csere\");
      ShowPlayerDialog(playerid, DIALOGID_GANGCREATE2, DIALOG_STYLE_LIST, \"Spawn csere\\nNév csere\\nRang csere\", fileZ, \"Oké\", \"Kilép\");
    }
}
}
if(dialogid == DIALOGID_GANGCREATE1)
{
    if(response == 1)
    {
   for(new count = 20;count<MAX_GANGS;count++)
   {
      format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
      if(dini_Exists(fileZ)){
      if(PlayerInfo[playerid][gang_leader] == GangInfo[count][iD]){
      dini_Set(fileZ,\"Name\",inputtext);
      format(fileZ, sizeof(fileZ), \"Neve a bandádnak : (ID:%d) %s\",GangInfo[count][iD],inputtext);
      SendClientMessage(playerid,ROT,fileZ);
      break;}}
   }
}
}
if(dialogid == DIALOGID_GANGCREATE2)
{
    if(response == 1)
    {
    if(listitem == 0)
    {
      for(new count = 20;count<MAX_GANGS;count++)
      {
         format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
         if(dini_Exists(fileZ))
         {
            if(PlayerInfo[playerid][gang_leader] == GangInfo[count][iD])
            {
               //new Float:x,Float:y,Float:z;
               GetPlayerPos(playerid,GangInfo[count][spawn_X],GangInfo[count][spawn_Y],GangInfo[count][spawn_Z]);
               dini_FloatSet(fileZ,\"Spawn_X\",GangInfo[count][spawn_X]);
               dini_FloatSet(fileZ,\"Spawn_Y\",GangInfo[count][spawn_Y]);
               dini_FloatSet(fileZ,\"Spawn_Z\",GangInfo[count][spawn_Z]);
               dini_IntSet(fileZ,\"Spawn_Interior\",GetPlayerInterior(playerid));
               dini_IntSet(fileZ,\"Spawn_VirtualWorld\",GetPlayerVirtualWorld(playerid));
               format(fileZ, sizeof(fileZ), \"A spawn helyetek megváltoztatva \",GangInfo[count][Name]);
               SendClientMessage(playerid,ROT,fileZ);
            }
         }
       }
   }
    if(listitem == 1)
    {
      format(fileZ, sizeof(fileZ), \"Please Choose a name for your Gang.\");
      ShowPlayerDialog(playerid, DIALOGID_GANGCREATE1, DIALOG_STYLE_INPUT, \"Banda Név\", fileZ, \"Cserél\", \"Kilép\");
   }
    if(listitem == 2)
    {
      format(fileZ, sizeof(fileZ), \"Rank1\\nRank2\\nRank3\\nRank4\\nRank5\");
      ShowPlayerDialog(playerid, DIALOGID_GANGCREATE4, DIALOG_STYLE_LIST, \"Rang csere\", fileZ, \"Oké\", \"Kilép\");
   }
            if(listitem == 3)
    {
      format(fileZ, sizeof(fileZ), \"Kérlek írd be a skin id-t\");
      ShowPlayerDialog(playerid, DIALOGID_SKINCHANGE, DIALOG_STYLE_INPUT, \"Skin csere\", fileZ, \"Oké\", \"Kilép\");
   }
   if(listitem == 4)
    {
      format(fileZ, sizeof(fileZ), \"Kérlek írd be a fegyver id-t\");
      ShowPlayerDialog(playerid, DIALOGID_WEAPONCHANGE, DIALOG_STYLE_INPUT, \"Fegyver Csere\", fileZ, \"Oké\", \"Kilép\");
   }
}
}
if(dialogid == DIALOGID_SKINCHANGE)
{
    if(response == 1)
    {
            for(new count = 20;count<MAX_GANGS;count++)
   {
      new str3[128];
      GangInfo[count][Gang_Skin] = strval(inputtext);
        dini_IntSet(fileZ,\"Skin\",GangInfo[count][Gang_Skin]);
        SetPlayerSkin(playerid, GangInfo[count][Gang_Skin]);
        format(str3, sizeof(str3), \"A banda skinje a következö %d\", GangInfo[count][Gang_Skin]);
   }
}
}
    if(dialogid == DIALOGID_WEAPONCHANGE)
{
    if(response == 1)
    {
            for(new count = 20;count<MAX_GANGS;count++)
   {
      new str3[128];
      GangInfo[count][Gang_Weapon] = strval(inputtext);
        dini_IntSet(fileZ,\"Weapon\",GangInfo[count][Gang_Weapon]);
        GivePlayerWeapon(playerid, GangInfo[count][Gang_Weapon], 999999);
        format(str3, sizeof(str3), \"A banda fegyvere a következö %d\", GangInfo[count][Gang_Weapon]);
   }
    }
}
 
if(dialogid == DIALOGID_GANGCREATE3)
{
    if(response == 1)
    {
   for(new count = 20;count<MAX_GANGS;count++)
   {
      format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
      if(dini_Exists(fileZ)){}
      else{
      dini_Create(fileZ);
      dini_Set(fileZ,\"Name\",inputtext);
      dini_IntSet(fileZ,\"ID\",count);
      dini_FloatSet(fileZ,\"Spawn_X\",-304.7875);
      dini_FloatSet(fileZ,\"Spawn_Y\",1298.8138);
      dini_FloatSet(fileZ,\"Spawn_Z\",53.4743);
      dini_FloatSet(fileZ,\"Spawn_A\",53.4743);
      dini_IntSet(fileZ,\"Spawn_Interior\",0);
      dini_IntSet(fileZ,\"Spawn_VirtualWorld\",0);
      dini_IntSet(fileZ,\"Gang_Cash\",Gang_Cash);
      dini_IntSet(fileZ,\"Gang_Skin\",GangInfo[count][Gang_Skin]);
      dini_IntSet(fileZ,\"Gang_Weapon\",GangInfo[count][Gang_Weapon]);
      dini_IntSet(fileZ,\"Gang_Kills\",GangInfo[count][Gang_Kills]);
      dini_IntSet(fileZ,\"Gang_Deaths\",GangInfo[count][Gang_Deaths]);
      dini_Set(fileZ,\"Gang_Rank1\",\"No Rank\");
      dini_Set(fileZ,\"Gang_Rank2\",\"No Rank\");
      dini_Set(fileZ,\"Gang_Rank3\",\"No Rank\");
      dini_Set(fileZ,\"Gang_Rank4\",\"No Rank\");
      dini_Set(fileZ,\"Gang_Rank5\",\"No Rank\");
      dini_IntSet(fileZ,\"Gang_House\",-1);
      format(fileZ, sizeof(fileZ), \"Játékos : %s(%d) létrehozta a  : %s bandát\", Names(playerid),playerid,inputtext);
      SendClientMessageToAll(GELB,fileZ);
      format(fileZ, sizeof(fileZ), \"Te létrehoztad a bandád. Meghivtad a bandába %d\",count);
      SendClientMessage(playerid,ROT,fileZ);
      PlayerInfo[playerid][gang_leader] = count;
      PlayerInfo[playerid][gang_member] = count;
      break;
      }
   }
}
}
if(dialogid == DIALOGID_GANGCREATE4)
{
    if(response == 1)
    {
   for(new count = 20;count<MAX_GANGS;count++)
   {
      format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
      if(dini_Exists(fileZ))
      {
         if(PlayerInfo[playerid][gang_leader] == GangInfo[count][iD])
         {
             if(listitem == 0) // Rank 1
             {
                 assign[playerid] = 1;
               format(fileZ, sizeof(fileZ), \"Kérjük, válasszon egy nevet a tagok  1. rangjának\");
               ShowPlayerDialog(playerid, DIALOGID_GANGCREATE5, DIALOG_STYLE_INPUT, \"Rank 1 -name\", fileZ, \"Cserél\", \"Kilép\");
             }
             if(listitem == 1) // Rank 2
             {
                 assign[playerid] = 2;
               format(fileZ, sizeof(fileZ), \"Kérjük, válasszon egy nevet a tagok  2. rangjának\");
               ShowPlayerDialog(playerid, DIALOGID_GANGCREATE5, DIALOG_STYLE_INPUT, \"Rank 2 -name\", fileZ, \"Cserél\", \"Kilép\");
             }
             if(listitem == 2) // Rank 3
             {
                 assign[playerid] = 3;
               format(fileZ, sizeof(fileZ), \"Kérjük, válasszon egy nevet a tagok  3. rangjának\");
               ShowPlayerDialog(playerid, DIALOGID_GANGCREATE5, DIALOG_STYLE_INPUT, \"Rank 3 -name\", fileZ, \"Cserél\", \"Kilép\");
             }
             if(listitem == 3) // Rank 4
             {
                 assign[playerid] = 4;
               format(fileZ, sizeof(fileZ), \"Please Choose a name for Members Rank 4.\");
               ShowPlayerDialog(playerid, DIALOGID_GANGCREATE5, DIALOG_STYLE_INPUT, \"Rank 4 -name\", fileZ, \"Change\", \"exit\");
             }
             if(listitem == 4) // Rank 5
             {
                 assign[playerid] = 5;
               format(fileZ, sizeof(fileZ), \"Kérjük, válasszon egy nevet a Leader 5. rangjának\");
               ShowPlayerDialog(playerid, DIALOGID_GANGCREATE5, DIALOG_STYLE_INPUT, \"Rank 5 -name\", fileZ, \"Cserél\", \"Kilép\");
             }
         }
      }
   }
}
}
if(dialogid == DIALOGID_GANGCREATE5)
{
    if(response == 1)
    {
   for(new count = 20;count<MAX_GANGS;count++)
   {
      format(fileZ, sizeof(fileZ),\"Gangs/GANG_%d.ini\",count);
      if(dini_Exists(fileZ))
      {
         if(PlayerInfo[playerid][gang_leader] == GangInfo[count][iD])
         {
            if(assign[playerid] == 1)
            {
               dini_Set(fileZ,\"Gang_Rank1\",inputtext);
               assign[playerid] = 0;
               format(fileZ, sizeof(fileZ), \"Új rang név : %s\",inputtext);
               SendClientMessage(playerid, GREEN,fileZ);
            }
            if(assign[playerid] == 2)
            {
               dini_Set(fileZ,\"Gang_Rank2\",inputtext);
               assign[playerid] = 0;
               format(fileZ, sizeof(fileZ), \"Új rang név : %s\",inputtext);
               SendClientMessage(playerid, GREEN,fileZ);
            }
            if(assign[playerid] == 3)
            {
               dini_Set(fileZ,\"Gang_Rank3\",inputtext);
               assign[playerid] = 0;
               format(fileZ, sizeof(fileZ), \"Új rang név : %s\",inputtext);
               SendClientMessage(playerid, GREEN,fileZ);
            }
            if(assign[playerid] == 4)
            {
               dini_Set(fileZ,\"Gang_Rank4\",inputtext);
               assign[playerid] = 0;
               format(fileZ, sizeof(fileZ), \"Új rang név: %s\",inputtext);
               SendClientMessage(playerid, GREEN,fileZ);
            }
            if(assign[playerid] == 5)
            {
               dini_Set(fileZ,\"Gang_Rank5\",inputtext);
               assign[playerid] = 0;
               format(fileZ, sizeof(fileZ), \"Új rang név : %s\",inputtext);
               SendClientMessage(playerid, GREEN,fileZ);
            }
         }
      }
   }
}
}
return 1;
}
//==================================================//
 
 

//======== STOCKS ========//
 

stock Names(playerid)
{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid,pname,sizeof(pname));
return pname;
}
 
 
stock ini_GetKey( line[] )
{
new keyRes[256];
keyRes[0] = 0;
    if ( strfind( line , \"=\" , true ) == -1 ) return keyRes;
    strmid( keyRes , line , 0 , strfind( line , \"=\" , true ) , sizeof( keyRes) );
    return keyRes;
}
 
stock ini_GetValue( line[] )
{
new valRes[256];
valRes[0]=0;
if ( strfind( line , \"=\" , true ) == -1 ) return valRes;
strmid( valRes , line , strfind( line , \"=\" , true )+1 , strlen( line ) , sizeof( valRes ) );
return valRes;
}
 
 
//------------------------------- END ----------------------------------------//

 
És ebbõl kéne nekem egy olyan,hogy egy parancsot kéne hozzá adni :   
/asd -> csak lvl1-es bandatag használhatja
/asd2 -> csak fõ bandatag (leader) használhatja
Köszike :D

41
Általános / RP-szerver,mint az Oxford :D
« Dátum: 2013. Január 15. - 17:58:32 »
Tud valaki olyan RP-szervert,mint a régi OxfordRPG,csak több playerrel,illetve non nélkül?

42
Segítségkérés / Szkirpt átalakítása
« Dátum: 2013. Január 13. - 10:42:43 »
Sziasztok!
Elkezdtem írni egy scriptet,és a fórumról összeszedtem bele 1-2 dolgot.
Namost, így néz ki:
 
/*
# Egyszerû Bandalogin rendszer!
# Zcmd és a_samp inc szükséges a használatához!
# Ha fejleszteni szeretnéd akkor hagytam írást hgy hol kell :)
# Ezt a szimpla banda login rendszert készítette:[MR.]B.I.G.
# Kellemes használatot!
# Verzió: 0.2
#*/
#include a_samp
#include zcmd
#include sscanf
#include dini
new szefosszeg;
#define szefpozicio x, y, z
#define DIALOG_ZENE 555
//Széf adatok
public OnFilterScriptInit()
{
//MAP
CreateObject(2395, 1162.90, -1687.17, 20.30,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.90, -1683.44, 20.30,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.90, -1679.71, 20.30,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.90, -1675.98, 20.30,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.90, -1672.25, 20.30,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.91, -1690.90, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.91, -1687.17, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.91, -1679.71, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.91, -1675.98, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.91, -1672.25, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1179.70, -1680.90, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1179.05, -1678.15, 22.34,   0.00, 0.00, 270.00);
CreateObject(1491, 1178.60, -1677.87, 21.22,   0.00, 0.00, 180.00);
CreateObject(1491, 1175.57, -1677.89, 21.22,   0.00, 0.00, 0.00);
CreateObject(3437, 1175.12, -1699.68, 15.36,   0.00, 0.00, 90.00);
CreateObject(3437, 1175.12, -1690.00, 15.36,   0.00, 0.00, 90.00);
CreateObject(3437, 1175.12, -1682.10, 15.36,   0.00, 0.00, 90.00);
CreateObject(3437, 1179.14, -1671.66, 23.15,   0.00, 90.00, 90.00);
CreateObject(3437, 1179.14, -1659.94, 23.15,   0.00, 90.00, 90.00);
CreateObject(2395, 1177.09, -1678.36, 23.85,   69.00, -90.00, 0.00);
CreateObject(2395, 1179.70, -1677.17, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1179.70, -1673.44, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1179.70, -1669.72, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1179.70, -1665.98, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1179.70, -1662.25, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1179.70, -1658.52, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1179.70, -1654.79, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1179.05, -1674.28, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1179.05, -1670.55, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1179.05, -1666.82, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1179.05, -1663.09, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1179.05, -1659.36, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1179.05, -1655.63, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1179.05, -1651.90, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1175.16, -1680.90, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1175.15, -1684.63, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1175.15, -1688.36, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1175.15, -1692.09, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1175.16, -1688.36, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1175.16, -1684.63, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1175.16, -1680.90, 22.35,   0.00, 0.00, 90.00);
CreateObject(2395, 1174.31, -1690.90, 22.34,   0.00, 0.00, 270.00);
CreateObject(9131, 1175.22, -1677.90, 23.94,   0.00, 0.00, 0.00);
CreateObject(9131, 1175.22, -1677.90, 21.67,   0.00, 0.00, 0.00);
CreateObject(9131, 1178.95, -1677.90, 21.67,   0.00, 0.00, 0.00);
CreateObject(9131, 1178.95, -1677.90, 23.94,   0.00, 0.00, 0.00);
CreateObject(970, 1173.02, -1703.15, 21.76,   0.00, 0.00, 0.00);
CreateObject(970, 1165.05, -1703.15, 21.76,   0.00, 0.00, 0.00);
CreateObject(970, 1169.05, -1703.15, 21.76,   0.00, 0.00, 0.00);
CreateObject(970, 1162.98, -1701.07, 21.76,   0.00, 0.00, 90.00);
CreateObject(970, 1162.98, -1696.90, 21.76,   0.00, 0.00, 90.00);
CreateObject(970, 1175.08, -1701.07, 21.76,   0.00, 0.00, 90.00);
CreateObject(970, 1175.08, -1696.95, 21.76,   0.00, 0.00, 90.00);
CreateObject(9131, 1174.73, -1694.51, 21.67,   0.00, 0.00, 0.00);
CreateObject(9131, 1174.73, -1694.51, 23.94,   0.00, 0.00, 0.00);
CreateObject(9131, 1163.33, -1694.51, 21.67,   0.00, 0.00, 0.00);
CreateObject(9131, 1163.33, -1694.51, 23.94,   0.00, 0.00, 0.00);
CreateObject(2395, 1175.15, -1693.90, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1175.16, -1692.00, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1175.15, -1693.90, 22.34,   0.00, 0.00, 90.00);
CreateObject(9131, 1179.27, -1681.03, 21.67,   0.00, 0.00, 0.00);
CreateObject(9131, 1175.08, -1681.03, 21.67,   0.00, 0.00, 0.00);
CreateObject(9131, 1175.08, -1681.03, 23.94,   0.00, 0.00, 0.00);
CreateObject(9131, 1179.27, -1681.03, 23.94,   0.00, 0.00, 0.00);
CreateObject(2395, 1179.60, -1678.36, 23.85,   69.00, -90.00, 0.00);
CreateObject(2395, 1174.31, -1687.17, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1174.31, -1683.44, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1174.31, -1679.71, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1174.30, -1678.20, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1174.30, -1678.20, 19.60,   0.00, 0.00, 270.00);
CreateObject(2395, 1163.75, -1693.70, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1689.97, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1682.51, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1678.78, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1675.05, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1675.05, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1678.78, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1671.32, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1667.59, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.74, -1665.64, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1682.51, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1689.97, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1693.70, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1686.24, 19.60,   0.00, 0.00, 90.00);
CreateObject(2395, 1163.75, -1686.24, 22.34,   0.00, 0.00, 90.00);
CreateObject(2395, 1174.30, -1681.93, 19.60,   0.00, 0.00, 270.00);
CreateObject(2395, 1174.30, -1685.66, 19.60,   0.00, 0.00, 270.00);
CreateObject(2395, 1174.30, -1689.39, 19.60,   0.00, 0.00, 270.00);
CreateObject(2395, 1174.31, -1690.90, 19.60,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.91, -1683.44, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.91, -1664.79, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.91, -1668.52, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1162.92, -1662.90, 22.34,   0.00, 0.00, 270.00);
CreateObject(9131, 1174.72, -1677.90, 21.67,   0.00, 0.00, 0.00);
CreateObject(9131, 1174.72, -1677.90, 23.94,   0.00, 0.00, 0.00);
CreateObject(2395, 1177.16, -1680.80, 24.99,   -111.00, -90.00, 0.00);
CreateObject(2395, 1179.45, -1680.80, 24.99,   -111.00, -90.00, 0.00);
CreateObject(1649, 1165.30, -1694.70, 23.43,   0.00, 0.00, 0.00);
CreateObject(9131, 1167.89, -1694.51, 21.67,   0.00, 0.00, 0.00);
CreateObject(1649, 1172.75, -1694.70, 23.43,   0.00, 0.00, 0.00);
CreateObject(9131, 1170.17, -1694.51, 21.67,   0.00, 0.00, 0.00);
CreateObject(9131, 1170.17, -1694.51, 23.94,   0.00, 0.00, 0.00);
CreateObject(9131, 1167.89, -1694.51, 23.94,   0.00, 0.00, 0.00);
CreateObject(9131, 1166.37, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(9131, 1165.61, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(9131, 1164.85, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(9131, 1164.09, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(9131, 1167.13, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(9131, 1173.97, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(9131, 1173.21, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(9131, 1172.45, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(9131, 1171.69, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(9131, 1170.93, -1694.51, 20.64,   0.00, 0.00, 0.00);
CreateObject(1649, 1165.30, -1694.25, 23.43,   0.00, 0.00, 180.00);
CreateObject(1649, 1172.75, -1694.25, 23.43,   0.00, 0.00, 180.00);
CreateObject(1432, 1172.73, -1701.60, 21.34,   0.00, 0.00, 0.00);
CreateObject(1432, 1164.98, -1701.64, 21.34,   0.00, 0.00, 0.00);
CreateObject(1432, 1169.06, -1701.60, 21.34,   0.00, 0.00, 0.00);
CreateObject(1432, 1171.36, -1698.19, 21.34,   0.00, 0.00, 0.00);
CreateObject(1432, 1166.88, -1698.32, 21.34,   0.00, 0.00, 0.00);
CreateObject(19128, 1171.53, -1655.92, 22.20,   33.00, 0.00, 0.00);
CreateObject(19128, 1171.52, -1652.58, 24.39,   33.00, 0.00, 0.00);
CreateObject(18070, 1171.50, -1657.94, 21.72,   0.00, 0.00, 0.00);
CreateObject(1724, 1172.54, -1693.15, 21.22,   0.00, 0.00, 180.00);
CreateObject(1723, 1173.73, -1689.85, 21.22,   0.00, 0.00, 270.00);
CreateObject(1724, 1171.55, -1688.41, 21.22,   0.00, 0.00, 0.00);
CreateObject(2571, 1165.13, -1686.91, 21.22,   0.00, 0.00, 90.00);
CreateObject(1823, 1172.55, -1691.94, 21.19,   0.00, 0.00, 90.00);
CreateObject(1823, 1172.55, -1690.78, 21.19,   0.00, 0.00, 90.00);
CreateObject(1723, 1164.31, -1691.94, 21.22,   0.00, 0.00, -270.00);
CreateObject(1724, 1166.43, -1693.20, 21.22,   0.00, 0.00, 180.00);
CreateObject(1823, 1166.40, -1691.98, 21.19,   0.00, 0.00, 90.00);
CreateObject(1823, 1166.40, -1690.82, 21.19,   0.00, 0.00, 90.00);
CreateObject(1724, 1165.45, -1688.46, 21.22,   0.00, 0.00, 0.00);
CreateObject(1753, 1166.37, -1682.17, 21.22,   0.00, 0.00, 180.00);
CreateObject(16151, 1173.29, -1682.03, 21.56,   0.00, 0.00, 0.00);
CreateObject(1754, 1164.37, -1679.28, 21.22,   0.00, 0.00, 90.00);
CreateObject(1754, 1164.37, -1680.24, 21.22,   0.00, 0.00, 90.00);
CreateObject(1754, 1164.36, -1681.21, 21.22,   0.00, 0.00, 90.00);
CreateObject(1753, 1164.33, -1678.33, 21.22,   0.00, 0.00, 0.00);
CreateObject(1823, 1165.45, -1681.25, 21.19,   0.00, 0.00, 0.00);
CreateObject(1823, 1165.45, -1680.29, 21.19,   0.00, 0.00, 0.00);
CreateObject(638, 1175.25, -1679.30, 21.92,   0.00, 0.00, 180.00);
CreateObject(638, 1178.95, -1679.30, 21.92,   0.00, 0.00, 180.00);
CreateObject(2207, 1167.80, -1686.80, 21.22,   0.00, 0.00, 0.00);
CreateObject(2207, 1169.65, -1684.88, 21.22,   0.00, 0.00, 180.00);
CreateObject(3515, 1168.74, -1685.83, 18.00,   0.00, 0.00, 0.00);
CreateObject(2207, 1164.68, -1695.80, 21.00,   0.00, 0.00, 0.00);
CreateObject(2207, 1171.52, -1695.80, 21.00,   0.00, 0.00, 0.00);
CreateObject(3515, 1172.42, -1695.10, 18.60,   0.00, 0.00, 0.00);
CreateObject(3515, 1165.64, -1695.10, 18.60,   0.00, 0.00, 0.00);
CreateObject(1649, 1163.47, -1658.76, 23.43,   0.00, 0.00, 90.00);
CreateObject(1649, 1163.47, -1654.40, 23.43,   0.00, 0.00, 90.00);
CreateObject(1649, 1163.47, -1663.11, 23.43,   0.00, 0.00, 90.00);
CreateObject(1649, 1163.47, -1663.11, 23.43,   0.00, 0.00, 270.00);
CreateObject(1649, 1163.47, -1658.76, 23.43,   0.00, 0.00, 270.00);
CreateObject(1649, 1163.47, -1654.40, 23.43,   0.00, 0.00, 270.00);
CreateObject(1486, 1172.53, -1679.11, 22.33,   0.00, 0.00, 0.00);
CreateObject(1486, 1172.19, -1680.61, 22.33,   0.00, 0.00, 0.00);
CreateObject(1486, 1172.47, -1684.47, 22.33,   0.00, 0.00, 0.00);
CreateObject(1486, 1172.27, -1689.95, 21.82,   0.00, 0.00, 0.00);
CreateObject(1486, 1165.79, -1691.50, 21.82,   0.00, 0.00, 0.00);
CreateObject(1486, 1165.73, -1680.82, 21.82,   0.00, 0.00, 0.00);
CreateObject(1486, 1164.34, -1685.10, 21.85,   0.00, 0.00, 0.00);
CreateObject(1512, 1165.79, -1679.71, 21.87,   0.00, 0.00, 0.00);
CreateObject(1512, 1171.85, -1691.67, 21.87,   0.00, 0.00, 0.00);
CreateObject(1512, 1173.96, -1681.34, 22.38,   0.00, 0.00, 66.00);
CreateObject(1520, 1173.98, -1682.21, 22.25,   0.00, 0.00, 0.00);
CreateObject(1520, 1172.27, -1684.17, 22.24,   0.00, 0.00, 0.00);
CreateObject(1520, 1172.23, -1680.08, 22.24,   0.00, 0.00, 0.00);
CreateObject(1520, 1173.05, -1678.64, 22.24,   0.00, 0.00, 0.00);
CreateObject(1520, 1166.22, -1681.00, 21.73,   0.00, 0.00, 0.00);
CreateObject(1520, 1165.67, -1690.22, 21.73,   0.00, 0.00, 0.00);
CreateObject(1520, 1168.32, -1684.74, 22.04,   0.00, 0.00, 0.00);
CreateObject(1543, 1167.95, -1685.10, 21.98,   0.00, 0.00, 0.00);
CreateObject(1543, 1172.34, -1691.35, 21.67,   0.00, 0.00, 0.00);
CreateObject(1543, 1166.05, -1689.88, 21.67,   0.00, 0.00, 0.00);
CreateObject(1543, 1166.19, -1679.60, 21.67,   0.00, 0.00, 0.00);
CreateObject(1543, 1164.39, -1685.66, 21.70,   0.00, 0.00, 0.00);
CreateObject(1544, 1168.99, -1686.87, 21.98,   0.00, 0.00, 0.00);
CreateObject(1544, 1172.26, -1682.06, 22.18,   0.00, 0.00, 0.00);
CreateObject(1544, 1163.79, -1672.62, 22.76,   0.00, 0.00, 0.00);
CreateObject(1543, 1163.80, -1671.33, 22.76,   0.00, 0.00, 0.00);
CreateObject(1520, 1163.83, -1670.08, 22.83,   0.00, 0.00, 0.00);
CreateObject(1486, 1163.82, -1668.95, 22.92,   0.00, 0.00, 0.00);
CreateObject(1512, 1163.83, -1667.43, 22.97,   0.00, 0.00, 66.00);
CreateObject(2860, 1165.82, -1680.21, 21.69,   0.00, 0.00, -102.00);
CreateObject(2860, 1165.75, -1690.85, 21.69,   0.00, 0.00, -102.00);
CreateObject(2840, 1164.26, -1685.43, 21.70,   0.00, 0.00, 0.00);
CreateObject(2823, 1171.96, -1690.15, 21.68,   0.00, 0.00, 166.00);
CreateObject(2814, 1172.11, -1690.89, 21.68,   0.00, 0.00, 160.00);
CreateObject(2814, 1169.46, -1685.32, 21.99,   0.00, 0.00, 212.90);
CreateObject(2425, 1172.63, -1683.71, 22.16,   0.00, 0.00, 270.00);
CreateObject(2453, 1172.64, -1685.13, 22.51,   0.00, 0.00, 48.19);
CreateObject(1546, 1172.23, -1683.64, 22.27,   0.00, 0.00, 0.00);
CreateObject(1668, 1173.95, -1680.68, 22.37,   0.00, 0.00, 0.00);
CreateObject(1668, 1163.82, -1665.73, 22.94,   0.00, 0.00, 0.00);
CreateObject(1668, 1169.69, -1685.63, 22.16,   0.00, 0.00, 0.00);
CreateObject(1951, 1163.81, -1664.18, 22.95,   0.00, 0.00, 0.00);
CreateObject(1485, 1163.61, -1661.97, 22.76,   0.00, 0.00, 0.00);
CreateObject(1667, 1163.71, -1661.82, 22.86,   0.00, 0.00, 0.00);
CreateObject(1664, 1163.73, -1658.82, 22.94,   0.00, 0.00, 0.00);
CreateObject(1485, 1165.53, -1681.00, 21.67,   0.00, 0.00, 0.00);
CreateObject(1485, 1172.41, -1691.66, 21.67,   0.00, 0.00, 154.14);
CreateObject(2257, 1174.33, -1690.83, 23.52,   0.00, 0.00, 270.00);
CreateObject(2257, 1163.72, -1690.83, 23.52,   0.00, 0.00, 90.00);
CreateObject(1775, 1164.25, -1673.86, 22.33,   0.00, 0.00, 90.00);
CreateObject(956, 1164.11, -1676.22, 21.63,   0.00, 0.00, 90.00);
CreateObject(2395, 1174.30, -1674.28, 19.60,   0.00, 0.00, 270.00);
CreateObject(2395, 1174.30, -1674.28, 22.34,   0.00, 0.00, 270.00);
CreateObject(2395, 1175.16, -1677.03, 19.60,   0.00, 0.00, 90.00);
CreateObject(2400, 1175.16, -1677.03, 22.34,   0.00, 0.00, 90.00);
CreateObject(2398, 1175.40, -1677.13, 22.95,   0.00, 0.00, 90.00);
CreateObject(2397, 1175.39, -1676.54, 22.95,   0.00, 0.00, 90.00);
CreateObject(2389, 1175.38, -1675.94, 22.95,   0.00, 0.00, 90.00);
CreateObject(2374, 1175.40, -1674.77, 22.95,   0.00, 0.00, 90.00);
CreateObject(2689, 1175.20, -1674.15, 23.73,   0.00, 0.00, 90.00);
CreateObject(2689, 1175.20, -1675.35, 23.73,   0.00, 0.00, 90.00);
CreateObject(2704, 1175.52, -1675.34, 23.67,   0.00, 0.00, 90.00);
CreateObject(9131, 1174.73, -1673.43, 21.67,   0.00, 0.00, 0.00);
CreateObject(9131, 1174.73, -1673.43, 23.94,   0.00, 0.00, 0.00);
CreateObject(1436, 1177.16, -1660.63, 22.78,   0.00, 0.00, 326.82);
CreateObject(1550, 1169.63, -1658.93, 21.63,   0.00, 0.00, 0.00);
CreateObject(1782, 1168.94, -1656.98, 22.55,   0.00, 0.00, 65.00);
CreateObject(1783, 1168.70, -1658.25, 22.43,   0.00, 0.00, 90.00);
CreateObject(1787, 1168.70, -1658.25, 22.30,   0.00, 0.00, 90.00);
CreateObject(1788, 1168.95, -1656.98, 22.29,   0.00, 0.00, 65.00);
CreateObject(1790, 1168.93, -1656.97, 22.43,   0.00, 0.00, 65.00);
CreateObject(1809, 1173.95, -1659.46, 22.22,   0.00, 0.00, 236.77);
CreateObject(1958, 1169.22, -1659.33, 22.27,   0.00, 0.00, 313.48);
CreateObject(2104, 1173.66, -1658.95, 21.23,   0.00, 0.00, 270.00);
CreateObject(3437, 1174.84, -1655.59, 22.14,   -57.00, 0.00, 0.00);
CreateObject(3437, 1168.19, -1655.59, 22.14,   -57.00, 0.00, 0.00);
CreateObject(2229, 1168.98, -1660.46, 21.22,   0.00, 0.00, 0.00);
CreateObject(2606, 1171.51, -1659.43, 21.91,   0.00, 0.00, 180.00);
CreateObject(2596, 1174.05, -1683.85, 23.72,   0.00, 0.00, 270.00);
CreateObject(2596, 1164.01, -1685.46, 23.72,   0.00, 0.00, 90.00);
CreateObject(2596, 1164.01, -1680.28, 23.72,   0.00, 0.00, 90.00);
CreateObject(2654, 1175.35, -1674.60, 24.52,   0.00, 0.00, 0.00);
CreateObject(2655, 1174.75, -1673.02, 23.37,   0.00, 0.00, 180.00);
CreateObject(2656, 1163.95, -1663.22, 23.45,   0.00, 0.00, 90.00);
CreateObject(2657, 1163.95, -1668.77, 22.07,   0.00, -74.00, 90.00);
CreateObject(2658, 1174.32, -1677.88, 23.35,   0.00, 0.00, 270.00);
CreateObject(2661, 1171.49, -1660.25, 21.77,   0.00, 0.00, 0.00);
CreateObject(2967, 1169.24, -1658.40, 22.22,   0.00, 0.00, 98.93);
CreateObject(2961, 1174.34, -1673.38, 23.63,   0.00, 0.00, 270.00);
CreateObject(3813, 1163.71, -1675.00, 24.01,   0.00, 0.00, 0.00);
CreateObject(14820, 1171.49, -1659.43, 22.32,   0.00, 0.00, 0.00);
CreateObject(964, 1175.92, -1658.48, 21.20,   0.00, 0.00, 0.00);
CreateObject(2002, 1164.44, -1675.02, 21.22,   0.00, 0.00, 90.00);
CreateObject(2002, 1173.79, -1687.75, 21.22,   0.00, 0.00, 270.00);
CreateObject(2108, 1173.53, -1693.32, 21.23,   0.00, 0.00, 0.00);
CreateObject(2108, 1164.46, -1693.26, 21.23,   0.00, 0.00, 0.00);
CreateObject(2229, 1163.93, -1677.21, 21.22,   0.00, 0.00, 90.00);
CreateObject(2229, 1174.63, -1660.46, 21.22,   0.00, 0.00, 0.00);
CreateObject(2229, 1170.99, -1660.46, 21.22,   0.00, 0.00, 0.00);
CreateObject(2229, 1172.62, -1660.46, 21.22,   0.00, 0.00, 0.00);
CreateObject(2232, 1169.67, -1660.80, 21.83,   0.00, 0.00, 0.00);
CreateObject(2232, 1173.31, -1660.80, 21.83,   0.00, 0.00, 0.00);
CreateObject(2232, 1165.05, -1662.49, 21.83,   0.00, 0.00, 45.00);
CreateObject(2232, 1166.98, -1661.12, 21.83,   0.00, 0.00, 25.41);
CreateObject(2232, 1177.93, -1662.53, 21.83,   0.00, 0.00, -45.00);
CreateObject(2232, 1176.32, -1661.43, 21.83,   0.00, 0.00, 330.32);
CreateObject(2232, 1164.31, -1667.37, 21.83,   0.00, 0.00, 90.00);
CreateObject(2232, 1176.15, -1677.99, 24.44,   21.30, 0.00, 180.00);
CreateObject(2232, 1164.31, -1672.22, 21.83,   0.00, 0.00, 90.00);
CreateObject(2229, 1163.91, -1682.75, 21.22,   0.00, 0.00, 90.00);
CreateObject(2229, 1163.80, -1687.32, 21.22,   0.00, 0.00, 90.00);
CreateObject(2057, 1176.81, -1660.11, 21.40,   0.00, 0.00, 0.00);
CreateObject(2964, 1172.46, -1675.63, 21.15,   0.00, 0.00, 90.00);
CreateObject(338, 1172.78, -1675.02, 22.02,   85.00, 0.00, 0.00);
CreateObject(338, 1174.25, -1673.61, 21.54,   2.00, 0.00, 90.00);
CreateObject(3003, 1172.17, -1676.22, 22.08,   0.00, 0.00, 0.00);
CreateObject(3002, 1172.20, -1675.38, 22.08,   0.00, 0.00, 0.00);
CreateObject(3001, 1172.64, -1675.73, 22.08,   273.00, 38.00, 0.00);
CreateObject(3000, 1172.63, -1676.34, 22.08,   0.00, 0.00, 0.00);
CreateObject(2999, 1172.20, -1674.78, 22.08,   0.00, -91.00, 256.00);
CreateObject(2998, 1172.35, -1675.71, 22.08,   32.00, 113.00, 0.00);
CreateObject(2727, 1174.30, -1675.65, 23.33,   90.00, 0.00, 270.00);
CreateObject(338, 1174.25, -1673.33, 21.54,   2.00, 0.00, 90.00);
CreateObject(338, 1174.24, -1674.08, 21.54,   2.00, 0.00, 90.00);
CreateObject(2728, 1174.70, -1675.60, 23.33,   90.00, 0.00, 270.00);
CreateObject(2690, 1168.29, -1660.47, 21.58,   0.00, 0.00, 0.00);
CreateObject(2727, 1165.70, -1654.97, 22.98,   32.50, 0.00, 0.00);
CreateObject(2728, 1165.65, -1654.80, 22.55,   32.70, 0.00, 0.00);
CreateObject(2728, 1177.10, -1654.80, 22.55,   32.70, 0.00, 0.00);
CreateObject(2727, 1177.20, -1654.97, 22.98,   32.50, 0.00, 0.00);
CreateObject(1753, 1164.47, -1660.34, 21.22,   0.00, 0.00, 90.00);
CreateObject(1823, 1166.40, -1659.81, 21.19,   0.00, 0.00, 90.00);
CreateObject(1520, 1165.70, -1659.64, 21.73,   0.00, 0.00, 0.00);
CreateObject(1486, 1165.83, -1659.03, 21.82,   0.00, 0.00, 0.00);
CreateObject(1544, 1170.01, -1659.45, 22.22,   0.00, 0.00, 0.00);
CreateObject(1544, 1169.90, -1659.41, 22.22,   0.00, 0.00, 166.48);
CreateObject(1543, 1169.88, -1659.54, 22.22,   0.00, 0.00, 227.49);
CreateObject(1543, 1176.06, -1658.94, 22.14,   0.00, 0.00, 227.49);
CreateObject(1668, 1173.47, -1660.90, 22.59,   0.00, 0.00, 0.00);
CreateObject(1546, 1164.49, -1672.38, 22.52,   0.00, 0.00, 126.38);
CreateObject(1546, 1164.39, -1672.27, 22.52,   0.00, 0.00, 213.04);
CreateObject(1546, 1173.30, -1658.87, 22.67,   0.00, 0.00, 213.04);
CreateObject(2860, 1173.15, -1659.47, 22.23,   0.00, 0.00, 191.11);
CreateObject(2332, 1164.32, -1661.28, 21.68,   0.00, 0.00, 90.00);
CreateObject(9191, 1171.20, -1654.62, 20.81,   270.00, 0.00, 0.00);
CreateObject(9131, 1168.65, -1694.51, 20.15,   0.00, 0.00, 0.00);
CreateObject(9131, 1169.41, -1694.51, 20.15,   0.00, 0.00, 0.00);
CreateObject(2232, 1177.10, -1677.99, 24.44,   21.30, 0.00, 180.00);
CreateObject(2232, 1178.05, -1677.99, 24.44,   21.30, 0.00, 180.00);
CreateObject(3437, 1179.13, -1656.00, 23.15,   0.00, 90.00, 90.00);
CreateObject(2727, 1177.10, -1679.80, 24.39,   159.00, 0.00, 0.00);
CreateObject(19146, 1169.08, -1660.20, 22.00,   0.00, 0.00, 180.00);
CreateObject(19146, 1173.90, -1660.20, 22.00,   0.00, 0.00, 180.00);
CreateObject(2728, 1177.05, -1679.70, 24.85,   159.00, 0.00, 0.00);
CreateObject(3393, 1174.33, -1657.66, 21.32,   0.00, 0.00, 0.00);
CreateObject(2653, 1167.60, -1663.30, 25.20,   0.00, 180.00, 90.00);
CreateObject(2653, 1175.48, -1663.30, 25.20,   0.00, 180.00, 90.00);
CreateObject(2649, 1165.00, -1653.40, 24.70,   0.00, 180.00, 90.00);
CreateObject(19156, 1177.30, -1664.69, 25.12,   0.00, 0.00, 111.52);
CreateObject(19156, 1174.89, -1668.23, 25.12,   0.00, 0.00, 36.59);
CreateObject(19156, 1173.35, -1666.48, 25.12,   0.00, 0.00, 238.12);
CreateObject(19156, 1166.11, -1666.25, 25.12,   0.00, 0.00, 315.63);
CreateObject(19156, 1170.02, -1664.62, 25.12,   0.00, 0.00, 174.37);
CreateObject(19156, 1170.77, -1671.39, 25.12,   0.00, 0.00, 346.80);
CreateObject(19155, 1173.97, -1670.73, 25.12,   0.00, 0.00, 45.67);
CreateObject(19155, 1171.00, -1666.74, 25.12,   0.00, 0.00, 125.83);
CreateObject(19155, 1176.73, -1670.23, 25.12,   0.00, 0.00, 80.48);
CreateObject(19154, 1173.20, -1668.47, 25.12,   0.00, 0.00, 13.07);
CreateObject(19154, 1167.23, -1669.79, 25.12,   0.00, 0.00, 320.05);
CreateObject(19154, 1170.03, -1669.09, 25.12,   0.00, 0.00, 16.47);
CreateObject(19153, 1172.34, -1664.99, 25.12,   0.00, 0.00, 133.28);
CreateObject(19153, 1175.45, -1665.31, 25.12,   0.00, 0.00, 159.50);
CreateObject(19152, 1168.52, -1666.46, 25.12,   0.00, 0.00, 268.40);
CreateObject(19152, 1171.84, -1669.89, 25.12,   0.00, 0.00, 320.18);
CreateObject(19152, 1177.41, -1667.08, 25.12,   0.00, 0.00, 82.99);
CreateObject(19151, 1168.32, -1671.07, 25.12,   0.00, 0.00, 337.32);
CreateObject(19151, 1175.65, -1671.51, 25.12,   0.00, 0.00, 17.45);
CreateObject(19151, 1167.57, -1664.45, 25.12,   0.00, 0.00, 253.30);
CreateObject(19153, 1165.64, -1668.42, 25.12,   0.00, 0.00, 281.61);
CreateObject(19153, 1165.50, -1670.48, 25.12,   0.00, 0.00, 305.71);
CreateObject(19154, 1164.64, -1666.68, 25.12,   0.00, 0.00, 259.04);
CreateObject(19151, 1164.46, -1664.57, 25.12,   0.00, 0.00, 220.97);
CreateObject(19152, 1167.77, -1668.16, 25.12,   0.00, 0.00, 46.55);
CreateObject(3095, 1167.45, -1690.39, 25.08,   0.00, 0.00, 0.00);
CreateObject(3095, 1167.45, -1681.39, 25.08,   0.00, 0.00, 0.00);
CreateObject(3095, 1167.45, -1672.39, 25.08,   0.00, 0.00, 0.00);
CreateObject(3095, 1167.45, -1663.39, 25.08,   0.00, 0.00, 0.00);
CreateObject(3095, 1167.45, -1654.60, 25.08,   0.00, 0.00, 0.00);
CreateObject(3095, 1175.14, -1654.59, 25.09,   0.00, 0.00, 0.00);
CreateObject(3095, 1175.14, -1663.39, 25.09,   0.00, 0.00, 0.00);
CreateObject(3095, 1175.14, -1672.39, 25.09,   0.00, 0.00, 0.00);
CreateObject(3095, 1175.14, -1676.91, 25.10,   0.00, 0.00, 0.00);
CreateObject(3095, 1170.61, -1681.39, 25.07,   0.00, 0.00, 0.00);
CreateObject(3095, 1170.61, -1690.39, 25.07,   0.00, 0.00, 0.00);
CreateObject(9191, 1171.20, -1674.60, 20.81,   270.00, 0.00, 0.00);
CreateObject(9191, 1166.32, -1685.75, 20.81,   270.00, 0.00, 90.00);
CreateObject(9191, 1171.70, -1685.75, 20.81,   270.00, 0.00, 90.00);
CreateObject(9191, 1171.20, -1667.94, 20.81,   270.00, 0.00, 0.00);
CreateObject(9191, 1171.20, -1661.28, 20.81,   270.00, 0.00, 0.00);
CreateObject(9191, 1171.20, -1654.62, 20.81,   270.00, 0.00, 0.00);
CreateObject(1420, 1164.76, -1686.26, 25.60,   0.00, 0.00, 0.00);
CreateObject(1420, 1173.14, -1677.40, 25.60,   0.00, 0.00, 0.00);
CreateObject(1420, 1174.99, -1658.39, 25.60,   0.00, 0.00, 0.00);
CreateObject(1420, 1169.44, -1670.09, 25.60,   0.00, 0.00, 0.00);
CreateObject(1687, 1167.32, -1654.78, 26.40,   0.00, 0.00, 0.00);
CreateObject(1687, 1169.55, -1665.03, 26.40,   0.00, 0.00, 90.00);
CreateObject(1687, 1169.79, -1685.82, 26.40,   0.00, 0.00, 90.00);
CreateObject(1688, 1165.77, -1675.90, 26.60,   0.00, 0.00, 0.00);
CreateObject(1688, 1176.33, -1666.87, 26.60,   0.00, 0.00, 0.00);
CreateObject(1690, 1177.82, -1673.81, 26.28,   0.00, 0.00, 0.00);
CreateObject(1697, 1165.55, -1669.51, 27.21,   0.00, 0.00, 0.00);
CreateObject(1697, 1168.40, -1690.54, 27.21,   0.00, 0.00, 90.00);
CreateObject(1697, 1174.88, -1654.24, 27.21,   0.00, 0.00, 180.00);
//MAPVÉGE
//3D-k
Create3DTextLabel(\"[stunt-Life] HQ!\", COLOR_RED, 1176.8676, -1679.7328, 22.2344, 40.0, 0, 0);
Create3DTextLabel(\"Üdvözöllek a HQ-n!!\", COLOR_RED, 1170.4659,-1668.4912,22.2344, 40.0, 0, 0);
Create3DTextLabel(\"Zeneváltáshoz: /djpult!\", COLOR_RED, 1171.2460,-1658.2876,22.2344, 40.0, 0, 0);
//3D-k vége :D
if(dini_Exists(\"szef.ini\")//szef.ini olvasása
{
szefosszeg = dini_Int(\"szef.ini\",\"Penz\");//Ha már van készítve
}
else
{
dini_Create(\"szef.ini\")//Ha még nincs
}
}
public OnFilterScriptExit()
{
dini_IntSet(\"szef.ini\",\"Penz\", szefosszeg);//Exit :)
return 1;
}
 
CMD:berak(playerid, params[])//Ezt is :D
{
if(sscanf(params, \"d\", osszeg)) return SendClientMessage(playerid, 0xff0000AA, \"Használat: /berak [összeg]\" );
if(!IsPlayerInRangeOfPoint(playerid, 7.0, szefpozicio)) return SendClientMessage(playerid, 0xff0000AA, \"Nem vagy a széfnél.\" );
szefosszeg = szefosszeg+osszeg;
GivePlayerMoney(playerid, -osszeg);
return  1;
}
CMD:hq(playerid, params[])//Na igen ... ezt kellene megoldani úgy,hogy csak az használhassa,aki benne van a bandába!
{
    SetPlayerPos(playerid,1177.42, -1707.20, 15.87);
   
return  1;
}
CMD:kivesz(playerid, params[])//Széfpénz kivevése
{
if(sscanf(params, \"d\", osszeg)) return SendClientMessage(playerid, 0xff0000AA, \"Használat: /kivesz [összeg]\" );
if(!IsPlayerInRangeOfPoint(playerid, 7.0, szefpozicio)) return SendClientMessage(playerid, 0xff0000AA, \"Nem vagy a széfnél.\" );
if(osszeg > szefosszeg) return SendClientMessage(playerid, 0xff0000AA, \"Nincs ennyi pénz a széfben.\" );
szefosszeg = szefosszeg-osszeg;
GivePlayerMoney(playerid, osszeg);
return  1;
}
 
CMD:szef(playerid, params[])//Széf adatai
{
if(!IsPlayerInRangeOfPoint(playerid, 7.0, szefpozicio)) return SendClientMessage(playerid, 0xff0000AA, \"Nem vagy a széfnél.\" );
new string[200];
format(string, sizeof(string),\"A széfben lévõ pénz összege: %d\", szefosszeg);
return  1;
}
CMD:bandalogin(playerid, params[])//Banda bejelentkezése
{
ShowPlayerDialog(playerid, 99, DIALOG_STYLE_INPUT, \"Banda Bejelentkezés!\", \"Bejelentkezéshez,add meg a banda jelszavát!\", \"Bejelentkez!\", \"Vissza\");
    return 1;
}
CMD:zene(playerid, params[])//Banda bejelentkezése
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 1171.2460,-1658.2876,22.2344)) // a 7-es a távolság, állísd be majd
{
ShowPlayerDialog(playerid, DIALOG_ZENE, DIALOG_STYLE_LIST, \"Válassz a zenék közül!\", \"Green Day - Missing You\\nGreen Day - Angel Blue\\nGreen Day - XKid\\nNegyedik szám\\nÖtödik szám\", \"Kiválaszt\", \"Kilép\");
}
else
{
SendClientMessage(playerid, 0xffffffff, \"Nem vagy a kijelölt helyen\");
}
    return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[ ])
{
      if(dialogid == 99)
      {
             if(response == 1)
             {
                    if(strfind(inputtext, \"stuntlife\", true) != -1)//JELSZÓ!! Ezt változtasd meg,ha könnyûnek találod,és mond el mit adtál meg :D
                    {
                          SendClientMessage(playerid, 0xFFFFFFFF, \"|-|Sikeresen bejelentkeztél a StuntLife Rendszerbe!|-|\");
                          new banda[128];
                      format(banda, 128, \"%s (ID: %d) bandaszolgálatba állt! [stuntLife]\", GetPlayerNameEx(playerid), playerid);
                          SendClientMessageToAll(0xAA3333AA, banda);
                          GameTextForPlayer(playerid,\"~g~]Stunt~h~Life]~h~Sikeres ~h~bejelentkezés! ~r~Jó ~h~~h~szórakozást!\",4000,4);
                          GivePlayerWeapon(playerid,22, 500); // 9 mm-es
                          GivePlayerWeapon(playerid,32, 500); // tec 9
                          GivePlayerWeapon(playerid,25, 500); //Shotgun
                          GivePlayerWeapon(playerid,28, 500); // Uzi
                          // Információk a klánról:
                          new BigString15[1900];
                          strcat(BigString15, \"{ff9900}Információk:\\n\", 1900 );
                          strcat(BigString15, \"A banda jelszavát,NEM árulhatod el senkinek!\\n\", 1900 );
                          strcat(BigString15, \"A banda vezére: xyz\\n\", 1900 );
                          strcat(BigString15, \"A bandabeli embereket,TISZTELD!\\n\", 1900 );
                          strcat(BigString15, \"A banda által nyújtott elõnyöket,NEM HASZNÁLHATOD KI\\n\", 1900 );
                          strcat(BigString15, \"A bandaszéfbõl,SZIGORÚAN TILOS a lopás!!\\n\", 1900 );
                          strcat(BigString15, \"Ha el szeretnéd hagyni a bandát,szólj nekem!\\n\", 1900 );
                          strcat(BigString15, \"Csak azért akartál belépni a bandába,hogy eláruld a jelszót? (BANN)\\n\", 1900 );
                          strcat(BigString15, \"A szerverre,nem kötelezõ a [sL] elõtag használata!\\n\", 1900 );
                          strcat(BigString15, \"Jó szórakozást kíván,a StuntLife szerver,és a bandatagok!\\n\", 1900 );
                          ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"{FF0000}--- {0000ff}[stuntLife] Információk {ff0000}---\", BigString15, \"Kilépés\",\"\");
                          // Ide lehet tenni egyebeket a bejelentkezésért!
                    }
                    else if(strfind(inputtext, \"tanoda\", true) != -1)//Tanoda?! :D
                    {
                          SendClientMessage(playerid, 0xFFFFFFFF, \"|-|Sikeresen bejelentkeztél a [stuntLife] Tanodába!|-|\");
                          new banda[128];
                      format(banda, 128, \"\", GetPlayerNameEx(playerid), playerid);
                          SendClientMessageToAll(0xAA3333AA, banda);
                          GameTextForPlayer(playerid,\"~g~Tanoda ~h~~h~sikeres ~h~bejelentkezes! ~r~Jo ~h~~h~szorakozast!\",4000,4);
                          GivePlayerWeapon(playerid,22, 500); // 9 mm-es
                          GivePlayerWeapon(playerid,32, 500); // tec 9
                          GivePlayerWeapon(playerid,25, 500); //Shotgun
                          GivePlayerWeapon(playerid,28, 500); // Uzi
                          // Információk a klánról:
                          new BigString15[1900];
                          strcat(BigString15, \"{ff9900}[sL]Tanoda!\\n\", 1900 );
                          strcat(BigString15, \"A tanoda,azoknak van akik már nem férnek be,az [sL] bandába!\\n\", 1900 );
                          ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"{FF0000}--- {0000ff}Tanoda infó {ff0000}---\", BigString15, \"Kilépés\",\"\");
                          // Ide lehet tenni egyebeket a bejelentkezésért!
                    }
             }
      }
      if(dialogid == DIALOG_ZENE)
{
if(response)
{
if(listitem == 0) //Az elsõ zene
{
for(new i; i < GetMaxPlayers(); i++)
{
if(IsPlayerInRangeOfPoint(i, 7.0, 1171.2460,-1658.2876,22.2344)) // a 7-es a távolság, állísd be majd
{
PlayAudioStreamForPlayer(i, \"link\");
}
}
}
if(listitem == 1) //Második zene
{
for(new i; i < GetMaxPlayers(); i++)
{
if(IsPlayerInRangeOfPoint(i, 7.0, 1171.2460,-1658.2876,22.2344)) // a 7-es a távolság, állísd be majd
{
PlayAudioStreamForPlayer(i, \"link\");
}
}
}
if(listitem == 0) //Harmadik zene
for(new i; i < GetMaxPlayers(); i++)
{
if(IsPlayerInRangeOfPoint(i, 7.0, 1171.2460,-1658.2876,22.2344)) // a 7-es a távolság, állísd be majd
{
PlayAudioStreamForPlayer(i, \"link\");
}
}
}
if(listitem == 0) //Negyedik zene
{
for(new i; i < GetMaxPlayers(); i++)
{
if(IsPlayerInRangeOfPoint(i, 7.0, 1171.2460,-1658.2876,22.2344)) // a 7-es a távolság, állísd be majd
{
PlayAudioStreamForPlayer(i, \"link\");
}
}
}
if(listitem == 0) //Ötödik zene
for(new i; i < GetMaxPlayers(); i++)
{
if(IsPlayerInRangeOfPoint(i, 7.0, 1171.2460,-1658.2876,22.2344)) // a 7-es a távolság, állísd be majd
{
PlayAudioStreamForPlayer(i, \"link\");
}
}
}
}
      return 0;
}
stock GetPlayerNameEx(pid)
{
new s[MAX_PLAYER_NAME];
if(IsPlayerConnected(pid)) GetPlayerName(pid, s, sizeof(s));
return s;
}
public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid, 0xFFFFFFFF, \"|-|Ha Beszeretnél jelentkezni a bandádba akkor /bandalogin!|-|\");
    SendClientMessage(playerid, 0xFFFFFFFF, \"|-|Ha nem tudod a banda kódját kérdezd xyz-t :D|-|\");
return 1;
}

 
És ezt kellene megoldania valakinek úgy,hogy raktok bele egy olyat hogy \'players.ini\' (vagy valami ilyesmi) és az ebben lévõ neveknek engedi csak használni a bandaszéfet,teleportot,logint stb :D
Nem valami nehéz szerintem,mert csak egy kis átalakítás,de pont elég hogy én ne tudjam megoldani xD
Illetve,kellene egy parancs,amiben ingame bele tudom írni a neveket,a ini-be (illetve ha megoldható akkor törölni) és ezt a parancsot,csak a \'ThisIsMe\' nevû játékos használhatja.
Lehetõleg id-vel ... pl.: /asd 4 .> a neve szerepel az iniben,szerver restart, és már használhatja is!
Ennek csak az a hátránya,hogy várni kell a szerver resiig :/
Elõre köszi :D
thisisme :D

43
Szkript kérések / /zene,dialogban! Egyszerû!
« Dátum: 2013. Január 12. - 20:26:49 »
Sziasztok!
Kellene nekem egy dialogos cucckombó,amely ebból áll:
Ha beírja a player hogy /zene,akkor:
Itt: 1171.2460,-1658.2876,22.2344
Megszólal a zene,egy kb 15méteren belül.
És ezt kellene dialogban megcsinálni,úgy hogy legalább 5 féle zene linket tehessek be.
Pl.: Beírom /zene
Dialog: Válassz a zenék közül: 1
                                                  2
                                                   3 stb...
És rákattintok pl. az 1. opcióra,és indul az a zene :D
Szerintem érthetõ.Nem?

44
Segítségkérés / Furcsa objectek
« Dátum: 2013. Január 11. - 14:53:17 »
Sziasztok!
A minap,az újonnan induló szerveremrõl készítettem volna a videót,amikor is ezt fogad:
http://kepfeltoltes.hu/view/130111/819326766n_vtelen_www.kepfeltoltes.hu_.jpg
A szerverre, xObject-el betett mapok ilyenek!
Mivel az alap gm,nem az enyém ezért nem tudom,milyen mapok vannak benne.
Hogyan lehetne,fixálni az objecteket?
Ömm,a szerverre használok egy FS-t: xObjects2
 
#include <a_samp>
forward Timer();
forward SetPlayerPosWithObjects(playerid,Float:x,Float:y,Float:z);
/*
SetPlayerPosWithObjects usage in your gamemode:
CallRemoteFunction(\"SetPlayerPosWithObjects\",\"ifff\",playerid,newx,newy,newz);
*/
//------------------------------------------------------------------------------
enum object_info
{
modelid,
Float:ox,
Float:oy,
Float:oz,
Float:orx,
Float:ory,
Float:orz,
Float:viewdist
}
new Objects[][object_info] = {
///////////////TheRace2////////////////////////////////////////////////////////
{8419, 2948.4016, -1935.0325, -10.4000, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 3035.6865, -1935.0211, -10.4079, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 3123.0649, -1934.9122, -10.4192, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 3210.4250, -1934.8590, -10.4325, 0.0000, 0.0000, 270.0000, 500.0},
{8355, 2968.3745, -1934.9756, 1.3486, 0.0000, 0.0000, 90.0000, 500.0},
{8355, 3102.0083, -1934.9778, 1.3093, 0.0000, 0.0000, 90.0000, 500.0},
{8355, 3234.7939, -1935.0031, 1.2959, 0.0000, 0.0000, 90.0000, 500.0},
{8419, 3297.7432, -1934.8719, -10.4890, 0.0000, 0.0000, 270.0000, 500.0},
{8343, 3350.3621, -1959.0415, 1.2641, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 3385.1370, -1934.8716, -10.5081, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 3385.0100, -1980.6834, -10.4715, 0.0000, 0.0000, 270.0000, 500.0},
{8344, 3333.8645, -2047.4257, 1.2810, 0.0000, 0.0000, 90.0000, 500.0},
{8419, 3385.0076, -2026.5543, -10.4798, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 3385.0334, -2072.3857, -10.5182, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 3297.7229, -2072.3818, -10.5289, 0.0000, 0.0000, 270.0000, 500.0},
{8355, 3205.2183, -2071.5669, 1.2496, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 3210.4133, -2072.3542, -10.5354, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 3123.1035, -2072.3518, -10.5688, 0.0000, 0.0000, 270.0000, 500.0},
{8344, 3002.8015, -1959.1042, 1.3275, 0.0000, 0.0000, 270.0000, 500.0},
{8343, 2986.7351, -2046.2687, 1.3290, 0.0000, 0.0000, 90.0000, 500.0},
{8419, 3035.8877, -2072.4365, -10.5855, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 2948.5894, -2072.4099, -10.6189, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 2948.5767, -2026.5327, -10.4559, 0.0000, 0.0000, 270.0000, 500.0},
{8419, 2948.5825, -1980.6823, -10.4324, 0.0000, 0.0000, 270.0000, 500.0},
{5001, 3337.5759, -2069.1797, 4.1528, 0.0000, 0.0000, 0.0000, 500.0},
{5007, 3373.3550, -1990.7632, 2.9729, 0.0000, 0.0000, 0.0000, 500.0},
{5005, 3268.6426, -1915.1688, 3.6406, 0.0000, 0.0000, 0.0000, 500.0},
{5005, 3107.1450, -1915.0959, 3.6202, 0.0000, 0.0000, 0.0000, 500.0},
{5005, 2946.3359, -1915.0247, 3.6281, 0.0000, 0.0000, 0.0000, 500.0},
{5005, 3194.2200, -2092.0972, 4.8265, 0.0000, 0.0000, 0.0000, 500.0},
{5005, 3032.3164, -2092.0532, 4.8176, 0.0000, 0.0000, 0.0000, 500.0},
{5005, 2904.8286, -1997.6577, 3.6501, 0.0000, 0.0000, 91.7189, 500.0},
{5005, 2905.3960, -2017.8561, 3.6342, 0.0000, 0.0000, 91.7189, 500.0},
{5005, 2986.1250, -2092.1147, 4.6592, 0.0000, 0.0000, 0.0000, 500.0},
{5005, 2943.3416, -2037.9136, 4.6040, 0.0000, 0.0000, 91.7189, 500.0},
{5005, 2857.7327, -1955.6663, 4.6001, 0.0000, 0.0000, 0.0000, 500.0},
{8355, 3093.0034, -2070.3259, 1.2798, 0.0000, 0.0000, 270.0000, 500.0},
{5005, 3264.7788, -2052.1506, 4.8325, 0.0000, 0.0000, 0.0000, 500.0},
{5005, 3101.8708, -2052.1040, 4.8261, 0.0000, 0.0000, 0.0000, 500.0},
{5005, 3070.5601, -2052.0398, 4.8222, 0.0000, 0.0000, 180.0000, 500.0},
{5005, 3068.5432, -1951.0986, 4.6501, 0.0000, 0.0000, 180.0000, 500.0},
{5005, 3231.4492, -1951.1775, 4.6475, 0.0000, 0.0000, 180.0000, 500.0},
{5005, 3265.7224, -1951.2013, 4.6341, 0.0000, 0.0000, 0.0000, 500.0},
{978, 2988.9231, -2088.8394, 2.1693, 0.0000, 0.0000, 347.7359, 500.0},
{978, 2980.2969, -2086.5496, 2.1680, 0.0000, 0.0000, 342.5793, 500.0},
{978, 2972.1177, -2082.8276, 2.1680, 0.0000, 0.0000, 328.8283, 500.0},
{978, 2964.6611, -2077.9287, 2.1680, 0.0000, 0.0000, 324.5312, 500.0},
{978, 2957.9236, -2072.4536, 2.1680, 0.0000, 0.0000, 316.7962, 500.0},
{978, 2951.9841, -2066.4653, 2.1680, 0.0000, 0.0000, 312.4990, 500.0},
{978, 2946.9194, -2060.0410, 2.1729, 0.0000, 0.0000, 303.9047, 500.0},
{978, 3352.0356, -1916.9104, 2.1043, 0.0000, 0.0000, 156.5633, 500.0},
{978, 3359.8423, -1920.2988, 2.1087, 0.0000, 0.0000, 156.5633, 500.0},
{978, 3367.2083, -1924.1917, 2.1287, 0.0000, 0.0000, 147.9689, 500.0},
{978, 3373.3838, -1928.0549, 2.1043, 0.0000, 0.0000, 147.9689, 500.0},
{978, 3378.5300, -1931.9854, 2.1043, 0.0000, 0.0000, 137.6556, 500.0},
{978, 3383.7493, -1937.4666, 2.1037, 0.0000, 0.0000, 129.9206, 500.0},
{978, 3388.7629, -1944.2755, 2.1043, 0.0000, 0.0000, 122.1856, 500.0},
{978, 3392.9321, -1952.0909, 2.1087, 0.0000, 0.0000, 114.4506, 500.0},
{978, 3394.7957, -2049.7200, 2.1212, 0.0000, 0.0000, 66.5632, 500.0},
{978, 3391.6179, -2056.4214, 2.1212, 0.0000, 0.0000, 62.2660, 500.0},
{978, 3387.6230, -2063.6277, 2.1212, 0.0000, 0.0000, 59.6877, 500.0},
{978, 3382.8733, -2069.9524, 2.1187, 0.0000, 0.0000, 45.9368, 500.0},
{978, 3376.8293, -2075.8335, 2.1187, 0.0000, 0.0000, 42.4990, 500.0},
{978, 3369.8472, -2081.2480, 2.1236, 0.0000, 0.0000, 33.0452, 500.0},
{978, 3362.8486, -2085.1157, 2.1236, 0.0000, 0.0000, 24.4509, 500.0},
{978, 3355.4121, -2088.1113, 2.1212, 0.0000, 0.0000, 19.2942, 500.0},
{987, 3348.0391, -2052.6929, 1.0885, 0.0000, 0.0000, 41.7942, 500.0},
{987, 3356.9412, -2044.7390, 1.0810, 0.0000, 0.0000, 64.9990, 500.0},
{987, 3362.0923, -2033.9421, 1.2810, 0.0000, 0.0000, 88.2038, 500.0},
{987, 3362.4888, -2022.0306, 1.2810, 0.0000, 0.0000, 89.0632, 500.0},
{987, 3362.6719, -2010.0189, 1.2641, 0.0000, 0.0000, 89.0632, 500.0},
{987, 3362.8577, -1998.0321, 1.2641, 0.0000, 0.0000, 89.0632, 500.0},
{987, 3363.0273, -1986.0674, 1.2641, 0.0000, 0.0000, 90.7821, 500.0},
{987, 3362.8562, -1974.0864, 1.2641, 0.0000, 0.0000, 112.2679, 500.0},
{987, 3358.3210, -1963.0323, 1.2641, 0.0000, 0.0000, 135.4729, 500.0},
{987, 3355.4172, -1960.8873, 1.2641, 0.0000, 0.0000, 123.4407, 500.0},
{987, 2985.2756, -1951.0874, 1.3486, 0.0000, 0.0000, 242.3434, 500.0},
{987, 2979.7100, -1961.7145, 1.3275, 0.0000, 0.0000, 244.0623, 500.0},
{987, 2974.5037, -1972.4775, 1.3275, 0.0000, 0.0000, 270.7046, 500.0},
{987, 2974.6665, -1984.5371, 1.3275, 0.0000, 359.1406, 270.7046, 500.0},
{987, 2974.8701, -1996.5243, 1.2790, 0.0000, 359.1406, 270.7046, 500.0},
{987, 2975.1189, -2008.5203, 1.2790, 0.0000, 359.1406, 270.7046, 500.0},
{987, 2975.2498, -2020.4614, 1.3290, 0.0000, 359.1406, 270.7046, 500.0},
{987, 2975.3823, -2032.4438, 1.3290, 0.0000, 359.1406, 292.1903, 500.0},
{987, 2979.9673, -2043.4214, 1.3290, 0.0000, 359.1406, 311.9571, 500.0},
{973, 2939.9668, -1954.5950, 3.9388, 0.0000, 268.8997, 84.8434, 500.0},
{973, 2940.0574, -1950.1393, 8.3424, 354.8434, 359.9999, 89.1405, 500.0},
{973, 2940.1992, -1941.3517, 8.3411, 354.8434, 359.9999, 89.1405, 500.0},
{973, 2940.3279, -1933.1184, 8.3403, 354.8434, 359.9999, 89.1405, 500.0},
{973, 2940.4580, -1924.1969, 8.3469, 354.8434, 359.9999, 89.1405, 500.0},
{973, 2940.5566, -1920.2260, 8.3493, 354.8434, 359.9999, 89.1405, 500.0},
{973, 2940.6035, -1915.8942, 4.0388, 0.0000, 268.8997, 102.0321, 500.0},
{1262, 2940.5149, -1916.6829, 6.9120, 0.0000, 0.0000, 90.0000, 500.0},
{1262, 2940.5132, -1920.6316, 6.9667, 0.0000, 0.0000, 90.0000, 500.0},
{1262, 2940.5378, -1923.6293, 7.0093, 0.0000, 0.0000, 90.0000, 500.0},
{1262, 2940.3586, -1927.6115, 7.0010, 0.0000, 0.0000, 90.0000, 500.0},
{1262, 2940.3662, -1929.5679, 6.9639, 0.0000, 0.0000, 90.0000, 500.0},
{1262, 2940.2991, -1936.5297, 6.9650, 0.0000, 0.0000, 90.0000, 500.0},
{1262, 2940.2302, -1937.7878, 6.9738, 0.0000, 0.0000, 90.0000, 500.0},
{1262, 2940.1191, -1944.7506, 6.9977, 0.0000, 0.0000, 90.0000, 500.0},
{1262, 2940.1343, -1946.5850, 6.9996, 0.0000, 0.0000, 90.0000, 500.0},
{1262, 2939.9451, -1953.5455, 7.0248, 0.0000, 0.0000, 90.0000, 500.0},
/////////////////Rally/////////////////////////////////////////////////////
{984, -1300.9960, 2493.8882, 86.6704, 0.0000, 0.0000, 15.5472, 500.0},
{984, -1291.9746, 2495.7278, 86.6140, 0.0000, 0.0000, 11.2500, 500.0},
{775, -1340.6239, 2399.4807, 94.8095, 0.0000, 0.0000, 0.0000, 500.0},
{775, -1344.8195, 2395.0508, 94.8433, 0.0000, 0.0000, 0.0000, 500.0},
{775, -1353.8507, 2385.6709, 95.0614, 0.0000, 0.0000, 0.0000, 500.0},
{773, -1348.7689, 2389.9341, 94.9109, 0.0000, 0.0000, 303.7500, 500.0},
{773, -1358.9232, 2376.7720, 94.9001, 0.0000, 0.0000, 0.0000, 500.0},
{773, -1359.5664, 2363.9233, 94.9956, 0.0000, 0.0000, 0.0000, 500.0},
{773, -1357.4050, 2349.8193, 94.9767, 0.0000, 0.0000, 0.0000, 500.0},
{773, -1355.0315, 2335.5820, 94.7338, 0.0000, 0.0000, 0.0000, 500.0},
{764, -1356.8278, 2343.7197, 94.9980, 0.0000, 0.0000, 0.0000, 500.0},
{764, -1359.1759, 2357.0259, 94.7325, 0.0000, 0.0000, 0.0000, 500.0},
{764, -1359.7001, 2369.5264, 94.9387, 0.0000, 0.0000, 0.0000, 500.0},
{764, -1357.8774, 2383.7385, 94.9047, 0.0000, 0.0000, 0.0000, 500.0},
{737, -1353.8384, 2325.8545, 94.2553, 0.0000, 0.0000, 0.0000, 500.0},
{717, -1352.4376, 2319.8511, 93.9504, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1352.9552, 2313.8394, 94.1062, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1352.0748, 2307.8003, 93.9204, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1351.3600, 2302.2922, 93.8213, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1350.6825, 2292.6077, 93.7036, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1348.1936, 2282.3318, 93.9645, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1346.3975, 2271.8003, 94.4786, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1339.3232, 2259.3635, 95.8405, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1333.6658, 2250.8647, 96.9232, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1325.6368, 2242.5176, 97.7878, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1318.6136, 2231.2832, 98.3228, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1308.4009, 2220.7920, 98.5036, 0.0000, 0.0000, 56.2500, 500.0},
{617, -1296.3994, 2212.0471, 98.4080, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1284.0718, 2209.4602, 98.8390, 0.0000, 0.0000, 258.7500, 500.0},
{617, -1263.7122, 2204.7959, 98.8597, 0.0000, 0.0000, 236.2501, 500.0},
{617, -1248.0264, 2201.0098, 99.7425, 0.0000, 0.0000, 0.0000, 500.0},
{18446, -1220.5660, 2207.0781, 103.8924, 339.3735, 0.0000, 45.0000, 500.0},
{978, -1069.7380, 2247.6675, 86.8222, 0.0000, 0.0000, 67.5000, 500.0},
{978, -1065.8506, 2257.8293, 86.8471, 0.0000, 0.0000, 67.5000, 500.0},
{979, -1084.1721, 2244.8345, 88.2668, 0.0000, 4.2972, 315.0000, 500.0},
{979, -1091.2529, 2252.0051, 89.3182, 0.0000, 6.8755, 315.0000, 500.0},
{979, -1098.1320, 2258.5706, 90.6134, 0.0000, 7.7349, 315.0000, 500.0},
{617, -1112.3093, 2358.4341, 84.3815, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1120.0835, 2358.0444, 84.5664, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1120.5441, 2350.4485, 85.4630, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1112.1182, 2350.4114, 85.1934, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1120.9629, 2300.4465, 89.9331, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1121.7565, 2315.4106, 89.8477, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1104.6475, 2306.4705, 86.9563, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1112.0476, 2307.4038, 88.1884, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1117.3408, 2294.3870, 90.9049, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1116.7615, 2304.6328, 89.1840, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1116.4514, 2311.9766, 88.9518, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1107.8303, 2277.3835, 91.1791, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1116.7819, 2273.1018, 92.9536, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1070.1619, 2140.9160, 86.4662, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1072.6036, 2132.9990, 86.9477, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1086.3350, 2127.5623, 86.5460, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1111.0687, 2122.1934, 85.9729, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1138.6237, 2118.4050, 85.5238, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1155.0680, 2114.5391, 84.4680, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1174.7538, 2106.4792, 82.3700, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1207.1617, 2091.1594, 79.6010, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1186.9547, 2102.4812, 81.5224, 0.0000, 0.0000, 0.0000, 500.0},
{617, -1199.0199, 2097.5908, 80.3058, 0.0000, 0.0000, 0.0000, 500.0},
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///////////////////////Drag3 and 4//////////////////////////////////////////////////
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/////////////////////////TheRace////////////////////////////////////////////////
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///////////////Drift1//////////////////////////////////////////////////////////
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////////////////////////DRIFT12////////////////////////////////////////////////
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////////////////////////Rally2///////////////////////////////////////////////////
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{3749, -686.7068, -2556.6465, 58.4186, 350.5462, 355.702

45
Társalgó / SA:MP szerver kiadó!
« Dátum: 2013. Január 07. - 13:35:08 »
Sziasztok!
ARra gondoltam,hogy szervert rendelek de az a gond,hogy nincs milyen modot futtatnom rajta.
Éppen ezért írok ide :D
Hostom kiadó,jelentkezést várok PÜ-ben.
Üzenet tartalmazza:
Neved:
Korod:
Szerver módja:
Leírás (parancsok stb...):
Egyéb:
Esetleges mód mellékelve PWN-ben,vagy AMX-ben,hogy tesztelhessem:
Üdv:remo
A szervert,még ma hajlandó vagyok megrendelni,mi esetben van egy normális gm.
(Drift módok,elõnyben)

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