Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Témák - Amf

Oldalak: 1 ... 8 9 [10] 11
136
Kérdések, Segítség / Scriptelés
« Dátum: 2012. Május 15. - 22:06:06 »
Üdvözletem!
Valamennyire értek a scriptelés fortélyaihoz... de nem eléggé.
Ezért is gondoltam, hogy nyitok itt egy témát.
Arról lenne szó, hogy ha valakinek lenne ideje, türelme és energiája,
Az az illetõ tanítana-e engem egy két dologra.
Köszönöm, hogy elolvastad!  :)


Skype: amfo10

137
Beszélgetés / Motoros találkozó
« Dátum: 2012. Május 10. - 17:58:28 »

Üdvözlök mindenkit!
Szeretettel meghívok mindenkit a szomszéd faluban tartandó motoros találkozóra!
A részvétel INGYENES!
Aki tud, és van is kedve jöjjön el, szívesen látjuk!
 
Kezdés: Holnap 10:00
Bõvebb információ:

 
http://www.sportmotor.hu/motoros_esemenyek//?ei=2583

138
SA-MP: Szerverfejlesztés / Csatlakozás/Kilépés
« Dátum: 2012. Május 09. - 11:20:42 »
Üdv, írtam egy kis FS-t!
Annyit tesz, ha valaki belép illetve ki akkor mindenkinek kiírja hogy XY kilépett/belépett a szerverre/rõl.
Nem egy nagy durranás, kezdõknek jól jöhet!  :)
 

/* ===================================================== */
/* =============== [ Csatlakozás By: Amf =============== */
/* ===================================================== */
#include    <   a_samp  >
new string[128];
new nev[MAX_PLAYER_NAME];
public OnPlayerConnect(playerid)
{
GetPlayerName(playerid, nev, MAX_PLAYER_NAME);
format(string, sizeof(string), \"<<< %s csatlakozott a szerverre >>>\", nev);
SendClientMessageToAll(0x0015ffAA, string);
return 1;
}
public OnPlayerDisconnect(playerid)
{
GetPlayerName(playerid, nev, MAX_PLAYER_NAME);
format(string, sizeof(string), \"<<< %s kilépett a szerverrõl >>>\", nev);
SendClientMessageToAll(0xff0000AA, string);
return 1;
}

139
Segítségkérés / [HELP] Parancsok
« Dátum: 2012. Május 07. - 02:10:56 »

Helló!
Van két parancsom, azt szetném megcsináln hogyha csak annyit írbe hogy /újkocsi vagy /újkeri
vagy valamit kihagy, akkor kiírja neki hogy
Használat: /újkocsi < Model ID > < Ár >
és a másik,
Használat: /újkeri < Ár > <Rádiusz/Sugár > < Név >

 
 
És a két parancs:
 

if(strcmp(parancs, \"/újkeri\", true) == 0 )
{
new
    price,
   dealername[32],
   Float:radius,
   dealershipid = -1,
   bool:assigned = false,
   string[256],
   Float:x,
   Float:y,
   Float:z;
GetPlayerPos(playerid, x, y, z);
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, PIROS, \"Nem vagy Admin!\");
for(new i = 1; i < MAX_DEALERSHIPS; i++)
{
    if(dealership_taken == false)
    {
        dealershipid = i;
        assigned = true;
        break;
   }
}
if(assigned == false) return SendClientMessage(playerid, PIROS, \"Próbáld újra!\");
strmid(DealershipStatistics[dealershipid][dealership_name], dealername, 0, strlen(dealername), 255);
strmid(DealershipStatistics[dealershipid][dealership_owner], \"No-one\", 0, strlen(\"No-one\"), 255);
DealershipStatistics[dealershipid][dealership_price] = price;
DealershipStatistics[dealershipid][dealership_owned] = 0;
DealershipStatistics[dealershipid][dealership_x] = x;
DealershipStatistics[dealershipid][dealership_y] = y;
DealershipStatistics[dealershipid][dealership_z] = z;
DealershipStatistics[dealershipid][dealership_radius] = radius;
DealershipStatistics[dealershipid][dealership_id] = CreatePickup(1274, 23, x, y, z);
format(string, sizeof(string), \"{FF6347}%s{FFFFFF} eladó!\\n\\n{FF6347}Ár:{FFFFFF} $%d\\n\\n((/megveszkeri))\", dealername, price);
DealershipStatistics[dealershipid][dealership_label] = Create3DTextLabel(string, NARANCS, x, y, z, 10.0, 0);
format(string, sizeof(string), \"!!!Új kereskedés: %d !!!\", dealershipid);
SendClientMessage(playerid, NARANCS, string);
dealership_taken[dealershipid] = true;
SaveDealership(dealershipid);
                return 1;
}

 


Skype: amfo10
 

if(strcmp(parancs, \"/újkocsi\", true) == 0 )
{
new
   model,
   price,
   dealershipid = GetPVarInt(playerid, \"HasDealership\");
if(GetPVarInt(playerid, \"HasDealership\") != 0)
{
    if(!IsPlayerInRangeOfPoint(playerid, DealershipStatistics[dealershipid][dealership_radius], DealershipStatistics[dealershipid][dealership_x], DealershipStatistics[dealershipid][dealership_y], DealershipStatistics[dealershipid][dealership_z]))
      return SendClientMessage(playerid, PIROS, \"Nincs a közeledben kereskedés!\");
   new Float:x, Float:y, Float:z, Float:angle;
    GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, angle);
    CreateDealershipVehicle(playerid, model, price, x, y, z, angle);
   return 1;
}
else { SendClientMessage(playerid, PIROS, \"Nincs kereskedésed!!\"); }
return 1;
}

140
Segítségkérés / Skin váltás
« Dátum: 2012. Április 30. - 17:56:15 »
Helló
Ezzel a parancs-al lenne a baj!
Az a baj hogy nem cserél skin-t akár mit írok be!
 

if(strcmp( parancs, \"/ruhavesz\", true ) == 0)
{
new pSkinID, pName[MAX_PLAYER_NAME];
if(pSkinID < 0 || pSkinID > 299) return SendClientMessage(playerid, PIROS, \"Rossz Skin ID! (0-299)\");
        if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid,PIROS,\"Nincs elég pénzed! (2000 Ft)\" );
GivePlayerMoney(playerid, -2000);
SetPlayerSkin(playerid, pSkinID);
SendClientMessage(playerid, ZÖLD, \"[Eladó]: Itt a ruha!\");
GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
format(SkinFile, sizeof(SkinFile), \"Skin/%s.ini\", pName);
if(!dini_Exists ( SkinFile ))
{
   dini_Create( SkinFile );
   dini_IntSet( SkinFile, \"Skin\", pSkinID );
}
return 1;
}

141
Munkaerő keresése / Börtön Role Play
« Dátum: 2012. Április 28. - 16:35:18 »

Üdv!
A hamarosan nyíló Börtön Role Play szerveremre keresek: scripter/mapper-t!
Script: Munkák, Bandák... pár parancs!
Map: Ebédlõ, Kórház... meg ami közben jön!
Pénzt sajnos nem tudok, csak a szerveren admint tudok biztosítani!

142
SA-MP: Szerverfejlesztés / World At War
« Dátum: 2012. Április 26. - 18:49:50 »
Helló!
Hoztam nektek egy alap TDM módot!
Két csapat van: USA, Németek.
Van pár bug
Készítõ: Én (Amf)
http://www.solidfiles.com/d/f2abb1e293/
Remélem tetszik!
 
/* ==================================================================== */
/* ==================================================================== */
/* ==================== [ Battle Field Game Mode ] ==================== */
/* ==================================================================== */
/* ==================================================================== */
/* ========================= [ Tulajdonos ] =========================== */
/* ==================================================================== */
/* ==================================================================== */
/* ========================== [ The Amf ] ============================= */
/* ==================================================================== */
/* ==================================================================== */
#include   <      a_samp      >
#include   <      dini      >
#define PIROS 0xf50808AA
#define KÉK 0x2708f5AA
#define VILÁGOSKÉK 0x08e1f5AA
#define ZÖLD 0x08f514AA
#define SÁRGA 0xf5ed08AA
#define LILA 0xf508e9AA
new gTeam[MAX_PLAYERS];
#define USA 0
#define NEMETEK 1
#pragma unused PRIVATE_Last_Money
#define SERVER_NAME \"D-Day 1.0\"
#define INFINITY (Float:0x7F800000)
#define DINI_REGISTER 1
#define DINI_LOGIN     2
#define NORMAL_REGISTER 3
#define NORMAL_LOGIN 4
new FegyoElet1, FegyoElet2;
new bool:afk[MAX_PLAYERS];
new AfkTimer[MAX_PLAYERS];
main() { }
forward Encrypt(string[]);
forward SaveAccounts();
forward ini_GetKey( line[] );
forward ini_GetValue( line[] );
forward AwayFromKeyboard(playerid);
forward DropPlayerWeapons(playerid);
forward GetWeaponModel(weaponid);
new pLogged[MAX_PLAYERS];
enum td
{
        Text:TDSpeedClock[15]
}
new TextDraws[td];
new Text:TextDrawsd[MAX_PLAYERS][4];
new DeActiveSpeedometer[MAX_PLAYERS];
new bomb;
new bomb1;
new bomb2;
new bomb3;
new bomb4;
new bomb0;
new bomb01;
new bomb02;
new bomb03;
new bomb04;
new Float:X,Float:Y,Float:Z;
enum pInfo
{
pPassword[64],
pIP[32],
pRegistered,
pAdmin,
pTeam,
pLevel,
pMoney,
pSkin,
pBann,
pHalalok,
};
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnGameModeInit()
{
    CreateObject(16773, -3263.25, -2885.07, -0.01,   -90.00, 0.00, 22.00);
CreateObject(16773, -3261.79, -2888.67, 2.39,   0.02, 0.00, 22.00);
CreateObject(16773, -3264.73, -2881.42, 2.39,   0.00, 0.00, 22.00);
CreateObject(16773, -3263.22, -2885.04, 6.26,   -90.00, 0.00, 22.00);
CreateObject(16773, -3256.59, -2882.32, -0.97,   0.00, 90.00, 112.00);
CreateObject(1508, -3272.01, -2890.45, 0.68,   -16.00, 90.00, -68.00);
CreateObject(1508, -3270.70, -2885.64, 3.18,   -90.00, 1.00, 23.00);
CreateObject(2048, -3269.43, -2889.32, 5.80,   0.00, 0.00, -68.00);
CreateObject(1683, -3386.44, -3022.32, 28.00,   0.00, 62.00, 54.00);
CreateObject(2780, -3385.78, -3023.56, 25.94,   0.00, 0.00, 0.00);
CreateObject(2780, -3396.04, -3020.95, 28.60,   0.00, 0.00, 0.00);
CreateObject(2780, -3388.74, -3027.15, 35.73,   0.00, 0.00, 0.00);
CreateObject(2780, -3389.00, -3028.57, 38.67,   0.00, 0.00, 0.00);
CreateObject(2357, -3259.68, -2880.18, 0.26,   0.00, 0.00, 22.00);
CreateObject(2357, -3257.44, -2886.11, 0.26,   0.00, 0.00, 22.00);
CreateObject(2357, -3263.63, -2881.78, 0.26,   0.00, 0.00, 22.00);
CreateObject(2357, -3261.33, -2887.69, 0.26,   0.00, 0.00, 22.00);
CreateObject(2357, -3257.28, -2882.59, 0.26,   0.00, 0.00, 112.00);
CreateObject(1299, -3345.41, -2926.12, 2.28,   0.00, 0.00, 0.00);
CreateObject(1412, -3342.54, -2915.22, 1.72,   0.00, 0.00, -56.00);
CreateObject(2780, -3384.20, -2934.71, 10.49,   0.00, 0.00, 0.00);
CreateObject(1980, -3474.37, -3003.36, 20.00,   -163.00, 90.00, 95.00);
    CreateObject(13702,-3395.126,-2900.312,-17.834,8.594,20.626,-38.047);
CreateObject(13872,-3399.294,-2951.235,-5.241,6.875,-12.032,-69.451);
CreateObject(13105,-3471.194,-3014.627,-4.231,0.0,0.0,25.156);
CreateObject(13105,-3524.251,-2895.698,3.685,0.0,0.0,-12.032);
CreateObject(18362,-3425.676,-3002.704,4.652,-49.847,85.084,-129.370);
CreateObject(13370,-3454.539,-3042.775,18.357,12.032,-12.032,32.813);
CreateObject(13872,-3377.652,-3104.000,4.546,17.189,0.859,-11.250);
CreateObject(13872,-3482.381,-3106.223,9.184,17.189,-9.454,-45.000);
CreateObject(13872,-3550.058,-3060.227,2.516,29.221,-6.875,-75.390);
CreateObject(13105,-3545.988,-2981.035,9.279,0.0,2.578,122.968);
CreateObject(16260,-3345.686,-2915.025,-5.369,15.470,-6.016,123.827);
CreateObject(16093,-3380.851,-2934.432,10.355,0.0,0.0,93.515);
CreateObject(13105,-3586.300,-3043.445,-5.252,4.297,-2.578,-40.393);
CreateObject(16093,-3405.760,-3021.209,29.619,0.0,0.0,159.142);
CreateObject(16061,-3486.691,-3104.027,21.285,0.0,0.0,-106.407);
CreateObject(762,-3415.923,-2959.788,10.294,0.0,0.0,0.0);
CreateObject(762,-3359.873,-3052.423,20.537,0.0,0.0,0.0);
CreateObject(827,-3384.114,-2998.345,16.185,0.0,0.0,33.750);
CreateObject(826,-3380.000,-3035.784,16.346,0.0,0.0,0.0);
CreateObject(855,-3423.178,-2895.959,4.276,0.0,0.0,-56.250);
CreateObject(16390,-3478.845,-2900.037,19.093,-6.875,6.016,-45.000);
CreateObject(14469,-3455.149,-2973.735,20.231,0.0,15.470,-33.750);
CreateObject(9153,-3462.677,-2960.742,22.490,0.0,0.0,0.0);
CreateObject(635,-3403.261,-3019.212,32.114,0.0,-87.662,-110.781);
CreateObject(635,-3405.922,-3018.151,31.969,0.0,-88.522,-109.844);
CreateObject(703,-3544.097,-3075.667,16.089,0.0,0.0,0.0);
CreateObject(691,-3553.725,-3047.815,21.580,0.0,0.0,0.0);
CreateObject(706,-3532.769,-2993.153,0.098,0.0,0.0,0.0);
CreateObject(2064,-3384.186,-2938.601,11.117,0.0,0.0,45.000);
CreateObject(2064,-3400.012,-2860.800,30.734,2.578,-0.859,56.250);
CreateObject(2064,-3531.334,-2940.851,27.952,0.0,0.0,101.250);
CreateObject(2060,-3530.353,-2940.350,28.238,0.0,0.0,-56.250);
CreateObject(2060,-3530.188,-2942.080,27.400,0.0,0.0,-112.500);
CreateObject(2060,-3530.052,-2941.175,27.438,0.0,0.0,-78.750);
CreateObject(2060,-3530.338,-2940.289,27.707,0.0,0.0,-45.000);
CreateObject(2060,-3529.970,-2941.162,27.678,0.0,0.0,-78.750);
CreateObject(2060,-3530.358,-2940.294,27.998,0.0,0.0,-45.000);
CreateObject(2060,-3530.223,-2942.102,27.640,0.0,0.0,-112.500);
CreateObject(2060,-3530.397,-2940.327,27.442,0.0,0.0,-45.000);
CreateObject(2060,-3530.669,-2942.992,27.472,0.0,0.0,-135.000);
CreateObject(2060,-3530.305,-2942.022,27.831,0.0,0.0,-112.500);
CreateObject(2060,-3530.029,-2941.098,27.944,0.0,0.0,-78.750);
CreateObject(2060,-3399.018,-2860.883,30.313,0.0,0.0,56.250);
CreateObject(2060,-3399.075,-2860.054,30.961,0.0,0.0,-90.000);
CreateObject(2060,-3399.144,-2858.988,30.329,0.0,0.0,-56.250);
CreateObject(2060,-3399.714,-2861.604,30.602,0.0,0.0,40.780);
CreateObject(2060,-3399.218,-2860.970,30.503,0.0,0.0,67.500);
CreateObject(2060,-3398.841,-2859.981,30.530,0.0,0.0,-90.000);
CreateObject(2060,-3399.220,-2859.065,30.644,0.0,0.0,-67.500);
CreateObject(2060,-3399.576,-2861.635,30.362,0.0,0.0,-146.250);
CreateObject(2060,-3398.897,-2860.038,30.721,0.0,0.0,-90.000);
CreateObject(2060,-3434.181,-2928.554,19.122,0.0,0.0,-101.250);
CreateObject(2060,-3434.794,-2926.744,19.285,0.0,0.0,-45.000);
CreateObject(2060,-3434.394,-2927.485,19.239,0.0,0.0,-67.500);
CreateObject(2060,-3434.551,-2926.801,19.450,0.0,0.0,-45.000);
CreateObject(2060,-3434.059,-2928.533,19.338,0.0,0.0,-101.250);
CreateObject(2060,-3434.494,-2927.556,19.024,0.0,0.0,-67.500);
CreateObject(2060,-3434.291,-2928.601,18.882,0.0,0.0,-101.250);
CreateObject(2060,-3435.045,-2926.704,19.170,0.0,0.0,146.250);
CreateObject(2064,-3435.375,-2931.148,19.336,0.0,0.0,78.750);
CreateObject(2060,-3379.154,-2934.200,10.544,0.0,0.0,-88.281);
CreateObject(2060,-3403.030,-3020.860,29.834,0.0,0.0,-67.500);
CreateObject(16157,-3335.814,-2885.042,-20.604,8.594,-4.297,-121.799);
CreateObject(17071,-3380.052,-2947.769,10.393,0.0,0.0,18.985);
CreateObject(1410,-3386.889,-2929.374,9.205,0.0,18.908,-2.501);
CreateObject(1410,-3387.776,-2933.252,9.520,0.0,-10.313,-180.000);
CreateObject(1410,-3390.479,-2927.403,9.780,0.0,0.0,-90.000);
CreateObject(1410,-3392.811,-2930.030,10.080,0.0,-9.454,-171.328);
CreateObject(1410,-3392.457,-2933.354,10.122,0.0,-3.438,-177.344);
CreateObject(1472,-3385.925,-2932.206,10.023,0.0,0.0,-90.000);
CreateObject(1472,-3386.881,-2932.160,9.224,0.0,0.0,-90.000);
CreateObject(1411,-3340.952,-2928.667,0.475,0.0,0.0,112.500);
CreateObject(1411,-3336.669,-2945.710,1.148,0.0,0.0,85.625);
CreateObject(2060,-3434.659,-2929.495,19.357,0.0,0.0,-123.750);
CreateObject(2060,-3434.683,-2929.619,18.876,0.0,0.0,-125.314);
CreateObject(2060,-3434.570,-2929.573,19.092,0.0,0.0,-125.314);
CreateObject(2985,-3435.236,-2929.407,18.826,0.0,12.032,0.0);
CreateObject(2060,-3434.097,-2927.730,19.480,0.0,0.0,-78.750);
CreateObject(2060,-3434.047,-2928.477,19.603,0.0,0.0,-101.250);
CreateObject(2985,-3379.248,-2933.059,10.634,0.0,0.0,9.454);
CreateObject(2060,-3379.159,-2932.974,10.569,0.0,0.0,-88.281);
CreateObject(16061,-3612.987,-3012.849,6.796,9.454,0.0,-150.470);
CreateObject(18270,-3464.284,-2973.173,38.868,0.0,0.0,-9.840);
CreateObject(13105,-3423.658,-3135.367,-6.931,4.297,3.438,-141.643);
CreateObject(18225,-3371.290,-3080.708,10.503,0.0,3.438,-252.734);
CreateObject(18269,-3379.405,-3009.847,31.137,0.0,0.0,-11.250);
CreateObject(18268,-3523.808,-3077.552,43.223,0.0,0.0,192.514);
CreateObject(18271,-3471.976,-2877.657,34.991,0.0,0.0,56.250);
CreateObject(789,-3523.504,-2913.722,36.384,0.0,0.0,0.0);
CreateObject(3279,-3487.226,-2979.525,21.976,0.0,0.0,101.250);
CreateObject(3279,-3505.517,-2953.513,21.976,0.0,0.0,-78.750);
CreateObject(3279,-3548.939,-2969.805,28.679,0.0,-6.016,-348.750);
CreateObject(5184,-3498.095,-3013.726,40.784,0.0,0.0,101.250);
CreateObject(3267,-3500.621,-2951.442,22.734,0.0,0.0,-90.000);
CreateObject(13367,-3484.847,-3009.633,33.895,0.0,0.0,11.250);
CreateObject(17010,-3532.364,-2942.958,27.367,0.0,0.0,-78.750);
CreateObject(986,-3486.979,-2957.016,23.611,0.0,0.0,-78.750);
CreateObject(986,-3485.369,-2964.892,23.611,0.0,0.0,-78.750);
CreateObject(986,-3483.850,-2972.808,23.611,0.0,0.0,-78.750);
CreateObject(986,-3482.280,-2980.667,23.611,0.0,0.0,-78.750);
CreateObject(986,-3480.672,-2988.507,23.611,0.0,0.0,-78.750);
CreateObject(986,-3502.181,-2948.346,23.611,0.0,0.0,11.250);
CreateObject(986,-3510.103,-2949.976,23.611,0.0,0.0,11.250);
CreateObject(986,-3514.838,-2950.911,23.611,0.0,0.0,-168.750);
CreateObject(986,-3517.827,-2955.332,23.584,0.0,0.0,-78.750);
CreateObject(986,-3516.268,-2963.171,23.607,0.0,0.0,-78.750);
CreateObject(986,-3514.682,-2970.986,23.599,0.0,0.0,-78.750);
CreateObject(986,-3511.984,-2983.356,23.453,0.0,0.0,-78.750);
CreateObject(986,-3510.445,-2991.227,23.475,0.0,0.0,-78.750);
CreateObject(986,-3508.852,-2999.116,23.461,0.0,0.0,-78.750);
CreateObject(986,-3505.846,-3006.343,23.611,0.0,0.0,-56.250);
CreateObject(986,-3501.365,-3013.113,23.635,0.0,0.0,-56.250);
CreateObject(986,-3479.141,-2996.439,23.615,0.0,0.0,-78.750);
CreateObject(986,-3475.904,-3011.868,23.611,0.0,0.0,-78.750);
CreateObject(18234,-3482.380,-2993.399,21.899,0.0,0.0,11.250);
CreateObject(16359,-3487.052,-2961.946,21.900,0.0,0.0,11.250);
CreateObject(11015,-3501.806,-2993.355,23.865,0.0,0.0,101.250);
CreateObject(18234,-3512.891,-2962.648,21.896,0.0,0.0,-168.750);
CreateObject(3788,-3506.656,-2983.506,22.420,0.0,0.0,0.0);
CreateObject(3794,-3503.462,-2982.204,22.500,0.0,0.0,-101.250);
CreateObject(3795,-3506.251,-2981.146,22.242,0.0,0.0,-45.000);
CreateObject(2985,-3503.583,-2953.271,38.086,0.0,0.0,11.250);
CreateObject(2985,-3485.198,-2978.329,38.086,0.0,0.0,33.750);
CreateObject(2985,-3545.164,-2968.881,36.389,0.0,0.0,11.250);
CreateObject(3267,-3487.833,-2979.673,37.615,0.0,0.0,-45.000);
CreateObject(623,-3461.787,-2989.565,29.415,0.0,0.0,22.500);
CreateObject(624,-3480.307,-2956.960,22.019,0.0,0.0,0.0);
CreateObject(624,-3505.755,-3014.653,27.861,0.0,0.0,45.000);
CreateObject(621,-3515.668,-2948.645,22.019,0.0,0.0,0.0);
CreateObject(7916,-3524.022,-3040.712,26.716,0.0,0.0,-88.281);
CreateObject(17030,-3459.715,-3132.406,10.302,0.0,18.048,-141.953);
CreateObject(17030,-3513.056,-3050.516,24.441,0.0,18.048,-217.265);
CreateObject(2985,-3530.914,-2942.049,27.158,0.0,0.0,11.250);
CreateObject(635,-3377.986,-2933.588,12.757,0.0,-93.679,-174.766);
CreateObject(762,-3373.298,-3016.321,15.102,0.0,0.0,0.0);
CreateObject(762,-3505.699,-2930.021,24.798,0.0,0.0,0.0);
CreateObject(762,-3601.828,-3118.439,6.329,0.0,0.0,0.0);
CreateObject(623,-3496.496,-2914.521,23.528,0.0,0.0,-135.000);
CreateObject(664,-3552.022,-2883.667,21.586,0.0,0.0,0.0);
CreateObject(714,-3527.894,-2849.506,9.899,0.0,0.0,0.0);
CreateObject(763,-3589.921,-2946.785,21.344,0.0,0.0,0.0);
CreateObject(18273,-3575.158,-2881.018,27.068,0.0,0.0,-67.500);
CreateObject(1410,-3394.637,-2935.750,10.172,0.0,-3.438,-87.344);
CreateObject(1410,-3397.165,-2930.532,10.954,0.0,-9.454,-171.328);
CreateObject(1410,-3399.539,-2928.480,11.190,0.0,2.578,-87.344);
CreateObject(3286,-3509.844,-2983.927,26.640,0.0,0.0,-78.750);
CreateObject(2600,-3503.634,-2952.145,38.827,0.0,0.0,-259.532);
CreateObject(16663,-3496.366,-3009.656,26.404,0.0,0.0,-213.750);
CreateObject(17951,-3499.199,-2983.769,23.403,0.0,0.0,-78.750);
CreateObject(1967,-3493.103,-2994.029,23.399,0.0,0.0,-168.750);
CreateObject(3786,-3495.294,-3008.998,24.107,0.0,91.100,11.250);
CreateObject(3461,-3495.298,-3008.990,23.896,179.622,-0.859,0.0);
CreateObject(3387,-3490.504,-3008.024,22.763,0.0,0.0,11.250);
CreateObject(17037,-3502.097,-3006.199,24.392,0.0,0.0,-168.750);
CreateObject(3393,-3502.585,-3003.523,21.899,0.0,0.0,-258.750);
CreateObject(3395,-3504.568,-3006.311,21.899,0.0,0.0,-168.750);
CreateObject(3396,-3501.876,-3008.311,21.899,0.0,0.0,-78.750);
CreateObject(3794,-3489.327,-3012.312,22.500,0.0,0.0,45.000);
CreateObject(3789,-3491.184,-3015.217,22.244,0.0,0.0,-11.250);
CreateObject(1671,-3501.833,-3006.967,22.361,0.0,0.0,0.0);
CreateObject(1671,-3503.001,-3004.707,22.361,0.0,0.0,-168.750);
CreateObject(1671,-3503.827,-3006.476,22.394,0.0,0.0,-33.750);
CreateObject(744,-3395.511,-2926.941,6.472,0.0,0.0,0.0);
CreateObject(744,-3399.946,-3012.753,16.484,0.0,0.0,0.0);
CreateObject(800,-3399.804,-3011.073,21.168,0.0,0.0,0.0);
CreateObject(806,-3395.999,-3012.381,23.030,0.0,0.0,0.0);
CreateObject(808,-3403.413,-2965.629,10.644,0.0,0.0,0.0);
CreateObject(744,-3381.313,-2928.365,5.715,0.0,0.0,0.0);
CreateObject(815,-3381.541,-2923.919,6.309,0.0,0.0,0.0);
CreateObject(826,-3574.556,-3041.776,16.728,0.0,0.0,0.0);
CreateObject(1411,-3336.534,-2938.243,0.637,0.0,8.594,106.252);
CreateObject(1217,-3509.469,-2981.587,22.322,0.0,0.0,0.0);
CreateObject(1410,-3399.296,-2935.873,10.988,0.0,2.578,-87.344);
CreateObject(1410,-3392.881,-2939.830,9.630,0.0,6.016,-53.594);
CreateObject(879,-3397.811,-2922.370,10.345,-6.016,-0.859,0.0);
CreateObject(617,-3428.718,-2977.244,9.894,0.0,0.0,0.0);
CreateObject(16061,-3388.309,-3149.775,7.812,0.0,0.0,-67.500);
CreateObject(18268,-3416.515,-3136.940,33.754,0.0,0.0,312.035);
CreateObject(16061,-3580.965,-3079.627,11.322,0.0,0.0,22.500);
CreateObject(16061,-3578.258,-2990.122,19.381,2.578,0.0,22.500);
CreateObject(16061,-3486.717,-3157.856,3.230,0.0,0.0,-112.500);
CreateObject(616,-3546.772,-3109.643,11.680,0.0,0.0,-33.750);
CreateObject(616,-3615.985,-3049.860,3.146,0.0,0.0,-33.750);
CreateObject(617,-3594.491,-3083.990,9.744,0.0,0.0,0.0);
CreateObject(620,-3608.855,-3075.291,4.509,0.0,0.0,0.0);
CreateObject(622,-3592.285,-3103.852,9.621,0.0,0.0,112.500);
CreateObject(622,-3511.591,-3113.732,18.827,0.0,0.0,180.000);
CreateObject(691,-3584.653,-3113.274,10.798,11.173,-24.064,0.0);
CreateObject(703,-3563.363,-3127.696,11.901,0.0,0.0,0.0);
CreateObject(706,-3580.853,-3133.744,8.786,0.0,0.0,0.0);
CreateObject(708,-3445.428,-3180.380,6.029,0.0,0.0,0.0);
CreateObject(713,-3483.066,-3084.514,34.197,0.0,0.0,0.0);
CreateObject(715,-3520.258,-3107.219,26.234,0.0,0.0,0.0);
CreateObject(727,-3548.819,-3131.623,12.797,0.0,0.0,0.0);
CreateObject(726,-3562.486,-3152.784,7.832,0.0,0.0,0.0);
CreateObject(731,-3533.074,-3123.075,2.784,0.0,0.0,0.0);
CreateObject(736,-3465.045,-3186.953,14.381,0.0,0.0,0.0);
CreateObject(763,-3412.904,-3170.043,6.356,0.0,0.0,0.0);
CreateObject(768,-3430.795,-3155.113,10.317,0.0,0.0,0.0);
CreateObject(774,-3422.726,-3107.120,28.241,0.0,0.0,33.750);
CreateObject(789,-3322.330,-3132.064,17.572,0.0,0.0,0.0);
CreateObject(624,-3358.666,-3145.833,5.549,0.0,0.0,0.0);
CreateObject(623,-3393.771,-3169.790,5.505,0.0,0.0,-168.750);
CreateObject(624,-3496.939,-2902.530,21.046,0.0,0.0,0.0);
CreateObject(624,-3510.061,-2933.916,19.661,0.0,0.0,0.0);
CreateObject(620,-3376.997,-2995.194,8.748,0.0,0.0,0.0);
CreateObject(622,-3502.542,-2860.672,15.538,0.0,0.0,-22.500);
CreateObject(691,-3592.087,-2992.966,16.799,0.0,-12.032,0.0);
CreateObject(762,-3598.774,-3061.811,14.692,0.0,0.0,0.0);
CreateObject(813,-3589.228,-3093.150,13.740,0.0,0.0,0.0);
CreateObject(823,-3622.813,-3010.226,7.485,0.0,0.0,0.0);
CreateObject(615,-3630.456,-3005.322,-0.087,0.0,0.0,0.0);
CreateObject(17299,-3618.039,-3042.275,-6.054,3.438,-30.080,-296.875);
CreateObject(3275,-3344.910,-2931.906,0.903,61.020,-47.269,-18.435);
SetTimer(\"SaveAccounts\",1,1800000);
FegyoElet1 = CreatePickup( 1310, 23, -3502.2166, -2982.7681, 22.9012);
    FegyoElet2 = CreatePickup( 1310, 23, -3343.4966,-2925.4023,2.5383);
    SetGameModeText( SERVER_NAME );
SendRconCommand( \"mapname Omaha Beach\" );
SendRconCommand( \"hostname [HUN] BattleField By.: AmF | @ Sunwell\" );
UsePlayerPedAnims();
ShowPlayerMarkers(false);
ShowNameTags(false);
   
    TextDraws[TDSpeedClock][0] = TextDrawCreate(496.000000,400.000000,\"~g~20\");
TextDraws[TDSpeedClock][1] = TextDrawCreate(487.000000,388.000000,\"~g~40\");
TextDraws[TDSpeedClock][2] = TextDrawCreate(483.000000,375.000000,\"~g~60\");
TextDraws[TDSpeedClock][3] = TextDrawCreate(488.000000,362.000000,\"~g~80\");
TextDraws[TDSpeedClock][4] = TextDrawCreate(491.000000,349.000000,\"~g~100\");
TextDraws[TDSpeedClock][5] = TextDrawCreate(508.000000,336.500000,\"~g~120\");
TextDraws[TDSpeedClock][6] = TextDrawCreate(536.000000,332.000000,\"~g~140\");
TextDraws[TDSpeedClock][7] = TextDrawCreate(567.000000,337.000000,\"~g~160\");
TextDraws[TDSpeedClock][8] = TextDrawCreate(584.000000,348.000000,\"~g~180\");
TextDraws[TDSpeedClock][9] = TextDrawCreate(595.000000,360.000000,\"~g~200\");
TextDraws[TDSpeedClock][10] = TextDrawCreate(603.000000,374.000000,\"~g~220\");
TextDraws[TDSpeedClock][11] = TextDrawCreate(594.000000,386.000000,\"~g~240\");
TextDraws[TDSpeedClock][12] = TextDrawCreate(585.000000,399.000000,\"~g~260\");
TextDraws[TDSpeedClock][13] = TextDrawCreate(534.000000,396.000000,\"~r~/ \\\\\");
TextDraws[TDSpeedClock][14] = TextDrawCreate(548.000000,401.000000,\".\");
TextDrawLetterSize(TextDraws[TDSpeedClock][13], 1.059999, 2.100000);
TextDrawLetterSize(TextDraws[TDSpeedClock][14], 0.73, -2.60);
for(new i; i < 15; i++)
{
TextDrawSetShadow(TextDraws[TDSpeedClock], 1);
TextDrawSetOutline(TextDraws[TDSpeedClock], 0);
}
return 1;
}
stock PlayerName(playerid)
{
  new name[24];
  GetPlayerName(playerid, name, 24);
  return name;
 
}
stock ShowRegistration(playerid)
{
new file[128];
format(file, sizeof(file), \"/GAMER/%s.ini\", PlayerName(playerid));
#if defined DINI
if(dini_Exists(file))
{
ShowPlayerDialog(playerid, DINI_LOGIN, DIALOG_STYLE_INPUT, \"Belépés\",\"Kérlek, írd be a jelszót!\",\"Belépés\",\"Kilépés\");
return 1;
}
else if(!dini_Exists(file))
{
ShowPlayerDialog(playerid, DINI_REGISTER, DIALOG_STYLE_INPUT, \"Regisztráció\",\"Kérlek,írd be a kívánt jelszót!\",\"Regisztráció\",\"Kilépés\");
}
#else
if(fexist(file))
{
    ShowPlayerDialog(playerid, NORMAL_LOGIN, DIALOG_STYLE_INPUT, \"Belépés\",\"Kérlek, írd be a jelszót!\",\"Belépés\",\"Kilépés\");
}
else if(!fexist(file))
{
        ShowPlayerDialog(playerid, NORMAL_REGISTER, DIALOG_STYLE_INPUT, \"Regisztráció\",\"Kérlek,írd be a kívánt jelszót!\",\"Regisztráció\",\"Kilépés\");
}
#endif
return 1;
}
stock udb_hash(buf[])
{
new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}
public OnPlayerPickUpPickup ( playerid, pickupid )
{
    if ( pickupid == FegyoElet1 )
    {
        SendClientMessage ( playerid, KÉK, \"Felvettél egy csomagot!\" );
        SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid, 16, 50);
GivePlayerWeapon(playerid, 29, 200);
GivePlayerWeapon(playerid, 22, 200);
    }
    if ( pickupid == FegyoElet2 )
    {
        SendClientMessage ( playerid, KÉK, \"Felvettél egy csomagot!\" );
        SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid, 23, 200);
GivePlayerWeapon(playerid, 31, 200);
GivePlayerWeapon(playerid, 16, 50);
    }
    return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    if(IsPlayerAdmin(playerid))
{
TogglePlayerSpectating(playerid, 1);
       PlayerSpectatePlayer(playerid, clickedplayerid);
SetPlayerInterior(playerid,GetPlayerInterior(clickedplayerid));
    }
else
{
SendClientMessage(playerid, PIROS, \"Ezt, nem használhatod!\");
       if ((IsPlayerAdmin(playerid) == IsPlayerAdmin(clickedplayerid)))
    SendClientMessage(playerid, ZÖLD ,\"Kiléptél a speec-bõl!\");
    TogglePlayerSpectating(playerid, 0);
    SetCameraBehindPlayer(playerid);
    }
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
switch(classid)
{
case 0:
{
   gTeam[playerid] = USA;
   GameTextForPlayer(playerid,\"~r~~h~ United States of America\",2500,6);
   SetPlayerPos(playerid, -3260.4541, -2883.8921, 0.4706);
   SetPlayerCameraPos(playerid,-3260.4541, -2883.8921, 0.4706);
   SetPlayerCameraLookAt(playerid, -3260.4541, -2883.8921, 0.4706);
   SetPlayerFacingAngle(playerid, 161.2592);
}
case 1:
{
   gTeam[playerid] = NEMETEK;
   GameTextForPlayer(playerid,\"~b~~h~ Deautscland\",2500,6);
   SetPlayerPos(playerid,-3550.7070,-2970.0442,45.6585);
   SetPlayerCameraPos(playerid,-3550.7070,-2970.0442,45.6585);
   SetPlayerCameraLookAt(playerid, -3550.7070,-2970.0442,45.6585);
   SetPlayerFacingAngle(playerid, 279.4105);
}
}
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if ( newkeys & KEY_UP || newkeys & KEY_DOWN || newkeys & KEY_RIGHT || newkeys & KEY_LEFT)
{
KillTimer(AfkTimer[playerid]);
AfkTimer[playerid] = SetTimerEx(\"AwayFromKeyboard\", 5 * ( 60 * 1000 ), 0, \"i\", playerid);
}
return 1;
}
stock Kirug(playerid, reason[])
{
new stR[200];
new pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
format(stR, sizeof(stR), \" %s ki lett rúgva. Ok: %s\", pName, reason);
SendClientMessageToAll(-1,stR);
Kick(playerid);
return stR;
}
public AwayFromKeyboard(playerid)
{
if(afk[playerid] == false)
{
    SendClientMessage(playerid, PIROS, \"Túl sokáig voltál AFK. Máskor /afk!\");
    Kirug(playerid,\"Away From Keyboard\");
}
return 1;
}
public OnPlayerConnect(playerid)
{
new string[128];
format(string,sizeof(string),\"<<< %s belépett a szerverre >>>\",PlayerName(playerid));
SendClientMessageToAll(VILÁGOSKÉK, string);
ShowRegistration(playerid);
AddPlayerClass(285,-3259.6821, -2883.4409, 0.1600,161.2592,16,10,24,500,31,500);
SetPlayerWeather(playerid, 9 );
AddPlayerClass(287,-3550.7070,-2970.0442,45.6585,279.4105,16,10,24,500,30,500);
SetPlayerWeather(playerid, 9 );
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new file[64];
new string[128];
format(file, sizeof(file), \"/GAMER/%s.ini\", PlayerName(playerid));
    dini_IntSet(file,\"Registered\",PlayerInfo[playerid][pRegistered]);
dini_IntSet(file,\"Admin\",PlayerInfo[playerid][pAdmin]);
dini_IntSet(file,\"Bann\",PlayerInfo[playerid][pBann]);
dini_IntSet(file,\"Ölések\",GetPlayerScore(playerid));
dini_IntSet(file,\"Skin\",GetPlayerSkin(playerid));
dini_IntSet(file,\"Pénz\", GetPlayerMoney(playerid));
dini_IntSet(file,\"Halálok\", PlayerInfo[playerid][pHalalok]);
format(string,sizeof(string),\"<<< %s kilépett a szerverrõl >>>\",PlayerName(playerid));
SendClientMessageToAll(VILÁGOSKÉK, string);
return 1;
}
public OnPlayerText(playerid, text[])
{
new Float:x, Float:y, Float:z, str[200], name[MAX_PLAYERS];
for(new i=0;i<MAX_PLAYERS;i++)
{
   if(IsPlayerConnected(i)==1)
   {
      GetPlayerPos(playerid, x, y, z);
      if(IsPlayerInRangeOfPoint(i, 7, x, y, z))
      {
         GetPlayerName(playerid, name, sizeof(name));
         format(str, sizeof(str), \"%s mondja: %s\", name, text);
         SendClientMessage(i, VILÁGOSKÉK, str);
      }
   }
}
 
return 0;
}
public OnRconLoginAttempt(ip[], password[], success)
{
if(!success)
{
        new name[MAX_PLAYERS];
new Hour, Minute, Second;
new string[56], sd[256];
gettime(Hour, Minute, Second);
new Year,Month,Day;
getdate(Year,Month,Day);
for(new i=0; i<MAX_PLAYERS; i++)
   {
   GetPlayerName(i,name,sizeof(name));
   format(sd,sizeof(sd),\"/RCON/%s.ini\", name);
   dini_Create(sd);
   dini_Set(\"rcon.ini\",\"Név\", name);
   format(string,sizeof(string),\"|%d|%d|%d|\",Year,Month,Day);
   dini_Set(\"rcon.ini\",\"Dátum\", string);
    dini_Set(\"rcon.ini\", \"IP\", ip);
   dini_Set(\"rcon.ini\", \"Hibás jelszó\", password);
   Kick(i);
}
}
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
        if(newstate == PLAYER_STATE_DRIVER && !DeActiveSpeedometer[playerid])
        {
                for(new i; i < 15; i++)
                        TextDrawShowForPlayer(playerid, TextDraws[TDSpeedClock]);
                for(new i; i < 4; i++)
                        TextDrawsd[playerid] = TextDrawCreate(555.0, 402.0, \"~b~.\");
        }
        else
        {
                for(new i; i < 4; i++)
                    TextDrawHideForPlayer(playerid, TextDrawsd[playerid]);
                for(new i; i < 15; i++)
                        TextDrawHideForPlayer(playerid, TextDraws[TDSpeedClock]);
        }
        return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
    new parancs[256], tmp[256];
    new idx;
new id;
new string[128], player;
parancs = strtok(cmdtext, idx);
    id = strval(tmp);
if(strcmp(parancs, \"/élet\", true) == 0)
{
    if(IsPlayerAdmin(playerid))
    {
        SendClientMessage(playerid, PIROS, \" Egy admin, szolgálatba állt!\" );
   SetPlayerHealth(playerid, 100000);
   SetPlayerArmour(playerid, 100000);
   SetPlayerSkin(playerid, 167);
   GivePlayerWeapon(playerid, 16, 500);
            GivePlayerWeapon(playerid, 24, 500);
            GivePlayerWeapon(playerid, 27, 500);
            GivePlayerWeapon(playerid, 19, 500);
            GivePlayerWeapon(playerid, 34, 500);
}
return 1;
}
if(strcmp(parancs, \"/bomba\", true) == 0)
{
ShowPlayerDialog(playerid, 01, DIALOG_STYLE_LIST, \"<<< BombáK >>>\", \"Kicsi - $ 2000\\nKözepes - $ 4000\\nÁtlagos - $ 6000\\nNagy - $ 8000\\nFat Man - $ 10000\", \"Rendbe\", \"Mégsem\");
return 1;
    }
if(strcmp(parancs, \"/detonáció\", true) == 0)
{
if(IsValidPlayerObject(playerid,bomb))
{
   KillTimer(bomb0);
   CreateExplosion(X,Y,Z,11,300.0);
   DestroyPlayerObject(playerid,bomb);
}
else
if(IsValidPlayerObject(playerid,bomb1))
{
   KillTimer(bomb01);
   CreateExplosion(X,Y,Z,5,300.0);
   DestroyPlayerObject(playerid,bomb1);
}
else
if(IsValidPlayerObject(playerid,bomb2))
{
   KillTimer(bomb02);
   CreateExplosion(X,Y,Z,2,300.0);
   DestroyPlayerObject(playerid,bomb2);
}
else
if(IsValidPlayerObject(playerid,bomb3))
{
   KillTimer(bomb03);
   CreateExplosion(X,Y,Z,6,300.0);
   DestroyPlayerObject(playerid,bomb3);
}
else
if(IsValidPlayerObject(playerid,bomb4))
{
   KillTimer(bomb04);
   CreateExplosion(X,Y,Z,7,300.0);
   DestroyPlayerObject(playerid,bomb4);
}
return 1;
}
if(strcmp(parancs, \"/hatástalanít\", true) == 0)
{
if(IsValidPlayerObject(playerid,bomb))
   {
      KillTimer(bomb0);
                DestroyPlayerObject(playerid,bomb);
   }
   else
   if(IsValidPlayerObject(playerid,bomb1))
   {
      KillTimer(bomb01);
                DestroyPlayerObject(playerid,bomb1);
   }
   else
   if(IsValidPlayerObject(playerid,bomb2))
   {
         KillTimer(bomb02);
                DestroyPlayerObject(playerid,bomb2);
   }
   else
   if(IsValidPlayerObject(playerid,bomb3))
   {
      KillTimer(bomb03);
                DestroyPlayerObject(playerid,bomb3);
   }
   else
   if(IsValidPlayerObject(playerid,bomb4))
   {
      KillTimer(bomb04);
                DestroyPlayerObject(playerid,bomb4);
   }
return 1;
}
if(strcmp(parancs, \"/afk\", true) == 0)
{
if(afk[playerid] == false)
{
    SendClientMessage(playerid, KÉK, \"AFK üzemmódba léptél.\");
   SetPlayerVirtualWorld(playerid, 10);
   TogglePlayerControllable(playerid, 0);
   afk[playerid] = true;
}
else if(afk[playerid] == true)
{
    SendClientMessage(playerid, KÉK, \"Már nem vagy AFK.\");
   SetPlayerVirtualWorld(playerid, 0);
   TogglePlayerControllable(playerid, 1);
   afk[playerid] = false;
}
return 1;
}
if(strcmp(parancs, \"/ban\", true) == 0)
{
    if(PlayerInfo[playerid][pAdmin] > 0 || IsPlayerAdmin(playerid))
    {
   tmp = strtok(cmdtext, idx);
   if(!strlen(tmp))
   {
      SendClientMessage(playerid, PIROS, \"/ban [iD]\");
   }
   player = strval(tmp);
   format(string,sizeof(string),\"<<< Admin: %s bannolta: %s-t >>>\",PlayerName(playerid),PlayerName(player));
   SendClientMessageToAll(PIROS,string);
   Ban(player);
}
else
{
    SendClientMessage(playerid,PIROS,\"Nem használhatod ezt a parancsot.\");
}
return 1;
}
    if(strcmp(parancs, \"/lefagyaszt\", true) == 0)
{
    if(PlayerInfo[playerid][pAdmin] > 0 || IsPlayerAdmin(playerid))
    {
   tmp = strtok(cmdtext, idx);
   if(!strlen(tmp))
   {
      SendClientMessage(playerid, PIROS, \"/lefagyaszt [iD]\");
   }
   player = strval(tmp);
   format(string,sizeof(string),\"<<< Admin: %s lefagyasztotta: %s-t >>>\",PlayerName(playerid),PlayerName(player));
   SendClientMessageToAll(PIROS,string);
   TogglePlayerControllable(playerid, false);
}
else
{
    SendClientMessage(playerid,PIROS,\"Nem használhatod ezt a parancsot.\");
}
return 1;
}
if(strcmp(parancs, \"/felolvaszt\", true) == 0)
{
    if(PlayerInfo[playerid][pAdmin] > 0 || IsPlayerAdmin(playerid))
    {
   tmp = strtok(cmdtext, idx);
   if(!strlen(tmp))
   {
      SendClientMessage(playerid, PIROS, \"/felolvaszt [iD]\");
   }
   player = strval(tmp);
   format(string,sizeof(string),\"<<< Admin: %s felolvasztotta: %s-t >>>\",PlayerName(playerid),PlayerName(player));
   SendClientMessageToAll(PIROS,string);
   TogglePlayerControllable(playerid, true);
}
else
{
    SendClientMessage(playerid,PIROS,\"Nem használhatod ezt a parancsot.\");
}
return 1;
}
if(strcmp(parancs, \"/kick\", true) == 0)
{
    if(PlayerInfo[playerid][pAdmin] > 0 || IsPlayerAdmin(playerid))
    {
   tmp = strtok(cmdtext, idx);
   if(!strlen(tmp))
   {
      SendClientMessage(playerid, PIROS, \"/kick [iD]\");
   }
   player = strval(tmp);
   format(string,sizeof(string),\"<<< Admin: %s kirúgta: %s-t >>>\",PlayerName(playerid),PlayerName(player));
   SendClientMessageToAll(PIROS,string);
   Kick(player);
}
else
{
    SendClientMessage(playerid,PIROS,\"Nem használhatod ezt a parancsot.\");
}
return 1;
}
return 0;
}
public OnPlayerUpdate(playerid)
{
new file[64];
    format(file, sizeof(file), \"/GAMER/%s.ini\", PlayerName(playerid));
    #if defined DINI
    dini_IntSet(file,\"Registered\",PlayerInfo[playerid][pRegistered]);
dini_IntSet(file,\"Admin\",PlayerInfo[playerid][pAdmin]);
dini_IntSet(file,\"Level\",GetPlayerScore(playerid));
dini_IntSet(file,\"Skin\",GetPlayerSkin(playerid));
dini_IntSet(file,\"Money\", GetPlayerMoney(playerid));
#else
new File: hFile = fopen(file, io_write);
if (hFile)
{
new key[32];
format(key, 32, \"Password=%s\\n\", PlayerInfo[playerid][pPassword]);fwrite(hFile, key);
        format(key, 32, \"Registered=%d\\n\",PlayerInfo[playerid][pRegistered]);fwrite(hFile, key);
format(key, 32, \"Admin=%d\\n\",PlayerInfo[playerid][pAdmin]);fwrite(hFile, key);
format(key, 32, \"Level=%d\\n\",GetPlayerScore(playerid));fwrite(hFile, key);
        format(key, 32, \"Skin=%d\\n\",GetPlayerSkin(playerid));fwrite(hFile, key);
         format(key, 32, \"Money=%d\\n\",GetPlayerMoney(playerid));fwrite(hFile, key);
       fclose(hFile);
    }
    #endif
   
    new
            Float:fPos[3],
            Float:Pos[4][2],
            Float:fSpeed;
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER && !DeActiveSpeedometer[playerid])
{
GetVehicleVelocity(GetPlayerVehicleID(playerid), fPos[0], fPos[1], fPos[2]);
fSpeed = floatsqroot(floatpower(fPos[0], 2) + floatpower(fPos[1], 2) +
floatpower(fPos[2], 2)) * 200;
new Float:alpha = 320 - fSpeed;
if(alpha < 60)
alpha = 60;
for(new i; i < 4; i++)
{
   TextDrawHideForPlayer(playerid, TextDrawsd[playerid]);
   TextDrawDestroy(TextDrawsd[playerid]);
   GetDotXY(548, 401, Pos[0], Pos[1], alpha, (i + 1) * 8);
   TextDrawsd[playerid] = TextDrawCreate(Pos[0], Pos[1], \"~b~.\");
   TextDrawLetterSize(TextDrawsd[playerid], 0.73, -2.60);
   TextDrawSetOutline(TextDrawsd[playerid], 0);
   TextDrawSetShadow(TextDrawsd[playerid], 1);
   TextDrawShowForPlayer(playerid, TextDrawsd[playerid]);
}
}
return 1;
}
stock GetDotXY(Float:StartPosX, Float:StartPosY, &Float:NewX, &Float:NewY, Float:alpha, Float:dist)
{
         NewX = StartPosX + (dist * floatsin(alpha, degrees));
         NewY = StartPosY + (dist * floatcos(alpha, degrees));
}
stock GetPlayerWeaponModell(playerid,modell)
{
new weaponid;
weaponid = GetPlayerWeapon(playerid);
switch(weaponid)
{
case 0: modell = 0;
case 1: modell = 331;
case 2: modell = 333;
case 3: modell = 334;
case 4: modell = 335;
case 5: modell = 336;
case 6: modell = 337;
case 7: modell = 338;
case 8: modell = 339;
case 9: modell = 341;
case 10: modell = 321;
case 11: modell = 322;
case 12: modell = 323;
case 13: modell = 324;
case 14: modell = 325;
case 15: modell = 326;
case 16: modell = 342;
case 17: modell = 343;
case 18: modell = 344;
case 19: modell = 0;
case 20: modell = 0;
case 21: modell = 0;
case 22: modell = 345;
case 23: modell = 346;
case 24: modell = 347;
case 25: modell = 348;
case 26: modell = 349;
case 27: modell = 350;
case 28: modell = 351;
case 29: modell = 352;
case 30: modell = 353;
case 31: modell = 356;
case 32: modell = 372;
case 33: modell = 357;
case 34: modell = 358;
case 35: modell = 359;
case 36: modell = 360;
case 37: modell = 361;
case 38: modell = 362;
case 39: modell = 363;
case 40: modell = 364;
case 41: modell = 365;
case 42: modell = 366;
case 43: modell = 367;
case 44: modell = 368;
case 45: modell = 369;
case 46: modell = 371;
}
return modell;
}
public OnPlayerSpawn(playerid)
{
    SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 1);
SetPlayerWeather(playerid, 9 );
if(gTeam[playerid] == USA)
{
SetPlayerColor(playerid, PIROS);
SetPlayerPos(playerid, -3260.4541, -2883.8921, 0.4706);
GivePlayerWeapon(playerid,23,200);
GivePlayerWeapon(playerid,16,50);
GivePlayerWeapon(playerid,31,200);
SetPlayerWeather(playerid, 9 );
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 1);
}
if(gTeam[playerid] == NEMETEK)
{
SetPlayerColor(playerid, KÉK);
SetPlayerPos(playerid, -3550.7070,-2970.0442,45.6585);
GivePlayerWeapon(playerid,22,200);
GivePlayerWeapon(playerid,29,200);
GivePlayerWeapon(playerid,16,50);
SetPlayerWeather(playerid, 9 );
        SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 1);
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
    SetPlayerScore(killerid, GetPlayerScore(killerid) +1);
    SendDeathMessage(killerid, playerid, reason);
return 1;
}
public SaveAccounts()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
    new file[64];
    format(file, sizeof(file), \"/GAMER/%s.ini\", PlayerName(i));
    #if defined DINI
dini_IntSet(file,\"Admin\",PlayerInfo[pAdmin]);
dini_IntSet(file,\"Level\",GetPlayerScore(i));
dini_IntSet(file,\"Skin\",GetPlayerSkin(i));
dini_IntSet(file,\"Money\", GetPlayerMoney(i));
#else
new File: hFile = fopen(file, io_write);
if (hFile)
{
   new key[32];
   format(key, 32, \"Password=%s\\n\", PlayerInfo[pPassword]);fwrite(hFile, key);
   format(key, 32, \"Registered=%d\\n\",PlayerInfo[pRegistered]);fwrite(hFile, key);
   format(key, 32, \"Admin=%d\\n\",PlayerInfo[pAdmin]);fwrite(hFile, key);
   format(key, 32, \"Level=%d\\n\",GetPlayerScore(i));fwrite(hFile, key);
        format(key, 32, \"Skin=%d\\n\",GetPlayerSkin(i));fwrite(hFile, key);
         format(key, 32, \"Money=%d\\n\",GetPlayerMoney(i));fwrite(hFile, key);
       fclose(hFile);
    }
#endif
    }
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new string[128];
new file[64];
new ip[15];
GetPlayerIp(playerid,ip,sizeof(ip));
format(file, sizeof(file), \"/GAMER/%s.ini\", PlayerName(playerid));
    if(dialogid == 0 && response)
        {
            switch(listitem)
            {
                case 0:
                {
                        ShowPlayerDialog(playerid, 01, DIALOG_STYLE_LIST, \"<<< BombáK >>>\", \"Kicsi - $ 2000\\nKözepes - $ 4000\\nÁtlagos - $ 6000\\nNagy - $ 8000\\n Extra Nagy - $ 10000\", \"Rendben\", \"Mégsem\");
                }
                }
        }
if(dialogid == 01 && response)
   {
   switch(listitem)
   {
      case 0:
      {
      if(GetPlayerMoney(playerid) >= 2000)
      {
         GetPlayerPos(playerid,X,Y,Z);
         bomb = CreatePlayerObject(playerid, 367, X-0.5,Y,Z-0.9,0,-1,-1,300.0);
         GivePlayerMoney(playerid, -2000);
         bomb0 = SetTimerEx(\"t0\",180000,0,\"i\",playerid);
         SendClientMessage(playerid, ZÖLD, \"A bombád, 3 percen bellül robbanni fog!\");
         SendClientMessage(playerid, ZÖLD, \"Használd a /detonáció , parancsot!\");
      }
      else
      {
         SendClientMessage(playerid, PIROS, \"Nincs elég pénzed a bombára!\");
      }
                }
                case 1:
                {
                if(GetPlayerMoney(playerid) >= 4000)
      {
         GetPlayerPos(playerid,X,Y,Z);
         bomb1 = CreatePlayerObject(playerid, 343, X-0.5,Y,Z-0.9,0,-1,-1,300.0);
         GivePlayerMoney(playerid, -4000);
         bomb01 = SetTimerEx(\"t1\",180000,0,\"i\",playerid);
         SendClientMessage(playerid, ZÖLD, \"A bombád, 3 percen bellül robbanni fog!\");
         SendClientMessage(playerid, ZÖLD, \"Használd a /detonáció , parancsot!\");
      }
      else
      {
         SendClientMessage(playerid, PIROS, \"Nincs elég pénzed a bombára!\");
      }
      }
                case 2:
                {
      if(GetPlayerMoney(playerid) >= 6000)
      {
         GetPlayerPos(playerid,X,Y,Z);
         bomb2 = CreatePlayerObject(playerid, 1252, X-0.5,Y,Z-0.65,0,-1,-1,300.0);
         bomb02 = SetTimerEx(\"t2\",180000,0,\"i\",playerid);
         SendClientMessage(playerid, ZÖLD, \"A bombád, 3 percen bellül robbanni fog!\");
         SendClientMessage(playerid, ZÖLD, \"Használd a /detonáció , parancsot!\");
      }
      else
      {
         SendClientMessage(playerid, PIROS, \"Nincs elég pénzed a bombára!\");
      }
      }
      case 3:
      {
      if(GetPlayerMoney(playerid) >= 8000)
      {
         GetPlayerPos(playerid,X,Y,Z);
          bomb3 = CreatePlayerObject(playerid, 1264, X-0.5,Y,Z-0.55,0,-1,-1,300.0);
         GivePlayerMoney(playerid, -8000);
         bomb03 = SetTimerEx(\"t3\",180000,0,\"i\",playerid);
         SendClientMessage(playerid, ZÖLD, \"A bombád, 3 percen bellül robbanni fog!\");
         SendClientMessage(playerid, ZÖLD, \"If you want to explode it faster then use {FF1919}/kaboom{FFFFFF}!\");
      }
      else
      {
         SendClientMessage(playerid, 0xFFFFFFFF, \"Nincs elég pénzed a bombára!\");
      }
      }
      case 4:
      {
      if(GetPlayerMoney(playerid) >= 10000)
      {
         GetPlayerPos(playerid,X,Y,Z);
         bomb4 = CreatePlayerObject(playerid, 345, X-0.5,Y,Z-0.9,0,-1,-1,300.0);
         GivePlayerMoney(playerid, -10000);
         bomb04 = SetTimerEx(\"t4\",180000,0,\"i\",playerid);
         SendClientMessage(playerid, ZÖLD, \"A bombád, 3 percen bellül robbanni fog!\");
         SendClientMessage(playerid, ZÖLD, \"Használd a /detonáció , parancsot!\");
      }
      else
      {
         SendClientMessage(playerid, PIROS, \"Nincs elég pénzed a bombára!\");
      }
   }
}
   return 1;
}
if(response)
{
    switch(dialogid)
{
   #if defined DINI
   case DINI_REGISTER:
   {
            dini_Create(file);
            dini_IntSet(file, \"Password\", udb_hash(inputtext));
            dini_Set(file,\"IP\",ip);
            dini_IntSet(file,\"Registered\",1);
            dini_IntSet(file,\"Admin\",0);
            dini_IntSet(file,\"Level\",1);
            dini_IntSet(file,\"Skin\",7);
            dini_IntSet(file,\"Money\",5000);
      SendClientMessage(playerid,ZÖLD,string);
            pLogged[playerid] = 1;
            SpawnPlayer(playerid);
            return 1;
        }
            case DINI_LOGIN:
        {
            new pw[64];
            format(pw, 24, dini_Get(file, \"Password\"));
        if(udb_hash(inputtext) == strval(pw))
      {
          PlayerInfo[playerid][pRegistered] = dini_Int(file,\"Registered\");
            PlayerInfo[playerid][pAdmin] = dini_Int(file,\"Admin\");
          SetPlayerScore(playerid, dini_Int(file, \"Level\"));
         SetPlayerSkin(playerid, dini_Int(file, \"Skin\"));
         GivePlayerMoney(playerid, dini_Int(file, \"Money\"));
         format(string,sizeof(string),\"Sikeres bejelentkezés!\",inputtext);
            SendClientMessage(playerid,ZÖLD,string);
            PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
            pLogged[playerid] = 1;
            SpawnPlayer(playerid);
            }
            else
            {
                SendClientMessage(playerid, PIROS, \"Rossz jelszó!\");
                ShowPlayerDialog(playerid, DINI_LOGIN, DIALOG_STYLE_INPUT, \"Belépés\",\"Kérlek, írd be a HELYES jelszót!\",\"Bejelentkezés\",\"Kilépés\");
       }
            return 1;
        }
        #else
        case NORMAL_REGISTER:
        {
            format(string,sizeof(string),\"A jelszavad: %s\",inputtext);
            SendClientMessage(playerid,ZÖLD,string);
            Encrypt(inputtext);
      new File: hFile = fopen(file, io_write);
      if (hFile)
      {
          new key[32];
         format(key, 32, \"Password=%s\\n\", inputtext);fwrite(hFile, key);
         format(key, 32, \"Registered=%d\\n\",PlayerInfo[playerid][pRegistered]);fwrite(hFile, key);
         format(key, 32, \"Admin=%d\\n\",PlayerInfo[playerid][pAdmin]);fwrite(hFile, key);
         format(key, 32, \"Level=%d\\n\",GetPlayerScore(playerid));fwrite(hFile, key);
                    format(key, 32, \"Skin=%d\\n\",GetPlayerSkin(playerid));fwrite(hFile, key);
                    format(key, 32, \"Money=%d\\n\",GetPlayerMoney(playerid));fwrite(hFile, key);
                    fclose(hFile);
        }
      pLogged[playerid] = 1;
      SpawnPlayer(playerid);
   }
   case NORMAL_LOGIN:
   {
       new File:hFile = fopen(file, io_read);
       if(hFile)
       {
          new PassData[128];
          new keytmp[256], valtmp[256];
          fread(hFile, PassData, sizeof(PassData));
          keytmp = ini_GetKey(PassData);
          if(strcmp(keytmp ,\"Password\", true) == 0)
         {
            valtmp = ini_GetValue( PassData );
            strmid(PlayerInfo[playerid][pPassword], valtmp, 0, strlen(valtmp)-1, 255);
         }
         if(strcmp(PlayerInfo[playerid][pPassword],inputtext, true ) == 0 )
         {
             new key[256], val[256];
             new Data[256];
             while(fread(hFile, Data, sizeof(Data)))
            {
               key = ini_GetKey( Data );
               if( strcmp( key , \"Registered\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRegistered] = strval( val ); }
               if( strcmp( key , \"Admin\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
               if( strcmp( key , \"Level\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
               if( strcmp( key , \"Skin\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSkin] = strval( val ); }
               if( strcmp( key , \"Money\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMoney] = strval( val ); }
            }
            fclose(hFile);
            pLogged[playerid] = 1;
               SendClientMessage(playerid,ZÖLD,\"Sikeres bejelentkezés!\");
               SpawnPlayer(playerid);
         }
         else
         {
            SendClientMessage(playerid, PIROS, \"Rossz jelszó!\");
              fclose(hFile);
              return 1;
         }
         if(PlayerInfo[playerid][pRegistered] == 0)
            {
            GivePlayerMoney(playerid, 0);
            SetPlayerScore(playerid, 0);
                     PlayerInfo[playerid][pSkin] = 0;
                      PlayerInfo[playerid][pRegistered] = 1;
            }
      }
   }
   #endif
}
}
return 1;
}
public Encrypt(string[])
{
for(new x=0; x < strlen(string); x++)
  {
  string
  • += (3^x) * (x % 15);

  if(string
  • > (0xff))

  {
     string
  • -= 256;

  }
  }
return 1;
}
stock ini_GetKey( line[] )
{
new keyRes[256];
keyRes[0] = 0;
    if ( strfind( line , \"=\" , true ) == -1 ) return keyRes;
    strmid( keyRes , line , 0 , strfind( line , \"=\" , true ) , sizeof( keyRes) );
    return keyRes;
}
stock ini_GetValue( line[] )
{
new valRes[256];
valRes[0]=0;
if ( strfind( line , \"=\" , true ) == -1 ) return valRes;
strmid( valRes , line , strfind( line , \"=\" , true )+1 , strlen( line ) , sizeof( valRes ) );
return valRes;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= \' \'))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > \' \') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
public DropPlayerWeapons(playerid)
{
    new DropLimit = 6;
    new DeleteTime = 10;
new playerweapons[13][2];
    new Float:FX, Float:FY, Float:FZ;
   
    GetPlayerPos(playerid, FX, FY, FZ);
for(new i=0;i<13;i++){
       GetPlayerWeaponData(playerid, i, playerweapons[0], playerweapons[1]);
       new model=GetWeaponModel(playerweapons[0]);
new times=floatround(playerweapons[1]/10.0001);
new string[256];
        format(string, sizeof(string), \"%d\", times);
        times=strval(string);
       new Float:CX=FY+(random(3)-random(3));
       new Float:CY=FY+(random(3)-random(3));
       if(playerweapons[1]!=0)
{
    if(times>DropLimit) times=DropLimit;
       for(new a=0;a<times;a++)
   {
       if(model!=-1)
      {
         new pickupid=CreatePickup(model, 3, X, Y, Z);
         SetTimerEx(\"DeletePickup\", DeleteTime*1000, false, \"d\", pickupid);
      }
   }
}
}
return 1;
}
public GetWeaponModel(weaponid)
{
new model;
switch(weaponid)
{
    case 1: model=331; case 2: model=333; case 3: model=334;
case 4: model=335; case 5: model=336; case 6: model=337;
case 7: model=338; case 8: model=339; case 9: model=341;
case 10: model=321; case 11: model=322; case 12: model=323;
case 13: model=324; case 14: model=325; case 15: model=326;
                    case 17: model=343; case 18: model=344;
case 22: model=346; case 23: model=347; case 24: model=348;
case 25: model=349; case 26: model=350; case 27: model=351;
case 28: model=352; case 29: model=353; case 30: model=355;
case 31: model=356; case 32: model=372; case 33: model=357;
case 34: model=358;                     case 36: model=360;
case 37: model=361; case 38: model=362; case 39: model=363;
case 41: model=365; case 42: model=366; case 46: model=371;
}
if(model<300) return -1;
return model;
}

143
Segítségkérés / Error....
« Dátum: 2012. Április 21. - 18:38:28 »
Hello!Írom az admin rendszer, és jött 1 error.  :tantrum:
 

if( strcmp( parancs, \"/asay\", true ) == 0 )
{
     new Text[128];
     new AText[128];
format( Text, sizeof(Text), \"* Admin %s: %s\", PlayerName, AText);
SendClientMessageToAll( PIROS , Text );
return 1;
}

 

C:\\Documents and Settings\\XP4ever\\Asztal\\SZERVER\\gamemodes\\mod.pwn(669) : error 076: syntax error in the expression, or invalid function call

144
SA-MP: Szerverfejlesztés / LP Mentõs Állomás
« Dátum: 2012. Április 21. - 13:01:28 »

Üdv!
Mappoltam egy mentõs állomást.
Objectek: 21
Készítõ: Én (Amf)
Készítési Idõ: MAX 10 Perc
Telepor: LP-ben van (fölösleges)

 
 
http://imageshack.us/photo/my-images/38/83636772.png/
 

CreateDynamicObject(9247, -209.53018188477, 2735.9211425781, 68.490867614746, 0, 0, 90);
CreateDynamicObject(1411, -217.6554107666, 2730.7175292969, 63.296756744385, 0, 0, 0);
CreateDynamicObject(1411, -222.83084106445, 2730.7348632813, 63.296756744385, 0, 0, 0);
CreateDynamicObject(1411, -228.00312805176, 2730.71484375, 63.296756744385, 0, 0, 0);
CreateDynamicObject(1411, -230.37400817871, 2733.0930175781, 63.296756744385, 0, 0, 270);
CreateDynamicObject(1411, -230.35411071777, 2738.2573242188, 63.296756744385, 0, 0, 270);
CreateDynamicObject(1411, -227.98147583008, 2740.6350097656, 63.296756744385, 0, 0, 180);
CreateDynamicObject(1411, -217.67680358887, 2740.6518554688, 63.296756744385, 0, 0, 179.99450683594);
CreateDynamicObject(2146, -215.95631408691, 2739.2119140625, 62.173049926758, 0, 0, 0);
CreateDynamicObject(2146, -217.18055725098, 2739.2172851563, 62.173049926758, 0, 0, 0);
CreateDynamicObject(2146, -218.51043701172, 2739.2365722656, 62.173049926758, 0, 0, 0);
CreateDynamicObject(1232, -220.01327514648, 2741.125, 64.324142456055, 0, 0, 328);
CreateDynamicObject(1232, -225.68966674805, 2741.0754394531, 64.324142456055, 0, 0, 327.99487304688);
CreateDynamicObject(1257, -229.61952209473, 2745.1506347656, 62.966690063477, 0, 0, 270);
CreateDynamicObject(1258, -204.72222900391, 2741.7099609375, 62.349220275879, 0, 0, 180);
CreateDynamicObject(1346, -217.63333129883, 2741.70703125, 63.038505554199, 0, 0, 180);
CreateDynamicObject(1215, -220.42677307129, 2746.0654296875, 62.251823425293, 0, 0, 0);
CreateDynamicObject(1215, -225.45223999023, 2746.0666503906, 62.251823425293, 0, 0, 0);
CreateDynamicObject(1256, -211.38604736328, 2741.9284667969, 62.3469581604, 0, 0, 270);
CreateDynamicObject(1361, -208.44610595703, 2742.0485839844, 62.430843353271, 0, 0, 0);
CreateDynamicObject(1361, -214.20809936523, 2741.9970703125, 62.430843353271, 0, 0, 0);

145
Verseny szervezése / Mapper Liga \'12
« Dátum: 2012. Április 21. - 11:19:49 »
Hello!Nem lesz idén Mapper Liga?

146
SA-MP: Szerverfejlesztés / "Parasztház"
« Dátum: 2012. Április 20. - 18:12:03 »

Üdv!
Unalmamban mappoltam egy keveset!
Elkészítési idõ: kb 15 perc
Objectek: 21
Teleport:
-292.48370361328, 1886.4210205078, 42.28141784668

 
Készítõ: Én (Amf)[/color]


http://imageshack.us/photo/my-images/137/14438594.png
 

CreateObject(11433, -303.28503417969, 1896.9826660156, 43.355590820313, 0, 0, 358);
CreateObject(3362, -309.07934570313, 1890.3973388672, 41.2890625, 0, 0, 356);
CreateObject(3415, -292.99264526367, 1892.939453125, 41.2890625, 0, 0, 276);
CreateObject(1481, -306.43109130859, 1888.5277099609, 41.9921875, 0, 0, 86);
CreateObject(1763, -305.84716796875, 1893.1064453125, 41.2890625, 0, 0, 46);
CreateObject(1328, -302.53674316406, 1894.0322265625, 41.80419921875, 0, 0, 0);
CreateObject(2674, -305.29406738281, 1893.2420654297, 41.320934295654, 0, 0, 0);
CreateObject(3594, -294.68267822266, 1891.4510498047, 41.920238494873, 0, 0, 302);
CreateObject(1428, -301.26504516602, 1894.1052246094, 42.856918334961, 0, 0, 358);
CreateObject(3927, -375.17584228516, 1838.1455078125, 53.090129852295, 0, 0, 294);
CreateObject(1451, -293.94570922852, 1887.212890625, 42.11657333374, 0, 0, 276);
CreateObject(1452, -296.47515869141, 1893.6306152344, 42.348087310791, 0, 0, 272);
CreateObject(3260, -290.98742675781, 1887.30078125, 42.28141784668, 0, 0, 62);
CreateObject(3260, -292.48370361328, 1886.4210205078, 42.28141784668, 0, 0, 2);
CreateObject(3260, -294.46054077148, 1886.3198242188, 42.28141784668, 0, 0, 4);
CreateObject(3260, -296.39953613281, 1886.2102050781, 42.28141784668, 0, 0, 2);
CreateObject(3260, -298.24746704102, 1886.1798095703, 42.28141784668, 0, 0, 0);
CreateObject(3260, -306.05969238281, 1886.7077636719, 42.28141784668, 0, 0, 354);
CreateObject(3260, -304.11260986328, 1886.4884033203, 42.28141784668, 0, 0, 353.99597167969);
CreateObject(1478, -303.39889526367, 1885.9718017578, 41.925235748291, 0, 0, 0);
CreateObject(16281, -301.09323120117, 1886.1574707031, 44.11251449585, 0, 0, 176);

147
Kihívások / <[Lu$ta]> VS Jackob
« Dátum: 2012. Április 19. - 21:30:57 »

Üdv!
Megnéznék egy Lusta vs Jackob párbajt!Ha lehetséges ilyen!
Lehetnék én a bíró!
Map: Egy húsüzem/Vágóhíd
Határidõ: Meg egyezés alapján

148
Munkaerő keresése / Scripter/Mapper DM szerverre!
« Dátum: 2012. Április 19. - 18:30:57 »

========================= [  SCRIPT  ] =========================

Üdv!Egy társat szeretnék magam mellé, egy DM mód írásához!
Jelenleg 950 soron áll a mód, ami egy második világháborús mód lesz ha kész lesz! :)


========================= [
MAP] =========================
Harctér
Kórház(nem interior)
Bázisok(2)
Város...

Ha kérhetem, itt jelentkezzetek...
Üdv: Amf

149
Segítségkérés / Parancsok...
« Dátum: 2012. Április 19. - 18:09:57 »
Hello!Az a probléma, hogy akármilyen parancsot írok be... a legutóbbi parancsot olvassa be...
pl beírom hogy kocsresi és azt írja ki hogy bekapcsoltad a sebességmérõt mivel ez a legutóbbi parancs! :S
Mi lehet a baj?  :tantrum: :tantrum: :tantrum:

150
Segítségkérés / [SEGÍTSÉG] Mód betöltése
« Dátum: 2012. Április 18. - 21:35:35 »
Üdv!Amikor futtatnám a módot ezt írja a ServerLog
 

[21:33:49] Script[gamemodes/Untitled.amx]: Run time error 20: \"Invalid index parameter (bad entry point)\"
[21:33:49] Number of vehicle models: 0
[21:33:53] --- Server Shutting Down.

Oldalak: 1 ... 8 9 [10] 11
SimplePortal 2.3.7 © 2008-2024, SimplePortal