Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Témák - BigTics

Oldalak: 1 ... 6 7 [8]
106
SA-MP: Szerverfejlesztés / Csatorna
« Dátum: 2012. Március 29. - 16:30:40 »
Csatorna
 
Készítette: BigTics
Építettem: 60 perc
Egyéb: SeeRPG -nek készítettem de mivel nem rakták be ezért megosztom veletek.
Object: 134 db
Ko-ordináta:
1648.4678,-1215.4581,6.4130

 
Kép:
 

\"width=500
http://noob.hu/2012/03/29/tn/gta_sa_2011-11-11_15-53-44-87.bmp[/img]
 


\"width=500
http://noob.hu/2012/03/29/tn/gta_sa_2011-11-11_15-53-53-98.bmp[/img]
 


\"width=500
http://noob.hu/2012/03/29/tn/gta_sa_2011-11-11_15-54-00-67.bmp[/img]
 
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107
Fórum Archívum (Témák/Fórumok) / Re:Plaza RP serverre
« Dátum: 2012. Március 28. - 17:32:19 »
<Törölve>

108
Média / Program
« Dátum: 2012. Március 24. - 14:11:01 »

Császtok egy kérdésem lenne.

Még kezdõ féle vagyok logók és videók készítésében de azért nem annyira.


Szeretnék ezzel egy idõre foglalkozni megszeretném tanulni videó szerkesztést stb....


Lehet hogy most rögtön hatalmas munkával kezdek


de ez érdekel engem  a legjobban és ezt szeretném megtanulni.


Egyre több mappot készítettem úgy amit még nem töltöttem fel.


Ennek csak az a oka hogy nem tudom rendesen elkészíteni a videót.


Vagyis hogy fantasztikus legyen stb...


Ne kis gagyi  :laugh:


Nos vannak itt videók ( SEE ):


http://www.youtube.com/watch?v=A2Sa0ILIV90




http://www.youtube.com/watch?v=crINYfqc6VU&feature=related

Szóval annyi lenne hogy melyik ez a program és mit javasoltok a készítéséhez.


Várom a válaszotokat Csáó

 

Lehet rossz helyre nyitottam a témát.

Akkor pls helyezzétek át.

109
Grafikai Munkák/Logók / Logo vagy kép kérés
« Dátum: 2012. Március 21. - 16:17:51 »

Sziasztok

Látom hogy ti értetek ezekhez meg elég szép.


Szeretnék tõletek egy Logo -t vagy egyéb képet ami


szerintetek jó vagy amelyikhez értesz.


A írásnak kéne tartalmazni azt hogy:


Silent City

vagy


Bay Side

vagy


SC

vagy


BS

vagy


Amelyik szerintetek jó

Köszönöm elõre is a segítséget.


Csáó  ;)

110
Archívum / MTA Hiba
« Dátum: 2011. November 23. - 17:36:34 »

Császtok

Nekem az a hiba a MTA val hogy amikor betölt rendesen,


és folytatnám amit elkezdtem mappot nem jön be.


Hiába kattintok rá hogy \"Open\" de akkor se csinál semmit.


Nem tudom mi a probléma már vagy 3x újra


telepítettem a MTA -t de semmi úgyan az a hiba.

111
GTA V: Alap információk / Információk
« Dátum: 2011. November 05. - 20:24:36 »
Helyszínen már látszik hogy ez nem más mint San Andreas (Los Santos + Pár területek)


Akinek még nem vette észre akkor itt egy leírás:
 




 
0:06 - Tenger part erre sztem mindenki rájött abból a kis bódéból
0:09 - A móló ahol a \"vidámpark\" van
0:20 - Chilliad egy k**vára felturbósított változata elég lesz annak a tetejére felmenni
0:30 - Gazdagnegyedi házak hátulja
0:31 - Ez én szerintem az az autópálya ami a régi bank parkoló alatt ment és LV-be vezetett de ez nem biztos mert az a nagy épület oldalt bezavart
0:33 - Ez ahol van a móló annak a part menti szakaszának az eleje máshogy nem tudom leírni hogy hol van.
0:38 - Az az építkezés ami VH melett van meg a BMX pálya mellett.
0:39 - Mintha Tommy Vercetti lenne?  Egy épületbõl nézzük a várost ahol látszik a csillagtorony meg sok más.
0:46 - NAV felé van az nagy nyújtott kanyar ahol valami ékszer üzletes akármi lehet most fejbõl nem tudom mi az ahol van a
telefon biznisz.

0:50 - A dokk
1:01 - Csillagtorony és sok más egy vadászgéppel megfûszerezve ami nekem a katonaságot juttatja eszembe  de jó is lesz megint az 51-es körzetet b**ztatni
1:10 - És hát ahonnan sok mindenki rájött hogy hol is fog játszódni

Akinek nincs kedve keresgélni a leírt címek után itt van egy videó a GTA 5 és GTA SA nézetböl.






A videóban halhatunk egy beszélgetést aminek a magyar foridtása megvan szövegben.A videó lefordítása lehetséges hogy nem pontos néhány mondata.
\"Hogy miért költöztem ide? Azt hiszem az idõjárás miatt, vagy a...nem is tudom...valami miatt, valami varázslatos dolog miatt, amit a filmekben látsz. Vissza akartam vonulni abból amit csináltam, abból a rengeteg melóból. Életemben elõször jófiú akartam lenni, egy otthonülõ ember. Tehát vettem egy nagy házat és ideköltöztem, meghíztam és úgy gondoltam úgy halok meg mint mások. A gyerekeim? Azt reméltem olyanok lesznek mint a gyerekek a tv-ben, labdáznak, napoznak...dehát tudod, hogy mûködnek a dolgok...\"
Abból ahogy ezeket mondta itt egy visszatérõ szereplõ lesz szerintem.

Megmutatták a szereplõt vagy csak egy jelenet volt? Ez még nem biztos de pár ember szerint ez a ember lesz a FõSzerelpõ.

[>> Lehetséges szereplõ <<]


A következõ képeken látható négy bizonyos szám 2405.Játék megjelenése talán 2012.05.24?

[>> Posta láda <<]


[>> Út széle <<]

Aztán még volt egy olyan hogy 2010 augusztus 6-án a gtaforumson egy admin nyitott egy szavazást ami  így nézett ki. A 1102 az a trailert jelenthette mivel november 2. Az a sok 5-ös azt nem tudom talán az 5. részt jelentheti. És van egy 204 ami úgy jön ide ha a trailer megjelenési napjához vagyis november 2-höz hozzáadsz 204 napot na akkor mit kapsz? Na mit? 2012. Május 24.

Egy szöveg jelent meg a GTA Forums (Angol) oldalán amit egy Playstation Magazinnak dolgozó ember ezt írta.Fordítás nem tökéletes csak másolt.

Jónapot mindenki, én új vagyok ezen a fórumon, és amit most írni fogok, az nem spam vagy trollkodás stb. Az Angliai Playstation Magazinnak dolgozom, (nem fogok több adatot kiadni), és pár ember közülünk lehetöséget kapott arra, hogy a Rockstarral Skóciában megnézzem egy 30 perces gameplay videót. Személyesen nem láttam, csak azokról írok amit a kollégáim mondtak, biztosíthatlak titeket hogy nem fake, bár úgyis sokan vannak itt akik majd ezt eldöntik, Na vágjunk bele:

1,A játékvilág teljesen élethü, és a határokat fogja feszegetni mind Xbox és mind PS3 konzolokon. Igen, a város csak Los Santos, de legalább négyszer akkor mint Liberty City a GTA4-böl, és most csak Los Santosról van szó. A körülvevö vidék, tengerpart is gyönyörü. Látták a föszereplöt is, afroamerikai, korai 30-as éveiben lévö férfi, Los Santos belvárosából indult a vadonban, és míg elért oda, 15 percig tartott. Fantasztikusan néztek ki a falusi házak, mellette a tehenekkel, a hatalmas szélerömüvek, és egy nagy olajfinomítót, ahol kb. 100 NPC dolgozott a gépekkel, jármüveket kezeltek, stb., ellentétben a GTA 4-el, ahol csak pár ilyen eseményt láthattunk. Az erdök jobban néznek ki mint a Red Dead Redemption-ban, és sokan sátoroztak, a fiatalabbak a tábortüz körül ugrándoztak, mikor elfáradtak vizet ittak, felnöttek crossmotorral ugrándozták fákon át, stb. A víz effektek, a fák elkápráztatóak voltak.


2, a lövés animációja is javult, az úszáséval, bukfencezésével, mászáséval együtt. A löszer újratöltése is sokkal jobban néz ki, kevésbe statikus (ezt nem értettem teljesen, angolul static)


3,Sokkal több mászható objektum van, mint a létrák, a a hegymászásra alkalmas helyek stb.


4,Vannak állatok a játékban, mint a kutya és a sz*rvasmarha, de a Rockstar nem erösítette meg, hogy meg is lehet majd sebezni öket. Azért más a helyzet, mint az RDR-nél, mert ott az állatok ölése bele illett a korba, itt viszont nem. Ha mégis engedik meghalni, akkor még gondjaik lehetnek a PETA-val. Nem tudni hogy a Rockstar ezt viccnek szánta vagy sem (mármint azt hogy nem lehet megölni).


5, Lehet repülöket is vezetni és neki is mehetsz az épületeknek ha úgy döntesz.


6,Az R* sokkal több belsö épületet tett bele, pl. pláza, kollégium udvara, rendörség, hatalmas kórház, és még egy óriási csatornahálózat is, ami egy misszióban fog szerepet vállalni, ahol jet ski-vel kell üldözni az ellenfelet, aminek a végén egy Fugitive(nemtom mi ez) szerü vízesés ugrás lesz (ez hasonló lesz a vicces, de egyben félelmetes Ballad of Gay Tony küldetésekhez).


7, A város tele van NPC-kel, akik futnak, súlyt emelnek, valaki egy nöt bántalmaz, majd a rendör gyalog elkezdi üldözni, bevásárlás, autómosás, kerítésjavítás, költözés, megtankolják a kocsijukat stb.


SZAFTOS HÍR:


1, A kocsik fejleszthetök/javíthatók, és ha egy játékos sokáig ugyanazzal a kocsival megy rá lesz kényszerítve a tankolásra.


2, A találkozás/randizás elment a játékból. Lesz telefonod, de csak azok fognak hívni, akik a sztoriban valamilyen szerepet vállalnak, vagy megkérdezz valamit a küldetés elött.


3,A szokásos arzenált vonultatják fel a fegyverek, továbbá lángszóró, távirányítású bomba, taposóakna és lézeres akna is lesz benne. Van lehetöség random cuccokba akadni, amiket lehet használni, illetve vagy egy múzeum is, ahonnan lophatsz kardokat, fejszéket stb.


4, Lehetöség van kilöni az autók benzintartályát, azonban nem robbanni fog azonnal, hanem húz benzincsíkot, amit ha meglövük, az egyenesen odamegy a kocsihoz, ami felrobban.


5, minijátékok, mint a bowling, darts stb. elmentek. Játszhatsz kosárlabdát, súlyemelést, szkander, szerencsejáték és ketrecharc, triatolonokba léphetsz be, vízi versenyek, sziklát mászni, ejtöernyözni, búvárkodni stb. Még többet meg fog erösíteni a Rockstar késöbb.


6,A karakter testreszabás visszatért, pl testsúly, ruházat stb. Ugyanúgy mint CJ-nél, itt sem lehet megváltoztatni a kort, fajt, magasságot stb.


7,A Rockstar azt mondta hogy a rabló küldetések lehet visszatérnek, bár csak missziókban, nem a szomszédság kirablásában.


8, Nincs gyermek NPC.Mint mindig.


9, Lehetöség van megragadni embereket és túszként használni.


10,A rendörök sokkal realisztikusabbak.Ha megölsz valakit úgy, hogy tudod nincs zsaru a környéken, akkor nincs akkora esélye egycsillagos körözésnek, mint a GTA IV-ben. Használni fognak könny és füstgránátot, kutyákat, és betörik annak a háznak az ajtaját, amelyben bújkálsz.


11,Be mehetsz épületekbe és bezárhatod az ajtót, illetve dolgokat nyomhatsz elé barikádként.


12, Egyre jobb dolgokat kapsz a játék elörehaladtával. Ha csak motorokkal mész, akkor annak növekszik a képessége, ugyanúgy a fegyvereknél.


13, Néhány fegyver testreszabható, illetve házi készítésük is lehetnek.


14, Egyik küldetésben szerepelni fog egy nagyon ismerös GTA ikon a korábbi részekböl.


15, özönvízszerü esök és napsütések lesznek a játékban, illetve kisebb földrengések is.



Elvileg egy Rockstaros alkalmazott tete fel ezt a képet de nincs semmi megerõsítés.

[>> Térkép <<]


A következõ oldalon még pár leírást kapunk a játékról és minden érdekes dolgokrol.

[>> Link <<]


Az összeírást nem én csináltam csak másoltam egy ember munkájárol aki meg engedte hogy ide feltegyem.
Készítette az összeírás nagy részét:
Kofi Kingston ( Csak a játékos neve )
Az itt összeírt Információk nem biztos hogy az egész történet igaz.

112
Fórum Archívum (Témák/Fórumok) / Re:[MAP]Dead island...
« Dátum: 2011. Október 23. - 11:32:41 »
Idézetet írta: Dead date=1319362199\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"12705\" data-ipsquote-contentclass=\"forums_Topic
(mien híres nevem van :P  )
 
Büszke lehetsz rá XD

113
SA-MP: Szerverfejlesztés / BigParkour
« Dátum: 2011. Október 23. - 11:20:01 »

Császtok építettem egy parkour pályát
Páran kérdezték hogy csak én RP mappokat építek én mondtam hogy nem ezért csináltam ezt.
Ez az elsõ parkour pályám.
Készítette: BigTics
Teleport: 1802.3999,-1425.2567,13.4216
Amennyi idõbe telt: 1 óra 30 perc ( Hibák kijavításával )
Objectek száma: 189
Nehézségi szint: Közepes
 
 

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CreateObject(1698, 1485.3707275391, -1370.8671875, 70.999572753906, 0, 0, 0);
CreateObject(1698, 1480.65625, -1370.8671875, 72.504196166992, 0, 0, 0);
CreateObject(1698, 1475.5123291016, -1370.8671875, 73.715866088867, 0, 0, 0);
CreateObject(1698, 1472.4655761719, -1370.8671875, 75.134399414063, 0, 0, 0);
CreateObject(1698, 1469.2386474609, -1370.8671875, 76.355781555176, 0, 0, 0);
CreateObject(1698, 1465.8878173828, -1370.8671875, 77.732345581055, 0, 0, 0);
CreateObject(1698, 1469.2730712891, -1370.8671875, 80.149955749512, 0, 0, 0);
CreateObject(1698, 1472.4926757813, -1370.8671875, 81.441017150879, 0, 0, 0);
CreateObject(1698, 1475.4953613281, -1370.8671875, 82.910026550293, 0, 0, 0);
CreateObject(1698, 1478.759765625, -1370.8671875, 84.280914306641, 0, 0, 0);
CreateObject(1698, 1482.1103515625, -1370.8671875, 85.648025512695, 0, 0, 0);
CreateObject(1698, 1477.3729248047, -1370.8671875, 87.134948730469, 0, 0, 0);
CreateObject(1698, 1474.0850830078, -1370.8671875, 88.346893310547, 0, 0, 0);
CreateObject(1698, 1469.3289794922, -1370.8671875, 89.691276550293, 0, 0, 0);
CreateObject(1698, 1467.6668701172, -1370.7723388672, 91.099060058594, 0, 0, 0);
CreateObject(1698, 1470.9748535156, -1370.8671875, 92.337860107422, 0, 0, 0);
CreateObject(1698, 1474.0635986328, -1370.8671875, 93.509231567383, 0, 0, 0);
CreateObject(1698, 1477.3322753906, -1370.8671875, 95.124908447266, 0, 0, 0);
CreateObject(1698, 1480.4125976563, -1370.8671875, 96.507682800293, 0, 0, 0);
CreateObject(1698, 1484.2117919922, -1370.8671875, 98.003913879395, 0, 0, 0);
CreateObject(1698, 1478.8297119141, -1370.8671875, 99.429824829102, 0, 0, 0);
CreateObject(1698, 1474.1402587891, -1370.8671875, 100.69436645508, 0, 0, 0);
CreateObject(16080, 1470.943359375, -1370.9521484375, 97.569580078125, 0, 304.41467285156, 355.14477539063);
CreateObject(1698, 1479.3720703125, -1370.8671875, 72.499786376953, 0, 0, 0);
CreateObject(1698, 1483.4317626953, -1370.8671875, 85.644607543945, 0, 0, 0);
CreateObject(1698, 1481.7396240234, -1370.8671875, 96.492607116699, 0, 0, 0);
CreateObject(1698, 1485.4846191406, -1370.8671875, 97.975379943848, 0, 0, 0);
CreateObject(3571, 1386.1019287109, -1314.8776855469, 35.996376037598, 0, 0, 89.588012695313);
CreateObject(3571, 1386.0052490234, -1311.0458984375, 38.693702697754, 0, 0, 89.588012695313);
CreateObject(3571, 1386.0362548828, -1307.2811279297, 41.39102935791, 0, 0, 89.588012695313);
CreateObject(3571, 1386.0778808594, -1303.2238769531, 43.96947479248, 0, 0, 89.588012695313);
CreateObject(3571, 1386.0562744141, -1299.2569580078, 46.666801452637, 0, 0, 89.588012695313);
CreateObject(3571, 1385.7960205078, -1295.4285888672, 49.364128112793, 0, 0, 89.588012695313);
CreateObject(3571, 1385.1782226563, -1285.1817626953, 52.061454772949, 0, 0, 89.588012695313);
CreateObject(3571, 1384.9672851563, -1275.0551757813, 54.758781433105, 0, 0, 89.588012695313);
CreateObject(3571, 1384.6043701172, -1264.8656005859, 57.456108093262, 0, 0, 89.588012695313);
CreateObject(3571, 1384.2143554688, -1254.7579345703, 60.153434753418, 0, 0, 89.588012695313);
CreateObject(3571, 1384.1110839844, -1244.5501708984, 62.850761413574, 0, 0, 89.588012695313);
CreateObject(3571, 1384.1668701172, -1232.4990234375, 65.54808807373, 0, 0, 89.588012695313);
CreateObject(3571, 1387.5832519531, -1231.9438476563, 68.173950195313, 0, 0, 89.588012695313);
CreateObject(3571, 1391.1115722656, -1231.9429931641, 71.445327758789, 0, 0, 89.588012695313);
CreateObject(3571, 1394.8056640625, -1231.9421386719, 74.471702575684, 0, 0, 89.588012695313);
CreateObject(3571, 1398.3248291016, -1231.9412841797, 78.128982543945, 0, 0, 89.588012695313);
CreateObject(3571, 1401.8569335938, -1231.9404296875, 81.800811767578, 0, 0, 89.588012695313);
CreateObject(3571, 1405.3352050781, -1231.9395751953, 85.536811828613, 0, 0, 89.588012695313);
CreateObject(3571, 1409.2292480469, -1231.9385986328, 88.48388671875, 0, 0, 89.588012695313);
CreateObject(3571, 1412.6099853516, -1231.9202880859, 91.579406738281, 0, 0, 89.588012695313);
CreateObject(3571, 1416.4039306641, -1231.9184570313, 94.436309814453, 0, 0, 89.588012695313);
CreateObject(3571, 1420.0344238281, -1231.9166259766, 97.560043334961, 0, 0, 89.588012695313);
CreateObject(3571, 1423.8486328125, -1231.9296875, 100.4546661377, 0, 0, 89.588012695313);
CreateObject(3571, 1427.7825927734, -1231.9296875, 103.36373901367, 0, 0, 89.588012695313);
CreateObject(3571, 1432.0501708984, -1231.9296875, 106.81072998047, 0, 0, 89.588012695313);
CreateObject(3571, 1427.4486083984, -1231.9296875, 109.33055114746, 0, 0, 89.588012695313);
CreateObject(3571, 1423.1181640625, -1231.9296875, 111.97528076172, 0, 0, 89.588012695313);
CreateObject(3571, 1418.0673828125, -1231.9176025391, 114.13001251221, 0, 0, 89.588012695313);
CreateObject(3571, 1413.5476074219, -1231.9197998047, 116.70560455322, 0, 0, 89.588012695313);
CreateObject(3571, 1409.2666015625, -1231.921875, 119.12666320801, 0, 0, 89.588012695313);
CreateObject(3571, 1404.75, -1231.9240722656, 121.18827819824, 0, 0, 89.588012695313);
CreateObject(3571, 1400.6684570313, -1231.9261474609, 123.57525634766, 0, 0, 89.588012695313);
CreateObject(3571, 1395.8278808594, -1231.9418945313, 126.06369781494, 0, 0, 89.588012695313);
CreateObject(3571, 1391.9305419922, -1231.9427490234, 128.16027832031, 0, 0, 89.588012695313);
CreateObject(3571, 1387.9548339844, -1231.9437255859, 130.89762878418, 0, 0, 89.588012695313);
CreateObject(3571, 1383.7602539063, -1231.9448242188, 133.65943908691, 0, 0, 89.588012695313);
CreateObject(3571, 1379.5477294922, -1231.9458007813, 136.68606567383, 0, 0, 89.588012695313);
CreateObject(3571, 1374.9541015625, -1231.9468994141, 139.66499328613, 0, 0, 89.588012695313);
CreateObject(3571, 1378.9189453125, -1231.9453125, 142.65713500977, 0, 0, 89.58251953125);
CreateObject(3571, 1383.07421875, -1231.9449462891, 147.63316345215, 0, 0, 89.588012695313);
CreateObject(3571, 1387.2613525391, -1231.9326171875, 150.88412475586, 0, 0, 89.588012695313);
CreateObject(3571, 1392.6146240234, -1231.9300537109, 153.69869995117, 0, 0, 89.588012695313);
CreateObject(3571, 1396.4279785156, -1231.9282226563, 157.38371276855, 0, 0, 89.588012695313);
CreateObject(3571, 1400.3812255859, -1231.9262695313, 160.99394226074, 0, 0, 89.588012695313);
CreateObject(3571, 1404.6434326172, -1231.9241943359, 164.49542236328, 0, 0, 89.588012695313);
CreateObject(3571, 1408.4794921875, -1231.9223632813, 167.95919799805, 0, 0, 89.588012695313);
CreateObject(3571, 1411.712890625, -1231.9296875, 171.5651550293, 0, 0, 89.588012695313);
CreateObject(3571, 1415.0830078125, -1231.9296875, 175.1411895752, 0, 0, 89.588012695313);
CreateObject(3571, 1418.2260742188, -1231.9296875, 178.9035949707, 0, 0, 89.588012695313);
CreateObject(3571, 1421.5571289063, -1231.9296875, 182.05783081055, 0, 0, 89.588012695313);
CreateObject(3571, 1416.6945800781, -1225.2408447266, 187.58283996582, 0, 0, 89.588012695313);
CreateObject(3571, 1418.9741210938, -1224.9259033203, 190.91763305664, 0, 0, 89.588012695313);
CreateObject(3502, 1404.6383056641, -1197.8062744141, 202.67280578613, 0, 359.74731445313, 87.888275146484);
CreateObject(3502, 1411.20703125, -1197.8901367188, 201.08125305176, 0, 359.74731445313, 87.885131835938);
CreateObject(3502, 1415.6251220703, -1198.2808837891, 198.72550964355, 0, 359.74731445313, 87.885131835938);
CreateObject(3502, 1419.6557617188, -1198.1038818359, 195.97550964355, 0, 359.74731445313, 87.885131835938);
CreateObject(16092, 1525.0026855469, -1513.7789306641, 61.207191467285, 0, 0, 178.77502441406);
CreateObject(16092, 1525.2109375, -1475.646484375, 59.109375, 0, 0, 178.77502441406);
CreateObject(3267, 1648.1119384766, -1630.6369628906, 85.874984741211, 0, 0, 216.28601074219);
CreateObject(1698, 1477.4639892578, -1370.8671875, 84.278869628906, 0, 0, 0);
CreateObject(3571, 1380.1361083984, -1231.9456787109, 145.35446166992, 0, 0, 89.58251953125);[/pawn]

114
SA-MP: Szerverfejlesztés / SF Könyvtár
« Dátum: 2011. Október 13. - 14:59:25 »

Csáó
Készítettem egy SF Könyvtárat
Amennyi idõbe telt: 1 óra
Teleport: -2164.6724,106.7786,35.3203
Objectek száma: 134
Könyvtár helye:
\"32a.jpg\"


SF Könyvtár:
Épület:
\"width=500http://noob.hu/2011/10/13/tn/gta_sa_2011-10-13_14-37-40-40.bmp[/img]


Elõtér:
\"width=500http://noob.hu/2011/10/13/tn/gta_sa_2011-10-13_14-38-34-15.bmp[/img]
\"width=500http://noob.hu/2011/10/13/tn/gta_sa_2011-10-13_14-38-26-28.bmp[/img]


Könyvtár:
\"width=500http://noob.hu/2011/10/13/tn/gta_sa_2011-10-13_14-38-56-57.bmp[/img]
\"width=500http://noob.hu/2011/10/13/tn/gta_sa_2011-10-13_14-38-44-10.bmp[/img]
\"width=500http://noob.hu/2011/10/13/tn/gta_sa_2011-10-13_14-39-03-68.bmp[/img]


Szertár:
\"width=500http://noob.hu/2011/10/13/tn/gta_sa_2011-10-13_14-39-15-21.bmp[/img]
\"width=500http://noob.hu/2011/10/13/tn/gta_sa_2011-10-13_14-39-20-85.bmp[/img]


Épület hátólsó része:
\"width=500http://noob.hu/2011/10/13/tn/gta_sa_2011-10-13_14-39-32-68.bmp[/img]


Object Lista:
 

[pawn]CreateObject(8948, -2168.6716308594, 103.82671356201, 36.091590881348, 0, 0, 349.75);
CreateObject(3109, -2168.0402832031, 107.48714447021, 35.311874389648, 0, 0, 229.294921875);
CreateObject(8948, -2167.2021484375, 112.76643371582, 36.091590881348, 0, 0, 349.24853515625);
CreateObject(8948, -2201.916015625, 110.50256347656, 36.091590881348, 0, 0, 354.74853515625);
CreateObject(8948, -2202.5629882813, 103.38712310791, 36.091590881348, 0, 0, 354.74853515625);
CreateObject(8948, -2176.7165527344, 112.53540039063, 36.091590881348, 0, 0, 268.07861328125);
CreateObject(8948, -2171.8510742188, 112.39408874512, 36.091590881348, 0, 0, 268.07739257813);
CreateObject(3093, -2168.0502929688, 108.35707092285, 36.491817474365, 89.004943847656, 250.51000976563, 100.8850402832);
CreateObject(8948, -2172.2687988281, 109.35504150391, 36.091590881348, 0, 0, 268.07739257813);
CreateObject(8948, -2172.2807617188, 107.76595306396, 36.091590881348, 0, 0, 86.508605957031);
CreateObject(8948, -2175.4982910156, 113.06246185303, 36.091590881348, 0, 0, 354.74853515625);
CreateObject(8948, -2176.1516113281, 104.39635467529, 36.091590881348, 0, 0, 355.99853515625);
CreateObject(8948, -2176.3581542969, 101.21304321289, 36.091590881348, 0, 0, 356.49853515625);
CreateObject(8948, -2180.4948730469, 110.36692810059, 36.091590881348, 0, 0, 354.74853515625);
CreateObject(1491, -2175.8168945313, 109.46240997314, 34.3203125, 0, 0, 266.07998657227);
CreateObject(1491, -2180.7907714844, 106.77048492432, 34.344921112061, 0, 0, 270.32788085938);
CreateObject(8948, -2181.1049804688, 101.57243347168, 36.091590881348, 0, 0, 354.74853515625);
CreateObject(3093, -2175.822265625, 108.71674346924, 36.79186630249, 88.000244140625, 250.25476074219, 105.88427734375);
CreateObject(3093, -2180.8549804688, 105.89172363281, 36.816867828369, 92.244995117188, 250.25207519531, 105.88073730469);
CreateObject(8948, -2177.755859375, 100.49171447754, 36.091590881348, 0, 0, 268.07739257813);
CreateObject(2165, -2179.7004394531, 102.93132019043, 34.3203125, 0, 0, 332.490234375);
CreateObject(1671, -2179.7897949219, 101.60246276855, 34.78052520752, 0, 0, 153.47503662109);
CreateObject(8948, -2177.6765136719, 108.57096862793, 36.091590881348, 0, 0, 298.09387207031);
CreateObject(1726, -2176.5854492188, 106.66929626465, 34.3203125, 0, 0, 266.47998046875);
CreateObject(1726, -2176.73828125, 104.33768463135, 34.3203125, 0, 0, 266.47888183594);
CreateObject(2315, -2178.2749023438, 106.13538360596, 34.3203125, 0, 0, 265.94995117188);
CreateObject(627, -2177.0700683594, 101.37087249756, 36.165618896484, 0, 0, 0);
CreateObject(638, -2168.6352539063, 101.56535339355, 35.017345428467, 0, 0, 350.24523925781);
CreateObject(3034, -2168.9523925781, 101.92845916748, 36.150562286377, 0, 0, 79.465026855469);
CreateObject(3034, -2167.4643554688, 111.00596618652, 36.235771179199, 0, 359.75, 79.210083007813);
CreateObject(8948, -2171.4438476563, 109.32251739502, 36.091590881348, 0, 0, 268.07739257813);
CreateObject(8948, -2171.6547851563, 107.694480896, 36.091590881348, 0, 0, 86.50634765625);
CreateObject(3034, -2168.3110351563, 105.51062011719, 36.130832672119, 0, 0, 79.714111328125);
CreateObject(638, -2168.1970214844, 104.1934967041, 35.017345428467, 0, 0, 350.244140625);
CreateObject(638, -2167.9602050781, 105.6282119751, 35.017345428467, 0, 0, 350.244140625);
CreateObject(638, -2167.2353515625, 110.42744445801, 35.017345428467, 0, 0, 350.244140625);
CreateObject(2714, -2167.9462890625, 108.34266662598, 36.683246612549, 0, 0, 81.845001220703);
CreateObject(3115, -2178.4123535156, 110.99756622314, 37.939804077148, 0, 0, 351.72003173828);
CreateObject(8990, -2169.1208496094, 107.31781005859, 38.898242950439, 0, 0, 259.55499267578);
CreateObject(639, -2168.4909667969, 103.29880523682, 36.359859466553, 0, 2.75, 351.25);
CreateObject(639, -2167.0061035156, 111.94920349121, 36.584873199463, 0, 0, 345.24645996094);
CreateObject(8948, -2184.0412597656, 111.9228515625, 36.091590881348, 0, 0, 267.36853027344);
CreateObject(8948, -2191.3698730469, 112.21690368652, 36.091590881348, 0, 0, 267.36328125);
CreateObject(8948, -2198.0561523438, 112.50217437744, 36.091590881348, 0, 0, 267.36328125);
CreateObject(8948, -2184.8354492188, 101.92463684082, 36.091590881348, 0, 0, 91.823303222656);
CreateObject(8948, -2192.177734375, 101.70178222656, 36.091590881348, 0, 0, 91.818237304688);
CreateObject(8948, -2199.068359375, 101.48806762695, 36.091590881348, 0, 0, 91.818237304688);
CreateObject(2774, -2169.3815917969, 99.632965087891, 27.900871276855, 0, 0, 349);
CreateObject(2774, -2167.3525390625, 112.44721984863, 27.70085144043, 0, 0, 348.99719238281);
CreateObject(14455, -2181.1284179688, 111.72325134277, 35.992073059082, 0, 0, 177.71002197266);
CreateObject(14455, -2186.8139648438, 112.02056884766, 35.992073059082, 0, 0, 177.70935058594);
CreateObject(14455, -2192.5065917969, 112.26448822021, 35.992073059082, 0, 0, 177.70935058594);
CreateObject(14455, -2180.8308105469, 107.49263763428, 35.992073059082, 0, 0, 85.009338378906);
CreateObject(14455, -2181.3715820313, 100.12133026123, 35.992073059082, 0, 0, 85.006713867188);
CreateObject(14455, -2186.3049316406, 101.87358856201, 35.992073059082, 0, 0, 2.2767028808594);
CreateObject(14455, -2192.05859375, 101.73529052734, 35.992073059082, 0, 0, 2.274169921875);
CreateObject(14455, -2197.7426757813, 101.53855895996, 35.992073059082, 0, 0, 1.524169921875);
CreateObject(8948, -2197.9992675781, 108.98017883301, 36.091590881348, 0, 0, 354.74853515625);
CreateObject(8948, -2198.7980957031, 100.18532562256, 36.091590881348, 0, 0, 354.74853515625);
CreateObject(1491, -2198.306640625, 105.31591796875, 34.3203125, 0, 0, 265.07788085938);
CreateObject(14455, -2197.7321777344, 110.33263397217, 35.992073059082, 0, 0, 264.68499755859);
CreateObject(14455, -2197.1809082031, 116.07753753662, 35.992073059082, 0, 0, 264.6826171875);
CreateObject(3093, -2198.3981933594, 104.72187805176, 36.716861724854, 92.2412109375, 250.25207519531, 104.13073730469);
CreateObject(8948, -2186.3522949219, 108.06660461426, 36.091590881348, 0, 0, 267.36328125);
CreateObject(8948, -2190.5737304688, 108.26953887939, 36.091590881348, 0, 0, 267.36328125);
CreateObject(14455, -2193.505859375, 108.45257568359, 35.992073059082, 0, 0, 357.5);
CreateObject(14455, -2187.7712402344, 108.1704788208, 35.992073059082, 0, 0, 357.4951171875);
CreateObject(14455, -2189.2080078125, 108.14724731445, 35.992073059082, 0, 0, 177.37994384766);
CreateObject(14455, -2183.4709472656, 107.87916564941, 35.992073059082, 0, 0, 177.37976074219);
CreateObject(627, -2194.6704101563, 108.41683959961, 36.165618896484, 0, 0, 0);
CreateObject(2180, -2193.6306152344, 105.40115356445, 34.3203125, 0, 0, 359.25);
CreateObject(2180, -2192.6748046875, 104.43706512451, 34.3203125, 0, 0, 178.75250244141);
CreateObject(2180, -2189.5483398438, 104.42479705811, 34.3203125, 0, 0, 178.74755859375);
CreateObject(2180, -2186.2731933594, 104.35498809814, 34.3203125, 0, 0, 178.74755859375);
CreateObject(2180, -2190.5073242188, 105.3758392334, 34.3203125, 0, 0, 359.24743652344);
CreateObject(2180, -2187.2407226563, 105.33127593994, 34.3203125, 0, 0, 359.24743652344);
CreateObject(627, -2197.7038574219, 102.61697387695, 36.165618896484, 0, 0, 0);
CreateObject(1721, -2186.2976074219, 103.63279724121, 34.3203125, 0, 0, 0);
CreateObject(1721, -2187.1318359375, 103.62689971924, 34.3203125, 0, 0, 0);
CreateObject(1721, -2189.6186523438, 103.59741210938, 34.3203125, 0, 0, 0);
CreateObject(1721, -2190.4501953125, 103.58389282227, 34.3203125, 0, 0, 0);
CreateObject(1721, -2192.7824707031, 103.64209747314, 34.3203125, 0, 0, 0);
CreateObject(1721, -2193.5869140625, 103.65965270996, 34.3203125, 0, 0, 0);
CreateObject(1721, -2186.2897949219, 106.15399932861, 34.3203125, 0, 0, 178.65002441406);
CreateObject(1721, -2187.1174316406, 106.18026733398, 34.3203125, 0, 0, 178.64868164063);
CreateObject(1721, -2189.5944824219, 106.14433288574, 34.3203125, 0, 0, 178.64868164063);
CreateObject(1721, -2190.4172363281, 106.15490722656, 34.3203125, 0, 0, 178.64868164063);
CreateObject(1721, -2192.7241210938, 106.17806243896, 34.3203125, 0, 0, 178.64868164063);
CreateObject(1721, -2193.4697265625, 106.1916885376, 34.3203125, 0, 0, 178.64868164063);
CreateObject(2894, -2193.5886230469, 105.47202301025, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2192.7734375, 105.48943328857, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2193.611328125, 104.33434295654, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2192.7165527344, 104.32190704346, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2190.5148925781, 105.4196472168, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2189.6437988281, 105.41603088379, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2189.6166992188, 104.36891174316, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2190.5676269531, 104.36978912354, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2186.4143066406, 105.39762115479, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2187.2214355469, 105.39105224609, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2186.3935546875, 104.29409790039, 35.121967315674, 0, 0, 0);
CreateObject(2894, -2187.2299804688, 104.29745483398, 35.121967315674, 0, 0, 0);
CreateObject(632, -2187.4943847656, 104.81356048584, 34.695335388184, 0, 0, 0);
CreateObject(632, -2190.7192382813, 104.92728424072, 34.722896575928, 0, 0, 0);
CreateObject(632, -2193.7697753906, 104.91868591309, 34.720336914063, 0, 0, 0);
CreateObject(632, -2184.5192871094, 104.80653381348, 34.745338439941, 0, 0, 0);
CreateObject(2315, -2183.3559570313, 105.51099395752, 34.3203125, 0, 0, 269.19604492188);
CreateObject(2241, -2178.3579101563, 105.37835693359, 35.169734954834, 0, 0, 0);
CreateObject(2245, -2183.39453125, 105.36077880859, 35.124710083008, 0, 0, 0);
CreateObject(2252, -2183.4172363281, 104.3162612915, 35.138374328613, 0, 0, 0);
CreateObject(919, -2202.2280273438, 112.38986206055, 34.778060913086, 0, 0, 357);
CreateObject(927, -2201.7966308594, 113.08046722412, 35.315826416016, 0, 0, 261.72998046875);
CreateObject(1617, -2202.1005859375, 109.10018157959, 37.042106628418, 0, 0, 356.5);
CreateObject(1617, -2202.2360839844, 107.53201293945, 37.042106628418, 0, 0, 356.49536132813);
CreateObject(1690, -2200.3999023438, 110.71783447266, 38.657291412354, 0, 0, 176.88500976563);
CreateObject(17969, -2202.6599121094, 103.307762146, 36.245903015137, 0, 0, 354.5);
CreateObject(4227, -2215.5625, 99.531959533691, 36.274673461914, 0, 0, 181.78002929688);
CreateObject(923, -2201.5888671875, 107.96399688721, 35.200000762939, 0, 0, 83.864990234375);
CreateObject(3577, -2200.69140625, 101.60635375977, 35.102821350098, 0, 0, 1.75);
CreateObject(942, -2200.4064941406, 113.29488372803, 36.763538360596, 0, 0, 85.715026855469);
CreateObject(942, -2198.986328125, 113.12575531006, 36.763538360596, 0, 0, 85.709838867188);
CreateObject(922, -2198.6936035156, 107.86724090576, 35.205852508545, 0, 0, 85.095001220703);
CreateObject(8948, -2202.0949707031, 103.35388183594, 36.091590881348, 0, 0, 1.5181884765625);
CreateObject(3115, -2179.9975585938, 108.6626739502, 37.83411026001, 0, 0, 351.71630859375);
CreateObject(3115, -2191.7336425781, 104.76390075684, 37.884174346924, 0, 0, 354.90625);
CreateObject(1690, -2201.2526855469, 104.13269042969, 38.706741333008, 0, 0, 176.8798828125);
CreateObject(1344, -2203.9807128906, 100.44172668457, 35.128532409668, 0, 0, 181.40002441406);
CreateObject(1344, -2205.9953613281, 100.38862609863, 35.128532409668, 0, 0, 181.39526367188);
CreateObject(1338, -2207.8615722656, 100.6372833252, 35.031623840332, 0, 0, 151.35501098633);
CreateObject(1330, -2182.4162597656, 107.91837310791, 34.796524047852, 0, 0, 0);
CreateObject(1330, -2176.4846191406, 107.24784851074, 34.796524047852, 0, 0, 0);[/pawn]

115
Segítségkérés / Object hiba
« Dátum: 2011. Szeptember 26. - 15:43:42 »
Császtok

Csináltam egy mappot 2 napig


Aztán felraktam a szerómra(házi)


Amikor felléptem megnézni hogy teszteljem erre


a fele object nincs benne pedig mindent megcsináltam hogy bent legyen.


Valaki tudna segiteni pls?


Elõre is kösz


Cs

Téma neve utaljon a TARTALOMRA!

116
Szkript kérések / Egy kicsi probléma
« Dátum: 2011. Szeptember 24. - 13:16:58 »
Császtok
Letöltöttem egy [GM]War Mod -t ( By: Buba )
( Link: http://sampforum.hu/index.php?topic=12116.0 )
Próbálom el inditani hogy ne legyen benne hiába de nem megy
Mindig ezt írja ki: fatal error 100: cannot read from file: \"zcmd\"
[pawn]
#include <a_samp>
#include <zcmd>
#define COLOR_LIGHTGREEN 0x00CC00AA
#define COLOR_PINK 0xFF00FFAA
#define red 5
#define blue 3
#define maxtk 3
#define roundkills 50
#define COLOR_RED 0xFF0000AA
#define COLOR_BLUE 0x00FFFFAA   // lightblue
#define pJutalom 5 // Ennyi egymás utáni ölésnél kap jutalmat
new rKills;
new bKills;
new pName[MAX_PLAYER_NAME];
new string[256];
new tk[MAX_PLAYERS];
new pKills[MAX_PLAYERS];
forward sk(playerid);
stock Equip(playerid)
{
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
}
stock w(playerid)
{
GivePlayerWeapon(playerid,26,60);
GivePlayerWeapon(playerid,32,460);
GivePlayerWeapon(playerid,4,1);
}
stock AddPlayerScore(playerid,score)
{
SetPlayerScore(playerid,GetPlayerScore(playerid)+score);
}
main()
{
print(\"-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\");
print(\" WAR MODE >v1.5>By BuBa>Loaded\");
print(\" CopyRight 2011 \");
print(\"-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\");
}
public OnGameModeInit()
{
SetGameModeText(\"[HuN]War Mod v1.5\");
AddPlayerClass(19,-2118.4238,222.3794,38.8127,179.0048,0,0,0,0,0,0); // rSpawn
AddPlayerClass(21,-2133.5227,180.7969,41.9599,269.5356,0,0,0,0,0,0); // bSpawn
UsePlayerPedAnims();
SetWorldTime(16);
AllowInteriorWeapons(1);
SetNameTagDrawDistance(15.0);
EnableZoneNames(1);
SetGravity(0.00800);
SetWeather(6);
rKills = 0;
bKills = 0;
return 1;
}
public OnGameModeExit()
{
print(\"-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\");
print(\" WAR MODE >v1.5>By BuBa>Unloaded\");
print(\" CopyRight 2011\");
print(\"-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\");
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, -1973.7379,487.3510,29.1719);
SetPlayerFacingAngle(playerid,90.76);
SetPlayerCameraLookAt(playerid, -1973.7379,487.3510,29.1719);
SetPlayerCameraPos(playerid, -1981.8933,487.3388,29.0156);
return 1;
}
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,\"~red~ reds~w~ vs~blue~ blues\",4000,1);
tk[playerid] = 0;
pKills[playerid] = 0;
SetPlayerScore(playerid,0);
SendClientMessage(playerid,COLOR_LIGHTGREEN,\"Jó játékot\");
GetPlayerName(playerid,pName,sizeof(pName));
format(string,256,\"%s jött játszani.\",pName);
SendClientMessageToAll(COLOR_PINK,string);
return 1;
)
// Parancsok
CMD:help(playerid,params[])
{
SendClientMessage(playerid,COLOR_PINK,\"A játékmód lényege: Öld meg a másik csapat tagjait!\");
format(string,sizeof(string),\"Ha %d-nál többször megölöd a társad, a szerver kirúg.\",maxtk);
SendClientMessage(playerid,COLOR_PINK,string);
format(string,sizeof(string),\"Ha a csapatod eléri a %d ölést akkor nyert!\",roundkills);
SendClientMessage(playerid,COLOR_PINK,string);
format(string,sizeof(string),\"Piros ölések: %d Kék ölések: %d\",rKills,bKills);
SendClientMessage(playerid,COLOR_PINK,string);
SendClientMessage(playerid,COLOR_PINK,\"Fegyver vétel: /weapon(/w)   3 pontba kerül!\");
format(string,sizeof(string),\"KillStreak: %d ölés   {00CC00} %d-nál jutalom!\",pKills[playerid],pJutalom);
SendClientMessage(playerid,COLOR_PINK,string);
return 1;
}
CMD:w(playerid,params[])
{
if(GetPlayerScore(playerid) < 3) return SendClientMessage(playerid,COLOR_PINK,\"Nincs három pontod!\");
w(playerid);
return 1;
}
CMD:weapon(playerid,params[])
{
if(GetPlayerScore(playerid) < 3) return SendClientMessage(playerid,COLOR_PINK,\"Nincs három pontod!\");
w(playerid);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
switch(reason)
    {
        case 0:
        {
             GetPlayerName(playerid,pName,sizeof(pName));
             format(string,256,\"%s elhagyta a szervert. (Kifagyott)\",pName);
             SendClientMessageToAll(COLOR_PINK,string);
      }
        case 1:
        {
             GetPlayerName(playerid,pName,sizeof(pName));
             format(string,256,\"%s elhagyta a szervert. (Kilépett)\",pName);
             SendClientMessageToAll(COLOR_PINK,string);
      }
        case 2:
        {
             GetPlayerName(playerid,pName,sizeof(pName));
             format(string,256,\"%s elhagyta a szervert. (Kick/Ban)\",pName);
             SendClientMessageToAll(COLOR_PINK,string);
      }
   }
return 1;
}
public OnPlayerSpawn(playerid)
{
if(GetPlayerSkin(playerid) == 19)
{
    SetPlayerColor(playerid,COLOR_RED);
    SetPlayerTeam(playerid,red);
    w(playerid);
   Equip(playerid);
}
else
{
    SetPlayerColor(playerid,COLOR_BLUE);
    SetPlayerTeam(playerid,blue);
    w(playerid);
   Equip(playerid);
}
return 1;
}
public sk(playerid)
{
w(playerid);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
}
public OnPlayerDeath(playerid, killerid, reason)
{
pKills[playerid] = 0;
SendClientMessage(playerid,COLOR_PINK,\"Meghaltál, a KillStreak pontod nullázódott.\");
if(killerid == INVALID_PLAYER_ID)
{
   SendDeathMessage(killerid,playerid,reason);
}
else
{
   new DeadpName[MAX_PLAYER_NAME];
   GetPlayerName(killerid,pName,sizeof(pName));
   GetPlayerName(playerid,DeadpName,sizeof(DeadpName));
   SendDeathMessage(killerid,playerid,reason);
   if(GetPlayerTeam(killerid) == red)
   {
       if(GetPlayerTeam(playerid) == red)
      {
          pKills[killerid] = 0;
         tk[killerid]++;
         AddPlayerScore(killerid,-1);
         format(string,sizeof(string),\"%s megölte a társát, %s -t ez neki a %d/%d teamkill-je\",pName,DeadpName,tk[killerid],maxtk);
         SendClientMessageToAll(COLOR_PINK,string);
         if(tk[killerid] == maxtk)
         {
             format(string,sizeof(string),\"%s -t kirúgta a szerver, mert %d -szer megölte a társát.\",pName,maxtk);
             Kick(killerid);
             SendClientMessageToAll(COLOR_PINK,string);
         }
         else
         {
            format(string,sizeof(string),\"Figyelj jobban, már %d -szer öltél csapattársat! %d-nál kick!\",tk[killerid],maxtk);
            SendClientMessage(killerid,COLOR_PINK,string);
         }
      }
      else
      {
          rKills++;
          pKills[killerid]++;
         format(string,sizeof(string),\"%s megölte %s -t, ezzel a csapata már a %d-dik ölésnél jár.\",pName,DeadpName,rKills);
         SendClientMessageToAll(COLOR_LIGHTGREEN,string);
         AddPlayerScore(killerid,1);
         if(pKills[killerid] == pJutalom)
         {
            format(string,sizeof(string),\"%s-nek összegyûlt egymás után %d ölés, ezért feltöltõdik az élete és pajzsa\",pName,pJutalom);
            SendClientMessageToAll(COLOR_PINK,string);
            Equip(killerid);
            SendClientMessage(killerid,COLOR_PINK,\"Ezzel lenullázódtak az egymás után való öléseid.\");
            pKills[killerid] = 0;
         }
         else return 0;
      }
      if(rKills == roundkills)
      {
         format(string,sizeof(string),\"A piros csapat megnyerte a kört, a mód újraindul.\");
         SendClientMessageToAll(COLOR_PINK,string);
         SendRconCommand(\"gmx\");
      }
   }
   else
   {
      if(GetPlayerTeam(playerid) == blue)
       {
         tk[killerid]++;
         AddPlayerScore(killerid,-1);
         format(string,sizeof(string),\"%s megölte a társát, %s -t ez neki a %d/%d teamkill-je\",pName,DeadpName,tk[killerid],maxtk);
         SendClientMessageToAll(COLOR_PINK,string);
         if(tk[killerid] == maxtk)
         {
             format(string,sizeof(string),\"%s -t kirúgta a szerver, mert %d -szer megölte a társát.\",pName,maxtk);
             SendClientMessageToAll(COLOR_PINK,string);
         }
         else
         {
            format(string,sizeof(string),\"Figyelj jobban, már %d -szer öltél csapattársat! %d-nál kick!\",tk[killerid],maxtk);
         }
      }
      else
      {
          bKills++;
         format(string,sizeof(string),\"%s megölte %s -t, ezzel a csapata már a %d-dik ölésnél jár.\",pName,DeadpName,rKills);
         SendClientMessageToAll(COLOR_LIGHTGREEN,string);
         AddPlayerScore(playerid,1);
      }
      if(bKills == roundkills)
      {
         format(string,sizeof(string),\"A kék csapat megnyerte a kört, a mód újraindul.\");
         SendClientMessageToAll(COLOR_PINK,string);
         SendRconCommand(\"gmx\");
      }
   }
}
return 1;
}[/pawn]
Valaki segitene hogy mi a hiba?
Lehet nem a gm be van,akkor lehet én nem értek hozzá



Megtudtam oldani

Témát zárom!

 



117
SA-MP: Szerverfejlesztés / Groove Street Gettó
« Dátum: 2011. Augusztus 01. - 17:30:27 »

Császtok össze dobtam egy GSF HQ -t próbáltam gettosábá tenni.

Összesen 82 Objectböl áll.


És 1 órát dolgoztam vele.

 
 
Képek:
 


\"width=500
http://noob.hu/2011/08/01/tn/gta_sa_2011-07-31_18-31-04-23.bmp[/img]
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2011-07-31_18-31-15-09.bmp[/img]
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2011-07-31_18-31-24-10.bmp[/img]
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2011-07-31_18-31-41-26.bmp[/img]
 

[/center]
 
Object lista:
 
[pawn]CreateObject(1344, 2540.3955078125, -1710.8740234375, 13.269245147705, 0, 0, 303.99719238281);
CreateObject(1358, 2521.7529296875, -1722.17578125, 13.754836082458, 0, 0, 35.996704101563);
CreateObject(1440, 2540.0302734375, -1712.859375, 12.986842155457, 0, 0, 309.99572753906);
CreateObject(1733, 2540.83984375, -1714.5224609375, 13.10320186615, 0, 0, 0);
CreateObject(1328, 2541.2783203125, -1715.880859375, 13.007930755615, 0, 0, 0);
CreateObject(1335, 2539.6533203125, -1715.302734375, 13.616070747375, 0, 0, 39.995727539063);
CreateObject(2670, 2506.2824707031, -1668.9869384766, 12.467012405396, 0, 0, 0);
CreateObject(2670, 2495.8073730469, -1660.1346435547, 12.42799949646, 0, 0, 0);
CreateObject(2670, 2498.6967773438, -1677.4223632813, 12.444346427917, 0, 0, 0);
CreateObject(2670, 2497.0061035156, -1670.2885742188, 12.42799949646, 0, 0, 0);
CreateObject(2670, 2501.9904785156, -1664.3568115234, 12.464570045471, 0, 0, 0);
CreateObject(2670, 2489.4262695313, -1668.3206787109, 12.435802459717, 0, 0, 0);
CreateObject(2670, 2487.9323730469, -1677.1947021484, 12.42799949646, 0, 0, 112);
CreateObject(2670, 2471.8857421875, -1657.1522216797, 12.431445121765, 0, 0, 207.99461364746);
CreateObject(2670, 2479.546875, -1659.431640625, 12.435802459717, 0, 0, 17.990112304688);
CreateObject(2670, 2487.9008789063, -1661.4525146484, 12.42799949646, 0, 0, 75.990112304688);
CreateObject(2670, 2473.3518066406, -1669.7844238281, 12.414570808411, 0, 0, 217.98693847656);
CreateObject(2670, 2480.0710449219, -1668.6564941406, 12.42666053772, 0, 0, 331.98522949219);
CreateObject(2670, 2478.4291992188, -1676.4007568359, 12.42852306366, 0, 0, 56);
CreateObject(2671, 2466.1623535156, -1660.6607666016, 12.277891159058, 0, 0, 0);
CreateObject(2671, 2476.4924316406, -1664.07421875, 12.327978134155, 0, 0, 56);
CreateObject(2671, 2482.3952636719, -1675.2718505859, 12.340393066406, 0, 0, 73.997314453125);
CreateObject(2671, 2482.1181640625, -1662.3399658203, 12.343748092651, 0, 0, 73.992919921875);
CreateObject(2671, 2489.7019042969, -1657.2589111328, 12.361273765564, 0, 0, 73.992919921875);
CreateObject(2671, 2493.9265136719, -1665.4288330078, 12.34375, 0, 0, 73.992919921875);
CreateObject(2671, 2492.6809082031, -1680.2283935547, 12.337598800659, 0, 0, 157.99291992188);
CreateObject(2671, 2503.0463867188, -1675.6433105469, 12.364683151245, 0, 0, 233.98889160156);
CreateObject(2676, 2500.46875, -1681.5665283203, 12.472105026245, 0, 0, 0);
CreateObject(2675, 2501.2734375, -1668.662109375, 12.420637130737, 0, 0, 43.994750976563);
CreateObject(2677, 2506.6572265625, -1661.8076171875, 12.684885025024, 0, 0, 0);
CreateObject(1265, 2481.369140625, -1654.5673828125, 12.785276412964, 0, 0, 0);
CreateObject(1265, 2481.115234375, -1654.0029296875, 12.78589630127, 0, 0, 0);
CreateObject(1265, 2481.8662109375, -1653.95703125, 12.784063339233, 0, 0, 0);
CreateObject(18099, 2477.58984375, -1659.875, 12.34375, 0, 0, 0);
CreateObject(18099, 2481.0908203125, -1686.669921875, 12.5078125, 0, 0, 0);
CreateObject(18099, 2503.00390625, -1653.2265625, 12.546358108521, 0, 0, 0);
CreateObject(18100, 2496.7333984375, -1683.720703125, 12.368774414063, 0, 0, 0);
CreateObject(1329, 2463.4140625, -1664.30078125, 12.921585083008, 0, 0, 0);
CreateObject(1329, 2463.490234375, -1653.2421875, 12.922407150269, 0, 0, 0);
CreateObject(1327, 2457.5712890625, -1664.1630859375, 13.436470031738, 0, 333.99533081055, 0);
CreateObject(647, 2519.62109375, -1665.189453125, 15.271624565125, 0, 0, 0);
CreateObject(647, 2519.470703125, -1667.259765625, 15.344274520874, 0, 0, 0);
CreateObject(800, 2519.8291015625, -1666.56640625, 17.503086090088, 0, 0, 0);
CreateObject(3461, 2463.369140625, -1664.375, 11.899440765381, 0, 0, 0);
CreateObject(3461, 2463.4345703125, -1653.3564453125, 11.857318878174, 0, 0, 0);
CreateObject(1711, 2533.671875, -1665.7392578125, 14.163001060486, 0, 0, 327.99682617188);
CreateObject(1669, 2534.1298828125, -1666.646484375, 14.331148147583, 0, 0, 0);
CreateObject(1551, 2534.2109375, -1666.7421875, 14.404883384705, 0, 0, 0);
CreateObject(2674, 2498.3427734375, -1662.1005859375, 12.372657775879, 0, 0, 0);
CreateObject(3594, 2439.5078125, -1674.8994140625, 13.281426429749, 0, 0, 313.99475097656);
CreateObject(3594, 2436.64453125, -1674.66796875, 13.793829917908, 341.99340820313, 0, 81.996459960938);
CreateObject(3461, 2439.6201171875, -1675.9306640625, 12.019339561462, 0, 0, 0);
CreateObject(3593, 2480.4189453125, -1694.16015625, 13.565592765808, 0, 49.998779296875, 352.7490234375);
CreateObject(3302, 2503.3017578125, -1677.46484375, 12.453821182251, 0, 0, 0);
CreateObject(850, 2478.3671875, -1672.474609375, 12.450028419495, 0, 0, 41.995239257813);
CreateObject(14400, 2468.0393066406, -1716.8878173828, 13.301446914673, 0, 0, 0);
CreateObject(14400, 2468.080078125, -1711.5078125, 13.301846504211, 0, 0, 0);
CreateObject(14400, 2462.2255859375, -1716.521484375, 13.319344520569, 0, 0, 0);
CreateObject(14400, 2462.0700683594, -1711.5505371094, 13.322465896606, 0, 0, 0);
CreateObject(14400, 2456.6096191406, -1716.7043457031, 13.395010948181, 0, 0, 0);
CreateObject(14400, 2456.4384765625, -1711.3564453125, 13.396122932434, 0, 0, 0);
CreateObject(14400, 2450.8171386719, -1716.7716064453, 13.477069854736, 0, 0, 0);
CreateObject(14400, 2450.9375, -1711.2835693359, 13.474025726318, 0, 0, 0);
CreateObject(3461, 2440.6433105469, -1675.0191650391, 11.527576446533, 0, 0, 0);
CreateObject(3461, 2440.2844238281, -1675.5151367188, 11.981470108032, 0, 0, 0);
CreateObject(3461, 2437.447265625, -1674.7641601563, 12.585302352905, 0, 0, 0);
CreateObject(3461, 2437.3471679688, -1675.2764892578, 12.531959533691, 0, 0, 0);
CreateObject(3461, 2438.9255371094, -1675.2346191406, 12.90637588501, 0, 0, 0);
CreateObject(3461, 2439.0092773438, -1674.4262695313, 13.285343170166, 0, 0, 0);
CreateObject(3461, 2438.8818359375, -1675.5844726563, 13.218088150024, 0, 0, 0);
CreateObject(1664, 2505.6943359375, -1659.49609375, 12.584745407104, 0, 0, 0);
CreateObject(17969, 2505.3955078125, -1698.9248046875, 14.580465316772, 0, 0, 270.24719238281);
CreateObject(1085, 2483.962890625, -1648.8154296875, 12.955417633057, 0, 0, 309.99572753906);
CreateObject(2859, 2505.0612792969, -1659.0478515625, 12.414909362793, 0, 0, 0);
CreateObject(944, 2528.4567871094, -1664.2609863281, 15.051169395447, 0, 0, 0);
CreateObject(935, 2526.0217285156, -1664.2955322266, 14.710669517517, 0, 0, 0);
CreateObject(923, 2522.7971191406, -1665.7593994141, 14.980581283569, 0, 0, 90);
CreateObject(2991, 2530, -1670.2899169922, 14.798533439636, 0, 0, 0);
CreateObject(2969, 2529.5900878906, -1670.0939941406, 15.554892539978, 0, 0, 40);
CreateObject(2969, 2530.5446777344, -1670.5600585938, 15.554892539978, 0, 0, 355.99572753906);
CreateObject(1327, 2526.9968261719, -1670.6158447266, 15.139013290405, 0, 333.99533081055, 86);
CreateObject(1327, 2525.0122070313, -1670.6573486328, 15.054911613464, 0, 333.98986816406, 85.995483398438);[/pawn]
 
Jármûvek:
 

Képen látható jármüvek nem pont úgy vannak elrendezve ahogy látta,kisebb újítások,elrendezések történt a jármûvek le mentéskor.
 

AddStaticVehicle(412,2447.7122,-1652.6299,13.1990,90.0121,86,86); // 
AddStaticVehicle(412,2436.9624,-1652.6346,13.3261,89.2986,86,86); //
AddStaticVehicle(428,2507.4370,-1632.4335,13.7403,272.3228,86,86); //
AddStaticVehicle(468,2506.6277,-1649.9216,13.4282,133.7929,86,86); //
AddStaticVehicle(468,2507.6731,-1651.5300,13.3821,140.4108,86,86); //
AddStaticVehicle(475,2486.1431,-1653.8812,13.1991,132.4675,86,86); //
AddStaticVehicle(481,2512.8806,-1685.9720,13.0525,76.5137,86,86); //
AddStaticVehicle(481,2514.2771,-1687.2023,13.0591,91.3939,86,86); //
AddStaticVehicle(482,2498.6523,-1655.4181,13.5208,100.5148,86,86); //
AddStaticVehicle(492,2516.9280,-1672.2388,13.7744,58.3416,86,86); //
AddStaticVehicle(498,2516.2690,-1710.4849,13.5680,269.4677,86,86); //
AddStaticVehicle(536,2498.3618,-1683.3322,13.1185,102.2230,86,86); //
AddStaticVehicle(536,2468.6257,-1670.4187,13.1308,8.0497,86,86); //
AddStaticVehicle(567,2460.1421,-1672.5924,13.3705,43.1082,86,86); //
AddStaticVehicle(567,2454.8059,-1673.7251,13.3714,46.0030,86,86); //
AddStaticVehicle(600,2473.2273,-1692.9198,13.2310,358.7036,86,86); //

118
SA-MP: Szerverfejlesztés / Ketrec Box Ring
« Dátum: 2011. Augusztus 01. - 13:28:11 »

Császtok.

Csináltam egy Ketrec Box Ringet még nem láttam hogy készített volna valaki ilyent.


Összesen 167 Objectböl áll.


És 1 órát és 45 percet dolgoztam vele.

Képek:
Épület kívülrõl:
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2002-01-01_01-15-12-42.bmp[/img]
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2002-01-01_01-15-37-90.bmp[/img]
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2002-01-01_01-15-04-51.bmp[/img]
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2002-01-01_01-15-28-18.bmp[/img]
Épület belülrõl:
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2002-01-01_01-15-44-68.bmp[/img]
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2002-01-01_01-15-50-76.bmp[/img]
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2002-01-01_01-16-10-07.bmp[/img]
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2002-01-01_01-15-59-46.bmp[/img]
Öltözõ:
\"width=500http://noob.hu/2011/08/01/tn/gta_sa_2002-01-01_01-17-49-60.bmp[/img]
Letöltés:
( Teljesen mappát felrakom mert a ketrecet meg kell csinálni hogy mozogjon és ha kell valakinek ezt könnyeben megtudja csinálni. )
http://data.hu/get/4090273/box.rar

119
SA-MP: Szerverfejlesztés / Étterem,Kocsma
« Dátum: 2011. Július 31. - 22:52:48 »
Császtok
 


Most készítettem életem elsõ szórakozó helyét.

Összesen 4 órát dolgoztam vele és próbáltam a hibákat ki javítani.


312 Objectböl ál.


Role Play szerevekre terveztem a mappot.


Azért étterem: étteremes kinézete van és asztalokat lehet foglalni és ételek vannak a asztalon.


Azért kocsma: sok sörös üveg alkohol üveg az asztalon

 
 
Képek:
 

Parkoló:
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_21-57-23-43.bmp[/img]
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_21-59-20-07.bmp[/img]
 

Épület/Bejárat:
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_21-59-28-51.bmp[/img]
 

Belsõ:
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_22-00-41-92.bmp[/img]
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_22-01-08-57.bmp[/img]
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_22-01-15-28.bmp[/img]
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_22-01-22-62.bmp[/img]
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_22-01-25-65.bmp[/img]
 

WC:
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_22-01-36-51.bmp[/img]
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_22-01-43-10.bmp[/img]
 

Hátsó rész:
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_22-02-48-92_0.bmp[/img]
 


\"width=500
http://noob.hu/2011/07/31/tn/gta_sa_2011-07-30_22-01-54-07_0.bmp[/img]
 

Object lista:
 
[pawn]CreateObject(3095, 1788.353515625, -1146.9736328125, 27.101573944092, 0, 0, 0);
CreateObject(3037, 1783.3486328125, -1119.5126953125, 25.284439086914, 0, 0, 90);
CreateObject(1491, 1773.5220947266, -1142.4663085938, 23.035936355591, 0, 0, 0);
CreateObject(1491, 1776.5522460938, -1142.4409179688, 23.035936355591, 0, 0, 179.99450683594);
CreateObject(3037, 1781.7006835938, -1142.5341796875, 21.668849945068, 0, 0, 90);
CreateObject(3037, 1780.9866943359, -1147.5208740234, 25.075618743896, 0, 0, 179.99450683594);
CreateObject(3037, 1792.9360351563, -1147.4935302734, 25.022834777832, 0, 0, 179.99450683594);
CreateObject(3037, 1787.88671875, -1142.5283203125, 25.284439086914, 0, 0, 90);
CreateObject(3037, 1786.2041015625, -1142.533203125, 25.266017913818, 0, 0, 90);
CreateObject(3037, 1778.4970703125, -1142.486328125, 27.634426116943, 0, 0, 90);
CreateObject(3037, 1786.298828125, -1142.4775390625, 29.694728851318, 0, 0, 90);
CreateObject(3037, 1774.994140625, -1119.5146484375, 25.309438705444, 0, 0, 90);
CreateObject(3037, 1777.1157226563, -1119.4968261719, 27.481813430786, 0, 0, 90);
CreateObject(3037, 1784.0413818359, -1119.5444335938, 27.08589553833, 0, 0, 90);
CreateObject(3095, 1785.3304443359, -1147.0870361328, 27.093631744385, 0, 0, 0);
CreateObject(3037, 1792.9091796875, -1137.375, 25.276630401611, 0, 0, 179.99450683594);
CreateObject(3037, 1792.884765625, -1135.5712890625, 25.284439086914, 0, 0, 179.99450683594);
CreateObject(3037, 1773.4401855469, -1135.1583251953, 21.609449386597, 0, 0, 179.99450683594);
CreateObject(3037, 1773.4453125, -1135.63671875, 27.419763565063, 0, 0, 179.99450683594);
CreateObject(3037, 1792.9454345703, -1137.3586425781, 29.686920166016, 0, 0, 179.99450683594);
CreateObject(3037, 1792.9267578125, -1130.7666015625, 27.82848739624, 0, 0, 179.99450683594);
CreateObject(3037, 1787.78515625, -1142.474609375, 29.855442047119, 0, 0, 90);
CreateObject(1491, 1792.849609375, -1128.96875, 23.085935592651, 0, 0, 270.49987792969);
CreateObject(3806, 1777.82421875, -1143.189453125, 23.351596832275, 0, 0, 270);
CreateObject(3806, 1780.0784912109, -1143.2283935547, 23.378496170044, 0, 0, 270);
CreateObject(3806, 1772.9887695313, -1139.1486816406, 23.434043884277, 0, 0, 180);
CreateObject(3806, 1772.9521484375, -1136.8693847656, 23.459051132202, 0, 0, 179.99450683594);
CreateObject(3806, 1772.9056396484, -1134.7178955078, 23.484050750732, 0, 0, 179.99450683594);
CreateObject(3806, 1772.845703125, -1132.3333740234, 23.534049987793, 0, 0, 179.99450683594);
CreateObject(3802, 1770.8291015625, -1142.44140625, 26.651235580444, 0, 0, 176.24267578125);
CreateObject(3034, 1778.384765625, -1142.4775390625, 24.742839813232, 0, 0, 0);
CreateObject(3034, 1781.9288330078, -1142.5106201172, 24.742839813232, 0, 0, 0);
CreateObject(3034, 1773.3638916016, -1134.9013671875, 24.683439254761, 0, 0, 270);
CreateObject(3034, 1773.3779296875, -1138.521484375, 24.683439254761, 0, 0, 269.99450683594);
CreateObject(3034, 1773.3715820313, -1131.2978515625, 24.683439254761, 0, 0, 269.99450683594);
CreateObject(18001, 1773.4517822266, -1136.2351074219, 24.533836364746, 0, 0, 90);
CreateObject(18001, 1773.35546875, -1132.1494140625, 24.519145965576, 0, 0, 90);
CreateObject(18001, 1780.6378173828, -1142.4772949219, 24.558835983276, 0, 0, 179.75);
CreateObject(16151, 1774.7153320313, -1126.7856445313, 23.410942077637, 0, 0, 181.48913574219);
CreateObject(3095, 1776.9537353516, -1123.9572753906, 27.048408508301, 0, 0, 0);
CreateObject(3095, 1777.947265625, -1132.9296875, 27.07225227356, 0, 0, 0);
CreateObject(3095, 1777.9091796875, -1137.873046875, 27.06791305542, 0, 0, 0);
CreateObject(3095, 1785.921875, -1124.0024414063, 27.055150985718, 0, 0, 0);
CreateObject(3095, 1785.9013671875, -1132.9128417969, 27.07469367981, 0, 0, 0);
CreateObject(3095, 1785.8726806641, -1138.7540283203, 27.078666687012, 0, 0, 0);
CreateObject(3095, 1788.0656738281, -1124.4523925781, 27.085523605347, 0, 0, 0);
CreateObject(3095, 1788.423828125, -1133.06640625, 27.0725440979, 0, 0, 0);
CreateObject(3095, 1788.4328613281, -1139.2203369141, 27.05904006958, 0, 0, 0);
CreateObject(16152, 1777.2216796875, -1120.509765625, 23.085935592651, 0, 0, 270.7470703125);
CreateObject(16152, 1786.5075683594, -1120.4300537109, 23.085935592651, 0, 0, 270.7470703125);
CreateObject(3921, 1792.3154296875, -1134.0654296875, 23.615612030029, 0, 0, 0);
CreateObject(2289, 1775.7919921875, -1119.607421875, 25.748792648315, 0, 0, 0);
CreateObject(2288, 1779.5460205078, -1120.0888671875, 25.275665283203, 0, 0, 0);
CreateObject(2287, 1782.9285888672, -1120.0694580078, 25.440265655518, 0, 0, 0);
CreateObject(2286, 1786.482421875, -1119.6376953125, 25.763885498047, 0, 0, 0);
CreateObject(2285, 1790.1030273438, -1122.4178466797, 25.347002029419, 0, 0, 272.75);
CreateObject(2284, 1790.0830078125, -1125.087890625, 25.286050796509, 0, 0, 265.74829101563);
CreateObject(2283, 1790.5700683594, -1127.7957763672, 25.533060073853, 0, 0, 270);
CreateObject(2073, 1776.037109375, -1120.90234375, 26.706308364868, 0, 0, 0);
CreateObject(2073, 1780.8125, -1120.8916015625, 26.729698181152, 0, 0, 0);
CreateObject(2073, 1785.5063476563, -1120.8165283203, 26.765430450439, 0, 0, 0);
CreateObject(2073, 1789.9459228516, -1120.9592285156, 26.729930877686, 0, 0, 0);
CreateObject(643, 1778.4105224609, -1146.5524902344, 23.388633728027, 0, 0, 0);
CreateObject(643, 1777.7412109375, -1151.9323730469, 23.298595428467, 0, 0, 60);
CreateObject(1432, 1784.0758056641, -1135.8475341797, 23.085935592651, 0, 0, 23.994873046875);
CreateObject(1432, 1782.0324707031, -1138.7153320313, 23.085935592651, 0, 0, 105.994140625);
CreateObject(1432, 1782.650390625, -1131.2119140625, 23.110935211182, 0, 0, 159.98840332031);
CreateObject(1432, 1779.0581054688, -1134.3563232422, 23.085935592651, 0, 0, 221.9884185791);
CreateObject(1432, 1785.5887451172, -1128.3131103516, 23.085935592651, 0, 0, 269.98425292969);
CreateObject(1432, 1780.2069091797, -1127.9298095703, 23.085935592651, 0, 0, 15.983520507813);
CreateObject(1432, 1783.3151855469, -1125.9730224609, 23.085935592651, 0, 0, 327.98352050781);
CreateObject(3037, 1799.775390625, -1133.4913330078, 25.284439086914, 0, 0, 179.99450683594);
CreateObject(1670, 1780.1916503906, -1127.8454589844, 23.701272964478, 0, 0, 0);
CreateObject(1969, 1790.2021484375, -1124.7763671875, 23.598463058472, 0, 0, 90.247192382813);
CreateObject(1969, 1790.216796875, -1127.216796875, 23.598463058472, 0, 0, 90.247192382813);
CreateObject(2800, 1774.8721923828, -1120.6027832031, 23.836765289307, 0, 0, 0);
CreateObject(2800, 1777.2288818359, -1120.62890625, 23.86176109314, 0, 0, 0);
CreateObject(2800, 1779.5264892578, -1120.4929199219, 23.836765289307, 0, 0, 0);
CreateObject(2800, 1781.8624267578, -1120.3901367188, 23.836765289307, 0, 0, 0);
CreateObject(2800, 1784.2033691406, -1120.5145263672, 23.836765289307, 0, 0, 0);
CreateObject(2800, 1786.4819335938, -1120.4398193359, 23.836765289307, 0, 0, 0);
CreateObject(2800, 1788.8397216797, -1120.4754638672, 23.836765289307, 0, 0, 0);
CreateObject(2778, 1784.3195800781, -1141.9682617188, 23.085935592651, 0, 0, 180);
CreateObject(2779, 1785.6181640625, -1141.8793945313, 23.085935592651, 0, 0, 178);
CreateObject(2872, 1787.0017089844, -1141.9619140625, 23.085935592651, 0, 0, 182);
CreateObject(2994, 1792.2813720703, -1141.6881103516, 23.580383300781, 0, 0, 0);
CreateObject(2964, 1787.8690185547, -1136.5161132813, 23.085935592651, 0, 0, 0);
CreateObject(2964, 1787.9035644531, -1132.9353027344, 23.085935592651, 0, 0, 0);
CreateObject(2941, 1775.5598144531, -1125.8975830078, 24.363145828247, 0, 0, 89.5);
CreateObject(2712, 1791.7269287109, -1141.755859375, 23.648115158081, 0, 0, 0);
CreateObject(3004, 1787.7333984375, -1137.0451660156, 23.981273651123, 0, 0, 37);
CreateObject(3004, 1787.6381835938, -1133.3203125, 23.977884292603, 359.99670410156, 0, 38.995971679688);
CreateObject(3003, 1787.6030273438, -1136.4802246094, 24.01628112793, 0, 0, 0);
CreateObject(3003, 1787.7824707031, -1132.9122314453, 24.01628112793, 0, 0, 0);
CreateObject(3002, 1788.4533691406, -1136.6622314453, 24.015886306763, 0, 0, 0);
CreateObject(3002, 1788.1611328125, -1133.2333984375, 24.015886306763, 0, 0, 0);
CreateObject(3001, 1788.0164794922, -1136.2244873047, 24.015884399414, 0, 0, 0);
CreateObject(3001, 1788.5983886719, -1133.2120361328, 24.015884399414, 0, 0, 0);
CreateObject(3000, 1788.5775146484, -1136.2215576172, 24.015884399414, 0, 0, 0);
CreateObject(3000, 1787.9266357422, -1132.5489501953, 24.015884399414, 0, 0, 0);
CreateObject(2999, 1787.1695556641, -1136.8552246094, 24.015884399414, 0, 0, 0);
CreateObject(2999, 1788.2525634766, -1132.8062744141, 24.015884399414, 0, 0, 0);
CreateObject(2998, 1788.0684814453, -1136.8732910156, 24.015884399414, 0, 0, 0);
CreateObject(2998, 1787.2900390625, -1133.2218017578, 24.015884399414, 0, 0, 0);
CreateObject(2997, 1788.7163085938, -1132.6129150391, 24.015884399414, 0, 0, 0);
CreateObject(2996, 1788.0285644531, -1136.5467529297, 24.015884399414, 0, 0, 0);
CreateObject(2996, 1787.3579101563, -1132.5870361328, 24.015884399414, 0, 0, 0);
CreateObject(2995, 1788.6363525391, -1136.8002929688, 24.015884399414, 0, 0, 0);
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CreateObject(1518, 1773.4946289063, -1127.9295654297, 26.063751220703, 0, 0, 93.9990234375);
CreateObject(1518, 1773.4946289063, -1129.7186279297, 26.057001113892, 0, 0, 93.9990234375);
CreateObject(1518, 1773.4946289063, -1125.7930908203, 26.079111099243, 0, 0, 93.9990234375);
CreateObject(2332, 1775.5047607422, -1125.9168701172, 23.548820495605, 0, 0, 270.75);
CreateObject(3037, 1773.4848632813, -1125.8682861328, 25.284439086914, 0, 0, 179.99450683594);
CreateObject(3037, 1773.6416015625, -1125.9711914063, 25.284439086914, 0, 0, 179.99450683594);
CreateObject(3037, 1773.6082763672, -1124.5144042969, 25.284439086914, 0, 0, 179.99450683594);
CreateObject(3037, 1790.6917724609, -1123.8052978516, 25.284439086914, 0, 0, 179.99450683594);
CreateObject(3037, 1793.5510253906, -1119.7238769531, 25.284439086914, 0, 0, 90);
CreateObject(3037, 1795.7442626953, -1128.9246826172, 25.284439086914, 0, 0, 90);[/pawn]

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