Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van. 76
Segítségkérés / WTF?? Probléma a szerverrel :o« Dátum: 2011. November 16. - 18:38:39 »
Hali Fórumozók!
Én ilyen problémát se láttam mindegy. A következõ a probléma. Parancsok minden mûködik. De ha beírom a chat-re hogy pl.: Hi all nem írja ki a chat-re :\'( Valaki segítsen please 77
Segítség / HELP!!!! PLS« Dátum: 2011. November 13. - 17:08:58 »
Hi all !
Az lenne a gondom hogy az alap játék nem indul el.De érdekes a samp megy. Aki tudja mi lehet a gond pls help. 78
Segítség / Vajon melyik car?« Dátum: 2011. November 10. - 18:22:57 »
Helló Mindenkinek!
Nem tudom mi ennek az elegynek a neve. Ebbe kérnék segítséget és ha megoldható letöltõ linket. 79
SA-MP: Szerverfejlesztés / Olajfúró Állomás« Dátum: 2011. November 10. - 11:10:03 »
Helló Mindekinek!
Most publikálok nektek egy pályát (nem tudom korábban lett-e publikálva) amit a gtaforum.hu-ról hoztam át. Készítõ Neve: Domeee Elkészítési idõ: 1 óra kb. Objectek száma: 181 objekt Teleport: -2451.19995117, -3335.39990234, 20.60000038 Itt egy kép: [pawn]CreateDynamicObject(5184,-2485.50000000,-3370.19995117,36.26000214,0.00000000,0.00000000,0.00000000); //object(mdock1a_las2) (1) CreateDynamicObject(5184,-2487.19995117,-3285.69995117,36.20000076,0.00000000,0.00000000,179.99450684); //object(mdock1a_las2) (2) CreateDynamicObject(5184,-2443.00000000,-3327.69995117,36.27199936,0.00000000,0.00000000,90.00000000); //object(mdock1a_las2) (3) CreateDynamicObject(5184,-2529.30004883,-3328.00000000,36.29999924,0.00000000,0.00000000,269.99450684); //object(mdock1a_las2) (4) CreateDynamicObject(3873,-2458.19921875,-3326.59960938,-59.50000000,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (1) CreateDynamicObject(3873,-2458.00000000,-3326.50000000,-30.00000000,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (2) CreateDynamicObject(3873,-2459.00000000,-3326.10009766,1.69999981,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (4) CreateDynamicObject(17023,-2428.50000000,-3266.69995117,65.50000000,0.00000000,0.00000000,0.00000000); //object(cutnwplant10) (1) CreateDynamicObject(16399,-2509.00000000,-3323.69995117,18.29999924,0.00000000,0.00000000,90.00000000); //object(desn2_peckfac2) (1) CreateDynamicObject(17015,-2536.39990234,-3281.50000000,51.29999924,0.00000000,0.00000000,0.00000000); //object(cuntwplant07) (1) CreateDynamicObject(17015,-2535.60009766,-3289.89990234,51.29999924,0.00000000,0.00000000,0.00000000); //object(cuntwplant07) (2) CreateDynamicObject(17015,-2534.69995117,-3298.30004883,51.29999924,0.00000000,0.00000000,0.00000000); //object(cuntwplant07) (3) CreateDynamicObject(17017,-2538.69995117,-3387.60009766,65.50000000,0.00000000,0.00000000,0.00000000); //object(cuntwplant10) (1) CreateDynamicObject(17021,-2518.10009766,-3330.30004883,26.60000038,0.00000000,0.00000000,179.99450684); //object(cuntplant06) (1) CreateDynamicObject(17040,-2432.89990234,-3284.80004883,17.39999962,0.00000000,0.00000000,0.00000000); //object(cuntw_weefact1_) (1) CreateDynamicObject(18200,-2470.19921875,-3376.59960938,20.70000076,0.99975586,0.00000000,179.99450684); //object(w_town_11) (1) CreateDynamicObject(3934,-2458.19995117,-3326.10009766,19.10000038,0.00000000,0.00000000,0.00000000); //object(helipad01) (1) CreateDynamicObject(1215,-2451.19995117,-3335.39990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1) CreateDynamicObject(1215,-2447.19995117,-3328.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2) CreateDynamicObject(1215,-2447.10009766,-3324.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3) CreateDynamicObject(1215,-2448.60009766,-3320.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4) CreateDynamicObject(1215,-2448.60009766,-3332.19995117,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5) CreateDynamicObject(1215,-2451.19995117,-3316.89990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6) CreateDynamicObject(1215,-2454.80004883,-3314.80004883,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7) CreateDynamicObject(1215,-2458.89990234,-3314.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) ( CreateDynamicObject(1215,-2463.10009766,-3314.69995117,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9) CreateDynamicObject(1215,-2466.80004883,-3316.89990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10) CreateDynamicObject(1215,-2469.39990234,-3320.00000000,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11) CreateDynamicObject(1215,-2470.89990234,-3323.89990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12) CreateDynamicObject(1215,-2471.00000000,-3328.00000000,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13) CreateDynamicObject(1215,-2469.60009766,-3332.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14) CreateDynamicObject(1215,-2466.80004883,-3335.30004883,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15) CreateDynamicObject(1215,-2463.19995117,-3337.39990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16) CreateDynamicObject(1215,-2458.89990234,-3338.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17) CreateDynamicObject(1215,-2455.00000000,-3337.39990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18) CreateDynamicObject(1215,-2469.50000000,-3367.80004883,18.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19) CreateDynamicObject(1215,-2445.19995117,-3364.89990234,18.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20) CreateDynamicObject(1226,-2425.89990234,-3359.89990234,21.29999924,0.00000000,0.00000000,0.00000000); //object(lamppost3) (1) CreateDynamicObject(1226,-2465.60009766,-3385.30004883,21.29999924,0.00000000,0.00000000,270.00000000); //object(lamppost3) (2) CreateDynamicObject(1226,-2486.80004883,-3283.39990234,21.29999924,0.00000000,0.00000000,179.99450684); //object(lamppost3) (3) CreateDynamicObject(1226,-2440.30004883,-3296.30004883,21.29999924,0.00000000,0.00000000,179.99450684); //object(lamppost3) (4) CreateDynamicObject(5184,-2485.39990234,-3371.19995117,-44.00000000,0.00000000,180.00000000,359.99450684); //object(mdock1a_las2) (2) CreateDynamicObject(5184,-2443.00000000,-3328.10009766,-44.00000000,0.00000000,179.99450684,89.98901367); //object(mdock1a_las2) (2) CreateDynamicObject(5184,-2486.00000000,-3284.39990234,-44.00000000,0.00000000,179.99450684,179.98352051); //object(mdock1a_las2) (2) CreateDynamicObject(5184,-2524.10009766,-3325.80004883,-44.00000000,0.00000000,179.99450684,273.98352051); //object(mdock1a_las2) (2) CreateDynamicObject(11237,-2449.89990234,-3377.00000000,20.90000153,0.00000000,0.00000000,0.00000000); //object(carrier_bits_sfse) (1) CreateDynamicObject(9583,-2444.10009766,-3279.69995117,17.39999962,0.00000000,0.00000000,0.00000000); //object(freight_sfw15) (1) CreateDynamicObject(1395,-2542.69921875,-3268.19921875,-60.90000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1) CreateDynamicObject(1378,-2514.19995117,-3273.30004883,41.79999924,0.00000000,0.00000000,0.00000000); //object(containercrane_04) (1) CreateDynamicObject(970,-2549.50000000,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16) CreateDynamicObject(970,-2545.30004883,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (17) CreateDynamicObject(970,-2541.10009766,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (18) CreateDynamicObject(970,-2536.89990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (19) CreateDynamicObject(970,-2532.69995117,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (20) CreateDynamicObject(970,-2528.50000000,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (21) CreateDynamicObject(970,-2524.30004883,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (22) CreateDynamicObject(970,-2520.10009766,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (23) CreateDynamicObject(970,-2515.89990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (24) CreateDynamicObject(970,-2511.69995117,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (25) CreateDynamicObject(970,-2507.50000000,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (26) CreateDynamicObject(970,-2503.30004883,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (27) CreateDynamicObject(970,-2499.10009766,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (28) CreateDynamicObject(970,-2494.89990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (29) CreateDynamicObject(970,-2490.69995117,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (30) CreateDynamicObject(970,-2486.39990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (31) CreateDynamicObject(970,-2551.89990234,-3390.50000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (32) CreateDynamicObject(970,-2551.89990234,-3386.30004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (33) CreateDynamicObject(970,-2551.89990234,-3382.10009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (34) CreateDynamicObject(970,-2551.89990234,-3377.89990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (35) CreateDynamicObject(970,-2551.89990234,-3373.69995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (36) CreateDynamicObject(970,-2551.89990234,-3369.50000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (37) CreateDynamicObject(970,-2551.89990234,-3365.30004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (38) CreateDynamicObject(970,-2551.89990234,-3361.10009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (39) CreateDynamicObject(970,-2551.89990234,-3356.89990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (40) CreateDynamicObject(970,-2551.89990234,-3352.69995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (41) CreateDynamicObject(970,-2551.89990234,-3348.50000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (42) CreateDynamicObject(970,-2551.89990234,-3344.30004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (43) CreateDynamicObject(970,-2551.89990234,-3340.10009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (44) CreateDynamicObject(970,-2551.89990234,-3335.89990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (45) CreateDynamicObject(970,-2551.89990234,-3331.69995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (46) CreateDynamicObject(970,-2552.00000000,-3327.39990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (63) CreateDynamicObject(970,-2552.00000000,-3323.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (64) CreateDynamicObject(970,-2552.00000000,-3319.00000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (65) CreateDynamicObject(970,-2552.00000000,-3314.80004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (66) CreateDynamicObject(970,-2552.00000000,-3310.60009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (67) CreateDynamicObject(970,-2552.00000000,-3306.39990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (68) CreateDynamicObject(970,-2552.00000000,-3302.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (69) CreateDynamicObject(970,-2552.00000000,-3298.00000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (70) CreateDynamicObject(970,-2552.00000000,-3293.80004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (71) CreateDynamicObject(970,-2552.00000000,-3289.60009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (72) CreateDynamicObject(970,-2552.00000000,-3285.39990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (73) CreateDynamicObject(970,-2552.00000000,-3281.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (74) CreateDynamicObject(970,-2552.00000000,-3277.00000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (75) CreateDynamicObject(970,-2552.00000000,-3272.80004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (76) CreateDynamicObject(970,-2552.00000000,-3268.60009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (77) CreateDynamicObject(970,-2552.00000000,-3265.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (78) CreateDynamicObject(970,-2549.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (79) CreateDynamicObject(970,-2545.69995117,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (81) CreateDynamicObject(970,-2541.50000000,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (82) CreateDynamicObject(970,-2537.30004883,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (83) CreateDynamicObject(970,-2533.10009766,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (84) CreateDynamicObject(970,-2528.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (85) CreateDynamicObject(970,-2524.69995117,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (86) CreateDynamicObject(970,-2520.50000000,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (87) CreateDynamicObject(970,-2516.30004883,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (88) CreateDynamicObject(970,-2512.10009766,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (89) CreateDynamicObject(970,-2507.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (90) CreateDynamicObject(970,-2503.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (91) CreateDynamicObject(970,-2499.69995117,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (92) CreateDynamicObject(970,-2495.50000000,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (93) CreateDynamicObject(970,-2491.30004883,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (94) CreateDynamicObject(970,-2422.50000000,-3262.89990234,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (95) CreateDynamicObject(1395,-2545.69995117,-3379.89990234,-49.20000076,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1) CreateDynamicObject(1395,-2435.00000000,-3390.80004883,-52.40000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1) CreateDynamicObject(1395,-2423.00000000,-3268.39990234,-52.40000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1) CreateDynamicObject(1395,-2463.39990234,-3293.19995117,-64.50000000,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1) CreateDynamicObject(1395,-2501.19995117,-3294.50000000,-63.29999924,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1) CreateDynamicObject(1395,-2457.30004883,-3363.89990234,-76.40000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1) CreateDynamicObject(1395,-2500.80004883,-3366.69995117,-77.80000305,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1) CreateDynamicObject(1395,-2520.60009766,-3311.50000000,-75.19999695,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1) CreateDynamicObject(970,-2426.69995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (96) CreateDynamicObject(970,-2430.89990234,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (97) CreateDynamicObject(970,-2435.10009766,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (99) CreateDynamicObject(970,-2439.30004883,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (100) CreateDynamicObject(970,-2443.50000000,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (101) CreateDynamicObject(970,-2447.69995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (102) CreateDynamicObject(970,-2451.89990234,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (103) CreateDynamicObject(970,-2456.10009766,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (104) CreateDynamicObject(970,-2460.30004883,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (105) CreateDynamicObject(970,-2464.50000000,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (106) CreateDynamicObject(970,-2468.69995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (107) CreateDynamicObject(970,-2472.89990234,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (108) CreateDynamicObject(970,-2420.50000000,-3264.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (113) CreateDynamicObject(970,-2420.50000000,-3269.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (114) CreateDynamicObject(970,-2420.50000000,-3273.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (115) CreateDynamicObject(970,-2420.50000000,-3277.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (116) CreateDynamicObject(970,-2420.50000000,-3281.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (117) CreateDynamicObject(970,-2420.50000000,-3285.80004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (118) CreateDynamicObject(970,-2420.50000000,-3290.00000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (119) CreateDynamicObject(970,-2420.50000000,-3294.19995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (120) CreateDynamicObject(970,-2420.50000000,-3298.39990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (121) CreateDynamicObject(970,-2420.50000000,-3302.60009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (122) CreateDynamicObject(970,-2420.50000000,-3306.80004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (123) CreateDynamicObject(970,-2420.50000000,-3311.00000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (124) CreateDynamicObject(970,-2420.50000000,-3315.19995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (125) CreateDynamicObject(970,-2420.39990234,-3319.39990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (126) CreateDynamicObject(970,-2420.39990234,-3323.60009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (127) CreateDynamicObject(970,-2420.60009766,-3390.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (128) CreateDynamicObject(970,-2420.60009766,-3386.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (129) CreateDynamicObject(970,-2420.60009766,-3382.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (130) CreateDynamicObject(970,-2420.60009766,-3378.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (131) CreateDynamicObject(970,-2420.60009766,-3373.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (132) CreateDynamicObject(970,-2420.60009766,-3369.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (133) CreateDynamicObject(970,-2420.60009766,-3365.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (134) CreateDynamicObject(970,-2420.60009766,-3361.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (135) CreateDynamicObject(970,-2420.60009766,-3357.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (136) CreateDynamicObject(970,-2420.60009766,-3352.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (137) CreateDynamicObject(970,-2420.60009766,-3348.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (138) CreateDynamicObject(970,-2420.60009766,-3344.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (139) CreateDynamicObject(970,-2420.60009766,-3340.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (140) CreateDynamicObject(970,-2420.60009766,-3336.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (141) CreateDynamicObject(970,-2420.60009766,-3331.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (142) CreateDynamicObject(970,-2420.60009766,-3327.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (143) CreateDynamicObject(970,-2479.50000000,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (144) CreateDynamicObject(970,-2475.30004883,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (145) CreateDynamicObject(970,-2471.10009766,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (146) CreateDynamicObject(970,-2466.80004883,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (147) CreateDynamicObject(970,-2462.60009766,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (148) CreateDynamicObject(970,-2458.39990234,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (149) CreateDynamicObject(970,-2454.19995117,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (150) CreateDynamicObject(970,-2450.00000000,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (151) CreateDynamicObject(970,-2445.80004883,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (152) CreateDynamicObject(970,-2441.60009766,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (153) CreateDynamicObject(970,-2437.39990234,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (154) CreateDynamicObject(970,-2433.30004883,-3392.60009766,17.89999962,0.00000000,0.00000000,358.00000000); //object(fencesmallb) (155) CreateDynamicObject(970,-2429.10009766,-3392.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (156) CreateDynamicObject(970,-2422.80004883,-3392.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (157) CreateDynamicObject(970,-2424.89990234,-3392.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (158) CreateDynamicObject(7347,-2474.00000000,-3242.00000000,-25.60000038,0.00000000,0.00000000,0.00000000); //object(vgsn_pipeworks01) (1) CreateDynamicObject(970,-2476.19995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (159) CreateDynamicObject(970,-2487.69995117,-3263.60009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (160)[/pawn] 80
Segítség / Grand Theft Auto San Andreas ENB Series Mod Hiba« Dátum: 2011. November 04. - 21:42:44 »
Szevasztok!
Az lenne a problémám hogy letöltöttem egy ENB modot és amikor betettem a gta sa fõkönyvtárába és elindítottam a sampot kidobott CRASH-el. Nem tudom mi a baj.! PLEASE HELP !! 81
Segítségkérés / SZERVER HIBA :( FONTOS!!!« Dátum: 2011. November 01. - 19:04:24 »
Hello all!
Nos nem vagyok nagy szkripter és nem tudom mi lehet a hiba [pawn]C:\\Users\\Ádám\\Desktop\\New Server\\gamemodes\\Driftv2.pwn(731) : error 035: argument type mismatch (argument 2) C:\\Users\\Ádám\\Desktop\\New Server\\gamemodes\\Driftv2.pwn(732) : error 017: undefined symbol \"Kills\" C:\\Users\\Ádám\\Desktop\\New Server\\gamemodes\\Driftv2.pwn(753) : error 035: argument type mismatch (argument 2) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.[/pawn] És a mod. [pawn]#include <a_samp> #pragma tabsize 0 #define SPECIAL_ACTION_PISSING 68 new Count = 5; new CountText[5][5] ={ \"~r~1\", \"~r~2\", \"~r~3\", \"~b~4\", \"~b~5\" }; forward NitroReset(); forward CountDown(); main() { print(\"\\n----------------------------------\"); print(\" Drift Mod v2 \"); print(\"----------------------------------\\n\"); } public OnGameModeInit() { SetGameModeText(\"Official Drift 24/7\"); UsePlayerPedAnims(); SetTimer(\"NitroReset\", 1500, 1); AddPlayerClass(1,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(7,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(12,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(13,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(19,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(21,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(23,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(28,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(29,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(34,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(41,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(44,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(46,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(47,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(49,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(55,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(59,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(60,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(56,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(67,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(73,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(78,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(87,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(85,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(93,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(100,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(102,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(104,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(106,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(107,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(108,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(113,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(114,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(115,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(116,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(122,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(123,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(126,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(133,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(134,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(152,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(174,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(175,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(176,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(177,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(180,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(181,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(184,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(185,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(188,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(191,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(192,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(193,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(194,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(195,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(206,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(209,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(217,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(237,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(241,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(250,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(255,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(265,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(271,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(270,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(285,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(291,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(292,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(293,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(294,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(296,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(297,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(298,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(299,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(264,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddStaticVehicle(562,-2393.5720,-569.6004,131.7755,260.8946,12,15); AddStaticVehicle(562,-2375.3428,-584.9229,131.7719,197.1899,12,15); AddStaticVehicle(562,-2373.3203,-597.9933,131.7737,157.0784,12,15); AddStaticVehicle(562,-2379.4275,-605.4179,131.7747,122.0522,12,15); AddStaticVehicle(562,-2421.3772,-633.0546,132.4667,308.6672,12,15); AddStaticVehicle(562,-2423.7639,-629.4011,132.4830,310.9774,12,15); AddStaticVehicle(562,-2427.5767,-626.2247,132.4773,305.7086,12,15); return 1; } public OnGameModeExit() { return 1; } public OnPlayerUpdate(playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerRequestClass(playerid, classid) { ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.0, 1, 0, 0, 0, 0); // Wave SetPlayerCameraPos(playerid, 1024.4758,-2160.1909,39.8466); SetPlayerCameraLookAt(playerid, 1018.5209,-2160.5066,38.5108); SetPlayerPos(playerid, 1009.5659,-2161.0220,36.4699); SetPlayerFacingAngle(playerid, 273.9439); SetPlayerInterior(playerid, 0); return 1; } public NitroReset() { for(new i = 0; i<MAX_PLAYERS; i++) { if(!IsPlayerInInvalidNosVehicle(i,GetPlayerVehicleID(i))) { new vehicle = GetPlayerVehicleID(i); AddVehicleComponent(vehicle, 1010); } } } IsPlayerInInvalidNosVehicle(playerid,vehicleid) { #define MAX_INVALID_NOS_VEHICLES 29 new InvalidNosVehicles[MAX_INVALID_NOS_VEHICLES] = { 581,523,462,521,463,522,461,448,468,586, 509,481,510,472,473,493,595,484,430,453, 452,446,454,590,569,537,538,570,449 }; vehicleid = GetPlayerVehicleID(playerid); if(IsPlayerInVehicle(playerid,vehicleid)) { for(new i = 0; i < MAX_INVALID_NOS_VEHICLES; i++) { if(GetVehicleModel(vehicleid) == InvalidNosVehicles) { return true; } } } return false; } public OnPlayerConnect(playerid) { GivePlayerMoney(playerid, 0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{ff0000}OFFICIAL SERVER:{ffffff}%s has connected to the server.\", pName); SendClientMessageToAll(0x33AA33AA,string); SendClientMessage(playerid, 0x33CCFFAA, \"Use /help to view all commands\"); return 1; } public OnPlayerDisconnect(playerid, reason) { new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{ff0000}OFFICIAL SERVER:{ffffff}%s has left the server.\", pName); SendClientMessageToAll(0xA52A2AAA,string); return 1; } public CountDown(){ if (Count > 0){ GameTextForAll( CountText[Count-1], 2500, 3); Count--; SetTimer(\"Visszaszámlálás\", 1000, 0); } else{ GameTextForAll(\"~g~Go Go Go!!!\", 2500, 3); Count = 5; } return 1; } public OnPlayerSpawn(playerid) { SetPlayerPos(playerid,-51.5733,-231.8918,6.7646); SetPlayerHealth(playerid,9000.0); SendClientMessage(playerid, 0x33AA33AA, \"You are spawned!\"); return 1; } public OnPlayerDeath(playerid, killerid, reason) { GameTextForPlayer(playerid,\"~w~HA HA! You DEAD\",1000,1); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(\"/help\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0x33AA33AA, \"===========Command /cmd=====================\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/kill /beer /ciggy /lock /unlock /sprunk\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/wine /anims /fr /teles /parachute\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/credits /flip /count\"); SendClientMessage(playerid, 0x33AA33AA, \"============================================\"); return 1; } if (strcmp(cmdtext, \"/count\", true)==0) { if(Count >= 5) { SendClientMessageToAll(0x33AA33AA, \"Countdown has begun!\"); CountDown(); return 1; } else { SendClientMessage(playerid, 0xAA3333AA, \"The countdown has been going!\"); return 1; } } if (strcmp(\"/flip\", cmdtext, true, 10) == 0) { if (IsPlayerInAnyVehicle(playerid)) { new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SendClientMessage(playerid, 0x33AA33AA,\"Vehicle Flipped!\"); } else { SendClientMessage(playerid,0xAA3333AA,\"Vehicle?!\"); return 1; }} if (strcmp(\"/anims\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0x33AA33AA, \"===========Command /anims===========================\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/lay /robman /masturb /handsup /wave /waterjump /eat\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/taichi /cower /sitdown /finger /boxing /talk\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/slapass /roll /pee /phone /dances /stopanim\"); SendClientMessage(playerid, 0x33AA33AA, \"====================================================\"); return 1; } if (strcmp(\"/credits\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0x33AA33AA, \"===========Command /credits==========================\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Animations - BlockDoriftar\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Teleports - BlockDoriftar\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Gamemode - BlockDoriftar\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Stuff - BlockDoriftar\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Drift Points Counter - BlockDoriftar\"); SendClientMessage(playerid, 0x33AA33AA, \"=====================================================\"); return 1; } if (strcmp(\"/teles\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0x33AA33AA, \"===========Command /teles============================\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/spawn /drift1 /drift2 /drift3 /drift4 /drift5 /drift6\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/drift7 /drift8 /drift9 /tune /tune2\"); SendClientMessage(playerid, 0x33AA33AA, \"=====================================================\"); return 1; } if(strcmp(cmdtext, \"/spawn\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-51.5733,-231.8918,6.7646); SetVehicleZAngle(GetPlayerVehicleID(playerid), 310.2000); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-51.5733,-231.8918,6.7646); SetPlayerFacingAngle(playerid, 310.2000); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-51.5733,-231.8918,6.7646); SetPlayerFacingAngle(playerid, 310.2000); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift1\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-57.5438,-1414.3257,11.4271); SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.0222); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-57.5438,-1414.3257,11.4271); SetPlayerFacingAngle(playerid, 291.0222); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-57.5438,-1414.3257,11.4271); SetPlayerFacingAngle(playerid, 291.0222); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift2\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),1257.6019,-2027.8704,59.1490); SetVehicleZAngle(GetPlayerVehicleID(playerid), 270.4951); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,1257.6019,-2027.8704,59.1490); SetPlayerFacingAngle(playerid, 270.4951); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,1257.6019,-2027.8704,59.1490); SetPlayerFacingAngle(playerid, 270.4951); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift3\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2717.1382,-1508.3368,29.9331); SetVehicleZAngle(GetPlayerVehicleID(playerid), 85.9511); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2717.1382,-1508.3368,29.9331); SetPlayerFacingAngle(playerid, 85.9511); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2717.1382,-1508.3368,29.9331); SetPlayerFacingAngle(playerid, 85.9511); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift4\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2806.3691,-1438.4415,39.7021); SetVehicleZAngle(GetPlayerVehicleID(playerid), 175.6523); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2806.3691,-1438.4415,39.7021); SetPlayerFacingAngle(playerid, 175.6523); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2806.3691,-1438.4415,39.7021); SetPlayerFacingAngle(playerid, 175.6523); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift5\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2499.1069,1272.4935,10.4722); SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.2395); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2499.1069,1272.4935,10.4722); SetPlayerFacingAngle(playerid, 2.2395); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2499.1069,1272.4935,10.4722); SetPlayerFacingAngle(playerid, 2.2395); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift6\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2328.7517,1399.8760,42.4814); SetVehicleZAngle(GetPlayerVehicleID(playerid), 359.4778); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2328.7517,1399.8760,42.4814); SetPlayerFacingAngle(playerid, 359.4778); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2328.7517,1399.8760,42.4814); SetPlayerFacingAngle(playerid, 359.4778); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift7\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2259.6487,1963.1309,31.4394); SetVehicleZAngle(GetPlayerVehicleID(playerid), 274.0729); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2259.6487,1963.1309,31.4394); SetPlayerFacingAngle(playerid, 274.0729); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2259.6487,1963.1309,31.4394); SetPlayerFacingAngle(playerid, 274.0729); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift8\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-312.2921,1540.4182,75.2216); SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-312.2921,1540.4182,75.2216); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-312.2921,1540.4182,75.2216); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift9\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-493.1131,1989.2092,59.8513); SetVehicleZAngle(GetPlayerVehicleID(playerid), 319.3545); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-493.1131,1989.2092,59.8513); SetPlayerFacingAngle(playerid, 319.3545); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-493.1131,1989.2092,59.8513); SetPlayerFacingAngle(playerid, 319.3545); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/tune\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-2721.7175,217.3232,4.1266); SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.0000); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-2721.7175,217.3232,4.1266); SetPlayerFacingAngle(playerid, 90.0000); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-2721.7175,217.3232,4.1266); SetPlayerFacingAngle(playerid, 90.0000); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/tune2\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-1935.7684,236.3854,33.9708); SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.3517); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-1935.7684,236.3854,33.9708); SetPlayerFacingAngle(playerid, 1.3517); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-1935.7684,236.3854,33.9708); SetPlayerFacingAngle(playerid, 1.3517); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if (strcmp(\"/kill\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0xFFFF00FF, \"You can not kill yourself\"); return 1; } if (strcmp(\"/camera\", cmdtext, true, 10) == 0){ GivePlayerWeapon(playerid, 43, 70); return 1; } if (!strcmp(\"/fr\", cmdtext)) { if(IsPlayerInAnyVehicle(playerid)) { RepairVehicle(GetPlayerVehicleID(playerid)); SendClientMessage(playerid, 0x33AA33AA, \"Vehicle Repaired!\"); } else SendClientMessage(playerid, 0xAA3333AA, \"Vehicle?!\"); return 1; } if (strcmp(cmdtext, \"/beer\", true)==0){ SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER); return 1; } if (strcmp(cmdtext, \"/wine\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DRINK_WINE ); return 1; } if (strcmp(cmdtext, \"/sprunk\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DRINK_SPRUNK ); return 1; } if (strcmp(cmdtext, \"/ciggy\", true)==0){ SetPlayerSpecialAction(playerid,SPECIAL_ACTION_SMOKE_CIGGY); return 1; } { if (strcmp(cmdtext, \"/lay\", true)==0){ ApplyAnimation(playerid,\"BEACH\", \"bather\", 4.0, 1, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/robman\", true)==0){ ApplyAnimation(playerid, \"SHOP\", \"ROB_Loop_Threat\", 4.0, 1, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/masturb\", true)==0){ ApplyAnimation(playerid,\"PAULNMAC\", \"wank_loop\", 1.800001, 1, 0, 0, 1, 600); return 1; } if (strcmp(cmdtext, \"/handsup\", true)==0){ SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP); return 1; } if (strcmp(cmdtext, \"/wave\", true)==0){ ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.0, 1, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/waterjump\", true)==0){ ApplyAnimation(playerid,\"DAM_JUMP\",\"DAM_LAUNCH\",2,0,1,1,0,0); return 1; } if (strcmp(cmdtext, \"/taichi\", true)==0){ ApplyAnimation(playerid,\"PARK\",\"Tai_Chi_Loop\",4.0,1,0,0,0,0); return 1; } if (strcmp(cmdtext, \"/cower\", true)==0){ ApplyAnimation(playerid, \"ped\", \"cower\", 3.0, 1, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/sitdown\", true)==0){ ApplyAnimation(playerid,\"INT_OFFICE\", \"OFF_Sit_Bored_Loop\", 1.800001, 1, 0, 0, 1, 600); return 1; } if (strcmp(cmdtext, \"/finger\", true)==0){ ApplyAnimation(playerid,\"ped\", \"fucku\", 4.1, 0, 1, 1, 1, 1 ); return 1; } if (strcmp(cmdtext, \"/boxing\", true)==0){ ApplyAnimation(playerid,\"GYMNASIUM\", \"GYMshadowbox\", 1.800001, 1, 0, 0, 1, 600); return 1; } if (strcmp(cmdtext, \"/talk\", true)==0){ ApplyAnimation(playerid,\"PED\",\"IDLE_CHAT\",4.1,0,1,1,1,1); return 1; } if (strcmp(cmdtext, \"/slapass\", true)==0){ ApplyAnimation(playerid, \"SWEET\", \"sweet_ass_slap\", 4.0, 0, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/roll\", true)==0){ ApplyAnimation(playerid,\"PED\",\"Crouch_Roll_L\",4.1,0,1,1,1,1); return 1; } if (strcmp(cmdtext, \"/pee\", true)==0){ SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING); return 1; } if (strcmp(cmdtext, \"/phone\", true)==0){ SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE); return 1; } if (strcmp(cmdtext, \"/eat\", true)==0){ ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/dance1\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE1); return 1; } if (strcmp(cmdtext, \"/dance2\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE2); return 1; } if (strcmp(cmdtext, \"/dance3\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE3); return 1; } if (strcmp(cmdtext, \"/dance4\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE4); return 1; } if (strcmp(cmdtext, \"/dances\", true) == 0) { SendClientMessage(playerid, 0x33AA33AA, \"========Command /dances========\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/dance1 /dance2 /dance3 /dance4\"); SendClientMessage(playerid, 0x33AA33AA, \"===============================\"); return 1; } if (strcmp(cmdtext, \"/stopanim\", true) == 0){ ClearAnimations(playerid); return 1; } new vehicleid = GetPlayerVehicleID(playerid); if (strcmp(cmdtext, \"/lock\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Stat5 ; Stat5=GetPlayerState(playerid); if(Stat5!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xAA3333AA,\"Only the driver can lock the car!\"); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { if(i != playerid) { SetVehicleParamsForPlayer(vehicleid,i, 0, 1); } } SendClientMessage(playerid, 0x33AA33AA, \"Vehicle Locked!\"); } else { SendClientMessage(playerid, 0xAA3333AA, \"You do not have vehicles!\"); } return 1; } if (strcmp(cmdtext, \"/unlock\", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new Stat6 ; Stat6 = GetPlayerState(playerid); if(Stat6!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xAA3333AA,\"Only the driver can open the vehicle!\"); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { SetVehicleParamsForPlayer(vehicleid,i, 0, 0); } SendClientMessage(playerid, 0x33AA33AA, \"Vehicles Unlocked\"); } else { SendClientMessage(playerid, 0xAA3333AA, \"You do not have vehicles!\"); } return 1; } if(strcmp(\"/stats\",cmdtext,true,10)==0) { if(IsPlayerConnected(playerid)) { new string[256]; new Float:pX,Float:pY,Float:pZ; GetPlayerPos(playerid,pX,pY,pZ); new pName[MAX_PLAYER_NAME]; GetPlayerName(playerid, pName, sizeof(pName)); SendClientMessage(playerid, \"Look at your status!!!\"); format(string,256, \"Kills: [%d] Deaths: [%d] Money: [%d] \",Kills,Deaths,GetPlayerMoney(playerid)); SendClientMessage(playerid,0xFFFFFFAA,string); } return 1; } if(strcmp(cmdtext, \"/class\",true) ==0) { ForceClassSelection(playerid); SetPlayerHealth(playerid, 0.00); SendClientMessage(playerid, 0x33AA33AA,\"Select {F81414} Skins!!!\"); return 1; } if (strcmp(\"/cc\", cmdtext, true, 10) == 0) { if (IsPlayerInAnyVehicle(playerid)) { new rand = random(126)+0; new rand1 = random(126)+0; new iVehicleID = GetPlayerVehicleID(playerid); ChangeVehicleColor(iVehicleID,rand,rand1); } else { SendClientMessage(playerid,\"Error: Not in a vehicle!\"); } return 1; } if (strcmp(cmdtext, \"/rules\", true)==0) { ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"RULES\", \"NO KILL\\n NO CAR STOLING\\nNO CHEAT\\nJUST FOR HANDLING\\nKILL=BAN\\nSTILL THIS\", \"OK\", \"NO\"); return 1; } if (strcmp(cmdtext, \"/t22\", true)==0) { SetPlayerTime(playerid,22,0); GameTextForPlayer(playerid,\"Time 22!\",5000,5); return 1; } if (strcmp(cmdtext, \"/night\", true)==0) { SetPlayerTime(playerid,0,0); GameTextForPlayer(playerid,\"Night!\",5000,5); return 1; } if (strcmp(cmdtext, \"/day\", true)==0) { SetPlayerTime(playerid,13,0); GameTextForPlayer(playerid,\"Day!\",5000,5); return 1; } if (strcmp(\"/namesoff\", cmdtext, true) == 0) { for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false); GameTextForPlayer(playerid, \"~W~Nametags ~R~off\", 5000, 5); return 1; } if (strcmp(\"/nameson\", cmdtext, true) == 0) { for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, true); GameTextForPlayer(playerid, \"~W~Nametags ~G~On\", 5000, 5); return 1; } if(strcmp(cmdtext, \"/jizzy\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-2610.9797,1360.6927,6.7320); SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-2610.9797,1360.6927,6.7320); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-2610.9797,1360.6927,6.7320); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/8track\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-1400.3209,-230.2171,1050.6885); SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-1400.3209,-230.2171,1050.6885); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-1400.3209,-230.2171,1050.6885); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/skate\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),1879.3903,-1383.6498,13.2338); SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,1879.3903,-1383.6498,13.2338); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,1879.3903,-1383.6498,13.2338); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/sfair\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-1503.5986,-227.6376,13.8955); SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-1503.5986,-227.6376,13.8955); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-1503.5986,-227.6376,13.8955); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/lsair\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2052.8855,-2627.3369,13.2944); SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2052.8855,-2627.3369,13.2944); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2052.8855,-2627.3369,13.2944); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/grove\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2492.2573,-1667.7885,12.9239); SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2492.2573,-1667.7885,12.9239); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2492.2573,-1667.7885,12.9239); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(!strcmp(cmdtext, \"/me\", true, 3)) // 3 is the length of /me { if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, \"Usage: /me [some]\"); new str[128]; GetPlayerName(playerid, str, sizeof(str)); format(str, sizeof(str), \"* %s %s\", str, cmdtext[4]); SendClientMessageToAll(0xFFFF00AA, str); return 1; } return 0; } } stock SetCameraBeforPlayer(playerid) { SetCameraBehindPlayer(playerid); SetPlayerFacingAngle(playerid, GetPlayerFacingAngle(playerid)+180.0); }[/pawn] 82
Database / BlockDoriftar« Dátum: 2011. Október 31. - 16:55:55 »
neved:BlockDoriftar
mióta driftelsz? - kb 1,5 éve mivel driftelsz? - fõként elegy mivel tanultál driftelni? - Sultán aztán infernus majd elegy mikkel tudsz driftelni? - elegy burrito volt-e drift klánod, amit te vezettél? - volt (DEAW,DC,dF) solo videóid vagy klán videóid vagy amiben szerepeltél: - nincs de jó lenne csinálni kedvenc drift: - max angle on dirt kivel tudsz legjobban driftelni - PunKy 83
Kihívások / mcdcadam vs. beni11« Dátum: 2011. Október 31. - 16:23:24 »
Kérek 3feladatot.
1könnyû két közepes. Birók: egyik lehetne TH3 Rendelkezésre álló idõ: 1hét 84
Segítségkérés / Pls Szerver hiba :S« Dátum: 2011. Október 27. - 19:24:23 »
Hello all !
Nem tudom mi lehet a hiba! [pawn]C:\\Users\\Admin\\Desktop\\New Server\\gamemodes\\Driftv2.pwn(637 -- 638) : error 035: argument type mismatch (argument 2) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.[/pawn] 85
Segítségkérés / effects.fxp« Dátum: 2011. Október 23. - 15:37:47 »
Hello all!
Valaki fel tudná nekem tölteni az eredeti effects.fxp fájlt?? Elõre is köszönöm annak aki feltölti. Thanks: mcdcadam 86
Szkript kérések / RPG admin« Dátum: 2011. Október 18. - 19:15:57 »
Helló All!
szeretnék kérni egy rpg-s adminrendszert. De elég ha láltok valahol és belinkelitek elõre is köszönöm By:mcdcadam 87
Kérdések, Segítség / ENB Series« Dátum: 2011. Október 14. - 19:34:40 »
Hy all!
Lenne egy kis problémám az ENB Series-el kapcsolatban. Felraktam több féle verziójú ENB-t és legtöbbször kifagyott a játék. Ha valaki tudna ebben segíteni nagyon megköszönném. Gépem: [pawn]Processzor: Intel Celeron D330 Memória: 512 MB PC3200 DDR SDRAM (2x512MB) Videókártya: ATi Radeon 9600 Series 256MB DirectX-verzió: DirectX 9 Op. rendszer: Windows 7 Alaplap: Asus P5PE-VM Merevlemez: Seagate Barracuda 160GB 7200Rpm Hangkártya: Analog Devices AD1888 @ Intel 82801EB ICH5 AC\'97 Audio Controller Optikai meghajtó: PIONEER DVD-RW DVR-111D Monitor: Asus VW193DR Billentyûzet: Genius szabványos ps/2 bilentyûzet Egér: Technikha Szabványos USB egér[/pawn] mcdcadam 88
Segítségkérés / Intro szerû belépés + spawn oda ahol legutoljára voltál« Dátum: 2011. Szeptember 25. - 11:49:14 »
Szavasztok!
Szeretnék kérni egy ilyet amit a szerómhoz tudok írni. http://noob.hu/2011/09/25/sa-mp-014_0.png[/img] A másik pedig hogy ha feljön egy regisztrált tag akkor oda spawnoljon ahol kilépett. Aki segít nekem megy a +! 90
Drift / GTA Stock Drifts 2011« Dátum: 2011. Szeptember 24. - 18:39:30 »
PinKyD kérésére még 1x (csak nem tom minek ha már egyszer fenn van m1)
http://www.youtube.com/watch?v=AqyM2NnB2Cg |