Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Témák - mcdcadam

Oldalak: 1 ... 4 5 [6] 7 8
76
Segítségkérés / WTF?? Probléma a szerverrel :o
« Dátum: 2011. November 16. - 18:38:39 »
Hali Fórumozók! ;)
Én ilyen problémát se láttam mindegy.
A következõ a probléma.
Parancsok minden mûködik.
De ha beírom a chat-re hogy pl.: Hi all nem írja ki a chat-re :\'(
Valaki segítsen please :)

77
Segítség / HELP!!!! PLS
« Dátum: 2011. November 13. - 17:08:58 »
Hi all !
Az lenne a gondom hogy az alap játék nem indul el.De érdekes a samp megy.
Aki tudja mi lehet a gond pls help.

78
Segítség / Vajon melyik car?
« Dátum: 2011. November 10. - 18:22:57 »
Helló Mindenkinek!
Nem tudom mi ennek az elegynek a neve.
Ebbe kérnék segítséget és ha megoldható letöltõ linket.
 

79
SA-MP: Szerverfejlesztés / Olajfúró Állomás
« Dátum: 2011. November 10. - 11:10:03 »
Helló Mindekinek!
Most publikálok nektek egy pályát (nem tudom korábban lett-e publikálva) amit a gtaforum.hu-ról hoztam át.
Készítõ Neve: Domeee
Elkészítési idõ: 1 óra kb.
Objectek száma: 181 objekt
Teleport:
-2451.19995117, -3335.39990234, 20.60000038

 
Itt egy kép:
\"olajfuro1.png\"
[pawn]CreateDynamicObject(5184,-2485.50000000,-3370.19995117,36.26000214,0.00000000,0.00000000,0.00000000); //object(mdock1a_las2) (1)
CreateDynamicObject(5184,-2487.19995117,-3285.69995117,36.20000076,0.00000000,0.00000000,179.99450684); //object(mdock1a_las2) (2)
CreateDynamicObject(5184,-2443.00000000,-3327.69995117,36.27199936,0.00000000,0.00000000,90.00000000); //object(mdock1a_las2) (3)
CreateDynamicObject(5184,-2529.30004883,-3328.00000000,36.29999924,0.00000000,0.00000000,269.99450684); //object(mdock1a_las2) (4)
CreateDynamicObject(3873,-2458.19921875,-3326.59960938,-59.50000000,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (1)
CreateDynamicObject(3873,-2458.00000000,-3326.50000000,-30.00000000,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (2)
CreateDynamicObject(3873,-2459.00000000,-3326.10009766,1.69999981,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (4)
CreateDynamicObject(17023,-2428.50000000,-3266.69995117,65.50000000,0.00000000,0.00000000,0.00000000); //object(cutnwplant10) (1)
CreateDynamicObject(16399,-2509.00000000,-3323.69995117,18.29999924,0.00000000,0.00000000,90.00000000); //object(desn2_peckfac2) (1)
CreateDynamicObject(17015,-2536.39990234,-3281.50000000,51.29999924,0.00000000,0.00000000,0.00000000); //object(cuntwplant07) (1)
CreateDynamicObject(17015,-2535.60009766,-3289.89990234,51.29999924,0.00000000,0.00000000,0.00000000); //object(cuntwplant07) (2)
CreateDynamicObject(17015,-2534.69995117,-3298.30004883,51.29999924,0.00000000,0.00000000,0.00000000); //object(cuntwplant07) (3)
CreateDynamicObject(17017,-2538.69995117,-3387.60009766,65.50000000,0.00000000,0.00000000,0.00000000); //object(cuntwplant10) (1)
CreateDynamicObject(17021,-2518.10009766,-3330.30004883,26.60000038,0.00000000,0.00000000,179.99450684); //object(cuntplant06) (1)
CreateDynamicObject(17040,-2432.89990234,-3284.80004883,17.39999962,0.00000000,0.00000000,0.00000000); //object(cuntw_weefact1_) (1)
CreateDynamicObject(18200,-2470.19921875,-3376.59960938,20.70000076,0.99975586,0.00000000,179.99450684); //object(w_town_11) (1)
CreateDynamicObject(3934,-2458.19995117,-3326.10009766,19.10000038,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateDynamicObject(1215,-2451.19995117,-3335.39990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateDynamicObject(1215,-2447.19995117,-3328.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateDynamicObject(1215,-2447.10009766,-3324.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateDynamicObject(1215,-2448.60009766,-3320.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateDynamicObject(1215,-2448.60009766,-3332.19995117,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateDynamicObject(1215,-2451.19995117,-3316.89990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateDynamicObject(1215,-2454.80004883,-3314.80004883,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateDynamicObject(1215,-2458.89990234,-3314.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateDynamicObject(1215,-2463.10009766,-3314.69995117,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateDynamicObject(1215,-2466.80004883,-3316.89990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateDynamicObject(1215,-2469.39990234,-3320.00000000,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateDynamicObject(1215,-2470.89990234,-3323.89990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateDynamicObject(1215,-2471.00000000,-3328.00000000,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateDynamicObject(1215,-2469.60009766,-3332.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateDynamicObject(1215,-2466.80004883,-3335.30004883,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateDynamicObject(1215,-2463.19995117,-3337.39990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateDynamicObject(1215,-2458.89990234,-3338.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateDynamicObject(1215,-2455.00000000,-3337.39990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateDynamicObject(1215,-2469.50000000,-3367.80004883,18.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateDynamicObject(1215,-2445.19995117,-3364.89990234,18.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateDynamicObject(1226,-2425.89990234,-3359.89990234,21.29999924,0.00000000,0.00000000,0.00000000); //object(lamppost3) (1)
CreateDynamicObject(1226,-2465.60009766,-3385.30004883,21.29999924,0.00000000,0.00000000,270.00000000); //object(lamppost3) (2)
CreateDynamicObject(1226,-2486.80004883,-3283.39990234,21.29999924,0.00000000,0.00000000,179.99450684); //object(lamppost3) (3)
CreateDynamicObject(1226,-2440.30004883,-3296.30004883,21.29999924,0.00000000,0.00000000,179.99450684); //object(lamppost3) (4)
CreateDynamicObject(5184,-2485.39990234,-3371.19995117,-44.00000000,0.00000000,180.00000000,359.99450684); //object(mdock1a_las2) (2)
CreateDynamicObject(5184,-2443.00000000,-3328.10009766,-44.00000000,0.00000000,179.99450684,89.98901367); //object(mdock1a_las2) (2)
CreateDynamicObject(5184,-2486.00000000,-3284.39990234,-44.00000000,0.00000000,179.99450684,179.98352051); //object(mdock1a_las2) (2)
CreateDynamicObject(5184,-2524.10009766,-3325.80004883,-44.00000000,0.00000000,179.99450684,273.98352051); //object(mdock1a_las2) (2)
CreateDynamicObject(11237,-2449.89990234,-3377.00000000,20.90000153,0.00000000,0.00000000,0.00000000); //object(carrier_bits_sfse) (1)
CreateDynamicObject(9583,-2444.10009766,-3279.69995117,17.39999962,0.00000000,0.00000000,0.00000000); //object(freight_sfw15) (1)
CreateDynamicObject(1395,-2542.69921875,-3268.19921875,-60.90000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1378,-2514.19995117,-3273.30004883,41.79999924,0.00000000,0.00000000,0.00000000); //object(containercrane_04) (1)
CreateDynamicObject(970,-2549.50000000,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
CreateDynamicObject(970,-2545.30004883,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (17)
CreateDynamicObject(970,-2541.10009766,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (18)
CreateDynamicObject(970,-2536.89990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (19)
CreateDynamicObject(970,-2532.69995117,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (20)
CreateDynamicObject(970,-2528.50000000,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (21)
CreateDynamicObject(970,-2524.30004883,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (22)
CreateDynamicObject(970,-2520.10009766,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (23)
CreateDynamicObject(970,-2515.89990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (24)
CreateDynamicObject(970,-2511.69995117,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (25)
CreateDynamicObject(970,-2507.50000000,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (26)
CreateDynamicObject(970,-2503.30004883,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (27)
CreateDynamicObject(970,-2499.10009766,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (28)
CreateDynamicObject(970,-2494.89990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (29)
CreateDynamicObject(970,-2490.69995117,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (30)
CreateDynamicObject(970,-2486.39990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (31)
CreateDynamicObject(970,-2551.89990234,-3390.50000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (32)
CreateDynamicObject(970,-2551.89990234,-3386.30004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (33)
CreateDynamicObject(970,-2551.89990234,-3382.10009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (34)
CreateDynamicObject(970,-2551.89990234,-3377.89990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (35)
CreateDynamicObject(970,-2551.89990234,-3373.69995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (36)
CreateDynamicObject(970,-2551.89990234,-3369.50000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (37)
CreateDynamicObject(970,-2551.89990234,-3365.30004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (38)
CreateDynamicObject(970,-2551.89990234,-3361.10009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (39)
CreateDynamicObject(970,-2551.89990234,-3356.89990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (40)
CreateDynamicObject(970,-2551.89990234,-3352.69995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (41)
CreateDynamicObject(970,-2551.89990234,-3348.50000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (42)
CreateDynamicObject(970,-2551.89990234,-3344.30004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (43)
CreateDynamicObject(970,-2551.89990234,-3340.10009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (44)
CreateDynamicObject(970,-2551.89990234,-3335.89990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (45)
CreateDynamicObject(970,-2551.89990234,-3331.69995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (46)
CreateDynamicObject(970,-2552.00000000,-3327.39990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (63)
CreateDynamicObject(970,-2552.00000000,-3323.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (64)
CreateDynamicObject(970,-2552.00000000,-3319.00000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (65)
CreateDynamicObject(970,-2552.00000000,-3314.80004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (66)
CreateDynamicObject(970,-2552.00000000,-3310.60009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (67)
CreateDynamicObject(970,-2552.00000000,-3306.39990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (68)
CreateDynamicObject(970,-2552.00000000,-3302.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (69)
CreateDynamicObject(970,-2552.00000000,-3298.00000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (70)
CreateDynamicObject(970,-2552.00000000,-3293.80004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (71)
CreateDynamicObject(970,-2552.00000000,-3289.60009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (72)
CreateDynamicObject(970,-2552.00000000,-3285.39990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (73)
CreateDynamicObject(970,-2552.00000000,-3281.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (74)
CreateDynamicObject(970,-2552.00000000,-3277.00000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (75)
CreateDynamicObject(970,-2552.00000000,-3272.80004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (76)
CreateDynamicObject(970,-2552.00000000,-3268.60009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (77)
CreateDynamicObject(970,-2552.00000000,-3265.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (78)
CreateDynamicObject(970,-2549.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (79)
CreateDynamicObject(970,-2545.69995117,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (81)
CreateDynamicObject(970,-2541.50000000,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (82)
CreateDynamicObject(970,-2537.30004883,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (83)
CreateDynamicObject(970,-2533.10009766,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (84)
CreateDynamicObject(970,-2528.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (85)
CreateDynamicObject(970,-2524.69995117,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (86)
CreateDynamicObject(970,-2520.50000000,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (87)
CreateDynamicObject(970,-2516.30004883,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (88)
CreateDynamicObject(970,-2512.10009766,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (89)
CreateDynamicObject(970,-2507.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (90)
CreateDynamicObject(970,-2503.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (91)
CreateDynamicObject(970,-2499.69995117,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (92)
CreateDynamicObject(970,-2495.50000000,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (93)
CreateDynamicObject(970,-2491.30004883,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (94)
CreateDynamicObject(970,-2422.50000000,-3262.89990234,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (95)
CreateDynamicObject(1395,-2545.69995117,-3379.89990234,-49.20000076,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2435.00000000,-3390.80004883,-52.40000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2423.00000000,-3268.39990234,-52.40000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2463.39990234,-3293.19995117,-64.50000000,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2501.19995117,-3294.50000000,-63.29999924,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2457.30004883,-3363.89990234,-76.40000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2500.80004883,-3366.69995117,-77.80000305,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2520.60009766,-3311.50000000,-75.19999695,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(970,-2426.69995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (96)
CreateDynamicObject(970,-2430.89990234,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (97)
CreateDynamicObject(970,-2435.10009766,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (99)
CreateDynamicObject(970,-2439.30004883,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (100)
CreateDynamicObject(970,-2443.50000000,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (101)
CreateDynamicObject(970,-2447.69995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (102)
CreateDynamicObject(970,-2451.89990234,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (103)
CreateDynamicObject(970,-2456.10009766,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (104)
CreateDynamicObject(970,-2460.30004883,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (105)
CreateDynamicObject(970,-2464.50000000,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (106)
CreateDynamicObject(970,-2468.69995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (107)
CreateDynamicObject(970,-2472.89990234,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (108)
CreateDynamicObject(970,-2420.50000000,-3264.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (113)
CreateDynamicObject(970,-2420.50000000,-3269.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (114)
CreateDynamicObject(970,-2420.50000000,-3273.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (115)
CreateDynamicObject(970,-2420.50000000,-3277.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (116)
CreateDynamicObject(970,-2420.50000000,-3281.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (117)
CreateDynamicObject(970,-2420.50000000,-3285.80004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (118)
CreateDynamicObject(970,-2420.50000000,-3290.00000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (119)
CreateDynamicObject(970,-2420.50000000,-3294.19995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (120)
CreateDynamicObject(970,-2420.50000000,-3298.39990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (121)
CreateDynamicObject(970,-2420.50000000,-3302.60009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (122)
CreateDynamicObject(970,-2420.50000000,-3306.80004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (123)
CreateDynamicObject(970,-2420.50000000,-3311.00000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (124)
CreateDynamicObject(970,-2420.50000000,-3315.19995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (125)
CreateDynamicObject(970,-2420.39990234,-3319.39990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (126)
CreateDynamicObject(970,-2420.39990234,-3323.60009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (127)
CreateDynamicObject(970,-2420.60009766,-3390.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (128)
CreateDynamicObject(970,-2420.60009766,-3386.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (129)
CreateDynamicObject(970,-2420.60009766,-3382.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (130)
CreateDynamicObject(970,-2420.60009766,-3378.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (131)
CreateDynamicObject(970,-2420.60009766,-3373.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (132)
CreateDynamicObject(970,-2420.60009766,-3369.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (133)
CreateDynamicObject(970,-2420.60009766,-3365.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (134)
CreateDynamicObject(970,-2420.60009766,-3361.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (135)
CreateDynamicObject(970,-2420.60009766,-3357.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (136)
CreateDynamicObject(970,-2420.60009766,-3352.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (137)
CreateDynamicObject(970,-2420.60009766,-3348.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (138)
CreateDynamicObject(970,-2420.60009766,-3344.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (139)
CreateDynamicObject(970,-2420.60009766,-3340.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (140)
CreateDynamicObject(970,-2420.60009766,-3336.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (141)
CreateDynamicObject(970,-2420.60009766,-3331.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (142)
CreateDynamicObject(970,-2420.60009766,-3327.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (143)
CreateDynamicObject(970,-2479.50000000,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (144)
CreateDynamicObject(970,-2475.30004883,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (145)
CreateDynamicObject(970,-2471.10009766,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (146)
CreateDynamicObject(970,-2466.80004883,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (147)
CreateDynamicObject(970,-2462.60009766,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (148)
CreateDynamicObject(970,-2458.39990234,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (149)
CreateDynamicObject(970,-2454.19995117,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (150)
CreateDynamicObject(970,-2450.00000000,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (151)
CreateDynamicObject(970,-2445.80004883,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (152)
CreateDynamicObject(970,-2441.60009766,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (153)
CreateDynamicObject(970,-2437.39990234,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (154)
CreateDynamicObject(970,-2433.30004883,-3392.60009766,17.89999962,0.00000000,0.00000000,358.00000000); //object(fencesmallb) (155)
CreateDynamicObject(970,-2429.10009766,-3392.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (156)
CreateDynamicObject(970,-2422.80004883,-3392.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (157)
CreateDynamicObject(970,-2424.89990234,-3392.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (158)
CreateDynamicObject(7347,-2474.00000000,-3242.00000000,-25.60000038,0.00000000,0.00000000,0.00000000); //object(vgsn_pipeworks01) (1)
CreateDynamicObject(970,-2476.19995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (159)
CreateDynamicObject(970,-2487.69995117,-3263.60009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (160)[/pawn]

80
Segítség / Grand Theft Auto San Andreas ENB Series Mod Hiba
« Dátum: 2011. November 04. - 21:42:44 »
Szevasztok!
Az lenne a problémám hogy letöltöttem egy ENB modot és amikor betettem a gta sa fõkönyvtárába és elindítottam a sampot kidobott CRASH-el. :(
Nem tudom mi a baj.!
PLEASE HELP !!

81
Segítségkérés / SZERVER HIBA :( FONTOS!!!
« Dátum: 2011. November 01. - 19:04:24 »
Hello all!
Nos nem vagyok nagy szkripter és nem tudom mi lehet a hiba
[pawn]C:\\Users\\Ádám\\Desktop\\New Server\\gamemodes\\Driftv2.pwn(731) : error 035: argument type mismatch (argument 2)
C:\\Users\\Ádám\\Desktop\\New Server\\gamemodes\\Driftv2.pwn(732) : error 017: undefined symbol \"Kills\"
C:\\Users\\Ádám\\Desktop\\New Server\\gamemodes\\Driftv2.pwn(753) : error 035: argument type mismatch (argument 2)
Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
3 Errors.[/pawn]
És a mod.
[pawn]#include <a_samp>
#pragma tabsize 0
#define SPECIAL_ACTION_PISSING 68
new Count = 5;
new CountText[5][5] ={
\"~r~1\",
\"~r~2\",
\"~r~3\",
\"~b~4\",
\"~b~5\"
};
forward NitroReset();
forward CountDown();
main()
{
print(\"\\n----------------------------------\");
print(\" Drift Mod v2  \");
print(\"----------------------------------\\n\");
}
public OnGameModeInit()
{
SetGameModeText(\"Official Drift 24/7\");
UsePlayerPedAnims();
SetTimer(\"NitroReset\", 1500, 1);
AddPlayerClass(1,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(7,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(12,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(13,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(19,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(21,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(23,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(28,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(29,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(34,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(41,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(44,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(46,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(47,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(49,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(55,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(59,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(60,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(56,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(67,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(73,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(78,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(87,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(85,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(93,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(100,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(102,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(104,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(106,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(107,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(108,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(113,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(114,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(115,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(116,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(122,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(123,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(126,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(133,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(134,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(152,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(174,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(175,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(176,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(177,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(180,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(181,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(184,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(185,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(188,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(191,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(192,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(193,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(194,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(195,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(206,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(209,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(217,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(237,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(241,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(250,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(255,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(265,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(271,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(270,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(285,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(291,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(292,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(293,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(294,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(296,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(297,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(298,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(299,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
AddPlayerClass(264,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz
    AddStaticVehicle(562,-2393.5720,-569.6004,131.7755,260.8946,12,15);
    AddStaticVehicle(562,-2375.3428,-584.9229,131.7719,197.1899,12,15);
    AddStaticVehicle(562,-2373.3203,-597.9933,131.7737,157.0784,12,15);
    AddStaticVehicle(562,-2379.4275,-605.4179,131.7747,122.0522,12,15);
    AddStaticVehicle(562,-2421.3772,-633.0546,132.4667,308.6672,12,15);
    AddStaticVehicle(562,-2423.7639,-629.4011,132.4830,310.9774,12,15);
    AddStaticVehicle(562,-2427.5767,-626.2247,132.4773,305.7086,12,15);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerUpdate(playerid)
{
    SetPlayerScore(playerid, GetPlayerMoney(playerid));
    return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
    ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.0, 1, 0, 0, 0, 0); // Wave
    SetPlayerCameraPos(playerid, 1024.4758,-2160.1909,39.8466);
SetPlayerCameraLookAt(playerid, 1018.5209,-2160.5066,38.5108);
SetPlayerPos(playerid, 1009.5659,-2161.0220,36.4699);
SetPlayerFacingAngle(playerid, 273.9439);
SetPlayerInterior(playerid, 0);
return 1;
}
public NitroReset()
{
for(new i = 0; i<MAX_PLAYERS; i++)
{
    if(!IsPlayerInInvalidNosVehicle(i,GetPlayerVehicleID(i)))
   {
              new vehicle = GetPlayerVehicleID(i);
                AddVehicleComponent(vehicle, 1010);
   }
}
}
IsPlayerInInvalidNosVehicle(playerid,vehicleid)
{
    #define MAX_INVALID_NOS_VEHICLES 29
    new InvalidNosVehicles[MAX_INVALID_NOS_VEHICLES] =
    {
581,523,462,521,463,522,461,448,468,586,
509,481,510,472,473,493,595,484,430,453,
452,446,454,590,569,537,538,570,449
    };
    vehicleid = GetPlayerVehicleID(playerid);
    if(IsPlayerInVehicle(playerid,vehicleid))
    {
   for(new i = 0; i < MAX_INVALID_NOS_VEHICLES; i++)
   {
       if(GetVehicleModel(vehicleid) == InvalidNosVehicles)

       {


           return true;


       }


   }


    }


    return false;


}


public OnPlayerConnect(playerid)


{


    GivePlayerMoney(playerid, 0);


    new pName[30], string[128];


    GetPlayerName(playerid, pName, 30);


    format(string, 256, \"{ff0000}OFFICIAL SERVER:{ffffff}%s has connected to the server.\", pName);


    SendClientMessageToAll(0x33AA33AA,string);


    SendClientMessage(playerid, 0x33CCFFAA, \"Use /help to view all commands\");


return 1;


}


public OnPlayerDisconnect(playerid, reason)


{


    new pName[30], string[128];


    GetPlayerName(playerid, pName, 30);


    format(string, 256, \"{ff0000}OFFICIAL SERVER:{ffffff}%s has left the server.\", pName);


    SendClientMessageToAll(0xA52A2AAA,string);


      return 1;


}


public CountDown(){


    if (Count > 0){


    GameTextForAll( CountText[Count-1], 2500, 3);


    Count--;


    SetTimer(\"Visszaszámlálás\", 1000, 0);


    }


    else{


    GameTextForAll(\"~g~Go Go Go!!!\", 2500, 3);


    Count = 5;


    }


    return 1;


}


public OnPlayerSpawn(playerid)


{


    SetPlayerPos(playerid,-51.5733,-231.8918,6.7646);


    SetPlayerHealth(playerid,9000.0);


    SendClientMessage(playerid, 0x33AA33AA, \"You are spawned!\");


return 1;


}


public OnPlayerDeath(playerid, killerid, reason)


{


    GameTextForPlayer(playerid,\"~w~HA HA! You DEAD\",1000,1);


    return 1;


}


public OnPlayerCommandText(playerid, cmdtext[])


{


    if (strcmp(\"/help\", cmdtext, true, 10) == 0){


        SendClientMessage(playerid, 0x33AA33AA, \"===========Command /cmd=====================\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"/kill /beer /ciggy /lock /unlock /sprunk\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"/wine /anims /fr /teles /parachute\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"/credits /flip /count\");


        SendClientMessage(playerid, 0x33AA33AA, \"============================================\");


   return 1;


}


if (strcmp(cmdtext, \"/count\", true)==0)


{


if(Count >= 5)


    {


    SendClientMessageToAll(0x33AA33AA, \"Countdown has begun!\");


    CountDown();


       return 1;


       }


       else


    {


    SendClientMessage(playerid, 0xAA3333AA, \"The countdown has been going!\");


    return 1;


       }


}


if (strcmp(\"/flip\", cmdtext, true, 10) == 0) {


   if (IsPlayerInAnyVehicle(playerid)) {


   new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle;   GetPlayerPos(playerid, X, Y, Z);    VehicleID = GetPlayerVehicleID(playerid);


   GetVehicleZAngle(VehicleID, Angle);


   SetVehiclePos(VehicleID, X, Y, Z);


   SetVehicleZAngle(VehicleID, Angle);


   SendClientMessage(playerid, 0x33AA33AA,\"Vehicle Flipped!\");


   } else {


   SendClientMessage(playerid,0xAA3333AA,\"Vehicle?!\");


    return 1;


}}


if (strcmp(\"/anims\", cmdtext, true, 10) == 0){


        SendClientMessage(playerid, 0x33AA33AA, \"===========Command /anims===========================\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"/lay /robman /masturb /handsup /wave /waterjump /eat\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"/taichi /cower /sitdown /finger /boxing /talk\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"/slapass /roll /pee /phone /dances /stopanim\");


        SendClientMessage(playerid, 0x33AA33AA, \"====================================================\");


   return 1;


}


if (strcmp(\"/credits\", cmdtext, true, 10) == 0){


        SendClientMessage(playerid, 0x33AA33AA, \"===========Command /credits==========================\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"Animations - BlockDoriftar\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"Teleports - BlockDoriftar\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"Gamemode - BlockDoriftar\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"Stuff - BlockDoriftar\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"Drift Points Counter - BlockDoriftar\");


        SendClientMessage(playerid, 0x33AA33AA, \"=====================================================\");


   return 1;


}


if (strcmp(\"/teles\", cmdtext, true, 10) == 0){


        SendClientMessage(playerid, 0x33AA33AA, \"===========Command /teles============================\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"/spawn /drift1 /drift2 /drift3 /drift4 /drift5 /drift6\");


        SendClientMessage(playerid, 0xFFFFFFAA, \"/drift7 /drift8 /drift9 /tune /tune2\");


        SendClientMessage(playerid, 0x33AA33AA, \"=====================================================\");


   return 1;


}


    if(strcmp(cmdtext, \"/spawn\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),-51.5733,-231.8918,6.7646);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 310.2000);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,-51.5733,-231.8918,6.7646);


        SetPlayerFacingAngle(playerid, 310.2000);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,-51.5733,-231.8918,6.7646);


        SetPlayerFacingAngle(playerid, 310.2000);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/drift1\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),-57.5438,-1414.3257,11.4271);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.0222);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,-57.5438,-1414.3257,11.4271);


        SetPlayerFacingAngle(playerid, 291.0222);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,-57.5438,-1414.3257,11.4271);


        SetPlayerFacingAngle(playerid, 291.0222);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/drift2\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),1257.6019,-2027.8704,59.1490);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 270.4951);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,1257.6019,-2027.8704,59.1490);


        SetPlayerFacingAngle(playerid, 270.4951);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,1257.6019,-2027.8704,59.1490);


        SetPlayerFacingAngle(playerid, 270.4951);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/drift3\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),2717.1382,-1508.3368,29.9331);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 85.9511);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,2717.1382,-1508.3368,29.9331);


        SetPlayerFacingAngle(playerid, 85.9511);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,2717.1382,-1508.3368,29.9331);


        SetPlayerFacingAngle(playerid, 85.9511);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/drift4\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),2806.3691,-1438.4415,39.7021);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 175.6523);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,2806.3691,-1438.4415,39.7021);


        SetPlayerFacingAngle(playerid, 175.6523);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,2806.3691,-1438.4415,39.7021);


        SetPlayerFacingAngle(playerid, 175.6523);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/drift5\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),2499.1069,1272.4935,10.4722);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.2395);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,2499.1069,1272.4935,10.4722);


        SetPlayerFacingAngle(playerid, 2.2395);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,2499.1069,1272.4935,10.4722);


        SetPlayerFacingAngle(playerid, 2.2395);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/drift6\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),2328.7517,1399.8760,42.4814);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 359.4778);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,2328.7517,1399.8760,42.4814);


        SetPlayerFacingAngle(playerid, 359.4778);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,2328.7517,1399.8760,42.4814);


        SetPlayerFacingAngle(playerid, 359.4778);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/drift7\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),2259.6487,1963.1309,31.4394);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 274.0729);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,2259.6487,1963.1309,31.4394);


        SetPlayerFacingAngle(playerid, 274.0729);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,2259.6487,1963.1309,31.4394);


        SetPlayerFacingAngle(playerid, 274.0729);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/drift8\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),-312.2921,1540.4182,75.2216);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,-312.2921,1540.4182,75.2216);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,-312.2921,1540.4182,75.2216);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/drift9\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),-493.1131,1989.2092,59.8513);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 319.3545);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,-493.1131,1989.2092,59.8513);


        SetPlayerFacingAngle(playerid, 319.3545);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,-493.1131,1989.2092,59.8513);


        SetPlayerFacingAngle(playerid, 319.3545);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/tune\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),-2721.7175,217.3232,4.1266);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.0000);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,-2721.7175,217.3232,4.1266);


        SetPlayerFacingAngle(playerid, 90.0000);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,-2721.7175,217.3232,4.1266);


        SetPlayerFacingAngle(playerid, 90.0000);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


    if(strcmp(cmdtext, \"/tune2\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),-1935.7684,236.3854,33.9708);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.3517);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,-1935.7684,236.3854,33.9708);


        SetPlayerFacingAngle(playerid, 1.3517);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,-1935.7684,236.3854,33.9708);


        SetPlayerFacingAngle(playerid, 1.3517);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


    }


if (strcmp(\"/kill\", cmdtext, true, 10) == 0){


   SendClientMessage(playerid, 0xFFFF00FF, \"You can not kill yourself\");


   return 1;


}


if (strcmp(\"/camera\", cmdtext, true, 10) == 0){


        GivePlayerWeapon(playerid, 43, 70);


   return 1;


}


if (!strcmp(\"/fr\", cmdtext))


    {


        if(IsPlayerInAnyVehicle(playerid))


        {


        RepairVehicle(GetPlayerVehicleID(playerid));


        SendClientMessage(playerid, 0x33AA33AA, \"Vehicle Repaired!\");


        }


        else SendClientMessage(playerid, 0xAA3333AA, \"Vehicle?!\");


        return 1;


    }


    if (strcmp(cmdtext, \"/beer\", true)==0){


        SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);


        return 1;


}


if (strcmp(cmdtext, \"/wine\", true) == 0){


       SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DRINK_WINE );


       return 1;


}


if (strcmp(cmdtext, \"/sprunk\", true) == 0){


       SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DRINK_SPRUNK );


       return 1;


}


    if (strcmp(cmdtext, \"/ciggy\", true)==0){


        SetPlayerSpecialAction(playerid,SPECIAL_ACTION_SMOKE_CIGGY);


        return 1;


}


{


    if (strcmp(cmdtext, \"/lay\", true)==0){


        ApplyAnimation(playerid,\"BEACH\", \"bather\", 4.0, 1, 0, 0, 0, 0);


        return 1;


}


if (strcmp(cmdtext, \"/robman\", true)==0){


        ApplyAnimation(playerid, \"SHOP\", \"ROB_Loop_Threat\", 4.0, 1, 0, 0, 0, 0);


        return 1;


}


if (strcmp(cmdtext, \"/masturb\", true)==0){


        ApplyAnimation(playerid,\"PAULNMAC\", \"wank_loop\", 1.800001, 1, 0, 0, 1, 600);


        return 1;


}


if (strcmp(cmdtext, \"/handsup\", true)==0){


        SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);


        return 1;


}


if (strcmp(cmdtext, \"/wave\", true)==0){


        ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.0, 1, 0, 0, 0, 0);


        return 1;


}


if (strcmp(cmdtext, \"/waterjump\", true)==0){


    ApplyAnimation(playerid,\"DAM_JUMP\",\"DAM_LAUNCH\",2,0,1,1,0,0);


        return 1;


}


if (strcmp(cmdtext, \"/taichi\", true)==0){


    ApplyAnimation(playerid,\"PARK\",\"Tai_Chi_Loop\",4.0,1,0,0,0,0);


        return 1;


}


if (strcmp(cmdtext, \"/cower\", true)==0){


    ApplyAnimation(playerid, \"ped\", \"cower\", 3.0, 1, 0, 0, 0, 0);


        return 1;


}


if (strcmp(cmdtext, \"/sitdown\", true)==0){


    ApplyAnimation(playerid,\"INT_OFFICE\", \"OFF_Sit_Bored_Loop\", 1.800001, 1, 0, 0, 1, 600);


        return 1;


}


if (strcmp(cmdtext, \"/finger\", true)==0){


    ApplyAnimation(playerid,\"ped\", \"fucku\", 4.1, 0, 1, 1, 1, 1 );


        return 1;


}


if (strcmp(cmdtext, \"/boxing\", true)==0){


    ApplyAnimation(playerid,\"GYMNASIUM\", \"GYMshadowbox\", 1.800001, 1, 0, 0, 1, 600);


        return 1;


}


if (strcmp(cmdtext, \"/talk\", true)==0){


    ApplyAnimation(playerid,\"PED\",\"IDLE_CHAT\",4.1,0,1,1,1,1);


        return 1;


}


if (strcmp(cmdtext, \"/slapass\", true)==0){


    ApplyAnimation(playerid, \"SWEET\", \"sweet_ass_slap\", 4.0, 0, 0, 0, 0, 0);


        return 1;


}


if (strcmp(cmdtext, \"/roll\", true)==0){


    ApplyAnimation(playerid,\"PED\",\"Crouch_Roll_L\",4.1,0,1,1,1,1);


        return 1;


}


if (strcmp(cmdtext, \"/pee\", true)==0){


    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);


        return 1;


}


if (strcmp(cmdtext, \"/phone\", true)==0){


    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);


        return 1;


}


if (strcmp(cmdtext, \"/eat\", true)==0){


    ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0);


        return 1;


}


if (strcmp(cmdtext, \"/dance1\", true) == 0){


       SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE1);


       return 1;


}


if (strcmp(cmdtext, \"/dance2\", true) == 0){


       SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE2);


       return 1;


}


if (strcmp(cmdtext, \"/dance3\", true) == 0){


       SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE3);


       return 1;


}


if (strcmp(cmdtext, \"/dance4\", true) == 0){


       SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE4);


       return 1;


}


if (strcmp(cmdtext, \"/dances\", true) == 0)


{


        SendClientMessage(playerid, 0x33AA33AA, \"========Command /dances========\");


       SendClientMessage(playerid, 0xFFFFFFAA, \"/dance1 /dance2 /dance3 /dance4\");


       SendClientMessage(playerid, 0x33AA33AA, \"===============================\");


       return 1;


}


if (strcmp(cmdtext, \"/stopanim\", true) == 0){


       ClearAnimations(playerid);


       return 1;


}


new vehicleid = GetPlayerVehicleID(playerid);


if (strcmp(cmdtext, \"/lock\", true) == 0)


    {


   if(IsPlayerInAnyVehicle(playerid))


   {


   new Stat5 ;


   Stat5=GetPlayerState(playerid);


   if(Stat5!=PLAYER_STATE_DRIVER)


   {


   SendClientMessage(playerid,0xAA3333AA,\"Only the driver can lock the car!\");


   return 1;


   }


   new i;


   for(i=0;i<MAX_PLAYERS;i++)


   {


   if(i != playerid)


   {


   SetVehicleParamsForPlayer(vehicleid,i, 0, 1);


   }


   }


   SendClientMessage(playerid, 0x33AA33AA, \"Vehicle Locked!\");


   }


   else


   {


   SendClientMessage(playerid, 0xAA3333AA, \"You do not have vehicles!\");


   }


    return 1;


}


    if (strcmp(cmdtext, \"/unlock\", true)==0)


{


   if(IsPlayerInAnyVehicle(playerid))


   {


      new Stat6 ;


      Stat6 = GetPlayerState(playerid);


      if(Stat6!=PLAYER_STATE_DRIVER)


      {


            SendClientMessage(playerid,0xAA3333AA,\"Only the driver can open the vehicle!\");


      return 1;


      }


      new i;


      for(i=0;i<MAX_PLAYERS;i++)


      {


         SetVehicleParamsForPlayer(vehicleid,i, 0, 0);


      }


      SendClientMessage(playerid, 0x33AA33AA, \"Vehicles Unlocked\");


   }


   else


   {


      SendClientMessage(playerid, 0xAA3333AA, \"You do not have vehicles!\");


   }


       return 1;


}


   if(strcmp(\"/stats\",cmdtext,true,10)==0)


      {


   if(IsPlayerConnected(playerid))


  {


   new string[256];


   new Float:pX,Float:pY,Float:pZ;


   GetPlayerPos(playerid,pX,pY,pZ);


   new pName[MAX_PLAYER_NAME];


   GetPlayerName(playerid, pName, sizeof(pName));


   SendClientMessage(playerid, \"Look at your status!!!\");


   format(string,256, \"Kills: [%d] Deaths: [%d] Money: [%d] \",Kills,Deaths,GetPlayerMoney(playerid));


   SendClientMessage(playerid,0xFFFFFFAA,string);


   }


   return 1;


      }


if(strcmp(cmdtext, \"/class\",true)    ==0)


{


   ForceClassSelection(playerid);


   SetPlayerHealth(playerid, 0.00);


   SendClientMessage(playerid, 0x33AA33AA,\"Select {F81414} Skins!!!\");


   return 1;


}


   if (strcmp(\"/cc\", cmdtext, true, 10) == 0)


   {


   if (IsPlayerInAnyVehicle(playerid)) {


   new rand = random(126)+0;


   new rand1 = random(126)+0;


   new iVehicleID = GetPlayerVehicleID(playerid);


   ChangeVehicleColor(iVehicleID,rand,rand1);


   } else { SendClientMessage(playerid,\"Error: Not in a vehicle!\");


   }


   return 1;


   }


if (strcmp(cmdtext, \"/rules\", true)==0)


{


ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"RULES\", \"NO KILL\\n NO CAR STOLING\\nNO CHEAT\\nJUST FOR HANDLING\\nKILL=BAN\\nSTILL THIS\", \"OK\", \"NO\");


    return 1;


}


if (strcmp(cmdtext, \"/t22\", true)==0)


         {


             SetPlayerTime(playerid,22,0);


             GameTextForPlayer(playerid,\"Time 22!\",5000,5);


             return 1;


         }


if (strcmp(cmdtext, \"/night\", true)==0)


         {


             SetPlayerTime(playerid,0,0);


             GameTextForPlayer(playerid,\"Night!\",5000,5);


             return 1;


         }


if (strcmp(cmdtext, \"/day\", true)==0)


         {


             SetPlayerTime(playerid,13,0);


             GameTextForPlayer(playerid,\"Day!\",5000,5);


             return 1;


         }


if (strcmp(\"/namesoff\", cmdtext, true) == 0)


{


       for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false);


       GameTextForPlayer(playerid, \"~W~Nametags ~R~off\", 5000, 5);


       return 1;


}


if (strcmp(\"/nameson\", cmdtext, true) == 0)


{


       for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, true);


       GameTextForPlayer(playerid, \"~W~Nametags ~G~On\", 5000, 5);


       return 1;


}


if(strcmp(cmdtext, \"/jizzy\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),-2610.9797,1360.6927,6.7320);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,-2610.9797,1360.6927,6.7320);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,-2610.9797,1360.6927,6.7320);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


      }


     


if(strcmp(cmdtext, \"/8track\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),-1400.3209,-230.2171,1050.6885);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,-1400.3209,-230.2171,1050.6885);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,-1400.3209,-230.2171,1050.6885);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


      }


if(strcmp(cmdtext, \"/skate\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),1879.3903,-1383.6498,13.2338);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,1879.3903,-1383.6498,13.2338);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,1879.3903,-1383.6498,13.2338);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


      }


if(strcmp(cmdtext, \"/sfair\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),-1503.5986,-227.6376,13.8955);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,-1503.5986,-227.6376,13.8955);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,-1503.5986,-227.6376,13.8955);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


      }


if(strcmp(cmdtext, \"/lsair\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),2052.8855,-2627.3369,13.2944);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,2052.8855,-2627.3369,13.2944);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,2052.8855,-2627.3369,13.2944);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


      }


if(strcmp(cmdtext, \"/grove\", true) == 0){


        if(IsPlayerInAnyVehicle(playerid) == 1) {


        SetPlayerInterior(playerid, 0);


        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {


        SetVehiclePos(GetPlayerVehicleID(playerid),2492.2573,-1667.7885,12.9239);


        SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619);


        LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);


        } else {


        RemovePlayerFromVehicle(playerid);


        SetPlayerPos(playerid,2492.2573,-1667.7885,12.9239);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        }


        } else {


        SetPlayerPos(playerid,2492.2573,-1667.7885,12.9239);


        SetPlayerFacingAngle(playerid, 207.1619);


        SetCameraBehindPlayer(playerid);


        SetPlayerInterior(playerid, 0);


        }


        return 1;


      }


   if(!strcmp(cmdtext, \"/me\", true, 3)) // 3 is the length of /me


       {


   if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, \"Usage: /me [some]\");


   new str[128];


   GetPlayerName(playerid, str, sizeof(str));


   format(str, sizeof(str), \"* %s %s\", str, cmdtext[4]);


   SendClientMessageToAll(0xFFFF00AA, str);


   return 1;


       }


return 0;


}


}


stock SetCameraBeforPlayer(playerid)


{


     SetCameraBehindPlayer(playerid);


     SetPlayerFacingAngle(playerid, GetPlayerFacingAngle(playerid)+180.0);


}[/pawn]

82
Database / BlockDoriftar
« Dátum: 2011. Október 31. - 16:55:55 »
neved:BlockDoriftar
mióta driftelsz? - kb 1,5 éve
mivel driftelsz? - fõként elegy
mivel tanultál driftelni? - Sultán aztán infernus majd elegy
mikkel tudsz driftelni? - elegy burrito
volt-e drift klánod, amit te vezettél? - volt (DEAW,DC,dF)
solo videóid vagy klán videóid vagy amiben szerepeltél: - nincs de jó lenne csinálni
kedvenc drift: - max angle on dirt
kivel tudsz legjobban driftelni - PunKy

83
Kihívások / mcdcadam vs. beni11
« Dátum: 2011. Október 31. - 16:23:24 »
Kérek 3feladatot.
1könnyû két közepes.
Birók: egyik lehetne TH3
Rendelkezésre álló idõ: 1hét

84
Segítségkérés / Pls Szerver hiba :S
« Dátum: 2011. Október 27. - 19:24:23 »
Hello all !
Nem tudom mi lehet a hiba!
[pawn]C:\\Users\\Admin\\Desktop\\New Server\\gamemodes\\Driftv2.pwn(637 -- 638) : error 035: argument type mismatch (argument 2)
Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
1 Error.[/pawn]

85
Segítségkérés / effects.fxp
« Dátum: 2011. Október 23. - 15:37:47 »
Hello all!
Valaki fel tudná nekem tölteni az eredeti effects.fxp fájlt??
Elõre is köszönöm annak aki feltölti.
Thanks:
mcdcadam

86
Szkript kérések / RPG admin
« Dátum: 2011. Október 18. - 19:15:57 »
Helló All!
szeretnék kérni egy rpg-s adminrendszert.
De elég ha láltok valahol és belinkelitek :))
elõre is köszönöm
By:mcdcadam

87
Kérdések, Segítség / ENB Series
« Dátum: 2011. Október 14. - 19:34:40 »
Hy all! :)
Lenne egy kis problémám az ENB Series-el kapcsolatban.
Felraktam több féle verziójú ENB-t és legtöbbször kifagyott a játék.
Ha valaki tudna ebben segíteni nagyon megköszönném.
Gépem:
[pawn]Processzor:   Intel Celeron D330
Memória:   512 MB PC3200 DDR SDRAM (2x512MB)
Videókártya:   ATi Radeon 9600 Series 256MB
DirectX-verzió:   DirectX 9
Op. rendszer:   Windows 7
Alaplap:   Asus P5PE-VM
Merevlemez:   Seagate Barracuda 160GB 7200Rpm
Hangkártya:   Analog Devices AD1888 @ Intel 82801EB ICH5 AC\'97 Audio Controller
Optikai meghajtó:   PIONEER DVD-RW DVR-111D
Monitor:   Asus VW193DR
Billentyûzet:   Genius szabványos ps/2 bilentyûzet
Egér:   Technikha Szabványos USB egér[/pawn]
mcdcadam

88
Segítségkérés / Intro szerû belépés + spawn oda ahol legutoljára voltál
« Dátum: 2011. Szeptember 25. - 11:49:14 »
Szavasztok!
Szeretnék kérni egy ilyet amit a szerómhoz tudok írni. :)
\"width=500http://noob.hu/2011/09/25/sa-mp-014_0.png[/img]
A másik pedig hogy ha feljön egy regisztrált tag akkor oda spawnoljon ahol kilépett.
Aki segít nekem megy a +! ;)

89
Média / GTA Stock Drifts 2011
« Dátum: 2011. Szeptember 24. - 18:41:10 »
PinKyD kérésére megin publikálom(de nem tom minek)
http://www.youtube.com/watch?v=AqyM2NnB2Cg

90
Drift / GTA Stock Drifts 2011
« Dátum: 2011. Szeptember 24. - 18:39:30 »
PinKyD kérésére még 1x (csak nem tom minek ha már egyszer fenn van m1)
http://www.youtube.com/watch?v=AqyM2NnB2Cg

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