Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van. 16
Segítségkérés / SeeMod elinditása?« Dátum: 2016. Április 27. - 22:08:19 »
22:43:46] [MySQL] Error (0): Failed to connect. Can\'t connect to MySQL server on \'127.0.0.1\' (10061).
[22:43:46] MySQL Hiba történt. ErrorID: 2003. Hiba: [22:43:46] Failed to connect. Can\'t connect to MySQL server on \'127.0.0.1\' (10061). Sziasztok! Mint látjátok a SeeT Probáltam elinditani..De sikertelenül...Hogyan lehet megoldani? 17
SA-MP: Szerverfejlesztés / D-Nap!« Dátum: 2016. Április 26. - 12:49:55 »
Sziasztok eljött egy másik mapom ideje ezuttal ez tényleg mappnak mondható!
Link:http://www.mediafire.com/download/ravfu4lioroobk4/D-NapVerzio.map 18
Segítségkérés / Map gondok:/« Dátum: 2016. Április 26. - 12:43:07 »
Sziasztok megint problémám van de ezuttal nem script...Hanem map..Arról van szó, hogy leteszek egy kocsit az mta ban (pálya szerkesztőben) s mikor beteszem a pályát a saját szerómba nincs ott a kocsi, miért van ? Hogy lehet megoldani?
19
SA-MP: Szerverfejlesztés / Déli benzinkút!« Dátum: 2016. Április 25. - 16:09:40 »
Sziasztok!Elhoztam egy másik mapomat!Információk
Elkészitési idő:Nemtudom Kép(ek):http://kepfeltoltes.hu/160425/mta-screen_2016-04-25_16-57-50_www.kepfeltoltes.hu_.png Letöltési link:http://www.mediafire.com/download/xhd3nakuw0tjn7n/Benzinkut%282%29.map Valakinek hátha jol jön rp szeróban!:D 20
Segítségkérés / Zene kapcsolodáskor?« Dátum: 2016. Április 25. - 12:20:50 »
Tehát arra lennék kiváncsi hogyan lehet megoldani, hogy mikor belép egy ember a szerverbe azonnal játszodjon le egy kiválasztott zenét?
21
SA-MP: Szerverfejlesztés / Regisztráció szkript« Dátum: 2016. Április 24. - 18:50:56 »
Sziasztok valaki tudna nekem linkelni egy Regisztráció scriptet?
J-Adminrendszer letöltése:http://www.mediafire.com/download/skvtwhvknanexrf/adminrendszer.pwn 22
Segítségkérés / Sikertelen regisztráció« Dátum: 2016. Április 24. - 17:47:24 »
Sziasztok! Tehát van egy adminrendszer (link http://www.mediafire.com/download/ywjtjxbcb51rksd/adminrendszer.rar nem az nemyém!) Tehát.. az van hogy belépek regisztrálok mikor kilépek és visszalépek megint regisztrálnom kell és ismét visszakell adni az adminom valaki segitene?
23
Segítségkérés / Map« Dátum: 2016. Április 24. - 16:47:33 »
http://kepfeltoltes.hu/view/160424/sa-mp-014_www.kepfeltoltes.hu_.png Miért tűnik el?:=(
Sorok! //---------------------------------------------------------- // // GRAND LARCENY 1.0 // A freeroam gamemode for SA-MP 0.3 // //---------------------------------------------------------- #include <a_samp> #include <core> #include <float> #include \"../include/gl_common.inc\" #include \"../include/gl_spawns.inc\" #pragma tabsize 0 //---------------------------------------------------------- #define COLOR_WHITE 0xFFFFFFFF #define COLOR_NORMAL_PLAYER 0xFFBB7777 #define CITY_LOS_SANTOS 0 #define CITY_SAN_FIERRO 1 #define CITY_LAS_VENTURAS 2 new total_vehicles_from_files=0; // Class selection globals new gPlayerCitySelection[MAX_PLAYERS]; new gPlayerHasCitySelected[MAX_PLAYERS]; new gPlayerLastCitySelectionTick[MAX_PLAYERS]; new Text:txtClassSelHelper; new Text:txtLosSantos; new Text:txtSanFierro; new Text:txtLasVenturas; //new thisanimid=0; //new lastanimid=0; //---------------------------------------------------------- main() { print(\"\\n---------------------------------------\"); print(\"Running Grand Larceny - by the SA-MP team\\n\"); print(\"---------------------------------------\\n\"); } //---------------------------------------------------------- public OnPlayerConnect(playerid) { GameTextForPlayer(playerid,\"~w~Grand Larceny\",3000,4); SendClientMessage(playerid,COLOR_WHITE,\"Welcome to {88AA88}G{FFFFFF}rand {88AA88}L{FFFFFF}arceny\"); // class selection init vars gPlayerCitySelection[playerid] = -1; gPlayerHasCitySelected[playerid] = 0; gPlayerLastCitySelectionTick[playerid] = GetTickCount(); //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER); /* Removes vending machines RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0); */ /* new ClientVersion[32]; GetPlayerVersion(playerid, ClientVersion, 32); printf(\"Player %d reports client version: %s\", playerid, ClientVersion);*/ return 1; } //---------------------------------------------------------- public OnPlayerSpawn(playerid) { SetPlayerPos(playerid,1970.9177,-1572.7344,13.6068); return 1; } //---------------------------------------------------------- public OnPlayerDeath(playerid, killerid, reason) { new playercash; // if they ever return to class selection make them city // select again first gPlayerHasCitySelected[playerid] = 0; if(killerid == INVALID_PLAYER_ID) { ResetPlayerMoney(playerid); } else { playercash = GetPlayerMoney(playerid); if(playercash > 0) { GivePlayerMoney(killerid, playercash); ResetPlayerMoney(playerid); } } return 1; } //---------------------------------------------------------- ClassSel_SetupCharSelection(playerid) { if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) { SetPlayerInterior(playerid,11); SetPlayerPos(playerid,508.7362,-87.4335,998.9609); SetPlayerFacingAngle(playerid,0.0); SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609); SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609); } else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,-2673.8381,1399.7424,918.3516); SetPlayerFacingAngle(playerid,181.0); SetPlayerCameraPos(playerid,-2673.2776,1394.3859,918.3516); SetPlayerCameraLookAt(playerid,-2673.8381,1399.7424,918.3516); } else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,349.0453,193.2271,1014.1797); SetPlayerFacingAngle(playerid,286.25); SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875); SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797); } } //---------------------------------------------------------- // Used to init textdraws of city names ClassSel_InitCityNameText(Text:txtInit) { TextDrawUseBox(txtInit, 0); TextDrawLetterSize(txtInit,1.25,3.0); TextDrawFont(txtInit, 0); TextDrawSetShadow(txtInit,0); TextDrawSetOutline(txtInit,1); TextDrawColor(txtInit,0xEEEEEEFF); TextDrawBackgroundColor(txtClassSelHelper,0x000000FF); } //---------------------------------------------------------- ClassSel_InitTextDraws() { // Init our observer helper text display txtLosSantos = TextDrawCreate(10.0, 380.0, \"Los Santos\"); ClassSel_InitCityNameText(txtLosSantos); txtSanFierro = TextDrawCreate(10.0, 380.0, \"San Fierro\"); ClassSel_InitCityNameText(txtSanFierro); txtLasVenturas = TextDrawCreate(10.0, 380.0, \"Las Venturas\"); ClassSel_InitCityNameText(txtLasVenturas); // Init our observer helper text display txtClassSelHelper = TextDrawCreate(10.0, 415.0, \" Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select.\"); TextDrawUseBox(txtClassSelHelper, 1); TextDrawBoxColor(txtClassSelHelper,0x222222BB); TextDrawLetterSize(txtClassSelHelper,0.3,1.0); TextDrawTextSize(txtClassSelHelper,400.0,40.0); TextDrawFont(txtClassSelHelper, 2); TextDrawSetShadow(txtClassSelHelper,0); TextDrawSetOutline(txtClassSelHelper,1); TextDrawBackgroundColor(txtClassSelHelper,0x000000FF); TextDrawColor(txtClassSelHelper,0xFFFFFFFF); } //---------------------------------------------------------- ClassSel_SetupSelectedCity(playerid) { if(gPlayerCitySelection[playerid] == -1) { gPlayerCitySelection[playerid] = CITY_LOS_SANTOS; } if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0); SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167); TextDrawShowForPlayer(playerid,txtLosSantos); TextDrawHideForPlayer(playerid,txtSanFierro); TextDrawHideForPlayer(playerid,txtLasVenturas); } else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823); SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589); TextDrawHideForPlayer(playerid,txtLosSantos); TextDrawShowForPlayer(playerid,txtSanFierro); TextDrawHideForPlayer(playerid,txtLasVenturas); } else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390); SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275); TextDrawHideForPlayer(playerid,txtLosSantos); TextDrawHideForPlayer(playerid,txtSanFierro); TextDrawShowForPlayer(playerid,txtLasVenturas); } } //---------------------------------------------------------- ClassSel_SwitchToNextCity(playerid) { gPlayerCitySelection[playerid]++; if(gPlayerCitySelection[playerid] > CITY_LAS_VENTURAS) { gPlayerCitySelection[playerid] = CITY_LOS_SANTOS; } PlayerPlaySound(playerid,1052,0.0,0.0,0.0); gPlayerLastCitySelectionTick[playerid] = GetTickCount(); ClassSel_SetupSelectedCity(playerid); } //---------------------------------------------------------- ClassSel_SwitchToPreviousCity(playerid) { gPlayerCitySelection[playerid]--; if(gPlayerCitySelection[playerid] < CITY_LOS_SANTOS) { gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS; } PlayerPlaySound(playerid,1053,0.0,0.0,0.0); gPlayerLastCitySelectionTick[playerid] = GetTickCount(); ClassSel_SetupSelectedCity(playerid); } //---------------------------------------------------------- ClassSel_HandleCitySelection(playerid) { new Keys,ud,lr; GetPlayerKeys(playerid,Keys,ud,lr); if(gPlayerCitySelection[playerid] == -1) { ClassSel_SwitchToNextCity(playerid); return; } // only allow new selection every ~500 ms if( (GetTickCount() - gPlayerLastCitySelectionTick[playerid]) < 500 ) return; if(Keys & KEY_FIRE) { gPlayerHasCitySelected[playerid] = 1; TextDrawHideForPlayer(playerid,txtClassSelHelper); TextDrawHideForPlayer(playerid,txtLosSantos); TextDrawHideForPlayer(playerid,txtSanFierro); TextDrawHideForPlayer(playerid,txtLasVenturas); TogglePlayerSpectating(playerid,0); return; } if(lr > 0) { ClassSel_SwitchToNextCity(playerid); } else if(lr < 0) { ClassSel_SwitchToPreviousCity(playerid); } } //---------------------------------------------------------- public OnPlayerRequestClass(playerid, classid) { if(IsPlayerNPC(playerid)) return 1; if(gPlayerHasCitySelected[playerid]) { ClassSel_SetupCharSelection(playerid); return 1; } else { if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) { TogglePlayerSpectating(playerid,1); TextDrawShowForPlayer(playerid, txtClassSelHelper); gPlayerCitySelection[playerid] = -1; } } return 0; } //---------------------------------------------------------- public OnGameModeInit() { SetGameModeText(\"Grand Larceny\"); ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL); ShowNameTags(1); SetNameTagDrawDistance(40.0); EnableStuntBonusForAll(0); DisableInteriorEnterExits(); SetWeather(2); SetWorldTime(11); Create3DTextLabel(\"<>Amerikai kiképzőtábor<>\",0x00ff15AA, 2462.3394,-1658.8600,13.3047,268.9570,0,0); Create3DTextLabel(\"<>Német kiképzőtábor<>\",0x00ff15AA, 1958.9811,-2588.4109,13.5469,182.5799,0,0); //SetObjectsDefaultCameraCol(true); //UsePlayerPedAnims(); //ManualVehicleEngineAndLights(); //LimitGlobalChatRadius(300.0); ClassSel_InitTextDraws(); // Player Class AddPlayerClass(298,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(299,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(300,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(301,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(302,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(303,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(304,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(305,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(280,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); //AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); // SPECIAL total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/trains.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/pilots.txt\"); // LAS VENTURAS total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/lv_law.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/lv_airport.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/lv_gen.txt\"); // SAN FIERRO total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/sf_law.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/sf_airport.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/sf_gen.txt\"); // LOS SANTOS total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/ls_law.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/ls_airport.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/ls_gen_inner.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/ls_gen_outer.txt\"); // OTHER AREAS total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/whetstone.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/bone.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/flint.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/tierra.txt\"); total_vehicles_from_files += LoadStaticVehiclesFromFile(\"vehicles/red_county.txt\"); printf(\"Total vehicles from files: %d\",total_vehicles_from_files); //------------------------[Mapok]-------------------------------------------------------------// CreateObject(2985, 2464.8999, -1664.8, 12.5, 0, 0, 182); CreateObject(2985, 2457.7, -1655.1, 14.9, 0, 0, 182); CreateObject(16770, 2475.6001, -1680.2, 13.9, 0, 0, 0); CreateObject(2064, 2483.2, -1689, 13.1, 0, 0, 0); CreateObject(2064, 2474.2, -1660.1, 13, 0, 0, 264); CreateObject(2060, 2473.1001, -1660, 12.5, 0, 0, 90); CreateObject(2060, 2473.1001, -1661, 12.5, 0, 0, 90); CreateObject(2060, 2473.1001, -1661.9, 12.5, 0, 0, 90); CreateObject(2060, 2473.1001, -1661.9, 12.8, 0, 0, 90); CreateObject(2060, 2473.1001, -1661.9, 13.1, 0, 0, 90); CreateObject(2060, 2473, -1661, 12.8, 0, 0, 90); CreateObject(2060, 2473, -1660.9, 13.1, 0, 0, 90); CreateObject(2060, 2473.1001, -1658.9, 12.5, 0, 0, 90); CreateObject(2060, 2473.1001, -1658.8, 12.8, 0, 0, 90); CreateObject(2060, 2473.2, -1658.8, 13.1, 0, 0, 90); CreateObject(2060, 2473.2, -1659.9, 12.8, 0, 0, 90); CreateObject(2060, 2473.2, -1659.1, 13.4, 0, 0, 90); CreateObject(2060, 2473, -1660.8, 13.4, 0, 0, 90); CreateObject(2060, 2473.2, -1659.1, 13.7, 0, 0, 90); CreateObject(2060, 2472.8999, -1660.6, 13.7, 0, 0, 90); CreateObject(2060, 2473, -1661.9, 13.4, 0, 0, 90); CreateObject(2060, 2473.1001, -1662.9, 12.5, 0, 0, 90); CreateObject(2060, 2473.1001, -1663, 12.8, 0, 0, 90); CreateObject(2060, 2473.1001, -1663.8, 12.5, 0, 0, 90); CreateObject(2060, 2473, -1663, 13.1, 0, 0, 90); CreateObject(2060, 2472.8, -1664, 12.8, 0, 0, 90); CreateObject(2060, 2472.8, -1664.5, 12.5, 0, 0, 90); CreateObject(2060, 2473, -1658, 12.5, 0, 0, 90); CreateObject(2060, 2473.3, -1657.1, 12.5, 0, 0, 90); CreateObject(2060, 2472.8999, -1657, 12.5, 0, 0, 90); CreateObject(2060, 2472.6001, -1656.6, 12.7, 0, 0, 90); CreateObject(2060, 2472.8999, -1657.4, 12.8, 0, 0, 90); CreateObject(2060, 2472.6001, -1657.8, 13.1, 0, 0, 90); CreateObject(2060, 2472.6001, -1657, 13.1, 0, 0, 90); CreateObject(2060, 2472.6001, -1657.8, 13.4, 0, 0, 90); CreateObject(2060, 2472.3999, -1657.2, 13.4, 0, 0, 90); CreateObject(1452, 2507.2, -1684, 13.6, 0, 0, 202); CreateObject(1452, 2505.7, -1684.1, 13.6, 0, 0, 188); CreateObject(1452, 2504.2, -1684.2, 13.6, 0, 0, 186); CreateObject(14875, 2498.6001, -1689.3, 13.4, 0, 0, 0); CreateObject(14875, 2482.7, -1691.1, 13.3, 0, 0, 0); CreateObject(356, 2478.8999, -1670.3, 13.5, 0, 0, 0); CreateObject(2255, 2453.41895, -1664.97656, 12.16455, 0, 0, 0); CreateObject(2255, 2497.8999, -1644.9, 12.8, 0, 0, 0); CreateObject(3502, 2503.8999, -1673.8, 14.3, 0, 0, 0); CreateObject(3502, 2494.6001, -1656.2, 14.3, 0, 0, 88); CreateObject(3502, 2494.7, -1660.6, 14.3, 0, 0, 87.995); CreateObject(3502, 2494.7, -1664.9, 14.3, 0, 0, 87.995); CreateObject(3279, 2460.8, -1651.7, 12.4, 0, 0, 0); CreateObject(2358, 2473.2, -1687.6, 12.6, 0, 0, 0); CreateObject(2358, 2473.1001, -1689.2, 12.6, 0, 0, 0); CreateObject(2358, 2473.2, -1690.7, 12.6, 0, 0, 0); CreateObject(2358, 2470.6001, -1687.8, 12.6, 0, 0, 0); CreateObject(2358, 2475.6001, -1690.7, 12.6, 0, 0, 0); CreateObject(2358, 2470.6001, -1690.2, 12.6, 0, 0, 0); CreateObject(2358, 2471.3, -1692.3, 12.6, 0, 0, 0); CreateObject(2358, 2473.2, -1692.5, 12.6, 0, 0, 0); CreateObject(1271, 2464.8999, -1678.6, 12.9, 0, 0, 0); CreateObject(1271, 2464.8999, -1679, 12.9, 0, 0, 0); CreateObject(1271, 2465, -1679.6, 12.9, 0, 0, 0); CreateObject(1271, 2464.8999, -1680.1, 12.9, 0, 0, 0); CreateObject(1271, 2465.1001, -1679.2, 13.6, 0, 0, 0); CreateObject(1271, 2465, -1680.2, 13.6, 0, 0, 0); CreateObject(1271, 2464.6001, -1681.2, 12.9, 0, 0, 0); CreateObject(1271, 2464.3, -1680.8, 13.6, 0, 0, 0); CreateObject(1271, 2464.6001, -1680.9, 14.2, 0, 0, 0); CreateObject(1271, 2464.8999, -1679.9, 14.3, 0, 0, 0); CreateObject(1271, 2465.1001, -1679.8, 14.9, 0, 0, 0); CreateObject(1271, 2464.7, -1680.5, 14.2, 0, 0, 0); CreateObject(1271, 2464.1001, -1681, 13.6, 0, 0, 0); CreateObject(11488, 2417.3999, -1764.8, 18.2, 0, 0, 78); CreateObject(688, 2507.8, -1648.5, 12.9, 0, 0, 0); CreateObject(881, 2474.5, -1691.6, 12.5, 0, 0, 0); CreateObject(976, 2476.3, -1722.2, 12.7, 0, 0, 0); CreateObject(997, 2506.7, -1564.1, -2.6, 0, 0, 272); CreateObject(997, 2488.5, -1654.3, 12.3, 0, 0, 272); CreateObject(997, 2488.7, -1658.7, 12.4, 0, 0, 272); CreateObject(997, 2488.5, -1663.5, 12.3, 0, 0, 272); CreateObject(997, 2485.6001, -1663.6, 12.3, 0, 0, 272); CreateObject(997, 2485.2, -1658.8, 12.3, 0, 0, 272); CreateObject(997, 2485, -1654.5, 12.3, 0, 0, 272); CreateObject(997, 2482.1001, -1654.8, 12.3, 0, 0, 272); CreateObject(997, 2482.3999, -1658.9, 12.3, 0, 0, 272); CreateObject(997, 2482.6001, -1663.9, 12.3, 0, 0, 272); CreateObject(997, 2590.7, -1655.2, 27, 0, 0, 272); CreateObject(16770, 1971.8, -2652, 14.1, 0, 0, 0); CreateObject(3502, 1956, -2651.3999, 14.5, 0, 0, 0); CreateObject(3502, 1959.7, -2651.6001, 14.5, 0, 0, 0); CreateObject(3502, 1963.3, -2651.7, 14.5, 0, 0, 0); CreateObject(3502, 1963.2, -2643.8999, 14.5, 0, 0, 0); CreateObject(3502, 1959.6, -2643.8, 14.5, 0, 0, 0); CreateObject(3502, 1955.9, -2643.8, 14.5, 0, 0, 0); CreateObject(3502, 1963, -2636.3, 14.5, 0, 0, 0); CreateObject(3502, 1959.7, -2635.8, 14.5, 0, 0, 0); CreateObject(3502, 1955.9, -2635.8, 14.5, 0, 0, 0); CreateObject(1423, 1955.5, -2626.3, 13.3, 0, 0, 0); CreateObject(1423, 1960.2, -2626.1001, 13.3, 0, 0, 0); CreateObject(1423, 1963.6, -2626.3999, 13.3, 0, 0, 0); CreateObject(1423, 1963.7, -2623.7, 13.3, 0, 0, 0); CreateObject(1423, 1959.4, -2622.8, 13.3, 0, 0, 0); CreateObject(1423, 1955.5, -2623.8999, 13.3, 0, 0, 0); CreateObject(1423, 1964.1, -2620.1001, 13.3, 0, 0, 0); CreateObject(1423, 1955.5, -2620.6001, 13.3, 0, 0, 0); CreateObject(1423, 1964.6, -2617.3999, 13.3, 0, 0, 0); CreateObject(1423, 1955.3, -2617.3999, 13.3, 0, 0, 0); CreateObject(1423, 1964.9, -2614.6001, 13.3, 0, 0, 0); CreateObject(1423, 1955.1, -2614.2, 13.3, 0, 0, 0); CreateObject(1423, 1959.4, -2620.2, 13.3, 0, 0, 0); CreateObject(1423, 1959.4, -2618, 13.3, 0, 0, 0); CreateObject(1423, 1959.7, -2614.8999, 13.3, 0, 0, 0); CreateObject(3502, 1992.09998, -2654.69995, 14.5, 0, 0, 0); CreateObject(987, 1931, -2649.5, 12.5, 0, 0, 272); CreateObject(987, 1931.4, -2641.2, 12.5, 0, 0, 272); CreateObject(987, 1931, -2630.3, 12.5, 0, 0, 272); CreateObject(987, 1931.6, -2618.3, 12.5, 0, 0, 272); CreateObject(987, 1931.4, -2606.3999, 12.5, 0, 0, 272); CreateObject(987, 1930.6, -2596.1001, 12.5, 0, 0, 272); CreateObject(987, 1930.7, -2590.6001, 12.5, 0, 0, 272); CreateObject(987, 1943.1, -2590, 12.5, 0, 0, 180); CreateObject(987, 1952.1, -2590.2, 12.5, 0, 0, 179.995); CreateObject(987, 1958.1, -2590.3, 12.5, 0, 0, 179.995); CreateObject(987, 1971.9, -2590.2, 12.5, 0, 0, 179.995); CreateObject(987, 1984.6, -2590.3, 12.5, 0, 0, 179.995); CreateObject(987, 1938, -2590.5, 12.5, 0, 0, 179.995); CreateObject(987, 1994.8, -2590.6001, 12.5, 0, 0, 179.995); CreateObject(987, 2005.4, -2590.8999, 12.5, 0, 0, 179.995); CreateObject(987, 2013.2, -2590.8999, 12.5, 0, 0, 179.995); CreateObject(987, 1993, -2604.2, 12.5, 0, 0, 91.995); CreateObject(987, 1993, -2601.2, 13, 0, 0, 91.994); CreateObject(987, 1994.2, -2615.5, 12.5, 0, 0, 91.994); CreateObject(987, 1993.3, -2621.1001, 12.5, 0, 0, 91.994); CreateObject(987, 1994.4, -2633.2, 12.5, 0, 0, 91.994); CreateObject(987, 1994.7, -2642.1001, 12.5, 0, 0, 91.994); CreateObject(987, 1997, -2658.80005, 12.5, 0, 0, 91.995); CreateObject(987, 1996.7, -2648.2, 12.5, 0, 0, 91.994); CreateObject(987, 1995.1, -2643.2, 12.5, 0, 0, 91.994); CreateObject(987, 1995.8, -2643, 12.5, 0, 0, 91.994); CreateObject(2358, 1939.6, -2657.5, 12.7, 0, 0, 0); CreateObject(2358, 1942.4, -2657.6001, 12.7, 0, 0, 0); CreateObject(2358, 1942.3, -2655.6001, 12.7, 0, 0, 0); CreateObject(2358, 1938.6, -2655.7, 12.7, 0, 0, 0); CreateObject(2358, 1946.1, -2657.5, 12.7, 0, 0, 0); CreateObject(2936, 1982.3, -2601.7, 13, 0, 0, 0); CreateObject(1463, 1935.4, -2595.2, 12.9, 0, 0, 0); CreateObject(1463, 1935.3, -2598.8999, 12.9, 0, 0, 0); CreateObject(1280, 2003.7, -2577.8, 12.9, 0, 0, 0); CreateObject(1726, 1979.5, -2593.3999, 12.5, 0, 0, 0); CreateObject(1726, 1976.5, -2595.1001, 12.5, 0, 0, 28); CreateObject(1726, 1982.9, -2593.5, 12.5, 0, 0, 326); CreateObject(688, 1969.6, -2586.3999, 12.5, 0, 0, 0); CreateObject(688, 1932.1, -2609.3999, 13.5, 0, 0, 0); CreateObject(688, 1945.9, -2590.6001, 12.5, 0, 0, 0); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); CreateObject(8493, 3069, 2259.2, 36.4, 0, 0, 0); CreateObject(3866, 2870.7, 2207.3999, 17.7, 0, 0, 0); CreateObject(11245, 2974.59863, 2252.72266, 50.41851, 0, 0, 0); CreateObject(7090, 3064.76855, 2237.0332, -0.25025, 0, 0, 0); CreateObject(2406, 3075.8, 2223.5, 17.8, 280, 0, 178); CreateObject(2406, 2965.6001, 2184, 21.1, 279.998, 0, 177.995); CreateObject(4193, 2377.8999, -2695.3, 6, 0, 0, 0); CreateObject(10422, 2927.8999, -1952.9, 0.8, 0, 0, 0); CreateObject(8357, 2879.1001, -1954.7, 6.4, 0, 333, 0); CreateObject(8357, 2938, -2003, 0, 0, 0, 0); CreateObject(3472, 2912.8, -1945.7, 0.5, 0, 0, 0); CreateObject(3509, 2911.8999, -1924.4, 0.2, 0, 0, 0); CreateObject(3509, 2913.3999, -1971.7, 0.2, 0, 0, 0); CreateObject(3509, 2946.3, -1972.9, 0.2, 0, 0, 0); CreateObject(3509, 2944.8999, -1924.5, 0.2, 0, 0, 0); return 1; } //---------------------------------------------------------- public OnPlayerUpdate(playerid) { if(!IsPlayerConnected(playerid)) return 0; if(IsPlayerNPC(playerid)) return 1; // changing cities by inputs if( !gPlayerHasCitySelected[playerid] && GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) { ClassSel_HandleCitySelection(playerid); return 1; } // No weapons in interiors //if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0) { //SetPlayerArmedWeapon(playerid,0); // fists //return 0; // no syncing until they change their weapon //} // Don\'t allow minigun if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) { Kick(playerid); return 0; } /* No jetpacks allowed if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) { Kick(playerid); return 0; }*/ /* For testing animations new msg[128+1]; new animlib[32+1]; new animname[32+1]; thisanimid = GetPlayerAnimationIndex(playerid); if(lastanimid != thisanimid) { GetAnimationName(thisanimid,animlib,32,animname,32); format(msg, 128, \"anim(%d,%d): %s %s\", lastanimid, thisanimid, animlib, animname); lastanimid = thisanimid; SendClientMessage(playerid, 0xFFFFFFFF, msg); }*/ return 1; } //----------------------------------------------- 24
Segítségkérés / SPAWN« Dátum: 2016. Április 24. - 16:02:30 »
Sziasztok!Spawnot készitenék de sajnos nemtudom melyk számot kell kivenni valaki segit? AddPlayerClass(300,2805.7312,2195.4807,10.8203,193.1035,0,0,0,0,0,0); // ujspawn
25
Segítségkérés / parancs megtagadás« Dátum: 2016. Április 24. - 14:51:18 »
Hogyan lehet azt megoldani hogy beirnak egy műkődö parancsot az emberkék és azután netudjanak beirni parancsot?!
26
Segítségkérés / text készités?!« Dátum: 2016. Április 24. - 11:13:26 »
Sziasztok!Hogyan kell textet késziteni?!Gondolok ilyenkor erre <>Goudlyne Megyei Pizzázó<>
Előre is köszi![samp][/samp] 27
Segítségkérés / warning 217: loose indentation« Dátum: 2016. Április 24. - 09:40:28 »
// This is a comment
// uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #pragma tabsize 0 #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print(\"\\n--------------------------------------\"); print(\" Blank Filterscript by your name here\"); print(\"--------------------------------------\\n\"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print(\"\\n----------------------------------\"); print(\" Blank Gamemode by your name here\"); print(\"----------------------------------\\n\"); } #endif public OnGameModeInit() { // Don\'t use these lines if it\'s a filterscript SetGameModeText(\"Blank Script\"); AddPlayerClass(2,2495.5627,-1691.0387,14.7656,1.8756,0,0,0,0,0,0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } Aztirja hogy a 37 és a 38-as soron van a hiba hogy háritsam el?:Ö 28
SA-MP: Szerverfejlesztés / Kiképző pálya« Dátum: 2016. Április 23. - 19:43:03 »
Sziasztok! Itt egy kiképzőpálya!Használjátok egésségel! Helyezkedés:Groove Street, és a repűlőtért déli része! Még fogom bőviteni :wag: http://www.mediafire.com/download/d5a25q5886b9bar/Training1.map
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Segítségkérés / Error« Dátum: 2016. Április 23. - 11:46:34 »
[11:45:40] *** Streamer Plugin: Warning: Include file version (0x26105) does not match plugin version (0x27002) (script might need to be recompiled with the latest include file) EZ mit jelent?
30
Segítségkérés / Bare Script« Dátum: 2016. Április 23. - 10:53:40 »
Sziasztok!Egy nagy prbolémám van...Tehát elinditanám a szerveremet(hostos)goudlyne móddal(tesztes és ha nem teccik ne szólj bele!)Elinditom a szervert de a mód alatt azt irja: Blank script mi a baj? hogy lehet elháritani?! Gyors válaszokat! előre is kösözönöm
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