Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Témák - SAMP_Laci

Oldalak: [1] 2
1
SA-MP: Szerverfejlesztés / Freeroam 03x
« Dátum: 2013. Április 26. - 21:15:49 »
Freeroam0.3x
Nem túl sokat tudok róla magyarázni, mert ez csak a Grand Larceny ki fantisztikázva,(Magyar) szóval 171 kocsit tartalmaz, nincsenek kocsik, de csak samp gamemode, olyan mint a grand larceny...
Ha valaki kommentbe leírná, hogyan és honnan lehetne csinálni map készítõ progit= Megköszönném nagyon!!! Mert szeretnék egy durva mappot csinálni. Köszönöm!
AMX: http://www.solidfiles.com/d/7e030168c3/
PWN: http://www.solidfiles.com/d/122da6578d/
---A scriptfilek a normális grandlarcba vannak ( Letöltés az egész grandlarc: http://www.sa-mp.com

2
SA-MP: Szerverfejlesztés / [HUN]NexT_Gen-Stunt/Drift/Dm/Race/Pk>>GameMode<<
« Dátum: 2013. Március 22. - 17:57:24 »
|NexT_Gen|<<Stunt/Drift/Dm/Race/Pk>>
||Csináltam egy NexT_Gen GameModot!!||
Ez nem az igazi ngen|nextgen| GameMode.
::
Parancsok:
[T]/
cmds,
/help
/rules
/teles
/level1
/level2
/level3
/level4
/level5
/afk
/lcmds
/admins
/vcmds
/vips
Nem rosz mód, de hasonlít a rockstar easyhoz, tudjátok mit, tejesen az, csak a neve más és vip system && afk system vó benne.
**Letöltése**ZIP:http://www.solidfiles.com/d/2d8f3537e7/ -innen a Szervermappát vegyétek ki, és abban lesz minden (0.3e)
Majd valaki tegye föl samp ra.Ne változtassa meg a nevét mert a parancsoknál ezt írja ki: [ NexT_gEn ] Parancsok: (Át is tehetitek 0.3x re de nem muszáj, úgy is vó benne afk system.(03x újítás: afk kor homokórázik)Ha valaki akar még hozzá scripteket az választ írjon, és én felteszem, mert van elegem. Viszlát!Jó játékot hozzá!
||Nem sokára elkészül a(z) újítása!||

3
Fórum Archívum (Témák/Fórumok) / UnBan Kérelem Adminoktól
« Dátum: 2013. Március 22. - 17:32:08 »
UnBan kérelem!
Játékos név:
Ban OK: 3 nevet is elfoglaltam: Radak_Online,SAMP_Laci,..Harmadikat nem tudom!!!..
Ub OK:Még akarok a sampforumon fórumozni.
HOZZÁSZÓLÍTVA: Legyetek adminok szívesek ubzzetek!!!

4
Kérdések, Segítség / Kérdés: Hogyan tudnám megnézni a munkáimat?
« Dátum: 2013. Március 09. - 19:28:46 »
Munka Help:
Légyszíves társaim, elmondanátok hogyan tudom megnézni a munkáimat?Mert, engem kitiltottak innen (de csak ki aktiváltak) És:Légyszíves valaki írja le hogyan tom megnézni munkáimat .
 
Köszönöm!

 
[mod]Nagy betûk nélkül is látjuk.[/mod]

5
Fórum Archívum (Témák/Fórumok) / Grand Theft Auto Közösség
« Dátum: 2013. Február 26. - 18:56:38 »
Grand Theft Auto
Grand Theft Auto San Andreas Magyar közösség Fórum:
Sziasztok csináltam a weboldalnak egy Fórumot(Ez alapból Fórum, de máshogyan értem...
Grand Theft Auto Sa:Mp Letöltése: [samp]..:=Gta=:..[/samp]
Figyelmeztetés!
 
[code*]A bejegyzéshez ne írjank megatív eredményeket![/code*]*** Legendek segítségére várok!
CrEaTuRe\'$ W0rld

:

MultiPlayer
SinglePlayer
Settings
Forum
 
 
NEM, EZT CSAK KÉPZELED!
PlS valaki írjon Választ, de NE hülyeséget!Mert ez lesz:  :\'(Cs All

6
Fórum Archívum (Témák/Fórumok) / Laci Profilja
« Dátum: 2013. Február 26. - 18:44:05 »
SAMP_Laci Profilja

V.I.P emberek kommentelhetnek!
 
 :noexpression:Figyelmeztetés!
Kérem a társakat NE írjanak negatív válaszokat!

 
__:.Saját webem.:__

7
Fórum Archívum (Témák/Fórumok) / Re:Speed Boost Car Fly
« Dátum: 2013. Február 25. - 21:07:55 »
Fel rakjam a saját ADMIN scriptemet (Ladmin ból lett)

8
Fórum Archívum (Témák/Fórumok) / Speed Boost Car Fly
« Dátum: 2013. Február 25. - 21:02:45 »
Nem én írtam a scriptet!!!!
Parancsa:/ssb /speedboostsetup[/front]
 

//Írta Boom
//SpeedBoost With Car Fly Nitros by Boom
//Don\'t Romove the Credits Please
//You can Add it with the credits thanks Enjoy my script
 
#include a_samp
#define FILTERSCRIPT
#define red 0xF60000AA
#define GREEN             0x21DD00FF
#define PRESSED(%0) \\
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
#define COLOR_MESSAGE_YELLOW            0xFFDD00AA
//------------------------------------------------------------------------------
new Float:SpeedBoostMultiplier[MAX_PLAYERS];
// -----------------------------------------------------------------------------
public OnFilterScriptInit()
{
print(\"\\n-------------------------------------------------\");
print(\" Speed Boost With Car Fly Has been loaded by Boom\");
print(\"-------------------------------------------------\\n\");
for (new i = 0; i < MAX_PLAYERS; i++)
{
    if (IsPlayerConnected(i) && !IsPlayerNPC(i))
    {
        SpeedBoostMultiplier = 3.0;
    }
}
return 1;
}
// -----------------------------------------------------------------------------
public OnFilterScriptExit()
{
print(\"\\n------------------------------------------------\");
print(\" Unloaded SpeedBoost with CarFly By Boom Successfully\");
print(\"------------------------------------------------\\n\");
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
if (strcmp(cmd, \"/SpeedBoostSetup\", true) == 0 || strcmp(cmd, \"/ssb\", true) == 0)
{
    new strBoostMultiplier[256];
    new strTempString[256];
         strBoostMultiplier = strtok(cmdtext, idx);
         if (!strlen(strBoostMultiplier))
         {
           return 1;
         }
         if (!IsNumeric2(strBoostMultiplier))
         {
           return 1;
         }
        new Float:BoostMultiplier = floatstr(strBoostMultiplier);
if (BoostMultiplier < 1.0 || BoostMultiplier > 3.0)
        {
           SendClientMessage(playerid, COLOR_MESSAGE_YELLOW, \"*** Error: You can just change it for 0.1 to 3.0\");
           return 1;
         }
         SpeedBoostMultiplier[playerid] = BoostMultiplier;
format(strTempString,sizeof(strTempString), \"*** You set your speed boost multiplier to %0.2f\", SpeedBoostMultiplier[playerid]);
        SendClientMessage(playerid, COLOR_MESSAGE_YELLOW, strTempString);
         return 1;
    }
return 0;
}
// -----------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, COLOR_MESSAGE_YELLOW, \"to use the speedboost press LMB, to use the carfly press + or 2\");
    // (the previous player may of changed it)
SpeedBoostMultiplier[playerid] = 2.0; //Its 2.0 you can also doing 3.0 and change it
return 1;
}
// -----------------------------------------------------------------------------
stock strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= \' \'))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > \' \') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
// -----------------------------------------------------------------------------
IsNumeric2(const string[])
{
new length=strlen(string);
if (length==0) return false;
for (new i = 0; i < length; i++)
{
  if((string > \'9\' || string < \'0\' && string!=\'-\' && string!=\'+\' && string!=\'.\') // Not a number,\'+\' or \'-\' or \'.\'
         || (string==\'-\' && i!=0)                                             // A \'-\' but not first char.
         || (string==\'+\' && i!=0)                                             // A \'+\' but not first char.
     ) return false;
}
if (length==1 && (string[0]==\'-\' || string[0]==\'+\' || string[0]==\'.\')) return false;
return true;
}
// -----------------------------------------------------------------------------
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_CROUCH)
{
if(IsPlayerInAnyVehicle(playerid))
{
   {
             RepairVehicle(GetPlayerVehicleID(playerid));
   }
}
}
if (PRESSED(KEY_FIRE))
{
new
   vehicleid = GetPlayerVehicleID(playerid);
if (vehicleid)
{
   AddVehicleComponent(vehicleid, 1010);
}
}
if(newkeys & KEY_FIRE && IsPlayerInAnyVehicle(playerid))
{
if(!IsNosVehicle(GetPlayerVehicleID(playerid))) return
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
PlayerPlaySound(playerid, 1133 ,0, 0, 0);
}
if(newkeys & KEY_SUBMISSION && IsPlayerInAnyVehicle(playerid))
    {
        if(IsPlayerInAnyVehicle(playerid))
{
           new Float:x, Float:y, Float:z;
   GetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z);
   SetVehicleVelocity(GetPlayerVehicleID(playerid) ,x ,y ,z+0.3);
}
    }
if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if (newkeys & KEY_FIRE)
{
    new Float:vx, Float:vy, Float:vz;
    GetVehicleVelocity(GetPlayerVehicleID(playerid), vx, vy, vz);
    if (floatabs(vx) < 3 && floatabs(vy) < 3 && floatabs(vz) < 3)
    {
       SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * SpeedBoostMultiplier[playerid], vy * SpeedBoostMultiplier[playerid], vz * SpeedBoostMultiplier[playerid]);
    }
    return 1;
}
}
return 1;
}
IsNosVehicle(vehicleid)
{
#define NO_NOS_VEHICLES 52
new InvalidNosVehicles[NO_NOS_VEHICLES] =
{
581,523,462,521,463,522,461,448,468,586,417,425,469,487,512,520,563,593,
509,481,510,472,473,493,520,595,484,430,453,432,476,497,513,533,577,
452,446,447,454,590,569,537,538,570,449,519,460,488,511,519,548,592
};
for(new i = 0; i < NO_NOS_VEHICLES; i++)
{
if(GetVehicleModel(vehicleid) == InvalidNosVehicles)
{
   return false;
}
}
return true;
}

9
Fórum Archívum (Témák/Fórumok) / Weapon Menü Version 1.1
« Dátum: 2013. Február 25. - 20:53:00 »
Sziasztok!
Feltettem egy scriptet, amit nem én csináltam, de csak hogy lássa a SAMP fórum világ
Itt van a Pwn kód:

//Weapon Menü 1.1
//Készítette [MG]Lord (Angol)
//Feltöltötte Laci
#include <a_samp>
#define DIALOGID 1337
 
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/w\", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, \"Weapon Lists\", \"Melee\\nPistols\\nSub-Machine Guns\\nRifle\'s\\nAssault\\nShotgun\'s\\nHeavy Weapons\\nThrown\\nMisc\", \"Select\", \"Cancel\");
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOGID)
{
if(response)
{
   if(listitem == 0) // Meele
   {
      ShowPlayerDialog(playerid, DIALOGID+1, DIALOG_STYLE_LIST, \"Select a Weapon\", \"Knuckle Dusters\\nGolf Club\\nNite Stick\\nKnife\\nBat\\nShovel\\nPool Cue\\nKatana\\nDildo\\nSpray Can\\nCane\", \"Select\", \"Cancel\");
   }
   if(listitem == 1) // Pistols
   {
      ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, \"Select a Weapon\", \"9mm\\nSilenced 9mm\\nDesert Eagle\", \"Select\", \"Cancel\");
   }
   if(listitem == 2) // Sub-Machine Guns
   {
      ShowPlayerDialog(playerid, DIALOGID+3, DIALOG_STYLE_LIST, \"Select a Weapon\", \"Uzi\\nSMG\\nTec9\", \"Select\", \"Cancel\");
   }
   if(listitem == 3) // Rifles
   {
      ShowPlayerDialog(playerid, DIALOGID+4, DIALOG_STYLE_LIST, \"Select a Weapon\", \"Country Rifle\\nSniper Rifle\", \"Select\", \"Cancel\");
   }
   if(listitem == 4) // Assault
   {
      ShowPlayerDialog(playerid, DIALOGID+5, DIALOG_STYLE_LIST, \"Select a Weapon\", \"AK-47\\nM4\", \"Select\", \"Cancel\");
   }
   if(listitem == 5) // Shotguns
   {
      ShowPlayerDialog(playerid, DIALOGID+6, DIALOG_STYLE_LIST, \"Select a Weapon\", \"Standard Shotgun\\nSawnoff Shotgun\\nCombat Shotgun\", \"Select\", \"Cancel\");
   }
   if(listitem == 6) // Heavy Weaponry
   {
      ShowPlayerDialog(playerid, DIALOGID+7, DIALOG_STYLE_LIST, \"Select a Weapon\", \"Rocket Laucher\\nHeat Seaker\\nMinigun\\nChain Saw\", \"Select\", \"Cancel\");
   }
   if(listitem == 7) // Thrown
   {
      ShowPlayerDialog(playerid, DIALOGID+8, DIALOG_STYLE_LIST, \"Select a Weapon\", \"Granade\\nTear Gas\", \"Select\", \"Cancel\");
   }
            if(listitem == 8) // Misc
   {
      ShowPlayerDialog(playerid, DIALOGID+9, DIALOG_STYLE_LIST, \"Select a Weapon\", \"Fire Extinguisher\\nSatchel Charge\\nParachute\\nNightvision Goggles\\nFlowers\", \"Select\", \"Cancel\");
   }
}
return 1;
}
if(dialogid == DIALOGID+1) // Meele
{
if(response)
{
   if(listitem == 0)
   {
      GivePlayerWeapon(playerid, 1, 1);
   }
   if(listitem == 1)
   {
      GivePlayerWeapon(playerid, 2, 1);
   }
   if(listitem == 2)
   {
      GivePlayerWeapon(playerid, 3, 1);
   }
   if(listitem == 3)
   {
      GivePlayerWeapon(playerid, 4, 1);
   }
   if(listitem == 4)
   {
      GivePlayerWeapon(playerid, 5, 1);
   }
   if(listitem == 5)
   {
      GivePlayerWeapon(playerid, 6, 1);
   }
   if(listitem == 6)
   {
      GivePlayerWeapon(playerid, 7, 1);
   }
   if(listitem == 7)
   {
      GivePlayerWeapon(playerid, 8, 1);
   }
   if(listitem == 8)
   {
      GivePlayerWeapon(playerid, 10, 1);
   }
   if(listitem == 9)
   {
      GivePlayerWeapon(playerid, 41, 500);
   }
            if(listitem == 10)
   {
      GivePlayerWeapon(playerid, 15, 1);
   }
}
return 1;
}
if(dialogid == DIALOGID+2) // Pistols
{
if(response)
{
   if(listitem == 0)
   {
      GivePlayerWeapon(playerid, 22, 500);
   }
   if(listitem == 1)
   {
      GivePlayerWeapon(playerid, 23, 500);
   }
   if(listitem == 2)
   {
      GivePlayerWeapon(playerid, 24, 500);
   }
}
return 1;
}
if(dialogid == DIALOGID+3) // Sub\'s
{
if(response)
{
   if(listitem == 0)
   {
      GivePlayerWeapon(playerid, 28, 500);
   }
   if(listitem == 1)
   {
      GivePlayerWeapon(playerid, 29, 500);
   }
   if(listitem == 2)
   {
      GivePlayerWeapon(playerid, 32, 500);
   }
}
return 1;
}
if(dialogid == DIALOGID+4) // Rifle\'s
{
if(response)
{
   if(listitem == 0)
   {
      GivePlayerWeapon(playerid, 33, 500);
   }
   if(listitem == 1)
   {
      GivePlayerWeapon(playerid, 34, 500);
   }
}
return 1;
}
if(dialogid == DIALOGID+5) // Assault
{
if(response)
{
   if(listitem == 0)
   {
      GivePlayerWeapon(playerid, 30, 500);
   }
   if(listitem == 1)
   {
      GivePlayerWeapon(playerid, 31, 500);
   }
}
return 1;
}
if(dialogid == DIALOGID+6) // Shotguns
{
if(response)
{
   if(listitem == 0)
   {
      GivePlayerWeapon(playerid, 25, 500);
   }
   if(listitem == 1)
   {
      GivePlayerWeapon(playerid, 26, 500);
   }
   if(listitem == 2)
   {
           GivePlayerWeapon(playerid, 27, 500);
   }
}
return 1;
}
if(dialogid == DIALOGID+7) // Heavy Weapons
{
if(response)
{
   if(listitem == 0)
   {
      GivePlayerWeapon(playerid, 35, 500);
   }
   if(listitem == 1)
   {
      GivePlayerWeapon(playerid, 36, 500);
   }
   if(listitem == 2)
   {
      GivePlayerWeapon(playerid, 38, 500);
   }
   if(listitem == 3)
   {
      GivePlayerWeapon(playerid, 9, 500);
   }
}
return 1;
}
if(dialogid == DIALOGID+8) // Thrown
{
if(response)
{
   if(listitem == 0)
   {
      GivePlayerWeapon(playerid, 16, 500);
   }
   if(listitem == 1)
   {
      GivePlayerWeapon(playerid, 17, 500);
   }
}
return 1;
}
if(dialogid == DIALOGID+9) // Misc Fire Extinguisher\\nSatchel Charge\\nParachute\\nNightvision Goggles\\nFlowers
{
if(response)
{
   if(listitem == 0)
   {
      GivePlayerWeapon(playerid, 42, 500);
   }
   if(listitem == 1)
   {
      GivePlayerWeapon(playerid, 39, 500);
      GivePlayerWeapon(playerid, 40, 1);
   }
   if(listitem == 2)
   {
      GivePlayerWeapon(playerid, 46, 1);
   }
   if(listitem == 3)
   {
      GivePlayerWeapon(playerid, 44, 1);
   }
   if(listitem == 4)
   {
      GivePlayerWeapon(playerid, 14, 1);
   }
}
return 1;
}
return 0;
}

10
Fórum Archívum (Témák/Fórumok) / ReakcióTeszt HUN V1.1
« Dátum: 2013. Február 25. - 20:36:25 »
Sziasztok!
Itt egy új Script
Admin Parancs: /rctesztstart
PWN Kód:
 

//Készítette Laci & Ruppie
#include <a_samp>
#include <fixchars.h>
#include <zcmd>
forward rcteszt();
forward rctesztend();
new Text:Textdraw0;
new timer;
new bool:offrcteszt;
new c_szoveg[128];
new szoveg[][] =
{
\"gh15sSwkTj\",\"tuQty59m?a\",\"15ksrTcvH-\",\"wMnF438Q9X\",\"jAA18LJÕxí\",\"LhrmVqhY82\",\"krnHtKsdP5\",\"áLszTVxp194\",\"kduIV57ÁxQ\"
};
#define COLOR_RED  0xFF3366FF
public OnFilterScriptInit()
{
timer = SetTimer(\"rcteszt\",300000,true);
Textdraw0 = TextDrawCreate(150.000000, 369.000000, \"~r~Reakció Teszt 5 perc múlva\");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.380000, 2.200000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
    TextDrawShowForPlayer(playerid, Textdraw0);
return 1;
}
public OnPlayerCommandReceived(playerid, cmdtext[])
{
return 1;
}
public OnPlayerText(playerid, text[])
{
if(!strcmp(text,c_szoveg))
{
    if(!offrcteszt == false)
    {
   new string[64];
   new name[MAX_PLAYER_NAME];
   GetPlayerName(playerid,name,sizeof(name));
   GivePlayerMoney(playerid, 2000);
   SetPlayerScore(playerid,GetPlayerScore(playerid) +10);
   format(string,sizeof(string),\"%s {ffff00}Nyerte meg a RC Tesztet\",name);
   SendClientMessageToAll(COLOR_RED,string);
   offrcteszt = false;
   format(string,sizeof(string),\"Már valaki megnyerte a tesztet 3 perc és uj indul\");
   TextDrawSetString(Textdraw0,string);
}
}
return 1;
}
public rctesztend()
{
new str[64];
format(str,sizeof(str),\"~y~Senki Nem nyerte meg a reakció tesztet 3 perc mulva uj indul!\");
TextDrawSetString(Textdraw0,str);
SetTimer(\"rcteszt\",180000,false);
KillTimer(timer);
offrcteszt = false;
return 1;
}
public rcteszt()
{
new str[128];
new rand;
rand = random(sizeof(szoveg));
format(c_szoveg,sizeof(c_szoveg),szoveg[rand]);
format(str,sizeof(str),\"~b~Reakció Teszt: ~g~%s\",szoveg[rand]);
TextDrawSetString(Textdraw0,str);
SetTimer(\"rctesztend\",300000,false);
offrcteszt = true;
return 1;
}
CMD:rctesztstart(playerid,params[])
{
if(IsPlayerAdmin(playerid))
{
rcteszt();
}
else
{
    SendClientMessage(playerid, COLOR_RED,\"Nem vagy admin!\");
}
return 1;
}

11
Ja bocsika, én csináltam

Dupla hozzászólás automatikusan összefûzve. ( 2013. Február 25. - 20:25:45 )

Ja és + most csekkoljátok a Banda FilterScriptemet: Link: http://sampforum.hu/index.php?topic=38684.0

Dupla hozzászólás automatikusan összefûzve. ( 2013. Február 25. - 20:28:02 )

egypt mié nem írja tovább ??? Még tök sok van benne!

12
Fórum Archívum (Témák/Fórumok) / Magyar Banda Filterscript
« Dátum: 2013. Február 25. - 20:19:01 »
Magyar Banda FS
Itt egy jó Script
Itt a pwn kódja:
[mod]Törölve![/mod]

13
Sziasztok!Elindítottam egy új témát ezzel a névvel: [HUN]Stunt/Drift/Dm/Race/Fun Gamemode
( Ez a gamemode félig magyar félig angol ([HUN][ENG] )
Parancsok:
/cmds vagy /parancsok /commands /c
/help
/credits
/rules
/car ( ez csak ladmin móddal mûködik )
/househelp (Csak az én scriptemmel megy)
/househelp2 (Csak az én scriptemmel megy)
/about
/flip
2-es gomb(repair)
Itt van a Pawn:
 

#include <a_samp>
#include <streamer>
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == \'\\0\') && (dcmd_%1(playerid, \"\"))) || (((%3)[(%2) + 1] == \' \') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define COLOR_BRIGHTRED 0xE60000FF
#define COLOR_BLUE 0x76c2ffff
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_PURPLE 0x9900FFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_ORANGE 0xFF9933AA
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_BLACK 0x000000AA
#define COLOR_TURQ 0x00A3C0AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0xAA993333
#define COLOR_VIOLET 0x9955DEEE
#define NICE_BLUE 0xa0d3ffAA
#define GREEN 0x21DD00FF
#define RED 0xE60000FF
#define ADMIN_RED 0xFB0000FF
#define YELLOW 0xFFFF00FF
#define ORANGE 0xF97804FF
#define LIGHTRED 0xFF8080FF
#define LIGHTBLUE 0x00C2ECFF
#define PURPLE 0xB360FDFF
#define PLAYER_COLOR 0xFFFFFFFF
#define BLUE 0x1229FAFF
#define LIGHTGREEN 0x38FF06FF
#define DARKPINK 0xE100E1FF
#define DARKGREEN 0x008040FF
#define ANNOUNCEMENT 0x00CACAFB
#define COLOR_SYSTEM 0xEFEFF7AA
#define NICESKY 0x99FFFFAA
#define GRAY 0xCECECEFF
#define red 0xE60000FF
#define yellow 0xFFFF00FF
forward RandMessagesx();
new Text:Weilcome;
new Text:thelp;
new Text:ttele;
new Text:trules;
new Text:byFarsek;
new Text:Commings;
new Text:Enjoyit;
new Text:tcmds;
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:TheBoxy;
new Text:Welcome;
forward Nupdate ();
new MoveCmdNtimer;
new MoveTeleNtimer;
new Text:MoveCmd;
new cashspam[MAX_PLAYERS];
new freeweap[MAX_PLAYERS];
new gPlayerClass[MAX_PLAYERS];
forward MoveTeleupdate ();
#define Dialog_Help 1
#define Dialog_Credits 2
#define Dialog_Rules 3
#define Dialog_About 4
#define Dialog_Cmds 5
#define Dialog_Teles 6
#define Dialog_Myweather 7
#define Dialog_Color 8
new cmds[][] = // add cmds here !
{
\"/teles\",
\"/cmds\",
\"/rules\",
\"/about\",
\"/fix\",
\"/flip\",
\"/(un)lock\",
\"/credits\",
\"/ingyenfegyo\",
\"/kellpenz\",
\"/mycolor\",
\"/myweather\"
};
new teles[][] = // add teles here !
{
\"/aa\",
\"/lvair\",
\"/drift1-10\",
\"/arch\",
\"/locolow\",
\"/lvair\",
\"/lsair\",
\"/sf\",
\"/ls\",
\"/lv\",
\"/grove\",
\"/chilliad\",
\"/skatepark\",
\"/m4dm\",
\"/skroad\",
\"/wj\",
\"/hj\",
\"/minigundm\",
\"/ak47dm\",
\"/fdm\",
\"/bdm\",
\"/theship\",
\"/thehouse\"
};
enum PlayerSpawnInfo {
Float:PlayerX,
Float:PlayerY,
Float:PlayerZ
}
new M4[4][PlayerSpawnInfo] =
{
{2818.5164,896.3160,10.1656},
{2883.3025,917.8373,10.7500},
{2845.2988,956.0560,10.7500},
{2789.0759,964.5651,10.7500}
};
new MDM[4][PlayerSpawnInfo] =
{
{-1861.8998,-1637.3817,21.7081},
{-1935.9026,-1645.5381,21.4771},
{-1916.1378,-1702.7909,21.4771},
{-1858.3115,-1723.9332,21.4771}
};
new AK47[4][PlayerSpawnInfo] =
{
{2396.7844,-2619.4292,13.6641},
{2413.7073,-2643.3137,17.9107},
{2387.4197,-2624.1609,21.4924},
{2427.3394,-2605.0764,28.9382}
};
new FDM[3][PlayerSpawnInfo] =
{
{-745.5325,-2082.5903,11.3800},
{-678.2241,-2037.9454,24.3030},
{-633.7532,-1833.4265,24.9608}
};
new BDM[3][PlayerSpawnInfo] =
{
{2424.5066,1919.4581,6.0156},
{2467.4802,1883.8834,24.3753},
{2478.4009,1924.8091,19.7644}
};
/*new Announcements[10][128] = {
\"This Gamemode is Made by Johny_Rocker and Ikarus!\",
\"Check our Site www.stuntevo.tk!\",
\"Have ideas for The Server? type /idea\",
\"If you like server very much if u want u can DONATE visit forum!\",
\"Newest Versions coming soon!\",
\"Add Our IP to your Favourite - IP: xxxxxxxxxxxxxx!\",
\"Your new ? Type /news , /cmds , /help , /teles , /credits to get started!\"
};*/
#define Announcements 0x38FF06FF
//new Msg;
#pragma tabsize 0
//= - = - = - = - = - = - = - Menu\'s = - = - = - = - = - = - = - = - = - = - =//
 
//= - = - = - = - = - = - = INCLUDES = - = - = - = - = - = - = - = - = - = - =//
#include <a_samp>
main()
{
print(\"\\n----------------------------------\");
print(\" Magyar Stunt/Drift/Dm/Jump/Fun/Race Mod Activate :D\");
print(\"----------------------------------\\n\");
}
public OnGameModeInit()
{
SendRconCommand(\"weburl www.tkclansdf.webnode.hu\");
SetTimer(\"SendMSG\",2000,1);
SetTimer(\"SetGameModeName\",1900,1);//timer SetGameModeName, 5000 ms (5secs), loping true
SetTimer(\"SetServerName\",1900,1);//timer SetServerName, 5000 ms (5secs), looping true
ShowPlayerMarkers(1);
ShowNameTags(1);
EnableStuntBonusForAll(1);
    UsePlayerPedAnims();
 
#pragma tabsize 0
//= - = - = - = - = - = - = CLASSES = - = - = - = - = - = - = - = - = - = - = //
    AddPlayerClass(217,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
AddPlayerClass(250,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
AddPlayerClass(7,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
AddPlayerClass(101,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
AddPlayerClass(170,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(73,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(180,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(184,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(185,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(188,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(29,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(30,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(66,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(100,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(247,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(248,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(254,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(12,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(172,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(150,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(91,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(93,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(102,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(105,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(108,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(115,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(117,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(112,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(125,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(127,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(64,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(63,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(85,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(152,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(178,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
AddPlayerClass(264,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
//= - = - = - = - = - = - = - = - VEHICLES/CARS = - = - = - = - = - = - = - = //
//= - = - = - = - = - = - = - = - AA - = - = - = - = - = - = - = - = - = - = -
AddStaticVehicle(560,423.0288,2444.1753,16.2054,92.5707,78,94); //
AddStaticVehicle(451,421.9985,2436.8479,16.2069,86.3543,104,105); //
AddStaticVehicle(522,412.0968,2435.8896,16.0713,353.0256,92,6); //
AddStaticVehicle(468,409.6525,2435.9021,16.1690,353.8913,62,82); //
AddStaticVehicle(581,407.1832,2436.0366,16.0979,2.7757,30,65); //
AddStaticVehicle(504,422.3844,2463.4460,16.2923,86.0307,36,116); //
AddStaticVehicle(518,387.0022,2437.7019,16.1709,268.8972,101,80); //
AddStaticVehicle(567,387.1377,2443.7468,16.3678,269.1052,112,26); //
AddStaticVehicle(444,387.5142,2451.9829,16.8713,269.9064,63,13); //
AddStaticVehicle(457,386.4349,2465.8608,16.1267,272.7779,114,115); //
//= - = - = - = - = - = - = SKROAD = - = - = - = - = - = - = - = - = - = - = - //
AddStaticVehicle(568,2547.9265,-3534.9207,3183.4622,93.6831,67,105); //
AddStaticVehicle(402,2539.8877,-3535.4482,3183.4546,90.5284,55,24); //
AddStaticVehicle(411,2532.3684,-3535.8394,3183.3115,89.5729,79,10); //
AddStaticVehicle(451,2525.4556,-3536.2600,3183.2886,92.8702,115,110); //
AddStaticVehicle(541,2518.9189,-3536.4233,3183.2092,91.2990,17,123); //
AddStaticVehicle(522,2556.3684,-3541.2544,3183.1475,269.4977,47,5); //
AddStaticVehicle(468,2559.9932,-3541.5107,3183.2600,276.5305,80,6); //
AddStaticVehicle(581,2552.5557,-3541.4932,3183.1780,270.3394,60,103); //
AddStaticVehicle(481,2549.0913,-3541.8652,3183.0986,270.3610,109,105); //
AddStaticVehicle(521,2545.1399,-3541.9592,3183.1663,268.2496,35,123); //
//= - = - = - = - = - = - = - = Drift1 = - = - = - = - = - = - = - = - = - =  //
AddStaticVehicle(562,-314.8085,1515.3475,75.0552,0.4005,21,63); // drift1
AddStaticVehicle(562,-317.9107,1515.4402,75.0573,0.0323,21,63); // drift1
AddStaticVehicle(560,-320.8253,1515.4803,75.0635,358.1215,97,52); // drift1
AddStaticVehicle(560,-324.0202,1515.3573,75.0647,1.0554,97,52); // drift1
AddStaticVehicle(411,-327.1777,1515.0216,75.0864,0.2586,76,116); // drift1
AddStaticVehicle(411,-330.3967,1515.6577,75.0865,0.8246,76,116); // drift1
AddStaticVehicle(451,-336.5634,1515.6930,75.0658,0.6859,47,59); // drift1
AddStaticVehicle(451,-339.7101,1515.1934,75.0660,3.0682,47,59); // drift1
AddStaticVehicle(567,-343.0908,1515.2557,75.2278,0.5762,13,115); // drift1
AddStaticVehicle(567,-345.9951,1514.8271,75.2275,0.4734,13,115); // drift1
AddStaticVehicle(567,-265.9650,1542.4081,75.2258,317.0453,13,115); // drift1
AddStaticVehicle(525,-299.6015,1551.3875,75.2380,222.1306,88,6); // drift1
AddStaticVehicle(562,-299.6754,1577.3324,75.0568,316.8105,84,75); // drift1
AddStaticVehicle(562,-297.3412,1575.1957,75.0574,315.9739,84,75); // drift1
AddStaticVehicle(402,-289.8357,1567.6466,75.1910,314.1659,64,80); // drift1
AddStaticVehicle(402,-288.0501,1564.7438,75.1910,312.3665,64,80); // drift1
//= - = - = - = - = - = - = - = - Drift2 - = - = - = - = - = - = - = - = - =  //
AddStaticVehicle(562,2312.3245,1389.5187,42.5158,177.6023,82,26); // drift2
AddStaticVehicle(562,2308.7305,1389.7019,42.5172,180.0568,85,37); // drift2
AddStaticVehicle(559,2305.7178,1390.2947,42.4767,177.7677,114,2); // drift2
AddStaticVehicle(559,2302.3000,1388.8947,42.4767,178.6887,114,2); // drift2
AddStaticVehicle(565,2299.0234,1389.3763,42.4436,177.8748,52,91); // drift2
AddStaticVehicle(565,2295.8279,1389.1680,42.4439,179.6806,52,91); // drift2
AddStaticVehicle(560,2292.5530,1389.0087,42.5257,178.3510,69,17); // drift2
AddStaticVehicle(560,2288.9419,1389.7665,42.5258,182.1195,69,17); // drift2
AddStaticVehicle(451,2285.4836,1388.9858,42.5272,179.3763,4,100); // drift2
AddStaticVehicle(429,2282.4839,1389.1075,42.5000,177.9917,49,70); // drift2
AddStaticVehicle(480,2279.1790,1389.2191,42.5921,179.6149,24,118); // drift2
AddStaticVehicle(525,2301.5603,1407.8413,42.7032,358.2052,59,62); // drift2
//= - = - = - = - = - = - = - = Drift3 - = - = - = - = - = - = - = - = - = - =//
    AddStaticVehicle(562,1278.4257,-2042.1604,58.7056,180.1002,108,42); // drift3
AddStaticVehicle(562,1278.3802,-2036.0552,58.6866,179.9954,55,119); // drift3
AddStaticVehicle(562,1278.1957,-2029.6930,58.6622,179.6714,13,23); // drift3
AddStaticVehicle(562,1278.2346,-2022.5883,58.6348,179.8961,13,23); // drift3
AddStaticVehicle(562,1278.1815,-2016.3875,58.6109,179.5736,13,23); // drift3
AddStaticVehicle(562,1277.9237,-2009.0704,58.6058,178.5009,13,23); // drift3
AddStaticVehicle(560,1246.1699,-2009.8544,59.5213,271.8296,109,74); // drift3
AddStaticVehicle(560,1271.1254,-2009.1016,58.8079,269.1527,65,51); // drift3
AddStaticVehicle(560,1264.7019,-2008.9663,58.9912,268.8331,65,51); // drift3
AddStaticVehicle(560,1254.2793,-2009.4644,59.2898,271.9003,65,51); // drift3
AddStaticVehicle(565,1244.8174,-2040.1381,59.4829,180.3054,106,81); // drift3
AddStaticVehicle(477,1244.6134,-2031.8798,59.6190,181.2224,75,34); // drift3
AddStaticVehicle(477,1244.6843,-2022.3722,59.6171,179.9041,75,34); // drift3
//= - = - = - = - = - = - = - = Drift4 - = - = - = - = - = - = - = - = - = - =//
AddStaticVehicle(562,-1062.9546,-1315.2589,128.9177,270.8270,76,87); // drift4
AddStaticVehicle(562,-1063.1648,-1318.3983,128.9421,267.8464,61,123); // drift4
AddStaticVehicle(560,-1064.0219,-1321.8256,129.0825,268.3427,81,24); // drift4
AddStaticVehicle(560,-1065.3352,-1324.7505,129.2081,262.5268,31,110); // drift4
AddStaticVehicle(565,-1066.1217,-1327.8087,129.2575,263.0723,41,77); // drift4
AddStaticVehicle(565,-1066.4578,-1330.6248,129.3765,262.3220,71,23); // drift4
//= - = - = - = - = - = - = - = Drift5 - = - = - = - = - = - = - = - = - = - =//
AddStaticVehicle(562,2222.7053,1936.4714,31.4758,93.5602,125,125); // drift5
AddStaticVehicle(562,2222.5989,1932.2410,31.4785,92.9884,125,125); // drift5
AddStaticVehicle(415,2223.2964,1940.2957,31.5523,90.4649,76,84); // drift5
AddStaticVehicle(415,2222.8628,1944.4645,31.5525,90.2886,76,84); // drift5
AddStaticVehicle(560,2222.0349,1948.2566,31.4843,91.8091,94,31); // drift5
AddStaticVehicle(560,2222.1357,1952.2354,31.4846,88.7904,94,31); // drift5
AddStaticVehicle(565,2222.6455,1956.5886,31.4032,88.2152,5,1); // drift5
//= - = - = - = - = - = - = - = Drift6 - = - = - = - = - = - = - = - = - = - =//
    AddStaticVehicle(562,1154.1071,2171.9556,10.5164,221.0093,12,45); // drift6
AddStaticVehicle(562,1154.3302,2176.1470,10.5180,226.5895,91,6); // drift6
AddStaticVehicle(560,1153.9113,2181.0608,10.5250,232.2740,117,12); // drift6
AddStaticVehicle(560,1153.7660,2184.8164,10.5258,234.5796,103,3); // drift6
//= - = - = - = - = - = - = - = Drift7 - = - = - = - = - = - = - = - = - = - =//
AddStaticVehicle(562,-757.2740,2747.0703,45.4951,270.0783,50,29); // drift7
AddStaticVehicle(562,-757.5659,2751.0581,45.4717,277.6740,5,112); // drift7
AddStaticVehicle(562,-758.2137,2756.5227,45.4712,286.1867,82,16); // drift7
AddStaticVehicle(565,-781.4536,2750.5085,45.2896,104.4897,4,69); // drift7
AddStaticVehicle(560,-782.1046,2755.1807,45.3675,102.2511,7,92); // drift7
AddStaticVehicle(411,-783.2507,2759.6045,45.3817,97.5309,8,88); // drift7
//= - = - = - = - = - = - = - = Drift8 - = - = - = - = - = - = - = - = - = - =//
    AddStaticVehicle(562,-2133.5049,927.0098,79.6291,87.0720,124,86); // drift8
AddStaticVehicle(562,-2132.4719,910.6494,79.6294,89.5445,124,86); // drift8
//= - = - = - = - = - = - = - = Drift9 - = - = - = - = - = - = - = - = - = - =//
    AddStaticVehicle(562,-2704.3621,590.9753,14.1554,268.2964,119,99); // drift9
AddStaticVehicle(565,-2705.7178,595.1830,14.0789,270.0037,77,6); // drift9
AddStaticVehicle(560,-2707.2256,600.4313,14.1586,271.9853,112,49); // drift9
AddStaticVehicle(560,-2683.7793,604.5533,14.1591,331.6608,112,49); // drift9
AddStaticVehicle(562,-2662.0034,603.7079,14.1511,322.1801,38,39); // drift9
AddStaticVehicle(562,-2637.8035,605.0068,14.1520,318.5856,38,39); // drift9
//= - = - = - = - = - = - = - = Drift10 - = - = - = - = - = - = - = - = - = - =//
    AddStaticVehicle(562,-2416.5718,-589.7046,132.3457,213.0011,112,46); // drift10
AddStaticVehicle(562,-2414.1719,-587.3879,132.3482,216.5627,112,46); // drift10
AddStaticVehicle(562,-2411.5815,-585.5156,132.3477,215.9966,112,46); // drift10
AddStaticVehicle(562,-2408.8899,-583.9430,132.3475,213.3689,112,46); // drift10
AddStaticVehicle(560,-2403.1453,-584.7791,132.3526,124.2251,120,86); // drift10
AddStaticVehicle(480,-2402.0518,-587.7487,132.4218,124.3956,65,19); // drift10
AddStaticVehicle(480,-2399.8728,-589.7770,132.4212,126.7361,65,19); // drift10
AddStaticVehicle(480,-2398.0403,-592.0214,132.4220,126.4168,65,19); // drift10
AddStaticVehicle(480,-2396.2644,-594.5087,132.4213,125.6395,65,19); // drift10
AddStaticVehicle(480,-2394.3220,-596.8860,132.4220,125.8046,65,19); // drift10
AddStaticVehicle(480,-2392.5757,-599.2542,132.4219,123.9165,65,19); // drift10
AddStaticVehicle(480,-2391.7693,-602.2687,132.4219,125.3083,65,19); // drift10
AddStaticVehicle(562,-2392.1631,-607.8542,132.3457,34.8383,120,88); // drift10
AddStaticVehicle(562,-2394.9841,-609.0458,132.3463,33.7876,120,88); // drift10
AddStaticVehicle(562,-2397.6775,-610.8228,132.3456,34.9224,120,88); // drift10
AddStaticVehicle(562,-2400.0435,-612.4109,132.3477,34.2704,120,88); // drift10
//= - = - = - = - = - = - = -  = - = LVAIR = -  = -  - = - = - = - = - = - = -=//
AddStaticVehicle(555,1545.8525,1279.9695,10.5429,198.7847,58,1); // lvair
AddStaticVehicle(562,1555.9055,1276.6128,10.5188,140.2231,84,32); // lvair
AddStaticVehicle(560,1562.7034,1238.1481,10.5663,43.8187,78,106); // lvair
AddStaticVehicle(451,1550.5391,1236.5710,10.5640,352.9350,81,69); // lvair
AddStaticVehicle(411,1568.0648,1267.2999,10.5887,81.2936,98,31); // lvair
AddStaticVehicle(522,1555.1608,1251.7963,10.4101,151.1115,75,52); // lvair
AddStaticVehicle(522,1550.0001,1258.5137,10.4241,31.9660,0,7); // lvair
AddStaticVehicle(429,1566.8311,1247.7180,10.5386,107.6511,72,14); // lvair
AddStaticVehicle(400,1577.3615,1270.8115,10.9512,56.3328,82,31); // lvair
AddStaticVehicle(500,1572.7069,1258.0420,10.9744,75.4736,75,57); // lvair
AddStaticVehicle(592,1548.3582,1468.4407,12.0254,61.1294,1,1); // lvair
AddStaticVehicle(577,1558.4537,1535.7272,10.7695,294.2584,8,7); // lvair
AddStaticVehicle(511,1521.3859,1684.5310,12.2009,320.9080,4,90); // lvair
AddStaticVehicle(519,1393.9277,1230.3252,11.7423,163.8333,1,1); // lvair
AddStaticVehicle(497,1425.9668,1235.8562,10.9945,9.6130,0,1); // lvair
AddStaticVehicle(522,1305.8920,1279.5159,10.3887,3.9595,94,5); // lvair
AddStaticVehicle(522,1309.4117,1279.6000,10.3835,2.5366,87,76); // lvair
AddStaticVehicle(468,1313.2966,1279.8137,10.4889,7.8633,114,80); // lvair
AddStaticVehicle(468,1315.7979,1278.8022,10.4887,0.7175,114,80); // lvair
AddStaticVehicle(471,1318.8672,1280.1680,10.3037,0.2574,118,3); // lvair
AddStaticVehicle(471,1322.3215,1278.6544,10.3017,348.3136,28,8); // lvair
AddStaticVehicle(461,1326.2269,1279.1681,10.4095,349.5736,37,1); // lvair
AddStaticVehicle(461,1329.4777,1279.9113,10.4124,350.3980,37,1); // lvair
//= - = - = - = - = - = - = - = - - LSAIR = - = - = - = - = - = - = - = - = - =//
AddStaticVehicle(522,1991.3262,-2619.8123,13.1103,153.1168,108,29); // lsair
AddStaticVehicle(522,1996.3762,-2615.2332,13.1225,221.3389,121,1); // lsair
AddStaticVehicle(468,2000.7783,-2618.5313,13.2168,185.4426,110,38); // lsair
AddStaticVehicle(468,1993.7811,-2626.2231,13.2157,135.6643,30,76); // lsair
AddStaticVehicle(451,2000.5597,-2628.8347,13.2866,240.5287,68,30); // lsair
AddStaticVehicle(451,2010.8948,-2619.6362,13.2545,343.8895,88,54); // lsair
AddStaticVehicle(562,2016.7006,-2615.1633,13.2133,230.1580,121,53); // lsair
AddStaticVehicle(562,2015.6345,-2631.1377,13.2052,124.0776,42,97); // lsair
AddStaticVehicle(519,2036.7671,-2627.3669,14.4687,291.0835,1,1); // lsair
AddStaticVehicle(511,2063.9116,-2625.6165,14.9168,295.2693,7,68); // lsair
//SFAIR
    AddStaticVehicleEx(522,-1477.4320,-191.4920,13.7136,29.6769,-1,-1,50); //
    AddStaticVehicleEx(522,-1476.0803,-190.3127,13.7189,35.9275,-1,-1,50); //
    AddStaticVehicleEx(522,-1475.1289,-189.2194,13.7199,38.7633,-1,-1,50); //
    AddStaticVehicleEx(411,-1472.2981,-189.6567,13.8755,41.7270,-1,-1,50); //
    AddStaticVehicleEx(411,-1469.5551,-187.1228,13.8755,42.1268,-1,-1,50); //
// OBJECTEK*********************************************************************
// sivatag
    CreateDynamicObject(1655, 430.157349, 2521.798340, 16.534491, 0.0000, 0.0000, 270.0000);
    CreateDynamicObject(1655, 430.155853, 2513.105469, 16.534491, 0.0000, 0.0000, 270.0000);
    CreateDynamicObject(1655, 430.156158, 2504.395264, 16.534491, 0.0000, 0.0000, 270.0000);
    CreateDynamicObject(1655, 437.367523, 2504.405762, 21.011005, 18.0482, 0.0000, 270.0000);
    CreateDynamicObject(1655, 437.388092, 2513.081543, 21.010406, 18.0482, 0.0000, 270.0000);
    CreateDynamicObject(1655, 437.389862, 2521.768555, 21.002193, 18.0482, 0.0000, 270.0000);
    CreateDynamicObject(1655, 441.143341, 2504.407227, 25.350960, 33.5180, 0.0000, 270.0000);
    CreateDynamicObject(1655, 441.161774, 2513.063232, 25.355646, 33.5180, 0.0000, 270.0000);
    CreateDynamicObject(1655, 442.935486, 2504.401611, 29.271601, 53.2850, 0.0000, 270.0000);
    CreateDynamicObject(1655, 442.953491, 2513.033691, 29.268629, 53.2850, 0.0000, 270.0000);
    CreateDynamicObject(1655, 443.549103, 2504.396973, 33.796680, 66.1766, 0.0000, 270.0000);
    CreateDynamicObject(1655, 443.554413, 2513.098633, 33.793732, 66.1766, 0.0000, 270.0000);
    CreateDynamicObject(1655, 442.940399, 2504.411377, 38.195805, 83.3653, 0.0000, 270.0000);
    CreateDynamicObject(1655, 442.956451, 2513.080322, 38.188900, 83.3653, 0.0000, 270.0000);
    CreateDynamicObject(1655, 430.161530, 2495.702881, 16.534491, 0.0000, 0.0000, 270.0000);
    CreateDynamicObject(1655, 437.422882, 2495.705811, 21.047131, 18.0482, 0.0000, 270.0000);
    CreateDynamicObject(1655, 441.167450, 2495.692871, 25.363144, 33.5180, 0.0000, 270.0000);
    CreateDynamicObject(18450, 390.249786, 2509.216064, 41.929329, 0.0000, 0.0000, 0.0000);
    CreateDynamicObject(18450, 390.253479, 2519.330078, 45.041237, 36.0963, 0.0000, 0.0000);
    CreateDynamicObject(18450, 390.272278, 2516.527832, 42.923065, 15.4699, 0.0000, 0.0000);
    CreateDynamicObject(18450, 390.201965, 2517.353516, 43.347546, 18.9076, 0.0000, 0.0000);
    CreateDynamicObject(18450, 390.238770, 2518.413086, 43.958218, 23.2048, 0.0000, 0.0000);
    CreateDynamicObject(18450, 390.236816, 2519.151367, 44.610920, 29.2208, 0.0000, 0.0000);
    CreateDynamicObject(18450, 422.253448, 2468.410156, 45.966278, 0.0000, 353.9839, 270.0000);
    CreateDynamicObject(18450, 422.262817, 2501.725830, 42.629738, 0.0000, 351.4056, 270.0000);
    CreateDynamicObject(18450, 422.267426, 2502.432617, 42.630432, 0.0000, 348.8273, 270.0000);
    CreateDynamicObject(18450, 422.248413, 2504.542480, 42.158432, 0.0000, 345.3896, 270.0000);
    CreateDynamicObject(18450, 422.269318, 2503.755859, 42.297356, 0.0000, 341.9518, 270.0000);
    CreateDynamicObject(18450, 422.280487, 2492.392822, 46.756901, 0.0000, 337.6546, 270.0000);
    CreateDynamicObject(18450, 422.292267, 2481.021484, 52.358334, 0.0000, 335.0763, 270.0000);
    CreateDynamicObject(18450, 422.298279, 2487.926270, 49.999256, 0.0000, 330.7792, 270.0000);
    CreateDynamicObject(18450, 422.295258, 2473.508789, 59.392056, 0.0000, 328.2008, 270.0000);
    CreateDynamicObject(1633, 428.189117, 2522.968018, 47.626396, 36.9558, 0.0000, 0.0000);
    CreateDynamicObject(1633, 424.035126, 2522.990234, 47.635185, 36.9558, 0.0000, 0.0000);
    CreateDynamicObject(1633, 419.946350, 2522.966064, 47.627556, 36.9558, 0.0000, 0.0000);
    CreateDynamicObject(18450, 422.282654, 2474.596436, 60.327496, 0.0000, 323.9037, 270.0000);
    CreateDynamicObject(18450, 422.275299, 2411.043945, 106.661781, 0.0000, 323.9037, 270.0000);
    CreateDynamicObject(18450, 422.272125, 2347.368408, 153.094162, 0.0000, 323.9037, 270.0000);
    CreateDynamicObject(8040, 422.502747, 2275.291260, 177.709244, 0.0000, 0.0000, 90.0000);
    CreateDynamicObject(18450, 312.077972, 2509.237061, 41.941277, 0.0000, 0.0000, 0.0000);
    CreateDynamicObject(17310, 275.757813, 2509.276855, 42.506645, 180.3776, 341.0924, 0.0000);
    CreateDynamicObject(17310, 268.271088, 2510.575195, 46.712936, 180.3776, 318.7470, 0.0000);
    CreateDynamicObject(17310, 264.058105, 2511.891113, 51.476955, 180.3776, 301.5584, 0.0000);
    CreateDynamicObject(17310, 262.034454, 2513.363037, 53.659668, 180.3776, 286.9479, 0.0000);
    CreateDynamicObject(17310, 261.137146, 2514.858398, 67.434372, 180.3776, 257.7271, 0.0000);
    CreateDynamicObject(17310, 263.296173, 2517.222168, 74.177452, 180.3776, 242.2572, 0.0000);
    CreateDynamicObject(17310, 268.926788, 2519.296143, 83.245934, 180.3776, 213.0362, 0.0000);
    CreateDynamicObject(17310, 281.230774, 2521.452393, 88.148117, 180.3776, 181.2368, 0.0000);
    CreateDynamicObject(17310, 294.960541, 2523.507080, 85.193581, 180.3776, 152.0157, 0.0000);
    CreateDynamicObject(17310, 304.654053, 2526.671143, 77.816734, 180.3776, 119.3572, 0.0000);
    CreateDynamicObject(17310, 308.657623, 2528.430664, 64.979828, 180.3776, 90.1365, 0.0000);
    CreateDynamicObject(17310, 304.890259, 2530.135742, 52.499458, 180.3776, 54.9000, 0.0000);
    CreateDynamicObject(17310, 303.190369, 2531.819580, 50.390793, 180.3776, 45.4462, 0.0000);
    CreateDynamicObject(17310, 295.124573, 2532.982666, 44.327442, 180.3776, 17.9445, 0.0000);
    CreateDynamicObject(17310, 286.063934, 2534.166016, 42.874027, 180.3776, 351.3022, 0.0000);
    CreateDynamicObject(17310, 277.805939, 2535.496826, 44.778912, 180.3776, 329.8165, 0.0000);
    CreateDynamicObject(18450, 283.988037, 2565.123535, 69.665367, 0.0000, 355.7028, 90.0000);
    CreateDynamicObject(18450, 283.971375, 2566.011230, 73.050674, 0.0000, 350.5462, 90.0000);
    CreateDynamicObject(18450, 283.964111, 2564.767090, 74.915474, 0.0000, 347.1084, 90.0000);
    CreateDynamicObject(18450, 283.987183, 2566.643066, 76.655602, 0.0000, 344.5301, 90.0000);
    CreateDynamicObject(18450, 284.009796, 2561.027100, 75.749084, 0.0000, 341.9518, 90.0000);
    CreateDynamicObject(18450, 283.994934, 2582.018311, 83.967979, 0.0000, 339.3735, 90.0000);
    CreateDynamicObject(18450, 283.980286, 2588.416992, 87.137062, 0.0000, 336.7952, 90.0000);
    CreateDynamicObject(18450, 283.999878, 2596.100098, 90.737221, 0.0000, 333.3575, 90.0000);
    CreateDynamicObject(18450, 283.974274, 2543.189941, 67.768082, 0.0000, 356.5623, 90.0000);
    CreateDynamicObject(18450, 283.974579, 2525.691162, 66.464317, 0.0000, 359.1406, 90.0000);
    CreateDynamicObject(18450, 283.988281, 2516.008301, 65.908508, 0.0000, 2.5783, 90.0000);
    CreateDynamicObject(18450, 283.993683, 2499.774414, 66.402191, 0.0000, 6.0161, 90.0000);
    CreateDynamicObject(18450, 283.994781, 2486.226318, 67.951920, 0.0000, 9.4538, 90.0000);
    CreateDynamicObject(18450, 284.014648, 2481.102783, 68.746521, 0.0000, 11.1727, 90.0000);
    CreateDynamicObject(18450, 284.028107, 2466.832031, 71.554939, 0.0000, 12.8916, 90.0000);
    CreateDynamicObject(18450, 284.074341, 2450.042480, 75.488144, 0.0000, 15.4699, 90.0000);
    CreateDynamicObject(18450, 284.100342, 2441.948730, 77.793083, 0.0000, 18.0482, 90.0000);
    CreateDynamicObject(18450, 284.110199, 2433.340576, 80.541504, 0.0000, 21.4859, 90.0000);
    CreateDynamicObject(18450, 284.129395, 2417.506592, 86.627174, 0.0000, 24.9236, 90.0000);
    CreateDynamicObject(18450, 284.149048, 2400.436035, 94.615433, 0.0000, 28.3614, 90.0000);
    CreateDynamicObject(18450, 284.152557, 2330.582275, 132.336700, 0.0000, 28.3614, 90.0000);
    CreateDynamicObject(18450, 284.171356, 2262.926025, 168.872116, 0.0000, 28.3614, 90.0000);
    CreateDynamicObject(8040, 284.270020, 2187.969238, 188.940231, 0.0000, 0.0000, 90.0000);
    CreateDynamicObject(1655, 362.852478, 2479.713867, 16.509491, 0.0000, 0.0000, 176.5623);
    CreateDynamicObject(1655, 362.581635, 2474.950439, 20.264750, 28.3614, 0.0000, 176.5623);
    CreateDynamicObject(1655, 362.435089, 2471.966064, 27.017902, 57.5822, 0.0000, 176.5623);
    CreateDynamicObject(1655, 362.446564, 2471.772705, 30.744726, 72.1926, 0.0000, 176.5623);
    CreateDynamicObject(1655, 362.518860, 2473.132813, 34.298023, 93.6785, 0.0000, 176.5623);
    CreateDynamicObject(1655, 362.728638, 2477.968262, 40.540379, 116.0238, 0.0000, 176.5623);
    CreateDynamicObject(1634, 230.942017, 2509.780273, 16.554674, 0.0000, 0.0000, 90.0000);
    CreateDynamicObject(1634, 223.750946, 2509.787598, 22.030291, 23.2048, 0.0000, 90.0000);
    CreateDynamicObject(10838, 183.432190, 2510.050293, 33.086250, 0.0000, 0.0000, 270.0000);
    CreateDynamicObject(984, 193.985397, 2509.504883, 38.896759, 0.0000, 0.0000, 270.0000);
    CreateDynamicObject(984, 181.176300, 2509.511475, 38.896759, 0.0000, 0.0000, 270.0000);
    CreateDynamicObject(4005, 75.932159, 2473.010742, 28.484468, 0.0000, 0.0000, 0.0000);
    CreateDynamicObject(1634, 117.138504, 2491.529297, 16.531696, 0.0000, 0.0000, 90.0000);
    CreateDynamicObject(1634, 110.030060, 2491.549561, 21.865038, 22.3454, 0.0000, 90.0000);
    CreateDynamicObject(1634, 108.083969, 2491.550781, 24.581419, 41.2530, 0.0000, 90.0000);
    CreateDynamicObject(7956, 62.399399, 2463.529053, 42.888832, 0.0000, 0.0000, 26.7972);
    CreateDynamicObject(7956, 71.450188, 2423.236328, 23.660793, 24.9237, 343.6707, 30.3122);
    CreateDynamicObject(982, 71.086868, 2440.510254, 35.831795, 29.2208, 1.7189, 0.0000);
    CreateDynamicObject(982, 71.263855, 2418.182861, 23.335184, 29.2208, 1.7189, 0.8594);
    CreateDynamicObject(13592, 80.008804, 2519.621094, 25.229990, 0.0000, 0.0000, 281.2500);
    CreateDynamicObject(13592, 72.774330, 2519.288086, 25.216963, 0.0000, 0.0000, 281.2500);
    CreateDynamicObject(13592, 65.564468, 2518.929688, 25.216557, 0.0000, 0.0000, 281.2500);
    CreateDynamicObject(13592, 58.271492, 2518.583008, 25.216717, 0.0000, 0.0000, 281.2500);
    CreateDynamicObject(13592, 51.079254, 2518.238770, 25.214233, 0.0000, 0.0000, 281.2500);
    CreateDynamicObject(13592, 43.776073, 2517.866943, 25.207140, 0.0000, 0.0000, 281.2500);
    CreateDynamicObject(13592, 36.493389, 2517.511230, 25.215193, 0.0000, 0.0000, 281.2500);
//Stunt Stadion
CreateDynamicObject(4867, 2443.900390625, -1752.197265625, 776.86602783203, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(4867, 2443.0361328125, -1569.263671875, 776.86602783203, 0.000000, 0.000000, 179.91760253906); //
CreateDynamicObject(4867, 2653.9533691406, -1569.3708496094, 776.86602783203, 0.000000, 0.000000, 179.91760253906); //
CreateDynamicObject(4867, 2653.3862304688, -1752.0112304688, 776.86602783203, 0.000000, 0.000000, 179.91760253906); //
CreateDynamicObject(11539, 2314.0874023438, -1545.2115478516, 862.32482910156, 0.000000, 0.000000, 47.864990234375); //
CreateDynamicObject(11539, 2330.4475097656, -1797.9964599609, 861.98553466797, 0.000000, 0.000000, 97.714996337891); //
CreateDynamicObject(11539, 2737.5744628906, -1852.873046875, 862.32482910156, 0.000000, 0.000000, 192.90502929688); //
CreateDynamicObject(11539, 2754.5688476563, -1489.0528564453, 862.32482910156, 0.000000, 0.000000, 292.15319824219); //
CreateDynamicObject(4866, 2515.1196289063, -1887.2670898438, 827.26568603516, 272.65997314453, 357.75, 355.78002929688); //
CreateDynamicObject(4866, 2799.0463867188, -1691.7038574219, 827.01568603516, 272.65869140625, 0.747802734375, 87.31591796875); //
CreateDynamicObject(4866, 2616.0510253906, -1442.0762939453, 827.01568603516, 272.65869140625, 0.7470703125, 178.84887695313); //
CreateDynamicObject(4866, 2370.7924804688, -1465.1444091797, 827.01568603516, 272.65869140625, 0.7415771484375, 196.71142578125); //
CreateDynamicObject(4866, 2300.28125, -1691.5612792969, 827.01568603516, 272.65869140625, 0.736083984375, 268.80511474609); //
CreateDynamicObject(4867, 2797.2983398438, -1692.2291259766, 776.86602783203, 0.000000, 0.000000, 267.25756835938); //
CreateDynamicObject(4867, 2604.3591308594, -1849.9434814453, 776.86602783203, 0.000000, 0.000000, 0.68292236328125); //
CreateDynamicObject(4867, 2394.6196289063, -1871.7438964844, 776.86602783203, 0.000000, 0.000000, 0.68115234375); //
CreateDynamicObject(4867, 2440.4555664063, -1415.626953125, 776.86602783203, 0.000000, 0.000000, 179.91760253906); //
CreateDynamicObject(4867, 2648.9958496094, -1448.7380371094, 776.86602783203, 0.000000, 0.000000, 179.91760253906); //
CreateDynamicObject(4867, 2231.9921875, -1690.0054931641, 776.86602783203, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(4866, 2433.9787597656, -1876.7250976563, 827.26568603516, 272.65869140625, 357.74780273438, 331.95593261719); //
CreateDynamicObject(4866, 2204.5173339844, -1702.6075439453, 747.1953125, 272.65869140625, 0.7305908203125, 2.2320556640625); //
CreateDynamicObject(4866, 2203.8107910156, -1633.8126220703, 747.1953125, 272.65869140625, 0.72509765625, 179.61016845703); //
CreateDynamicObject(4866, 2393.6892089844, -1361.8530273438, 747.1953125, 272.65869140625, 0.714111328125, 271.142578125); //
CreateDynamicObject(4866, 2622.1215820313, -1337.2686767578, 747.1953125, 272.65869140625, 0.7086181640625, 107.78686523438); //
CreateDynamicObject(4866, 2905.8254394531, -1601.7596435547, 747.1953125, 272.65869140625, 0.7086181640625, 175.27587890625); //
CreateDynamicObject(4866, 2897.1901855469, -1786.6878662109, 747.1953125, 272.65869140625, 0.7086181640625, 352.61169433594); //
CreateDynamicObject(4866, 2620.9047851563, -1988.619140625, 747.1953125, 272.65869140625, 0.7086181640625, 84.056213378906); //
CreateDynamicObject(4866, 2404.1181640625, -1968.0539550781, 747.1953125, 272.65869140625, 0.7086181640625, 266.89086914063); //
CreateDynamicObject(5390, 2680.0737304688, -1539.4749755859, 783.70587158203, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(8172, 2603.857421875, -1532.66796875, 776.47521972656, 0.000000, 350.07385253906, 0.999755859375); //
CreateDynamicObject(8172, 2689.123046875, -1468.9647216797, 775.97521972656, 0.000000, 348.0888671875, 271.67474365234); //
CreateDynamicObject(8172, 2689.123046875, -1468.9647216797, 775.97521972656, 0.000000, 348.0888671875, 271.67474365234); //
CreateDynamicObject(13592, 2422.8974609375, -1714.2666015625, 786.63562011719, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(4113, 2411.2861328125, -1663.4189453125, 780.79461669922, 0.000000, 0.000000, 3.966064453125); //
CreateDynamicObject(3664, 2409.9736328125, -1698.216796875, 783.49493408203, 0.000000, 0.000000, 81.381225585938); //
CreateDynamicObject(1655, 2485.533203125, -1674.751953125, 778.16613769531, 0.000000, 0.000000, 81.600952148438); //
CreateDynamicObject(6066, 2479.978515625, -1673.732421875, 779.16625976563, 0.000000, 0.000000, 352.05139160156); //
CreateDynamicObject(4008, 2435.7194824219, -1651.0725097656, 784.46447753906, 0.000000, 0.000000, 3.966064453125); //
CreateDynamicObject(8555, 2690.1943359375, -1486.1929931641, 772.12170410156, 0.000000, 0.000000, 328.23999023438); //
CreateDynamicObject(8172, 2662.6616210938, -1607.7961425781, 776.47521972656, 0.000000, 350.07385253906, 89.574768066406); //
CreateDynamicObject(8565, 2508.9182128906, -1809.8304443359, 782.75714111328, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(6066, 2549.8510742188, -1809.3936767578, 775.99084472656, 0.000000, 0.000000, 358.55993652344); //
CreateDynamicObject(1634, 2562.9013671875, -1837.822265625, 778.16333007813, 0.000000, 0.000000, 89.324340820313); //
CreateDynamicObject(6066, 2556.7150878906, -1838.0250244141, 779.84069824219, 0.000000, 0.000000, 358.37451171875); //
CreateDynamicObject(4006, 2512.552734375, -1851.0830078125, 796.64337158203, 0.000000, 0.000000, 177.24792480469); //
CreateDynamicObject(4006, 2734.6525878906, -1855.4638671875, 837.75421142578, 0.000000, 0.000000, 127.48999023438); //
CreateDynamicObject(4006, 2755.6547851563, -1491.4724121094, 835.3984375, 0.000000, 0.000000, 227.23034667969); //
CreateDynamicObject(4006, 2319.9931640625, -1538.93359375, 831.52758789063, 0.000000, 0.000000, 341.03009033203); //
CreateDynamicObject(4006, 2324.0961914063, -1788.9948730469, 836.96417236328, 0.000000, 0.000000, 30.640869140625); //
CreateDynamicObject(8171, 2363.8188476563, -1472.0455322266, 863.55670166016, 0.000000, 57.565002441406, 320.29998779297); //
CreateDynamicObject(8171, 2694.1044921875, -1454.6926269531, 864.05670166016, 0.000000, 57.562866210938, 238.91088867188); //
CreateDynamicObject(8171, 2782.9460449219, -1539.4504394531, 864.05670166016, 0.000000, 61.527374267578, 207.14868164063); //
CreateDynamicObject(8171, 2781.7175292969, -1792.8106689453, 864.05670166016, 0.000000, 61.5234375, 145.61218261719); //
CreateDynamicObject(8171, 2658.7043457031, -1881.5321044922, 864.05670166016, 0.000000, 61.5234375, 107.8923034668); //
CreateDynamicObject(8171, 2381.4682617188, -1844.1057128906, 866.30670166016, 0.000000, 61.5234375, 48.341217041016); //
CreateDynamicObject(8171, 2306.0236816406, -1673.2873535156, 866.30670166016, 0.000000, 59.538452148438, 0.6998291015625); //
CreateDynamicObject(13592, 2411.5100097656, -1720.8345947266, 786.63562011719, 359.95935058594, 0.000000, 179.64001464844); //
CreateDynamicObject(4023, 2349.9912109375, -1679.7982177734, 788.73211669922, 0.000000, 0.000000, 354.04501342773); //
CreateDynamicObject(13592, 2364.1728515625, -1670.0634765625, 809.01568603516, 0.000000, 0.000000, 268.68713378906); //
CreateDynamicObject(3664, 2380.5847167969, -1657.9410400391, 804.69500732422, 0.000000, 0.000000, 349.84622192383); //
CreateDynamicObject(1655, 2378.8935546875, -1703.3837890625, 778.16613769531, 0.000000, 0.000000, 347.90405273438); //
CreateDynamicObject(6066, 2380.9587402344, -1692.296875, 783.74035644531, 0.000000, 0.000000, 257.75744628906); //
CreateDynamicObject(1634, 2388.7763671875, -1650.146484375, 804.64697265625, 23.818359375, 1.7303466796875, 347.77221679688); //
CreateDynamicObject(1634, 2389.3322753906, -1647.9610595703, 810.89697265625, 63.518371582031, 1.7303466796875, 347.77221679688); //
CreateDynamicObject(1655, 2399.7529296875, -1689.8347167969, 782.24096679688, 0.000000, 0.000000, 80.46337890625); //
CreateDynamicObject(6066, 2393.962890625, -1688.9138183594, 783.41674804688, 0.000000, 0.000000, 350.8017578125); //
CreateDynamicObject(1655, 2380.0087890625, -1697.5104980469, 781.86560058594, 17.864990234375, 0.000000, 347.90405273438); //
CreateDynamicObject(970, 2551.2124023438, -1719.2525634766, 777.41748046875, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(970, 2555.2946777344, -1719.2583007813, 777.41748046875, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(970, 2559.3020019531, -1719.2543945313, 777.41748046875, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(970, 2563.1081542969, -1719.2451171875, 777.39245605469, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(969, 2565.2739257813, -1719.2686767578, 774.74090576172, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(969, 2574.0363769531, -1719.2679443359, 774.74090576172, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(969, 2582.8442382813, -1719.2613525391, 774.74090576172, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(1245, 2600.5949707031, -1716.4770507813, 776.35357666016, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(1245, 2600.640625, -1720.2265625, 776.35357666016, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(16401, 2555.9206542969, -1699.9453125, 776.86602783203, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(3664, 2565.8405761719, -1706.7751464844, 783.74493408203, 0.000000, 0.000000, 270.67498779297); //
CreateDynamicObject(4193, 2565.4094238281, -1669.6729736328, 791.12084960938, 0.000000, 0.000000, 176.92993164063); //
CreateDynamicObject(5033, 2635.1430664063, -1678.8177490234, 790.42669677734, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(1633, 2703.8530273438, -1666.4670410156, 778.16632080078, 0.000000, 0.000000, 89.325012207031); //
CreateDynamicObject(1634, 2632.8374023438, -1742.5028076172, 778.41333007813, 13.894989013672, 0.000000, 0.000000); //
CreateDynamicObject(16401, 2644.0358886719, -1661.80078125, 779.49084472656, 0.000000, 0.000000, 181.21997070313); //
CreateDynamicObject(5152, 2677.8117675781, -1662.3917236328, 778.06414794922, 0.000000, 346.10501098633, 179.79504394531); //
CreateDynamicObject(1633, 2637.2380371094, -1665.0296630859, 794.7919921875, 25.804992675781, 0.000000, 87.340026855469); //
CreateDynamicObject(1378, 2513.8156738281, -1618.7513427734, 801.25793457031, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(1655, 2513.0458984375, -1689.18359375, 778.16613769531, 0.000000, 0.000000, 0.2142333984375); //
CreateDynamicObject(6066, 2513.1279296875, -1683.1474609375, 779.26635742188, 0.000000, 0.000000, 270.66467285156); //
CreateDynamicObject(12956, 2480.8759765625, -1553.2218017578, 780.21881103516, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(12956, 2478.8579101563, -1553.2993164063, 789.76910400391, 0.000000, 23.820007324219, 0.000000); //
CreateDynamicObject(12956, 2434.4584960938, -1531.3900146484, 780.19427490234, 0.000000, 0.000000, 179.01000976563); //
CreateDynamicObject(12956, 2436.7221679688, -1531.2807617188, 789.76910400391, 0.000000, 23.818359375, 179.19000244141); //
CreateDynamicObject(4193, 2599.1215820313, -1668.5509033203, 817.04089355469, 0.000000, 0.000000, 85.619293212891); //
CreateDynamicObject(4193, 2579.4091796875, -1650.4204101563, 805.29089355469, 0.000000, 0.000000, 95.58642578125); //
CreateDynamicObject(16401, 2579.2275390625, -1676.4254150391, 803.86303710938, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(1633, 2584.1877441406, -1643.9017333984, 819.33337402344, 9.9249877929688, 0.000000, 272.47998046875); //
CreateDynamicObject(1633, 2589.8112792969, -1643.6228027344, 824.08337402344, 41.6806640625, 0.000000, 272.47741699219); //
CreateDynamicObject(8040, 2780.9533691406, -1628.2073974609, 777.86602783203, 0.000000, 0.000000, 264.74499511719); //
CreateDynamicObject(13604, 2667.7648925781, -1709.6961669922, 778.57403564453, 0.000000, 0.000000, 87.565002441406); //
CreateDynamicObject(13641, 2661.1474609375, -1719.7852783203, 777.51690673828, 0.000000, 0.000000, 89.325012207031); //
CreateDynamicObject(13647, 2691.873046875, -1762.7878417969, 776.86602783203, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(13648, 2712.1767578125, -1741.3825683594, 776.86602783203, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(13641, 2684.12890625, -1751.1417236328, 778.66680908203, 0.000000, 0.000000, 268.28430175781); //
CreateDynamicObject(16084, 2583.3913574219, -1877.59375, 776.86602783203, 354.04501342773, 326.25500488281, 278.38998413086); //
CreateDynamicObject(4594, 2589.7934570313, -1550.1507568359, 776.79565429688, 0.000000, 0.000000, 0.000000); //
CreateDynamicObject(10775, 2633.8112792969, -1620.8485107422, 789.01336669922, 0.000000, 0.000000, 89.505004882813); //
CreateDynamicObject(18450, 2453.1267089844, -1753.9293212891, 779.43420410156, 0.000000, 21.834991455078, 0.000000); //
CreateDynamicObject(18450, 2385.7307128906, -1745.3509521484, 806.81384277344, 356.0299987793, 21.829833984375, 348.08999633789); //
CreateDynamicObject(18450, 2323.0236816406, -1751.1520996094, 833.46398925781, 9.92333984375, 21.824340820313, 19.845092773438); //
CreateDynamicObject(4113, 2535.9855957031, -1510.1121826172, 812.755859375, 0.000000, 0.000000, 3.966064453125); //
CreateDynamicObject(13592, 2530.7087402344, -1543.6618652344, 784.96557617188, 276.49499511719, 0.000000, 256.77722167969); //
CreateDynamicObject(13592, 2530.2685546875, -1542.5388183594, 791.96606445313, 276.49291992188, 0.000000, 256.7724609375); //
CreateDynamicObject(13592, 2529.7644042969, -1541.4389648438, 799.75036621094, 276.49291992188, 0.000000, 256.7724609375); //
CreateDynamicObject(13592, 2529.9606933594, -1540.0245361328, 807.70458984375, 276.49291992188, 0.000000, 256.7724609375); //
CreateDynamicObject(13592, 2529.853515625, -1538.5263671875, 815.50415039063, 276.49291992188, 0.000000, 256.7724609375); //
CreateDynamicObject(13592, 2529.5063476563, -1537.2075195313, 823.40405273438, 276.49291992188, 0.000000, 256.7724609375); //
CreateDynamicObject(13592, 2529.3505859375, -1535.4554443359, 831.40405273438, 276.49291992188, 0.000000, 256.7724609375); //
CreateDynamicObject(13592, 2528.8620605469, -1534.1071777344, 839.45483398438, 276.49291992188, 0.000000, 256.7724609375); //
CreateDynamicObject(13592, 2528.6918945313, -1532.9404296875, 847.45483398438, 276.49291992188, 0.000000, 256.7724609375); //
CreateDynamicObject(1655, 2522.1711425781, -1548.9462890625, 776.91613769531, 0.000000, 25.804992675781, 25.804992675781); //
CreateDynamicObject(10301, 2464.4309082031, -1788.0098876953, 753.80706787109, 0.000000, 0.000000, 270.49499511719); //
CreateDynamicObject(4006, 2377.1818847656, -1807.6118164063, 796.64337158203, 0.000000, 0.000000, 13.937896728516); //
CreateDynamicObject(13590, 2608.0932617188, -1762.97265625, 778.09149169922, 0.000000, 0.000000, 93.610015869141); //
CreateDynamicObject(3665, 2743.1533203125, -1705.6848144531, 778.84759521484, 0.000000, 0.000000, 356.0299987793); //
CreateDynamicObject(1634, 2741.5942382813, -1702.5355224609, 782.10473632813, 13.174987792969, 0.000000, 177.02502441406); //
CreateDynamicObject(6066, 2741.4484863281, -1707.7993164063, 784.09985351563, 0.000000, 0.000000, 87.856567382813); //
    //Más
    CreateDynamicObject(18450,  -673.209045,-3053.225342, 704.263550,0.0000, 0.0000,  90.2409); //DeadJump
    CreateDynamicObject( 4585,-2882.761475,-3096.203369,-21.231087,  0.0000, 0.0000,   0.0000); //BuildingJump spawnpoint
    CreateDynamicObject(11507, 1460.113281, -108.135841, 194.861435, 0.0, 0.0, 180.0);
    CreateDynamicObject(11507, 1214.021240, -107.197754, 197.665619, 0.0, 0.0, 180.0);
    CreateDynamicObject(11507, 960.208008, -106.939079, 217.257339, 0.0, 0.0, 180.0);
    //Lsair
CreateDynamicObject(1634, 1985.181152, -2565.395264, 13.844193, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(1634, 1979.997192, -2565.460449, 18.335548, 32.6586, 357.4217, 90.0000);
CreateDynamicObject(1634, 1979.584595, -2565.550537, 21.861235, 69.6143, 0.0000, 90.0000);
CreateDynamicObject(1634, 1980.610474, -2565.526855, 25.266493, 92.8191, 0.0000, 90.0000);
CreateDynamicObject(7979, 2070.453613, -2506.623535, 15.483837, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(7979, 2070.592529, -2502.427979, 19.733772, 37.8152, 0.0000, 0.0000);
CreateDynamicObject(17310, 1974.671021, -2533.460205, 17.618484, 0.8594, 226.7873, 337.5000);
CreateDynamicObject(17310, 1978.984619, -2523.637451, 17.618484, 0.8594, 226.7873, 337.5000);
CreateDynamicObject(17310, 1982.875610, -2514.753418, 17.618484, 0.8594, 226.7873, 337.5000);
CreateDynamicObject(17310, 1974.550537, -2522.246826, 17.618484, 2.5783, 256.0082, 337.5000);
CreateDynamicObject(17310, 1977.559570, -2512.400635, 27.351452, 2.5783, 256.0082, 337.5000);
CreateDynamicObject(17310, 1975.327148, -2522.944580, 26.767719, 2.5783, 256.0082, 337.5000);
CreateDynamicObject(17310, 1971.097534, -2533.103271, 26.157684, 2.5783, 256.0082, 337.5000);
CreateDynamicObject(18450, 2019.655151, -2544.967773, 45.298813, 2.5783, 0.0000, 334.9217);
CreateDynamicObject(18450, 2024.071655, -2535.942871, 48.061985, 28.3614, 0.0000, 334.9217);
CreateDynamicObject(18450, 2015.068848, -2554.523438, 48.030376, 30.9397, 0.0000, 154.9217);
CreateDynamicObject(1632, 2054.332764, -2558.129639, 46.693069, 0.0000, 0.0000, 247.5000);
CreateDynamicObject(1632, 2052.791016, -2561.995117, 46.730995, 0.0000, 0.0000, 247.5000);
CreateDynamicObject(1632, 2051.226563, -2565.831055, 46.736908, 0.0000, 0.0000, 247.5000);
CreateDynamicObject(1632, 2056.598389, -2563.465332, 50.685673, 29.2208, 0.0000, 247.5000);
CreateDynamicObject(1632, 2055.161865, -2567.137207, 50.744099, 29.2208, 0.0000, 247.5000);
CreateDynamicObject(1632, 2058.614990, -2559.559570, 50.760105, 29.2208, 0.0000, 247.5000);
CreateDynamicObject(17310, 1947.810303, -2578.677490, 11.618576, 1.7189, 180.3774, 326.2500);
CreateDynamicObject(18450, 1900.526001, -2548.912354, 18.165020, 0.0000, 2.5783, 327.1868);
CreateDynamicObject(17310, 1878.268311, -2534.865723, 24.806572, 1.7189, 219.0523, 327.9689);
CreateDynamicObject(16771, 1847.188477, -2524.915039, 45.769012, 0.0000, 0.0000, 236.2501);
CreateDynamicObject(17310, 1962.640869, -2588.174072, 17.618484, 359.1406, 139.1241, 328.9056);
CreateDynamicObject(18450, 1923.695313, -2469.872559, 13.607331, 341.0924, 357.4217, 180.0000);
CreateDynamicObject(18450, 1923.709229, -2478.284668, 12.257352, 0.8594, 3.4377, 0.0000);
CreateDynamicObject(18450, 1927.242065, -2487.004639, 13.732329, 341.0924, 3.4377, 0.0000);
CreateDynamicObject(18450, 1884.992188, -2478.309814, 17.518871, 0.0000, 14.6104, 0.0000);
CreateDynamicObject(17310, 1869.893311, -2549.564697, 44.292149, 1.7189, 219.0523, 147.9689);
CreateDynamicObject(1634, 1937.532715, -2507.657227, 13.836435, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(1634, 1937.565674, -2506.983887, 15.536447, 22.3454, 0.0000, 348.7500);
CreateDynamicObject(1634, 1937.542725, -2505.145752, 18.099541, 35.2369, 0.0000, 348.7500);
CreateDynamicObject(1634, 2009.875000, -2419.438232, 13.844192, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(1634, 2010.938843, -2414.134521, 18.083216, 23.2048, 0.0000, 348.7500);
CreateDynamicObject(1634, 2013.572876, -2420.136963, 13.844193, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(1634, 2014.986816, -2414.976318, 18.069798, 23.2048, 0.0000, 348.7500);
CreateDynamicObject(1634, 2008.508179, -2366.400146, 24.900843, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2012.162354, -2366.348633, 24.889687, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2015.476685, -2366.359131, 24.891933, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2019.527222, -2366.355469, 24.918159, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2022.971436, -2366.396973, 24.900166, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2026.203247, -2366.418945, 24.904922, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2029.482788, -2366.366699, 24.918592, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2033.204102, -2366.409668, 24.902893, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2036.934082, -2366.401367, 24.901110, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2040.257324, -2366.385742, 24.897709, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2044.329468, -2366.475098, 24.917097, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2047.634766, -2366.582275, 24.865313, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1634, 2051.416748, -2366.425781, 24.906374, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(4563, 1940.048340, -2335.273193, 17.998566, 298.1206, 0.0000, 11.2500);
CreateDynamicObject(17300, 1933.555054, -2304.362305, 73.829430, 337.6546, 0.0000, 186.0162);
CreateDynamicObject(1634, 1921.456543, -2217.076660, 112.569023, 337.6546, 0.8594, 192.1094);
CreateDynamicObject(1634, 1918.735840, -2217.661133, 112.536926, 337.6546, 0.8594, 192.1094);
CreateDynamicObject(1634, 1914.901367, -2218.433838, 112.487030, 337.6546, 0.8594, 192.1094);
CreateDynamicObject(1634, 1912.713135, -2218.761475, 112.446991, 337.6546, 0.8594, 192.1094);
CreateDynamicObject(16771, 1911.379150, -2171.480469, 134.133896, 0.0000, 0.0000, 194.6878);
CreateDynamicObject(974, 1926.212646, -2189.049561, 130.356949, 0.0000, 0.0000, 22.5000);
CreateDynamicObject(974, 1926.277954, -2189.014160, 135.162933, 0.0000, 0.0000, 22.5000);
CreateDynamicObject(974, 1920.690674, -2190.644043, 130.356949, 0.0000, 0.0000, 22.5000);
CreateDynamicObject(974, 1920.669556, -2190.644287, 135.708282, 0.0000, 0.0000, 22.5000);
CreateDynamicObject(974, 1917.998779, -2191.742188, 136.125214, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(974, 1903.271729, -2195.715332, 130.356949, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(974, 1906.248901, -2195.115234, 134.684708, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(974, 1912.610107, -2192.995850, 137.708023, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(17310, 1958.312988, -2462.536377, 16.331402, 0.8594, 148.5780, 272.6557);
CreateDynamicObject(13641, 1864.256714, -2611.235107, 14.266117, 0.0000, 0.0000, 213.7500);
CreateDynamicObject(13641, 1860.629395, -2613.648438, 17.145699, 2.5783, 335.9358, 215.4689);
CreateDynamicObject(13592, 1872.932861, -2573.290039, 22.317509, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(13592, 1845.765259, -2452.912354, 22.225323, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(13592, 1844.899170, -2460.368896, 23.325306, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(13592, 1817.847046, -2494.873535, 15.875420, 12.0321, 97.9757, 101.2500);
CreateDynamicObject(13592, 1797.499268, -2491.789551, 19.775360, 94.5380, 97.9757, 101.2500);
CreateDynamicObject(3458, 2035.540161, -2588.635010, 11.468444, 12.8916, 0.0000, 0.0000);
CreateDynamicObject(3458, 2035.114624, -2583.899902, 13.068420, 25.7831, 0.0000, 0.0000);
CreateDynamicObject(3458, 2035.242920, -2580.878174, 15.410206, 45.5501, 0.0000, 0.0000);
CreateDynamicObject(1245, 1926.299438, -2606.785645, 14.034448, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1245, 1926.286743, -2604.060791, 14.034448, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1245, 1923.669678, -2603.993408, 16.767889, 359.1406, 22.3454, 0.0000);
CreateDynamicObject(1245, 1923.764038, -2606.501221, 16.743895, 359.1406, 22.3454, 0.0000);
CreateDynamicObject(3851, 1874.491089, -2551.051270, 51.960606, 359.1406, 283.5102, 326.2500);
CreateDynamicObject(3851, 1858.561890, -2615.844482, 22.080740, 0.8594, 359.1406, 213.7500);
CreateDynamicObject(3851, 1858.581055, -2615.831299, 25.630993, 0.8594, 359.1406, 213.7500);
CreateDynamicObject(13592, 1861.070190, -2577.629639, 22.317509, 0.0000, 0.0000, 168.7499);
CreateDynamicObject(13592, 1847.690186, -2582.544678, 22.417507, 0.0000, 0.0000, 168.7499);
CreateDynamicObject(1634, 1792.653687, -2528.082275, 24.590633, 38.6747, 0.0000, 0.0000);
CreateDynamicObject(13645, 1824.004517, -2554.161133, 13.289734, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(13645, 1821.864014, -2554.224365, 14.744249, 21.4859, 0.0000, 90.0000);
CreateDynamicObject(13645, 1820.572510, -2554.249512, 16.634054, 47.2690, 0.0000, 90.0000);
CreateDynamicObject(13593, 1823.891113, -2551.672852, 13.289734, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(13593, 1822.024658, -2551.708008, 14.268734, 28.3614, 0.0000, 90.0000);
CreateDynamicObject(13604, 1793.751953, -2537.818848, 14.254892, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(13604, 1793.658447, -2535.875732, 15.452510, 9.4538, 0.0000, 0.0000);
CreateDynamicObject(13604, 1793.542358, -2533.838867, 17.968307, 28.3614, 0.0000, 0.0000);
CreateDynamicObject(3330, 2088.284912, -2641.041748, 19.275845, 51.5661, 0.0000, 22.5000);
CreateDynamicObject(18450, 2090.797607, -2646.661865, 28.250225, 0.0000, 319.6065, 289.8444);
CreateDynamicObject(16139, 1768.489380, -2618.451172, 11.980057, 0.0000, 7.7349, 343.5934);
CreateDynamicObject(16139, 1758.542725, -2589.188721, 9.880093, 0.0000, 9.4538, 165.3896);
CreateDynamicObject(18450, 1756.761841, -2604.406250, 18.608494, 0.0000, 9.4538, 0.0000);
CreateDynamicObject(18450, 1760.327515, -2604.427246, 20.931438, 0.0000, 17.1887, 0.0000);
CreateDynamicObject(619, 1795.444824, -2611.426758, 12.869901, 0.0000, 0.0000, 292.5000);
CreateDynamicObject(619, 1796.346313, -2596.553955, 12.928741, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(617, 1774.571899, -2611.370361, 17.090219, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1772.409424, -2597.457520, 17.759167, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1764.462524, -2611.070557, 20.217417, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1764.951294, -2608.828125, 21.594528, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1760.176025, -2598.281738, 21.543406, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1757.445313, -2611.849121, 22.388113, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1749.342285, -2599.446045, 27.033741, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1749.994019, -2611.251953, 24.693058, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1741.623169, -2597.360596, 27.282480, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1743.187256, -2611.466309, 26.798647, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1735.879761, -2597.232910, 29.059107, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1737.702271, -2610.669434, 28.495350, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1732.741211, -2610.822998, 30.029989, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1729.627319, -2597.902344, 30.993202, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1724.872925, -2598.058838, 32.463921, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 1726.842773, -2611.245605, 31.854570, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3570, 2016.397217, -2479.078369, 11.662092, 291.2451, 0.0000, 56.2500);
CreateDynamicObject(3570, 2014.474731, -2478.230469, 12.737075, 304.1367, 0.0000, 56.2500);
CreateDynamicObject(6928, 2114.602051, -2522.866699, 24.366627, 102.2729, 0.0000, 315.0000);
CreateDynamicObject(13592, 2091.550537, -2542.056152, 22.267511, 0.0000, 2.5783, 331.3293);
CreateDynamicObject(1225, 1725.776978, -2609.011963, 32.384731, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1225, 1725.776978, -2607.511963, 32.384731, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1225, 1724.296631, -2604.854492, 32.842674, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1225, 1724.915771, -2604.583252, 32.651146, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1225, 1726.938599, -2606.318848, 32.025425, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1225, 1725.788208, -2601.034668, 32.381275, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1225, 1727.500366, -2602.788330, 31.851639, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1225, 1727.589355, -2603.347412, 31.824100, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1225, 1727.589355, -2603.347412, 31.824100, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(2780, 1726.791016, -2609.343262, 31.665316, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(2780, 1727.607178, -2597.593262, 31.412832, 0.0000, 0.0000, 157.5000);
CreateDynamicObject(2780, 1725.993774, -2602.474854, 31.911940, 0.0000, 0.0000, 157.5000);
CreateDynamicObject(2780, 1728.189209, -2603.218994, 31.232819, 0.0000, 0.0000, 157.5000);
CreateDynamicObject(3461, 1794.448120, -2597.888428, 14.461476, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3461, 1794.402588, -2610.568115, 14.469069, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(7916, 1659.657959, -2500.110840, 16.393436, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(7916, 1651.864136, -2497.713135, 16.393436, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(7916, 1656.261963, -2489.436279, 16.393436, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(7916, 1654.624634, -2488.767578, 16.393436, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(7916, 1653.356689, -2499.256592, 16.393436, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(7916, 1652.492676, -2506.894043, 16.393436, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(7916, 1654.123169

Dupla hozzászólás automatikusan összefûzve. ( 2013. Február 25. - 19:43:20 )
Fú b zz meg nekem nem megy a pawn kódolás

14
Fórum Archívum (Témák/Fórumok) / [Hun][Eng]Gagi Házrendszer Kijavítva!
« Dátum: 2013. Február 25. - 19:36:47 »
Kijavított Housesystem! NEM ÉN CSINÁLTAM, CSAK A SCRIPTEMHEZ KELL!
Ez a neve: Stunt/Drift/Race/Fun/Jump
[mod]Még egyszer illeszd be a kódot, mert rosszul volt. + Az eredeti készítõ nevét tüntesd fel![/mod]

15
Fórum Archívum (Témák/Fórumok) / RuhaScript[HuN]
« Dátum: 2013. Február 25. - 19:24:46 »
Hy all!Ruha script
(Ez a script az én Stunt/Drift/race/Fun(Jump) Gm-emhez fûzõdik)
Ezt már valaki fölrakta TUDOM csak hogy mindenki Lássa Mindegy
 
    
    ////////|0.3c Ruhabolt|//////////
    ////////|Script|//////////
    //|Laci Ruhabolt|//
    #include <a_samp>
    #define ZÖLD 0x00FF40FF
    public OnFilterScriptInit()
    {
            print(\"\\n--------------------------------------\");
            print(\" Magyar \'Skin\'(Ruha) Script\");
            print(\"--------------------------------------\\n\");
            return 1;
    }
    public OnFilterScriptExit()
    {
            return 1;
    }
    public OnPlayerCommandText(playerid, cmdtext[])
    {
            if (strcmp(\"/ruhabolt\", cmdtext, true, 10) == 0)
            {
                    SendClientMessage(playerid,ZÖLD,\"Üdvözlettel!\");
                    SendClientMessage(playerid,ZÖLD,\"Minden Ruha 500$!(+szállitási dij)\");
                    SendClientMessage(playerid,ZÖLD,\"Ha Ruhát Szeretnél Vásárolni /ruhavesz [iD](ID:0-299)\");
                    return 1;
            }
            if (strcmp(\"/ruhavesz\", cmdtext, true, 10) == 0)
            {
                    SendClientMessage(playerid,ZÖLD,\"A ruhás bolt használata: /ruhavesz [iD]\");
                    SetPlayerSkin(playerid,0-299);
                    SendClientMessage(playerid,ZÖLD,\"Vettél Egy Ruhát!Ár Levonva.(500$+szállitási dij,100$)\");
                    GivePlayerMoney(playerid, -500);
                    GivePlayerMoney(playerid, -100);
                    return 1;
            }
            return 0;
    }

 
Csak CJ embert lehet vásárolni egypt van ez is: /skin 0-299

Oldalak: [1] 2
SimplePortal 2.3.7 © 2008-2024, SimplePortal