Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - scripter01

Oldalak: 1 ... 65 66 [67] 68 69
991
SA-MP: Szerverfejlesztés / Dialogos Kocsi Rendszer
« Dátum: 2011. augusztus 24. - 14:31:01 »
Azért 15-20 perc mert amíg szét válogattam a  kocsit le ment a nap!
De am a rendszer-t minek csináljak másnak csinálok egy egyedi rendszer-t miért publikálnám Dialogot meg szentem mindenki tud!

992
Fórum Archívum (Témák/Fórumok) / Képernyö üzenet
« Dátum: 2011. augusztus 24. - 14:27:15 »
Ha szöveget akarsz csinálni miért nem csinálod Timerrel meg??XD

993
Készülõ munkák / [FS]Fegyver berakás csomagtartóba
« Dátum: 2011. augusztus 23. - 17:29:24 »
Nehéz??XD én 30perc alatt meg írtam úgy h miden kocsiba jó volt XD
De am jó ötlet :D grt hozzá :D

994
SA-MP: Szerverfejlesztés / Fegyverre lézer hasznos dolog!
« Dátum: 2011. augusztus 23. - 17:26:43 »
Arra céloztok loptam hát nem már ötletet sem lehet venni egy másik scripttõl??

995
SA-MP: Szerverfejlesztés / Fegyverre lézer hasznos dolog!
« Dátum: 2011. augusztus 23. - 17:05:44 »
Sziasztok el hoztam nektek a leges leg újabb munkámat!
Ez egy lézer ami a fegyveren van rajta :D
Készítette: by popike99
Készítése idõ: 15-20perc
Frissítés:6.5.4 0.3c
A lézer csak 0.3 verzión használható tökéletesen!
Most sajnos Code be kell h írjam mivel valamiért ha el kezdek a netre tölteni akkor el szál a net!
Használjátok egézségel!

Ez egy FS csak rakd bele a Pawnoba konvertálás és mehet a filetrbe!
 

#include <a_samp>
public OnPlayerConnect(playerid) {
        SetPVarInt(playerid, \"laser\", 0);
        SetPVarInt(playerid, \"color\", 18643);
        return 1;
}
public OnPlayerDisconnect(playerid) {
        SetPVarInt(playerid, \"laser\", 0);
        RemovePlayerAttachedObject(playerid, 0);
        return 1;
}
 
public OnPlayerCommandText(playerid, cmdtext[]) {
        new cmd[256];
        new idx;
        cmd = strtok(cmdtext, idx);
        if (!strcmp(\"/lézerbe\", cmdtext, true)) {
                SetPVarInt(playerid, \"laser\", 1);
                SetPVarInt(playerid, \"color\", GetPVarInt(playerid, \"color\"));
                return 1;
        }
        if (!strcmp(\"/lézerki\", cmdtext, true)) {
                SetPVarInt(playerid, \"laser\", 0);
                RemovePlayerAttachedObject(playerid, 0);
                return 1;
        }
        if (!strcmp(\"/lézerszín\", cmd, true)) {
                new tmp[256];
                tmp = strtok(cmdtext, idx);
                if (!strlen(tmp)) {
                        SendClientMessage(playerid, 0xEB000FFF, \"Használata: /lézerszín [szín]\");
                        return 1;
                }
                if (!strcmp(tmp, \"piros\", true)) SetPVarInt(playerid, \"color\", 18643);
                else if (!strcmp(tmp, \"kék\", true)) SetPVarInt(playerid, \"color\", 19080);
                else if (!strcmp(tmp, \"rózsaszín\", true)) SetPVarInt(playerid, \"color\", 19081);
                else if (!strcmp(tmp, \"narancssárga\", true)) SetPVarInt(playerid, \"color\", 19082);
                else if (!strcmp(tmp, \"zöld\", true)) SetPVarInt(playerid, \"color\", 19083);
                else if (!strcmp(tmp, \"citromsárga\", true)) SetPVarInt(playerid, \"color\", 19084);
                else SendClientMessage(playerid, 0xEB000FFF, \"Nincs ilyen szín!\");
                return 1;
        }
        return 0;
}
 
public OnPlayerUpdate(playerid) {
        if (GetPVarInt(playerid, \"laser\")) {
                RemovePlayerAttachedObject(playerid, 0);
                if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
                switch (GetPlayerWeapon(playerid)) {
                        case 23: {
                                if (IsPlayerAiming(playerid)) {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
                                        }
                                } else {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                        }       }       }
                        case 27: {
                                if (IsPlayerAiming(playerid)) {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
                                        }
                                } else {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                        }       }       }
                        case 30: {
                                if (IsPlayerAiming(playerid)) {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
                                        }
                                } else {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                        }       }       }
                        case 31: {
                                if (IsPlayerAiming(playerid)) {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
                                        }
                                } else {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                        }       }       }
   case 34: {
      if (IsPlayerAiming(playerid)) {
         /*if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
            SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
            0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
         } else {
            SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
            0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
         }*/
         return 1;
      } else {
         if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
            SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
            0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
         } else {
            SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
            0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
   }   }   }
                        case 29: {
                                if (IsPlayerAiming(playerid)) {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
                                        }
                                } else {
                                        if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
                                        } else {
                                                SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, \"color\"), 6,
                                                0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
        }       }       }       }       }
        return 1;
}
stock IsPlayerInWater(playerid) {
        new anim = GetPlayerAnimationIndex(playerid);
        if (((anim >=  1538) && (anim <= 1542)) || (anim == 1544) || (anim == 1250) || (anim == 1062)) return 1;
        return 0;
}
stock IsPlayerAiming(playerid) {
new anim = GetPlayerAnimationIndex(playerid);
if (((anim >= 1160) && (anim <= 1163)) || (anim == 1167) || (anim == 1365) ||
(anim == 1643) || (anim == 1453) || (anim == 220)) return 1;
    return 0;
}
strtok(const string[], &index)
{
        new length = strlen(string);
        while ((index < length) && (string[index] <= \' \'))
        {
                index++;
        }
        new offset = index;
        new result[20];
        while ((index < length) && (string[index] > \' \') && ((index - offset) < (sizeof(result) - 1)))
        {
                result[index - offset] = string[index];
                index++;
        }
        result[index - offset] = EOS;
        return result;
}

996
Szkript kérések / Neon rendszer
« Dátum: 2011. augusztus 23. - 16:30:31 »
Hy én úgy is unatkozom tessék meg írtam neked! Ha jó akkor mehet a +!
Szóval ez úgy mûködik hogy  meg nyitod a pawnot bele rakod így ahogy van mármint a Code-ba ami van :D
És le konvertálod hibátlanul le fog futni!
Tesztelve nem volt!
Készítése idõ:5-10perc
Készítette by: popike99

 
//Készítette by popike99
//tesztelve nem volt de bíztos h jó ha nem akkor csak pötyögj :D
#include a_samp
#define piros               0xFF0000AA
#define feher               0xFFFFFFAA
#define sarga               0xFFFF00AA
#define DIALOG_NEON         0
#define AttachObjectToVehicle
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, \"/neon\", true)==0)
{
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,piros,\"A parancs használatához jármûben kell lenned!\");
{
   if(GetPlayerVehicleID(playerid == 441 || GetPlayerVehicleID(playerid == 446 || GetPlayerVehicleID(playerid == 448 || GetPlayerVehicleID(playerid == 463 || GetPlayerVehicleID(playerid == 468 || GetPlayerVehicleID(playerid == 476 || GetPlayerVehicleID(playerid == 481 || GetPlayerVehicleID(playerid == 510 || GetPlayerVehicleID(playerid == 513 || GetPlayerVehicleID(playerid == 520 || GetPlayerVehicleID(playerid == 521 || GetPlayerVehicleID(playerid == 522)))))))))))))
   {
      SendClientMessage(playerid, piros, \"Nem ülsz megfelelõ jármûben!\");
   }
   else
   {
      ShowPlayerDialog(playerid, DIALOG_NEON, DIALOG_STYLE_LIST, \"{FFFF00}Válassz neont!\", \"Kék neon\\nPiros neon\\nZöld neon\\nFehér neon\\nRózsaszín neon\\nSárga neon\\nBelsõ neon\\nHátsó neon\\nMinden neon törlése\", \"Kiválaszt\", \"Mégse\");
   }
}
return 1;
}
return 0;
}
 
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
       SendClientMessage(playerid, sarga,\"Nincs neon a kocsidon írd be (/neon).\");
return 1;
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_NEON)
{
if(response)
{
   if(listitem == 0)
   {
      SetPVarInt(playerid, \"Status\", 1);
               SetPVarInt(playerid, \"Neon\", CreateObject(18648,0,0,0,0,0,0));
               SetPVarInt(playerid, \"Neon1\", CreateObject(18648,0,0,0,0,0,0));
               AttachObjectToVehicle(GetPVarInt(playerid, \"Neon\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               AttachObjectToVehicle(GetPVarInt(playerid, \"Neon1\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
      SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
   }
   if(listitem == 1)
   {
      SetPVarInt(playerid, \"Status\", 1);
            SetPVarInt(playerid, \"neon2\", CreateObject(18647,0,0,0,0,0,0));
            SetPVarInt(playerid, \"neon3\", CreateObject(18647,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon2\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon3\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
      SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
   }
   if(listitem == 2)
   {
      SetPVarInt(playerid, \"Status\", 1);
            SetPVarInt(playerid, \"neon4\", CreateObject(18649,0,0,0,0,0,0));
            SetPVarInt(playerid, \"neon5\", CreateObject(18649,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon4\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon5\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
      SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
          }
   if(listitem == 3)
   {
      SetPVarInt(playerid, \"Status\", 1);
            SetPVarInt(playerid, \"neon6\", CreateObject(18652,0,0,0,0,0,0));
            SetPVarInt(playerid, \"neon7\", CreateObject(18652,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon6\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon7\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
      SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
   }
   if(listitem == 4)
   {
      SetPVarInt(playerid, \"Status\", 1);
            SetPVarInt(playerid, \"neon8\", CreateObject(18651,0,0,0,0,0,0));
            SetPVarInt(playerid, \"neon9\", CreateObject(18651,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon8\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon9\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
      SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
   }
   if(listitem == 5)
   {
      SetPVarInt(playerid, \"Status\", 1);
            SetPVarInt(playerid, \"neon10\", CreateObject(18650,0,0,0,0,0,0));
            SetPVarInt(playerid, \"neon11\", CreateObject(18650,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon10\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon11\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
      SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
   }
   if(listitem == 6)
   {
      SetPVarInt(playerid, \"Status\", 1);
            SetPVarInt(playerid, \"neon12\", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, \"neon13\", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon12\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, \"neon13\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
      SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
   }
             if(listitem == 7)
   {
      SetPVarInt(playerid, \"Status\", 1);
            SetPVarInt(playerid, \"back\", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, \"back1\", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, \"back\"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, \"back1\"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
      SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
   }
   if(listitem == 8)
   {
      SetPVarInt(playerid, \"Status\", 1);
            SetPVarInt(playerid, \"front\", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, \"front1\", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, \"front\"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, \"front1\"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
      SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
   }
   if(listitem == 10)
   {
            DestroyObject(GetPVarInt(playerid, \"neon\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon1\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon2\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon3\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon4\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon5\"));
      DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon6\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon7\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon8\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon9\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon10\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon11\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon12\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"neon13\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"interior\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"interior1\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"back\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"back1\"));
            DeletePVar(playerid, \"Status\");
      DestroyObject(GetPVarInt(playerid, \"front\"));
      DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"front1\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"undercover\"));
            DeletePVar(playerid, \"Status\");
            DestroyObject(GetPVarInt(playerid, \"undercover1\"));
            DeletePVar(playerid, \"Status\");
      SendClientMessage(playerid, feher, \"Összes neon törölve jármûvedrõl!\");
          }
}
}
return 0;
}

997
Szkript kérések / Regisztrációs script minden extrával
« Dátum: 2011. augusztus 23. - 15:30:42 »
B+ még ennyitsem tudsz csinálsz egy CFG_t mutatom!
public OnPlayerConnect(playerid)
{
Ez alá tedd ezt:
 
       new valtozo[200];
GetPlayerName(playerid, plname, sizeof(plname));
format(valtozo, sizeof(valtozo), \"users/%s.ini\", plname);
//SendClientMessage(playerid, COLOR_GREEN, \"Szerver Betöltése Folyamatban...\");
if(fexist(valtozo))
{
gPlayerAccount[playerid] = 1;
}
else
{
gPlayerAccount[playerid] = 0;
}
return 1;
}

 
public OnPlayerRegister(playerid, password[])
{
Ez alá ezt:
 
if(IsPlayerConnected(playerid))
{
//         new string3[128];
   new valtozo[200];
   new playername3[245];
   GetPlayerName(playerid, playername3, sizeof(playername3));
   format(valtozo, sizeof(valtozo), \"users/%s.ini\", playername3);
   new File: hFile = fopen(valtozo, io_write);
   if (hFile)
   {
       strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
       new var[64];
      format(var, 64, \"Key=%s\\n\", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
      PlayerInfo[playerid][Penz] = GetPlayerMoney(playerid);
      format(var, 64, \"Level=%d\\n\",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
      format(var, 64, \"AdminLevel=%d\\n\",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
      format(var, 64, \"AsLevel=%d\\n\",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
      format(var, 64, \"DonateRank=%d\\n\",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
      format(var, 64, \"UpgradePoints=%d\\n\",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
      format(var, 64, \"ConnectedTime=%d\\n\",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
      format(var, 64, \"Registered=%d\\n\",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
      format(var, 64, \"Sex=%d\\n\",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
      format(var, 64, \"Age=%d\\n\",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
      format(var, 64, \"Origin=%d\\n\",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
      format(var, 64, \"CK=%d\\n\",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
      format(var, 64, \"Muted=%d\\n\",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
      format(var, 64, \"Respect=%d\\n\",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
      format(var, 64, \"Penz=%d\\n\",PlayerInfo[playerid][Penz]);fwrite(hFile, var);
      format(var, 64, \"BankPenz=%d\\n\",PlayerInfo[playerid][bankPenz]);fwrite(hFile, var);
      format(var, 64, \"Crimes=%d\\n\",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
      format(var, 64, \"Kills=%d\\n\",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
      format(var, 64, \"Deaths=%d\\n\",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
      format(var, 64, \"Arrested=%d\\n\",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
      format(var, 64, \"WantedDeaths=%d\\n\",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
      format(var, 64, \"Phonebook=%d\\n\",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
      format(var, 64, \"LottoNr=%d\\n\",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
      format(var, 64, \"Fishes=%d\\n\",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
      format(var, 64, \"BiggestFish=%d\\n\",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
      format(var, 64, \"Job=%d\\n\",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
      format(var, 64, \"Paycheck=%d\\n\",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
      format(var, 64, \"HeadValue=%d\\n\",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
      format(var, 64, \"Jailed=%d\\n\",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
      format(var, 64, \"JailTime=%d\\n\",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
      format(var, 64, \"Materials=%d\\n\",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
      format(var, 64, \"Drugs=%d\\n\",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
      format(var, 64, \"Leader=%d\\n\",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
      format(var, 64, \"Member=%d\\n\",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
      format(var, 64, \"FMember=%d\\n\",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
      format(var, 64, \"Rank=%d\\n\",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
      format(var, 64, \"Munkaruha1=%d\\n\",PlayerInfo[playerid][Munkaruha1]);fwrite(hFile, var);
      format(var, 64, \"Munkaruha2=%d\\n\",PlayerInfo[playerid][Munkaruha2]);fwrite(hFile, var);
      format(var, 64, \"Civilruha1=%d\\n\",PlayerInfo[playerid][Civilruha1]);fwrite(hFile, var);
      format(var, 64, \"Civilruha2=%d\\n\",PlayerInfo[playerid][Civilruha2]);fwrite(hFile, var);
      format(var, 64, \"ContractTime=%d\\n\",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
      format(var, 64, \"DetSkill=%d\\n\",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
      format(var, 64, \"SexSkill=%d\\n\",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
      format(var, 64, \"BoxSkill=%d\\n\",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
      format(var, 64, \"LawSkill=%d\\n\",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
      format(var, 64, \"MechSkill=%d\\n\",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
      format(var, 64, \"JackSkill=%d\\n\",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
      format(var, 64, \"CarSkill=%d\\n\",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
      format(var, 64, \"NewsSkill=%d\\n\",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
      format(var, 64, \"DrugsSkill=%d\\n\",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
      format(var, 64, \"CookSkill=%d\\n\",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
      format(var, 64, \"FishSkill=%d\\n\",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
      format(var, 64, \"pSHealth=%.1f\\n\",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
      format(var, 64, \"pHealth=%.1f\\n\",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
      format(var, 64, \"Int=%d\\n\",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
      format(var, 64, \"Local=%d\\n\",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
      format(var, 64, \"Team=%d\\n\",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
      format(var, 64, \"Model=%d\\n\",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
      format(var, 64, \"PhoneNr=%d\\n\",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
      format(var, 64, \"Car=%d\\n\",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);
      format(var, 64, \"Car2=%d\\n\",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);
      format(var, 64, \"Car3=%d\\n\",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);
      format(var, 64, \"House=%d\\n\",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
      format(var, 64, \"Bizz=%d\\n\",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
      format(var, 64, \"RPpont=%d\\n\",PlayerInfo[playerid][RpPontok]);fwrite(hFile, var);
      format(var, 64, \"RPszam=%d\\n\",PlayerInfo[playerid][RpSzam]);fwrite(hFile, var);
      format(var, 64, \"XP=%d\\n\",PlayerInfo[playerid][XP]);fwrite(hFile, var);
      format(var, 64, \"Idoora=%d\\n\",PlayerInfo[playerid][idoora]);fwrite(hFile, var);
      format(var, 64, \"Idoperc=%d\\n\",PlayerInfo[playerid][idoperc]);fwrite(hFile, var);
      format(var, 64, \"Idomp=%d\\n\",PlayerInfo[playerid][idomp]);fwrite(hFile, var);
      format(var, 64, \"Vanmunka=%d\\n\",PlayerInfo[playerid][vanmunka]);fwrite(hFile, var);
      format(var, 64, \"SzervTag=%d\\n\",PlayerInfo[playerid][szervTag]);fwrite(hFile, var);
      format(var, 64, \"SzervLeader=%d\\n\",PlayerInfo[playerid][szervLeader]);fwrite(hFile, var);
      format(var, 64, \"SzervRang=%d\\n\",PlayerInfo[playerid][szervRang]);fwrite(hFile, var);
      format(var, 64, \"Csekk=%d\\n\",PlayerInfo[playerid][Csekk]);fwrite(hFile, var);
      format(var, 64, \"Halozsak=%d\\n\",PlayerInfo[playerid][Halozsak]);fwrite(hFile, var);
      format(var, 64, \"Halozsakx=%.1f\\n\",PlayerInfo[playerid][halozsakx]);fwrite(hFile, var);
      format(var, 64, \"Halozsaky=%.1f\\n\",PlayerInfo[playerid][halozsaky]);fwrite(hFile, var);
      format(var, 64, \"Halozsakz=%.1f\\n\",PlayerInfo[playerid][halozsakz]);fwrite(hFile, var);
      format(var, 64, \"Korhazban=%d\\n\",PlayerInfo[playerid][Korhazban]);fwrite(hFile, var);
      format(var, 64, \"Mentothiv=%d\\n\",PlayerInfo[playerid][mentothiv]);fwrite(hFile, var);
      format(var, 64, \"Rendorthiv=%d\\n\",PlayerInfo[playerid][rendorthiv]);fwrite(hFile, var);
      format(var, 64, \"Szerelothiv=%d\\n\",PlayerInfo[playerid][szerelothiv]);fwrite(hFile, var);
      if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
      {
          PlayerInfo[playerid][pPos_x] = 1684.9;
         PlayerInfo[playerid][pPos_y] = -2244.5;
         PlayerInfo[playerid][pPos_z] = 13.5;
      }
      if(Spectate[playerid] != 255)
      {
         PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
         PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
         PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
         PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
         PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
      }
      format(var, 64, \"Pos_x=%.1f\\n\",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
      format(var, 64, \"Pos_y=%.1f\\n\",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
      format(var, 64, \"Pos_z=%.1f\\n\",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
                format(var, 64, \"Kressz=%d\\n\",PlayerInfo[playerid][pKressz]);fwrite(hFile, var);
                format(var, 64, \"Rutin=%d\\n\",PlayerInfo[playerid][pRutin]);fwrite(hFile, var);
      format(var, 64, \"Forgalmi=%d\\n\",PlayerInfo[playerid][pForgalmi]);fwrite(hFile, var);
      format(var, 64, \"CarLic=%d\\n\",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 64, \"FlyLic=%d\\n\",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
      format(var, 64, \"BoatLic=%d\\n\",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
      format(var, 64, \"FishLic=%d\\n\",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
      format(var, 64, \"GunLic=%d\\n\",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
      format(var, 64, \"Gun1=%d\\n\",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
      format(var, 64, \"Gun2=%d\\n\",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
      format(var, 64, \"Gun3=%d\\n\",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
      format(var, 64, \"Gun4=%d\\n\",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
      format(var, 64, \"Ammo1=%d\\n\",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
      format(var, 64, \"Ammo2=%d\\n\",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
      format(var, 64, \"Ammo3=%d\\n\",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
      format(var, 64, \"Ammo4=%d\\n\",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
      format(var, 64, \"CarTime=%d\\n\",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
      format(var, 64, \"PayDayHad=%d\\n\",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
      format(var, 64, \"Watch=%d\\n\",PlayerInfo[playerid][pWatch]);fwrite(hFile, var);
      format(var, 64, \"Crashed=%d\\n\",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var);
      format(var, 64, \"Wins=%d\\n\",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
      format(var, 64, \"Loses=%d\\n\",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
      format(var, 64, \"AlcoholPerk=%d\\n\",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
      format(var, 64, \"DrugPerk=%d\\n\",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
      format(var, 64, \"MiserPerk=%d\\n\",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
      format(var, 64, \"PainPerk=%d\\n\",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
      format(var, 64, \"TraderPerk=%d\\n\",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
      format(var, 64, \"Tutorial=%d\\n\",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
      format(var, 64, \"Mission=%d\\n\",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
      format(var, 64, \"Warnings=%d\\n\",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
      format(var, 64, \"VirWorld=%d\\n\",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);
      format(var, 64, \"Fuel=%d\\n\",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
      format(var, 64, \"Married=%d\\n\",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
      format(var, 64, \"MarriedTo=%s\\n\",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
      format(var, 64, \"FishTool=%d\\n\",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var);
             format(var, 64, \"Note1=%s\\n\",PlayerInfo[playerid][pNote1]);fwrite(hFile, var);
      format(var, 64, \"Note1s=%d\\n\",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var);
      format(var, 64, \"Note2=%s\\n\",PlayerInfo[playerid][pNote2]);fwrite(hFile, var);
      format(var, 64, \"Note2s=%d\\n\",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var);
      format(var, 64, \"Note3=%s\\n\",PlayerInfo[playerid][pNote3]);fwrite(hFile, var);
      format(var, 64, \"Note3s=%d\\n\",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var);
      format(var, 64, \"Note4=%s\\n\",PlayerInfo[playerid][pNote4]);fwrite(hFile, var);
      format(var, 64, \"Note4s=%d\\n\",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var);
      format(var, 64, \"Note5=%s\\n\",PlayerInfo[playerid][pNote5]);fwrite(hFile, var);
      format(var, 64, \"Note5s=%d\\n\",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var);
      format(var, 64, \"InvWeapon=%d\\n\",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
      format(var, 64, \"InvAmmo=%d\\n\",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
      format(var, 64, \"Lighter=%d\\n\",PlayerInfo[playerid][pLighter]);fwrite(hFile, var);
      format(var, 64, \"Cigarettes=%d\\n\",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var);
      format(var, 64, \"Locked=%d\\n\",PlayerInfo[playerid][pLocked]);fwrite(hFile, var);
      format(var, 64, \"Animban=%d\\n\",PlayerInfo[playerid][Animban]);fwrite(hFile, var);
      format(var, 64, \"AFK=%d\\n\",PlayerInfo[playerid][AFK]);fwrite(hFile, var);
      format(var, 64, \"Kolcsonkocsikulcs=%d\\n\",PlayerInfo[playerid][kolcsonkocsikulcs]);fwrite(hFile, var);
      format(var, 64, \"Buntetopont=%d\\n\",PlayerInfo[playerid][buntetopont]);fwrite(hFile, var);
      format(var, 64, \"C4=%d\\n\",PlayerInfo[playerid][pBomba]);fwrite(hFile, var);
      format(var, 64, \"Vonszol=%d\\n\",PlayerInfo[playerid][vonszol]);fwrite(hFile, var);
      format(var, 64, \"Rejtozes=%d\\n\",PlayerInfo[playerid][rejtozes]);fwrite(hFile, var);
      format(var, 64, \"Rendszamvane=%d\\n\",PlayerInfo[playerid][rendszamvane]);fwrite(hFile, var);
      format(var, 64, \"Vizsgazik=%d\\n\",PlayerInfo[playerid][vizsgazik]);fwrite(hFile, var);
      fclose(hFile);
      new loginstring[128];
      new loginname[64];
      GetPlayerName(playerid,loginname,sizeof(loginname));
      format(loginstring,sizeof(loginstring),\"Üdv, %s\\nÍrd be a jelszavad:\",loginname);
      ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,\"Belépés\",loginstring,\"Belépés\",\"Kilépés\");
   }
}
return 1;
}

 
public OnPlayerUpdate(playerid)
{
ez alá ezt:
 
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid])
{
//         new string3[128];
   new valtozo[200];
   new playername3[MAX_PLAYER_NAME];
   GetPlayerName(playerid, playername3, sizeof(playername3));
   format(valtozo, sizeof(valtozo), \"users/%s.ini\", playername3);
   new File: hFile = fopen(valtozo, io_write);
   if (hFile)
   {
      new var[64];
      format(var, 64, \"Key=%s\\n\", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
      PlayerInfo[playerid][Penz] = GetPlayerMoney(playerid);
      format(var, 64, \"Level=%d\\n\",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
      format(var, 64, \"AdminLevel=%d\\n\",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
      format(var, 64, \"AsLevel=%d\\n\",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
      format(var, 64, \"DonateRank=%d\\n\",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
      format(var, 64, \"UpgradePoints=%d\\n\",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
      format(var, 64, \"ConnectedTime=%d\\n\",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
      format(var, 64, \"Registered=%d\\n\",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
      format(var, 64, \"Sex=%d\\n\",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
      format(var, 64, \"Age=%d\\n\",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
      format(var, 64, \"Origin=%d\\n\",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
      format(var, 64, \"CK=%d\\n\",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
      format(var, 64, \"Muted=%d\\n\",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
      format(var, 64, \"Respect=%d\\n\",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
      format(var, 64, \"Penz=%d\\n\",PlayerInfo[playerid][Penz]);fwrite(hFile, var);
      format(var, 64, \"BankPenz=%d\\n\",PlayerInfo[playerid][bankPenz]);fwrite(hFile, var);
      format(var, 64, \"Crimes=%d\\n\",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
      format(var, 64, \"Kills=%d\\n\",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
      format(var, 64, \"Deaths=%d\\n\",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
      format(var, 64, \"Arrested=%d\\n\",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
      format(var, 64, \"WantedDeaths=%d\\n\",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
      format(var, 64, \"Phonebook=%d\\n\",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
      format(var, 64, \"LottoNr=%d\\n\",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
      format(var, 64, \"Fishes=%d\\n\",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
      format(var, 64, \"BiggestFish=%d\\n\",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
      format(var, 64, \"Job=%d\\n\",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
      format(var, 64, \"Paycheck=%d\\n\",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
      format(var, 64, \"HeadValue=%d\\n\",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
      format(var, 64, \"Jailed=%d\\n\",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
      format(var, 64, \"JailTime=%d\\n\",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
      format(var, 64, \"Materials=%d\\n\",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
      format(var, 64, \"Drugs=%d\\n\",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
      format(var, 64, \"Leader=%d\\n\",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
      format(var, 64, \"Member=%d\\n\",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
      format(var, 64, \"FMember=%d\\n\",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
      format(var, 64, \"Rank=%d\\n\",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
      format(var, 64, \"Munkaruha1=%d\\n\",PlayerInfo[playerid][Munkaruha1]);fwrite(hFile, var);
      format(var, 64, \"Munkaruha2=%d\\n\",PlayerInfo[playerid][Munkaruha2]);fwrite(hFile, var);
      format(var, 64, \"Civilruha1=%d\\n\",PlayerInfo[playerid][Civilruha1]);fwrite(hFile, var);
      format(var, 64, \"Civilruha2=%d\\n\",PlayerInfo[playerid][Civilruha2]);fwrite(hFile, var);
      format(var, 64, \"ContractTime=%d\\n\",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
      format(var, 64, \"DetSkill=%d\\n\",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
      format(var, 64, \"SexSkill=%d\\n\",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
      format(var, 64, \"BoxSkill=%d\\n\",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
      format(var, 64, \"LawSkill=%d\\n\",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
      format(var, 64, \"MechSkill=%d\\n\",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
      format(var, 64, \"JackSkill=%d\\n\",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
      format(var, 64, \"CarSkill=%d\\n\",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
      format(var, 64, \"NewsSkill=%d\\n\",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
      format(var, 64, \"DrugsSkill=%d\\n\",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
      format(var, 64, \"CookSkill=%d\\n\",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
      format(var, 64, \"FishSkill=%d\\n\",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
      format(var, 64, \"pSHealth=%.1f\\n\",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
      format(var, 64, \"pHealth=%.1f\\n\",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
      format(var, 64, \"Int=%d\\n\",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
      format(var, 64, \"Local=%d\\n\",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
      format(var, 64, \"Team=%d\\n\",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
      format(var, 64, \"Model=%d\\n\",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
      format(var, 64, \"PhoneNr=%d\\n\",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
      format(var, 64, \"Car=%d\\n\",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);
      format(var, 64, \"Car2=%d\\n\",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);
      format(var, 64, \"Car3=%d\\n\",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);
      format(var, 64, \"House=%d\\n\",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
      format(var, 64, \"Bizz=%d\\n\",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
      format(var, 64, \"RPpont=%d\\n\",PlayerInfo[playerid][RpPontok]);fwrite(hFile, var);
      format(var, 64, \"RPszam=%d\\n\",PlayerInfo[playerid][RpSzam]);fwrite(hFile, var);
      format(var, 64, \"XP=%d\\n\",PlayerInfo[playerid][XP]);fwrite(hFile, var);
      format(var, 64, \"Idoora=%d\\n\",PlayerInfo[playerid][idoora]);fwrite(hFile, var);
      format(var, 64, \"Idoperc=%d\\n\",PlayerInfo[playerid][idoperc]);fwrite(hFile, var);
      format(var, 64, \"Idomp=%d\\n\",PlayerInfo[playerid][idomp]);fwrite(hFile, var);
      format(var, 64, \"Vanmunka=%d\\n\",PlayerInfo[playerid][vanmunka]);fwrite(hFile, var);
      format(var, 64, \"SzervTag=%d\\n\",PlayerInfo[playerid][szervTag]);fwrite(hFile, var);
      format(var, 64, \"SzervLeader=%d\\n\",PlayerInfo[playerid][szervLeader]);fwrite(hFile, var);
      format(var, 64, \"SzervRang=%d\\n\",PlayerInfo[playerid][szervRang]);fwrite(hFile, var);
      format(var, 64, \"Csekk=%d\\n\",PlayerInfo[playerid][Csekk]);fwrite(hFile, var);
      format(var, 64, \"Halozsak=%d\\n\",PlayerInfo[playerid][Halozsak]);fwrite(hFile, var);
      format(var, 64, \"Halozsakx=%.1f\\n\",PlayerInfo[playerid][halozsakx]);fwrite(hFile, var);
      format(var, 64, \"Halozsaky=%.1f\\n\",PlayerInfo[playerid][halozsaky]);fwrite(hFile, var);
      format(var, 64, \"Halozsakz=%.1f\\n\",PlayerInfo[playerid][halozsakz]);fwrite(hFile, var);
      format(var, 64, \"Korhazban=%d\\n\",PlayerInfo[playerid][Korhazban]);fwrite(hFile, var);
      format(var, 64, \"Mentothiv=%d\\n\",PlayerInfo[playerid][mentothiv]);fwrite(hFile, var);
      format(var, 64, \"Rendorthiv=%d\\n\",PlayerInfo[playerid][rendorthiv]);fwrite(hFile, var);
      format(var, 64, \"Szerelothiv=%d\\n\",PlayerInfo[playerid][szerelothiv]);fwrite(hFile, var);
      if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
      {
                      PlayerInfo[playerid][pPos_x] = 1684.9;
         PlayerInfo[playerid][pPos_y] = -2244.5;
         PlayerInfo[playerid][pPos_z] = 13.5;
      }
      if(Spectate[playerid] != 255)
      {
         PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
         PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
         PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
         PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
         PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
      }
      new Float:x, Float:y, Float:z;
              GetPlayerPos(playerid,x,y,z);
      PlayerInfo[playerid][pPos_x] = x;
      PlayerInfo[playerid][pPos_y] = y;
      PlayerInfo[playerid][pPos_z] = z;
      format(var, 64, \"Pos_x=%.1f\\n\",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
      format(var, 64, \"Pos_y=%.1f\\n\",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
      format(var, 64, \"Pos_z=%.1f\\n\",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
                format(var, 64, \"Kressz=%d\\n\",PlayerInfo[playerid][pKressz]);fwrite(hFile, var);
                format(var, 64, \"Rutin=%d\\n\",PlayerInfo[playerid][pRutin]);fwrite(hFile, var);
      format(var, 64, \"Forgalmi=%d\\n\",PlayerInfo[playerid][pForgalmi]);fwrite(hFile, var);
      format(var, 64, \"CarLic=%d\\n\",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 64, \"FlyLic=%d\\n\",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
      format(var, 64, \"BoatLic=%d\\n\",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
      format(var, 64, \"FishLic=%d\\n\",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
      format(var, 64, \"GunLic=%d\\n\",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
      format(var, 64, \"Gun1=%d\\n\",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
      format(var, 64, \"Gun2=%d\\n\",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
      format(var, 64, \"Gun3=%d\\n\",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
      format(var, 64, \"Gun4=%d\\n\",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
      format(var, 64, \"Ammo1=%d\\n\",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
      format(var, 64, \"Ammo2=%d\\n\",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
      format(var, 64, \"Ammo3=%d\\n\",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
      format(var, 64, \"Ammo4=%d\\n\",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
      format(var, 64, \"CarTime=%d\\n\",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
               format(var, 64, \"PayDayHad=%d\\n\",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
      format(var, 64, \"Watch=%d\\n\",PlayerInfo[playerid][pWatch]);fwrite(hFile, var);
      format(var, 64, \"Crashed=%d\\n\",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var);
      format(var, 64, \"Wins=%d\\n\",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
      format(var, 64, \"Loses=%d\\n\",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
      format(var, 64, \"AlcoholPerk=%d\\n\",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
      format(var, 64, \"DrugPerk=%d\\n\",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
      format(var, 64, \"MiserPerk=%d\\n\",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
      format(var, 64, \"PainPerk=%d\\n\",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
      format(var, 64, \"TraderPerk=%d\\n\",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
      format(var, 64, \"Tutorial=%d\\n\",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
      format(var, 64, \"Mission=%d\\n\",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
      format(var, 64, \"Warnings=%d\\n\",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
      format(var, 64, \"VirWorld=%d\\n\",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);
      if(PlayerInfo[playerid][pDonateRank] < 1) { PlayerInfo[playerid][pFuel] = 0; }
      format(var, 64, \"Fuel=%d\\n\",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
      format(var, 64, \"Married=%d\\n\",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
      format(var, 64, \"MarriedTo=%s\\n\",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
      format(var, 64, \"FishTool=%d\\n\",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var);
             format(var, 64, \"Note1=%s\\n\",PlayerInfo[playerid][pNote1]);fwrite(hFile, var);
      format(var, 64, \"Note1s=%d\\n\",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var);
      format(var, 64, \"Note2=%s\\n\",PlayerInfo[playerid][pNote2]);fwrite(hFile, var);
      format(var, 64, \"Note2s=%d\\n\",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var);
      format(var, 64, \"Note3=%s\\n\",PlayerInfo[playerid][pNote3]);fwrite(hFile, var);
      format(var, 64, \"Note3s=%d\\n\",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var);
      format(var, 64, \"Note4=%s\\n\",PlayerInfo[playerid][pNote4]);fwrite(hFile, var);
      format(var, 64, \"Note4s=%d\\n\",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var);
      format(var, 64, \"Note5=%s\\n\",PlayerInfo[playerid][pNote5]);fwrite(hFile, var);
      format(var, 64, \"Note5s=%d\\n\",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var);
      format(var, 64, \"InvWeapon=%d\\n\",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
      format(var, 64, \"InvAmmo=%d\\n\",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
      format(var, 64, \"Lighter=%d\\n\",PlayerInfo[playerid][pLighter]);fwrite(hFile, var);
      format(var, 64, \"Cigarettes=%d\\n\",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var);
      format(var, 64, \"Locked=%d\\n\",PlayerInfo[playerid][pLocked]);fwrite(hFile, var);
      format(var, 64, \"XP=%d\\n\",PlayerInfo[playerid][XP]);fwrite(hFile, var);
      format(var, 64, \"Idoora=%d\\n\",PlayerInfo[playerid][idoora]);fwrite(hFile, var);
      format(var, 64, \"Idoperc=%d\\n\",PlayerInfo[playerid][idoperc]);fwrite(hFile, var);
      format(var, 64, \"Idomp=%d\\n\",PlayerInfo[playerid][idomp]);fwrite(hFile, var);
      format(var, 64, \"Vanmunka=%d\\n\",PlayerInfo[playerid][vanmunka]);fwrite(hFile, var);
      format(var, 64, \"SzervTag=%d\\n\",PlayerInfo[playerid][szervTag]);fwrite(hFile, var);
      format(var, 64, \"SzervLeader=%d\\n\",PlayerInfo[playerid][szervLeader]);fwrite(hFile, var);
      format(var, 64, \"SzervRang=%d\\n\",PlayerInfo[playerid][szervRang]);fwrite(hFile, var);
      format(var, 64, \"Csekk=%d\\n\",PlayerInfo[playerid][Csekk]);fwrite(hFile, var);
      format(var, 64, \"Halozsak=%d\\n\",PlayerInfo[playerid][Halozsak]);fwrite(hFile, var);
      format(var, 64, \"Halozsakx=%.1f\\n\",PlayerInfo[playerid][halozsakx]);fwrite(hFile, var);
      format(var, 64, \"Halozsaky=%.1f\\n\",PlayerInfo[playerid][halozsaky]);fwrite(hFile, var);
      format(var, 64, \"Halozsakz=%.1f\\n\",PlayerInfo[playerid][halozsakz]);fwrite(hFile, var);
      format(var, 64, \"Korhazban=%d\\n\",PlayerInfo[playerid][Korhazban]);fwrite(hFile, var);
                format(var, 64, \"Mentothiv=%d\\n\",PlayerInfo[playerid][mentothiv]);fwrite(hFile, var);
                format(var, 64, \"Rendorthiv=%d\\n\",PlayerInfo[playerid][rendorthiv]);fwrite(hFile, var);
      format(var, 64, \"Szerelothiv=%d\\n\",PlayerInfo[playerid][szerelothiv]);fwrite(hFile, var);
      format(var, 64, \"Animban=%d\\n\",PlayerInfo[playerid][Animban]);fwrite(hFile, var);
      format(var, 64, \"AFK=%d\\n\",PlayerInfo[playerid][AFK]);fwrite(hFile, var);
      format(var, 64, \"Kolcsonkocsikulcs=%d\\n\",PlayerInfo[playerid][kolcsonkocsikulcs]);fwrite(hFile, var);
      format(var, 64, \"Buntetopont=%d\\n\",PlayerInfo[playerid][buntetopont]);fwrite(hFile, var);
      format(var, 64, \"C4=%d\\n\",PlayerInfo[playerid][pBomba]);fwrite(hFile, var);
      format(var, 64, \"Vonszol=%d\\n\",PlayerInfo[playerid][vonszol]);fwrite(hFile, var);
      format(var, 64, \"Rejtozes=%d\\n\",PlayerInfo[playerid][rejtozes]);fwrite(hFile, var);
      format(var, 64, \"Rendszamvane=%d\\n\",PlayerInfo[playerid][rendszamvane]);fwrite(hFile, var);
      format(var, 64, \"Vizsgazik=%d\\n\",PlayerInfo[playerid][vizsgazik]);fwrite(hFile, var);
      fclose(hFile);
   }
}
}
GivePlayerMoney(playerid, PlayerInfo[playerid][Penz]);
return 1;
}

 
Nagyából ennyi!
de h le mentse a scriptfiles/user.tx-be mutatom h hogyan csináld!
Így csináld
 
public SaveTrunk() //Ez le menti azt amikor ki lépsz h le mentse a user filesba :D
{
new idx;
new File: file2;
idx = 1;
while (idx < sizeof(CarInfo))
{
new coordsstring[256];
format(coordsstring, sizeof(coordsstring), \"%i,%i,%i,%i,%i,%i,%i,%i,%i,%f\\n\",
vehTrunk[idx][1],
vehTrunkAmmo[idx][1],
vehTrunk[idx][2],
vehTrunkAmmo[idx][2],
vehTrunk[idx][3],
vehTrunkAmmo[idx][3],
vehTrunk[idx][4],
vehTrunkAmmo[idx][4],
vehTrunkCounter[idx],
vehTrunkArmour[idx]);
if(idx == 1)
{
   file2 = fopen(\"users.cfg\", io_write);
}
else
{
   file2 = fopen(\"users.cfg\", io_append);
}
fwrite(file2, coordsstring);
idx++;
fclose(file2);
}
return 1;
}
public LoadTrunk() //Ez be tölti azt ami a stats-ba van
{
new arrCoords[13][64];
new strFromFile2[256];
new File: file = fopen(\"users.cfg\", io_read);
if (file)
{
new idx = 1;
while (idx < sizeof(CarInfo))
{
    fread(file, strFromFile2);
    split(strFromFile2, arrCoords, \',\');
    vehTrunk[idx][1] = strval(arrCoords[0]);
    vehTrunkAmmo[idx][1] = strval(arrCoords[1]);
    vehTrunk[idx][2] = strval(arrCoords[2]);
    vehTrunkAmmo[idx][2] = strval(arrCoords[3]);
    vehTrunk[idx][3] = strval(arrCoords[4]);
    vehTrunkAmmo[idx][3] = strval(arrCoords[5]);
    vehTrunk[idx][4] = strval(arrCoords[6]);
    vehTrunkAmmo[idx][4] = strval(arrCoords[7]);
    vehTrunkCounter[idx] = strval(arrCoords[8]);
    vehTrunkArmour[idx] = floatstr(arrCoords[9]);
    idx++;
}
}
return 1;
}

 
Ha segítettem +!

998
SA-MP: Szerverfejlesztés / Dialogos Kocsi Rendszer
« Dátum: 2011. augusztus 23. - 15:23:28 »
[HUN] csináld meg magadnak én csak a dialogot csináltam majd ha lesz idõm erõm és nem elszek fáradt és rá érek emg cisnálom!

999
SA-MP: Szerverfejlesztés / Textdraw
« Dátum: 2011. augusztus 23. - 11:20:06 »
szép kis meló de egy textdrawot nem 2perc alatt kell meg csinálni XD 30mp alatt meg lehet csini :D
de m1 csak mondom de tényleg jó meló a + ment gart hozzá :D

1000
SA-MP: Szerverfejlesztés / Dialogos Kocsi Rendszer
« Dátum: 2011. augusztus 23. - 11:08:34 »
Köszöntem de msot lépek XD mek egy sörre utána jövök emg nézem hány + lett de ugyse lesz olan sok vagy egysem mivel nem nézik meg a munkáimat :S

1001
SA-MP: Szerverfejlesztés / Dialogos Kocsi Rendszer
« Dátum: 2011. augusztus 23. - 11:06:30 »
Kösszi ki is javítottam a témába de am ha tetszik akor mehet a +! :D

1002
SA-MP: Szerverfejlesztés / Dialogos Kocsi Rendszer
« Dátum: 2011. augusztus 23. - 11:04:05 »
Valaki dobja már fel soild-ra nekem nem jó valamiért be buggolt a karim de am rá mész a linkre be jön egy arro és utána be jön a rap oldala XD és ott a középsõre mész rá a downlaod-ra ennyi :D

1003
SA-MP: Szerverfejlesztés / Dialogos Kocsi Rendszer
« Dátum: 2011. augusztus 23. - 11:00:12 »
Egyébként meg 17 vagyok nah de m1 máma van a szülinapom!
Te
Ilyen egy idegesítõ foszer-t jó akkor ha aramni vagyok akit nem is ismerem aztse tudom ki akkor meg adom a teló számom aztán akkor le hiszed vagy mi??

1004
SA-MP: Szerverfejlesztés / Dialogos Kocsi Rendszer
« Dátum: 2011. augusztus 23. - 10:57:46 »
Mien Armany igen ismerem egy ruha fajta de mármint úgy érted h Armani a fórum névvel van mert akko félre ismersz barátom :D
Nah de m1
Armani ki látott még iylen én popike99 vagyok XD
fel is vehetsz x-re popike99 az x-em XD

1005
Szkript kérések / Scriptet szeretnék kérni
« Dátum: 2011. augusztus 23. - 10:55:22 »
Majd segítek csak meg kell írnom :D

Dupla hozzászólás automatikusan összefûzve. ( 2011. augusztus 23. - 15:34:22 )

Tessék a kocsi át alakító kész :D
 
if(egyezik(cmd, \"/ujkinezet\"))
{
    if(IsPlayerConnected(playerid))
{
   if(!Admin(playerid, 6)) return 1; // ide akkor admin-t írsz amekkorát akarod h lehessen a parancsot használni
   tmp = strtok(cmdtext, idx);
   if(!strlen(tmp))
   {
      SendClientMessage(playerid, COLOR_GRAD2, \"Használat: /ujkinezet [model]\");
      return 1;
   }
   new model;
   model = GetVehicleModelIDFromName(tmp);
   if(model == -1)
   {
       SendClientMessage(playerid, COLOR_YELLOW, \"Nincs létezik ilyen kocsi!\");
       return 1;
   }
   new kocsi = GetClosestVehicle(playerid);
   if(GetDistanceToVehicle(playerid, kocsi) > 5.0) return Msg(playerid, \"Nincs jármû a közeledben!\");
   new vs = IsAVsKocsi(kocsi); // ezt írd át arra ami a v-s kocsi neve pl VSKocsik vagy ami neked vna írva
   if(vs == NINCS) return Msg(playerid, \"Ez nem V-s!\");
   CarInfo[vs][cModel] = model;
   DestroyVehicle(kocsi);
   CarInfo[vs][cId] = UjKocsi(model, CarInfo[vs][cLocationx], CarInfo[vs][cLocationy], CarInfo[vs][cLocationz], CarInfo[vs][cAngle], CarInfo[vs][cColorOne], CarInfo[vs][cColorTwo]);
   //CarUpdate(vs, \"Model=\'%d\'\", model);
   CarUpdate(vs, CAR_Model);
   UnFreeze(playerid);
   SendFormatMessage(playerid, COLOR_LIGHTRED, \"V-s [%d] kocsiátalakítva! Tulaja %s\", vs, CarInfo[vs][cOwner]);
   return 1;
}
return 1;
}

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