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Üzenetek - Nátha

Oldalak: 1 ... 63 64 [65] 66 67 ... 69
961
Szkript kérések / Jármûves teleport
« Dátum: 2012. március 30. - 18:55:42 »
Köszi szépen... mûködik, zárom a témát !   :)

962
Szkript kérések / Jármûves teleport
« Dátum: 2012. március 30. - 18:01:51 »
Üdv.
Drift szeróhoz mapoltam drift pályát és a pályához csináltam egy teleportot is ami így néz ki:
[pawn]#include <a_samp>
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, \"/drift-palya\", true) == 0) {
SetPlayerPos(playerid,-2422.54, -609.78, 132.56);
return 1;
}
return 0;
}[/pawn]
És ezt az egyszerû teleportot szerettem volna meg csinálni úgy hogy ha jármûbe ülök és úgy teleportálok akkor kocsival rakjon a meg adott koordinátához, de nem sikerült és tõletek kérek segítséget.
Elõre is köszönöm

963
Szkript kérések / GangZone Létrehozás
« Dátum: 2012. március 12. - 17:41:23 »

964
Szkript kérések / Mozgó object
« Dátum: 2012. március 08. - 20:10:10 »
Úgy már próbáltam... akkor jól nyílott ki csak rosszul záródott vissza !  :D

965
Szkript kérések / Mozgó object
« Dátum: 2012. március 08. - 15:43:54 »
Fede ahogy te mondtad úgy se jó

966
Szkript kérések / Mozgó object
« Dátum: 2012. március 06. - 21:23:16 »
Meg csináltam ahogy mondtad de még most is ugyan úgy nyílik  :(

967
Szkript kérések / Mozgó object
« Dátum: 2012. március 06. - 20:28:30 »
Nah ismét hozzátok fordulok segítségért egy scriptben ! Van itt nekem egy kapu amihez meg csináltam hogy kóddal ki-be záródjon. Csak nem tom mi van vele de bénán nyílik ki, ez azt jelenti hogy keresztbe nyílik ki és úgy marad. Ha meg be zárom akkor nem fordul vissza hanem úgy marad keresztbe. Nem nagyon lehet így érteni ezért csináltam egy pár képet:
Alap állás: http://kep.psharing.com/639755.jpg
Kinyitva a /nyit paranccsal: http://kep.psharing.com/639757.jpg
Bezárva a /zár paranccsal: http://kep.psharing.com/639758.jpg
Remélem így azért látjátok és meg értettétek mi a problem... pls akinek van ötlete az írjon !
Script:
[pawn]#include <a_samp>
#define FILTERSCRIPT
new kapu;
public OnGameModeInit()
{
kapu = CreateObject(980, 96.699996948242, 1920.1999511719, 19.799999237061, 0, 0, 270);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, \"/nyit\", true) == 0)
{
MoveObject(kapu, 98, 1928.3000488281, 19.799999237061, 2.0);
return 1;
}
if(strcmp(cmdtext, \"/zár\", true) == 0)
{
MoveObject(kapu, 96.699996948242, 1920.1999511719, 19.799999237061, 2.0);
return 1;
}
return 0;
}[/pawn]

968
Szkript kérések / Segély script
« Dátum: 2012. március 05. - 21:56:15 »
Mûködik a script ! Thx mind a kettõtöknek   ;)

969
Szkript kérések / Segély script
« Dátum: 2012. március 05. - 21:10:00 »
Hali !
Láttam már jó pár szerveren olyat hogy 5-10 percenként mindenki kapott 1000000$-t és a chatra ki írta fehérrel hogy Meg kaptad a segélyt 1000000$-t vagy ilyesmi. Nekem is kellene egy ilyen script, ha valaki tud egyet akk pls írjon !
Elõre is köszönöm !

970
Szkript kérések / Szájkendõk
« Dátum: 2012. március 02. - 16:46:15 »
Akk keresek olyat... és ha találok akkor adok linket

971
Szkript kérések / Szájkendõk
« Dátum: 2012. március 01. - 22:35:54 »
Tess itt van egy... bár ez inkább maszk mint kendõ de 5 fajta van benne nem tom milyenek vannak nem teszteltem, le se töltöttem. Meg adom a linket töltsd le és nézd meg hát ha jó lesz  :D
Link: http://forum.sa-mp.com/showthread.php?t=208000
Vagy ha nem menne a letöltés akk itt a pawno code:
[pawn]/*
Clothes for CJ / Version 1.0x
headgear: 75
glasses: 120
bandanna: 10
masks: 5
by Kane_Phoenix
www.german-roleplay.net
*/
#include <a_samp>
#include \"../include/gl_common.inc\"
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\"Clothes by Kane_Phoenix 1.0x\");
print(\"www.german-roleplay.net\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, \"/buyclothes\", true) == 0)
{
    if(GetPlayerSkin(playerid) == 0)
    {
          new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}-\\n{FFFFFF}6\\t{55EE55}remove clothes\";
          ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
          return 1;
       }
       else
       {
           GameTextForPlayer(playerid,\"~r~~h~Only with CJ Skin!\",3000,3);
             return 1;
   }
}
if(strcmp(cmd, \"/CJ\", true) == 0)
{
    SetPlayerSkin(playerid,0);
    return 1;
    }
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 200)
{
    if(response)
    {
      if(listitem ==  0)//headgear
      {
          new listitems[] = \"{FFFFFF}1\\t{55EE55}Motorcross Helm\\n{FFFFFF}2\\t{55EE55}Motorradhelm\\n{FFFFFF}3\\t{55EE55}Motorradhelm\\n{FFFFFF}4\\t{55EE55}Motorradhelm\\n{FFFFFF}5\\t{55EE55}Motorradhelm\\n{FFFFFF}6\\t{55EE55}Boater 1\\n{FFFFFF}7\\t{55EE55}Boater 2\\n{FFFFFF}8\\t{55EE55}Boater 3\\n{FFFFFF}9\\t{55EE55}Bowler 1\\n{FFFFFF}10\\t{55EE55}Bowler 2\\n{FFFFFF}11\\t{55EE55}Bowler 3\\n{FFFFFF}12\\t{55EE55}Bowler 4\\n{FFFFFF}13\\t{55EE55}Bowler 5\\n{55EE55}>>weiter<<\";
          ShowPlayerDialog(playerid,201,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>headgear 1/6:\",listitems,\"wear\",\"back\");
      }
      if(listitem ==  1)//glasses
      {
             new listitems[] = \"{FFFFFF}1\\t{55EE55}Brille 1\\n{FFFFFF}2\\t{55EE55}Brille 2\\n{FFFFFF}3\\t{55EE55}Brille 3\\n{FFFFFF}4\\t{55EE55}Brille 4\\n{FFFFFF}5\\t{55EE55}Brille 5\\n{FFFFFF}6\\t{55EE55}Brille 6\\n{FFFFFF}7\\t{55EE55}Brille 7\\n{FFFFFF}8\\t{55EE55}Brille 8\\n{FFFFFF}9\\t{55EE55}Brille 9\\n{FFFFFF}10\\t{55EE55}Brille 10\\n{55EE55}>>weiter<<\";
          ShowPlayerDialog(playerid,202,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>glasses 1/3:\",listitems,\"wear\",\"back\");
      }
      if(listitem ==  2)//Haltuch
      {
          new listitems[] = \"{FFFFFF}1\\t{55EE55}bandanna 1\\n{FFFFFF}2\\t{55EE55}bandanna 2\\n{FFFFFF}3\\t{55EE55}bandanna 3\\n{FFFFFF}4\\t{55EE55}bandanna 4\\n{FFFFFF}5\\t{55EE55}bandanna 5\\n{FFFFFF}6\\t{55EE55}bandanna 6\\n{FFFFFF}7\\t{55EE55}bandanna 7\\n{FFFFFF}8\\t{55EE55}bandanna 8\\n{FFFFFF}9\\t{55EE55}bandanna 9\\n{FFFFFF}10\\t{55EE55}bandanna 10\";
          ShowPlayerDialog(playerid,205,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>bandanna:\",listitems,\"wear\",\"back\");
      }
      if(listitem ==  3)//masks
      {
          new listitems[] = \"{FFFFFF}1\\t{55EE55}Hockeymask1\\n{FFFFFF}2\\t{55EE55}Hockeymask2\\n{FFFFFF}3\\t{55EE55}Hockeymask3\\n{FFFFFF}4\\t{55EE55}Zorromask\\n{FFFFFF}5\\t{55EE55}Boxing\";
          ShowPlayerDialog(playerid,211,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>masks:\",listitems,\"wear\",\"back\");
      }
      if(listitem ==  4)//-
      {
          new listitems[] = \"{FFFFFF}1\\t{55EE55}deleted\\n{FFFFFF}2\\t{55EE55}deleted\\n{FFFFFF}3\\t{55EE55}deleted\\n{FFFFFF}4\\t{55EE55}deleted\\n{FFFFFF}5\\t{55EE55}deleted\";
          ShowPlayerDialog(playerid,213,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>deleted:\",listitems,\"wear\",\"back\");
      }
      if(listitem ==  5)//remove clothes
      {
         new zz=0;
         while(zz!=MAX_PLAYER_ATTACHED_OBJECTS)
         {
             if(IsPlayerAttachedObjectSlotUsed(playerid, zz))
            {
                 RemovePlayerAttachedObject(playerid, zz);
            }
            zz++;
         }
      }
   }
   return 1;
}
if(dialogid == 201)
{
    if(response)
    {
      if(listitem ==  0)//MotorcrossHelmet
      {
                SetPlayerAttachedObject(playerid, 1, 18976, 2, 0.09, 0.03, 0, 88, 75, 0);
      }
      if(listitem ==  1)//MotorcycleHelmet1
      {
          SetPlayerAttachedObject(playerid, 1, 18645, 2, 0.07, 0, 0, 88, 75, 0);
      }
      if(listitem ==  2)//MotorcycleHelmet2
      {
                SetPlayerAttachedObject(playerid, 1, 18977, 2, 0.07, 0, 0, 88, 75, 0);
      }
      if(listitem ==  3)//MotorcycleHelmet3
      {
                SetPlayerAttachedObject(playerid, 1, 18978, 2, 0.07, 0, 0, 88, 75, 0);
      }
      if(listitem ==  4)//MotorcycleHelmet4
      {
                SetPlayerAttachedObject(playerid, 1, 18979, 2, 0.07, 0, 0, 88, 75, 0);
      }
      if(listitem ==  5)//HatBoater1
      {
                SetPlayerAttachedObject(playerid, 1, 18944, 2, 0.15, 0.0, 0, 180, 0, 10);
      }
      if(listitem ==  6)//HatBoater2
      {
                SetPlayerAttachedObject(playerid, 1, 18945, 2, 0.15, 0.0, 0, 180, 0, 10);
      }
      if(listitem ==  7)//HatBoater3
      {
                SetPlayerAttachedObject(playerid, 1, 18946, 2, 0.15, 0.0, 0, 180, 0, 10);
      }
      if(listitem ==  8)//Bowler1
      {
                SetPlayerAttachedObject(playerid, 1, 18947, 2, 0.15, 0.0, 0, 180, 0, 10);
      }
      if(listitem ==  9)//Bowler2
      {
                SetPlayerAttachedObject(playerid, 1, 18948, 2, 0.15, 0.0, 0, 180, 0, 10);
      }
      if(listitem ==  10)//Bowler3
      {
                SetPlayerAttachedObject(playerid, 1, 18949, 2, 0.15, 0.0, 0, 180, 0, 10);
      }
      if(listitem ==  11)//Bowler4
      {
                SetPlayerAttachedObject(playerid, 1, 18950, 2, 0.15, 0.0, 0, 180, 0, 10);
      }
      if(listitem ==  12)//Bowler5
      {
                SetPlayerAttachedObject(playerid, 1, 18951, 2, 0.15, 0.0, 0, 180, 0, 10);
      }
      if(listitem ==  13)//weiter
      {
          new listitems[] = \"{FFFFFF}14\\t{55EE55}Barret 1\\n{FFFFFF}15\\t{55EE55}Barret 2\\n{FFFFFF}16\\t{55EE55}Barret 3\\n{FFFFFF}17\\t{55EE55}Barret 4\\n{FFFFFF}18\\t{55EE55}Barret 5\\n{FFFFFF}19\\t{55EE55}CapBack 1\\n{FFFFFF}20\\t{55EE55}CapBack 2\\n{FFFFFF}21\\t{55EE55}CapBack 3\\n{FFFFFF}22\\t{55EE55}CapBack 4\\n{FFFFFF}23\\t{55EE55}CapBack 5\\n{FFFFFF}24\\t{55EE55}CapKnit 1\\n{FFFFFF}25\\t{55EE55}CapKnit 2\\n{FFFFFF}26\\t{55EE55}CapRimUp\\n{55EE55}>>weiter<<\";
          ShowPlayerDialog(playerid,207,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>headgear 2/6:\",listitems,\"wear\",\"back\");
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 207)
{
    if(response)
    {
      if(listitem ==  0)//Beret 1
      {
                SetPlayerAttachedObject(playerid, 1, 18921, 2, 0.15, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  1)//Beret 2
      {
          SetPlayerAttachedObject(playerid, 1, 18922, 2, 0.15, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  2)//Beret 3
      {
                SetPlayerAttachedObject(playerid, 1, 18923, 2, 0.15, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  3)//Beret 4
      {
                SetPlayerAttachedObject(playerid, 1, 18924, 2, 0.15, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  4)//Beret 5
      {
                SetPlayerAttachedObject(playerid, 1, 18925, 2, 0.15, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  5)//CapBack1
      {
                SetPlayerAttachedObject(playerid, 1, 18939, 2, 0.17, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  6)//CapBack2
      {
                SetPlayerAttachedObject(playerid, 1, 18940, 2, 0.17, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  7)//CapBack3
      {
                SetPlayerAttachedObject(playerid, 1, 18941, 2, 0.17, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  8)//CapBack4
      {
                SetPlayerAttachedObject(playerid, 1, 18942, 2, 0.17, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  9)//CapBack5
      {
                SetPlayerAttachedObject(playerid, 1, 18943, 2, 0.17, -0.03, 0.01, 180, 0, 30);
      }
      if(listitem ==  10)//CapKnit 1
      {
                SetPlayerAttachedObject(playerid, 1, 18953, 2, 0.13, -0.03, 0.00, 180, 0, 30);
      }
      if(listitem ==  11)//CapKnit 2
      {
                SetPlayerAttachedObject(playerid, 1, 18954, 2, 0.13, -0.03, 0.00, 180, 0, 30);
      }
      if(listitem ==  12)//CapRimUp
      {
                SetPlayerAttachedObject(playerid, 1, 18960, 2, 0.13, 0, 0, 88, 75, 0);
      }
      if(listitem ==  13)//weiter
      {
          new listitems[] = \"{FFFFFF}27\\t{55EE55}CapTrucker1\\n{FFFFFF}28\\t{55EE55}CowboyHat1\\n{FFFFFF}29\\t{55EE55}SkullyCap1\\n{FFFFFF}30\\t{55EE55}SkullyCap2\\n{FFFFFF}31\\t{55EE55}SkullyCap3\\n{FFFFFF}32\\t{55EE55}HatMan1\\n{FFFFFF}33\\t{55EE55}HatMan2\\n{FFFFFF}34\\t{55EE55}HatMan3\\n{FFFFFF}35\\t{55EE55}HatTiger\\n{FFFFFF}36\\t{55EE55}HatCool1\\n{FFFFFF}37\\t{55EE55}HatCool2\\n{FFFFFF}38\\t{55EE55}HatCool3\\n{55EE55}>>weiter<<\";
          ShowPlayerDialog(playerid,208,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>headgear 3/6:\",listitems,\"wear\",\"back\");
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 208)
{
    if(response)
    {
      if(listitem ==  0)//CapTrucker1
      {
                SetPlayerAttachedObject(playerid, 1, 18961, 2, 0.14, 0, 0, 88, 75, 0);
      }
      if(listitem ==  1)//CowboyHat1
      {
                SetPlayerAttachedObject(playerid, 1, 18962, 2, 0.14, 0, 0, 88, 75, 0);
      }
      if(listitem ==  2)//SkullyCap1
      {
                SetPlayerAttachedObject(playerid, 1, 18964, 2, 0.125, 0.015, 0, 90, 100, 0);
      }
      if(listitem ==  3)//SkullyCap2
      {
                SetPlayerAttachedObject(playerid, 1, 18965, 2, 0.125, 0.015, 0, 90, 100, 0);
      }
      if(listitem ==  4)//SkullyCap3
      {
                SetPlayerAttachedObject(playerid, 1, 18966, 2, 0.125, 0.015, 0, 90, 100, 0);
      }
      if(listitem ==  5)//HatMan1
      {
                SetPlayerAttachedObject(playerid, 1, 18967, 2, 0.125, 0.015, 0, 90, 80, 0);
      }
      if(listitem ==  6)//HatMan2
      {
                SetPlayerAttachedObject(playerid, 1, 18968, 2, 0.125, 0.015, 0, 90, 80, 0);
      }
      if(listitem ==  7)//HatMan2
      {
                SetPlayerAttachedObject(playerid, 1, 18969, 2, 0.125, 0.015, 0, 90, 80, 0);
      }
      if(listitem ==  8)//HatTiger
      {
                SetPlayerAttachedObject(playerid, 1, 18970, 2, 0.125, 0.015, 0, 90, 80, 0);
      }
      if(listitem ==  9)//HatCool1
      {
                SetPlayerAttachedObject(playerid, 1, 18971, 2, 0.125, 0.015, 0, 90, 80, 0);
      }
      if(listitem ==  10)//HatCool2
      {
                SetPlayerAttachedObject(playerid, 1, 18972, 2, 0.125, 0.015, 0, 90, 80, 0);
      }
      if(listitem ==  11)//HatCool3
      {
                SetPlayerAttachedObject(playerid, 1, 18973, 2, 0.125, 0.015, 0, 90, 80, 0);
      }
      if(listitem ==  12)//weiter
      {
          new listitems[] = \"{FFFFFF}39\\t{55EE55}CapOverEye1\\n{FFFFFF}40\\t{55EE55}CapOverEye2\\n{FFFFFF}41\\t{55EE55}CapOverEye3\\n{FFFFFF}42\\t{55EE55}CapOverEye4\\n{FFFFFF}43\\t{55EE55}CapOverEye5\\n{FFFFFF}44\\t{55EE55}Helmet1\\n{FFFFFF}45\\t{55EE55}Helmet2\\n{FFFFFF}46\\t{55EE55}Helmet3\\n{FFFFFF}47\\t{55EE55}Cap1\\n{FFFFFF}48\\t{55EE55}Cap2\\n{FFFFFF}49\\t{55EE55}Cap3\\n{FFFFFF}50\\t{55EE55}Cap4\\n{FFFFFF}51\\t{55EE55}Cap5\\n{55EE55}>>weiter<<\";
          ShowPlayerDialog(playerid,209,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>headgear 4/6:\",listitems,\"wear\",\"back\");
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 209)
{
    if(response)
    {
      if(listitem ==  0)//CapOverEye1
      {
                SetPlayerAttachedObject(playerid, 1, 18955, 2, 0.11, 0.02, 0, 88, 75, 0);
      }
      if(listitem ==  1)//CapOverEye2
      {
                SetPlayerAttachedObject(playerid, 1, 18956, 2, 0.11, 0.02, 0, 88, 75, 0);
      }
      if(listitem ==  2)//CapOverEye3
      {
                SetPlayerAttachedObject(playerid, 1, 18957, 2, 0.11, 0.02, 0, 88, 75, 0);
      }
      if(listitem ==  3)//CapOverEye4
      {
                SetPlayerAttachedObject(playerid, 1, 18958, 2, 0.11, 0.02, 0, 88, 75, 0);
      }
      if(listitem ==  4)//CapOverEye5
      {
                SetPlayerAttachedObject(playerid, 1, 18959, 2, 0.11, 0.02, 0, 88, 75, 0);
      }
      if(listitem ==  5)//Helmet1
      {
                SetPlayerAttachedObject(playerid, 1, 18936, 2, 0.105, 0.02, 0, 0, 0, 0);
      }
      if(listitem ==  6)//Helmet2
      {
                SetPlayerAttachedObject(playerid, 1, 18937, 2, 0.105, 0.02, 0, 0, 0, 0);
      }
      if(listitem ==  7)//Helmet3
      {
                SetPlayerAttachedObject(playerid, 1, 18938, 2, 0.105, 0.02, 0, 0, 0, 0);
      }
      if(listitem ==  8)//Cap1
      {
                SetPlayerAttachedObject(playerid, 1, 18926, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem ==  9)//Cap2
      {
                SetPlayerAttachedObject(playerid, 1, 18927, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem ==  10)//Cap3
      {
                SetPlayerAttachedObject(playerid, 1, 18928, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem ==  11)//Cap4
      {
                SetPlayerAttachedObject(playerid, 1, 18929, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem ==  12)//Cap5
      {
                SetPlayerAttachedObject(playerid, 1, 18930, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem == 13)//weiter
      {
          new listitems[] = \"{FFFFFF}52\\t{55EE55}Cap6\\n{FFFFFF}53\\t{55EE55}Cap7\\n{FFFFFF}54\\t{55EE55}Cap8\\n{FFFFFF}55\\t{55EE55}Cap9\\n{FFFFFF}56\\t{55EE55}Cap10\\n{FFFFFF}57\\t{55EE55}Kopftuch1\\n{FFFFFF}58\\t{55EE55}Kopftuch2\\n{FFFFFF}59\\t{55EE55}Kopftuch3\\n{FFFFFF}60\\t{55EE55}Kopftuch4\\n{FFFFFF}61\\t{55EE55}Kopftuch5\\n{FFFFFF}62\\t{55EE55}Kopftuch6\\n{FFFFFF}63\\t{55EE55}Kopftuch7\\n{FFFFFF}64\\t{55EE55}Kopftuch8\\n{55EE55}>>weiter<<\";
          ShowPlayerDialog(playerid,210,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>headgear 5/6:\",listitems,\"wear\",\"back\");
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 210)
{
    if(response)
    {
      if(listitem ==  0)//Cap6
      {
                SetPlayerAttachedObject(playerid, 1, 18931, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem ==  1)//Cap7
      {
                SetPlayerAttachedObject(playerid, 1, 18932, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem ==  2)//Cap8
      {
                SetPlayerAttachedObject(playerid, 1, 18933, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem ==  3)//Cap9
      {
                SetPlayerAttachedObject(playerid, 1, 18934, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem ==  4)//Cap10
      {
                SetPlayerAttachedObject(playerid, 1, 18935, 2, 0.17, 0, -0.01, 0, 0, 0);
      }
      if(listitem ==  5)//Kopftuch1
      {
                SetPlayerAttachedObject(playerid, 1, 18891, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  6)//Kopftuch2
      {
                SetPlayerAttachedObject(playerid, 1, 18892, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  7)//Kopftuch3
      {
                SetPlayerAttachedObject(playerid, 1, 18893, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  8)//Kopftuch4
      {
                SetPlayerAttachedObject(playerid, 1, 18894, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  9)//Kopftuch5
      {
                SetPlayerAttachedObject(playerid, 1, 18895, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  10)//Kopftuch6
      {
                SetPlayerAttachedObject(playerid, 1, 18896, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  11)//Kopftuch7
      {
                SetPlayerAttachedObject(playerid, 1, 18897, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  12)//Kopftuch8
      {
                SetPlayerAttachedObject(playerid, 1, 18898, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  13)//weiter
      {
          new listitems[] = \"{FFFFFF}65\\t{55EE55}Kopftuch9\\n{FFFFFF}66\\t{55EE55}Kopftuch10\\n{FFFFFF}67\\t{55EE55}Kopftuch11\\n{FFFFFF}68\\t{55EE55}Kopftuch12\\n{FFFFFF}69\\t{55EE55}Kopftuch13\\n{FFFFFF}70\\t{55EE55}Kopftuch14\\n{FFFFFF}71\\t{55EE55}Kopftuch15\\n{FFFFFF}72\\t{55EE55}Kopftuch16\\n{FFFFFF}73\\t{55EE55}Kopftuch17\\n{FFFFFF}74\\t{55EE55}Kopftuch18\\n{FFFFFF}75\\t{55EE55}Kopftuch19\\n{FFFFFF}76\\t{55EE55}Kopftuch20\\n\";
          ShowPlayerDialog(playerid,212,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>headgear 6/6:\",listitems,\"wear\",\"back\");
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 212)
{
    if(response)
    {
      if(listitem ==  0)//Kopftuch9
      {
                SetPlayerAttachedObject(playerid, 1, 18899, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  1)//Kopftuch10
      {
                SetPlayerAttachedObject(playerid, 1, 18900, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  2)//Kopftuch11
      {
                SetPlayerAttachedObject(playerid, 1, 18901, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  3)//Kopftuch12
      {
                SetPlayerAttachedObject(playerid, 1, 18902, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  4)//Kopftuch13
      {
                SetPlayerAttachedObject(playerid, 1, 18903, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  5)//Kopftuch14
      {
                SetPlayerAttachedObject(playerid, 1, 18904, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  6)//Kopftuch15
      {
                SetPlayerAttachedObject(playerid, 1, 18905, 2, 0.15, -0.013, 0.001, 90, -30, -90);
      }
      if(listitem ==  7)//Kopftuch16
            {
                SetPlayerAttachedObject(playerid, 1, 18906, 2, 0.12, -0.02, 0.001, 90, -60, -90);
      }
      if(listitem ==  8)//Kopftuch17
      {
                SetPlayerAttachedObject(playerid, 1, 18907, 2, 0.12, -0.02, 0.001, 90, -60, -90);
      }
      if(listitem ==  9)//Kopftuch18
      {
                SetPlayerAttachedObject(playerid, 1, 18908, 2, 0.12, -0.02, 0.001, 90, -60, -90);
      }
      if(listitem ==  10)//Kopftuch19
      {
                SetPlayerAttachedObject(playerid, 1, 18909, 2, 0.12, -0.02, 0.001, 90, -60, -90);
      }
      if(listitem ==  11)//Kopftuch20
      {
                SetPlayerAttachedObject(playerid, 1, 18910, 2, 0.12, -0.02, 0.001, 90, -60, -90);
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 202)
{
    if(response)
    {
      if(listitem ==  0)//GlassesType1
      {
                SetPlayerAttachedObject(playerid, 2, 19006, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  1)//GlassesType2
      {
                SetPlayerAttachedObject(playerid, 2, 19007, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  2)//GlassesType3
      {
                SetPlayerAttachedObject(playerid, 2, 19008, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  3)//GlassesType4
      {
                SetPlayerAttachedObject(playerid, 2, 19009, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  4)//GlassesType5
      {
                SetPlayerAttachedObject(playerid, 2, 19010, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  5)//GlassesType6
      {
                SetPlayerAttachedObject(playerid, 2, 19011, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  6)//GlassesType7
      {
                SetPlayerAttachedObject(playerid, 2, 19012, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  7)//GlassesType8
      {
                SetPlayerAttachedObject(playerid, 2, 19013, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  8)//GlassesType9
      {
                SetPlayerAttachedObject(playerid, 2, 19014, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  9)//GlassesType10
      {
                SetPlayerAttachedObject(playerid, 2, 19015, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem == 10)//weiter
      {
             new listitems[] = \"{FFFFFF}11\\t{55EE55}Brille 11\\n{FFFFFF}12\\t{55EE55}Brille 12\\n{FFFFFF}13\\t{55EE55}Brille 13\\n{FFFFFF}14\\t{55EE55}Brille 14\\n{FFFFFF}15\\t{55EE55}Brille 15\\n{FFFFFF}16\\t{55EE55}Brille 16\\n{FFFFFF}17\\t{55EE55}Brille 17\\n{FFFFFF}18\\t{55EE55}Brille 18\\n{FFFFFF}19\\t{55EE55}Brille 19\\n{FFFFFF}20\\t{55EE55}Brille 20\\n{55EE55}>>weiter<<\";
          ShowPlayerDialog(playerid,203,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>glasses 2/3:\",listitems,\"wear\",\"back\");
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 203)
{
    if(response)
    {
      if(listitem ==  0)//GlassesType11
      {
                SetPlayerAttachedObject(playerid, 2, 19016, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  1)//GlassesType12
      {
                SetPlayerAttachedObject(playerid, 2, 19017, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  2)//GlassesType13
      {
                SetPlayerAttachedObject(playerid, 2, 19018, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  3)//GlassesType14
      {
                SetPlayerAttachedObject(playerid, 2, 19019, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  4)//GlassesType15
      {
                SetPlayerAttachedObject(playerid, 2, 19020, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  5)//GlassesType16
      {
                SetPlayerAttachedObject(playerid, 2, 19021, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  6)//GlassesType17
      {
                SetPlayerAttachedObject(playerid, 2, 19022, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  7)//GlassesType18
      {
                SetPlayerAttachedObject(playerid, 2, 19023, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  8)//GlassesType19
      {
                SetPlayerAttachedObject(playerid, 2, 19024, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  9)//GlassesType20
      {
                SetPlayerAttachedObject(playerid, 2, 19025, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem == 10)//weiter
      {
             new listitems[] = \"{FFFFFF}21\\t{55EE55}Brille 21\\n{FFFFFF}22\\t{55EE55}Brille 22\\n{FFFFFF}23\\t{55EE55}Brille 23\\n{FFFFFF}24\\t{55EE55}Brille 24\\n{FFFFFF}25\\t{55EE55}Brille 25\\n{FFFFFF}26\\t{55EE55}Brille 26\\n{FFFFFF}27\\t{55EE55}Brille 27\\n{FFFFFF}28\\t{55EE55}Brille 28\\n{FFFFFF}29\\t{55EE55}Brille 29\\n{FFFFFF}30\\t{55EE55}Brille 30\";
          ShowPlayerDialog(playerid,204,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix>glasses 3/3:\",listitems,\"wear\",\"back\");
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 204)
{
    if(response)
    {
      if(listitem ==  0)//GlassesType21
      {
                SetPlayerAttachedObject(playerid, 2, 19026, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  1)//GlassesType22
      {
                SetPlayerAttachedObject(playerid, 2, 19027, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  2)//GlassesType23
      {
                SetPlayerAttachedObject(playerid, 2, 19028, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  3)//GlassesType24
      {
                SetPlayerAttachedObject(playerid, 2, 19029, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  4)//GlassesType25
      {
                SetPlayerAttachedObject(playerid, 2, 19030, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  5)//GlassesType26
      {
                SetPlayerAttachedObject(playerid, 2, 19031, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  6)//GlassesType27
      {
                SetPlayerAttachedObject(playerid, 2, 19032, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  7)//GlassesType28
      {
                SetPlayerAttachedObject(playerid, 2, 19033, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  8)//GlassesType29
      {
                SetPlayerAttachedObject(playerid, 2, 19034, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
      if(listitem ==  9)//GlassesType30
      {
                SetPlayerAttachedObject(playerid, 2, 19035, 2, 0.09, 0.04, 0, 88, 75, 0);
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 205)
{
    if(response)
    {
      if(listitem ==  0)//bandanna1
      {
                SetPlayerAttachedObject(playerid, 3, 18911, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
      if(listitem ==  1)//bandanna2
      {
                SetPlayerAttachedObject(playerid, 3, 18912, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
      if(listitem ==  2)//bandanna3
      {
                SetPlayerAttachedObject(playerid, 3, 18913, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
      if(listitem ==  3)//bandanna4
      {
                SetPlayerAttachedObject(playerid, 3, 18914, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
      if(listitem ==  4)//bandanna5
      {
                SetPlayerAttachedObject(playerid, 3, 18915, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
      if(listitem ==  5)//bandanna6
      {
                SetPlayerAttachedObject(playerid, 3, 18916, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
      if(listitem ==  6)//bandanna7
      {
                SetPlayerAttachedObject(playerid, 3, 18917, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
      if(listitem ==  7)//bandanna8
      {
                SetPlayerAttachedObject(playerid, 3, 18918, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
      if(listitem ==  8)//bandanna9
      {
                SetPlayerAttachedObject(playerid, 3, 18919, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
      if(listitem ==  9)//bandanna10
      {
                SetPlayerAttachedObject(playerid, 3, 18920, 2, -0.08, 0.03, 0.0, 90, -180, -90);
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
if(dialogid == 211)
{
    if(response)
    {
      if(listitem ==  0)//Hockeymask1
      {
                SetPlayerAttachedObject(playerid, 1, 19036, 2, 0.107, 0.020, 0.0, 90, 90, 0);
      }
      if(listitem ==  1)//Hockeymask2
      {
                SetPlayerAttachedObject(playerid, 1, 19037, 2, 0.107, 0.020, 0.0, 90, 90, 0);
      }
      if(listitem ==  2)//Hockeymask3
      {
                SetPlayerAttachedObject(playerid, 1, 19038, 2, 0.107, 0.020, 0.0, 90, 90, 0);
      }
      if(listitem ==  3)//Zorromask
      {
                SetPlayerAttachedObject(playerid, 1, 18974, 2, 0.098, 0.0258, 0.0, 90, 90, 0);
      }
      if(listitem ==  4)//Boxing
      {
                SetPlayerAttachedObject(playerid, 1, 18952, 2, 0.105, 0.01, 0.0, 0, 0, 0);
      }
   }
   else
   {
       new listitems[] = \"{FFFFFF}1\\t{55EE55}headgear\\n{FFFFFF}2\\t{55EE55}glasses\\n{FFFFFF}3\\t{55EE55}bandanna\\n{FFFFFF}4\\t{55EE55}masks\\n{FFFFFF}5\\t{55EE55}deleted\\n{FFFFFF}6\\t{55EE55}remove clothes\";
       ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,\"{448844}Clothes by Kane_Phoenix:\",listitems,\"wear\",\"cancel\");
   }
   return 1;
}
return 1;
}
/*
Dont REMOVE any CREDITS!!!
*/[/pawn]

972
Szkript kérések / Játékos feje felé ki írja azt amit a chat-re írt
« Dátum: 2012. február 26. - 22:09:18 »
Thx. Zárom a témát !  :)

973
Szkript kérések / Játékos feje felé ki írja azt amit a chat-re írt
« Dátum: 2012. február 26. - 21:47:27 »
Üdv !
Nos szükségem lenne egy olyan script-re ami ha írunk akármit a chat-re azt ki írja a fejünk felett fehérrel... asszem hogy ezt textdraw-al szokták megoldani vagy nem tom. De szerintem tudjátok ti hogy mire gondolok.
Elõre is köszönöm !

974
SA-MP: Szerverfejlesztés / Jármû lekérõ (Dialog) V1.1
« Dátum: 2012. február 26. - 21:16:48 »
Szép script lett Grat... sokan fel fogják használni !  ;)

975
SA-MP: Szerverfejlesztés / Dollár helyett Forint ( Megújítva ) ! ! !
« Dátum: 2012. február 25. - 18:28:16 »
Oké majd meg csinálom és kösz mindent  :)

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