Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - ZyZu.

Oldalak: 1 ... 502 503 [504] 505 506 ... 527
7546
Segítségkérés / sscanf plugin hiba
« Dátum: 2012. május 20. - 13:13:47 »
Ki ír valamit a géped mikor elindittod? Ilyesmit MSVCR100.dll ?

7547
RP/RPG kérések / DTRPG Kérdések!
« Dátum: 2012. május 20. - 13:10:41 »
Üdv! Lenne pár kérdésem a DTRPG modjárol!
Elöszôr ha csalakozol milyert nem jelenik Meg nekem a szöveg csak a regisztracios dialog?
Milyen pluginokat kell betoltsek sscanf es streamer kivül?
És mikor bejeletkezem milyert spawnol egyböl és nem adja ki a kérdéseket a regisztrációhoz?
Van hasonló mod mint a DTRPG az angol forumon ami falúban játszodik?
Ennyi lenne a kérdésem a DTRPG modrol! Csáó!

7548
Segítségkérés / Nem indul az oxford mod
« Dátum: 2012. május 20. - 13:04:52 »
Menny bele a 0.3e pawnoba majd coplinezd a modott es probáld meg..

7549
Segítségkérés / sscanf hiba!
« Dátum: 2012. május 20. - 10:06:11 »
Benne van.. Benne van a windowsba is és a szerver mappaba is!

7550
SA-MP: Szerverfejlesztés / Parancsos Kocsi Spawn!
« Dátum: 2012. május 19. - 23:12:45 »
Üdv találtam a sa-mp.com fórumon egy csómó kocsi parancsott gondoltam össze rakom egy FS -be kezdõknek..  :hihi:
Minden egyes kocsi benne van azt hiszem! Meg csináltam ZCMD -vel majd kiszedtem egy módbol..
Remélem valaki hasznát veszi! Fejleszteni fogom!!
 

#include <a_samp>
#include <zcmd>
CMD:bravura(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(401,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:buffalo(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(402,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:sentinel(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(405,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:infernus(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(411,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:cheetah(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(415,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:esperanto(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(419,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:premier(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(426,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bus(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(431,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:packer(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(443,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:monster(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(444,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:admiral(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(445,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:turismo(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(451,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:pcj600(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(461,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:faggio(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(462,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:freeway(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(463,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:sanchez(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(468,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:sabre(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(475,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:zr350(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(477,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:comet(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(480,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bmx(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(481,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:burrito(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(482,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:greenwood(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(492,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:hotring(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(494,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:supergt(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(506,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bike(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(509,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:mountain(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(510,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:buccaneer(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(518,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:fcr900(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(521,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:nrg500(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(522,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:slamvan(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(535,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:blade(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(536,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bullet(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(541,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:clover(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(542,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:merit(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(551,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:windsor(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(555,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:uranus(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(558,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:jester(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(559,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:sultan(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(560,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:banshee(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(429,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:elegy(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(562,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:flash(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(565,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:tahoma(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(566,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:savanna(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(567,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bandito(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(568,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:dft30(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(578,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bf400(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(581,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:emperor(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(585,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:wayfarer(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(586,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:euro(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(587,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:rendor(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(596,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:picado(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(600,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:alpha(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(602,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:phoenix(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(603,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}

7551
Szkript kérések / /beszel parancsal lehessen beszélni
« Dátum: 2012. május 19. - 23:04:08 »
Szerintem zárd mert nem megoldaható!

7552
Szkript kérések / Élet Text
« Dátum: 2012. május 19. - 23:03:04 »
Készitel egy halvány piros textdrawot majd mikor neki megy a játékos valaminek akkor timer elindul majd piros lesz és a képernyõ úgyan olyan lesz..

7553
Segítségkérés / Autó adatainak mentése
« Dátum: 2012. május 19. - 23:01:14 »

if(oldstate == PLAYER_STATE_DRIVER)
    {
         new file[256];
new vehid = GetPlayerVehicleID(playerid);
    new Float:x,Float:y,Float:z,Float:forgatas;
     GetVehiclePos(vehid,x,y,z);
      GetVehicleZAngle(vehid,forgatas);
      new fajlneve;
      fajlneve = JarmuInfo[vehid][iD];
        format(file,sizeof(file),\"/Adatbazis/Jarmuvek/%d.ini\", fajlneve);
                {
dini_FloatSet(file,\"X\", x);
dini_FloatSet(file,\"Y\", y);
dini_FloatSet(file,\"Z\", z);
dini_FloatSet(file,\"Forgatás\", forgatas);
dini_IntSet(file,\"Eladva\", JarmuInfo[fajlneve][Eladva]);

7554
Segítségkérés / Ezek mit jelentenek?
« Dátum: 2012. május 19. - 22:06:38 »
Nem jó streamer verziód van! Tölsd le a legg újabbat + streamer.inc is!

7555
Szkript kérések / Rosz a parancs
« Dátum: 2012. május 19. - 21:55:30 »
I_Dexter[CL]\" post=\"277377\" timestamp=\"1337457143\"]

ez: OnPlayerCommandPerformed ( playerid, cmdtext[], success) alapból benne van a zcmd.inc-be!
Itt van:
forward OnPlayerCommandReceived(playerid, cmdtext[]);
forward OnPlayerCommandPerformed(playerid, cmdtext[], success);
Szóval a módba nem kell beleírni...
 
[/quote]
jah jólvan én nem használok zcmd-t....
Bocs az offért  :(
Üdv: Dexter
 
[/quote]
Nem baj csak vigyázz mert a moderátoroknak nem tetszik :D

7556
Szkript kérések / Rosz a parancs
« Dátum: 2012. május 19. - 21:31:59 »
I_Dexter[CL]\" post=\"277349\" timestamp=\"1337455000\"]

tessék:
 
#include <a_samp>
#include <zcmd>
new Text:teleports49;
 
public OnGameModeInit()
{
teleports49 = TextDrawCreate(153.000000,379.000000,\"Nincs ilyen parancs %s\");
TextDrawAlignment(teleports49,0);
TextDrawBackgroundColor(teleports49,0x000000ff);
TextDrawFont(teleports49,1);
TextDrawLetterSize(teleports49,0.299999,1.100000);
TextDrawColor(teleports49,0xffffffff);
TextDrawSetOutline(teleports49,1);
TextDrawSetProportional(teleports49,1);
TextDrawSetShadow(teleports49,1);
return 1;
}
 
forward xxTimer(playerid);
public xxTimer(playerid)
{
   TextDrawHideForPlayer(playerid, teleports49);
   return 1;
}
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
if(!success)
{
new strin[128];
format(strin, sizeof(strin), \"%s Parancs nem létezik!\", cmdtext);
SendClientMessage(playerid,0xFF0606FF, strin);
        TextDrawShowForPlayer(playerid, teleports49);
        SetTimerEx(\"xxTimer\",5000,0, \"d\", playerid);
        PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
        TextDrawSetString(teleports49, strin);
}
return 1;
}

 

[/quote]
OnGamemodeInit alá:
   teleports49 = TextDrawCreate(153.000000,379.000000,\"Nincs ilyen parancs %s\");
TextDrawAlignment(teleports49,0);
TextDrawBackgroundColor(teleports49,0x000000ff);
TextDrawFont(teleports49,1);
TextDrawLetterSize(teleports49,0.299999,1.100000);
TextDrawColor(teleports49,0xffffffff);
TextDrawSetOutline(teleports49,1);
TextDrawSetProportional(teleports49,1);
TextDrawSetShadow(teleports49,1);

 
És a return 1 után:

forward xxTimer(playerid);
public xxTimer(playerid)
{
   TextDrawHideForPlayer(playerid, teleports49);
   return 1;
}
forward OnPlayerCommandPerformed(playerid, cmdtext[], success);
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
        if(!success)
        {
        new strin[128];
        format(strin, sizeof(strin), \"%s Parancs nem létezik!\", cmdtext);
        SendClientMessage(playerid,0xFF0606FF, strin);
        TextDrawShowForPlayer(playerid, teleports49);
        SetTimerEx(\"xxTimer\",5000,0, \"d\", playerid);
        PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
        TextDrawSetString(teleports49, strin);
        }
        return 1;
}

 
Mert neked lemaradt a
forward OnPlayerCommandPerformed(playerid, cmdtext[], success);

 :)
Szerk.: mod elejére
new Text:teleports49;

 

[/quote]
És most milyért kellet még 1x leírnod, ha már leírta?

7557
Segítségkérés / Valós szöveg...
« Dátum: 2012. május 19. - 20:55:31 »
Milyen szkript, ez benne van az alap MTA -ba.. keresd meg az objectek között mert betük vannak benne!  :hihi:

7559
Segítségkérés / Map Editor
« Dátum: 2012. május 19. - 20:21:07 »
Mod elejére:
 

#include <zcmd>
new DIALOG_MAPEDITOR;

 
Majd azt bárohva a modba tedd be és probáld meg..
 

CMD:mapeditor(playerid, params[])
        {
                ShowPlayerDialog(playerid, DIALOG_MAPEDITOR, DIALOG_STYLE_LIST, \"SA-MP Map Editor 1.0\", \"Új objekt\\nObjekt törlése\\nKiválasztó engedélyezése\\nObjektek\\nObjektek keresése\\nMap megnyitása\\nMap mentése\\nMap bezárása\\nKonfiguráció\", \"Választ\", \"Bezár\");
                return 1;
        }

7560
Segítségkérés / sscanf hiba!
« Dátum: 2012. május 19. - 18:40:49 »
Helló, nem tudom milyért nekem a HCVRC100.dll nem megyen, levettem és beraktam a szerverem mappájába majd ki írt megint egy errort a gépem az mind a sscanf -ra! Más sscanf nincsen ami ki van javítva!? Mert ez így nem jó.. :(
Mindig ki írja ezt a hibát csak ha sscanf -ot használok!

Oldalak: 1 ... 502 503 [504] 505 506 ... 527
SimplePortal 2.3.7 © 2008-2025, SimplePortal