Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - ZyZu.
Oldalak: 1 ... 502 503 [504] 505 506 ... 527
7546
« Dátum: 2012. május 20. - 13:13:47 »
Ki ír valamit a géped mikor elindittod? Ilyesmit MSVCR100.dll ?
7547
« Dátum: 2012. május 20. - 13:10:41 »
Üdv! Lenne pár kérdésem a DTRPG modjárol! Elöszôr ha csalakozol milyert nem jelenik Meg nekem a szöveg csak a regisztracios dialog? Milyen pluginokat kell betoltsek sscanf es streamer kivül? És mikor bejeletkezem milyert spawnol egyböl és nem adja ki a kérdéseket a regisztrációhoz? Van hasonló mod mint a DTRPG az angol forumon ami falúban játszodik? Ennyi lenne a kérdésem a DTRPG modrol! Csáó!
7548
« Dátum: 2012. május 20. - 13:04:52 »
Menny bele a 0.3e pawnoba majd coplinezd a modott es probáld meg..
7549
« Dátum: 2012. május 20. - 10:06:11 »
Benne van.. Benne van a windowsba is és a szerver mappaba is!
7550
« Dátum: 2012. május 19. - 23:12:45 »
Üdv találtam a sa-mp.com fórumon egy csómó kocsi parancsott gondoltam össze rakom egy FS -be kezdõknek.. :hihi: Minden egyes kocsi benne van azt hiszem! Meg csináltam ZCMD -vel majd kiszedtem egy módbol.. Remélem valaki hasznát veszi! Fejleszteni fogom!! #include <a_samp> #include <zcmd> CMD:bravura(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(401,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:buffalo(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(402,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:sentinel(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(405,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:infernus(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(411,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:cheetah(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(415,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:esperanto(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(419,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:premier(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(426,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:bus(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(431,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:packer(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(443,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:monster(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(444,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:admiral(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(445,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:turismo(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(451,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:pcj600(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(461,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:faggio(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(462,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:freeway(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(463,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:sanchez(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(468,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:sabre(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(475,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:zr350(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(477,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:comet(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(480,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:bmx(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(481,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:burrito(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(482,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:greenwood(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(492,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:hotring(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(494,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:supergt(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(506,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:bike(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(509,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:mountain(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(510,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:buccaneer(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(518,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:fcr900(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(521,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:nrg500(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(522,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:slamvan(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(535,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:blade(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(536,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:bullet(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(541,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:clover(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(542,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:merit(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(551,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:windsor(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(555,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:uranus(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(558,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:jester(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(559,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:sultan(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(560,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:banshee(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(429,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:elegy(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(562,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:flash(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(565,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:tahoma(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(566,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:savanna(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(567,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:bandito(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(568,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:dft30(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(578,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:bf400(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(581,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:emperor(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(585,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:wayfarer(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(586,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:euro(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(587,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:rendor(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(596,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:picado(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(600,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:alpha(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(602,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } CMD:phoenix(playerid, params[]) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(603,X,Y,Z,Angle,-1,-1,600); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; }
7551
« Dátum: 2012. május 19. - 23:04:08 »
Szerintem zárd mert nem megoldaható!
7552
« Dátum: 2012. május 19. - 23:03:04 »
Készitel egy halvány piros textdrawot majd mikor neki megy a játékos valaminek akkor timer elindul majd piros lesz és a képernyõ úgyan olyan lesz..
7553
« Dátum: 2012. május 19. - 23:01:14 »
if(oldstate == PLAYER_STATE_DRIVER) { new file[256]; new vehid = GetPlayerVehicleID(playerid); new Float:x,Float:y,Float:z,Float:forgatas; GetVehiclePos(vehid,x,y,z); GetVehicleZAngle(vehid,forgatas); new fajlneve; fajlneve = JarmuInfo[vehid][iD]; format(file,sizeof(file),\"/Adatbazis/Jarmuvek/%d.ini\", fajlneve); { dini_FloatSet(file,\"X\", x); dini_FloatSet(file,\"Y\", y); dini_FloatSet(file,\"Z\", z); dini_FloatSet(file,\"Forgatás\", forgatas); dini_IntSet(file,\"Eladva\", JarmuInfo[fajlneve][Eladva]);
7554
« Dátum: 2012. május 19. - 22:06:38 »
Nem jó streamer verziód van! Tölsd le a legg újabbat + streamer.inc is!
7555
« Dátum: 2012. május 19. - 21:55:30 »
I_Dexter[CL]\" post=\"277377\" timestamp=\"1337457143\"]
ez: OnPlayerCommandPerformed ( playerid, cmdtext[], success) alapból benne van a zcmd.inc-be! Itt van: forward OnPlayerCommandReceived(playerid, cmdtext[]); forward OnPlayerCommandPerformed(playerid, cmdtext[], success); Szóval a módba nem kell beleírni... [/quote] jah jólvan én nem használok zcmd-t.... Bocs az offért  Üdv: Dexter [/quote] Nem baj csak vigyázz mert a moderátoroknak nem tetszik
7556
« Dátum: 2012. május 19. - 21:31:59 »
I_Dexter[CL]\" post=\"277349\" timestamp=\"1337455000\"]
tessék:
#include <a_samp> #include <zcmd> new Text:teleports49; public OnGameModeInit() { teleports49 = TextDrawCreate(153.000000,379.000000,\"Nincs ilyen parancs %s\"); TextDrawAlignment(teleports49,0); TextDrawBackgroundColor(teleports49,0x000000ff); TextDrawFont(teleports49,1); TextDrawLetterSize(teleports49,0.299999,1.100000); TextDrawColor(teleports49,0xffffffff); TextDrawSetOutline(teleports49,1); TextDrawSetProportional(teleports49,1); TextDrawSetShadow(teleports49,1); return 1; } forward xxTimer(playerid); public xxTimer(playerid) { TextDrawHideForPlayer(playerid, teleports49); return 1; } public OnPlayerCommandPerformed(playerid, cmdtext[], success) { if(!success) { new strin[128]; format(strin, sizeof(strin), \"%s Parancs nem létezik!\", cmdtext); SendClientMessage(playerid,0xFF0606FF, strin); TextDrawShowForPlayer(playerid, teleports49); SetTimerEx(\"xxTimer\",5000,0, \"d\", playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); TextDrawSetString(teleports49, strin); } return 1; }
[/quote] OnGamemodeInit alá:
teleports49 = TextDrawCreate(153.000000,379.000000,\"Nincs ilyen parancs %s\"); TextDrawAlignment(teleports49,0); TextDrawBackgroundColor(teleports49,0x000000ff); TextDrawFont(teleports49,1); TextDrawLetterSize(teleports49,0.299999,1.100000); TextDrawColor(teleports49,0xffffffff); TextDrawSetOutline(teleports49,1); TextDrawSetProportional(teleports49,1); TextDrawSetShadow(teleports49,1); És a return 1 után:
forward xxTimer(playerid); public xxTimer(playerid) { TextDrawHideForPlayer(playerid, teleports49); return 1; } forward OnPlayerCommandPerformed(playerid, cmdtext[], success); public OnPlayerCommandPerformed(playerid, cmdtext[], success) { if(!success) { new strin[128]; format(strin, sizeof(strin), \"%s Parancs nem létezik!\", cmdtext); SendClientMessage(playerid,0xFF0606FF, strin); TextDrawShowForPlayer(playerid, teleports49); SetTimerEx(\"xxTimer\",5000,0, \"d\", playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0); TextDrawSetString(teleports49, strin); } return 1; }
Mert neked lemaradt a
forward OnPlayerCommandPerformed(playerid, cmdtext[], success);  Szerk.: mod elejére
new Text:teleports49;
[/quote] És most milyért kellet még 1x leírnod, ha már leírta?
7557
« Dátum: 2012. május 19. - 20:55:31 »
Milyen szkript, ez benne van az alap MTA -ba.. keresd meg az objectek között mert betük vannak benne! :hihi:
7558
« Dátum: 2012. május 19. - 20:22:32 »
7559
« Dátum: 2012. május 19. - 20:21:07 »
Mod elejére: #include <zcmd> new DIALOG_MAPEDITOR;
Majd azt bárohva a modba tedd be és probáld meg.. CMD:mapeditor(playerid, params[]) { ShowPlayerDialog(playerid, DIALOG_MAPEDITOR, DIALOG_STYLE_LIST, \"SA-MP Map Editor 1.0\", \"Új objekt\\nObjekt törlése\\nKiválasztó engedélyezése\\nObjektek\\nObjektek keresése\\nMap megnyitása\\nMap mentése\\nMap bezárása\\nKonfiguráció\", \"Választ\", \"Bezár\"); return 1; }
7560
« Dátum: 2012. május 19. - 18:40:49 »
Helló, nem tudom milyért nekem a HCVRC100.dll nem megyen, levettem és beraktam a szerverem mappájába majd ki írt megint egy errort a gépem az mind a sscanf -ra! Más sscanf nincsen ami ki van javítva!? Mert ez így nem jó..  Mindig ki írja ezt a hibát csak ha sscanf -ot használok!
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