Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - hunpeesta

Oldalak: 1 ... 4 5 [6] 7 8 ... 19
76
Segítségkérés / Skinválasztó bug
« Dátum: 2011. július 19. - 23:45:23 »
camerapos ez a kamera pozíciója
lookat pedig az hogy merre nézzen a kamera

77
Segítségkérés / NPC-k rosszalkodnak :@
« Dátum: 2011. július 19. - 23:43:29 »
15

78
Segítségkérés / NPC-k rosszalkodnak :@
« Dátum: 2011. július 19. - 23:24:48 »
Hali!
Rég fordultam ide segítségetekért hát most újra kérlek titeket hogy magyarázzátok el miért is történik ez a dolog: Az NPC-k felcsatlakoznak a szerverre, eddig minden ok de, 15-20 mp múlva az NPC-k fele úgy dönt hogy nem kívánnak a szerveren maradni és lelépnek Disconect a banda másik fele pedig vígan teszik a dolgukat... Itt a script de nem hiszem hogy ezzel lenne a baj:
 
      #include <a_samp>
#include <streamer>
#define CreateObject CreateDynamicObject
#define COLOR_PURPLE 0xC2A2DAAA //bíbor
new npcname[MAX_PLAYER_NAME];
new hunter1;
new hunter2;
new hydra1;
new hydra2;
new hydra3;
new rhino1;
new rhino2;
new barracks1;
new cargobob1;
new nevada1;
new rustler1;
new shamal1;
public OnFilterScriptInit()
{
CreateObject(8172,305.48544312,1865.88378906,16.77386856,0.00000000,0.00000000,0.00000000); //object(vgssairportland07) (1)
CreateObject(8171,305.51556396,2012.45593262,16.74062347,0.00000000,0.00000000,0.00000000); //object(vgssairportland06) (1)
CreateObject(1683,366.18997192,1908.05834961,22.54325104,0.00000000,0.00000000,180.00000000); //object(ap_jumbo_01) (1)
CreateObject(8661,370.20172119,1899.16467285,16.64062500,0.00000000,0.00000000,0.00000000); //object(gnhtelgrnd_lvs) (1)
CreateObject(8661,370.18093872,1919.13085938,16.66562462,0.00000000,0.00000000,0.00000000); //object(gnhtelgrnd_lvs) (2)
CreateObject(8661,370.16766357,1939.08752441,16.66562462,0.00000000,0.00000000,0.00000000); //object(gnhtelgrnd_lvs) (3)
CreateObject(8661,370.13647461,1959.03784180,16.66562462,0.00000000,0.00000000,0.00000000); //object(gnhtelgrnd_lvs) (4)
CreateObject(8661,370.10531616,1979.01342773,16.66562462,0.00000000,0.00000000,0.00000000); //object(gnhtelgrnd_lvs) (5)
CreateObject(8661,370.07827759,1998.96862793,16.66562462,0.00000000,0.00000000,0.00000000); //object(gnhtelgrnd_lvs) (6)
CreateObject(8661,330.24502563,1899.18664551,16.64062500,0.00000000,0.00000000,180.00000000); //object(gnhtelgrnd_lvs) (7)
CreateObject(8661,330.25067139,1919.14428711,16.64062500,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (8)
CreateObject(8661,330.25085449,1939.12182617,16.64062500,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (9)
CreateObject(8661,330.25289917,1958.96313477,16.64062500,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (10)
CreateObject(8661,330.29769897,1978.86706543,16.64062500,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (11)
CreateObject(8661,330.28579712,1998.82983398,16.64062500,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (12)
CreateObject(8661,335.16833496,2028.58581543,16.64062500,0.00000000,0.00000000,269.99450684); //object(gnhtelgrnd_lvs) (13)
CreateObject(8661,380.20214844,2027.84399414,16.66560555,0.00000000,0.00000000,269.98901367); //object(gnhtelgrnd_lvs) (14)
CreateObject(8661,379.72528076,2061.04272461,16.66560555,0.00000000,0.00000000,269.98901367); //object(gnhtelgrnd_lvs) (15)
CreateObject(8661,359.92333984,2061.12451172,16.66560555,0.00000000,0.00000000,269.98901367); //object(gnhtelgrnd_lvs) (16)
CreateObject(8661,340.39089966,2061.18530273,16.66560555,0.00000000,0.00000000,269.98901367); //object(gnhtelgrnd_lvs) (17)
CreateObject(8661,320.49545288,2060.97558594,16.66560555,0.00000000,0.00000000,269.98901367); //object(gnhtelgrnd_lvs) (18)
CreateObject(8661,345.51074219,1856.02441406,17.98407555,0.00000000,0.00000000,269.99450684); //object(gnhtelgrnd_lvs) (19)
CreateObject(8661,345.76062012,1825.82666016,17.93407631,0.00000000,0.00000000,269.98901367); //object(gnhtelgrnd_lvs) (20)
CreateObject(8661,325.89440918,1825.80041504,16.70906448,7.25000000,0.00000000,269.98852539); //object(gnhtelgrnd_lvs) (22)
CreateObject(8661,325.71386719,1856.01440430,16.68406487,7.24548340,0.00000000,269.98352051); //object(gnhtelgrnd_lvs) (23)
CreateObject(8661,345.36715698,1879.41308594,16.66195297,0.00000000,0.00000000,179.98901367); //object(gnhtelgrnd_lvs) (24)
CreateObject(8661,367.88336182,1891.25366211,16.66195297,0.00000000,0.00000000,201.98352051); //object(gnhtelgrnd_lvs) (25)
CreateObject(8661,345.52178955,1895.52893066,15.55907822,0.00000000,353.00000000,269.98901367); //object(gnhtelgrnd_lvs) (28)
CreateObject(8661,325.74185181,1895.68811035,14.25906372,7.19119263,352.94421387,270.87121582); //object(gnhtelgrnd_lvs) (31)
CreateObject(647,333.46981812,1885.03430176,17.51370239,0.00000000,0.00000000,358.00000000); //object(new_bushsm) (1)
CreateObject(647,329.39019775,1883.32580566,17.51370239,0.00000000,0.00000000,357.99499512); //object(new_bushsm) (2)
CreateObject(647,328.31787109,1885.19030762,17.51370239,0.00000000,0.00000000,357.99499512); //object(new_bushsm) (3)
CreateObject(647,331.16662598,1885.10021973,17.51370239,0.00000000,0.00000000,357.99499512); //object(new_bushsm) (4)
CreateObject(647,331.23626709,1882.44372559,17.51370239,0.00000000,0.00000000,357.99499512); //object(new_bushsm) (5)
CreateObject(647,329.47967529,1880.32714844,17.51370239,0.00000000,0.00000000,357.99499512); //object(new_bushsm) (6)
CreateObject(647,328.54553223,1882.72497559,17.51370239,0.00000000,0.00000000,357.99499512); //object(new_bushsm) (7)
CreateObject(647,332.70385742,1883.82250977,17.51370239,0.00000000,0.00000000,357.99499512); //object(new_bushsm) (8)
CreateObject(647,332.63745117,1884.52612305,17.51370239,0.00000000,0.00000000,357.99499512); //object(new_bushsm) (9)
CreateObject(8661,355.23635864,1894.34497070,5.68409014,277.16186523,257.97131348,167.86859131); //object(gnhtelgrnd_lvs) (34)
CreateObject(754,360.36575317,1885.14880371,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (1)
CreateObject(754,361.78503418,1885.17822266,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (2)
CreateObject(754,363.53375244,1885.21447754,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (3)
CreateObject(754,365.28277588,1885.25061035,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (4)
CreateObject(754,367.28173828,1885.29199219,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (5)
CreateObject(754,369.03082275,1885.32873535,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (6)
CreateObject(754,370.52990723,1885.35961914,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (7)
CreateObject(754,372.27886963,1885.39611816,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (8)
CreateObject(754,374.27783203,1885.43750000,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (9)
CreateObject(754,376.52679443,1885.48474121,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (10)
CreateObject(754,378.02600098,1885.51586914,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (11)
CreateObject(754,359.03002930,1885.11669922,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (12)
CreateObject(754,357.52966309,1885.08471680,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (13)
CreateObject(754,356.52954102,1885.06298828,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (14)
CreateObject(754,356.56604004,1883.31250000,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (15)
CreateObject(754,356.59167480,1882.06250000,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (16)
CreateObject(754,356.61181641,1881.06250000,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (17)
CreateObject(754,356.64807129,1879.31250000,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (18)
CreateObject(754,356.67370605,1878.06250000,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (19)
CreateObject(754,358.31219482,1883.34924316,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (20)
CreateObject(754,359.81115723,1883.38012695,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (21)
CreateObject(754,361.56011963,1883.41662598,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (22)
CreateObject(754,362.80926514,1883.44226074,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (23)
CreateObject(754,364.30822754,1883.47290039,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (24)
CreateObject(754,365.80725098,1883.50415039,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (25)
CreateObject(754,367.05633545,1883.53015137,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (26)
CreateObject(754,369.05517578,1883.57128906,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (27)
CreateObject(754,368.05493164,1883.55029297,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (28)
CreateObject(754,371.05395508,1883.61279297,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (29)
CreateObject(754,373.08810425,1884.38037109,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (30)
CreateObject(754,358.33380127,1881.74560547,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (31)
CreateObject(754,360.33276367,1881.71093750,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (32)
CreateObject(754,362.08181763,1881.68103027,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (33)
CreateObject(754,363.58087158,1881.65502930,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (34)
CreateObject(754,365.07989502,1881.62866211,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (35)
CreateObject(754,366.57891846,1881.60229492,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (36)
CreateObject(754,368.33651733,1882.07165527,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (37)
CreateObject(754,369.60299683,1883.04992676,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (38)
CreateObject(754,358.30657959,1880.49206543,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (39)
CreateObject(754,360.05545044,1880.46130371,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (40)
CreateObject(754,362.05444336,1880.42675781,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (41)
CreateObject(754,363.81210327,1880.89685059,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (42)
CreateObject(754,358.26916504,1878.49047852,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (43)
CreateObject(754,359.27273560,1878.72314453,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (44)
CreateObject(754,360.78948975,1879.69702148,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (45)
CreateObject(754,374.62774658,1884.71130371,16.67354012,0.00000000,0.00000000,0.00000000); //object(sm_des_cactiigrp) (46)
CreateObject(8661,345.71633911,1807.85473633,-1.94092309,0.00000000,95.74978638,269.98901367); //object(gnhtelgrnd_lvs) (37)
CreateObject(8661,328.53036499,1802.22863770,-2.74592876,353.36633301,280.31616211,91.58679199); //object(gnhtelgrnd_lvs) (38)
CreateObject(3526,320.42385864,1800.73913574,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (1)
CreateObject(9241,373.68359375,1981.27172852,18.14953232,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (1)
CreateObject(9241,348.73171997,1981.26293945,18.14953232,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (2)
CreateObject(9241,373.56076050,1950.10681152,18.14953232,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (3)
CreateObject(9241,348.58145142,1950.10327148,18.14953232,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (4)
CreateObject(3526,320.90493774,1833.43359375,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (2)
CreateObject(3526,320.99685669,1852.94934082,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (3)
CreateObject(3526,320.99179077,1864.20629883,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (4)
CreateObject(3526,320.96173096,1876.21289062,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (5)
CreateObject(3526,320.84967041,1888.51782227,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (6)
CreateObject(3526,320.84603882,1900.29455566,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (7)
CreateObject(3526,320.84103394,1913.04394531,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (8)
CreateObject(3526,320.83468628,1929.79394531,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (9)
CreateObject(3526,321.01992798,1944.56274414,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (10)
CreateObject(3526,320.95593262,1959.34570312,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (11)
CreateObject(3526,320.98129272,1971.51428223,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (12)
CreateObject(3526,320.92196655,1987.27905273,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (13)
CreateObject(3526,320.99328613,2003.92626953,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (14)
CreateObject(3526,321.04672241,2018.97460938,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (15)
CreateObject(3526,321.00335693,2034.91699219,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (16)
CreateObject(3526,320.90563965,2049.04541016,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (17)
CreateObject(3526,320.93237305,2061.87915039,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (18)
CreateObject(3526,325.25555420,2080.62207031,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (19)
CreateObject(3526,320.98037720,2080.56713867,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (20)
CreateObject(3526,323.20465088,2080.57202148,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (21)
CreateObject(3526,290.09884644,2080.62402344,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (22)
CreateObject(3526,287.97232056,2080.65429688,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (23)
CreateObject(3526,285.79202271,2080.61645508,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (24)
CreateObject(3526,290.32757568,1833.37841797,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (25)
CreateObject(3526,290.19049072,1853.76269531,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (26)
CreateObject(3526,290.06890869,1864.51611328,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (27)
CreateObject(3526,289.66244507,1876.25988770,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (28)
CreateObject(3526,289.99810791,1887.52929688,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (29)
CreateObject(3526,289.88159180,1901.03466797,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (30)
CreateObject(3526,290.21484375,1913.80493164,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (31)
CreateObject(3526,290.20428467,1930.04138184,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (32)
CreateObject(3526,290.23416138,1945.10485840,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (33)
CreateObject(3526,290.09875488,1959.86010742,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (34)
CreateObject(3526,289.99172974,1972.36437988,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (35)
CreateObject(3526,290.14675903,1988.13073730,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (36)
CreateObject(3526,290.06375122,2004.98767090,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (37)
CreateObject(3526,290.20312500,2019.75317383,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (38)
CreateObject(3526,290.17315674,2035.09130859,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (39)
CreateObject(3526,290.09655762,2049.60717773,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (40)
CreateObject(3526,290.16442871,2062.09033203,16.83447266,0.00000000,0.00000000,270.00000000); //object(vegasairportlight) (41)
CreateObject(3664,304.41036987,2075.14257812,15.11950302,310.00000000,0.00000000,0.00000000); //object(lasblastde_las) (3)
CreateObject(3664,320.10836792,2075.49340820,15.11950302,309.99572754,0.00000000,0.00000000); //object(lasblastde_las) (4)
 
    hunter1 = CreateVehicle(425, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
    hunter2 = CreateVehicle(425, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
    hydra1 = CreateVehicle(520, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
    hydra2 = CreateVehicle(520, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
    hydra3 = CreateVehicle(520, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
        rhino1 = CreateVehicle(432, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
        rhino2 = CreateVehicle(432, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
       
        barracks1 = CreateVehicle(433, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
        cargobob1 = CreateVehicle(548, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
        nevada1= CreateVehicle(553, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
        rustler1 = CreateVehicle(476, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
        shamal1 = CreateVehicle(519, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
ConnectNPC(\"hunter1\",\"hunter1\");
ConnectNPC(\"hunter2\",\"hunter2\");
ConnectNPC(\"hydra1\",\"hydra1\");
ConnectNPC(\"hydra2\",\"hydra2\");
ConnectNPC(\"hydra3\",\"hydra3\");
ConnectNPC(\"rhino1\",\"rhino1\");
ConnectNPC(\"rhino2\",\"rhino2\");
ConnectNPC(\"barracks1\",\"barracks1\");
ConnectNPC(\"cargobob1\",\"cargobob1\");
ConnectNPC(\"nevada1\",\"nevada1\");
ConnectNPC(\"rustler1\",\"rustler1\");
ConnectNPC(\"shamal1\",\"shamal1\");
ConnectNPC(\"bejaratorzo1\",\"bejaratorzo1\");
ConnectNPC(\"repterorzo1\",\"repterorzo1\");
ConnectNPC(\"repterorzo2\",\"repterorzo2\");
return 1;
}
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid))
    {
    //Jármû vezetõ NPC-k
    GetPlayerName(playerid, npcname, sizeof(npcname));
    if(!strcmp(npcname, \"hunter1\", true))
    {
      PutPlayerInVehicle(playerid, hunter1, 0);
      SetPlayerSkin(playerid, 255);
      ResetPlayerWeapons(playerid);
      SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"hunter2\", true))
{
PutPlayerInVehicle(playerid, hunter2, 0);
SetPlayerSkin(playerid, 83);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"hydra1\", true))
{
PutPlayerInVehicle(playerid, hydra1, 0);
SetPlayerSkin(playerid, 146);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"hydra2\", true))
{
PutPlayerInVehicle(playerid, hydra2, 0);
SetPlayerSkin(playerid, 167);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"hydra3\", true))
{
PutPlayerInVehicle(playerid, hydra3, 0);
SetPlayerSkin(playerid, 167);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"rhino1\", true))
{
PutPlayerInVehicle(playerid, rhino1, 0);
SetPlayerSkin(playerid, 167);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"rhino2\", true))
{
PutPlayerInVehicle(playerid, rhino2, 0);
SetPlayerSkin(playerid, 253);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"barracks1\", true))
{
PutPlayerInVehicle(playerid, barracks1, 0);
SetPlayerSkin(playerid, 253);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"cargobob1\", true))
{
PutPlayerInVehicle(playerid, cargobob1, 0);
SetPlayerSkin(playerid, 253);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"nevada1\", true))
{
PutPlayerInVehicle(playerid, nevada1, 0);
SetPlayerSkin(playerid, 253);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"rustler1\", true))
{
PutPlayerInVehicle(playerid, rustler1, 0);
SetPlayerSkin(playerid, 253);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"shamal1\", true))
{
PutPlayerInVehicle(playerid, shamal1, 0);
SetPlayerSkin(playerid, 253);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
//Gyalogos NPC-k
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"bejaratorzo1\", true))
{
SetPlayerSkin(playerid, 287);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"repterorzo1\", true))
{
SetPlayerSkin(playerid, 287);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, \"repterorzo2\", true))
{
SetPlayerSkin(playerid, 287);
ResetPlayerWeapons(playerid);
SetPlayerColor(playerid,COLOR_PURPLE);
}
}
}

 
Vagy lehet az okoz problémát hogy sokan vannak egymás közelébe?

79
SA-MP: Szerverfejlesztés / Peneszlek City Roleplay
« Dátum: 2011. június 12. - 23:38:05 »
Huun Megmondod az osztály társad nevét? Lehet ismerem :D[/quote]
A Facebook -on meg találtalak az ismerõsei között egyszóval ismered  ;D

80
SA-MP: Szerverfejlesztés / Peneszlek City Roleplay
« Dátum: 2011. június 05. - 13:15:57 »
Megint egy RP :angry: Ez tök fölösleges...
off:Hehe létezik magyar országon egy ilyen Penészlek nevû falu ott lakik egy osztálytársam :D

81
Fórum Archívum (Témák/Fórumok) / Jelentkezés
« Dátum: 2011. június 04. - 23:28:53 »
Jelentkezem!
 

82
Fórum Archívum (Témák/Fórumok) / [HUN]¤[Ðrift]¤[Cla$$ic]
« Dátum: 2011. május 30. - 22:47:36 »
Sziasztok!
Volt egy nagy kihagyásom sajnos a MAP versenyt se tudtam elkezdeni(személyes ügy) //igaz ezt mindenki le kullantja
Na szóval akinek ismerõs a név akkor tudja mirõl van szó, egy teljesen új módot írok, eddig pozitív vissza jelzéseket kaptam!
MAP-okra fogom fektetni súlyt, hiszen ha valaki driftelni akar akkor a scriptekbõl nem fog jót szórakozni!Fejlesztés elég lassú a suli miatt fõleg ha 3 dologból bukok.
Tervek:
20-30  drift map
10 parkour map
15 stunt map
Party és egyéb fun mapokból sok lessz
Saját admin rendszer. (Még GAdmin rendszer van bent cikííííí)
Hát jelenleg ennyi de az igények mindig változnak.
Weboldal: http://driftclassic.mlap.hu/
Várható nyitás: Nyári szünet kezdete után 1-2 héttel //kell pénz dolgozni kell
Elnézést ha valamit rosszul fogalmaztam meg de álmos vagyok.

83
1. régió / [1. forduló] hunpestaa vs Draven
« Dátum: 2011. március 17. - 13:08:54 »
Sok sikert Draven.

84
Pályakészítõ Liga / Jelentkezés!
« Dátum: 2011. március 05. - 11:50:21 »
jelentkezek csak kezdõdjön már :)

85
Verseny szervezése / Pályakészítõ Liga
« Dátum: 2011. február 21. - 17:00:06 »
már alig várom

86
Beszélgetés / Én bajom, dühöm!
« Dátum: 2011. február 21. - 16:11:09 »
Én levezettem mindig a l4d2 -õn a döhüm a rodhadt zombikon ezért is jó ,hogy készül a zombi szerver![/quote]
Lan-on darálhatnánk néhány zombit  ;D

87
Segítségkérés / Légiharc szerverre ötleteket kérnék
« Dátum: 2011. február 20. - 18:07:41 »
Én csinálgattam egy ilyen módot csak mikor formáztam a gépem lement és már nem akartam újra írni.
Ott felhasznált ötleteim leírom neked:
Bónusz rendszer:
Lelõsz valakit kapsz jutalmat azaz pénzt amit beválthatsz jármûjavításra, extra fegyverekre, JP-re, néhány másodpercig tartó örök életre
Anti kill (2 vagy több csapat esetén):
Ha valaki lelövi a saját társát büntesse meg pont levonással és a megölt csapattársnak nyíljon meg egy dialog, milyen büntetést adna ki a társára (pl: kick, még több pont vesztés, megölés, fagyasztás xy idõre), 3 csapattárs ölésért kapjon automatikusan kicket
Földi harc:
Minek akarsz légharcos módra földi harcot?
 Zsotti44 ötlete:
Jó az ötlet! de ha megépíted az repülõgép anyahajó mását akkor Move Object is jó.
Csapatok:
Csak a saját csapattársaidat lásd, TeamChat, csinálj a csapatnak zónát ha az ellenség belép a zónába legyenek láthatók, csinálj légvédelmi rakétát(ami mûködik is)

88
Beszélgetés / Én bajom, dühöm!
« Dátum: 2011. február 20. - 17:39:06 »
Idegesség levezetés módszerei:
Szívj el legalább 3 szál cigit [Mûködik, de plusz egy szög a \"koporsóra]]
Ha van csajod akkor szexeljetek [Tuti módszer nekem mindig segít]
Recska [Hatásos de jobb ha a nõ csinálja]
Evés [Finom kaja lenyugtat, gyomor idegre nem valami jó]
Káromkodás [Ezzel csak le alacsonyítod magad, de mûködik]
Izom [Üss valamibe, nem ajánlom az ajtót,szekrényt, billentyût, egeret, monitort ,stb... hatásos de nem célravezetõ]
Beszélgetés [Öntsd ki a lelkedet valakinek, mûködik]
Idõ [Megvárod míg lenyugszol, de ingerlékenyebb vagy]
Saját tapasztalataim nem muszáj megfogadni de ajánlott!

89
SA-MP: Szerverfejlesztés / Newcity
« Dátum: 2011. február 12. - 03:10:12 »
Köszi
Itt a zene linkje:

90
SA-MP: Szerverfejlesztés / Newcity
« Dátum: 2011. február 10. - 21:18:55 »
Nagyon fain lett,bármennyire szeretnék beleszólni...
Am ha az object limittel gondod van, telepíts streamert. De így is nagyon jó!!
[/quote]
Én az egyszerre betölthetõ objektekre gondoltam

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