Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - ZyZu.

Oldalak: 1 ... 489 490 [491] 492 493 ... 527
7351
Segítségkérés / restart restart restart
« Dátum: 2012. május 21. - 21:35:04 »
Nem hiszem, hogy attol lenne szerintem a regisztracios rendszered a hiba..!!

7352
Segítségkérés / 3D Text a Kocsin..
« Dátum: 2012. május 21. - 21:32:38 »
Hello ! Hogyan tudnék egy bizonyos kocsikra 3D textet irni? Kéne nekem egy Dumper kocsi amire rá van írva egy bizonyos szöveg?

7353
SA-MP: Szerverfejlesztés / Mini Adminsegéd Rendszer! v.1.0
« Dátum: 2012. május 20. - 21:03:55 »
Tudom, csak nem tudom, hogyan csináljam hogy adminseged használja mert olyat még nem csináltam..

7354
Segítségkérés / Object hiba
« Dátum: 2012. május 20. - 21:01:23 »
A server.Cfg -t másold be!

7355
Segítségkérés / Nem indul az oxford mod
« Dátum: 2012. május 20. - 18:44:26 »
Ez nem kell bele  Whirlpool plugin se a ladmin vedd ki a FS ket! És csak sscanf és streamer legyen benne! Semmilyen FS!
Probáld ezt a modott: http://www.mediafire.com/?61s5qb7hbj4e53w és semmilyen FS ne legyen benne!

7356
RP/RPG kérések / DTRPG Kérdések!
« Dátum: 2012. május 20. - 18:38:16 »
Igen, akkor be kéne fagyon a szerver és kikapcsoljon..

7357
Segítségkérés / Zene
« Dátum: 2012. május 20. - 18:36:55 »
Idézetet írta: kadaradam date=1337528949\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"21763\" data-ipsquote-contentclass=\"forums_Topic


és ezt hova másoljam be a modba?
 
OnPlayerConnect
 
[/quote]
Nem OnPlayerSpawn?
Majd a mod elejére:
 

#pragma tabsize 0
native PlayAudioStreamForPlayer(playerid, url[], Float:posX = 0.0, Float:posY = 0.0, Float:posZ = 0.0, Float:distance = 50.0, usepos = 0);
native StopAudioStreamForPlayer(playerid);

7358
Segítségkérés / sscanf plugin hiba
« Dátum: 2012. május 20. - 13:13:47 »
Ki ír valamit a géped mikor elindittod? Ilyesmit MSVCR100.dll ?

7359
RP/RPG kérések / DTRPG Kérdések!
« Dátum: 2012. május 20. - 13:10:41 »
Üdv! Lenne pár kérdésem a DTRPG modjárol!
Elöszôr ha csalakozol milyert nem jelenik Meg nekem a szöveg csak a regisztracios dialog?
Milyen pluginokat kell betoltsek sscanf es streamer kivül?
És mikor bejeletkezem milyert spawnol egyböl és nem adja ki a kérdéseket a regisztrációhoz?
Van hasonló mod mint a DTRPG az angol forumon ami falúban játszodik?
Ennyi lenne a kérdésem a DTRPG modrol! Csáó!

7360
Segítségkérés / Nem indul az oxford mod
« Dátum: 2012. május 20. - 13:04:52 »
Menny bele a 0.3e pawnoba majd coplinezd a modott es probáld meg..

7361
Segítségkérés / sscanf hiba!
« Dátum: 2012. május 20. - 10:06:11 »
Benne van.. Benne van a windowsba is és a szerver mappaba is!

7362
SA-MP: Szerverfejlesztés / Parancsos Kocsi Spawn!
« Dátum: 2012. május 19. - 23:12:45 »
Üdv találtam a sa-mp.com fórumon egy csómó kocsi parancsott gondoltam össze rakom egy FS -be kezdõknek..  :hihi:
Minden egyes kocsi benne van azt hiszem! Meg csináltam ZCMD -vel majd kiszedtem egy módbol..
Remélem valaki hasznát veszi! Fejleszteni fogom!!
 

#include <a_samp>
#include <zcmd>
CMD:bravura(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(401,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:buffalo(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(402,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:sentinel(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(405,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:infernus(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(411,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:cheetah(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(415,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:esperanto(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(419,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:premier(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(426,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bus(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(431,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:packer(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(443,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:monster(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(444,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:admiral(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(445,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:turismo(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(451,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:pcj600(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(461,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:faggio(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(462,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:freeway(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(463,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:sanchez(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(468,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:sabre(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(475,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:zr350(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(477,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:comet(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(480,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bmx(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(481,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:burrito(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(482,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:greenwood(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(492,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:hotring(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(494,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:supergt(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(506,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bike(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(509,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:mountain(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(510,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:buccaneer(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(518,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:fcr900(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(521,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:nrg500(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(522,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:slamvan(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(535,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:blade(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(536,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bullet(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(541,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:clover(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(542,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:merit(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(551,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:windsor(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(555,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:uranus(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(558,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:jester(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(559,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:sultan(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(560,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:banshee(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(429,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:elegy(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(562,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:flash(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(565,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:tahoma(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(566,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:savanna(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(567,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bandito(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(568,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:dft30(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(578,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:bf400(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(581,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:emperor(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(585,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:wayfarer(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(586,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:euro(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(587,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:rendor(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(596,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:picado(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(600,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:alpha(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(602,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}
CMD:phoenix(playerid, params[])
{
new vehicleid;
new Float:X,Float:Y,Float:Z,Float:Angle;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
GetPlayerVehicleID(playerid);
vehicleid = CreateVehicle(603,X,Y,Z,Angle,-1,-1,600);
PutPlayerInVehicle(playerid, vehicleid, 0);
return 1;
}

7363
Szkript kérések / /beszel parancsal lehessen beszélni
« Dátum: 2012. május 19. - 23:04:08 »
Szerintem zárd mert nem megoldaható!

7364
Szkript kérések / Élet Text
« Dátum: 2012. május 19. - 23:03:04 »
Készitel egy halvány piros textdrawot majd mikor neki megy a játékos valaminek akkor timer elindul majd piros lesz és a képernyõ úgyan olyan lesz..

7365
Segítségkérés / Autó adatainak mentése
« Dátum: 2012. május 19. - 23:01:14 »

if(oldstate == PLAYER_STATE_DRIVER)
    {
         new file[256];
new vehid = GetPlayerVehicleID(playerid);
    new Float:x,Float:y,Float:z,Float:forgatas;
     GetVehiclePos(vehid,x,y,z);
      GetVehicleZAngle(vehid,forgatas);
      new fajlneve;
      fajlneve = JarmuInfo[vehid][iD];
        format(file,sizeof(file),\"/Adatbazis/Jarmuvek/%d.ini\", fajlneve);
                {
dini_FloatSet(file,\"X\", x);
dini_FloatSet(file,\"Y\", y);
dini_FloatSet(file,\"Z\", z);
dini_FloatSet(file,\"Forgatás\", forgatas);
dini_IntSet(file,\"Eladva\", JarmuInfo[fajlneve][Eladva]);

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