Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - [DS]Acer11
Oldalak: 1 ... 3 4 [5] 6 7
61
« Dátum: 2013. augusztus 05. - 17:30:48 »
Mivel az elsõ, ezért nem vártunk egy világ megváltó mapot, van még mit gyakorolni
Köszi! Gyakorlok is! De ez csak az elsõ \"DM\" ! Még régebb is mappoltam!
62
« Dátum: 2013. augusztus 05. - 17:26:21 »
A régi jó mapperekbõl nem maradt semmi...
Ezt hogy érted?
63
« Dátum: 2013. augusztus 05. - 17:20:20 »
Sziasztok! Elhoztam nektek az elsõ DM mappomat! Készitési idõ:1 óra (Teszteléssel) Készitõ: [DS]Acer11 (én) Képek: Konvertált: CreateObject(5184,6001.5000000,-3961.1001000,28.7063800,0.0000000,0.0000000,0.0000000); //object(mdock1a_las2) (1) CreateObject(2990,6061.3999000,-3979.8999000,13.7000000,0.0000000,0.0000000,180.0000000); //object(wongs_gate) (1) CreateObject(2990,6051.2998000,-3979.6999500,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (2) CreateObject(2990,6041.5000000,-3979.8000500,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (3) CreateObject(2990,6031.5000000,-3979.6001000,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (4) CreateObject(2990,6021.5000000,-3979.6999500,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (5) CreateObject(2990,6011.6001000,-3979.8000500,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (6) CreateObject(2990,6001.6001000,-3979.6999500,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (7) CreateObject(2990,5991.6001000,-3979.6001000,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) ( CreateObject(2990,5981.8999000,-3979.6999500,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (9) CreateObject(2990,5972.0000000,-3979.8000500,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (10) CreateObject(2990,5962.2002000,-3979.6999500,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (11) CreateObject(2990,5952.2002000,-3979.6001000,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (12) CreateObject(2990,5942.2002000,-3979.6999500,13.7000000,0.0000000,0.0000000,179.9950000); //object(wongs_gate) (13) CreateObject(2990,5937.3999000,-3974.6001000,13.7000000,0.0000000,0.0000000,89.9950000); //object(wongs_gate) (15) CreateObject(2990,5937.2998000,-3964.6001000,13.7000000,0.0000000,0.0000000,89.9950000); //object(wongs_gate) (16) CreateObject(2990,5937.1001000,-3954.6999500,13.7000000,0.0000000,0.0000000,89.9950000); //object(wongs_gate) (17) CreateObject(2990,5937.0000000,-3944.6001000,13.7000000,0.0000000,0.0000000,89.9950000); //object(wongs_gate) (18) CreateObject(2990,5939.2998000,-3935.3999000,13.7000000,0.0000000,0.0000000,59.9950000); //object(wongs_gate) (19) CreateObject(2990,5945.6001000,-3927.8000500,13.7000000,0.0000000,0.0000000,39.9910000); //object(wongs_gate) (20) CreateObject(2990,5949.6001000,-3919.6001000,13.7000000,0.0000000,0.0000000,85.9900000); //object(wongs_gate) (21) CreateObject(2990,5955.0000000,-3914.8000500,13.7000000,0.0000000,0.0000000,355.9900000); //object(wongs_gate) (22) CreateObject(2990,5965.1001000,-3915.3000500,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (23) CreateObject(2990,5975.1001000,-3915.5000000,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (24) CreateObject(2990,5984.8999000,-3916.1001000,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (25) CreateObject(2990,5994.3999000,-3916.5000000,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (26) CreateObject(2990,6004.5000000,-3916.6999500,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (27) CreateObject(2990,6014.3999000,-3917.1999500,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (28) CreateObject(2990,6024.2002000,-3917.6001000,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (29) CreateObject(2990,6034.2002000,-3918.0000000,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (30) CreateObject(2990,6044.2002000,-3918.3000500,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (31) CreateObject(2990,6054.2998000,-3918.6999500,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (32) CreateObject(2990,6061.8999000,-3919.0000000,13.7000000,0.0000000,0.0000000,357.9840000); //object(wongs_gate) (33) CreateObject(2990,6066.5000000,-3923.8000500,13.7000000,0.0000000,0.0000000,269.9840000); //object(wongs_gate) (34) CreateObject(2990,6066.3999000,-3933.8000500,13.7000000,0.0000000,0.0000000,269.9840000); //object(wongs_gate) (35) CreateObject(2990,6066.3999000,-3943.5000000,13.7000000,0.0000000,0.0000000,269.9840000); //object(wongs_gate) (36) CreateObject(2990,6066.5000000,-3953.6001000,13.7000000,0.0000000,0.0000000,269.9840000); //object(wongs_gate) (37) CreateObject(2990,6066.2998000,-3963.3999000,13.7000000,0.0000000,0.0000000,269.9840000); //object(wongs_gate) (38) CreateObject(2990,6066.3999000,-3975.3000500,13.7000000,0.0000000,0.0000000,269.9840000); //object(wongs_gate) (39) CreateObject(14637,6141.6259800,-3983.3281200,-10.2131100,0.0000000,0.0000000,0.0000000); //object(triad_dragon) (1) CreateObject(14826,5979.5000000,-3934.3000500,10.6000000,0.0000000,0.0000000,0.0000000); //object(int_kbsgarage2) (1) CreateObject(14826,5989.1001000,-3928.6999500,10.6000000,0.0000000,0.0000000,0.0000000); //object(int_kbsgarage2) (2) CreateObject(1452,6065.7998000,-3969.1999500,10.9000000,0.0000000,0.0000000,270.0000000); //object(dyn_outhouse) (1) CreateObject(1452,6065.7998000,-3969.1992200,12.5000000,0.0000000,0.0000000,270.0000000); //object(dyn_outhouse) (2) CreateObject(1454,6052.1001000,-3964.8000500,11.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_h_bale2) (1) CreateObject(1454,6052.2002000,-3963.3000500,10.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_h_bale2) (2) CreateObject(1454,6052.0000000,-3961.6999500,10.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_h_bale2) (3) CreateObject(1454,6051.7998000,-3960.1001000,10.6000000,0.0000000,0.0000000,2.0000000); //object(dyn_h_bale2) (4) CreateObject(1454,6051.7998000,-3960.0996100,11.5000000,0.0000000,0.0000000,2.0000000); //object(dyn_h_bale2) (5) CreateObject(1454,6052.0996100,-3964.7998000,10.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_h_bale2) (10) CreateObject(1454,6051.7998000,-3960.0996100,12.5000000,0.0000000,0.0000000,2.0000000); //object(dyn_h_bale2) (11) CreateObject(1454,6052.0000000,-3964.6999500,12.5000000,0.0000000,0.0000000,2.0000000); //object(dyn_h_bale2) (12) CreateObject(1457,6002.5000000,-3923.6999500,11.5000000,0.0000000,0.0000000,10.0000000); //object(dyn_outhouse_2) (1) CreateObject(3419,5948.2002000,-3968.8999000,9.8000000,0.0000000,0.0000000,148.0000000); //object(ce_logbarn02) (1) CreateObject(12918,6010.5000000,-3967.8999000,9.8000000,0.0000000,0.0000000,300.0000000); //object(sw_haypile05) (1) CreateObject(17063,6020.2998000,-3936.8999000,10.0000000,0.0000000,0.0000000,40.0000000); //object(cw2_weebarn1_01) (1) CreateObject(5154,6052.6001000,-3926.1999500,14.6000000,0.0000000,0.0000000,90.0000000); //object(dk_cargoshp03d) (1) CreateObject(345,5945.6001000,-3919.8999000,10.1000000,0.0000000,0.0000000,0.0000000); //object(1) CreateObject(345,5938.8999000,-3982.3999000,10.1000000,0.0000000,0.0000000,0.0000000); //object(2) CreateObject(345,6064.7002000,-3983.0000000,10.1000000,0.0000000,0.0000000,0.0000000); //object(3) CreateObject(345,6064.5000000,-3915.3000500,10.1000000,0.0000000,0.0000000,0.0000000); //object(4) CreateObject(354,6003.7998000,-3983.1001000,12.5000000,0.0000000,0.0000000,0.0000000); //object(5) CreateObject(2625,6065.1001000,-3978.3000500,11.1000000,0.0000000,0.0000000,230.0000000); //object(cj_shoe_urban2) (1) CreateObject(2934,5948.5000000,-3937.8000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_red) (1) CreateObject(2934,5945.5000000,-3942.8000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_red) (2) CreateObject(2934,5945.2998000,-3934.3000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_red) (3) CreateObject(2932,6002.7002000,-3935.8000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (1) CreateObject(2932,6005.5000000,-3940.1999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (2) CreateObject(2932,6008.2998000,-3944.6001000,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (3) CreateObject(2932,5999.7998000,-3931.3999000,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (4) CreateObject(2932,6008.7998000,-3935.3999000,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (5) CreateObject(2932,6002.7998000,-3944.3000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (6) CreateObject(2932,6002.7998000,-3944.2998000,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (7) CreateObject(2932,6002.7998000,-3944.2998000,13.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) ( CreateObject(2932,6000.7998000,-3935.8000500,13.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (9) CreateObject(2932,6009.7002000,-3947.6001000,13.0000000,0.0000000,2.0000000,0.0000000); //object(kmb_container_blue) (10) CreateObject(2935,6063.0000000,-3948.6001000,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_yel) (1) CreateObject(2935,6062.8999000,-3942.3000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_yel) (2) CreateObject(2935,6063.1001000,-3952.1999500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_yel) (3) CreateObject(2935,6060.8999000,-3947.3000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_yel) (4) CreateObject(2935,6058.2998000,-3952.8000500,11.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_yel) (5) CreateObject(2935,6058.1001000,-3942.0000000,11.3000000,0.0000000,0.0000000,358.0000000); //object(kmb_container_yel) (6) CreateObject(2935,6055.7998000,-3947.0000000,11.3000000,0.0000000,0.0000000,357.9950000); //object(kmb_container_yel) (7) CreateObject(12932,5972.7002000,-3960.0000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(sw_trailer02) (1) CreateObject(3575,6021.1001000,-3960.1001000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt05) (1) CreateObject(3632,6013.0000000,-3972.8999000,10.3000000,0.0000000,0.0000000,0.0000000); //object(imoildrum_las) (1) CreateObject(3632,6012.2002000,-3967.8000500,10.3000000,0.0000000,0.0000000,0.0000000); //object(imoildrum_las) (2) CreateObject(3632,6009.2998000,-3964.1001000,10.3000000,0.0000000,2.0000000,0.0000000); //object(imoildrum_las) (3) CreateObject(3632,6010.3999000,-3962.6001000,10.3000000,0.0000000,6.0000000,0.0000000); //object(imoildrum_las) (4) CreateObject(3632,6007.3999000,-3959.6001000,10.3000000,0.0000000,17.9990000,354.0000000); //object(imoildrum_las) (5) CreateObject(3632,6004.2002000,-3958.3000500,10.3000000,0.0000000,19.9960000,351.9960000); //object(imoildrum_las) (6) CreateObject(3632,6002.2998000,-3969.3000500,10.3000000,0.0000000,19.9950000,351.9910000); //object(imoildrum_las) (7) CreateObject(3632,6001.1001000,-3974.6999500,10.3000000,0.0000000,15.9950000,353.9910000); //object(imoildrum_las) ( CreateObject(3632,6004.2002000,-3976.6999500,10.3000000,0.0000000,11.9910000,359.9900000); //object(imoildrum_las) (9) CreateObject(3632,6009.7998000,-3978.6001000,10.3000000,0.0000000,3.9860000,11.9890000); //object(imoildrum_las) (10) CreateObject(3632,6028.3999000,-3964.3999000,10.3000000,0.0000000,3.9830000,13.9860000); //object(imoildrum_las) (11) CreateObject(3632,6031.8999000,-3962.3999000,10.3000000,0.0000000,5.9830000,15.9860000); //object(imoildrum_las) (12) CreateObject(3632,6035.5000000,-3960.6999500,10.3000000,0.0000000,7.9820000,21.9850000); //object(imoildrum_las) (13) CreateObject(3632,6034.5000000,-3958.1001000,10.3000000,0.0000000,11.9820000,25.9840000); //object(imoildrum_las) (14) CreateObject(3632,6035.3999000,-3956.0000000,10.3000000,0.0000000,11.9810000,25.9830000); //object(imoildrum_las) (15) CreateObject(3632,6037.8999000,-3954.8000500,10.3000000,0.0000000,13.9810000,35.9830000); //object(imoildrum_las) (16) CreateObject(3632,6038.7998000,-3956.6001000,10.3000000,0.0000000,13.9800000,35.9800000); //object(imoildrum_las) (17) CreateObject(3632,6040.1001000,-3959.3000500,10.3000000,0.0000000,11.9800000,35.9800000); //object(imoildrum_las) (18) CreateObject(3632,6039.7002000,-3960.3000500,10.3000000,0.0000000,11.9750000,35.9800000); //object(imoildrum_las) (19) CreateObject(3632,6040.5000000,-3961.8999000,10.3000000,0.0000000,11.9750000,35.9800000); //object(imoildrum_las) (20) CreateObject(3632,6038.5000000,-3962.8999000,10.3000000,0.0000000,9.9750000,33.9800000); //object(imoildrum_las) (21) CreateObject(3632,6038.8999000,-3963.8000500,10.3000000,0.0000000,5.9700000,31.9750000); //object(imoildrum_las) (22) CreateObject(3632,6039.2998000,-3964.6999500,10.3000000,0.0000000,359.9660000,31.9700000); //object(imoildrum_las) (23) CreateObject(3632,6040.6001000,-3967.3999000,10.3000000,0.0000000,351.9620000,31.9650000); //object(imoildrum_las) (24) CreateObject(3632,6042.6001000,-3966.3999000,10.3000000,0.0000000,351.9580000,31.9590000); //object(imoildrum_las) (25) CreateObject(3632,6043.7998000,-3963.6001000,10.3000000,0.0000000,351.9580000,31.9590000); //object(imoildrum_las) (26) CreateObject(3632,6044.6001000,-3960.6999500,10.3000000,0.0000000,357.9580000,41.9590000); //object(imoildrum_las) (27) CreateObject(3632,6045.2002000,-3951.0000000,10.3000000,0.0000000,7.9570000,45.9570000); //object(imoildrum_las) (28) CreateObject(3632,6046.7002000,-3955.8000500,10.3000000,0.0000000,7.9540000,49.9560000); //object(imoildrum_las) (29) CreateObject(3632,6045.1001000,-3959.8999000,10.3000000,0.0000000,5.9540000,47.9550000); //object(imoildrum_las) (30) CreateObject(3632,6045.0996100,-3959.8994100,10.3000000,0.0000000,17.9490000,35.9500000); //object(imoildrum_las) (31) CreateObject(3632,6043.0000000,-3956.6999500,10.3000000,0.0000000,17.9460000,35.9470000); //object(imoildrum_las) (32) CreateObject(3632,6058.7998000,-3946.3000500,10.3000000,0.0000000,21.9460000,35.9470000); //object(imoildrum_las) (33) CreateObject(3632,6060.3999000,-3951.8999000,10.3000000,0.0000000,21.9450000,35.9420000); //object(imoildrum_las) (34) CreateObject(3632,6060.1001000,-3940.6001000,10.3000000,0.0000000,21.9450000,35.9420000); //object(imoildrum_las) (35) CreateObject(3632,6064.1001000,-3959.3000500,10.3000000,0.0000000,21.9450000,35.9420000); //object(imoildrum_las) (36) CreateObject(3632,6061.7998000,-3962.8000500,10.3000000,0.0000000,21.9450000,35.9420000); //object(imoildrum_las) (37) CreateObject(3632,6064.1001000,-3964.3000500,10.3000000,0.0000000,17.9450000,35.9420000); //object(imoildrum_las) (38) CreateObject(3632,6051.8999000,-3966.3000500,10.3000000,0.0000000,25.9410000,35.9360000); //object(imoildrum_las) (39) CreateObject(3632,6051.2998000,-3958.1001000,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (40) CreateObject(3632,6020.2998000,-3961.0000000,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (41) CreateObject(3632,6020.6001000,-3938.3000500,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (42) CreateObject(3632,6004.8999000,-3946.6999500,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (43) CreateObject(3632,5999.2002000,-3940.6999500,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (44) CreateObject(3632,6005.2002000,-3935.1999500,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (45) CreateObject(3632,6009.0000000,-3940.1999500,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (46) CreateObject(3632,6002.2998000,-3930.8999000,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (47) CreateObject(3632,5989.8999000,-3945.8999000,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (48) CreateObject(3632,5979.7998000,-3956.0000000,10.3000000,0.0000000,25.9390000,35.9310000); //object(imoildrum_las) (49) CreateObject(3632,5968.6001000,-3962.0000000,10.3000000,0.0000000,33.9390000,27.9310000); //object(imoildrum_las) (50) CreateObject(3632,5964.7998000,-3960.5000000,10.3000000,0.0000000,35.9370000,25.9270000); //object(imoildrum_las) (51) CreateObject(3632,5962.1001000,-3960.8999000,10.3000000,0.0000000,41.9360000,25.9220000); //object(imoildrum_las) (52) CreateObject(3632,5959.3999000,-3963.3000500,10.3000000,0.0000000,45.9350000,25.9170000); //object(imoildrum_las) (53) CreateObject(3632,5956.7002000,-3967.0000000,10.3000000,0.0000000,51.9340000,19.9110000); //object(imoildrum_las) (54) CreateObject(3632,5953.2998000,-3964.5000000,10.3000000,0.0000000,59.9320000,23.9070000); //object(imoildrum_las) (55) CreateObject(3632,5951.3999000,-3966.8000500,10.3000000,0.0000000,67.9300000,23.9060000); //object(imoildrum_las) (56) CreateObject(3632,5952.2002000,-3970.1999500,10.3000000,0.0000000,75.9280000,15.9060000); //object(imoildrum_las) (57) CreateObject(3632,5955.8999000,-3972.8999000,10.3000000,0.0000000,67.9270000,7.9030000); //object(imoildrum_las) (58) CreateObject(3632,5956.7998000,-3950.3000500,10.3000000,0.0000000,59.9230000,23.8990000); //object(imoildrum_las) (59) CreateObject(3632,5961.0000000,-3949.6999500,10.3000000,0.0000000,59.9190000,23.8950000); //object(imoildrum_las) (60) CreateObject(3632,5960.0000000,-3941.5000000,10.3000000,0.0000000,51.9190000,23.8950000); //object(imoildrum_las) (61) CreateObject(3632,5955.7998000,-3941.8999000,10.3000000,0.0000000,51.9160000,23.8900000); //object(imoildrum_las) (62) CreateObject(3632,5948.1001000,-3932.5000000,10.3000000,0.0000000,51.9160000,25.8900000); //object(imoildrum_las) (63) CreateObject(3632,5944.6001000,-3939.1001000,10.3000000,0.0000000,51.9100000,25.8890000); //object(imoildrum_las) (64) CreateObject(3632,5941.7002000,-3945.1999500,10.3000000,0.0000000,51.9100000,25.8890000); //object(imoildrum_las) (65) CreateObject(3632,5941.7998000,-3934.3000500,10.3000000,0.0000000,51.9100000,25.8890000); //object(imoildrum_las) (66) CreateObject(3632,5947.2002000,-3960.0000000,10.3000000,0.0000000,51.9100000,25.8890000); //object(imoildrum_las) (67) LETÖLTÉS: http://www.solidfiles.com/d/905bc9a5c2/
64
« Dátum: 2013. augusztus 05. - 16:30:19 »
Sziasztok! pls... Csinálnátok egy mûködõ házrendszert? pls...
65
« Dátum: 2013. augusztus 04. - 17:16:44 »
180-190: public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(PRESSED(KEY_SECONDARY_ATTACK) { TextDrawHideForPlayer(playerid, GText0[playerid]); TextDrawHideForPlayer(playerid, GText1[playerid]); TextDrawHideForPlayer(playerid, GText2[playerid]); TextDrawHideForPlayer(playerid, GText3[playerid]); TextDrawHideForPlayer(playerid, GText4[playerid]); TextDrawHideForPlayer(playerid, GText5[playerid]); TextDrawHideForPlayer(playerid, GText6[playerid]); new azonosito = LekerHaz(playerid); if(IsPlayerInRangeOfPoint(playerid, 1.0, HazInformacio[azonosito][hbejx], HazInformacio[azonosito][hbejy], HazInformacio[azonosito][hbejz])) { ShowPlayerDialog(playerid, DIAL, DIALOG_STYLE_LIST, \"Ház információ\", \"Belépés\\nBezárás/kinyitás\\nEladás\\nMegvásárlás\\nHáz Átírása\", \"Kiválszt\", \"Mégse\"); // return 1; } Dupla hozzászólás automatikusan összefûzve. ( 2013. augusztus 04. - 17:29:46 )
::| Flash kérte az egész kódot! Tess: /* ___________________ __________________.____ ___________ _____ _____ _______ / _____/\\_ _____/ \\ \\__ ___/| | \\_ _____/ / \\ / _ \\ \\ \\ / \\ ___ | __)_ / | \\| | | | | __)_ / \\ / \\ / /_\\ \\ / | \\ \\ \\_\\ \\| \\/ | \\ | | |___ | \\/ Y \\/ | \\/ | \\ \\______ /_______ /\\____|__ /____| |_______ \\/_______ /\\____|__ /\\____|__ /\\____|__ / \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ ___ ___ .___ / | \\_____ ________ _______ ____ ____ __| _/______________ ___________ / ~ \\__ \\ \\___ / \\_ __ \\_/ __ \\ / \\ / __ |/ ___/\\___ // __ \\_ __ \\ \\ Y // __ \\_/ / | | \\/\\ ___/| | \\/ /_/ |\\___ \\ / /\\ ___/| | \\/ \\___|_ /(____ /_____ \\ |__| \\___ >___| /\\____ /____ >/_____ \\\\___ >__| \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ \\/ */ #include <a_samp> #include <dini> #include <zcmd> #include <fixchars> #include <sscanf2> #define PRESSED(%0) \\ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) #define SZIN_NARANCS 0xffbb00AA #define SZIN_SZURKE 0x919191AA #define DIAL 15 #define ATIR 16 //Hátrendszerre vonatkozó adatok #define MAX_HAZAK 500 //Maximális házak. Ne módosítsd nagyobbra! forward HazLetrehoz(hazid, Float:bejx, Float:bejy,Float:bejz, Float:bentx,Float:benty,Float:bentz, InteriorID, vetelar); //Ne warningoljon a pawno new hazpickup [MAX_HAZAK];//Pickupok new globhazid = 0;//Házak kezdése //enum hazra enum haz { TulajNick[30], Hazar, Statusz, Elado, HInteriorID, Float:hbejx, Float:hbejy, Float:hbejz, Float:hbentx, Float:hbenty, Float:hbentz }; new bool:hazban[MAX_PLAYERS]; new HazInformacio[MAX_HAZAK][haz]; new Text: GText0[MAX_PLAYERS]; new Text: GText1[MAX_PLAYERS]; new Text: GText2[MAX_PLAYERS]; new Text: GText3[MAX_PLAYERS]; new Text: GText4[MAX_PLAYERS]; new Text: GText5[MAX_PLAYERS]; new Text: GText6[MAX_PLAYERS]; public OnFilterScriptInit() { print(\"================= Gentleman Házrendszere ==================\"); print(\"A házrendszer publikálása/terjesztése az engedélyem nélkül tilos!\"); print(\"A házrendszer a sampforum.hu közösségének készült.\"); print(\"Bármi kérdésed van a rendszerrel kapcsolatban a házrendszer témájában felteheted!\"); print(\"Gentleman\'s house system for sampforum.hu\"); new szoveg[50]; for(new i = 1; i <MAX_HAZAK; i++) { format(szoveg, 50, \"Haz/%d.gent\",i); if(fexist(szoveg)) { globhazid++; HazLetrehoz(globhazid, 0.0, 0.0,0.0, 0.0,0.0,0.0, 0, 0); } else { printf(\"%d darab ház létrehozva!\", globhazid); break; } } return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid, SZIN_NARANCS, \"A szerveren Gentleman házrendszere üzemel.\"); GText0[playerid] = TextDrawCreate(8.000000, 110.000000, \"Tulaj: Peldanev\"); TextDrawBackgroundColor(GText0[playerid], 255); TextDrawFont(GText0[playerid], 1); TextDrawLetterSize(GText0[playerid], 0.300000, 1.000000); TextDrawColor(GText0[playerid], 16777215); TextDrawSetOutline(GText0[playerid], 0); TextDrawSetProportional(GText0[playerid], 1); TextDrawSetShadow(GText0[playerid], 1); GText1[playerid] = TextDrawCreate(8.000000, 120.000000, \"Hazszam: 500\"); TextDrawBackgroundColor(GText1[playerid], 255); TextDrawFont(GText1[playerid], 1); TextDrawLetterSize(GText1[playerid], 0.300000, 1.000000); TextDrawColor(GText1[playerid], 16777215); TextDrawSetOutline(GText1[playerid], 0); TextDrawSetProportional(GText1[playerid], 1); TextDrawSetShadow(GText1[playerid], 1); GText2[playerid] = TextDrawCreate(8.000000, 130.000000, \"Elado: Igen\"); TextDrawBackgroundColor(GText2[playerid], 255); TextDrawFont(GText2[playerid], 1); TextDrawLetterSize(GText2[playerid], 0.300000, 1.000000); TextDrawColor(GText2[playerid], 16777215); TextDrawSetOutline(GText2[playerid], 0); TextDrawSetProportional(GText2[playerid], 1); TextDrawSetShadow(GText2[playerid], 1); GText3[playerid] = TextDrawCreate(8.000000, 139.000000, \"Statusz: Nyitva\"); TextDrawBackgroundColor(GText3[playerid], 255); TextDrawFont(GText3[playerid], 1); TextDrawLetterSize(GText3[playerid], 0.300000, 1.000000); TextDrawColor(GText3[playerid], 16711935); TextDrawSetOutline(GText3[playerid], 0); TextDrawSetProportional(GText3[playerid], 1); TextDrawSetShadow(GText3[playerid], 1); GText4[playerid] = TextDrawCreate(8.000000, 148.000000, \"\"); TextDrawBackgroundColor(GText4[playerid], 255); TextDrawFont(GText4[playerid], 1); TextDrawLetterSize(GText4[playerid], 0.300000, 1.000000); TextDrawColor(GText4[playerid], -1); TextDrawSetOutline(GText4[playerid], 0); TextDrawSetProportional(GText4[playerid], 1); TextDrawSetShadow(GText4[playerid], 1); GText5[playerid] = TextDrawCreate(8.000000, 158.000000, \"Kezelés: Y\"); TextDrawBackgroundColor(GText5[playerid], 255); TextDrawFont(GText5[playerid], 1); TextDrawLetterSize(GText5[playerid], 0.300000, 1.000000); TextDrawColor(GText5[playerid], -1); TextDrawSetOutline(GText5[playerid], 0); TextDrawSetProportional(GText5[playerid], 1); TextDrawSetShadow(GText5[playerid], 1); GText6[playerid] = TextDrawCreate(6.000000, 109.000000, \" \"); TextDrawBackgroundColor(GText6[playerid], 255); TextDrawFont(GText6[playerid], 1); TextDrawLetterSize(GText6[playerid], 0.500000, 1.000000); TextDrawColor(GText6[playerid], -1); TextDrawSetOutline(GText6[playerid], 0); TextDrawSetProportional(GText6[playerid], 1); TextDrawSetShadow(GText6[playerid], 1); TextDrawUseBox(GText6[playerid], 1); TextDrawBoxColor(GText6[playerid], 80); TextDrawTextSize(GText6[playerid], 133.000000, 198.000000); return 1; } public OnPlayerDisconnect(playerid) { TextDrawDestroy(GText6[playerid]); TextDrawDestroy(GText5[playerid]); TextDrawDestroy(GText4[playerid]); TextDrawDestroy(GText3[playerid]); TextDrawDestroy(GText2[playerid]); TextDrawDestroy(GText1[playerid]); TextDrawDestroy(GText0[playerid]); return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(PRESSED(KEY_SECONDARY_ATTACK) { TextDrawHideForPlayer(playerid, GText0[playerid]); TextDrawHideForPlayer(playerid, GText1[playerid]); TextDrawHideForPlayer(playerid, GText2[playerid]); TextDrawHideForPlayer(playerid, GText3[playerid]); TextDrawHideForPlayer(playerid, GText4[playerid]); TextDrawHideForPlayer(playerid, GText5[playerid]); TextDrawHideForPlayer(playerid, GText6[playerid]); new azonosito = LekerHaz(playerid); if(IsPlayerInRangeOfPoint(playerid, 1.0, HazInformacio[azonosito][hbejx], HazInformacio[azonosito][hbejy], HazInformacio[azonosito][hbejz])) { ShowPlayerDialog(playerid, DIAL, DIALOG_STYLE_LIST, \"Ház információ\", \"Belépés\\nBezárás/kinyitás\\nEladás\\nMegvásárlás\\nHáz Átírása\", \"Kiválszt\", \"Mégse\"); // return 1; } } return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIAL) { //ShowPlayerDialog(playerid, DIAL, DIALOG_STYLE_LIST, \"Ház információ\", \"Belépés\\nBezárás/kinyitás\\nEladás\\nMegvásárlás\", \"Kiválszt\", \"Mégse\"); if(response) { switch(listitem) { case 0: { new azonosito = LekerHaz(playerid); new jnev[MAX_PLAYER_NAME]; GetPlayerName(playerid, jnev, MAX_PLAYER_NAME); if(!strcmp(jnev,HazInformacio[azonosito][TulajNick], false, 60))//ha tulajdonos { SetPlayerPos(playerid, HazInformacio[azonosito][hbentx], HazInformacio[azonosito][hbenty], HazInformacio[azonosito][hbentz]); SetPlayerInterior(playerid, HazInformacio[azonosito][HInteriorID]); SetPlayerVirtualWorld(playerid, azonosito); SendClientMessage(playerid, SZIN_NARANCS, \"Beléptél a házadba! Kilépéshez: /kimegy\"); hazban[playerid] = true; return 1; } if(strcmp(jnev,HazInformacio[azonosito][TulajNick], false, 60))//ha tulajdonos { if(HazInformacio[azonosito][statusz] == 1) { SetPlayerPos(playerid, HazInformacio[azonosito][hbentx], HazInformacio[azonosito][hbenty], HazInformacio[azonosito][hbentz]); SetPlayerInterior(playerid, HazInformacio[azonosito][HInteriorID]); SetPlayerVirtualWorld(playerid, azonosito); SendClientMessage(playerid, SZIN_NARANCS, \"Beléptél a házba! Kilépéshez: /kimegy\"); hazban[playerid] = true; } else { SendClientMessage(playerid, SZIN_NARANCS, \"Sajnálom de a ház zárva van!\"); } } } case 1: { new azonosito = LekerHaz(playerid); new jnev[MAX_PLAYER_NAME]; GetPlayerName(playerid, jnev, MAX_PLAYER_NAME); if(!strcmp(jnev,HazInformacio[azonosito][TulajNick], false, 60))//ha tulajdonos { if(HazInformacio[azonosito][statusz] == 1) { HazInformacio[azonosito][statusz] = 0; SendClientMessage(playerid, SZIN_NARANCS, \"Ház Bezárva!\"); HazElment(azonosito); return 1; } if(HazInformacio[azonosito][statusz] == 0) { HazInformacio[azonosito][statusz] = 1; SendClientMessage(playerid, SZIN_NARANCS, \"Ház kinyitva!\"); HazElment(azonosito); return 1; } } else { SendClientMessage(playerid, SZIN_NARANCS, \"Ezt csak a tulajdonos módosíthatja!\"); } } case 2: { new azonosito = LekerHaz(playerid); new jnev[MAX_PLAYER_NAME]; GetPlayerName(playerid, jnev, MAX_PLAYER_NAME); if(!strcmp(jnev,HazInformacio[azonosito][TulajNick], false, 60))//ha tulajdonos { new szoveg8[128]; format(szoveg8, 128, \"Ház eladva! Kaptál érte %d$\",HazInformacio[azonosito][Hazar]); SendClientMessage(playerid, SZIN_NARANCS, szoveg8); format(HazInformacio[azonosito][TulajNick], 30, \"Állam\"); HazInformacio[azonosito][Elado] = 1; HazInformacio[azonosito][statusz] = 1; HazElment(azonosito); GivePlayerMoney(playerid, HazInformacio[azonosito][Hazar]); } else { SendClientMessage(playerid, SZIN_NARANCS, \"Ezt csak a tulajdonos módosíthatja!\"); } } case 3: { new azonosito = LekerHaz(playerid); if(HazInformacio[azonosito][Elado] == 0) { SendClientMessage(playerid, SZIN_NARANCS, \"Sajnálom de a ház nem eladó!\"); return 1; } if(GetPlayerMoney(playerid) < HazInformacio[azonosito][Hazar]) { SendClientMessage(playerid, SZIN_NARANCS, \"Sajnálom de nincs elegendo pénzed a tranzakció finanszírozásához!\"); return 1; } SendClientMessage(playerid, SZIN_SZURKE, \"Ház megvásárolva!\"); GivePlayerMoney(playerid, HazInformacio[azonosito][Hazar]*(-1)); HazInformacio[azonosito][Elado] = 0; new vnev[MAX_PLAYER_NAME]; GetPlayerName(playerid, vnev, MAX_PLAYER_NAME); format(HazInformacio[azonosito][TulajNick], 30, \"%s\", vnev); HazElment(azonosito); DestroyPickup(hazpickup[azonosito]); hazpickup[azonosito] = CreatePickup(1272, 23, HazInformacio[azonosito][hbejx], HazInformacio[azonosito][hbejy], HazInformacio[azonosito][hbejz], -1); } case 4: // Ház átírása { new azonosito = LekerHaz(playerid); new jnev[MAX_PLAYER_NAME]; GetPlayerName(playerid, jnev, MAX_PLAYER_NAME); if(!strcmp(jnev,HazInformacio[azonosito][TulajNick], false, 60))//ha tulajdonos { ShowPlayerDialog(playerid,ATIR,DIALOG_STYLE_INPUT,\"Ház átírása\",\"Kérlek írd be a játékos ID-jét annak akinek a nevére szeretnéd a házat átírni\",\"Átír\",\"Mégse\"); } else { SendClientMessage(playerid, SZIN_NARANCS, \"Ezt csak a tulajdonos módosíthatja!\"); } } } } } if(dialogid == ATIR) { if(response) { new bepotyogott = strval(inputtext); if(bepotyogott == INVALID_PLAYER_ID) { SendClientMessage(playerid, SZIN_NARANCS, \"Offline játékosazonosító\"); return 1; } new jatekosneve[MAX_PLAYER_NAME], fogadoneve[MAX_PLAYER_NAME], hazszam, format1[128], format2[128]; GetPlayerName(playerid, jatekosneve, MAX_PLAYER_NAME); GetPlayerName(bepotyogott, fogadoneve, MAX_PLAYER_NAME); hazszam = LekerHaz(playerid); if(!strcmp(jatekosneve,HazInformacio[hazszam][TulajNick], false, 60)) { format(format1, 128, \"[Házátírás] %d számû ház átírva %s nevére!\", hazszam, fogadoneve); format(format2, 128, \"[Házátírás] %d számú házat a nevedre írta %s játékos!\", hazszam, jatekosneve); SendClientMessage(playerid, SZIN_SZURKE, format1); SendClientMessage(bepotyogott, SZIN_SZURKE, format2); HazInformacio[hazszam][Elado] = 0; format(HazInformacio[hazszam][TulajNick], 30, \"%s\", fogadoneve); HazElment(hazszam); } else { SendClientMessage(playerid, SZIN_NARANCS, \"Ezt csak a tulajdonos módosíthatja!\"); } } } return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == hazpickup[LekerHaz(playerid)]) { new azonosito = LekerHaz(playerid); new tulajtext[80]; new hazszam[80]; new statusz2[30]; new statuszt[80]; new vetelar2[80]; new eladotext[80]; new elado2[30]; if(HazInformacio[azonosito][statusz] == 1)//nyitva { statusz2 = \"nyitva\"; } else { statusz2 = \"zárva\"; } if(HazInformacio[azonosito][Elado] == 1)//eladó { elado2 = \"igen\"; } else { elado2 = \"nem\"; } format(hazszam, 80, \"Házszám: %d\", azonosito); format(tulajtext, 80, \"Tulaj: %s\", HazInformacio[azonosito][TulajNick]); format(statuszt, 80, \"Státusz: %s\", statusz2); format(vetelar2,80, \"Érték: %d$\",HazInformacio[azonosito][Hazar]); format(eladotext, 80, \"Eladó: %s\",elado2); TextDrawSetString(GText0[playerid], tulajtext); TextDrawSetString(GText1[playerid], hazszam); TextDrawSetString(GText2[playerid], eladotext); TextDrawSetString(GText3[playerid], statuszt); TextDrawSetString(GText4[playerid], vetelar2); TextDrawShowForPlayer(playerid, GText0[playerid]); TextDrawShowForPlayer(playerid, GText1[playerid]); TextDrawShowForPlayer(playerid, GText2[playerid]); TextDrawShowForPlayer(playerid, GText3[playerid]); TextDrawShowForPlayer(playerid, GText4[playerid]); TextDrawShowForPlayer(playerid, GText5[playerid]); TextDrawShowForPlayer(playerid, GText6[playerid]); } return 1; } COMMAND:hazelment(playerid) { if(!IsPlayerAdmin(playerid)) { return 1; } SendClientMessage(playerid, SZIN_NARANCS, \"Házak elmentve\"); new fajl[30]; new szam; for(new i = 1; i <MAX_HAZAK; i++) { format(fajl, 30, \"Haz/%d.gent\", i); if(fexist(fajl)) { HazElment(i); szam++; } else { printf(\"%d darab ház elmentve!\", szam); break; } } return 1; } COMMAND:kimegy(playerid) { if(hazban[playerid] == true) { new holvan = GetPlayerVirtualWorld(playerid); SetPlayerPos(playerid,HazInformacio[holvan][hbejx],HazInformacio[holvan][hbejy],HazInformacio[holvan][hbejz]); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); } return 1; } COMMAND:hazletrehoz(playerid,params[]) { new vetelar; new style; new Float:jx, Float:jy,Float:jz; if(!IsPlayerAdmin(playerid)) { return 1; } if(sscanf(params, \"dd\",style, vetelar)) { SendClientMessage(playerid, SZIN_NARANCS, \"Így /hazletrehoz [HÁZ STYLE] [VÉTELÁR]\"); SendClientMessage(playerid, SZIN_NARANCS, \"STYLEOK: 1 - Nagy ház || 2 - Közepes ház || 3 - Kicsi ház (Nincs bútor)\"); SendClientMessage(playerid, SZIN_NARANCS, \"4 - Nagyon nagy || 5 - Normál ház || 6 - kicsi ház (nincs bútor)|| 7 - kicsi ház fürdo nélkül (bútor nincs!)\"); SendClientMessage(playerid, SZIN_NARANCS, \"8 - Királymód || 9 - Pici ház\"); return 1; } if(style > 9) { SendClientMessage(playerid, SZIN_SZURKE, \"Nem nem! Nem rontani el gentleman házrendszerét!\"); return 1; } switch(style) { case 0: { SendClientMessage(playerid, SZIN_SZURKE, \"A stílusnak 1 és 7 között kell lennie!\"); } case 1: { globhazid++; GetPlayerPos(playerid, jx, jy,jz); HazLetrehoz(globhazid, jx, jy,jz, 235.508994,1189.169897 ,1080.339966 , 3, vetelar); SendClientMessage(playerid, SZIN_SZURKE, \"Ház létrehozva\"); } case 2: { globhazid++; GetPlayerPos(playerid, jx, jy,jz); HazLetrehoz(globhazid, jx, jy,jz, 225.756989,1240.000000 ,1082.149902, 2, vetelar); SendClientMessage(playerid, SZIN_SZURKE, \"Ház létrehozva\"); } case 3: //berendezetlen { globhazid++; GetPlayerPos(playerid, jx, jy,jz); HazLetrehoz(globhazid, jx, jy,jz,223.043991,1289.259888,1082.199951 , 1, vetelar); SendClientMessage(playerid, SZIN_SZURKE, \"Ház létrehozva\"); } case 4: { globhazid++; GetPlayerPos(playerid, jx, jy,jz); HazLetrehoz(globhazid, jx, jy,jz,225.630997,1022.479980,1084.069946 , 7, vetelar); SendClientMessage(playerid, SZIN_SZURKE, \"Ház létrehozva\"); } case 5: { globhazid++; GetPlayerPos(playerid, jx, jy,jz); HazLetrehoz(globhazid, jx, jy,jz,295.138977,1474.469971,1080.519897, 15, vetelar); SendClientMessage(playerid, SZIN_SZURKE, \"Ház létrehozva\"); } case 6://berendezetlen { globhazid++; GetPlayerPos(playerid, jx, jy,jz); HazLetrehoz(globhazid, jx, jy,jz,328.493988,1480.589966,1084.449951 , 15, vetelar); SendClientMessage(playerid, SZIN_SZURKE, \"Ház létrehozva\"); } case 7: //berendezetlen { globhazid++; GetPlayerPos(playerid, jx, jy,jz); HazLetrehoz(globhazid, jx, jy,jz,385.803986,1471.769897,1080.209961, 15, vetelar); SendClientMessage(playerid, SZIN_SZURKE, \"Ház létrehozva\"); } case 8: { globhazid++; GetPlayerPos(playerid, jx, jy,jz); HazLetrehoz(globhazid, jx, jy,jz, 2324.419921,-1145.568359,1050.710083, 12, vetelar); SendClientMessage(playerid, SZIN_SZURKE, \"Ház létrehozva\"); } case 9: { globhazid++; GetPlayerPos(playerid, jx, jy,jz); HazLetrehoz(globhazid, jx, jy,jz, 271.884979,306.631988,999.148437, 2, vetelar); SendClientMessage(playerid, SZIN_SZURKE, \"Ház létrehozva\"); } } return 1; } public HazLetrehoz(hazid, Float:bejx, Float:bejy,Float:bejz, Float:bentx,Float:benty,Float:bentz, InteriorID, vetelar) { new szoveg[50]; format(szoveg, 50, \"Haz/%d.gent\", hazid); if(!fexist(szoveg)) { HazInformacio[hazid][Hazar] = vetelar; HazInformacio[hazid][hbejx] = bejx; HazInformacio[hazid][hbejy] = bejy; HazInformacio[hazid][hbejz] = bejz; HazInformacio[hazid][hbentx] = bentx; HazInformacio[hazid][hbenty] = benty; HazInformacio[hazid][hbentz] = bentz; HazInformacio[hazid][HInteriorID] = InteriorID; HazInformacio[hazid][Elado] = 1; //eladó HazInformacio[hazid][statusz] = 1; //nyitva //Házár, Státusz, Eladó hazpickup[hazid] = CreatePickup(1273, 23, bejx, bejy, bejz, -1); format(HazInformacio[hazid][TulajNick], 30, \"Állam\"); dini_Create(szoveg); dini_Set(szoveg, \"TulajNick\", HazInformacio[hazid][TulajNick]); dini_IntSet(szoveg, \"Hazar\", HazInformacio[hazid][Hazar]); dini_FloatSet(szoveg, \"hbejx\", HazInformacio[hazid][hbejx]); dini_FloatSet(szoveg, \"hbejy\", HazInformacio[hazid][hbejy]); dini_FloatSet(szoveg, \"hbejz\", HazInformacio[hazid][hbejz]); dini_FloatSet(szoveg, \"hbentx\", HazInformacio[hazid][hbentx]); dini_FloatSet(szoveg, \"hbenty\", HazInformacio[hazid][hbenty]); dini_FloatSet(szoveg, \"hbentz\", HazInformacio[hazid][hbentz]); dini_IntSet(szoveg, \"HInteriorID\", HazInformacio[hazid][HInteriorID]); dini_IntSet(szoveg, \"Elado\", HazInformacio[hazid][HInteriorID]); dini_IntSet(szoveg, \"Statusz\", HazInformacio[hazid][statusz]);
printf(\"==============HÁZ LÉTREHOZVA!Ház ID: %d=================\",hazid); printf(\"Tulaj nick: %s\",HazInformacio[hazid][TulajNick]); printf(\"Házár: %d Eladó: %d Státusz: %d InteriorID %d\",HazInformacio[hazid][Hazar],HazInformacio[hazid][Elado],HazInformacio[hazid][statusz],HazInformacio[hazid][HInteriorID]); printf(\"BejáratX: %f BejáratY: %f BejáratZ: %f ||BentX: %f BentY: %f BentZ: %f\",HazInformacio[hazid][hbejx],HazInformacio[hazid][hbejy],HazInformacio[hazid][hbejz],HazInformacio[hazid][hbentx],HazInformacio[hazid][hbenty],HazInformacio[hazid][hbentz]); } else { format(HazInformacio[hazid][TulajNick],30 ,\"%s\",dini_Get(szoveg, \"TulajNick\")); HazInformacio[hazid][Hazar] = dini_Int(szoveg, \"Hazar\"); HazInformacio[hazid][Elado] = dini_Int(szoveg, \"Elado\"); HazInformacio[hazid][statusz] = dini_Int(szoveg, \"Statusz\"); HazInformacio[hazid][HInteriorID] = dini_Int(szoveg, \"InteriorID\"); HazInformacio[hazid][hbejx] = dini_Float(szoveg, \"Bejx\"); HazInformacio[hazid][hbejy] = dini_Float(szoveg, \"Bejy\"); HazInformacio[hazid][hbejz] = dini_Float(szoveg, \"Bejz\"); HazInformacio[hazid][hbentx] = dini_Float(szoveg, \"Bentx\"); HazInformacio[hazid][hbenty] = dini_Float(szoveg, \"Benty\"); HazInformacio[hazid][hbentz] = dini_Float(szoveg, \"Bentz\"); hazpickup[hazid] = CreatePickup(1272, 23, HazInformacio[hazid][hbejx], HazInformacio[hazid][hbejy], HazInformacio[hazid][hbejz], -1); printf(\"==============HÁZ BETÖLTVE!Ház ID: %d=================\",hazid); printf(\"Tulaj nick: %s\",HazInformacio[hazid][TulajNick]); printf(\"Házár: %d Eladó: %d Státusz: %d InteriorID %d\",HazInformacio[hazid][Hazar],HazInformacio[hazid][Elado],HazInformacio[hazid][statusz],HazInformacio[hazid][HInteriorID]); printf(\"BejáratX: %d BejáratY: %d BejáratZ: %d ||BentX: %d BentY: %d BentZ: %d\",HazInformacio[hazid][hbejx],HazInformacio[hazid][hbejy],HazInformacio[hazid][hbejz],HazInformacio[hazid][hbentx],HazInformacio[hazid][hbenty],HazInformacio[hazid][hbentz]); } } stock LekerHaz(playerid) { for(new i=0; i<MAX_HAZAK; i++) { if(IsPlayerInRangeOfPoint(playerid,1.0,HazInformacio[hbejx] ,HazInformacio[hbejy],HazInformacio[hbejz])) { return i; } } return -10; } stock HazElment(hazid) { new szoveg[50]; format(szoveg, 50, \"Haz/%d.gent\", hazid); dini_Set(szoveg, \"TulajNick\", HazInformacio[hazid][TulajNick]); dini_IntSet(szoveg, \"Hazar\", HazInformacio[hazid][Hazar]); dini_FloatSet(szoveg, \"hbejx\", HazInformacio[hazid][hbejx]); dini_FloatSet(szoveg, \"hbejy\", HazInformacio[hazid][hbejy]); dini_FloatSet(szoveg, \"hbejz\", HazInformacio[hazid][hbejz]); dini_FloatSet(szoveg, \"hbentx\", HazInformacio[hazid][hbentx]); dini_FloatSet(szoveg, \"hbenty\", HazInformacio[hazid][hbenty]); dini_FloatSet(szoveg, \"hbentz\", HazInformacio[hazid][hbentz]); dini_IntSet(szoveg, \"HInteriorID\", HazInformacio[hazid][HInteriorID]); dini_IntSet(szoveg, \"Elado\", HazInformacio[hazid][HInteriorID]); dini_IntSet(szoveg, \"Statusz\", HazInformacio[hazid][statusz]); }
66
« Dátum: 2013. augusztus 04. - 17:11:01 »
Ennél ez van! (KEY_SECONDARY_ATTACK) C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\sashaz.pwn(184) : error 029: invalid expression, assumed zero Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
67
« Dátum: 2013. augusztus 04. - 14:53:08 »
:facepalm: Újra!! :Cry2: C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\sashaz.pwn(183) : error 017: undefined symbol \"KEY_ENTER\" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
68
« Dátum: 2013. augusztus 03. - 10:01:28 »
Sziasztok! Azt szeretném kérdezni hogy megtudnátok-e csinálni úgy hogy mikor választassz karaktert olyankor a zene mennyen a háttérbe? Ha tudtok segiteni,akkor létszi segitsetek! Akár valami linket is kérnék!
69
« Dátum: 2013. augusztus 03. - 09:57:07 »
:facepalm: Ugyan az jött ki a \"KEY_YES**\" -nél és a számnálmost ez jött ki: C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\sashaz.pwn(186) : error 029: invalid expression, assumed zero Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
70
« Dátum: 2013. augusztus 02. - 23:32:07 »
Segitenétek? pls... Ezt adja ki mikor akarom compilezni: C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\sashaz.pwn(185) : error 017: undefined symbol \"KEY_YES\" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
71
« Dátum: 2013. augusztus 02. - 22:57:12 »
Na mind1 !! Tudtok valami jó házrendszert? :rolleyes:
72
« Dátum: 2013. augusztus 02. - 21:51:24 »
Az benne van! :yes: Nézd: [mod]Túl hosszú kód. Töltsd fel valahova.[/mod]
73
« Dátum: 2013. augusztus 02. - 21:19:37 »
Sziasztok! Mikor akarom \"Compile-zni\" a GarHouse-t akkor ez jön ki: :::: Ha valaki tud segiteni,akkor segitsen pls... C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(350) : warning 235: public function lacks forward declaration (symbol \"OnPlayerEnterDynamicCP\") C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(420) : warning 235: public function lacks forward declaration (symbol \"OnPlayerLeaveDynamicCP\") C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(570) : error 017: undefined symbol \"DestroyDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(571) : error 017: undefined symbol \"CreateDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(610) : error 017: undefined symbol \"DestroyDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(611) : error 017: undefined symbol \"CreateDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1129) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1130) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1137) : error 017: undefined symbol \"CreateDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1265) : error 017: undefined symbol \"DestroyDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1382) : error 017: undefined symbol \"DestroyDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1512) : error 017: undefined symbol \"DestroyDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1513) : error 017: undefined symbol \"CreateDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1549) : error 017: undefined symbol \"DestroyDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1550) : error 017: undefined symbol \"CreateDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1682) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1693) : error 017: undefined symbol \"CreateDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1701) : error 017: undefined symbol \"CreateDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1859) : error 017: undefined symbol \"DestroyDynamicMapIcon\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1945) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1946) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1947) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1948) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1949) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1950) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1951) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1952) : error 017: undefined symbol \"CreateDynamicCP\" C:\\Documents and Settings\\Miklós\\Asztal\\[s.A.S]\\[s.A.S] Szerver\\filterscripts\\GarHouse.pwn(1953) : error 017: undefined symbol \"CreateDynamicCP\" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors.
74
« Dátum: 2013. augusztus 01. - 01:11:59 »
Valakinek meg van lethaldudb2.inc újabb válltozata?
75
« Dátum: 2013. augusztus 01. - 01:10:04 »
Köszi! :thumbsup: Istenem Ennyire fogyatékos lennél? http://sampforum.hu/index.php?topic=39667.0 Ennél a témánál se tudod elolvasni a leírását a témának ...
PAWN KÓD:
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(\"/gangteam\", cmdtext, true) == 0) { ShowPlayerDialog(playerid, DIALOG_TEAM, DIALOG_STYLE_LIST, \"<==Illegális bandák==>\", \"GrooveStreet\\nVagos\\nBallas\\nAztecas\", \"Csatlakozok\", \"Mégse!\"); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(response) { switch(dialogid == DIALOG_TEAM) { case 0: //DIALOG_IMENU_LISTA { switch(listitem) { case 0: //Groove { SetPlayerSkin(playerid, 105); SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen catlakoztál a Groove bandához!\"); SendClientMessage(playerid, COLOR_GREEN, \"Kaptál fegyverre és drogra 200 ezer forintot!\"); GivePlayerMoney(playerid, 200000); } case 1: //Vagos { SetPlayerSkin(playerid, 108); SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen csatlakoztál a Vagos bandához!\"); SendClientMessage(playerid, COLOR_GREEN, \"Csatlakozásodért kaptál 150 ezer forintot drogra és fegyverekre.\"); GivePlayerMoney(playerid, 150000); } case 2: //Ballas { SetPlayerSkin(playerid, 102); SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen csatlakoztál a Ballas bandájához!\"); SendClientMessage(playerid, COLOR_GREEN, \"Kaptál illegális dolgokra 350 ezer forintot.\"); GivePlayerMoney(playerid, 350000); } case 3: //Aztecas { SetPlayerSkin(playerid, 115); SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen beléptél az Aztecas csapatába...\"); SendClientMessage(playerid, COLOR_GREEN, \"Kaptál 280 ezer forintot illegális dolgokra.\"); GivePlayerMoney(playerid, 280000); } } } } } return 1; }
Szerinted ez micsoda? :hmmm: De tessék letöltõ link csak neked : http://pastebin.com/CT9RSanP [/quote]
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