Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - Yakuza™
Oldalak: 1 ... 3 4 [5] 6 7 ... 43
61
« Dátum: 2012. augusztus 22. - 10:46:34 »
Nem akarja elmenteni a következõt valamiért Mikor csatlakozok a rangom ez: Received CMD:setrank(playerid, params[]) { if(COD[playerid] == true) return SendClientMessage(playerid,-1,\"{FF4646}>>>> {525252}DM Zónában vagy! Kilépéshez /exitdm {FF4646}<<<<\"); if(PnDark[playerid][LoggedIn] == 1 && PnDark[playerid][VIPSzint] >= 1) { new Titulus[64 + 1]; new string[250]; new file[128]; new viptag[MAX_PLAYER_NAME]; GetPlayerName(playerid, viptag, sizeof(viptag)); if(sscanf(params, \"s[64]\", Titulus)) return SendClientMessage(playerid, -1, \"{DDDDDD}>> Használat: {005c99}/setrank [Új rang]\"); if(strlen(Titulus) > 64) return 1; format(file, sizeof(file), \"/nDark/Players/%s.ini\", viptag); if(dini_Exists(file)) format(PnDark[playerid][VIPRank], (64), \" <%s>\", Titulus); format(string,sizeof(string),\"{FF4646}>> AccServ: {57A433}Rang megváltoztatva! {FFFFFF}Rang: %s\",Titulus); SendClientMessage(playerid, 0xFFFFFFAA, string); dini_Set(file,\"VIPRang\",Titulus); } else { SendClientMessage(playerid, -1, ONLYVIP); } return 1; } Valaki segítsen.
62
« Dátum: 2012. augusztus 21. - 23:34:34 »
Nem akarja elmenteni a következõt: CMD:setrank(playerid, params[]) { if(COD[playerid] == true) return SendClientMessage(playerid,-1,\"{FF4646}>>>> {525252}DM Zónában vagy! Kilépéshez /exitdm {FF4646}<<<<\"); if(PnDark[playerid][LoggedIn] == 1 && PnDark[playerid][VIPSzint] >= 1) { new Titulus[64 + 1]; new string[250]; new file[128]; new viptag[MAX_PLAYER_NAME]; GetPlayerName(playerid, viptag, sizeof(viptag)); if(sscanf(params, \"s[64]\", Titulus)) return SendClientMessage(playerid, -1, \"{DDDDDD}>> Használat: {005c99}/setrank [Új rang]\"); if(strlen(Titulus) > 64) return 1; format(file, sizeof(file), \"/nDark/Players/%s.ini\", viptag); if(dini_Exists(file)) format(PnDark[playerid][VIPRank], (64), \" <%s>\", Titulus); format(string,sizeof(string),\"{FF4646}>> AccServ: {57A433}Rang megváltoztatva! {FFFFFF}Rang: %s\",Titulus); SendClientMessage(playerid, 0xFFFFFFAA, string); dini_Set(file,\"VIPRang\",Titulus); } else { SendClientMessage(playerid, -1, ONLYVIP); } return 1; } Valaki segítsen.
63
« Dátum: 2012. augusztus 21. - 23:08:37 »
megvan, megcsináltam most megnézem,hogy jó-e.
64
« Dátum: 2012. augusztus 21. - 23:02:14 »
és ez olyan,hogy amikor benne ül a bónusz autóban megy vele vagy akármi akkor közbe 1 percenként adja a pénzt?
65
« Dátum: 2012. augusztus 21. - 21:56:29 »
Hali Hogy kell azt megcsinálni,hogy 1 percenként a bónusz autó pénzt adjon?
66
« Dátum: 2012. augusztus 19. - 16:23:34 »
67
« Dátum: 2012. augusztus 17. - 17:24:10 »
public OnPlayerDisconnect(playerid) { new file[128]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file,sizeof(file),\"/nDark/Players/%s.ini\",name); if(fexist(file)) { dini_IntSet(file,\"Pont\", GetPlayerScore(playerid)); dini_IntSet(file,\"Penz\", GetPlayerMoney(playerid)); dini_IntSet(file,\"Halal\", PnDark[playerid][Halalok]); dini_IntSet(file,\"Oles\", PnDark[playerid][Olesek]); dini_IntSet(file,\"Statisztika\", PnDark[playerid][statisztika]); dini_IntSet(file,\"AdminSzint\", AnDark[playerid][szint]); dini_IntSet(file,\"LoggedIn\", PnDark[playerid][LoggedIn]); dini_IntSet(file,\"Figyelmeztetesek\", PnDark[playerid][Warnok]); dini_IntSet(file,\"VIPSzint\", PnDark[playerid][VIPSzint]); format(PnDark[playerid][VIPRank], 65, \"<%s>\", dini_Set(file,\"VIPRang\")); format(PnDark[playerid][VIPRankcolor], 65, \"{%s}\", dini_Set(file,\"VIPRangszin\")); format(PnDark[playerid][VIPTextcolor], 65, \"{%s}\", dini_Set(file,\"VIPSzovegszin\")); format(PnDark[playerid][Namecolor], 65, \"{%s}\", dini_Set(file,\"Nevszin\")); format(PnDark[playerid][Newnick], 65, \"{%s}\", dini_Set(file,\"Ujnev\")); dini_IntSet(file,\"Karakter\", PnDark[playerid][skin]); dini_IntSet(file,\"Ido\", PnDark[playerid][Time]); dini_IntSet(file,\"Idojaras\", PnDark[playerid][Weather]); } format(file,sizeof(file),\"/nDark/Admins/%s.ini\",name); if(fexist(file)) { dini_IntSet(file,\"AdminSzint\", AnDark[playerid][szint]); } Belepve[playerid] = 0; PnDark[playerid][Warnok]=0; COD[playerid] = false; SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == CMDSDIALOG && response) { if(listitem == 0) { ShowPlayerDialog(playerid,CMDS2DIALOG,DIALOG_STYLE_LIST,\"Commands {33AA33}<<<<\",\"{ff8ea5}/teles {ffffff}- Teleportok.\\n{ff8ea5}/admins {ffffff}- Elérhetõ adminok.\\n{ff8ea5}/vips {ffffff}- Elérhetõ vip játékosok.\",\"Kilépés\",\"\"); } return 1; } if(dialogid == TELESDIALOG && response) { if(listitem == 0) { ShowPlayerDialog(playerid,ALAPDIALOG,DIALOG_STYLE_LIST,\"Teles\",\"{FF0000}Los Santos\\n{FF4646}San Fierro\\n{DDDDDD}Las Venturas\",\"Választ\",\"Kilépés\"); } if(listitem == 1) { ShowPlayerDialog(playerid,STUNTDIALOG,DIALOG_STYLE_LIST,\"Teles\",\"{33AA33}Még nincs!\",\"Választ\",\"Kilépés\"); } if(listitem == 2) { ShowPlayerDialog(playerid,DRIFTDIALOG,DIALOG_STYLE_LIST,\"Teles\",\"{FFFFFF}Drift 1\\n{DDDDDD}Drift 2\",\"Választ\",\"Kilépés\"); } if(listitem == 3) { ShowPlayerDialog(playerid,FUNDIALOG,DIALOG_STYLE_LIST,\"Teles\",\"{00FF00}Hullámvasút\\n{33AA33}AuqaPark\\nHalálzóna\",\"Választ\",\"Kilépés\"); } if(listitem == 4) { ShowPlayerDialog(playerid,DMDIALOG,DIALOG_STYLE_LIST,\"Teles\",\"{003a5e}Sniper DM\",\"Választ\",\"Kilépés\"); } if(listitem == 5) { ShowPlayerDialog(playerid,RACEDIALOG,DIALOG_STYLE_LIST,\"Teles\",\"{FF0000}Nascar\",\"Választ\",\"Kilépés\"); } return 1; } if(dialogid == ALAPDIALOG && response) { if(listitem == 0) { ShowPlayerDialog(playerid,ALAP2DIALOG,DIALOG_STYLE_MSGBOX,\"Alap Teleportok\",\"{FF4646}Még nincsenek alap teleportok!\\n\\n{DDDDDD}Hamarosan!\",\"OK\",\"\"); } return 1; } if(dialogid == STUNTDIALOG && response) { if(listitem == 0) { ShowPlayerDialog(playerid,STUNT2DIALOG,DIALOG_STYLE_MSGBOX,\"Stunt Teleportok\",\"{FF4646}Még nincsenek stunt teleportok!\\n\\n{DDDDDD}Hamarosan!\",\"OK\",\"\"); } return 1; } if(dialogid == DRIFTDIALOG && response) { if(listitem == 0) { SetPlayerPos(playerid, 1311.3690,-2456.5505,7.8281); } if(listitem == 1) { SetPlayerPos(playerid, 1601.9120,-2760.7534,7.4170); } return 1; } if(dialogid == FUNDIALOG && response) { if(listitem == 0) { SetPlayerPos(playerid, -1686.8348,2575.8630,304.1877); } if(listitem == 1) { SetPlayerPos(playerid, -2910.9829,-188.5926,13.6229); } if(listitem == 2) { SetPlayerPos(playerid, -2382.9060058594, 1010.7213134766, 821.65283203125); } return 1; } if(dialogid == DMDIALOG) { if(listitem == 0) { SetPlayerPos(playerid, 1902.2263183594, -3988.7414550781, -2.9141826629639); } return 1; } if(dialogid == RACEDIALOG && response) { if(listitem == 0) { SetPlayerPos(playerid, 1982.3100, -6631.4500, 23.7500); } return 1; } //Egyéb dialogok------------------------------------------------------------ if(dialogid == FIGHTSTYLE && response) { if(listitem == 0) { SetPlayerFightingStyle(playerid,FIGHT_STYLE_NORMAL); } if(listitem == 1) { SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING); } if(listitem == 2) { SetPlayerFightingStyle(playerid,FIGHT_STYLE_KUNGFU); } if(listitem == 3) { SetPlayerFightingStyle(playerid,FIGHT_STYLE_KNEEHEAD); } if(listitem == 4) { SetPlayerFightingStyle(playerid,FIGHT_STYLE_GRABKICK); } if(listitem == 5) { SetPlayerFightingStyle(playerid,FIGHT_STYLE_ELBOW); } return 1; } if(dialogid == NEVVALTAS) { new file[128], nick[MAX_PLAYER_NAME]; GetPlayerName(playerid, nick, sizeof(nick)); format(file, sizeof(file), \"/nDark/Players/%s.ini\", nick); if(dini_Exists(file)) SetPlayerName(playerid, inputtext); dini_Set(file,\"Ujnev\",inputtext); return 1; } if(dialogid == VKEYDIALOG2) { if(response) { if(listitem == 0) { CarTimer = SetTimer(\"CarColor\",1000,1); } if(listitem == 1) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=1; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Kézi Színváltó aktiválva! Nyomd le a Ctrl gombot!\"); KillTimer(CarTimer); } } } if(dialogid == VKEYDIALOG) { if(response) { if(listitem == 0) { SpeedBoost[playerid]=1; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"SpeedBoost aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 1) { SpeedBoost[playerid]=0; SpinZ[playerid]=1; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Spin aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 2) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=1; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Spin aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 3) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=1; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Spin aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 4) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=1; RepFlip[playerid]=0; ColorChanger[playerid]=0; SuperStop[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Ugrás aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 5) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; ColorChanger[playerid]=0; RepFlip[playerid]=1; SuperStop[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Megfordítás és egyben javítás aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 6) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; ColorChanger[playerid]=0; SuperStop[playerid]=1; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Super Stop aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 7) { ShowPlayerDialog(playerid, VKEYDIALOG3, DIALOG_STYLE_LIST, \"{005c99}>>>> {525252}Színváltó{005c99} <<<<\", \"{00FFFF}Automatikus\\n{00FFFF}Kézi\", \"Kiválaszt\", \"Kilép\"); } if(listitem == { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=1; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Motorháztetõ aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 9) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=0; Boot[playerid]=1; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Csomagtartó aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 10) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=1; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; SendClientMessage(playerid, 0xFFFF00FF ,\"Lámpa aktiválva! Nyomd le a Ctrl gombot!\"); } if(listitem == 11) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=1; SendClientMessage(playerid, 0xFFFF00FF ,\"Autó vontatás aktiválva! Nyomd le a Ctrl gombot!Az /untow paranccsal csatolod le a jármûveket!\"); } if(listitem == 12) { SpeedBoost[playerid]=0; SpinZ[playerid]=0; SpinY[playerid]=0; SpinX[playerid]=0; Jump[playerid]=0; RepFlip[playerid]=0; SuperStop[playerid]=0; ColorChanger[playerid]=0; Lamp[playerid]=0; Boot[playerid]=0; Boonet[playerid]=0; Tow[playerid]=0; KillTimer(CarTimer); } if(listitem == 13) { dline[0] = EOS; for(new i; i < sizeof(segitseg); i ++) { strcat(dline, segitseg); strcat(dline, \"\\n\"); } ShowPlayerDialog(playerid, VKEYDIALOG2, DIALOG_STYLE_MSGBOX, \"{005c99}>>>>{525252} VKEY Segítség {005c99}<<<<\", dline, \"Kilép\", \"\"); if(!response) return ShowPlayerDialog(playerid, VKEYDIALOG, DIALOG_STYLE_LIST, \"{005c99}>>>>{525252} VKEY {005c99}<<<<\", \"{525252}SpeedBoost\\n{005c99}SpinZ\\n{525252}SpinY\\n{005c99}SpinX\\n{525252}Ugrás\\n{005c99}Megfordítás,egyben javítás\\n{525252}Super Stop\\n{005c99}Színváltó\\n{525252}Motorháztetõ\\n{005c99}Csomagtartó\\n{525252}Lámpa\\n{005c99}Vontatás\\n{FF4646}Ne történjen semmi\\n{33AA33}Segítség\", \"Kiválaszt\", \"Kilép\"); } } return 1; } if(dialogid == NEONDIALOG) { if(response) { if(listitem == 0) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"Neon\", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, \"Neon1\", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsonk\", CreateObject(18648,0,0,0,0,0,0,90)); SetPVarInt(playerid, \"elsonk\", CreateObject(18648,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonk\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonk\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"Neon\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"Neon1\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 1) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon2\", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon3\", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsonp\", CreateObject(18647,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"elsonp\", CreateObject(18647,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonp\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonp\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"neon2\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon3\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 2) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon4\", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon5\", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, \"elsonz\", CreateObject(18649,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"hatsonz\", CreateObject(18649,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonz\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonz\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"neon4\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon5\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 3) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon6\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon7\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsonf\", CreateObject(18652,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"elsonf\", CreateObject(18652,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonf\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonf\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"neon6\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon7\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 4) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon8\", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon9\", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsonr\", CreateObject(18651,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"elsonr\", CreateObject(18651,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonr\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonr\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"neon8\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon9\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 5) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon10\", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon11\", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsons\", CreateObject(18650,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"elsons\", CreateObject(18650,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsons\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsons\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"neon10\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon11\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 6) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon12\", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon13\", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon12\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon13\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 7) { DestroyObject(GetPVarInt(playerid, \"neon\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon2\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon3\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon4\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon5\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon6\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon7\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon8\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon9\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon10\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon11\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon12\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon13\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"interior\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"interior1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"back\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"back1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"front\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"front1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"undercover\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"undercover1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonk\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonk\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonp\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonp\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonz\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonz\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonf\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonf\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonr\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonr\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsons\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsons\")); DeletePVar(playerid, \"Status\"); } } return 1; } if(dialogid == REGISZTRACIO) { if(response) { new file[128]; new string[250]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); if(strlen(inputtext) == 0) { format(string, sizeof string, \"{FF4646}Ez a név nincs regisztrálva,\\nkezdés elõtt be kell regisztrálnod.\\n\\n{DDDDDD}Név: {FFFFFF}%s\\n\\n{DDDDDD}Írd be a jelszavad:\", name); ShowPlayerDialog(playerid, REGISZTRACIO, DIALOG_STYLE_PASSWORD, \"Regisztráció\", string, \"Regisztrál\", \"Kilépés\"); return 0; } format(file,sizeof(file),\"/nDark/Players/%s.ini\",name); if(!fexist(file)) { dini_Create(file); dini_IntSet(file,\"Jelszo\", udb_hash(inputtext)); dini_IntSet(file,\"Pont\", GetPlayerScore(playerid)); dini_IntSet(file,\"Penz\", GetPlayerMoney(playerid)); dini_IntSet(file,\"Halal\", PnDark[playerid][Halalok]); dini_IntSet(file,\"Oles\", PnDark[playerid][Olesek]); dini_IntSet(file,\"Statisztika\", PnDark[playerid][statisztika]); dini_IntSet(file,\"AdminSzint\", AnDark[playerid][szint]); dini_IntSet(file,\"LoggedIn\", PnDark[playerid][LoggedIn]); dini_IntSet(file,\"Figyelmeztetesek\", PnDark[playerid][Warnok]); dini_IntSet(file,\"VIPSzint\", PnDark[playerid][VIPSzint]); format(PnDark[playerid][VIPRank], 65, \"<%s>\", dini_Set(file,\"VIPRang\")); format(PnDark[playerid][VIPRankcolor], 65, \"{%s}\", dini_Set(file,\"VIPRangszin\")); format(PnDark[playerid][VIPTextcolor], 65, \"{%s}\", dini_Set(file,\"VIPSzovegszin\")); format(PnDark[playerid][Namecolor], 65, \"{%s}\", dini_Set(file,\"Nevszin\")); format(PnDark[playerid][Newnick], 65, \"{%s}\", dini_Set(file,\"Ujnev\")); dini_IntSet(file,\"Karakter\", PnDark[playerid][skin]); dini_IntSet(file,\"Ido\", PnDark[playerid][Time]); dini_IntSet(file,\"Idojaras\", PnDark[playerid][Weather]); format(string, sizeof string, \"{FF4646}Ez a név regisztrálva van,\\nkezdés elõtt be kell jelentkezned.\\n\\n{DDDDDD}Név: {FFFFFF}%s\\n\\n{DDDDDD}Írd be a jelszavad:\", name); ShowPlayerDialog(playerid, BEJELENTKEZO, DIALOG_STYLE_PASSWORD, \"Bejelentkezés\", string, \"Belépés\", \"Kilépés\"); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); GetPlayerName(playerid, name, sizeof(name)); printf(\">> AccServ: %s sikeresen regisztrált!\", name); format(string, 10000, \"{DDDDDD}>> AccServ: {FF4646} Fiók {57A433}\'%s\' {33AA33}sikeresen regisztrálva.\", name); SendClientMessage(playerid, -1, string); PnDark[playerid][LoggedIn] = 1; } }else{new string[200], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof name); format(string, sizeof string, \"Üdv %s! \\nTe még nem vagy regisztrálva! \\n\\nKérjük regisztrálj.\", name); ShowPlayerDialog(playerid, REGISZTRACIO, DIALOG_STYLE_INPUT, \"REGISZTRÁCIÓ\", string, \"Regisztrál\", \"Mégsem\");} } if(dialogid == BEJELENTKEZO) { if(response) { new file[128]; new string[250]; new PlayerName[24]; if(strlen(inputtext) == 0) { GetPlayerName(playerid, PlayerName, sizeof PlayerName); format(string, sizeof string, \"{FF4646}Ez a név regisztrálva van,\\nkezdés elõtt be kell jelentkezned.\\n\\n{DDDDDD}Név: {FFFFFF}%s\\n\\n{DDDDDD}Írd be a jelszavad:\", PlayerName); ShowPlayerDialog(playerid, BEJELENTKEZO, DIALOG_STYLE_PASSWORD, \"Bejelentkezés\", string, \"Belépés\", \"Kilépés\"); return 0; } new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file,sizeof(file),\"/nDark/Players/%s.ini\",name); if(fexist(file)) { new password = dini_Int(file, \"Jelszo\"); if(udb_hash(inputtext) != password) { format(string, sizeof(string), \"{DDDDDD}>> AccServ: {FF4646} Sikertelen bejelentkezés! {FF0000}(%d/2)\",PnDark[playerid][LoginFailed]); SendClientMessage(playerid, -1, string); PnDark[playerid][LoginFailed] = PnDark[playerid][LoginFailed]+1; TogglePlayerSpectating(playerid, 0); if(PnDark[playerid][LoginFailed] == 2) { Kick(playerid); } GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); printf(\">> AccServ: %s nem tudott bejelentkezni! Indok: Helytelen jelszó.\", name); } else { Belepve[playerid] = 1; ResetPlayerMoney(playerid); SetPlayerScore(playerid, dini_Int(file,\"Pont\")); GivePlayerMoney(playerid, dini_Int(file,\"Penz\")); PnDark[playerid][Halalok] = dini_Int(file,\"Halal\"); PnDark[playerid][Olesek] = dini_Int(file,\"Oles\"); PnDark[playerid][statisztika] = dini_Int(file,\"Statisztika\"); AnDark[playerid][szint] = dini_Int(file,\"AdminSzint\"); PnDark[playerid][LoggedIn] = dini_Int(file,\"LoggedIn\"); PnDark[playerid][Warnok] = dini_Int(file,\"Figyelmeztetesek\"); PnDark[playerid][VIP] = dini_Int(file,\"VIP\"); PnDark[playerid][VIPSzint] = dini_Int(file,\"VIPSzint\"); format(PnDark[playerid][VIPRank], 65, \"<%s>\", dini_Set(file,\"VIPRang\")); format(PnDark[playerid][VIPRankcolor], 65, \"{%s}\", dini_Set(file,\"VIPRangszin\")); format(PnDark[playerid][VIPTextcolor], 65, \"{%s}\", dini_Set(file,\"VIPSzovegszin\")); format(PnDark[playerid][Namecolor], 65, \"{%s}\", dini_Set(file,\"Nevszin\")); format(PnDark[playerid][Newnick], 65, \"{%s}\", dini_Set(file,\"Ujnev\")); PnDark[playerid][skin] = dini_Int(file,\"Karakter\"); PnDark[playerid][Time] = dini_Int(file,\"Ido\"); PnDark[playerid][Weather] = dini_Int(file,\"Idojaras\"); SetPlayerTime(playerid, dini_Int(file,\"Ido\")); SetPlayerWeather(playerid, dini_Int(file,\"Idojaras\")); SetPlayerSkin(playerid, dini_Int(file,\"Karakter\")); SendClientMessage(playerid, -1, \"{DDDDDD}>> AccServ: {FF4646} Sikeresen bejelentkeztél.\"); PnDark[playerid][LoggedIn] = 1; } } }else{new string[200], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof name); format(string, sizeof string, \"Üdv %s! \\nKérjük jelentkezz be! \\n\\nIrd be a jelszódat.\", name);ShowPlayerDialog(playerid, BEJELENTKEZO, DIALOG_STYLE_PASSWORD, \"BEJELENTKEZÉS\", string, \"Belép\", \"Mégsem\");} } return 0; } CMD:setrank(playerid, params[]) { if(COD[playerid] == true) return SendClientMessage(playerid,-1,\"{FF4646}>>>> {525252}DM Zónában vagy! Kilépéshez /exitdm {FF4646}<<<<\"); if(PnDark[playerid][LoggedIn] == 1 && PnDark[playerid][VIPSzint] >= 1) { new Titulus[64 + 1]; new string[250]; new file[128]; new viptag[MAX_PLAYER_NAME]; GetPlayerName(playerid, viptag, sizeof(viptag)); if(sscanf(params, \"s[64]\", Titulus)) return SendClientMessage(playerid, -1, \"{DDDDDD}>> Használat: {005c99}/setrank [Új rang]\"); if(strlen(Titulus) > 64) return 1; format(file, sizeof(file), \"/nDark/Players/%s.ini\", viptag); if(dini_Exists(file)) format(PnDark[playerid][VIPRank], (64), \" <%s>\", Titulus); format(string,sizeof(string),\"{FF4646}>> AccServ: {57A433}Rang megváltoztatva! {FFFFFF}Rang: %s\",Titulus); SendClientMessage(playerid, 0xFFFFFFAA, string); } else { SendClientMessage(playerid, -1, ONLYVIP); } return 1; } Össze raknád? :DD mert nem értem..
68
« Dátum: 2012. augusztus 17. - 15:56:46 »
Nekem ezt akkor írta mikor egy nagyméretû dialogot hoztam létre.
Köszi ez volt a probléma! Nagy méretût hoztam létre és kevés szöveget tároltam benne
69
« Dátum: 2012. augusztus 17. - 15:38:45 »
number of arguments does not match definition Több/kevesebb argumentum van mint kéne/lehetne Példa: SendClientMessage(playerid, \"Teszt\"); - Kimaradt a szín, ezért kapunk egy ilyen warningot.
: format(PnDark[playerid][VIPRank], 65, \"<%s>\", dini_Set(file,\"VIPRang\"));
70
« Dátum: 2012. augusztus 17. - 15:09:15 »
E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(362) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(363) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(364) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(365) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(366) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(414) : warning 219: local variable \"str\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(990) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(991) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(992) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(993) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(994) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1058) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1059) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1060) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1061) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1062) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1066) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1225) : warning 204: symbol is assigned a value that is never used: \"iName\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1225) : warning 204: symbol is assigned a value that is never used: \"res22\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1453) : warning 215: expression has no effect E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1481) : warning 202: number of arguments does not match definition E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1785) : warning 219: local variable \"str\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1776) : warning 204: symbol is assigned a value that is never used: \"string\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1936) : warning 204: symbol is assigned a value that is never used: \"string\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(1953) : warning 204: symbol is assigned a value that is never used: \"string\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(2009) : warning 204: symbol is assigned a value that is never used: \"string\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(2023) : warning 204: symbol is assigned a value that is never used: \"string\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(2150) : warning 219: local variable \"str\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(2145) : warning 204: symbol is assigned a value that is never used: \"string\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(2168) : warning 219: local variable \"str\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(2165) : warning 204: symbol is assigned a value that is never used: \"string\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(2978) : warning 204: symbol is assigned a value that is never used: \"file\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3243) : warning 219: local variable \"engine\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3243) : warning 219: local variable \"lights\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3243) : warning 219: local variable \"alarm\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3243) : warning 219: local variable \"doors\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3243) : warning 219: local variable \"bonnet\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3243) : warning 219: local variable \"boot\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3243) : warning 219: local variable \"objective\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3254) : warning 219: local variable \"engine\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3254) : warning 219: local variable \"lights\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3254) : warning 219: local variable \"alarm\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3254) : warning 219: local variable \"doors\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3254) : warning 219: local variable \"bonnet\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3254) : warning 219: local variable \"boot\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3254) : warning 219: local variable \"objective\" shadows a variable at a preceding level E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(4952) : warning 235: public function lacks forward declaration (symbol \"CarColor\") E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3585) : warning 204: symbol is assigned a value that is never used: \"GoldpotActive\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3585 -- 5154) : warning 203: symbol is never used: \"Query\" E:\\Documents and Settings\\Davee\\Asztal\\nExtDark Stunting\\gamemodes\\NDARK.pwn(3585 -- 5154) : warning 203: symbol is never used: \"gTeam\" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 7476 bytes Code size: 329672 bytes Data size: 2844924 bytes Stack/heap size: 16384 bytes; estimated max. usage=5095 cells (20380 bytes) Total requirements: 3198456 bytes 50 Warnings.
71
« Dátum: 2012. augusztus 17. - 15:05:46 »
Nekem dini van.
72
« Dátum: 2012. augusztus 17. - 14:14:57 »
Mióta ezt kiirja a pawn azóta leáll a szeró :S
73
« Dátum: 2012. augusztus 17. - 14:06:29 »
Header size: 7476 bytes Code size: 329672 bytes Data size: 3474924 bytes Stack/heap size: 16384 bytes; estimated max. usage=5095 cells (20380 bytes) Total requirements: 3828456 bytes
74
« Dátum: 2012. augusztus 17. - 13:50:32 »
Szia! Minden file megvan a scriptfiles mappába?
igen!
75
« Dátum: 2012. augusztus 17. - 13:45:58 »
Üdv, mikor bejelentkezek a szerón akkor leáll a szeró de nem ír semmilyen hibát :S
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