Udvozletem!
Az lenne a kerdesem, hogy van egy script, ami igy nez ki:
/*
Ronaldo_raul™ Productions Presents-
________________________________________________________________________________
Elegy Turbo\'s!
//==============================================================================
-->Do Not Re-Release This Script Without My Permission.
-->DO Not Claim This Script As Your Own.
-->Do Not Sell This Script.
-->Suggestion,Bugs........PM ME ! Or Post Them On The Release Thread.
This FilterScript is made by Ronaldo_raul™
Copyright © 2012-2013
*******Keep All credits in the filterscript.*******
//==============================================================================*/
//==============================================================================
// Defines And Include
//==============================================================================
#define FILTERSCRIPT
#include < a_samp >
#include < zcmd >
#define INFO 0x0080FFFF
#define WHITE \"{FFFFFF}\"
#define RED \"{FF0000}\"
#define GREEN \"{80FF00}\"
new HaveTurbo [ MAX_PLAYERS ] ;
new Fire [ 14 ] ;
new Ex [ 7 ] ;
//==============================================================================
//==============================================================================
public OnFilterScriptInit()
{
print(\"\\n-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\");
print(\" Turbo Fire - FS By Ronaldo_raul\\n Loaded.\");
print(\"-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\n\");
return 1;
}
public OnPlayerConnect(playerid)
{
HaveTurbo [ playerid ] = 0 ;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
HaveTurbo [ playerid ] = 0 ;
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
if ( HaveTurbo [ playerid ] == 1 )
{
DestroyObject ( Ex [ 0 ] ) ;
DestroyObject ( Ex [ 1 ] ) ;
DestroyObject ( Ex [ 2 ] ) ;
DestroyObject ( Ex [ 3 ] ) ;
DestroyObject ( Ex [ 4 ] ) ;
DestroyObject ( Ex [ 5 ] ) ;
DestroyObject ( Ex [ 6 ] ) ;
HaveTurbo [ playerid ] = 0 ;
}
return 1;
}
CMD:turbo ( playerid , params [] )
{
if ( HaveTurbo [ playerid ] == 1 ) return SendClientMessage ( playerid , INFO , \"(INFO) \"#WHITE\"You already have \"#RED\"turbo\'s \"#GREEN\"installed.\" ) ;
if ( IsPlayerInAnyVehicle ( playerid ) && GetVehicleModel ( GetPlayerVehicleID ( playerid ) ) == 562 )
{
Ex [ 0 ] = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Ex [ 0 ], GetPlayerVehicleID(playerid), 0.089999,1.275000,-0.505000,-123.119987,-1.620000,-270.719848);
Ex [ 1 ] = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Ex [ 1 ], GetPlayerVehicleID(playerid), 0.089999,1.564999,-0.505000,-123.119987,-1.620000,-270.719848);
Ex [ 2 ] = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Ex [ 2 ], GetPlayerVehicleID(playerid), 0.059999,1.854999,-0.505000,-123.119987,-1.620000,-270.719848);
Ex [ 3 ] = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Ex [ 3 ], GetPlayerVehicleID(playerid), 0.059999,1.854999,-0.505000,-123.119987,-1.620000,-270.719848);
Ex [ 4 ] = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Ex [ 4 ], GetPlayerVehicleID(playerid), -0.045000,1.854999,-0.505000,-123.119987,3.779998,-88.020568);
Ex [ 5 ] = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Ex [ 5 ], GetPlayerVehicleID(playerid), -0.075000,1.529999,-0.505000,-123.119987,9.540000,-83.700561);
Ex [ 6 ] = CreateObject(1018,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Ex [ 6 ], GetPlayerVehicleID(playerid), -0.095000,1.275000,-0.505000,-123.119987,-1.620000,-451.260925);
HaveTurbo [ playerid ] = 1 ;
}
else SendClientMessage ( playerid , INFO , \"(INFO) \"#WHITE\"You need to be in an \"#RED\"elegy \"#WHITE\"to use this \"#GREEN\"command.\" ) ;
return 1 ;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if( GetPlayerState ( playerid ) != PLAYER_STATE_DRIVER || GetVehicleModel ( GetPlayerVehicleID ( playerid ) ) == 562 )
{
if ( ( ( ( newkeys & ( 4 ) ) == ( 4 ) ) && ( ( oldkeys & ( 4 ) ) != ( 4 ) ) ) )
{
Fire [ 0 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 0 ], GetPlayerVehicleID(playerid), -0.520000,1.205000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 1 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 1 ], GetPlayerVehicleID(playerid), -0.520000,1.365000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 2 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 2 ], GetPlayerVehicleID(playerid), -0.520000,1.505000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 3 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 3 ], GetPlayerVehicleID(playerid), -0.520000,1.665000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 4 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 4 ], GetPlayerVehicleID(playerid), -0.520000,1.205000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 5 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 5 ], GetPlayerVehicleID(playerid), -0.599999,1.800000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 6 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 6 ], GetPlayerVehicleID(playerid), -0.599999,1.950000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 7 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 7 ], GetPlayerVehicleID(playerid), 0.559999,1.950000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 8 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 8 ], GetPlayerVehicleID(playerid), 0.559999,1.790000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 9 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 9 ], GetPlayerVehicleID(playerid), 0.539999,1.660000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 10 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 10 ], GetPlayerVehicleID(playerid), 0.539999,1.490000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 11 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 11 ], GetPlayerVehicleID(playerid), 0.539999,1.330000,-1.174999,0.000000,0.000000,0.000000);
Fire [ 12 ] = CreateObject(18693,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(Fire [ 12 ], GetPlayerVehicleID(playerid), 0.539999,1.160001,-1.174999,0.000000,0.000000,0.000000);
}
else if ( ( ( ( newkeys & ( 4 ) ) != ( 4 ) ) && ( ( oldkeys & ( 4 ) ) == ( 4 ) ) ) )
{
DestroyObject ( Fire [ 0 ] ) ;
DestroyObject ( Fire [ 1 ] ) ;
DestroyObject ( Fire [ 2 ] ) ;
DestroyObject ( Fire [ 3 ] ) ;
DestroyObject ( Fire [ 4 ] ) ;
DestroyObject ( Fire [ 5 ] ) ;
DestroyObject ( Fire [ 6 ] ) ;
DestroyObject ( Fire [ 7 ] ) ;
DestroyObject ( Fire [ 8 ] ) ;
DestroyObject ( Fire [ 9 ] ) ;
DestroyObject ( Fire [ 10 ] ) ;
DestroyObject ( Fire [ 11 ] ) ;
DestroyObject ( Fire [ 12 ] ) ;
}
}
return 1;
}
public OnFilterScriptExit()
{
print(\"\\n-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\");
print(\" Turbo Fire - FS By Ronaldo_raul\\n UnLoaded.\");
print(\"-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\n\");
DestroyObject ( Fire [ 0 ] ) ;
DestroyObject ( Fire [ 1 ] ) ;
DestroyObject ( Fire [ 2 ] ) ;
DestroyObject ( Fire [ 3 ] ) ;
DestroyObject ( Fire [ 4 ] ) ;
DestroyObject ( Fire [ 5 ] ) ;
DestroyObject ( Fire [ 6 ] ) ;
DestroyObject ( Fire [ 7 ] ) ;
DestroyObject ( Fire [ 8 ] ) ;
DestroyObject ( Fire [ 9 ] ) ;
DestroyObject ( Fire [ 10 ] ) ;
DestroyObject ( Fire [ 11 ] ) ;
DestroyObject ( Fire [ 12 ] ) ;
DestroyObject ( Ex [ 0 ] ) ;
DestroyObject ( Ex [ 1 ] ) ;
DestroyObject ( Ex [ 2 ] ) ;
DestroyObject ( Ex [ 3 ] ) ;
DestroyObject ( Ex [ 4 ] ) ;
DestroyObject ( Ex [ 5 ] ) ;
DestroyObject ( Ex [ 6 ] ) ;
return 1;
}
// Ronaldo_raul™ Productions
// Copyright © 2012-2013
//Do Not REMOVE ANY CREDITS!
Mint latjuk ez az object egy kocsira van korlatozva, ami az Elegy (562).
A kerdesem az lenne, hogy le lehetne ezt ugy korlatozni, hogy ne az elegy tipusu kocsikra (osszes elegy-re), hanem csak egyetlen egyre tegye ra ezt az objectet.
Peldaul. az 55-os id-ju kocsira engedje csak ratenni.