Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - mcdcadam

Oldalak: 1 ... 26 27 [28] 29 30 ... 42
406
Segítség / Vajon melyik car?
« Dátum: 2011. november 10. - 20:05:29 »
Idézetet írta: Jazz date=1320950510\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"13249\" data-ipsquote-contentclass=\"forums_Topic
Ilyenre gondoltál?
http://solidfiles.com/d/9bbcb/
 
barátom nagyon köszönöm :)
megy a +

Dupla hozzászólás automatikusan összefûzve. ( 2011. november 10. - 20:27:28 )

Ömm ez az elegy jo csak nem az igazi
 

Helló Mindenkinek!
Nem tudom mi ennek az elegynek a neve.
Ebbe kérnék segítséget és ha megoldható letöltõ linket.
 

[/quote]
Tehát még 1x
Valami olyasmi a neve hogy Elegy Skyline r34 de ilyet nem találtam

407
Segítség / Grand Theft Auto San Andreas ENB Series Mod Hiba
« Dátum: 2011. november 10. - 19:08:00 »
Diggity\" post=\"192336\" timestamp=\"1320947747\"]

 
Diggity link=topic=17135.msg192194#msg192194 date=1320920179]
na feltettem. Elsõre Crashelt utána felengedett utána crashelt utána feleged hangulat fûggõ de nem ajánlom mert felmentem vele MTA SA DD DM re és pl ugratónál non rossz volt a grafika :S kitörölni meg elég ha a d3d9.dll t törlöd.
 
[/quote]
Bocsi de én arra vagyok kíváncsi hogy hogy lehetne megoldani hogy mûködjön
 
[/quote]
ezen mit nem tudsz megcsinálni hogy menjen?
beteszed azt a 5 file t és menni fog
 
[/quote]
jó de nekem van egy d3d9.dll és egy enbseries.ini fájlom nincs 5 file csak 2

408
Segítség / Vajon melyik car?
« Dátum: 2011. november 10. - 18:22:57 »
Helló Mindenkinek!
Nem tudom mi ennek az elegynek a neve.
Ebbe kérnék segítséget és ha megoldható letöltõ linket.
 

409
SA-MP: Szerverfejlesztés / Olajfúró Állomás
« Dátum: 2011. november 10. - 15:56:55 »
Nem én csináltam :D

410
Segítség / Grand Theft Auto San Andreas ENB Series Mod Hiba
« Dátum: 2011. november 10. - 11:25:02 »
Diggity\" post=\"192194\" timestamp=\"1320920179\"]
na feltettem. Elsõre Crashelt utána felengedett utána crashelt utána feleged hangulat fûggõ de nem ajánlom mert felmentem vele MTA SA DD DM re és pl ugratónál non rossz volt a grafika :S kitörölni meg elég ha a d3d9.dll t törlöd.
 
[/quote]
Bocsi de én arra vagyok kíváncsi hogy hogy lehetne megoldani hogy mûködjön

411
SA-MP: Szerverfejlesztés / Olajfúró Állomás
« Dátum: 2011. november 10. - 11:10:03 »
Helló Mindekinek!
Most publikálok nektek egy pályát (nem tudom korábban lett-e publikálva) amit a gtaforum.hu-ról hoztam át.
Készítõ Neve: Domeee
Elkészítési idõ: 1 óra kb.
Objectek száma: 181 objekt
Teleport:
-2451.19995117, -3335.39990234, 20.60000038

 
Itt egy kép:
\"olajfuro1.png\"
[pawn]CreateDynamicObject(5184,-2485.50000000,-3370.19995117,36.26000214,0.00000000,0.00000000,0.00000000); //object(mdock1a_las2) (1)
CreateDynamicObject(5184,-2487.19995117,-3285.69995117,36.20000076,0.00000000,0.00000000,179.99450684); //object(mdock1a_las2) (2)
CreateDynamicObject(5184,-2443.00000000,-3327.69995117,36.27199936,0.00000000,0.00000000,90.00000000); //object(mdock1a_las2) (3)
CreateDynamicObject(5184,-2529.30004883,-3328.00000000,36.29999924,0.00000000,0.00000000,269.99450684); //object(mdock1a_las2) (4)
CreateDynamicObject(3873,-2458.19921875,-3326.59960938,-59.50000000,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (1)
CreateDynamicObject(3873,-2458.00000000,-3326.50000000,-30.00000000,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (2)
CreateDynamicObject(3873,-2459.00000000,-3326.10009766,1.69999981,0.00000000,0.00000000,0.00000000); //object(silicon04_sfs) (4)
CreateDynamicObject(17023,-2428.50000000,-3266.69995117,65.50000000,0.00000000,0.00000000,0.00000000); //object(cutnwplant10) (1)
CreateDynamicObject(16399,-2509.00000000,-3323.69995117,18.29999924,0.00000000,0.00000000,90.00000000); //object(desn2_peckfac2) (1)
CreateDynamicObject(17015,-2536.39990234,-3281.50000000,51.29999924,0.00000000,0.00000000,0.00000000); //object(cuntwplant07) (1)
CreateDynamicObject(17015,-2535.60009766,-3289.89990234,51.29999924,0.00000000,0.00000000,0.00000000); //object(cuntwplant07) (2)
CreateDynamicObject(17015,-2534.69995117,-3298.30004883,51.29999924,0.00000000,0.00000000,0.00000000); //object(cuntwplant07) (3)
CreateDynamicObject(17017,-2538.69995117,-3387.60009766,65.50000000,0.00000000,0.00000000,0.00000000); //object(cuntwplant10) (1)
CreateDynamicObject(17021,-2518.10009766,-3330.30004883,26.60000038,0.00000000,0.00000000,179.99450684); //object(cuntplant06) (1)
CreateDynamicObject(17040,-2432.89990234,-3284.80004883,17.39999962,0.00000000,0.00000000,0.00000000); //object(cuntw_weefact1_) (1)
CreateDynamicObject(18200,-2470.19921875,-3376.59960938,20.70000076,0.99975586,0.00000000,179.99450684); //object(w_town_11) (1)
CreateDynamicObject(3934,-2458.19995117,-3326.10009766,19.10000038,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateDynamicObject(1215,-2451.19995117,-3335.39990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateDynamicObject(1215,-2447.19995117,-3328.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateDynamicObject(1215,-2447.10009766,-3324.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateDynamicObject(1215,-2448.60009766,-3320.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateDynamicObject(1215,-2448.60009766,-3332.19995117,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateDynamicObject(1215,-2451.19995117,-3316.89990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateDynamicObject(1215,-2454.80004883,-3314.80004883,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateDynamicObject(1215,-2458.89990234,-3314.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateDynamicObject(1215,-2463.10009766,-3314.69995117,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateDynamicObject(1215,-2466.80004883,-3316.89990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateDynamicObject(1215,-2469.39990234,-3320.00000000,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateDynamicObject(1215,-2470.89990234,-3323.89990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateDynamicObject(1215,-2471.00000000,-3328.00000000,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateDynamicObject(1215,-2469.60009766,-3332.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateDynamicObject(1215,-2466.80004883,-3335.30004883,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateDynamicObject(1215,-2463.19995117,-3337.39990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateDynamicObject(1215,-2458.89990234,-3338.10009766,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateDynamicObject(1215,-2455.00000000,-3337.39990234,19.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateDynamicObject(1215,-2469.50000000,-3367.80004883,18.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateDynamicObject(1215,-2445.19995117,-3364.89990234,18.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateDynamicObject(1226,-2425.89990234,-3359.89990234,21.29999924,0.00000000,0.00000000,0.00000000); //object(lamppost3) (1)
CreateDynamicObject(1226,-2465.60009766,-3385.30004883,21.29999924,0.00000000,0.00000000,270.00000000); //object(lamppost3) (2)
CreateDynamicObject(1226,-2486.80004883,-3283.39990234,21.29999924,0.00000000,0.00000000,179.99450684); //object(lamppost3) (3)
CreateDynamicObject(1226,-2440.30004883,-3296.30004883,21.29999924,0.00000000,0.00000000,179.99450684); //object(lamppost3) (4)
CreateDynamicObject(5184,-2485.39990234,-3371.19995117,-44.00000000,0.00000000,180.00000000,359.99450684); //object(mdock1a_las2) (2)
CreateDynamicObject(5184,-2443.00000000,-3328.10009766,-44.00000000,0.00000000,179.99450684,89.98901367); //object(mdock1a_las2) (2)
CreateDynamicObject(5184,-2486.00000000,-3284.39990234,-44.00000000,0.00000000,179.99450684,179.98352051); //object(mdock1a_las2) (2)
CreateDynamicObject(5184,-2524.10009766,-3325.80004883,-44.00000000,0.00000000,179.99450684,273.98352051); //object(mdock1a_las2) (2)
CreateDynamicObject(11237,-2449.89990234,-3377.00000000,20.90000153,0.00000000,0.00000000,0.00000000); //object(carrier_bits_sfse) (1)
CreateDynamicObject(9583,-2444.10009766,-3279.69995117,17.39999962,0.00000000,0.00000000,0.00000000); //object(freight_sfw15) (1)
CreateDynamicObject(1395,-2542.69921875,-3268.19921875,-60.90000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1378,-2514.19995117,-3273.30004883,41.79999924,0.00000000,0.00000000,0.00000000); //object(containercrane_04) (1)
CreateDynamicObject(970,-2549.50000000,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (16)
CreateDynamicObject(970,-2545.30004883,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (17)
CreateDynamicObject(970,-2541.10009766,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (18)
CreateDynamicObject(970,-2536.89990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (19)
CreateDynamicObject(970,-2532.69995117,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (20)
CreateDynamicObject(970,-2528.50000000,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (21)
CreateDynamicObject(970,-2524.30004883,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (22)
CreateDynamicObject(970,-2520.10009766,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (23)
CreateDynamicObject(970,-2515.89990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (24)
CreateDynamicObject(970,-2511.69995117,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (25)
CreateDynamicObject(970,-2507.50000000,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (26)
CreateDynamicObject(970,-2503.30004883,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (27)
CreateDynamicObject(970,-2499.10009766,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (28)
CreateDynamicObject(970,-2494.89990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (29)
CreateDynamicObject(970,-2490.69995117,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (30)
CreateDynamicObject(970,-2486.39990234,-3392.60009766,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (31)
CreateDynamicObject(970,-2551.89990234,-3390.50000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (32)
CreateDynamicObject(970,-2551.89990234,-3386.30004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (33)
CreateDynamicObject(970,-2551.89990234,-3382.10009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (34)
CreateDynamicObject(970,-2551.89990234,-3377.89990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (35)
CreateDynamicObject(970,-2551.89990234,-3373.69995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (36)
CreateDynamicObject(970,-2551.89990234,-3369.50000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (37)
CreateDynamicObject(970,-2551.89990234,-3365.30004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (38)
CreateDynamicObject(970,-2551.89990234,-3361.10009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (39)
CreateDynamicObject(970,-2551.89990234,-3356.89990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (40)
CreateDynamicObject(970,-2551.89990234,-3352.69995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (41)
CreateDynamicObject(970,-2551.89990234,-3348.50000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (42)
CreateDynamicObject(970,-2551.89990234,-3344.30004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (43)
CreateDynamicObject(970,-2551.89990234,-3340.10009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (44)
CreateDynamicObject(970,-2551.89990234,-3335.89990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (45)
CreateDynamicObject(970,-2551.89990234,-3331.69995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (46)
CreateDynamicObject(970,-2552.00000000,-3327.39990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (63)
CreateDynamicObject(970,-2552.00000000,-3323.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (64)
CreateDynamicObject(970,-2552.00000000,-3319.00000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (65)
CreateDynamicObject(970,-2552.00000000,-3314.80004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (66)
CreateDynamicObject(970,-2552.00000000,-3310.60009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (67)
CreateDynamicObject(970,-2552.00000000,-3306.39990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (68)
CreateDynamicObject(970,-2552.00000000,-3302.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (69)
CreateDynamicObject(970,-2552.00000000,-3298.00000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (70)
CreateDynamicObject(970,-2552.00000000,-3293.80004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (71)
CreateDynamicObject(970,-2552.00000000,-3289.60009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (72)
CreateDynamicObject(970,-2552.00000000,-3285.39990234,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (73)
CreateDynamicObject(970,-2552.00000000,-3281.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (74)
CreateDynamicObject(970,-2552.00000000,-3277.00000000,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (75)
CreateDynamicObject(970,-2552.00000000,-3272.80004883,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (76)
CreateDynamicObject(970,-2552.00000000,-3268.60009766,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (77)
CreateDynamicObject(970,-2552.00000000,-3265.19995117,18.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (78)
CreateDynamicObject(970,-2549.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (79)
CreateDynamicObject(970,-2545.69995117,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (81)
CreateDynamicObject(970,-2541.50000000,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (82)
CreateDynamicObject(970,-2537.30004883,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (83)
CreateDynamicObject(970,-2533.10009766,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (84)
CreateDynamicObject(970,-2528.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (85)
CreateDynamicObject(970,-2524.69995117,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (86)
CreateDynamicObject(970,-2520.50000000,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (87)
CreateDynamicObject(970,-2516.30004883,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (88)
CreateDynamicObject(970,-2512.10009766,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (89)
CreateDynamicObject(970,-2507.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (90)
CreateDynamicObject(970,-2503.89990234,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (91)
CreateDynamicObject(970,-2499.69995117,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (92)
CreateDynamicObject(970,-2495.50000000,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (93)
CreateDynamicObject(970,-2491.30004883,-3263.10009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (94)
CreateDynamicObject(970,-2422.50000000,-3262.89990234,18.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (95)
CreateDynamicObject(1395,-2545.69995117,-3379.89990234,-49.20000076,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2435.00000000,-3390.80004883,-52.40000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2423.00000000,-3268.39990234,-52.40000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2463.39990234,-3293.19995117,-64.50000000,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2501.19995117,-3294.50000000,-63.29999924,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2457.30004883,-3363.89990234,-76.40000153,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2500.80004883,-3366.69995117,-77.80000305,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(1395,-2520.60009766,-3311.50000000,-75.19999695,0.00000000,0.00000000,0.00000000); //object(twrcrane_l_03) (1)
CreateDynamicObject(970,-2426.69995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (96)
CreateDynamicObject(970,-2430.89990234,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (97)
CreateDynamicObject(970,-2435.10009766,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (99)
CreateDynamicObject(970,-2439.30004883,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (100)
CreateDynamicObject(970,-2443.50000000,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (101)
CreateDynamicObject(970,-2447.69995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (102)
CreateDynamicObject(970,-2451.89990234,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (103)
CreateDynamicObject(970,-2456.10009766,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (104)
CreateDynamicObject(970,-2460.30004883,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (105)
CreateDynamicObject(970,-2464.50000000,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (106)
CreateDynamicObject(970,-2468.69995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (107)
CreateDynamicObject(970,-2472.89990234,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (108)
CreateDynamicObject(970,-2420.50000000,-3264.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (113)
CreateDynamicObject(970,-2420.50000000,-3269.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (114)
CreateDynamicObject(970,-2420.50000000,-3273.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (115)
CreateDynamicObject(970,-2420.50000000,-3277.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (116)
CreateDynamicObject(970,-2420.50000000,-3281.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (117)
CreateDynamicObject(970,-2420.50000000,-3285.80004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (118)
CreateDynamicObject(970,-2420.50000000,-3290.00000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (119)
CreateDynamicObject(970,-2420.50000000,-3294.19995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (120)
CreateDynamicObject(970,-2420.50000000,-3298.39990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (121)
CreateDynamicObject(970,-2420.50000000,-3302.60009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (122)
CreateDynamicObject(970,-2420.50000000,-3306.80004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (123)
CreateDynamicObject(970,-2420.50000000,-3311.00000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (124)
CreateDynamicObject(970,-2420.50000000,-3315.19995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (125)
CreateDynamicObject(970,-2420.39990234,-3319.39990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (126)
CreateDynamicObject(970,-2420.39990234,-3323.60009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (127)
CreateDynamicObject(970,-2420.60009766,-3390.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (128)
CreateDynamicObject(970,-2420.60009766,-3386.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (129)
CreateDynamicObject(970,-2420.60009766,-3382.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (130)
CreateDynamicObject(970,-2420.60009766,-3378.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (131)
CreateDynamicObject(970,-2420.60009766,-3373.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (132)
CreateDynamicObject(970,-2420.60009766,-3369.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (133)
CreateDynamicObject(970,-2420.60009766,-3365.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (134)
CreateDynamicObject(970,-2420.60009766,-3361.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (135)
CreateDynamicObject(970,-2420.60009766,-3357.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (136)
CreateDynamicObject(970,-2420.60009766,-3352.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (137)
CreateDynamicObject(970,-2420.60009766,-3348.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (138)
CreateDynamicObject(970,-2420.60009766,-3344.50000000,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (139)
CreateDynamicObject(970,-2420.60009766,-3340.30004883,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (140)
CreateDynamicObject(970,-2420.60009766,-3336.10009766,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (141)
CreateDynamicObject(970,-2420.60009766,-3331.89990234,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (142)
CreateDynamicObject(970,-2420.60009766,-3327.69995117,17.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (143)
CreateDynamicObject(970,-2479.50000000,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (144)
CreateDynamicObject(970,-2475.30004883,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (145)
CreateDynamicObject(970,-2471.10009766,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (146)
CreateDynamicObject(970,-2466.80004883,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (147)
CreateDynamicObject(970,-2462.60009766,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (148)
CreateDynamicObject(970,-2458.39990234,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (149)
CreateDynamicObject(970,-2454.19995117,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (150)
CreateDynamicObject(970,-2450.00000000,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (151)
CreateDynamicObject(970,-2445.80004883,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (152)
CreateDynamicObject(970,-2441.60009766,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (153)
CreateDynamicObject(970,-2437.39990234,-3392.39990234,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (154)
CreateDynamicObject(970,-2433.30004883,-3392.60009766,17.89999962,0.00000000,0.00000000,358.00000000); //object(fencesmallb) (155)
CreateDynamicObject(970,-2429.10009766,-3392.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (156)
CreateDynamicObject(970,-2422.80004883,-3392.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (157)
CreateDynamicObject(970,-2424.89990234,-3392.69995117,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (158)
CreateDynamicObject(7347,-2474.00000000,-3242.00000000,-25.60000038,0.00000000,0.00000000,0.00000000); //object(vgsn_pipeworks01) (1)
CreateDynamicObject(970,-2476.19995117,-3263.00000000,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (159)
CreateDynamicObject(970,-2487.69995117,-3263.60009766,17.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (160)[/pawn]

412
Segítség / Grand Theft Auto San Andreas ENB Series Mod Hiba
« Dátum: 2011. november 10. - 06:31:21 »
Példa az
8)

413
SA-MP: Szerverfejlesztés / Mounted Minigun v1.1
« Dátum: 2011. november 10. - 06:28:27 »
Idézetet írta: peepsi date=1320870001\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"13226\" data-ipsquote-contentclass=\"forums_Topic
Lol, nemis gondoltam hogy ilyet csinálni is lehet, jó lett! Lehet majd használni is fogom.
 
:)
Még 1 kérdés.
Olyat lehet csinálni hogy ha leteszek egyet és valaki egy bizonyos körön belül van arra elkezd lõni??

414
Segítség / Grand Theft Auto San Andreas ENB Series Mod Hiba
« Dátum: 2011. november 05. - 14:11:39 »
és hogy lehetne megoldani hogy mûködjön??

415
Segítség / Grand Theft Auto San Andreas ENB Series Mod Hiba
« Dátum: 2011. november 05. - 14:05:05 »
Idézetet írta: Csabee date=1320478523\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"13098\" data-ipsquote-contentclass=\"forums_Topic
MEGOLDÁS: nem teszed fel az enb seriest
valószinû hogy gyenge a géped
 
[pawn]A gép neve:   Packard Bell NoteBook
Processzor:   Inter Core i3-330M 2.2@
Memória:   4GB DDR3 Memory
Videókártya:   nVidia GeForce 320M 1GB
DirectX-verzió:   DirectX 11
Op. rendszer:   Windows 7
Merevlemez:   500GB[/pawn]

416
GTA San Andreas / GTA SA PSP-n?
« Dátum: 2011. november 04. - 22:16:13 »
Fiúk
rájöttetek már??

417
Segítség / Grand Theft Auto San Andreas ENB Series Mod Hiba
« Dátum: 2011. november 04. - 21:42:44 »
Szevasztok!
Az lenne a problémám hogy letöltöttem egy ENB modot és amikor betettem a gta sa fõkönyvtárába és elindítottam a sampot kidobott CRASH-el. :(
Nem tudom mi a baj.!
PLEASE HELP !!

418
Kihívások / mcdcadam vs. beni11
« Dátum: 2011. november 03. - 13:06:55 »
Idézetet írta: TH3 date=1320315000\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"12927\" data-ipsquote-contentclass=\"forums_Topic
és beni11 is fog adni valamit?
 
fogalmam sincs msn nincs fenn :S
kéne vele beszéljek de nincs fenn :(

419
SA-MP: Szerverfejlesztés / Big Drag
« Dátum: 2011. november 03. - 11:07:03 »
nem rossz :)
grat. :P

420
Fórum Archívum (Témák/Fórumok) / Parkour Mod (jó féle vidi)
« Dátum: 2011. november 03. - 11:02:54 »
skyline\" post=\"190127\" timestamp=\"1320312746\"]
mert itt csak eggyet választhsz ha másikat akarsz fellül kell írni a régit
 
[/quote]
én visszaraktam az eredetit és megint felülírtam másikkal és ugyanaz lett megint amit elsõre raktam be.

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