Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - lusta19
Oldalak: 1 ... 254 255 [256 ] 257 258 ... 554
3826
« Dátum: 2012. február 25. - 19:52:59 »
Átrakom a mapokhoz, de viszont a szabályzatnak megfelelõen írd ki a dolgokat
3827
« Dátum: 2012. február 25. - 19:50:19 »
Üdv!
Én emlékszek rád .
Szerintem elég jó
Olyan nyugis egyszerû de mégis élvezhetõ, mikor vége volt olyan ürességet éreztem hallgattam volna tovább jó az ütem
Így tovább................
3830
« Dátum: 2012. február 25. - 19:21:12 »
Akkor a feltöltéssel van baj vagy nem jól adtad meg a linket
3831
« Dátum: 2012. február 25. - 19:19:10 »
3832
« Dátum: 2012. február 25. - 19:18:45 »
Elõször megkérdezi, mert ha meg tudod indokolni akkor maradhat itt. Ha nem, csak akkor rakja át. Hogy maradhatna itt?
Ha nem ebbe a fórumrészbe tartozik mért maradna itt?
Áthelyeztem!
3833
« Dátum: 2012. február 25. - 18:47:35 »
>\" post=\"229670\" timestamp=\"1330168071\"]/* SA-MP Streamer Plugin v2.6 Copyright © 2011 Incognito This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <a_samp> // Definitions #define STREAMER_TYPE_OBJECT (0) #define STREAMER_TYPE_PICKUP (1) #define STREAMER_TYPE_CP (2) #define STREAMER_TYPE_RACE_CP (3) #define STREAMER_TYPE_MAP_ICON (4) #define STREAMER_TYPE_3D_TEXT_LABEL (5) #define STREAMER_TYPE_AREA (6) #define STREAMER_AREA_TYPE_CIRCLE (0) #define STREAMER_AREA_TYPE_RECTANGLE (1) #define STREAMER_AREA_TYPE_SPHERE (2) #define STREAMER_AREA_TYPE_CUBE (3) #define STREAMER_AREA_TYPE_POLYGON (4) #if !defined FLOAT_INFINITY #define FLOAT_INFINITY (Float:0x7F800000) #endif // Enumerator enum { E_STREAMER_ATTACHED_PLAYER, E_STREAMER_ATTACHED_VEHICLE, E_STREAMER_COLOR, E_STREAMER_DRAW_DISTANCE, E_STREAMER_EXTRA_ID, E_STREAMER_INTERIOR_ID, E_STREAMER_MAX_X, E_STREAMER_MAX_Y, E_STREAMER_MAX_Z, E_STREAMER_MIN_X, E_STREAMER_MIN_Y, E_STREAMER_MIN_Z, E_STREAMER_MODEL_ID, E_STREAMER_MOVE_R_X, E_STREAMER_MOVE_R_Y, E_STREAMER_MOVE_R_Z, E_STREAMER_MOVE_SPEED, E_STREAMER_MOVE_X, E_STREAMER_MOVE_Y, E_STREAMER_MOVE_Z, E_STREAMER_NEXT_X, E_STREAMER_NEXT_Y, E_STREAMER_NEXT_Z, E_STREAMER_PLAYER_ID, E_STREAMER_R_X, E_STREAMER_R_Y, E_STREAMER_R_Z, E_STREAMER_SIZE, E_STREAMER_STREAM_DISTANCE, E_STREAMER_STYLE, E_STREAMER_TEST_LOS, E_STREAMER_TYPE, E_STREAMER_WORLD_ID, E_STREAMER_X, E_STREAMER_Y, E_STREAMER_Z } // Setting Natives native Streamer_TickRate(rate); native Streamer_MaxItems(type, items); native Streamer_VisibleItems(type, items); native Streamer_CellDistance(Float:distance); native Streamer_CellSize(Float:size); // Update Natives native Streamer_Update(playerid); native Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1); native Streamer_ToggleIdleUpdate(playerid, toggle); // Data Manipulation Natives native Streamer_GetFloatData(type, {Text3D,_}:id, data, &Float:result); native Streamer_SetFloatData(type, {Text3D,_}:id, data, Float:value); native Streamer_GetIntData(type, {Text3D,_}:id, data); native Streamer_SetIntData(type, {Text3D,_}:id, data, value); native Streamer_IsInArrayData(type, {Text3D,_}:id, data, value); native Streamer_AppendArrayData(type, {Text3D,_}:id, data, value); native Streamer_RemoveArrayData(type, {Text3D,_}:id, data, value); native Streamer_GetUpperBound(type); // Miscellaneous Natives native Streamer_IsItemVisible(playerid, type, {Text3D,_}:id); native Streamer_DestroyAllVisibleItems(playerid, type); native Streamer_CountVisibleItems(playerid, type); // Object Natives native CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 300.0); native DestroyDynamicObject(objectid); native IsValidDynamicObject(objectid); native SetDynamicObjectPos(objectid, Float:x, Float:y, Float:z); native GetDynamicObjectPos(objectid, &Float:x, &Float:y, &Float:z); native SetDynamicObjectRot(objectid, Float:rx, Float:ry, Float:rz); native GetDynamicObjectRot(objectid, &Float:rx, &Float:ry, &Float:rz); native MoveDynamicObject(objectid, Float:x, Float:y, Float:z, Float:speed, Float:rX = -1000.0, Float:rY = -1000.0, Float:rZ = -1000.0); native StopDynamicObject(objectid); native IsDynamicObjectMoving(objectid); native DestroyAllDynamicObjects(); native CountDynamicObjects(); // Pickup Natives native CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0); native DestroyDynamicPickup(pickupid); native IsValidDynamicPickup(pickupid); native DestroyAllDynamicPickups(); native CountDynamicPickups(); // Checkpoint Natives native CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0); native DestroyDynamicCP(checkpointid); native IsValidDynamicCP(checkpointid); native TogglePlayerDynamicCP(playerid, checkpointid, toggle); native TogglePlayerAllDynamicCPs(playerid, toggle); native IsPlayerInDynamicCP(playerid, checkpointid); native DestroyAllDynamicCPs(); native CountDynamicCPs(); // Race Checkpoint Natives native CreateDynamicRaceCP(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0); native DestroyDynamicRaceCP(checkpointid); native IsValidDynamicRaceCP(checkpointid); native TogglePlayerDynamicRaceCP(playerid, checkpointid, toggle); native TogglePlayerAllDynamicRaceCPs(playerid, toggle); native IsPlayerInDynamicRaceCP(playerid, checkpointid); native DestroyAllDynamicRaceCPs(); native CountDynamicRaceCPs(); // Map Icon Natives native CreateDynamicMapIcon(Float:x, Float:y, Float:z, type, color, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0); native DestroyDynamicMapIcon(iconid); native IsValidDynamicMapIcon(iconid); native DestroyAllDynamicMapIcons(); native CountDynamicMapIcons(); // 3D Text Label Natives native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0); native DestroyDynamic3DTextLabel(Text3D:id); native IsValidDynamic3DTextLabel(Text3D:id); native UpdateDynamic3DTextLabelText(Text3D:id, color, const text[]); native DestroyAllDynamic3DTextLabels(); native CountDynamic3DTextLabels(); // Area Natives native CreateDynamicCircle(Float:x, Float:y, Float:size, worldid = -1, interiorid = -1, playerid = -1); native CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1); native CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1); native CreateDynamicCube(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1); native CreateDynamicPolygon(Float:points[], Float:minz = -FLOAT_INFINITY, Float:maxz = FLOAT_INFINITY, maxpoints = sizeof points, worldid = -1, interiorid = -1, playerid = -1); native DestroyDynamicArea(areaid); native IsValidDynamicArea(areaid); native TogglePlayerDynamicArea(playerid, areaid, toggle); native TogglePlayerAllDynamicAreas(playerid, toggle); native IsPlayerInDynamicArea(playerid, areaid); native IsPlayerInAnyDynamicArea(playerid); native AttachDynamicAreaToPlayer(areaid, playerid); native AttachDynamicAreaToVehicle(areaid, vehicleid); native DestroyAllDynamicAreas(); native CountDynamicAreas(); // Extended Natives native CreateDynamicObjectEx(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:drawdistance = 0.0, Float:streamdistance = 200.0, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native CreateDynamicPickupEx(modelid, type, Float:x, Float:y, Float:z, Float:streamdistance = 100.0, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native CreateDynamicCPEx(Float:x, Float:y, Float:z, Float:size, Float:streamdistance = 100.0, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native CreateDynamicRaceCPEx(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, Float:streamdistance = 100.0, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native CreateDynamicMapIconEx(Float:x, Float:y, Float:z, type, color, style = MAPICON_LOCAL, Float:streamdistance = 100.0, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native Text3D:CreateDynamic3DTextLabelEx(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, Float:streamdistance = 100.0, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native CreateDynamicCircleEx(Float:x, Float:y, Float:size, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native CreateDynamicRectangleEx(Float:minx, Float:miny, Float:maxx, Float:maxy, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native CreateDynamicSphereEx(Float:x, Float:y, Float:z, Float:size, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native CreateDynamicCubeEx(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); native CreateDynamicPolygonEx(Float:points[], Float:minz = -FLOAT_INFINITY, Float:maxz = FLOAT_INFINITY, maxpoints = sizeof points, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players); // Internal Natives native Streamer_CallbackHook(callback, ...); // Callbacks forward OnDynamicObjectMoved(objectid); forward OnPlayerPickUpDynamicPickup(playerid, pickupid); forward OnPlayerEnterDynamicCP(playerid, checkpointid); forward OnPlayerLeaveDynamicCP(playerid, checkpointid); forward OnPlayerEnterDynamicRaceCP(playerid, checkpointid); forward OnPlayerLeaveDynamicRaceCP(playerid, checkpointid); forward OnPlayerEnterDynamicArea(playerid, areaid); forward OnPlayerLeaveDynamicArea(playerid, areaid); // Callback Hook Section #define STREAMER_OPC (0) #define STREAMER_OPDC (1) #define STREAMER_OPPP (2) #define STREAMER_OPEC (3) #define STREAMER_OPLC (4) #define STREAMER_OPERC (5) #define STREAMER_OPLRC (6) static bool:Streamer_g_OPC = false; static bool:Streamer_g_OPDC = false; static bool:Streamer_g_OPPP = false; static bool:Streamer_g_OPEC = false; static bool:Streamer_g_OPLC = false; static bool:Streamer_g_OPERC = false; static bool:Streamer_g_OPLRC = false; public OnFilterScriptInit() { Streamer_g_OPC = funcidx(\"Streamer_OnPlayerConnect\") != -1; Streamer_g_OPDC = funcidx(\"Streamer_OnPlayerDisconnect\") != -1; Streamer_g_OPPP = funcidx(\"Streamer_OnPlayerPickUpPickup\") != -1; Streamer_g_OPEC = funcidx(\"Streamer_OnPlayerEnterCP\") != -1; Streamer_g_OPLC = funcidx(\"Streamer_OnPlayerLeaveCP\") != -1; Streamer_g_OPERC = funcidx(\"Streamer_OnPlayerEnterRaceCP\") != -1; Streamer_g_OPLRC = funcidx(\"Streamer_OnPlayerLeaveRaceCP\") != -1; if (funcidx(\"Streamer_OnFilterScriptInit\") != -1) { return CallLocalFunction(\"Streamer_OnFilterScriptInit\", \"\"); } return 1; } #if defined _ALS_OnFilterScriptInit #undef OnFilterScriptInit #else #define _ALS_OnFilterScriptInit #endif #define OnFilterScriptInit Streamer_OnFilterScriptInit forward Streamer_OnFilterScriptInit(); public OnGameModeInit() { Streamer_g_OPC = funcidx(\"Streamer_OnPlayerConnect\") != -1; Streamer_g_OPDC = funcidx(\"Streamer_OnPlayerDisconnect\") != -1; Streamer_g_OPPP = funcidx(\"Streamer_OnPlayerPickUpPickup\") != -1; Streamer_g_OPEC = funcidx(\"Streamer_OnPlayerEnterCP\") != -1; Streamer_g_OPLC = funcidx(\"Streamer_OnPlayerLeaveCP\") != -1; Streamer_g_OPERC = funcidx(\"Streamer_OnPlayerEnterRaceCP\") != -1; Streamer_g_OPLRC = funcidx(\"Streamer_OnPlayerLeaveRaceCP\") != -1; if (funcidx(\"Streamer_OnGameModeInit\") != -1) { return CallLocalFunction(\"Streamer_OnGameModeInit\", \"\"); } return 1; } #if defined _ALS_OnGameModeInit #undef OnGameModeInit #else #define _ALS_OnGameModeInit #endif #define OnGameModeInit Streamer_OnGameModeInit forward Streamer_OnGameModeInit(); public OnPlayerConnect(playerid) { if (!IsPlayerNPC(playerid)) { Streamer_CallbackHook(STREAMER_OPC, playerid); } if (Streamer_g_OPC) { return CallLocalFunction(\"Streamer_OnPlayerConnect\", \"d\", playerid); } return 1; } #if defined _ALS_OnPlayerConnect #undef OnPlayerConnect #else #define _ALS_OnPlayerConnect #endif #define OnPlayerConnect Streamer_OnPlayerConnect forward Streamer_OnPlayerConnect(playerid); public OnPlayerDisconnect(playerid, reason) { if (!IsPlayerNPC(playerid)) { Streamer_CallbackHook(STREAMER_OPDC, playerid, reason); } if (Streamer_g_OPDC) { return CallLocalFunction(\"Streamer_OnPlayerDisconnect\", \"dd\", playerid, reason); } return 1; } #if defined _ALS_OnPlayerDisconnect #undef OnPlayerDisconnect #else #define _ALS_OnPlayerDisconnect #endif #define OnPlayerDisconnect Streamer_OnPlayerDisconnect forward Streamer_OnPlayerDisconnect(playerid, reason); public OnPlayerPickUpPickup(playerid, pickupid) { if (!IsPlayerNPC(playerid)) { Streamer_CallbackHook(STREAMER_OPPP, playerid, pickupid); } if (Streamer_g_OPPP) { return CallLocalFunction(\"Streamer_OnPlayerPickUpPickup\", \"dd\", playerid, pickupid); } return 1; } #if defined _ALS_OnPlayerPickUpPickup #undef OnPlayerPickUpPickup #else #define _ALS_OnPlayerPickUpPickup #endif #define OnPlayerPickUpPickup Streamer_OnPlayerPickUpPickup forward Streamer_OnPlayerPickUpPickup(playerid, pickupid); public OnPlayerEnterCheckpoint(playerid) { if (!IsPlayerNPC(playerid)) { Streamer_CallbackHook(STREAMER_OPEC, playerid); } if (Streamer_g_OPEC) { return CallLocalFunction(\"Streamer_OnPlayerEnterCP\", \"d\", playerid); } return 1; } #if defined _ALS_OnPlayerEnterCheckpoint #undef OnPlayerEnterCheckpoint #else #define _ALS_OnPlayerEnterCheckpoint #endif #define OnPlayerEnterCheckpoint Streamer_OnPlayerEnterCP forward Streamer_OnPlayerEnterCP(playerid); public OnPlayerLeaveCheckpoint(playerid) { if (!IsPlayerNPC(playerid)) { Streamer_CallbackHook(STREAMER_OPLC, playerid); } if (Streamer_g_OPLC) { return CallLocalFunction(\"Streamer_OnPlayerLeaveCP\", \"d\", playerid); } return 1; } #if defined _ALS_OnPlayerLeaveCheckpoint #undef OnPlayerLeaveCheckpoint #else #define _ALS_OnPlayerLeaveCheckpoint #endif #define OnPlayerLeaveCheckpoint Streamer_OnPlayerLeaveCP forward Streamer_OnPlayerLeaveCP(playerid); public OnPlayerEnterRaceCheckpoint(playerid) { if (!IsPlayerNPC(playerid)) { Streamer_CallbackHook(STREAMER_OPERC, playerid); } if (Streamer_g_OPERC) { return CallLocalFunction(\"Streamer_OnPlayerEnterRaceCP\", \"d\", playerid); } return 1; } #if defined _ALS_OnPlayerEnterRaceCP #undef OnPlayerEnterRaceCheckpoint #else #define _ALS_OnPlayerEnterRaceCP #endif #define OnPlayerEnterRaceCheckpoint Streamer_OnPlayerEnterRaceCP forward Streamer_OnPlayerEnterRaceCP(playerid); public OnPlayerLeaveRaceCheckpoint(playerid) { if (!IsPlayerNPC(playerid)) { Streamer_CallbackHook(STREAMER_OPLRC, playerid); } if (Streamer_g_OPLRC) { return CallLocalFunction(\"Streamer_OnPlayerLeaveRaceCP\", \"d\", playerid); } return 1; } #if defined _ALS_OnPlayerLeaveRaceCP #undef OnPlayerLeaveRaceCheckpoint #else #define _ALS_OnPlayerLeaveRaceCP #endif #define OnPlayerLeaveRaceCheckpoint Streamer_OnPlayerLeaveRaceCP forward Streamer_OnPlayerLeaveRaceCP(playerid); [/quote] Ami kódba van belemásolod egy szöveges dokumentumba és mentés másként streamer.inc néven Vagy letöltöd innen : http://solidfiles.com/d/f6f5e06bcc/ és berakod a pawno --> include mappába
3834
« Dátum: 2012. február 25. - 18:35:32 »
Nem tudom hányszor írjam le , be kell rakni a a legújabb streamer inc-t a pawno include mappába Ennél jobban nem tudom elmondani
3836
« Dátum: 2012. február 25. - 17:38:54 »
Nem hinném , nem ez volna az elsõ ilyen amit feltöltök
Mást se enged , képet , zenét is próbáltam már
Úgy is próbáltam hogy nem lépek be , hanem reg nélkül feltöltök valamit de ugyan ez .
E:
Most már jó szerintem volt valami probléma az oldalon
3838
« Dátum: 2012. február 25. - 17:06:46 »
vagy ha a hibákat írni ide h mire mutat, akk tudnánk segíteni h mi a bibi Tess: de ezt abba a témába is lehetett volna írni
http://sampforum.hu/index.php?topic=21627.0 De mondtam küld el pü-be a módot és megnéztem volna
de tuti nincs bent a streamer inc /legalábbis a legújabb
3839
« Dátum: 2012. február 25. - 16:55:22 »
színes, magyarul beszélõ, amerikai akciófilm, 94 perc, 2012 (12)
szereplõ(k):
Josh Hutcherson (Sean Anderson)
Dwayne \"The Rock\" Johnson (Hank Parsons) //minden új filmbe benne van lassan
Michael Caine (Alexander)
Kristin Davis (Liz Anderson)
Vanessa Hudgens (Kailani)
Luis Guzmán (Gabato)
Michael Beasley (Marcus)
Leírás/Tartalom:
A kalandorvér nem válik vízzé. Az ifjú Sean Anderson (Josh Hutcherson), aki a két évvel ezelõtt bátran indult nagybátyja megmentésére, vészjelzéseket kap vállalkozó kedvû nagyapjától (Michael Caine) egy titokzatos szigetrõl. Az egyetlen baj csak az, hogy a térkép szerint a jelzés az óceánnak azon pontjáról származik, ahol biztosan nincsenek szigetek. A fiú habozás nélkül útnak indul. Mostohaapja (Dwayne Johnson) képtelen lebeszélni õt az õrült vállalkozásról, így aztán - jobb ötlet híján - õ is Seannal tart. Belekeveredik a kalandba a világ legrozogább gépével rendelkezõ pilóta (Luis Guzmán) és szemrevaló lánya (Vanessa Hudgens) is. A sziget újabb és újabb váratlan helyzetekkel teszi próbára a csapat ügyességét és kitartását: ismeretlen életformák, meglepetésszerûen kitörõ vulkánok várják õket, és még néhány egészen különös meglepetés.
Magyar elõzetes
VIDEO Elég jó kis film
1-2 torrent oldalon fent van már . Én is letöltöttem de mozis és nézhetetlen
De magyar mozis
3840
« Dátum: 2012. február 25. - 16:39:32 »
Nem rossz!
Be is lehet menni vagy csak teleportal ?
Látom új tag vagy és csodával határos módon valaki elolvasta a szabályzatot mielõtt témát nyitott.
Ezt dicséretnek vedd, vannak olyanok akik még fél év után se tudnak normálisan témát nyitni.
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