Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - Lockett
Oldalak: 1 ... 23 24 [25]
361
« Dátum: 2013. február 28. - 20:24:06 »
Szeretnék csinálni egy zombi szerót..Van egy alap TDM szeróm amiben két csapat van... Na és abban szeretném kérni a segítségeteket hogy hogy tudnám megcsinálni hogy ha egy zombi megöl egy embert akkor az ember átkerüljön a zombi csapatba és amikor már mindenki átkerült a zombi csapatba ujra indulna a menet.. #include <a_samp> #include <zcmd> #include <streamer> #define COLOR_RED 0xAA3333AA #define COLOR_GREEN 0x33AA33AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_BLUE 0x0000FFAA forward afk(playerid); new afkTimer[MAX_PLAYERS]; new afkk[MAX_PLAYERS]; new Float:X[MAX_PLAYERS], Float:Y[MAX_PLAYERS], Float:Z[MAX_PLAYERS]; new gTeam[MAX_PLAYERS]; #define TEAM_MAFFIA 0 // Maffia #define TEAM_ARMY 1 // Katona public OnFilterScriptInit() { print(\"-------------------------------------\"); print(\"| Special Team DeathMatch v1.0 |\"); print(\"| By: Lockett |\"); print(\"| Betöltés Folyamatban.. |\"); print(\"-------------------------------------\"); return 1; } public OnFilterScriptExit() { return 1; } main() { print(\"-------------------------------------\"); print(\"| Special Team DeathMatch v1.0 |\"); print(\"| By: Lockett |\"); print(\"| Betöltés Folyamatban.. |\"); print(\"-------------------------------------\"); } public OnGameModeInit() { SetWorldTime(20); UsePlayerPedAnims(); SetTeamCount(2); ShowNameTags(0); ShowPlayerMarkers(0); SetGameModeText(\"TeamDeathMatch\"); AddPlayerClass(125,1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Maffia AddPlayerClass(287,1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Katona //Map CreateObject(16287, 43.67, 2486.58, 15.48, 0.00, 0.00, -90.00); CreateObject(16138, 59.90, 2505.17, 15.48, 0.00, 0.00, 0.00); CreateObject(12943, 75.44, 2504.63, 15.48, 0.00, 0.00, 90.00); CreateObject(11458, 45.44, 2494.78, 15.66, 0.00, 0.00, -90.00); CreateObject(11446, 49.68, 2518.56, 15.67, 0.00, 0.00, 0.00); CreateObject(11445, 73.56, 2521.90, 15.66, 0.00, 0.00, -90.00); CreateObject(11443, 93.98, 2487.81, 15.66, 0.00, 0.00, -180.00); CreateObject(8397, 102.93, 2504.15, 25.99, 0.00, 0.00, -90.00); CreateObject(5706, 25.50, 2513.42, 21.20, 0.00, 0.00, 0.00); CreateObject(3887, 130.56, 2518.93, 23.61, 0.00, 0.00, -270.00); CreateObject(3866, -1.20, 2490.73, 22.75, 0.00, 0.00, -90.00); CreateObject(17045, 115.41, 2481.39, 17.26, 0.00, 0.00, -90.00); CreateObject(11502, 120.09, 2490.26, 15.49, 0.00, 0.00, -90.00); CreateObject(11433, 133.04, 2498.11, 17.55, 0.00, 0.00, -90.00); CreateObject(17038, 144.26, 2493.27, 15.52, 0.00, 0.00, 0.00); CreateObject(13060, 206.90, 2510.56, 18.56, 0.00, 0.00, 0.00); CreateObject(18266, -14.03, 2515.65, 20.08, 0.00, 0.00, -90.00); CreateObject(18261, -54.00, 2496.70, 16.20, 0.00, 0.00, 0.00); CreateObject(16396, 251.89, 2483.62, 15.48, 0.00, 0.00, 90.00); CreateObject(16011, 262.74, 2519.46, 16.16, 0.00, 0.00, 0.00); CreateObject(13131, 288.47, 2499.76, 15.38, 0.00, 0.00, -90.00); CreateObject(13008, 343.28, 2496.85, 20.16, 0.00, 0.00, -180.00); CreateObject(3279, -41.10, 2513.69, 15.56, 0.00, 0.00, -90.00); CreateObject(3279, 98.91, 2515.54, 15.56, 0.00, 0.00, 0.00); CreateObject(12912, 309.70, 2504.21, 26.98, 0.00, 0.00, 0.00); CreateObject(16641, 353.83, 2484.86, 17.24, 0.00, 0.00, 0.00); CreateObject(1459, 98.99, 2506.23, 16.10, 0.00, 0.00, -78.75); CreateObject(1459, 98.74, 2502.41, 16.10, 0.00, 0.00, -101.25); CreateObject(1459, 100.81, 2504.35, 16.10, 0.00, 0.00, -90.00); CreateObject(6968, 363.13, 2530.88, 16.97, 0.00, 0.00, -180.00); CreateObject(4724, 340.41, 2516.35, 17.65, 0.00, 0.00, -180.00); CreateObject(8147, 320.72, 2477.32, 18.59, 0.00, 0.00, -270.00); CreateObject(8147, 179.36, 2477.30, 18.61, 0.00, 0.00, 90.00); CreateObject(8147, 38.01, 2477.31, 18.58, 0.00, 0.00, 90.00); CreateObject(8147, 8.09, 2477.31, 18.58, 0.00, 0.00, 90.00); CreateObject(8147, -63.17, 2494.71, 18.58, 0.00, 0.00, 0.00); CreateObject(8147, 8.23, 2527.83, 18.59, 0.00, 0.00, -90.00); CreateObject(8147, 149.62, 2528.28, 18.90, 0.00, 0.00, -90.00); CreateObject(8147, 291.02, 2528.29, 18.87, 0.00, 0.00, -90.00); CreateObject(8147, 342.09, 2528.14, 18.74, 0.00, 0.00, -90.00); CreateObject(8147, 412.13, 2490.34, 18.58, 0.00, 0.00, -180.00); CreateObject(8147, 344.69, 2477.31, 18.58, 0.00, 0.00, 90.00); CreateObject(3594, 362.90, 2491.43, 16.12, 0.00, 0.00, -33.75); CreateObject(12957, 294.84, 2519.79, 16.64, 0.00, 0.00, -45.00); CreateObject(1441, 270.10, 2498.23, 16.14, 0.00, 0.00, -101.25); CreateObject(1358, 262.83, 2492.94, 16.69, 0.00, 0.00, -90.00); CreateObject(1349, 223.88, 2509.51, 16.06, 0.00, 0.00, -101.25); CreateObject(1299, 207.28, 2484.29, 15.94, 0.00, 0.00, 0.00); CreateObject(939, 196.94, 2488.67, 17.93, 0.00, 0.00, -112.50); CreateObject(939, 206.22, 2490.59, 17.93, 0.00, 0.00, -45.00); CreateObject(942, 188.42, 2484.52, 17.93, 0.00, 0.00, 0.00); CreateObject(923, 184.33, 2526.74, 16.67, 0.00, 0.00, -78.75); CreateObject(922, 157.14, 2514.35, 16.48, 0.00, 0.00, -101.25); CreateObject(851, 101.92, 2501.75, 15.80, 0.00, 0.00, -146.25); CreateObject(925, 92.63, 2517.14, 16.55, 0.00, 0.00, -180.00); CreateObject(944, 87.80, 2518.13, 16.37, 0.00, 0.00, -22.50); CreateObject(1685, 31.86, 2499.57, 16.23, 0.00, 0.00, 0.00); CreateObject(1685, 32.08, 2497.43, 16.23, 0.00, 0.00, -33.75); CreateObject(1685, 30.95, 2492.92, 16.23, 0.00, 0.00, 22.50); CreateObject(1271, 30.84, 2492.98, 17.33, 0.00, 0.00, 0.00); CreateObject(2567, 15.09, 2500.32, 17.44, 0.00, 0.00, -101.25); CreateObject(2567, 23.02, 2483.44, 17.41, 0.00, 0.00, -56.25); CreateObject(2669, 6.35, 2479.43, 16.83, 0.00, 0.00, -90.00); CreateObject(3565, -0.16, 2488.57, 16.83, 0.00, 0.00, -112.50); CreateObject(2567, -25.41, 2505.03, 17.41, 0.00, 0.00, -90.00); CreateObject(3575, -54.94, 2517.07, 18.18, 0.00, 0.00, -180.00); CreateObject(3575, 362.84, 2518.07, 18.31, 0.00, 0.00, 90.00); CreateObject(3571, 385.31, 2522.53, 16.85, 0.00, 0.00, -101.25); CreateObject(5262, 377.55, 2497.43, 18.44, 0.00, 0.00, -45.00); CreateObject(3761, 390.55, 2502.83, 17.48, 0.00, 0.00, 22.50); CreateObject(12913, 398.58, 2522.90, 18.11, 0.00, 0.00, 0.00); CreateObject(12913, 407.39, 2522.75, 18.11, 0.00, 0.00, 0.00); CreateObject(13489, 397.97, 2513.13, 18.10, 0.00, 0.00, 0.00); CreateObject(13489, 407.48, 2512.66, 18.10, 0.00, 0.00, 0.00); CreateObject(18257, 392.41, 2493.29, 15.48, 0.00, 0.00, 67.50); CreateObject(18260, 376.24, 2484.57, 17.06, 0.00, 0.00, 0.00); CreateObject(925, 386.63, 2501.66, 16.55, 0.00, 0.00, -101.25); CreateObject(931, 397.46, 2502.84, 16.55, 0.00, 0.00, -33.75); CreateObject(2567, 409.07, 2502.36, 17.41, 0.00, 0.00, 11.25); CreateObject(2567, 402.70, 2493.00, 17.41, 0.00, 0.00, -22.50); CreateObject(1365, 399.20, 2483.00, 16.63, 0.00, 0.00, -180.00); CreateObject(1358, 405.35, 2480.63, 16.69, 0.00, 0.00, 0.00); CreateObject(2567, 272.30, 2498.65, 17.41, 0.00, 0.00, -101.25); CreateObject(2669, 262.64, 2481.77, 16.83, 0.00, 0.00, -180.00); CreateObject(11428, 170.62, 2492.03, 18.13, 0.00, 0.00, 0.00); CreateObject(9244, 225.54, 2486.51, 20.74, 0.00, 0.00, 180.00); CreateObject(2567, 80.91, 2494.59, 18.04, 0.00, 0.00, 90.00); CreateObject(16374, 151.01, 2492.54, 16.65, 0.00, 0.00, 0.00); CreateObject(16374, 257.61, 2546.03, 18.85, 0.00, 0.00, 0.00); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { switch(classid) { case 0: { gTeam[playerid] = TEAM_MAFFIA; // Maffia ////////// GameTextForPlayer(playerid,\"~r~~h~Maffia\",2500,6); SetPlayerPos(playerid,0.4886,-239.3074,5.4297); SetPlayerCameraPos(playerid,0.3394,-243.8046,5.4297); SetPlayerCameraLookAt(playerid,0.4886,-239.3074,5.4297); SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid,166.6908); } case 1: { SetPlayerInterior(playerid,6); gTeam[playerid] = TEAM_ARMY; // Katona ////////// GameTextForPlayer(playerid,\"~b~~h~Katona\",2500,6); SetPlayerPos(playerid,246.5480,84.6529,1003.6406); SetPlayerCameraPos(playerid,246.5294,82.2114,1003.6406); SetPlayerCameraLookAt(playerid,246.5480,84.6529,1003.6406); SetPlayerFacingAngle(playerid,180.9055); } } return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid, 0xFF9900AA, \"AFK-hoz írd be: /afk\"); SendClientMessage(playerid, 0xFF9900AA, \"Team Chat Használatához Használd Ezt a Parancsot: ! [szöveg]\"); afkk[playerid] = 0; SendDeathMessage(INVALID_PLAYER_ID, playerid, 200); new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,\"%s Csatlakozott a Szerverhez.\",pName); SendClientMessageToAll(0x33AA33AA,string); return 1; } public OnPlayerDisconnect(playerid, reason) { new string[64], name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,\"%s Elhagyta a Szervert. (Idõtúllépés)\",name); case 1: format(string,sizeof string,\"%s Elhagyta a Szervert. (Lelépett)\",name); case 2: format(string,sizeof string,\"%s Elhagyta a Szervert. (Kicked/Banned)\",name); } SendClientMessageToAll(0x33AA33AA,string); SendDeathMessage(INVALID_PLAYER_ID, playerid, 201); afkk[playerid] = 0; return 1; } public OnPlayerSpawn(playerid) { GetPlayerPos(playerid, X[playerid], Y[playerid], Z[playerid]); // AFK ////// afkTimer[playerid] = SetTimerEx(\"afk\", 1000*5*60, 1, \"i\", playerid); if(gTeam[playerid] == TEAM_MAFFIA) { SetPlayerColor(playerid,COLOR_RED); GivePlayerWeapon(playerid,24,1000); // Fegyver ///////////////////////// GivePlayerWeapon(playerid,30,1000); GivePlayerWeapon(playerid,34,1000); GivePlayerWeapon(playerid,16,2); SetPlayerArmour(playerid,100); SetPlayerPos(playerid, 392.8958,2485.8606,16.4844); // Spawnolás /////// } else if(gTeam[playerid] == TEAM_ARMY) { SetPlayerColor(playerid,COLOR_BLUE); GivePlayerWeapon(playerid,24,1000); // Fegyver ///////////////////////// GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,34,1000); GivePlayerWeapon(playerid,16,2); SetPlayerArmour(playerid,100); SetPlayerPos(playerid, -39.7534,2523.7778,16.4844); // Spawnolás /////// } return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { if(text[0] == \'!\') { new str[200]; new pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,sizeof(pName)); format(str, sizeof(str),\"[TeamChat] %s: %s\", pName, text[1]); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(gTeam[playerid]==gTeam) SendClientMessage(i, 0xFFFFFFAA, str); } } return 0; } return 1; } public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid) { new Float: elet, Float: pancel; GetPlayerArmour(damagedid, pancel); GetPlayerHealth(damagedid, elet); if(pancel == 0) return SetPlayerHealth(damagedid, elet-amount); return 1; } public afk(playerid) { new Float:Xx, Float:Yy, Float:Zz; GetPlayerPos(playerid, Xx, Yy, Zz); if(X[playerid] == Xx && Y[playerid] == Yy && Z[playerid] == Zz) { if(afkk[playerid] == 0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); new string[128]; format(string, sizeof(string), \"%s Ki Lett Rúgva a Rendszer Által, Indok: /AFK nélküli AFK!\", name); SendClientMessageToAll(COLOR_RED, string); } } return 1; } ///////////////////////////// Parancsok //////////////////////////////////////// CMD:afk(playerid, params[]) { if(afkk[playerid] == 0) { SendClientMessage(playerid, COLOR_GREEN, \"AFK módba léptél!\"); SetPlayerVirtualWorld(playerid, 10); TogglePlayerControllable(playerid, 0); afkk[playerid] = 1; } else { SendClientMessage(playerid, COLOR_GREEN, \"Kiléptél az AFK-ból!\"); SetPlayerVirtualWorld(playerid, 0); TogglePlayerControllable(playerid, 1); afkk[playerid] = 0; } return 1; }
Ez lenne a GM
362
« Dátum: 2013. február 25. - 20:09:40 »
Ezt az FS-t nem én írtam hanem Gabor.. Én csak módositottam. Gondoltam meg osztom veletek. Parancsok: /drogtelep /felszed /besziv /drogelad /drogmegvesz #include < a_samp > #include < zcmd > #include < sscanf2 > #include < streamer > ///////////////////////////Drog azonosítók////////////////////////////////////// #define DROG_NINCS 0 // Ha már foglalt akkor lehet más szám is.. #define DROG_VAN 1 #define DROGY 2 #define DROGN 3 ////////////////////////////////////***///////////////////////////////////////// #define COLOR_PINK 0xFF66FFAA #define COLOR_RED 0xFF0000AA #define COLOR_BLUE 0x33AAFFFF #define COLOR_GREEN 0x33AA33AA //////////////////////////////////Checkpoint//////////////////////////////////// new DROGCP, DROGFEL; ////////////////////////////////////Drog///////////////////////////////////////// public OnGameModeInit()// FilterScript esetén \' public OnFilterScriptInit()\' { print(\"****************************************\"); print(\"* *\"); print(\"* Drog System betöltve By.: Gabor... *\"); print(\"* Át alakitotta Lockett *\"); print(\"* *\"); print(\"****************************************\"); DROGCP = CreateDynamicCP(-1104.8046,-1617.5413,76.3672, 2, -1, -1, -1, 200); DROGFEL = CreateDynamicCP(-1074.3137,-1625.3157,76.3672, 2, -1, -1, -1, 200); /////////////////////////////////Drog Map/////////////////////////////////////// CreateObject(669, -1075.00195, -1618.90930, 62.40000, 0.00000, 0.00000, 90.00000); CreateObject(3409, -1068.45557, -1626.38831, 75.33594, 356.85840, 0.00000, 3.14159); CreateObject(3409, -1068.56604, -1631.14551, 75.33594, 356.85840, 0.00000, 3.14159); CreateObject(3409, -1068.58411, -1621.77856, 75.33594, 356.85840, 0.00000, 3.14159); CreateObject(3261, -1052.38281, -1622.97656, 75.35938, 356.85840, 0.00000, 3.14159); CreateObject(3261, -1074.74756, -1625.72632, 75.35940, 0.00000, 0.00000, 0.00000); CreateObject(3374, -1099.48889, -1621.09167, 76.83590, 0.00000, 0.00000, 0.00000); CreateObject(3374, -1099.43372, -1625.27527, 76.83590, 0.00000, 0.00000, 0.00000); CreateObject(14782, -1117.37634, -1615.31494, 76.37590, 0.00000, 0.00000, 0.00000); CreateObject(2314, -1099.39075, -1614.79773, 75.38920, 0.00000, 0.00000, 0.00000); CreateObject(2314, -1102.53235, -1614.79578, 75.38920, 0.00000, 0.00000, 0.00000); CreateObject(1575, -1101.16760, -1614.65271, 75.88080, 0.00000, 0.00000, 0.00000); CreateObject(1318, -1096.78503, -1615.35950, 76.24860, 0.00000, 0.00000, 0.00000); CreateObject(1318, -1077.11206, -1624.51501, 76.24860, 0.00000, 0.00000, 0.00000); CreateObject(3261, -1074.74756, -1628.72632, 75.35940, 0.00000, 0.00000, 0.00000); CreateObject(3261, -1074.74756, -1631.74634, 75.35940, 0.00000, 0.00000, 0.00000); CreateObject(3261, -1074.74756, -1634.74634, 75.35940, 0.00000, 0.00000, 0.00000); CreateObject(3261, -1074.72986, -1622.68457, 75.35940, 0.00000, 0.00000, 0.00000); CreateObject(2314, -1105.67224, -1614.79578, 75.38920, 0.00000, 0.00000, 0.00000); CreateObject(669, -1073.88513, -1622.09583, 62.40000, 0.00000, 0.00000, 90.00000); CreateObject(669, -1074.11243, -1623.08105, 62.40000, 0.00000, 0.00000, 90.00000); CreateObject(669, -1074.27271, -1624.40735, 62.40000, 0.00000, 0.00000, 171.00000); return 1; } public OnGameModeExit() // FilterScript esetén \' public OnFilterScriptExit()\' { print(\"****************************************\"); print(\"* *\"); print(\"*Drog System kikapcsolva By.: Gabor... *\"); print(\"* Át alakitotta Lockett *\"); print(\"* *\"); print(\"****************************************\"); return 1; } public OnPlayerConnect(playerid) { SetPVarInt(playerid, \"Drog\", DROG_NINCS); SetPVarInt(playerid, \"Felszed\", DROGN); return 1; } public OnPlayerDisconnect(playerid, reason) { SetPVarInt(playerid, \"Drog\", DROG_NINCS); SetPVarInt(playerid, \"Felszed\", DROGN); return 1; } #pragma tabsize 0 CMD:drogtelep(playerid, params[]) { if(IsPlayerInAnyVehicle(playerid)) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, -1085.9890,-1630.2303,76.3672); LinkVehicleToInterior(tmpcar, 0); SetPlayerVirtualWorld(playerid, 0); } else { SetPlayerPos(playerid, -1085.9890,-1630.2303,76.3672); } return 1; } CMD:felszed(playerid, params[]) { if(GetPVarInt(playerid, \"Drog\") == DROG_NINCS) { if(IsPlayerInDynamicCP(playerid, DROGFEL)) { SetPVarInt(playerid, \"Felszed\", DROGY); SendClientMessage(playerid, COLOR_GREEN, \"[sERVER]Felszedted a Canabist! Menj a Következõ Checkpointhoz!\"); } else SendClientMessage(playerid, COLOR_RED, \"[HIBA]Nem Vagy a Felszedõ Checkpointban!\"); } else SendClientMessage(playerid, COLOR_RED, \"[HIBA]Van már Canabisod!\"); return 1; } CMD:drogcsinal(playerid, params[]) { if(GetPVarInt(playerid, \"Drog\") == DROG_NINCS) { if(GetPVarInt(playerid, \"Felszed\") == DROGY) { if(!IsPlayerInDynamicCP(playerid, DROGCP)) return SendClientMessage(playerid, COLOR_RED, \"[HIBA]Nem Vagy a Checkpointba!\"); SetPVarInt(playerid, \"Drog\", DROG_VAN); TogglePlayerControllable(playerid, 0); SetTimerEx(\"drogcsin\",4000,0,\"i\",playerid); SetTimerEx(\"drogido\",300000,0,\"i\",playerid); SendClientMessage(playerid, COLOR_PINK, \"[sERVER]Drogot Készítesz.....\"); } else SendClientMessage(playerid, COLOR_RED, \"[HIBA]Nem Szedtél Fel Canabist!\"); } else SendClientMessage(playerid, COLOR_PINK, \"[sERVER]Ne Legyél Drogfüggõ, Pár Perc Múlva Újra Csinálhatsz!\"); return 1; } CMD:besziv(playerid, params[]) { if(GetPVarInt(playerid, \"Drog\") == DROG_VAN) { SetPlayerDrunkLevel(playerid, 50000); SetPlayerWeather(playerid, 203); SetPVarInt(playerid, \"Drog\", DROG_NINCS); SetTimerEx(\"bead\",60000,0,\"i\",playerid); SendClientMessage(playerid, COLOR_PINK, \"[sERVER]Most Aztán Szépen Reccsen Vagy! *.*\"); } else SendClientMessage(playerid, COLOR_RED, \"[HIBA]Nincs Drogod!\"); return 1; } CMD:drogelad(playerid, params[]) { if(GetPVarInt(playerid, \"Drog\") == DROG_VAN) { new string[128], name[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME], PID; if(sscanf(params, \"u\", PID)) return SendClientMessage(playerid, COLOR_BLUE, \"Használat: /drogelad <ID/Játékos név>\"); if(PID == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_RED, \"[HIBA]Rossz ID/Név!\"); GetPlayerName(playerid, name, MAX_PLAYER_NAME); GetPlayerName(PID, name2, MAX_PLAYER_NAME); format(string, sizeof(string), \"%s[sERVER] Elakar adni neked drogot $50000-ért, ha megakarod venni, akkor /megvesz <ID>\", name); SendClientMessage(PID, COLOR_GREEN, string); format(string, sizeof(string), \"[sERVER] Elakarsz adni %s-nak/nek drogot!\", name2); SendClientMessage(playerid, COLOR_GREEN, string); } else SendClientMessage(playerid, COLOR_RED, \"[HIBA]Nincsen drogod!\"); return 1; } CMD:drogmegvesz(playerid, params[]) { if(GetPVarInt(playerid, \"Drog\") == DROG_NINCS) { new string[128], name[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME], PID; if(sscanf(params, \"u\", PID)) return SendClientMessage(playerid, COLOR_BLUE, \"Használat: /drogmegvesz <ID/Játékos név>\"); if(PID == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_RED, \"[HIBA]Rossz ID/Név!\"); if(GetPVarInt(PID, \"Drog\") == DROG_NINCS) return SendClientMessage(playerid, COLOR_RED, \"[HIBA]Nincs drog az illetõnél!\"); SetPVarInt(playerid, \"Drog\", DROG_VAN); SetPVarInt(PID, \"Drog\", DROG_NINCS); GivePlayerMoney(playerid, -50000); GivePlayerMoney(PID, 50000); GetPlayerName(playerid,name, MAX_PLAYER_NAME); format(string, sizeof(string), \"[sERVER]%s Megvette tõled a drogot!\", name); SendClientMessage(PID, COLOR_GREEN, string); GetPlayerName(PID, name2, MAX_PLAYER_NAME); format(string, sizeof(string), \"[sERVER]%s-tõl/tól Megvetted a drogot!\", name2); SendClientMessage(playerid, COLOR_GREEN, string); } else SendClientMessage(playerid, COLOR_RED, \"[HIBA]Van már drogot!\"); return 1; } public OnPlayerEnterDynamicCP(playerid, checkpointid) { if(checkpointid == DROGCP) return SendClientMessage(playerid, COLOR_BLUE, \"[sERVER]Ha Drogot Szeretnél Csinálni, Akkor /drogcsinal!\"); if(checkpointid == DROGFEL) return SendClientMessage(playerid, COLOR_BLUE, \"[sERVER]Ha Felszeretnéd Szedni a Canabist, akkor /felszed \"); return 1; } ////////////////// Drog timerekhez kapcsolódó eljárások///////////////////////// forward bead(playerid); public bead(playerid) { SetPlayerDrunkLevel(playerid, 0); SetPlayerWeather(playerid, 2); SendClientMessage(playerid, COLOR_GREEN, \"[sERVER]Már nem vagy beszívva, aztán óvatosan a füvezéssel!\"); return 1; } forward drogido(playerid); public drogido(playerid) { SetPVarInt(playerid, \"Drog\", DROG_NINCS); SendClientMessage(playerid, COLOR_GREEN, \"[sERVER]Ember, mostmár újra csinálhatsz drogot.\"); return 1; } forward drogcsin(playerid); public drogcsin(playerid) { SetPVarInt(playerid, \"Drog\", DROG_VAN); TogglePlayerControllable(playerid, 1); SendClientMessage(playerid, COLOR_GREEN, \"[sERVER]Csináltál Drogot! Ha eladni akarod, akkor /drogelad, ha elszívni, akkor /besziv!\"); return 1; } ///////////////////////////////////////***//////////////////////////////////////
http://pastebin.com/Y5ZcXgux
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