Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - Casamiro

Oldalak: 1 ... 19 20 [21] 22 23 ... 70
301
Segítségkérés / Car Interior Segítsetek.
« Dátum: 2012. november 17. - 17:28:42 »
LinkVehicleToInterior(149, interiorid);

302
Segítségkérés / Bilincselés ismét
« Dátum: 2012. november 17. - 17:27:17 »
CMD:bilincs(playerid,params[])
{
if(GetPlayerTeam(playerid) == Rendor)
            {
                        new giveplayerid, Float:pos[3];
                    if(sscanf(params,\"u\",giveplayerid) || !IsPlayerConnected(giveplayerid))
                {return SendClientMessage(playerid,PIROS,\"Használat: /bilincs [játékos id / névrészlet]\");}
                        GetPlayerPos(giveplayerid, pos[0], pos[1], pos[2]);
                        if(IsPlayerInRangeOfPoint(playerid, 7.0, pos[0], pos[1], pos[2])) return SendClientMessage(playerid, -1, \"A játékos nincs közeledben!\");
                        SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_CUFFED);
                        TogglePlayerControllable(giveplayerid, 0);
                        SendClientMessage(giveplayerid,KEK,\"Egy rendõr megbilincselt!\");
                }
        else    SendClientMessage(playerid,PIROS,\"Nem vagy rendõr te nem használhatsz bilincset!\");
return 1;
}

304
Szkript kérések / Kocsi HP át író!
« Dátum: 2012. november 14. - 22:11:42 »
Kicsit belenéztem és van benne parancs, jármûben /debug ccc [jármû élet]

305
Segítségkérés / Nem mûködik jármûben.
« Dátum: 2012. november 14. - 22:08:26 »
Így próbáld:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
        new vid;
        vid = GetPlayerVehicleID(playerid);
    new engine, lights, alarm, doors, bonnet, boot, objective;
    if(newkeys & KEY_JUMP )
        {
        SendClientMessage(playerid, COLOR_GREEN, \"(( Szerver: {FFFFFF}A kocsi indul {33AA33}))\");
        GetVehicleParamsEx ( vid, engine, lights, alarm, doors, bonnet, boot, objective );
        SetVehicleParamsEx ( vid,VEHICLE_PARAMS_ON, lights, alarm, doors, bonnet, boot, objective );
        }
        return 1;
}

306
Segítségkérés / Mi ez ha ezt írja a szerver napló?
« Dátum: 2012. november 13. - 21:42:55 »
Ha jól értem a hiba az, hogy a feldarabolásnál a szövegnek nem adtad meg a cellák számát. Tehát:
 
new s[32];
if(sscanf(params, \"s\", asd))

helyett
new s[32];
if(sscanf(params, \"s[32]\", asd))

307
Hangszerek és előadók / Mit hallgatsz most vol. 2
« Dátum: 2012. november 13. - 21:31:52 »

308
Segítségkérés / Random hatások
« Dátum: 2012. november 13. - 20:42:20 »
CMD:sajt(playerid, params[])
{
    switch(random(4))
    {
        case 0: SendClientMessage(...);
        case 1: SendClientMessage(...);
        case 2: SendClientMessage(...);
        case 3: SendClientMessage(...);
    }
    return 1;
}

309
Segítségkérés / tag mismatch
« Dátum: 2012. november 13. - 16:48:10 »
Az teljesen mindegy, ez csak egy változó.
Enumnál hogyan hozod létre a pArmor -t?

310
Segítségkérés / tag mismatch
« Dátum: 2012. november 13. - 15:50:38 »
pArmor
Ezt hogy hoztad létre?
Float:pArmor ?

311
Segítségkérés / Automata kapu error
« Dátum: 2012. november 12. - 22:10:50 »
#include <a_samp>
new valamicske;
public OnFilterScriptInit()
{
      valamicske = CreateObject(980, 1540.6999511719, -1627.9000244141, 15.199999809265, 0, 0, 270);
      SetTimer(\"ajtotimer\", 500, true);
      return 1;
}
forward ajtotimer(); // prototípus
public ajtotimer()
{
    new bool:nyissuk = false; // egy helyi változó
    for(new i; i<MAX_PLAYERS; i++){ // minden játékost ellenõrzünk
        if(!IsPlayerConnected(i)) continue; // ha nincs ilyen játékos, ugrunk a következõre
        if(IsPlayerInRangeOfPoint(i, 7.5, 1540.6999511719, -1627.9000244141, 15.199999809265)){
            nyissuk=true; // ha 7.5 egységen belül van, legyen kinyitva neki - az értékeket itt is helyettesítsük a csukott állapotéval
            break; // ha egy játékos a közelben van, nem nézünk tovább, hanem nyitunk
        }
    }
    if(nyissuk)
        MoveObject(valamicske, 1540.9000244141, -1636, 15.199999809265, 5); // ha van játékos a közelben lassan áthelyezzük az objektumot - \"kinyissuk\" - az értékeket itt a nyitott állapotéval helyettesítsük be
    else
        MoveObject(valamicske, 1540.6999511719, -1627.9000244141, 15.199999809265, 5); // ha nincs játékos a közelben, becsukjuk - az értékeket itt is helyettesítsük a csukott állapotéval
}

312
Segítségkérés / Adott hely, textdraw help!
« Dátum: 2012. november 12. - 21:45:45 »
Idézetet írta: Kovacs_Richard date=1352735174\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"29773\" data-ipsquote-contentclass=\"forums_Topic

if(Block) { return 1; }

 

Helyett
if(Block[playerid]) return 1;

:D
Vagy még használhatod az IsPlayerInRangeOfPoint függvényt, és ha a játékos a megadott sugáron belül van, visszatérsz a parancsból (return 1;) ezzel megakadályozva hogy a többi kód lefusson.

313
Segítségkérés / Error
« Dátum: 2012. november 12. - 21:32:25 »
#include <a_samp>
#include <foreach>
#include <zcmd>
#include <dini>
// Coins
enum PLAYER_MAIN
{
   Coins
}
new pInfo[MAX_PLAYERS][PLAYER_MAIN];
//Sumo
new SUMO[MAX_PLAYERS];
new SUMOCAR2[MAX_PLAYERS];
new Roman[MAX_PLAYERS];
new SumoCar[MAX_PLAYERS];
new SumoPlayers;
new InSumo[MAX_PLAYERS];
new Float:SumoSpawn2 [][4] =
{
{1522.8535,-1260.7614,198.6326,202.2600},
{1512.7456,-1335.3345,198.6875,326.3046},
{1504.8740,-1270.8276,198.7156,225.3372},
{1564.9799,-1322.8571,198.6505,55.6632},
{1569.9921,-1292.7355,198.5749,100.7271},
{1495.2258,-1315.1505,198.6928,292.8104},
{1493.1748,-1290.9005,198.6734,258.1606}
};
#define ScoreWin 25
#define CashWin 1500
#define red 0xFF0000AA
new file[100];
new Nev[MAX_PLAYER_NAME];
public OnPlayerConnect(playerid)
{
    InSumo[playerid] =0;//Sumo MG
    SUMO[playerid]=0;
    return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    SUMO[playerid]=0;
        if(InSumo[playerid] == 1)
        {
        DestroyVehicle(SumoCar[playerid]);
    SumoPlayers--;
        InSumo[playerid] = 0;
        new string[1900];
    if(Roman[playerid] == 0)
    {
    format(string, sizeof(string), \"%s {cccccc}lost his car in Car Sumo Minigame!\", Name(playerid));
    }
    if(Roman[playerid] == 1)
    {
    format(string, sizeof(string), \"%s {cccccc}lost his car in Car Sumo Minigame!\", Name(playerid));
    }
    SendClientMessageToAll(red,string);
    if(SumoPlayers == 1)
    {
    for(new i = 0; i < GetMaxPlayers(); i++)
    {
    if(InSumo == 1)
    {
    if(Roman[playerid] == 0)
    {
    format(string, sizeof(string), \"{ff0000}%s {cccccc}win car sumo minigame! {3399ff}+%d {cccccc}Score and {3399ff}+100 {cccccc}Coins and {3399ff}+%d{cccccc}$ \", Name(i),ScoreWin,CashWin);
    }
    if(Roman[playerid] == 1)
    {
    format(string, sizeof(string), \"{ff0000}%s {cccccc}a castigat car sumo minigame! {3399ff}+%d {cccccc}Score si {3399ff}+100 {cccccc}Coins si {3399ff}+%d{cccccc}$\", Name(i),ScoreWin,CashWin);
    }
    SendClientMessageToAll(red,string);
    SetPlayerScore(i,GetPlayerScore(i)+ScoreWin);
    GivePlayerMoney(i,CashWin);
    pInfo[playerid][Coins] += 100;
        dini_IntSet(file,\"Coins\", pInfo[playerid][Coins]);
    SumoPlayers = 0;
    SumoStarted = 0;
    DestroyVehicle(SumoCar);
        SetTimerEx(\"SpawnPP\",1000,0,\"i\",i);
        InSumo = 0;
    }
    }
    }
        }
    return 1;
}
forward SumoRandomCar(playerid);
public SumoRandomCar(playerid)
{
    new pRandom = random(sizeof(SumoSpawn2));
    new vRandom = random(5);
    switch (vRandom)
    {
            case 0:
                {DestroyVehicle(SUMOCAR2[playerid]);SUMOCAR2[playerid] = CreateVehicle(475,SumoSpawn2[pRandom][0], SumoSpawn2[pRandom][1], SumoSpawn2[pRandom][2], SumoSpawn2[pRandom][3],-1,-1,9999999);}
                case 1:
                {DestroyVehicle(SUMOCAR2[playerid]);SUMOCAR2[playerid] = CreateVehicle(504,SumoSpawn2[pRandom][0], SumoSpawn2[pRandom][1], SumoSpawn2[pRandom][2], SumoSpawn2[pRandom][3],-1,-1,9999999);}
                case 2:
                {DestroyVehicle(SUMOCAR2[playerid]);SUMOCAR2[playerid] = CreateVehicle(560,SumoSpawn2[pRandom][0], SumoSpawn2[pRandom][1], SumoSpawn2[pRandom][2], SumoSpawn2[pRandom][3],-1,-1,9999999);}
                case 3:
                {DestroyVehicle(SUMOCAR2[playerid]);SUMOCAR2[playerid] = CreateVehicle(438,SumoSpawn2[pRandom][0], SumoSpawn2[pRandom][1], SumoSpawn2[pRandom][2], SumoSpawn2[pRandom][3],-1,-1,9999999);}
                case 4:
                {DestroyVehicle(SUMOCAR2[playerid]);SUMOCAR2[playerid] = CreateVehicle(596,SumoSpawn2[pRandom][0], SumoSpawn2[pRandom][1], SumoSpawn2[pRandom][2], SumoSpawn2[pRandom][3],-1,-1,9999999);}
    }
    return SUMOCAR2[playerid];
}
public OnPlayerUpdate(playerid)
{
    if(SUMO[playerid]==1)
    {   new Float:x,Float:y,Float:z;
        if(GetPlayerPos(playerid,x,y,z) && z < 35)
                {
            RemovePlayerFromVehicle(playerid);
            PutPlayerInVehicle(playerid,SumoRandomCar(playerid),0);
                        return 1;
                }
        }
        return true;
}
CMD:sumo(playerid,params[])
        {
        if(InSumo[playerid] == 0){
                if(SumoStarted == 0){
                if(Roman[playerid] == 0)
        {
                SendClientMessageToAll(0x6495EDAA,\"{3399ff}Car Sumo {cccccc}minigame has been Started! Type {ff0000}/sumo {cccccc}to join!\");
                }
                if(Roman[playerid] == 1)
        {
        SendClientMessageToAll(0x6495EDAA,\"{3399ff}Car Sumo {cccccc}minigame a inceput! Scrie {ff0000}/sumo {cccccc}ca sa te alaturi!\");
        }
                SumoStarted=1;
                InSumo[playerid] = 1;
                SumoSpawn=2;
                SumoCar[playerid] = AddStaticVehicle(471,628.465,2919.210,5.828,11.0,-1,-1);
                PutPlayerInVehicle(playerid,SumoCar[playerid],0);
                SumoTimer = SetTimer(\"StartSumo\",600,1);
                SumoSec = 20;
                TogglePlayerControllable(playerid,0);
                SumoPlayers = 1;
                }else
                if(SumoStarted == 1)
                {
                SumoPlayers++;
                if(SumoSpawn == 2)
                {
                SumoSpawn=3;
                SumoCar[playerid] = AddStaticVehicle(471,615.871,2916.907,5.828,11.0,-1,-1);
                PutPlayerInVehicle(playerid,SumoCar[playerid],0);
                InSumo[playerid] = 1;
                TogglePlayerControllable(playerid,0);
                }else
                if(SumoSpawn == 3)
                {
                SumoSpawn=4;
                SumoCar[playerid] = AddStaticVehicle(471,604.882,2914.607,5.828,11.0,-1,-1);
                PutPlayerInVehicle(playerid,SumoCar[playerid],0);
                InSumo[playerid] = 1;
                TogglePlayerControllable(playerid,0);
                }else
                if(SumoSpawn == 4)
                {
                SumoSpawn=5;
                SumoCar[playerid] = AddStaticVehicle(471,593.613,2912.360,5.828,11.0,-1,-1);
                PutPlayerInVehicle(playerid,SumoCar[playerid],0);
                InSumo[playerid] = 1;
                TogglePlayerControllable(playerid,0);
                }else
                if(SumoSpawn == 5)
                {
                SumoSpawn=6;
                SumoCar[playerid] = AddStaticVehicle(471,614.750,2987.410,5.835,192.0,-1,-1);
                PutPlayerInVehicle(playerid,SumoCar[playerid],0);
                InSumo[playerid] = 1;
                TogglePlayerControllable(playerid,0);
                }else
                if(SumoSpawn == 6)
                {
                SumoSpawn=7;
                SumoCar[playerid] = AddStaticVehicle(471,634.110,2991.212,5.835,192.0,-1,-1);
                PutPlayerInVehicle(playerid,SumoCar[playerid],0);
                InSumo[playerid] = 1;
                TogglePlayerControllable(playerid,0);
                }else
                if(SumoSpawn == 7)
                {
                SumoSpawn=8;
                SumoCar[playerid] = AddStaticVehicle(471,654.411,2994.845,5.835,192.0,-1,-1);
                PutPlayerInVehicle(playerid,SumoCar[playerid],0);
                InSumo[playerid] = 1;
                TogglePlayerControllable(playerid,0);
                }else
                if(SumoSpawn == 8)
                {
                SumoSpawn=9;
                SumoCar[playerid] = AddStaticVehicle(471,585.599,2956.369,5.853,282.0,-1,-1);
                PutPlayerInVehicle(playerid,SumoCar[playerid],0);
                InSumo[playerid] = 1;
                TogglePlayerControllable(playerid,0);
                }else
                if(SumoSpawn == 9)
                {
                SumoSpawn=10;
                KillTimer(SumoTimer);
                SumoCar[playerid] = AddStaticVehicle(471,661.134,2956.228,5.737,101.0,-1,-1);
                PutPlayerInVehicle(playerid,SumoCar[playerid],0);
                InSumo[playerid] = 1;
                SumoStarted = 2;
                SendClientMessageToAll(0xAA3333AA,\"{cccccc}Just fuck up your car! {3399ff}Car Sumo Minigame {cccccc}Started!\");
                for(new i = 0; i < GetMaxPlayers(); i++)
        {
            if(InSumo == 1)
            {
                           TogglePlayerControllable(i,1);
                           GameTextForPlayer(i,\"~r~~h~Fuck up the Sumo Game!\",3000,3);
                           SetTimerEx(\"Eliminat\",500,0,\"i\",i);
               return 1;
            }
            return 1;
        }
        }
        }else SendClientMessage(playerid,0xAA3333AA,\"{3399ff}Car Sumo Minigame {cccccc}is already Started!\");
                }else SendClientMessage(playerid,0xAA3333AA,\"{cccccc}You are already in {3399ff}Car Sumo Minigame!\");
                return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
    if(InSumo[playerid] == 1)
        {
        DestroyVehicle(SumoCar[playerid]);
    SumoPlayers--;
        InSumo[playerid] = 0;
        new string [1900];
    if(Roman[playerid] == 0)
    {
    format(string, sizeof(string), \"%s {cccccc}lost his car in Car Sumo Minigame!\", Name(playerid));
    }
    if(Roman[playerid] == 1)
    {
    format(string, sizeof(string), \"%s {cccccc}si-a pierdut masina in Car Sumo Minigame!\", Name(playerid));
    }
    SendClientMessageToAll(red,string);
    if(SumoPlayers == 1)
    {
    for(new i = 0; i < GetMaxPlayers(); i++)
    {
    if(InSumo == 1)
    {
    if(Roman[playerid] == 0)
    {
    format(string, sizeof(string), \"{ff0000}%s {cccccc}win car sumo minigame! {3399ff}+%d {cccccc}Score and {3399ff}+50 {cccccc}Coins and {3399ff}+%d{cccccc}$ \", Name(i),ScoreWin,CashWin);
    }
    if(Roman[playerid] == 1)
    {
    format(string, sizeof(string), \"{ff0000}%s {cccccc}a castigat car sumo minigame! {3399ff}+%d {cccccc}Score si {3399ff}+100 {cccccc}Coins si {3399ff}+%d{cccccc}$\", Name(i),ScoreWin,CashWin);
    }
//    new file [127];
    SendClientMessageToAll(red,string);
    SetPlayerScore(i,GetPlayerScore(i)+ScoreWin);
    GivePlayerMoney(i,CashWin);
    pInfo[playerid][Coins] += 50;
        dini_IntSet(file,\"Coins\", pInfo[playerid][Coins]);
    SumoPlayers = 0;
    SumoStarted = 0;
    new Float:x,Float:y,Float:z;
    GetPlayerPos(i,x,y,z);
    SetPlayerPos(i,x,y,z+1);
    DestroyVehicle(SumoCar);
    SetTimerEx(\"SpawnPP\",1000,0,\"i\",i);
        TogglePlayerControllable(i,1);
        InSumo = 0;
    }
    }
    }
        }
        return 1;
        }
public OnPlayerSpawn(playerid)
{
    InSumo[playerid] =0;//Sumo MG
        if(SUMO[playerid]==1)
    {
        PutPlayerInVehicle(playerid,SumoRandomCar(playerid),0);
        }
        return 1;
}
public OnVehicleSpawn(vehicleid)
{
/*      if(vehicleid==SumoCar)
                {
            DestroyVehicle(vehicleid);
        }
        }*/
        return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
        if(InSumo[playerid] == 1)
    {
        PutPlayerInVehicle(playerid,SumoCar[playerid],0);
    }
    return 1;
}
//Sumo
forward StartSumo(playerid);
public StartSumo(playerid)
{
      if(SumoSec > 1)
          {
                new time;
                SumoSec--;
                time = (SumoSec);
                format(strec, sizeof(strec), \"~g~%d ~w~seconds remaining\", time);
                for(new i = 0; i < GetMaxPlayers(); i++)
        {
        if(InSumo == 1)
        {
                GameTextForPlayer(i, strec, 3000, 3);
                }
                }
      }
      if(SumoSec == 1)
          {
                SumoSec = 0;
                if(SumoPlayers >= 2)
                {
                for(new i = 0; i < GetMaxPlayers(); i++)
        {
        if(InSumo == 1)
        {
                GameTextForPlayer(i, \"~g~~h~Sumo~n~~r~~h~START\", 3000, 3);
                KillTimer(SumoTimer);
                TogglePlayerControllable(i,1);
                SumoStarted=2;
                SetTimerEx(\"Eliminat\",500,0,\"i\",i);
                }
                }
                }else
                if(SumoPlayers < 2)
                {
        for(new i = 0; i < GetMaxPlayers(); i++)
        {
        if(InSumo == 1)
        {
        new Float:x,Float:y,Float:z;
        GetPlayerPos(i,x,y,z);
        SetPlayerPos(i,x,y,z+1);
        DestroyVehicle(SumoCar);
        SetTimerEx(\"SpawnPP\",1000,0,\"i\",i);
                KillTimer(SumoTimer);
                InSumo =0;
                TogglePlayerControllable(i,1);
                }
                }
                SumoStarted=0;
                if(Roman[playerid] == 0)
        {
                SendClientMessageToAll(0x6495EDAA,\"{3399ff}Car Sumo Minigame {cccccc}has been finished! {3399ff}Reason: {cccccc}minim players is two!\");
                }
                if(Roman[playerid] == 1)
        {
        SendClientMessageToAll(0x6495EDAA,\"{3399ff}Car Sumo Minigame {cccccc}s-a terminat! {3399ff}Reason: {cccccc}trebuie minim 2 jucatori!\");
        }
                }
        }
      return 1;
}
stock Name(playerid)
{
new name[24];
GetPlayerName(playerid,name,24);
return name;
}

314
Segítségkérés / Error
« Dátum: 2012. november 12. - 21:16:41 »
Ha bemásolnád az errorokat, könnyebb lenne segíteni.

315
Segítségkérés / RemoveBuildingForPlayer hiba
« Dátum: 2012. november 12. - 19:17:09 »
#include <a_samp>
#include <a_players>
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 11636, -1251.0781, 2622.3047, 73.8203, 0.25);
RemoveBuildingForPlayer(playerid, 11512, -1251.0781, 2622.3047, 73.8203, 0.25);
RemoveBuildingForPlayer(playerid, 16499, -909.1172, 2711.7500, 31.4297, 0.25);
RemoveBuildingForPlayer(playerid, 16162, -909.1172, 2711.7500, 31.4297, 0.25);
return 1;
}
public OnGameModeInit()
{
CreateObject(3506, -372.09, 2699.40, 62.71,   0.00, 0.00, 0.00);
CreateObject(3506, -377.16, 2705.96, 62.16,   0.00, 0.00, 0.00);
CreateObject(3506, -383.08, 2712.01, 61.78,   0.00, 0.00, 0.00);
CreateObject(3506, -390.21, 2717.83, 61.40,   0.00, 0.00, 0.00);
CreateObject(3506, -398.08, 2723.50, 61.07,   0.00, 0.00, 0.00);
CreateObject(3506, -408.54, 2728.07, 61.12,   0.00, 0.00, 0.00);
CreateObject(3506, -419.10, 2730.17, 61.39,   0.00, 0.00, 0.00);
CreateObject(3506, -431.31, 2730.54, 61.84,   0.00, 0.00, 0.00);
CreateObject(3506, -442.49, 2729.95, 62.36,   0.00, 0.00, 0.00);
CreateObject(3506, -451.54, 2728.68, 62.79,   0.00, 0.00, 0.00);
CreateObject(3506, -461.35, 2727.63, 63.31,   0.00, 0.00, 0.00);
CreateObject(3506, -468.90, 2726.82, 63.73,   0.00, 0.00, 0.00);
CreateObject(3506, -478.93, 2725.63, 64.21,   0.00, 0.00, 0.00);
CreateObject(3506, -489.04, 2724.71, 64.67,   0.00, 0.00, 0.00);
CreateObject(3506, -500.10, 2724.25, 65.02,   0.00, 0.00, 0.00);
CreateObject(3506, -509.74, 2724.24, 65.19,   0.00, 0.00, 0.00);
CreateObject(3506, -519.08, 2724.98, 65.26,   0.00, 0.00, 0.00);
CreateObject(3506, -528.23, 2727.13, 65.01,   0.00, 0.00, 0.00);
CreateObject(3506, -538.77, 2730.02, 64.40,   0.00, 0.00, 0.00);
CreateObject(3506, -547.12, 2733.51, 63.63,   0.00, 0.00, 0.00);
CreateObject(3506, -554.40, 2738.64, 62.46,   0.00, 0.00, 0.00);
CreateObject(3506, -561.45, 2743.09, 61.48,   0.00, 0.00, 0.00);
CreateObject(3506, -569.47, 2749.88, 60.41,   0.00, 0.00, 0.00);
CreateObject(3506, -578.00, 2755.86, 59.57,   0.00, 0.00, 0.00);
CreateObject(3506, -586.31, 2760.04, 59.01,   0.00, 0.00, 0.00);
CreateObject(3506, -595.20, 2763.94, 58.76,   0.00, 0.00, 0.00);
CreateObject(3506, -604.54, 2765.59, 58.77,   0.00, 0.00, 0.00);
CreateObject(3506, -614.04, 2766.75, 58.97,   0.00, 0.00, 0.00);
CreateObject(3506, -623.04, 2766.26, 59.42,   0.00, 0.00, 0.00);
CreateObject(3506, -632.14, 2764.07, 59.77,   0.00, 0.00, 0.00);
CreateObject(3506, -641.43, 2761.31, 60.13,   0.00, 0.00, 0.00);
CreateObject(3506, -650.18, 2757.79, 60.11,   0.00, 0.00, 0.00);
CreateObject(3506, -659.67, 2754.04, 59.51,   0.00, 0.00, 0.00);
CreateObject(3506, -668.55, 2750.83, 58.01,   0.00, 0.00, 0.00);
CreateObject(3506, -677.70, 2748.82, 56.23,   0.00, 0.00, 0.00);
CreateObject(3506, -686.91, 2746.87, 54.20,   0.00, 0.00, 0.00);
CreateObject(3506, -696.05, 2744.65, 52.27,   0.00, 0.00, 0.00);
CreateObject(3506, -705.68, 2743.33, 50.42,   0.00, 0.00, 0.00);
CreateObject(3506, -716.37, 2741.56, 48.63,   0.00, 0.00, 0.00);
CreateObject(3506, -772.64, 2719.74, 44.27,   0.00, 0.00, 0.00);
CreateObject(3506, -763.79, 2719.87, 44.79,   0.00, 0.00, 0.00);
CreateObject(3506, -754.84, 2719.79, 45.06,   0.00, 0.00, 0.00);
CreateObject(3506, -745.76, 2720.23, 45.50,   0.00, 0.00, 0.00);
CreateObject(3506, -736.43, 2720.08, 46.11,   0.00, 0.00, 0.00);
CreateObject(3506, -728.53, 2720.45, 46.91,   0.00, 0.00, 0.00);
CreateObject(3506, -719.39, 2720.89, 48.01,   0.00, 0.00, 0.00);
CreateObject(3506, -710.09, 2721.95, 49.24,   0.00, 0.00, 0.00);
CreateObject(3506, -701.17, 2723.05, 50.75,   0.00, 0.00, 0.00);
CreateObject(3506, -692.96, 2724.39, 52.13,   0.00, 0.00, 0.00);
CreateObject(3506, -684.21, 2726.00, 53.81,   0.00, 0.00, 0.00);
CreateObject(3506, -675.95, 2727.73, 55.55,   0.00, 0.00, 0.00);
CreateObject(3506, -667.71, 2729.80, 57.27,   0.00, 0.00, 0.00);
CreateObject(3506, -659.61, 2732.22, 58.48,   0.00, 0.00, 0.00);
CreateObject(3506, -651.79, 2735.15, 59.30,   0.00, 0.00, 0.00);
CreateObject(3506, -644.39, 2738.06, 59.92,   0.00, 0.00, 0.00);
CreateObject(3506, -636.54, 2741.31, 60.01,   0.00, 0.00, 0.00);
CreateObject(3506, -628.51, 2744.12, 59.84,   0.00, 0.00, 0.00);
CreateObject(3506, -619.95, 2746.03, 59.58,   0.00, 0.00, 0.00);
CreateObject(3506, -609.85, 2746.05, 59.55,   0.00, 0.00, 0.00);
CreateObject(3506, -600.05, 2743.48, 60.09,   0.00, 0.00, 0.00);
CreateObject(3506, -590.22, 2739.25, 60.99,   0.00, 0.00, 0.00);
CreateObject(3506, -582.99, 2734.50, 62.01,   0.00, 0.00, 0.00);
CreateObject(3506, -576.87, 2729.97, 62.88,   0.00, 0.00, 0.00);
CreateObject(3506, -570.73, 2724.88, 63.84,   0.00, 0.00, 0.00);
CreateObject(3506, -564.97, 2720.84, 64.33,   0.00, 0.00, 0.00);
CreateObject(3506, -559.13, 2716.88, 64.76,   0.00, 0.00, 0.00);
CreateObject(3506, -542.43, 2709.41, 65.34,   0.00, 0.00, 0.00);
CreateObject(3506, -534.46, 2706.96, 65.43,   0.00, 0.00, 0.00);
CreateObject(3506, -525.58, 2705.33, 65.35,   0.00, 0.00, 0.00);
CreateObject(3506, -515.67, 2704.24, 65.13,   0.00, 0.00, 0.00);
CreateObject(3506, -507.21, 2703.93, 64.91,   0.00, 0.00, 0.00);
CreateObject(3506, -499.53, 2703.93, 64.64,   0.00, 0.00, 0.00);
CreateObject(3506, -491.60, 2704.04, 64.31,   0.00, 0.00, 0.00);
CreateObject(3506, -483.85, 2704.61, 63.98,   0.00, 0.00, 0.00);
CreateObject(3506, -476.86, 2705.22, 63.64,   0.00, 0.00, 0.00);
CreateObject(3506, -469.34, 2706.07, 63.27,   0.00, 0.00, 0.00);
CreateObject(3506, -461.88, 2706.80, 62.90,   0.00, 0.00, 0.00);
CreateObject(3506, -453.56, 2707.65, 62.50,   0.00, 0.00, 0.00);
CreateObject(3506, -446.05, 2708.49, 62.17,   0.00, 0.00, 0.00);
CreateObject(3506, -437.10, 2709.43, 61.81,   0.00, 0.00, 0.00);
CreateObject(3506, -428.31, 2709.55, 61.60,   0.00, 0.00, 0.00);
CreateObject(3506, -408.44, 2705.34, 62.28,   0.00, 0.00, 0.00);
CreateObject(3506, -400.89, 2700.44, 62.82,   0.00, 0.00, 0.00);
CreateObject(3506, -395.07, 2695.11, 63.25,   0.00, 0.00, 0.00);
CreateObject(3506, -389.11, 2688.47, 63.84,   0.00, 0.00, 0.00);
CreateObject(3506, -383.92, 2680.41, 64.33,   0.00, 0.00, 0.00);
CreateObject(3506, -379.89, 2673.07, 64.56,   0.00, 0.00, 0.00);
CreateObject(3506, -322.14, 2625.42, 62.83,   0.00, 0.00, 0.00);
CreateObject(3506, -314.91, 2624.77, 62.67,   0.00, 0.00, 0.00);
CreateObject(3506, -308.97, 2623.72, 62.58,   0.00, 0.00, 0.00);
CreateObject(3506, -302.92, 2623.02, 62.46,   0.00, 0.00, 0.00);
CreateObject(3506, -296.46, 2622.89, 62.34,   0.00, 0.00, 0.00);
CreateObject(3506, -289.05, 2622.86, 62.20,   0.00, 0.00, 0.00);
CreateObject(3506, -281.36, 2623.11, 62.04,   0.00, 0.00, 0.00);
CreateObject(3506, -273.81, 2623.41, 61.88,   0.00, 0.00, 0.00);
CreateObject(3506, -266.55, 2623.61, 61.84,   0.00, 0.00, 0.00);
CreateObject(3506, -259.22, 2624.38, 61.76,   0.00, 0.00, 0.00);
CreateObject(3506, -250.83, 2626.17, 61.65,   0.00, 0.00, 0.00);
CreateObject(3506, -242.65, 2627.04, 61.63,   0.00, 0.00, 0.00);
CreateObject(3506, -233.49, 2627.62, 61.71,   0.00, 0.00, 0.00);
CreateObject(3506, -171.86, 2625.76, 62.65,   0.00, 0.00, 0.00);
CreateObject(3506, -178.71, 2626.52, 62.51,   0.00, 0.00, 0.00);
CreateObject(3506, -185.82, 2627.12, 62.32,   0.00, 0.00, 0.00);
CreateObject(3506, -194.14, 2627.59, 62.23,   0.00, 0.00, 0.00);
CreateObject(3506, -202.54, 2627.78, 62.14,   0.00, 0.00, 0.00);
CreateObject(3506, -211.00, 2627.96, 62.00,   0.00, 0.00, 0.00);
CreateObject(3506, -196.69, 2645.77, 62.29,   0.00, 0.00, 0.00);
CreateObject(3506, -177.62, 2645.04, 62.42,   0.00, 0.00, 0.00);
CreateObject(3506, -247.80, 2645.30, 61.73,   0.00, 0.00, 0.00);
CreateObject(3506, -265.20, 2643.45, 61.64,   0.00, 0.00, 0.00);
CreateObject(3506, -787.12, 2719.93, 44.38,   0.00, 0.00, 0.00);
CreateObject(3506, -795.41, 2720.20, 44.55,   0.00, 0.00, 0.00);
CreateObject(3506, -803.34, 2719.93, 44.64,   0.00, 0.00, 0.00);
CreateObject(3506, -810.54, 2719.88, 44.68,   0.00, 0.00, 0.00);
CreateObject(3506, -817.47, 2719.77, 44.74,   0.00, 0.00, 0.00);
CreateObject(3506, -826.07, 2719.43, 44.88,   0.00, 0.00, 0.00);
CreateObject(3506, -833.86, 2719.08, 44.79,   0.00, 0.00, 0.00);
CreateObject(3506, -841.53, 2718.45, 44.74,   0.00, 0.00, 0.00);
CreateObject(3506, -851.15, 2717.49, 44.72,   0.00, 0.00, 0.00);
CreateObject(3506, -869.80, 2716.07, 43.54,   0.00, 0.00, 0.00);
CreateObject(3506, -877.42, 2715.30, 43.68,   0.00, 0.00, 0.00);
CreateObject(3506, -884.56, 2714.41, 43.07,   0.00, 0.00, 0.00);
CreateObject(3506, -893.14, 2713.86, 44.55,   0.00, 0.00, 0.00);
CreateObject(3506, -900.26, 2712.97, 44.83,   0.00, 0.00, 0.00);
CreateObject(3506, -906.61, 2712.39, 44.94,   0.00, 0.00, 0.00);
CreateObject(3506, -914.44, 2711.60, 45.08,   0.00, 0.00, 0.00);
CreateObject(3506, -921.87, 2710.62, 45.10,   0.00, 0.00, 0.00);
CreateObject(3506, -930.02, 2709.73, 45.09,   0.00, 0.00, 0.00);
CreateObject(3506, -937.88, 2708.88, 45.09,   0.00, 0.00, 0.00);
CreateObject(3506, -945.25, 2707.91, 45.11,   0.00, 0.00, 0.00);
CreateObject(3506, -952.97, 2707.09, 45.12,   0.00, 0.00, 0.00);
CreateObject(16162, -909.12, 2711.75, 31.43,   356.86, 0.00, 3.14);
CreateObject(3506, -961.33, 2706.45, 45.10,   0.00, 0.00, 0.00);
CreateObject(3506, -1209.02, 2679.23, 45.04,   0.00, 0.00, 0.00);
CreateObject(3506, -1217.90, 2677.77, 45.19,   0.00, 0.00, 0.00);
CreateObject(3506, -1229.30, 2674.91, 45.57,   0.00, 0.00, 0.00);
CreateObject(3506, -1240.07, 2671.51, 46.43,   0.00, 0.00, 0.00);
CreateObject(3506, -1247.53, 2669.07, 46.80,   0.00, 0.00, 0.00);
CreateObject(3506, -1255.85, 2665.79, 47.31,   0.00, 0.00, 0.00);
CreateObject(3506, -1263.80, 2662.37, 47.82,   0.00, 0.00, 0.00);
CreateObject(3506, -1271.16, 2659.59, 48.11,   0.00, 0.00, 0.00);
CreateObject(3506, -1278.10, 2656.71, 48.42,   0.00, 0.00, 0.00);
CreateObject(3506, -1286.29, 2653.39, 48.72,   0.00, 0.00, 0.00);
CreateObject(3506, -1294.90, 2650.39, 48.97,   0.00, 0.00, 0.00);
CreateObject(3506, -1303.00, 2647.55, 49.07,   0.00, 0.00, 0.00);
CreateObject(3506, -1310.25, 2645.19, 49.14,   0.00, 0.00, 0.00);
CreateObject(3506, -1317.88, 2642.72, 49.20,   0.00, 0.00, 0.00);
CreateObject(3506, -1325.55, 2638.99, 49.46,   0.00, 0.00, 0.00);
CreateObject(3506, -1334.57, 2634.97, 49.72,   0.00, 0.00, 0.00);
CreateObject(3506, -1382.80, 2610.20, 54.01,   0.00, 0.00, 0.00);
CreateObject(3506, -1392.59, 2593.47, 55.75,   0.00, 0.00, 0.00);
CreateObject(11512, -1251.08, 2622.30, 73.82,   356.86, 0.00, 3.14);
CreateObject(3506, -1355.62, 2640.08, 50.55,   0.00, 0.00, 0.00);
CreateObject(3506, -1340.66, 2649.92, 50.00,   0.00, 0.00, 0.00);
return 1;
}

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