Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van. 301
Segítségkérés / Connect hiba« Dátum: 2011. október 28. - 17:18:50 »
Sztem más sa-mp verzió... Ha nete se lenne akk ide se írt vna xd
Töltsd le a SA:MP 0.3c-t INNEN 302
Segítségkérés / Szuper Sprint« Dátum: 2011. október 28. - 14:28:52 »
Ezzel nem lett jobb, ugyanolyan, nem mûködik ha folyamatosan nyomom, csak mikor megnyomom... + Nagyon felszorozza az elõzõ értéket.
303
Segítségkérés / Hacker ellen« Dátum: 2011. október 28. - 14:21:59 »Idézetet írta: szabyxxx date=1319802111\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"12803\" data-ipsquote-contentclass=\"forums_Topic Zinthos nem a gépemen van a szeró hoston van de már tom hogy töri fel LuxAdmin alapján a kis ge** általába az a jelszó ami a b kérsés válasz és oda irja mi a válasz erre és \"ott a jelszóm\" xDDDDDDEzt mondtam Elõzõ oldalon az ellenszerét is megtalálod. 304
Segítségkérés / Hacker ellen« Dátum: 2011. október 27. - 22:23:14 »
Az admin script alapból titkosítja a jelszót...
305
Segítségkérés / Hacker ellen« Dátum: 2011. október 27. - 20:30:19 »Idézetet írta: peepsi date=1319739246\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"12803\" data-ipsquote-contentclass=\"forums_Topic Most hiába add neki ip bant, mivel dinamikus ip-je van... :\'(Nemérted??? A dinamikus ip-ben nem feltétlen változik minden tag, van hogy egy bizonyos tagja ugyanaz. Meg kell figyelni 3 csatlakozásnál az ipjét hogy mi változik. Dupla hozzászólás automatikusan összefûzve. ( 2011. október 27. - 20:38:28 ) Vagy csináld ezt: fs tetejére: [pawn]#define DIALOG_ 4444[/pawn] OnPlayerConnect alá: [pawn]new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); if(!strcmp(name, NÉV, true)) //a NÉV-t írd át arra a névre amin admin lvl van és ha azzal csatlakoznak akkor történik ez: { ShowPlayerDialog(playerid, DIALOG_, DIALOG_STYLE_INPUT, \"Biztonsági ellenõrzés\", \"Írd be a jelszót!!!\",\"Ok\",\"\"); }[/pawn] ondialogresponse alá: [pawn]if(dialogid == DIALOG_) { if(response) { if(!strcmp(inputtext, JELSZÓ, true)) //jelszót írd át arra amit bekell írni a csatlakozó játékosnak { SendClientMessage(playerid,0x33FF33FF,\"Sikeres bejelentkezés. Üdvözöllek adminisztrátor!\"); } else if(!strcmp(inputtext, JELSZÓ, false)) { SendClientMessage(playerid,0xFF0000FF,\"Account feltörési kísérlet maitt kitiltva!\"); Ban(playerid); } } else if(!response) { SendClientMessage(playerid,0xFF0000FF,\"Account feltörési kísérlet maitt kitiltva!\"); Ban(playerid); } }[/pawn] Ez arra lesz jó h ha csatlakozik a játékos, és ha a neve az amit oda beírtál (persze megoldhatod hogy más nevekkel is mûködjön) akkor beadja neki a dialogot. Ha a beírt jelszó az amit te gyárilag megadtál, akkor beengedi a játékba, ellenkezõ esetben, tehát ha a jeszó nem az amit beírtál illetve kilép a dialogból (tehát nem ad jelszót) akkor kitiltja. 306
Segítségkérés / Hacker ellen« Dátum: 2011. október 27. - 20:14:02 »Idézetet írta: N@rbirock date=1319738854\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"12803\" data-ipsquote-contentclass=\"forums_Topic adj neki reange ipbant és enyi- mobilnet ellen semmit se ér - Ha van fix rész az ip címében akkor megoldható a végleges ban pl ez az ip: 85.17.91.175 éserre változik egyszer: 85.17.179.211 másodszor erre változik: 85.17.100.45 stb... akkor a változó karaktereket takard egy csillaggal (*) tehát: samp.ban-ba: 85.17.***.** Természetesen minden eshetõséget kihasználsz, mer tkitudja mikor hány karakterbõl áll az ip egy-egy része, vagyis ezt írod a samp.ban-ba: 85.17.*.* Így biztos banolja a játékost, de mint mondtam, KELL LEGALÁBB EGY ÁLLANDÓ RÉSZLEG. Remélem érted hogy kell. 307
Segítségkérés / Szuper Sprint« Dátum: 2011. október 27. - 20:08:49 »
Üdv.
A napokban próbálkoztam szupersprint készítéssel, de kudarcba fulladt. Elõször is, így néz ki a szuper sprint nálam: [pawn]#define PRESSED(%0) \\ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) #define RELEASED(%0) \\ (((newkeys & (%0)) != (%0)) && ((oldkeys & (%0)) == (%0)))[/pawn] [pawn] if (PRESSED(KEY_SPRINT) && FastRun[playerid] == true || newkeys == KEY_SPRINT && FastRun[playerid] == true || RELEASED(KEY_SPRINT) && FastRun[playerid] == true || PRESSED(KEY_FIRE) && FastRun[playerid] == true || newkeys == KEY_FIRE && FastRun[playerid] == true || RELEASED(KEY_FIRE) && FastRun[playerid] == true) { new Float:x,Float:y,Float:z; GetPlayerVelocity(playerid,x,y,z); SetPlayerVelocity(playerid,x * 5,y * 5,z * 5); }[/pawn] Úgy akarnám megoldani hogy ha nyomom a sprintet (folyamatosan) akkor a karakter 5x gyorsabban fusson. Természetesen ne legyen magasabb a sebesség ötnél, viszont kevesebb se. Változóval megvan oldva a szupersprint ki/be kapcsolása... Ez lett belõle: - Csak akkor mükszik ha nyomogatom a sprintet vagy a tûz gombot, tehát nemjó ha folyamatosan nyomom - Ha egyszer nyomom a sprintet v key_fire-t akkor 5ször megszorozza az elõzõ értéket, így egyidõ után fehér kiégõ képernyõ és kiírja h loading/betöltés (kinek milyen nyelvû a SA). Szal ha vki megtudja oldani úgy, hogy olyan legyen mint amit elõbb leírtam, azt megköszönném. 308
Segítségkérés / Pls Szerver hiba :S« Dátum: 2011. október 27. - 19:38:09 »
[pawn]///////////////////Magyarosítatta : Game94///////////////////
///////////////////http://www.sa-mp.hu/////////////////// #include <a_samp> #define SPECIAL_ACTION_PISSING 68 new Count = 5; new CountText[5][5] ={ \"~r~1\", \"~r~2\", \"~r~3\", \"~b~4\", \"~b~5\" }; forward NitroReset(); forward CountDown(); main() { print(\"\\n----------------------------------\"); print(\" Drift Mod v2 \"); print(\"----------------------------------\\n\"); } public OnGameModeInit() { SetGameModeText(\"OFFICIAL Drift\"); UsePlayerPedAnims(); SetTimer(\"NitroReset\", 1500, 1); // /spawn objects CreateObject(978, -2624.338135, -511.516113, 71.084991, 0.0000, 356.5623, 340.2330); CreateObject(978, -2631.660156, -506.691833, 70.569450, 0.0000, 356.5623, 312.7310); CreateObject(978, -2636.554199, -499.355560, 70.092461, 0.0000, 356.5623, 294.6829); CreateObject(978, -2638.313721, -491.450226, 69.652885, 0.0000, 357.4217, 269.7592); CreateObject(978, -2636.594482, -483.244507, 69.300064, 0.0000, 357.4217, 247.4139); CreateObject(978, -2632.248779, -475.968201, 68.927811, 0.0000, 357.4217, 231.0845); CreateObject(978, -2625.877930, -469.863556, 68.583733, 0.0000, 357.4217, 216.4740); CreateObject(979, -2465.929199, -481.752502, 101.897621, 0.0000, 11.1727, 148.6828); CreateObject(979, -2473.151123, -477.466064, 100.151520, 0.0000, 11.1727, 150.4017); CreateObject(979, -2481.361816, -473.737915, 98.377419, 0.0000, 11.1727, 160.7149); CreateObject(979, -2489.979004, -470.997162, 96.693848, 0.0000, 11.1727, 162.4338); CreateObject(979, -2498.539551, -470.178589, 94.905067, 0.0000, 11.1727, 186.4982); CreateObject(979, -2506.923096, -472.154053, 92.946205, 3.4377, 14.6104, 199.3899); CreateObject(979, -2514.556152, -475.154907, 90.752083, 3.4377, 15.4699, 201.9682); CreateObject(979, -2521.949219, -478.204590, 87.665649, 3.4377, 26.6425, 200.2493); CreateObject(979, -2330.550049, -470.462189, 79.728493, 0.0000, 0.0000, 29.3250); CreateObject(979, -2323.130371, -465.513580, 79.773842, 0.0000, 0.0000, 37.9193); CreateObject(979, -2316.891113, -458.915802, 79.762894, 0.0000, 0.0000, 55.1081); CreateObject(979, -2313.607910, -450.901245, 79.785980, 0.0000, 0.0000, 80.0317); CreateObject(979, -2313.156982, -441.980225, 79.634766, 0.0000, 0.8594, 94.6421); CreateObject(979, -2314.904053, -433.628387, 79.464996, 0.0000, 0.8594, 108.3931); CreateObject(979, -2319.110352, -425.838104, 79.349098, 0.0000, 0.8594, 129.0196); CreateObject(979, -2325.498779, -419.877441, 79.266541, 0.0000, 0.8594, 144.4896); CreateObject(979, -2336.497559, -473.808929, 79.739365, 0.0000, 0.0000, 29.3250); CreateObject(979, -2664.465088, -392.375885, 31.175024, 0.0000, 5.1566, 217.5417); CreateObject(979, -2670.197998, -398.160004, 30.904448, 3.4377, 359.1406, 232.1522); CreateObject(979, -2675.139893, -405.417847, 31.026110, 3.4377, 359.1406, 239.0276); CreateObject(979, -2679.128906, -412.791656, 31.203415, 3.4377, 359.1406, 244.1842); CreateObject(979, -2681.704590, -419.724579, 31.382483, 3.4377, 359.1406, 253.6379); CreateObject(979, -2683.205078, -427.795837, 31.309017, 3.4377, 1.7189, 264.8105); CreateObject(979, -2683.987793, -436.645905, 30.635593, 3.4377, 6.8755, 264.8105); CreateObject(979, -2684.154297, -445.465729, 29.581474, 3.4377, 6.8755, 272.5454); CreateObject(979, -2683.041504, -453.955780, 28.553427, 3.4377, 6.8755, 281.1396); CreateObject(979, -2681.471680, -462.399902, 27.411390, 3.4377, 6.8755, 278.5614); CreateObject(979, -2679.982422, -471.095154, 25.878973, 3.4377, 12.0321, 278.5614); CreateObject(979, -2678.268311, -479.335327, 24.121510, 3.4377, 12.0321, 283.7179); CreateObject(979, -2676.173096, -487.480072, 22.154007, 3.4377, 14.6104, 283.7179); CreateObject(979, -2675.179443, -496.338104, 20.397610, 3.4377, 6.8755, 268.2482); CreateObject(979, -2676.402344, -504.946472, 19.361185, 3.4377, 6.8755, 255.3567); CreateObject(979, -2679.823242, -512.883606, 18.255365, 3.4377, 6.8755, 238.1682); CreateObject(981, -2404.848877, -628.737976, 132.222321, 0.0000, 0.0000, 221.7348); CreateObject(981, -2403.986816, -629.670593, 131.672150, 0.0000, 0.0000, 46.5135); CreateObject(1655, -2389.113770, -585.571533, 131.942413, 0.0000, 0.0000, 304.9961); CreateObject(11492, -2530.615479, -619.460388, 131.558182, 0.0000, 0.0000, 180.4817); CreateObject(11492, -2530.790527, -607.038513, 131.558182, 0.0000, 0.0000, 180.4817); CreateObject(11492, -2506.778564, -637.372009, 134.041183, 0.0000, 347.1084, 269.0036); CreateObject(11492, -2494.493896, -637.584656, 134.195129, 0.0000, 347.1084, 269.0036); CreateObject(3361, -2512.908936, -613.120544, 133.086502, 0.0000, 0.0000, 0.0000); CreateObject(3361, -2516.457031, -613.114136, 135.463486, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2346.811523, -669.824036, 116.967888, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2356.594727, -730.293396, 102.611710, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2352.710938, -735.254028, 101.320892, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2355.760986, -772.863525, 95.004997, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2335.926270, -789.889465, 92.487320, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2321.383301, -791.801208, 91.623909, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2321.306885, -779.476013, 91.008995, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2290.593750, -774.175659, 86.148491, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2232.549805, -742.136536, 65.139000, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2222.037842, -735.790344, 63.533886, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2211.433105, -755.236145, 62.576210, 0.0000, 0.0000, 0.0000); CreateObject(1225, -2194.405273, -786.468384, 60.561111, 0.0000, 0.0000, 0.0000); CreateObject(618, -2432.543945, -573.415100, 128.649734, 0.0000, 0.0000, 0.0000); CreateObject(618, -2436.627686, -562.354858, 126.765900, 0.0000, 0.0000, 0.0000); CreateObject(618, -2435.107666, -563.167725, 126.724449, 0.0000, 0.0000, 0.0000); CreateObject(618, -2434.061279, -566.399353, 127.496361, 0.0000, 0.0000, 0.0000); CreateObject(618, -2433.168457, -569.445679, 128.011353, 0.0000, 0.0000, 0.0000); CreateObject(618, -2439.081055, -554.979492, 124.576668, 0.0000, 0.0000, 0.0000); CreateObject(618, -2440.281006, -541.304321, 120.242805, 0.0000, 0.0000, 0.0000); CreateObject(618, -2443.743896, -526.236755, 114.718788, 0.0000, 0.0000, 0.0000); CreateObject(618, -2446.544434, -504.126648, 108.886124, 0.0000, 0.0000, 0.0000); CreateObject(618, -2461.782959, -548.678650, 120.557861, 0.0000, 0.0000, 0.0000); CreateObject(618, -2463.970215, -541.625366, 118.102066, 0.0000, 0.0000, 0.0000); CreateObject(618, -2460.751465, -552.407532, 122.213783, 0.0000, 0.0000, 0.0000); CreateObject(618, -2458.837158, -557.203674, 123.883751, 0.0000, 0.0000, 0.0000); CreateObject(618, -2456.731934, -561.042053, 124.998390, 0.0000, 0.0000, 0.0000); CreateObject(618, -2454.139160, -565.102173, 126.391838, 0.0000, 0.0000, 0.0000); CreateObject(618, -2453.266846, -567.670898, 127.205391, 0.0000, 0.0000, 0.0000); CreateObject(618, -2452.860352, -569.965454, 127.530212, 0.0000, 0.0000, 0.0000); CreateObject(618, -2452.283936, -571.757446, 127.645149, 0.0000, 0.0000, 0.0000); CreateObject(618, -2450.127686, -575.692993, 128.351105, 0.0000, 0.0000, 0.0000); CreateObject(618, -2448.653076, -579.336670, 129.047714, 0.0000, 0.0000, 0.0000); CreateObject(618, -2443.720215, -589.550354, 130.365433, 0.0000, 0.0000, 0.0000); CreateObject(618, -2447.055664, -582.961426, 129.211273, 0.0000, 0.0000, 0.0000); CreateObject(618, -2445.383789, -585.975281, 129.774673, 0.0000, 0.0000, 0.0000); CreateObject(618, -2430.869629, -576.790588, 129.286194, 0.0000, 0.0000, 0.0000); CreateObject(618, -2429.068115, -579.688232, 129.892532, 0.0000, 0.0000, 0.0000); CreateObject(648, -2425.464355, -585.273376, 124.852509, 6.0161, 337.6546, 114.3050); CreateObject(648, -2400.017578, -619.689026, 126.501328, 6.0161, 337.6546, 276.7383); CreateObject(648, -2418.878418, -582.856873, 127.602440, 6.0161, 337.6546, 102.3766); CreateObject(648, -2413.400879, -579.205017, 128.757996, 6.0161, 337.6546, 102.3766); CreateObject(648, -2397.188232, -616.684448, 129.332458, 6.0161, 337.6546, 267.3882); CreateObject(648, -2393.327637, -614.367554, 131.008392, 6.0161, 337.6546, 267.3882); CreateObject(7073, -2628.379639, -513.730164, 87.594391, 0.0000, 0.0000, 32.6586); CreateObject(7392, -2317.645996, -462.017670, 87.535011, 0.0000, 0.0000, 329.0603); CreateObject(7392, -2787.494873, -500.062103, 14.417306, 0.0000, 0.0000, 327.3414); CreateObject(7392, -2771.606445, -481.490570, 14.431409, 0.0000, 0.0000, 146.1043); CreateObject(6112, -2719.251709, -474.652252, 2.932843, 0.0000, 0.0000, 0.0000); CreateObject(6112, -2699.921875, -472.701599, 2.806348, 0.0000, 0.0000, 0.0000); CreateObject(6112, -2737.353516, -470.740509, 2.877075, 0.0000, 0.0000, 0.0000); CreateObject(6112, -2752.378174, -480.113647, 2.893299, 0.0000, 0.0000, 0.0000); AddPlayerClass(1,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(7,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(12,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(13,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(19,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(21,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(23,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(28,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(29,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(34,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(41,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(44,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(46,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(47,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(49,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(55,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(59,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(60,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(56,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(67,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(73,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(78,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(87,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(85,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(93,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(100,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(102,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(104,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(106,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(107,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(108,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(113,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(114,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(115,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(116,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(122,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(123,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(126,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(133,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(134,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(152,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(174,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(175,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(176,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(177,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(180,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(181,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(184,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(185,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(188,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(191,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(192,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(193,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(194,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(195,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(206,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(209,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(217,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(237,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(241,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(250,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(255,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(265,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(271,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(270,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(285,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(291,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(292,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(293,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(294,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(296,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(297,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(298,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(299,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddPlayerClass(264,-2382.0168,-582.0441,132.1172,125.2504,0,0,0,0,0,0); // Spawnz AddStaticVehicle(562,-2393.5720,-569.6004,131.7755,260.8946,12,15); AddStaticVehicle(562,-2375.3428,-584.9229,131.7719,197.1899,12,15); AddStaticVehicle(562,-2373.3203,-597.9933,131.7737,157.0784,12,15); AddStaticVehicle(562,-2379.4275,-605.4179,131.7747,122.0522,12,15); AddStaticVehicle(562,-2421.3772,-633.0546,132.4667,308.6672,12,15); AddStaticVehicle(562,-2423.7639,-629.4011,132.4830,310.9774,12,15); AddStaticVehicle(562,-2427.5767,-626.2247,132.4773,305.7086,12,15); return 1; } public OnGameModeExit() { return 1; } public OnPlayerUpdate(playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerRequestClass(playerid, classid) { ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.0, 1, 0, 0, 0, 0); // Wave SetPlayerPos(playerid, -2378.4517,-577.8433,132.1117); SetPlayerCameraPos(playerid, -2383.9990,-581.5485,132.1172); SetPlayerCameraLookAt(playerid, -2381.6833,-579.9197,132.1172); return 1; } public NitroReset() { for(new i = 0; i<MAX_PLAYERS; i++) { if(!IsPlayerInInvalidNosVehicle(i,GetPlayerVehicleID(i))) { new vehicle = GetPlayerVehicleID(i); AddVehicleComponent(vehicle, 1010); } } } IsPlayerInInvalidNosVehicle(playerid,vehicleid) { #define MAX_INVALID_NOS_VEHICLES 29 new InvalidNosVehicles[MAX_INVALID_NOS_VEHICLES] = { 581,523,462,521,463,522,461,448,468,586, 509,481,510,472,473,493,595,484,430,453, 452,446,454,590,569,537,538,570,449 }; vehicleid = GetPlayerVehicleID(playerid); if(IsPlayerInVehicle(playerid,vehicleid)) { for(new i = 0; i < MAX_INVALID_NOS_VEHICLES; i++) { if(GetVehicleModel(vehicleid) == InvalidNosVehicles) { return true; } } } return false; } public OnPlayerConnect(playerid) { GivePlayerMoney(playerid, 0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{ff0000}OFFICIAL SERVER:%s has connected to the server.\", pName); SendClientMessageToAll(0x33AA33AA,string); SendClientMessage(playerid, 0x33CCFFAA, \"Use /help to view all commands\"); return 1; } public OnPlayerDisconnect(playerid, reason) { new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{ff0000}OFFICIAL SERVER:%s has left the server.\", pName); SendClientMessageToAll(0xA52A2AAA,string); return 1; } public CountDown(){ if (Count > 0){ GameTextForAll( CountText[Count-1], 2500, 3); Count--; SetTimer(\"Visszaszámlálás\", 1000, 0); } else{ GameTextForAll(\"~g~Go Go Go!!!\", 2500, 3); Count = 5; } return 1; } public OnPlayerSpawn(playerid) { SetPlayerHealth(playerid,9000.0); SendClientMessage(playerid, 0x33AA33AA, \"You are spawned!\"); return 1; } public OnPlayerDeath(playerid, killerid, reason) { GameTextForPlayer(playerid,\"~w~HA HA! You DEAD\",1000,1); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(\"/help\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0x33AA33AA, \"===========Command /cmd=====================\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/kill /beer /ciggy /lock /unlock /sprunk\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/wine /anims /fr /teles /parachute\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/credits /flip /count\"); SendClientMessage(playerid, 0x33AA33AA, \"============================================\"); return 1; } if (strcmp(cmdtext, \"/count\", true)==0) { if(Count >= 5) { SendClientMessageToAll(0x33AA33AA, \"Countdown has begun!\"); CountDown(); return 1; } else { SendClientMessage(playerid, 0xAA3333AA, \"The countdown has been going!\"); return 1; } } if (strcmp(\"/flip\", cmdtext, true, 10) == 0) { if (IsPlayerInAnyVehicle(playerid)) { new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SendClientMessage(playerid, 0x33AA33AA,\"Vehicle Flipped!\"); } else { SendClientMessage(playerid,0xAA3333AA,\"Vehicle?!\"); return 1; }} if (strcmp(\"/anims\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0x33AA33AA, \"===========Command /anims===========================\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/lay /robman /masturb /handsup /wave /waterjump /eat\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/taichi /cower /sitdown /finger /boxing /talk\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/slapass /roll /pee /phone /dances /stopanim\"); SendClientMessage(playerid, 0x33AA33AA, \"====================================================\"); return 1; } if (strcmp(\"/credits\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0x33AA33AA, \"===========Command /credits==========================\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Animations - BlockDoriftar\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Teleports - BlockDoriftar\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Gamemode - BlockDoriftar\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Stuff - BlockDoriftar\"); SendClientMessage(playerid, 0xFFFFFFAA, \"Drift Points Counter - BlockDoriftar\"); SendClientMessage(playerid, 0x33AA33AA, \"=====================================================\"); return 1; } if (strcmp(\"/teles\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0x33AA33AA, \"===========Command /teles============================\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/spawn /drift1 /drift2 /drift3 /drift4 /drift5 /drift6\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/drift7 /drift8 /drift9 /tune /tune2\"); SendClientMessage(playerid, 0x33AA33AA, \"=====================================================\"); return 1; } if(strcmp(cmdtext, \"/spawn\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-2423.2783,-609.5183,132.5589); SetVehicleZAngle(GetPlayerVehicleID(playerid), 310.2000); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-2423.2783,-609.5183,132.5589); SetPlayerFacingAngle(playerid, 310.2000); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-2423.2783,-609.5183,132.5589); SetPlayerFacingAngle(playerid, 310.2000); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift1\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-57.5438,-1414.3257,11.4271); SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.0222); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-57.5438,-1414.3257,11.4271); SetPlayerFacingAngle(playerid, 291.0222); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-57.5438,-1414.3257,11.4271); SetPlayerFacingAngle(playerid, 291.0222); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift2\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),1257.6019,-2027.8704,59.1490); SetVehicleZAngle(GetPlayerVehicleID(playerid), 270.4951); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,1257.6019,-2027.8704,59.1490); SetPlayerFacingAngle(playerid, 270.4951); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,1257.6019,-2027.8704,59.1490); SetPlayerFacingAngle(playerid, 270.4951); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift3\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2717.1382,-1508.3368,29.9331); SetVehicleZAngle(GetPlayerVehicleID(playerid), 85.9511); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2717.1382,-1508.3368,29.9331); SetPlayerFacingAngle(playerid, 85.9511); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2717.1382,-1508.3368,29.9331); SetPlayerFacingAngle(playerid, 85.9511); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift4\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2806.3691,-1438.4415,39.7021); SetVehicleZAngle(GetPlayerVehicleID(playerid), 175.6523); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2806.3691,-1438.4415,39.7021); SetPlayerFacingAngle(playerid, 175.6523); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2806.3691,-1438.4415,39.7021); SetPlayerFacingAngle(playerid, 175.6523); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift5\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2499.1069,1272.4935,10.4722); SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.2395); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2499.1069,1272.4935,10.4722); SetPlayerFacingAngle(playerid, 2.2395); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2499.1069,1272.4935,10.4722); SetPlayerFacingAngle(playerid, 2.2395); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift6\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2328.7517,1399.8760,42.4814); SetVehicleZAngle(GetPlayerVehicleID(playerid), 359.4778); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2328.7517,1399.8760,42.4814); SetPlayerFacingAngle(playerid, 359.4778); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2328.7517,1399.8760,42.4814); SetPlayerFacingAngle(playerid, 359.4778); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift7\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),2259.6487,1963.1309,31.4394); SetVehicleZAngle(GetPlayerVehicleID(playerid), 274.0729); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,2259.6487,1963.1309,31.4394); SetPlayerFacingAngle(playerid, 274.0729); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,2259.6487,1963.1309,31.4394); SetPlayerFacingAngle(playerid, 274.0729); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift8\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-312.2921,1540.4182,75.2216); SetVehicleZAngle(GetPlayerVehicleID(playerid), 207.1619); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-312.2921,1540.4182,75.2216); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-312.2921,1540.4182,75.2216); SetPlayerFacingAngle(playerid, 207.1619); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/drift9\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-493.1131,1989.2092,59.8513); SetVehicleZAngle(GetPlayerVehicleID(playerid), 319.3545); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-493.1131,1989.2092,59.8513); SetPlayerFacingAngle(playerid, 319.3545); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-493.1131,1989.2092,59.8513); SetPlayerFacingAngle(playerid, 319.3545); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/tune\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-2721.7175,217.3232,4.1266); SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.0000); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-2721.7175,217.3232,4.1266); SetPlayerFacingAngle(playerid, 90.0000); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-2721.7175,217.3232,4.1266); SetPlayerFacingAngle(playerid, 90.0000); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if(strcmp(cmdtext, \"/tune2\", true) == 0){ if(IsPlayerInAnyVehicle(playerid) == 1) { SetPlayerInterior(playerid, 0); if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid),-1935.7684,236.3854,33.9708); SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.3517); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0); } else { RemovePlayerFromVehicle(playerid); SetPlayerPos(playerid,-1935.7684,236.3854,33.9708); SetPlayerFacingAngle(playerid, 1.3517); SetCameraBehindPlayer(playerid); } } else { SetPlayerPos(playerid,-1935.7684,236.3854,33.9708); SetPlayerFacingAngle(playerid, 1.3517); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); } return 1; } if (strcmp(\"/kill\", cmdtext, true, 10) == 0){ SendClientMessage(playerid, 0xFFFF00FF, \"You can not kill yourself\"); return 1; } if (strcmp(\"/camera\", cmdtext, true, 10) == 0){ GivePlayerWeapon(playerid, 43, 70); return 1; } if (!strcmp(\"/fr\", cmdtext)) { if(IsPlayerInAnyVehicle(playerid)) { RepairVehicle(GetPlayerVehicleID(playerid)); SendClientMessage(playerid, 0x33AA33AA, \"Az autód sikeresen megjavítva!\"); } else SendClientMessage(playerid, 0xAA3333AA, \"Nem vagy autóban!\"); return 1; } if (strcmp(cmdtext, \"/beer\", true)==0){ SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER); return 1; } if (strcmp(cmdtext, \"/wine\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DRINK_WINE ); return 1; } if (strcmp(cmdtext, \"/sprunk\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DRINK_SPRUNK ); return 1; } if (strcmp(cmdtext, \"/ciggy\", true)==0){ SetPlayerSpecialAction(playerid,SPECIAL_ACTION_SMOKE_CIGGY); return 1; } { if (strcmp(cmdtext, \"/lay\", true)==0){ ApplyAnimation(playerid,\"BEACH\", \"bather\", 4.0, 1, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/robman\", true)==0){ ApplyAnimation(playerid, \"SHOP\", \"ROB_Loop_Threat\", 4.0, 1, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/masturb\", true)==0){ ApplyAnimation(playerid,\"PAULNMAC\", \"wank_loop\", 1.800001, 1, 0, 0, 1, 600); return 1; } if (strcmp(cmdtext, \"/handsup\", true)==0){ SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP); return 1; } if (strcmp(cmdtext, \"/wave\", true)==0){ ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.0, 1, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/waterjump\", true)==0){ ApplyAnimation(playerid,\"DAM_JUMP\",\"DAM_LAUNCH\",2,0,1,1,0,0); return 1; } if (strcmp(cmdtext, \"/taichi\", true)==0){ ApplyAnimation(playerid,\"PARK\",\"Tai_Chi_Loop\",4.0,1,0,0,0,0); return 1; } if (strcmp(cmdtext, \"/cower\", true)==0){ ApplyAnimation(playerid, \"ped\", \"cower\", 3.0, 1, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/sitdown\", true)==0){ ApplyAnimation(playerid,\"INT_OFFICE\", \"OFF_Sit_Bored_Loop\", 1.800001, 1, 0, 0, 1, 600); return 1; } if (strcmp(cmdtext, \"/finger\", true)==0){ ApplyAnimation(playerid,\"ped\", \"fucku\", 4.1, 0, 1, 1, 1, 1 ); return 1; } if (strcmp(cmdtext, \"/boxing\", true)==0){ ApplyAnimation(playerid,\"GYMNASIUM\", \"GYMshadowbox\", 1.800001, 1, 0, 0, 1, 600); return 1; } if (strcmp(cmdtext, \"/talk\", true)==0){ ApplyAnimation(playerid,\"PED\",\"IDLE_CHAT\",4.1,0,1,1,1,1); return 1; } if (strcmp(cmdtext, \"/slapass\", true)==0){ ApplyAnimation(playerid, \"SWEET\", \"sweet_ass_slap\", 4.0, 0, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/roll\", true)==0){ ApplyAnimation(playerid,\"PED\",\"Crouch_Roll_L\",4.1,0,1,1,1,1); return 1; } if (strcmp(cmdtext, \"/pee\", true)==0){ SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING); return 1; } if (strcmp(cmdtext, \"/phone\", true)==0){ SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE); return 1; } if (strcmp(cmdtext, \"/eat\", true)==0){ ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); return 1; } if (strcmp(cmdtext, \"/dance1\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE1); return 1; } if (strcmp(cmdtext, \"/dance2\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE2); return 1; } if (strcmp(cmdtext, \"/dance3\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE3); return 1; } if (strcmp(cmdtext, \"/dance4\", true) == 0){ SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE4); return 1; } if (strcmp(cmdtext, \"/dances\", true) == 0) { SendClientMessage(playerid, 0x33AA33AA, \"========Command /dances========\"); SendClientMessage(playerid, 0xFFFFFFAA, \"/dance1 /dance2 /dance3 /dance4\"); SendClientMessage(playerid, 0x33AA33AA, \"===============================\"); return 1; } if (strcmp(cmdtext, \"/stopanim\", true) == 0){ ClearAnimations(playerid); return 1; } new vehicleid = GetPlayerVehicleID(playerid); if (strcmp(cmdtext, \"/lock\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Stat5 ; Stat5=GetPlayerState(playerid); if(Stat5!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xAA3333AA,\"Only the driver can lock the car!\"); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { if(i != playerid) { SetVehicleParamsForPlayer(vehicleid,i, 0, 1); } } SendClientMessage(playerid, 0x33AA33AA, \"Vehicle Locked!\"); } else { SendClientMessage(playerid, 0xAA3333AA, \"You do not have vehicles!\"); } return 1; } if (strcmp(cmdtext, \"/unlock\", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new Stat6 ; Stat6 = GetPlayerState(playerid); if(Stat6!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xAA3333AA,\"Only the driver can open the vehicle!\"); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { SetVehicleParamsForPlayer(vehicleid,i, 0, 0); } SendClientMessage(playerid, 0x33AA33AA, \"Vehicles Unlocked\"); } else { SendClientMessage(playerid, 0xAA3333AA, \"You do not have vehicles!\"); } return 1; } return 0; } }[/pawn] 309
Szkript kérések / idõzáros kapu« Dátum: 2011. október 27. - 19:36:45 »
script tetejére:
[pawn]forward timer();[/pawn] nyit parancshoz: [pawn] MoveObject(kapu, 405.26361084,2551.02441406,18.27297974, 2.5); SetTimer(\"timer\",8000,0); //8000 = 8mp[/pawn] script aljára: [pawn]public timer() { MoveObject(kapu, 395.01840210,2550.44433594,18.27297974, 2.5); return 1; }[/pawn] onfsinit alól töröld a timert kb ennyi, gyorsan írtam le, de ez alapján megtod csinálni. 310
Segítségkérés / Ismeretlen hiba« Dátum: 2011. október 27. - 19:30:46 »
Van vmi anti command spam a szeródon? Lehet az bugos.
311
Segítségkérés / Hacker ellen« Dátum: 2011. október 27. - 19:29:26 »
L.A.S LuxAdminSystem 1.6 beta-t használsz?
Abban van biztonsági kérdés-válasz script. Sokan úgy regisztrálnak hogy ugyanaz a jelszó a bizt kérdés és a bizt válasz. Egyszerûen nem úgy kell regisztrálni mint egy 10 éves. 312
Segítségkérés / Pls Szerver hiba :S« Dátum: 2011. október 27. - 19:27:23 »
Másold be a hibás sorokat
313
Segítségkérés / Chat« Dátum: 2011. október 27. - 16:33:51 »Idézetet írta: kadaradam date=1319725659\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"12762\" data-ipsquote-contentclass=\"forums_Topic Paraméter 314
Segítségkérés / Ismeretlen hiba« Dátum: 2011. október 27. - 16:31:22 »
Ellenõrízd az OnPlayerCommandText, OnPlayerCommandReceived stb hasonló callbackek visszatéréseit (aminek kicsi köze is lehet a parancsokhoz), és nézd meg akár visszatérésnél, akár máshol, hogy van e ilyen:
[pawn]ForceClassSelection(playerid);[/pawn] Ha van, lehetaz az okozó. Ami még bugokat szokott okozni, az a zárás. Ellenõrízd a fent felsorold callbackek zárásait, mert lehet hogy egy zárást máshova tettél, vagy bármi hasonló. Vagy ha van compilálásnál loose identation warning üzenete a pawnonak, akkor javítsd ki, lehet ott akad meg. 315
Segítségkérés / Chat« Dátum: 2011. október 27. - 16:26:19 »
Az szép és jó h col1-col5 de mi garantálja, hogy a col1 col2 stb ilyen meg olyan szín? Sehol se definiáltad õket...
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