Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - Vajzs
31
« Dátum: 2013. május 04. - 16:57:21 »
Helló! Azt szeretném megtudni, hogy hogykell megcsinálni azt, hogy a chaten csak az üzenet amit elküldök az színes legyen? Elõre köszi!
32
« Dátum: 2013. május 04. - 12:01:13 »
Köszi mindenkinek!
33
« Dátum: 2013. május 01. - 18:51:00 »
\" post=\"420651\" timestamp=\"1367426947\"] szép, ment a + :yes: !Mèg egy kicsit fejlõdsz akár ütõs modokat is tudsz majd írni :thumbsup: [/quote]köszi
34
« Dátum: 2013. május 01. - 18:22:55 »
Helló! Csináltam 1 GameMode-ot a szerveremre, gondoltam publikálom! Parancsok: 50+ /food - Kaják, melyek + életet adnak! /weapons - Fegyók /cmds - Parancs lista /teles - Teleport lista /help - Egyértelmû /rules - Ez is... /tgf - Kiírja, hogy van-e TGF, vagy sem. /afk - AwayFromKeyboard /afkoff - AwayFromKeyboardOFF v. Vissza térés.. A Mód 90%-ban az enyém, mivel van benne 1 cenzúra cucc amit nem én írtam.. INCLUDE: ZCMD FIXCHARS Képek: Csatlakozás Spawn Fegyverek Kaják Parancsok És a lényeg... /* A Mód 90%-ban az enyém, mert.. A Cenzúrázó cuccot azt nem én csináltam! + Kellett egy kis segítség! */ #include a_samp #include fixchars #include zcmd #pragma tabsize 0 Cenzura(const b[],c[],rep = \'*\') for(new d=0; d<256; d++) if (strfind(c[d], b, true) == 0) for(new a=0; a<256; a++) if (a >= d && a < d+strlen(b)) c[a]=rep; // ez nem az enyém! Ezt Epsilon csinálta! \"http://sampforum.hu/index.php?topic=3308.0\" public OnGameModeInit() { UsePlayerPedAnims(); AddPlayerClass(1,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(2,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(3,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(4,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(5,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(6,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(7,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(8,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(9,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(10,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(11,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(12,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(13,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(14,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(15,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(16,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(17,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(18,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(19,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(20,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(21,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(22,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(23,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(24,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(25,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddStaticPickup(346, 15, 2493.2417,-1687.2196, 13.5138); AddStaticPickup(370, 15, 2489.3792,-1686.9971, 13.5146); AddStaticPickup(344, 15, 2484.7742,-1686.6833, 13.5080); AddStaticVehicle(411,2473.1252, -1692.7493, 13.2417,0.7485,64,1); AddStaticVehicle(451,2498.8508,-1683.4614,13.0942,282.9595,125,125); AddStaticVehicle(522,2494.4165,-1647.3062,13.1118,36.0145,6,25); AddStaticVehicle(510,2513.1921,-1685.7766,13.1385,82.7163,46,46); AddStaticVehicle(562,2437.7935,-1677.2106,13.3740,359.4260,35,1); AddStaticVehicle(562,2433.1521,-1677.0685,13.3762,0.1049,17,1); AddStaticVehicle(562,2428.7163,-1676.8701,13.3691,0.8109,11,1); AddStaticVehicle(522,2424.3533,-1676.6710,13.2740,3.0713,7,79); AddStaticVehicle(407,-2021.5176,74.6266,28.3643,271.8415,83,115); AddStaticVehicle(407,-2021.6913,83.5158,28.2439,267.9506,46,53); AddStaticVehicle(407,-2021.7384,92.6203,28.2799,272.2403,97,84); AddStaticVehicle(597,-1634.8638,651.1411,6.9567,358.2930,50,30); AddStaticVehicle(597,-1622.6279,651.4379,6.9569,359.7473,91,61); AddStaticVehicle(597,-1605.3195,651.1875,6.9565,356.3983,122,107); AddStaticVehicle(523,-1612.8700,673.2302,6.7590,181.6008,108,62); AddStaticVehicle(599,-1600.0300,673.3554,7.3789,176.9118,45,0); AddStaticVehicle(407,-2021.5176,74.6266,28.3643,271.8415,83,115); AddStaticVehicle(407,-2021.6913,83.5158,28.2439,267.9506,46,53); AddStaticVehicle(407,-2021.7384,92.6203,28.2799,272.2403,97,84); AddStaticVehicle(597,-1634.8638,651.1411,6.9567,358.2930,50,30); AddStaticVehicle(597,-1622.6279,651.4379,6.9569,359.7473,91,61); AddStaticVehicle(597,-1605.3195,651.1875,6.9565,356.3983,122,107); AddStaticVehicle(523,-1612.8700,673.2302,6.7590,181.6008,108,62); AddStaticVehicle(599,-1600.0300,673.3554,7.3789,176.9118,45,0); AddStaticVehicle(579,-1655.6976,1314.6937,6.9725,134.6483,0,0); AddStaticVehicle(477,-1652.0837,1311.3364,6.7880,134.5147,0,0); AddStaticVehicle(555,-1648.1652,1308.0527,6.7132,135.0099,0,0); AddStaticVehicle(404,-1645.1879,1303.7866,6.7606,136.1379,0,0); AddStaticVehicle(522,-1642.6099,1299.8983,6.5939,133.6816,34,91); AddStaticVehicle(402,-1637.8093,1297.3398,6.8683,133.5869,66,66); AddStaticVehicle(531,-1634.3992,1293.4717,7.0063,133.8046,75,31); AddStaticVehicle(506,-1631.0022,1289.9691,6.7435,133.0865,1,58); AddStaticVehicle(411,2075.0330,1179.8167,10.4069,223.9384,82,13); AddStaticVehicle(411,2075.1660,1175.3718,10.4041,245.4526,122,0); AddStaticVehicle(411,2075.2522,1171.6421,10.4028,235.0533,60,17); AddStaticVehicle(510,1982.7104,-1162.2281,20.4184,239.5562,47,106); AddStaticVehicle(483,-2328.6909,-1656.9364,483.6954,236.9247,82,3); SetGameModeText(\"Írd át!\"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.0, 1, 0, 0, 0, 0); SetPlayerInterior(playerid,14); SetPlayerPos(playerid,258.4893,-41.4008,1002.0234); SetPlayerFacingAngle(playerid, 270.0); SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234); SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234); PlayerPlaySound(playerid, 1097,-119.9460,23.1096,12.2238); ApplyAnimation(playerid,\"DANCING\",\"dnce_M_a\",4.1,1,1,1,1,1,1); return 1; } public OnPlayerConnect(playerid) { SendDeathMessage(INVALID_PLAYER_ID, playerid, 200); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {0000FF}jött {FFFF00}kockulni a {0000FF}szerverre!\", pName); SendClientMessageToAll(0xFF9933AA,string); SendClientMessage(playerid,0xFF9933AA,\"Üdvözöllek {FF0606}a {33AA33}szerveren!\"); SendClientMessage(playerid,0xFF9933AA,\"Mielõtt bármit kérdeznél {33AA33}/cmds, /help, /rules!\"); SendClientMessage(playerid,0xFF0606FF,\"Jó Játékot!\"); return 1; } public OnPlayerDisconnect(playerid, reason) { SendDeathMessage(INVALID_PLAYER_ID, playerid, 201); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {33AA33}megunta a játékot.\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } public OnPlayerSpawn(playerid) { GivePlayerMoney(playerid, 10000); SetPlayerVirtualWorld(playerid, 0); PlayerPlaySound(playerid, 1098,-119.9460,23.1096,12.2238); SetPlayerInterior(playerid, 0); PlayerPlaySound(playerid,1085,0,0,0); GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,4,9999); GivePlayerWeapon(playerid,26,1000); SetPlayerPos(playerid,2493.8020,-1672.7885,13.3359); SendClientMessage(playerid,0xFF9933AA,\"Mehet a játék!\"); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage( killerid, playerid, reason ); SetPlayerArmour(playerid, 0); SetPlayerWantedLevel(playerid,0); GivePlayerMoney(killerid, 10000); ResetPlayerMoney(playerid); ResetPlayerWeapons(playerid); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}meghalt! {33aa33}Sirassuk meg!\", pName); SendClientMessageToAll(0xFF9933AA,string); GameTextForPlayer(playerid,\"~r~~h~Béna vagy!\", 5000, 3); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { Cenzura(\"k*rv*\",text); Cenzura(\"buzi\",text); Cenzura(\"strici\",text); Cenzura(\"bazmeg\",text); Cenzura(\"***dmeg\",text); Cenzura(\"geci\",text); Cenzura(\"köcsög\",text); Cenzura(\"k*rv*\",text); Cenzura(\"Buzi\",text); Cenzura(\"Strici\",text); Cenzura(\"Bazmeg\",text); Cenzura(\"***dmeg\",text); Cenzura(\"Geci\",text); Cenzura(\"Köcsög\",text); //ez nem az enyém! Ezt innen néztem! http://sampforum.hu/index.php?topic=3308.0! return 1; } CMD:cmds(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Parancsok:\",\"{0000FF}/weapons - {33AA33}Fegyverek\\n{0000FF}/colors - {33AA33}Színek\\n{0000FF}/teles - {33AA33}Teleportok\\n{0000FF}/kill - {33AA33}Meghalsz\\n{0000FF}/cast - {33AA33}Elérhetõ kasztok\\n\",\"Oké\",\"Oké\"); return 1; } CMD:weapons(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Fegyverek:\",\"{0000FF}/m4 - {33AA33}1000$\\n{0000FF}/ak47 - {33AA33}1000$\\n{0000FF}/deagle - {33AA33}300$\\n{0000FF}/chinsaw - {33AA33}1500$\\n{0000FF}/shotgun - {33AA33}500$\\n{0000FF}/tec9 - {33AA33}400$\\n{0000FF}/flameth - {33AA33}3000$\\n{0000FF}/sniper - {33AA33}700$\\n{0000FF}/minigun - {33AA33}1000000$\\n{0000FF}/rpg - {33AA33}200000$ \",\"Oké\",\"Oké\"); return 1; } CMD:teles(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Teleportok:\",\"{0000FF}/sf - {33AA33}San Fierro\\n{0000FF}/lv - {33AA33}Las Venturas\\n{0000FF}/ls - {33AA33}Los Santos\\n{0000FF}/lsa - {33AA33}Los Santos Air\\n{0000FF}/sfa - {33AA33}San Fierro Air\\n{0000FF}/lva - {33AA33}Las Venturas Air\\n{0000FF}/area51 - {33AA33}Area51\\n{0000FF}/chilliad - {0000FF}Chilliad\",\"Oké\",\"Oké\"); return 1; } CMD:cast(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Kasztok:\",\"{0000FF}/police - {33AA33}Rendõr\\n{0000FF}/fireman - {33AA33}Tûzoltó\\n{0000FF}/soldier - {33AA33}Katona\\n{0000FF}/gipsy - {33AA33}Cigány xd\\n{0000FF}/maffia - {33AA33}Maffiózó leszel\",\"Oké\",\"Oké\"); return 1; } CMD:food(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Kaják:\",\"{0000FF}/chips - {33AA33}10% élet\\n{0000FF}/hamburger - {33AA33}15% élet\\n{0000FF}/hotdog - {33AA33}15% élet\\n{0000FF}/zsiroskenyer - {33AA33}20% élet\\n{0000FF}/sportszelet - {33AA33}5% élet\\n/{0000FF}sandwich - {33AA33}35% élet\\n/{0000FF}gofri - {33AA33}25% élet\\n/{0000FF}gyros - {33AA33}30% élet\",\"Oké\",\"Oké\"); return 1; } CMD:colors(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Színek:\",\"{00FFFF}/blue\\n/{FF9933}orange\\n{FFFFFF}/white\\n{000000}/black\\n{FF0606}/red\\n{33AA33}/green\",\"Oké\",\"Oké\"); return 1; } CMD:kill(playerid, params[]) { SetPlayerHealth(playerid, 0.0); return 1; } CMD:help(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Segítség:\",\"{33AA33}Ha bármi gond van szólj az {FF0606}Adminoknak!\\n - {33AA33}/cmds - {FF0606}Parancs lista\\n - {33AA33}/tgf - {FF0606}TAGFELVÉTEL\\n - {FF0606}/rules - Szabályzat!\\n{FF9933}A Szerveren nem csak adminok tudnak gotozni, hanem {33AA33} a játékosok {FF9933}is!\\n{FF0606}Nyomd meg a Tab-ot, és katt a {FFFF00}játékos nevére!\\n{33AA33}GameMode-ot {FF9933}Vajzs {33AA33}készítette!\",\"Oké\",\"Oké\"); return 1; } CMD:rules(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Szabályok!:\",\"{00FFFF}- Ne Hackelj!\\n - Ne kérj admint; /tgf!\\n - Ne káromkodj!\\n {FF0606}Ha ezeket nem tartod be: Ban! Kick! Warn! Mute!\",\"Oké\",\"Oké\"); return 1; } CMD:tgf(playerid, params[]) { SendClientMessage(playerid, 0x33AA33AA, \"AdminTGF: {FF0606}VAN!\"); return 1; } CMD:chips(playerid, params[]) { if(GetPlayerMoney(playerid) < 10) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 10$-od !\"); } GivePlayerMoney(playerid,-10); new Float:hp; GetPlayerHealth(playerid,hp); hp += 10; SetPlayerHealth(playerid,hp); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy chipset.\"); PlayerPlaySound(playerid,1085,0,0,0); ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}chipset!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:hamburger(playerid, params[]) { if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); } GivePlayerMoney(playerid,-50); new Float:hp; GetPlayerHealth(playerid,hp); hp += 15; SetPlayerHealth(playerid,hp); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy hamburgert.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}hamburgert!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:hotdog(playerid, params[]) { if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); } GivePlayerMoney(playerid,-50); new Float:hp; GetPlayerHealth(playerid,hp); hp += 15; SetPlayerHealth(playerid,hp); ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy hotdogot.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}hotdogot!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:zsiroskenyer(playerid, params[]) { if(GetPlayerMoney(playerid) < 100) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 100$-od !\"); } GivePlayerMoney(playerid,-100); new Float:hp; GetPlayerHealth(playerid,hp); hp += 20; SetPlayerHealth(playerid,hp); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy zsíroskenyeret!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}zsíroskenyeret!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:sportszelet(playerid, params[]) { if(GetPlayerMoney(playerid) < 2) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 2$-od !\"); } GivePlayerMoney(playerid,-2); new Float:hp; GetPlayerHealth(playerid,hp); hp += 5; SetPlayerHealth(playerid,hp); ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy Sportszeletet.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Sportszeletet!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:gyros(playerid, params[]) { if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); } GivePlayerMoney(playerid,-50); new Float:hp; GetPlayerHealth(playerid,hp); hp += 30; SetPlayerHealth(playerid,hp); ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy Gyrost.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Gyrost!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:gofri(playerid, params[]) { if(GetPlayerMoney(playerid) < 45) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 45$-od !\"); } GivePlayerMoney(playerid,-45); new Float:hp; GetPlayerHealth(playerid,hp); hp += 25; SetPlayerHealth(playerid,hp); ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy Gofrit.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Gofrit!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:sandwich(playerid, params[]) { if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); } GivePlayerMoney(playerid,-50); new Float:hp; GetPlayerHealth(playerid,hp); hp += 35; SetPlayerHealth(playerid,hp); ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy sandwichet.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Sandwichet!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:ak47(playerid, params[]) { if(GetPlayerMoney(playerid) < 1000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1000$-od !\"); } GivePlayerWeapon(playerid,30,1000); GivePlayerMoney(playerid,-1000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy AK47-et!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}AK47-et!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:m4(playerid, params[]) { if(GetPlayerMoney(playerid) < 1000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1000$-od !\"); } GivePlayerWeapon(playerid,31,1000); GivePlayerMoney(playerid,-1000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy M4-et!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}M4-et!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:chinsaw(playerid, params[]) { if(GetPlayerMoney(playerid) < 1500) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1500$-od !\"); } GivePlayerWeapon(playerid,9,1000); GivePlayerMoney(playerid,-1500); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Láncfûrészt!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}láncfûrészt!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:deagle(playerid, params[]) { if(GetPlayerMoney(playerid) < 300) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 300$-od !\"); } GivePlayerWeapon(playerid,24,1000); GivePlayerMoney(playerid,-300); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Deaglet!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Deagle-t!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:sniper(playerid, params[]) { if(GetPlayerMoney(playerid) < 700) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 700$-od !\"); } GivePlayerWeapon(playerid,34,1000); GivePlayerMoney(playerid,-700); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Snipert!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Snipert!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:shotgun(playerid, params[]) { if(GetPlayerMoney(playerid) < 500) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 500$-od !\"); } GivePlayerWeapon(playerid,25,1000); GivePlayerMoney(playerid,-500); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Shotgunt!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}ShotGunt!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:flameth(playerid, params[]) { if(GetPlayerMoney(playerid) < 3000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 3000$-od !\"); } GivePlayerWeapon(playerid,37,1000); GivePlayerMoney(playerid,-3000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Lángszórót!!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}lángszórót, {ABCDEF}mert pisztollyal nem megy neki!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:tec9(playerid, params[]) { if(GetPlayerMoney(playerid) < 500) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 500$-od !\"); } GivePlayerWeapon(playerid,32,1000); GivePlayerMoney(playerid,-500); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Tec9-et!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Tec9-et!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:minigun(playerid, params[]) { if(GetPlayerMoney(playerid) < 1000000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1000000$-od !\"); } GivePlayerWeapon(playerid,38,1000); GivePlayerMoney(playerid,-1000000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Minigunt!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Minigunt!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:rpg(playerid, params[]) { if(GetPlayerMoney(playerid) < 200000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 200000$-od !\"); } GivePlayerWeapon(playerid,35,1000); GivePlayerMoney(playerid,-200000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy RPG-t! Nem.. nem a RolePlayGaming -.-\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}RPG-t!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:sf(playerid, params[]) { SetPlayerPos(playerid,-1691.5912,1353.2102,9.8047); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}SanFierroba!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"San Fierro!\", 5000, 3); return 1; } CMD:ls(playerid, params[]) { SetPlayerPos(playerid,1973.6042,-1157.5143,20.9531); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Los Santos-ba!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"Los Santos\", 5000, 3); return 1; } CMD:lv(playerid, params[]) { SetPlayerPos(playerid,2094.4348,1161.4370,11.6484); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Las Venturas-ba!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"Las Venturas\", 5000, 3); return 1; } CMD:lva(playerid, params[]) { SetPlayerPos(playerid,1435.5493,1435.1508,10.8203); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Las Venturas Airra!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"Las Venturas Airport\", 5000, 3); return 1; } CMD:sfa(playerid, params[]) { SetPlayerPos(playerid,-1532.5897,-248.7376,14.1484); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}San Fierro Airra!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"San Fierro Airport\", 5000, 3); return 1; } CMD:lsa(playerid, params[]) { SetPlayerPos(playerid,1947.9374,-2459.2046,13.5391); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Los Santos Airra!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"Los Santos Airport\", 5000, 3); return 1; } CMD:chilliad(playerid, params[]) { SetPlayerPos(playerid,-2235.9731,-1735.4957,480.7945); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Chilliad-ra! \", pName); SendClientMessageToAll(0x33AA33AA,string); return 1; } CMD:area51(playerid, params[]) { SetPlayerPos(playerid,211.1893,1811.9176,21.8594); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált az {FF9933}51-es körzetbe!\", pName); SendClientMessageToAll(0x33AA33AA,string); return 1; } CMD:rep(playerid, params[]) { if(IsPlayerInAnyVehicle(playerid)) { RepairVehicle(GetPlayerVehicleID(playerid)); SendClientMessage(playerid, 0x33AA33AA, \"A jármûved megjavítva!\"); } else SendClientMessage(playerid, 0xFF0606FF, \"Nem vagy kocsiban!\"); return 1; } CMD:police(playerid, params[]) { SetPlayerSkin(playerid,266); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,24,1000); GivePlayerWeapon(playerid,25,1000); GivePlayerWeapon(playerid,29,1000); GivePlayerWeapon(playerid,3,999999); GivePlayerMoney(playerid,100000); SetPlayerColor(playerid, 0x0000FFAA); SetPlayerHealth(playerid, 100); SetPlayerPos(playerid, -1618.1714,685.0083,7.1875); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}rendõr lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Rendõr lettél:)\"); GameTextForPlayer(playerid,\"Rendõr lettél!\", 5000, 3); return 1; } CMD:fireman(playerid, params[]) { SetPlayerSkin(playerid,279); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,42,1000); GivePlayerMoney(playerid,20000); SetPlayerColor(playerid, 0xAA3333AA); SetPlayerHealth(playerid,100); SetPlayerPos(playerid, -2026.7089,67.4193,28.6916); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}tûzoltó lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Tûzoltó lettél\"); GameTextForPlayer(playerid,\"Tûzoltó lettél!\", 5000, 3); return 1; } CMD:soldier(playerid, params[]) { SetPlayerSkin(playerid,287); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,17,50); GivePlayerWeapon(playerid,28,1000); GivePlayerWeapon(playerid,30,1000); GivePlayerMoney(playerid,100000); SetPlayerColor(playerid,0x33AA33AA); SetPlayerHealth(playerid, 100); SetPlayerPos(playerid, 211.4996,1812.2880,21.8594); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}katona lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Katona lettél!\"); GameTextForPlayer(playerid,\"Katona lettél\", 5000, 3); return 1; } CMD:maffia(playerid, params[]) { SetPlayerSkin(playerid,120); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,29,1000); GivePlayerWeapon(playerid,32,1000); GivePlayerMoney(playerid, 10000); SetPlayerColor(playerid,0x000000AA); SetPlayerHealth(playerid, 100); SetPlayerPos(playerid, 1689.5740,1000.9226,10.8203); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}maffiózó lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Maffiózó lettél!\"); GameTextForPlayer(playerid,\"Maffiózó lettél!\", 5000, 3); return 1; } CMD:gipsy(playerid, params[]) { SetPlayerSkin(playerid,0); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,5,9999); GivePlayerMoney(playerid,3000); SetPlayerColor(playerid,0x9900FFAA); SetPlayerHealth(playerid, 70); SetPlayerPos(playerid, 2453.5452,-1714.1440,13.6355); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}cigány lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Cigány lettél! xD\"); GameTextForPlayer(playerid,\"Cigány lettél!\", 5000, 3); return 1; } CMD:flip(playerid, params[]) { if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage( playerid, -1, \"Nem jármûben ülsz!\" ); new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SendClientMessage(playerid, 0x9900FFAA,\"Autó Felfordítva\"); return 1; } CMD:god(playerid, params[]) { if(GetPlayerMoney(playerid) < 20000000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 20000000$-od !\"); } SetPlayerHealth(playerid, 999999); GivePlayerMoney(playerid,-20000000); SendClientMessage(playerid, 0x00BFFFAA, \"Megvetted a GodMódot!!\"); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}bekapcsolta az {33AA33}isten módot!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:black(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {000000}fekete!\"); SetPlayerColor(playerid,0x000000AA); return 1; } CMD:white(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: fehér!\"); SetPlayerColor(playerid,0xFFFFFFAA); return 1; } CMD:blue(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {00FFFF}kék!\"); SetPlayerColor(playerid,0x00FFFFAA); return 1; } CMD:red(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {FF0606}piros!\"); SetPlayerColor(playerid,0xFF0606FF); return 1; } CMD:green(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {33AA33}zöld!\"); SetPlayerColor(playerid,0x33AA33AA); return 1; } CMD:v(playerid, params[]) { SendClientMessage(playerid, 0xffffffff, \"{FF0000}Használat: {057CEA}/car {33FF33}[modelid/jármûnév] {CDF917}[szín1] {33CCFF}[szín2]\"); return 1; } CMD:afk(playerid, params[]) { TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, 0x33AA33AA, \"AFK Mód: {FF0606}BE! Visszatéréshez {00FFFF}/afkoff\"); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {FF0606}elment a géptõl!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1; } CMD:afkoff(playerid, params[]) { TogglePlayerControllable(playerid, 1); SendClientMessage(playerid, 0x33AA33AA, \"AFK Mód: {FF0606}KI!\"); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {FF0606}visszajött a géphez!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1; } public OnPlayerCommandPerformed ( playerid, cmdtext [ ], success) { if ( !success ) { return ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}HIBÁS PARANCS!:\",\"{0000FF}/car - {33AA33}Autók\\n{0000FF}/weapons - {33AA33}Fegyverek\\n{0000FF}/colors - {33AA33}Színek\\n{0000FF}/teles - {33AA33}Teleportok\\n{0000FF}/kill - {33AA33}Meghalsz\\n{0000FF}/cast - {33AA33}Elérhetõ kasztok\\n\",\"Oké\",\"Oké\"); } return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { SendClientMessage(playerid, 0xFFFFFFFF, \"==============\"); SendClientMessage(playerid, 0x33AA33AA, \"Javítás: /rep\"); SendClientMessage(playerid, 0x33AA33AA, \"Felállítás: /flip\"); SendClientMessage(playerid, 0xFFFFFFFF, \"==============\"); return 1; } public OnPlayerUpdate(playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { new Float:x, Float:y, Float:z; GetPlayerPos(clickedplayerid,x,y,z); SetPlayerPos(playerid,x,y,z); return 1; } Vagy... http://www.mediafire.com/?rtbhxvt9ugj6e11
35
« Dátum: 2013. május 01. - 16:51:59 »
Helló! Azt szeretném kérdezni, hogy lehet azt megcsinálni, hogyha egy ember beleáll 1 checkpointba, csak akkor tudja használni mondjuk a /m4 parancsot? elõre köszi!
36
« Dátum: 2013. május 01. - 11:02:56 »
Helló! Szeretnék csinálni egy AdminRendszert, és a segítségeteket kérném. - /register , /login. Ne dialogos legyen. <-- ebben szeretnék segítséget kérni, hogy elmentse az adminom, a pénzem, a jelszavam... + hogy a parancsokat csak admin tudja használni Aki segít +-t kap Elõre is köszi!
37
« Dátum: 2013. április 29. - 22:02:28 »
Scriptfiles mappába lètrehoztad a szüksèges dolgokat??
J-Admin mappa
38
« Dátum: 2013. április 29. - 21:52:23 »
\" post=\"419890\" timestamp=\"1367264234\"]
link=topic=41269.msg419876#msg419876 date=1367263052]
link=topic=41269.msg419870#msg419870 date=1367262538] http://sampforum.hu/index.php?topic=27523.0 Nemtudom, hogy melyiket töltötted le, de ha nem ezt akkor próbáld meg ezzel [/quote]Ez pont ugyanaz [/quote] Leszedem, átnézem és segítek. [/quote]Jó lenne, köszi [/quote] Háziszeróra betoltam, nekem elmentette a pénzt még restart után is. Nem a gamemode-ba van valami gubancod evvel a pénzes dologgal? Ugyebár neked az ladmin se mentette le. [/quote]
[code=pawn]#include <a_samp> #include <fixchars> #include <zcmd> #pragma tabsize 0 new Text:Textdraw; new bool:DM[MAX_PLAYERS]; new valtozo; public OnFilterScriptInit() { print(\"\\n--------------------------------------\"); print(\"GameMode byVajzs\"); print(\"--------------------------------------\\n\"); return 1; } public OnFilterScriptExit() { return 1; } main() { print(\"\\n----------------------------------\"); print(\"GameMode byVajzs\"); print(\"----------------------------------\\n\"); } public OnGameModeInit() { UsePlayerPedAnims(); CreateObject(1344, 2540.3955078125, -1710.8740234375, 13.269245147705, 0, 0, 303.99719238281); CreateObject(1358, 2521.7529296875, -1722.17578125, 13.754836082458, 0, 0, 35.996704101563); CreateObject(1440, 2540.0302734375, -1712.859375, 12.986842155457, 0, 0, 309.99572753906); CreateObject(1733, 2540.83984375, -1714.5224609375, 13.10320186615, 0, 0, 0); CreateObject(1328, 2541.2783203125, -1715.880859375, 13.007930755615, 0, 0, 0); CreateObject(1335, 2539.6533203125, -1715.302734375, 13.616070747375, 0, 0, 39.995727539063); CreateObject(2670, 2506.2824707031, -1668.9869384766, 12.467012405396, 0, 0, 0); CreateObject(2670, 2495.8073730469, -1660.1346435547, 12.42799949646, 0, 0, 0); CreateObject(2670, 2498.6967773438, -1677.4223632813, 12.444346427917, 0, 0, 0); CreateObject(2670, 2497.0061035156, -1670.2885742188, 12.42799949646, 0, 0, 0); CreateObject(2670, 2501.9904785156, -1664.3568115234, 12.464570045471, 0, 0, 0); CreateObject(2670, 2489.4262695313, -1668.3206787109, 12.435802459717, 0, 0, 0); CreateObject(2670, 2487.9323730469, -1677.1947021484, 12.42799949646, 0, 0, 112); CreateObject(2670, 2471.8857421875, -1657.1522216797, 12.431445121765, 0, 0, 207.99461364746); CreateObject(2670, 2479.546875, -1659.431640625, 12.435802459717, 0, 0, 17.990112304688); CreateObject(2670, 2487.9008789063, -1661.4525146484, 12.42799949646, 0, 0, 75.990112304688); CreateObject(2670, 2473.3518066406, -1669.7844238281, 12.414570808411, 0, 0, 217.98693847656); CreateObject(2670, 2480.0710449219, -1668.6564941406, 12.42666053772, 0, 0, 331.98522949219); CreateObject(2670, 2478.4291992188, -1676.4007568359, 12.42852306366, 0, 0, 56); CreateObject(2671, 2466.1623535156, -1660.6607666016, 12.277891159058, 0, 0, 0); CreateObject(2671, 2476.4924316406, -1664.07421875, 12.327978134155, 0, 0, 56); CreateObject(2671, 2482.3952636719, -1675.2718505859, 12.340393066406, 0, 0, 73.997314453125); CreateObject(2671, 2482.1181640625, -1662.3399658203, 12.343748092651, 0, 0, 73.992919921875); CreateObject(2671, 2489.7019042969, -1657.2589111328, 12.361273765564, 0, 0, 73.992919921875); CreateObject(2671, 2493.9265136719, -1665.4288330078, 12.34375, 0, 0, 73.992919921875); CreateObject(2671, 2492.6809082031, -1680.2283935547, 12.337598800659, 0, 0, 157.99291992188); CreateObject(2671, 2503.0463867188, -1675.6433105469, 12.364683151245, 0, 0, 233.98889160156); CreateObject(2676, 2500.46875, -1681.5665283203, 12.472105026245, 0, 0, 0); CreateObject(2675, 2501.2734375, -1668.662109375, 12.420637130737, 0, 0, 43.994750976563); CreateObject(2677, 2506.6572265625, -1661.8076171875, 12.684885025024, 0, 0, 0); CreateObject(1265, 2481.369140625, -1654.5673828125, 12.785276412964, 0, 0, 0); CreateObject(1265, 2481.115234375, -1654.0029296875, 12.78589630127, 0, 0, 0); CreateObject(1265, 2481.8662109375, -1653.95703125, 12.784063339233, 0, 0, 0); CreateObject(18099, 2477.58984375, -1659.875, 12.34375, 0, 0, 0); CreateObject(18099, 2481.0908203125, -1686.669921875, 12.5078125, 0, 0, 0); CreateObject(18099, 2503.00390625, -1653.2265625, 12.546358108521, 0, 0, 0); CreateObject(18100, 2496.7333984375, -1683.720703125, 12.368774414063, 0, 0, 0); CreateObject(1329, 2463.4140625, -1664.30078125, 12.921585083008, 0, 0, 0); CreateObject(1329, 2463.490234375, -1653.2421875, 12.922407150269, 0, 0, 0); CreateObject(1327, 2457.5712890625, -1664.1630859375, 13.436470031738, 0, 333.99533081055, 0); CreateObject(647, 2519.62109375, -1665.189453125, 15.271624565125, 0, 0, 0); CreateObject(647, 2519.470703125, -1667.259765625, 15.344274520874, 0, 0, 0); CreateObject(800, 2519.8291015625, -1666.56640625, 17.503086090088, 0, 0, 0); CreateObject(3461, 2463.369140625, -1664.375, 11.899440765381, 0, 0, 0); CreateObject(3461, 2463.4345703125, -1653.3564453125, 11.857318878174, 0, 0, 0); CreateObject(1711, 2533.671875, -1665.7392578125, 14.163001060486, 0, 0, 327.99682617188); CreateObject(1669, 2534.1298828125, -1666.646484375, 14.331148147583, 0, 0, 0); CreateObject(1551, 2534.2109375, -1666.7421875, 14.404883384705, 0, 0, 0); CreateObject(2674, 2498.3427734375, -1662.1005859375, 12.372657775879, 0, 0, 0); CreateObject(3594, 2439.5078125, -1674.8994140625, 13.281426429749, 0, 0, 313.99475097656); CreateObject(3594, 2436.64453125, -1674.66796875, 13.793829917908, 341.99340820313, 0, 81.996459960938); CreateObject(3461, 2439.6201171875, -1675.9306640625, 12.019339561462, 0, 0, 0); CreateObject(3593, 2480.4189453125, -1694.16015625, 13.565592765808, 0, 49.998779296875, 352.7490234375); CreateObject(3302, 2503.3017578125, -1677.46484375, 12.453821182251, 0, 0, 0); CreateObject(850, 2478.3671875, -1672.474609375, 12.450028419495, 0, 0, 41.995239257813); CreateObject(14400, 2468.0393066406, -1716.8878173828, 13.301446914673, 0, 0, 0); CreateObject(14400, 2468.080078125, -1711.5078125, 13.301846504211, 0, 0, 0); CreateObject(14400, 2462.2255859375, -1716.521484375, 13.319344520569, 0, 0, 0); CreateObject(14400, 2462.0700683594, -1711.5505371094, 13.322465896606, 0, 0, 0); CreateObject(14400, 2456.6096191406, -1716.7043457031, 13.395010948181, 0, 0, 0); CreateObject(14400, 2456.4384765625, -1711.3564453125, 13.396122932434, 0, 0, 0); CreateObject(14400, 2450.8171386719, -1716.7716064453, 13.477069854736, 0, 0, 0); CreateObject(14400, 2450.9375, -1711.2835693359, 13.474025726318, 0, 0, 0); CreateObject(3461, 2440.6433105469, -1675.0191650391, 11.527576446533, 0, 0, 0); CreateObject(3461, 2440.2844238281, -1675.5151367188, 11.981470108032, 0, 0, 0); CreateObject(3461, 2437.447265625, -1674.7641601563, 12.585302352905, 0, 0, 0); CreateObject(3461, 2437.3471679688, -1675.2764892578, 12.531959533691, 0, 0, 0); CreateObject(3461, 2438.9255371094, -1675.2346191406, 12.90637588501, 0, 0, 0); CreateObject(3461, 2439.0092773438, -1674.4262695313, 13.285343170166, 0, 0, 0); CreateObject(3461, 2438.8818359375, -1675.5844726563, 13.218088150024, 0, 0, 0); CreateObject(1664, 2505.6943359375, -1659.49609375, 12.584745407104, 0, 0, 0); CreateObject(17969, 2505.3955078125, -1698.9248046875, 14.580465316772, 0, 0, 270.24719238281); CreateObject(1085, 2483.962890625, -1648.8154296875, 12.955417633057, 0, 0, 309.99572753906); CreateObject(2859, 2505.0612792969, -1659.0478515625, 12.414909362793, 0, 0, 0); CreateObject(944, 2528.4567871094, -1664.2609863281, 15.051169395447, 0, 0, 0); CreateObject(935, 2526.0217285156, -1664.2955322266, 14.710669517517, 0, 0, 0); CreateObject(923, 2522.7971191406, -1665.7593994141, 14.980581283569, 0, 0, 90); CreateObject(2991, 2530, -1670.2899169922, 14.798533439636, 0, 0, 0); CreateObject(2969, 2529.5900878906, -1670.0939941406, 15.554892539978, 0, 0, 40); CreateObject(2969, 2530.5446777344, -1670.5600585938, 15.554892539978, 0, 0, 355.99572753906); CreateObject(1327, 2526.9968261719, -1670.6158447266, 15.139013290405, 0, 333.99533081055, 86); CreateObject(1327, 2525.0122070313, -1670.6573486328, 15.054911613464, 0, 333.98986816406, 85.995483398438); CreateObject(3374, -2027.4528808594, -277.98672485352, 35.814289093018, 0, 0, 0); CreateObject(3374, -2027.3575439453, -277.93069458008, 37.814289093018, 0, 0, 0); CreateObject(3374, -2027.3366699219, -277.85522460938, 40.814289093018, 0, 0, 0); CreateObject(3374, -2027.2045898438, -277.80126953125, 43.814289093018, 0, 0, 0); CreateObject(3374, -2027.0753173828, -277.83551025391, 46.814289093018, 0, 0, 0); CreateObject(3374, -2027.0213623047, -277.56558227539, 49.814289093018, 0, 0, 0); CreateObject(3374, -2029.1997070313, -278.03997802734, 43.864246368408, 0, 0, 0); CreateObject(3374, -2031.1948242188, -278.08206176758, 43.873954772949, 0, 0, 0); CreateObject(3374, -2033.1899414063, -278.12155151367, 43.981750488281, 0, 0, 0); CreateObject(3374, -2035.1712646484, -277.83142089844, 43.864273071289, 0, 0, 0); CreateObject(3374, -2035.2734375, -277.849609375, 46.864273071289, 0, 0, 0); CreateObject(3374, -2035.5042724609, -277.93301391602, 49.864273071289, 0, 0, 0); CreateObject(3374, -2035.0737304688, -277.9524230957, 35.814289093018, 0, 0, 0); CreateObject(3374, -2035.0688476563, -277.73504638672, 38.814289093018, 0, 0, 0); CreateObject(3374, -2035.0689697266, -277.732421875, 41.814289093018, 0, 0, 0); CreateObject(3374, -2045.0903320313, -278.09307861328, 35.821369171143, 0, 0, 0); CreateObject(3374, -2041.4073486328, -277.95422363281, 38.814289093018, 0, 0, 0); CreateObject(3374, -2049.0891113281, -278.13815307617, 35.821369171143, 0, 0, 0); CreateObject(3374, -2053.0288085938, -278.23077392578, 35.821369171143, 0, 0, 0); CreateObject(3374, -2053.0637207031, -278.26837158203, 38.821369171143, 0, 0, 0); CreateObject(3374, -2051.3857421875, -278.35876464844, 41.821369171143, 0, 0, 0); CreateObject(3374, -2049.3916015625, -278.3352355957, 44.775333404541, 0, 0, 0); CreateObject(3374, -2047.38671875, -278.18630981445, 44.895900726318, 0, 0, 0); CreateObject(3374, -2045.3818359375, -278.1171875, 44.969947814941, 0, 0, 0); CreateObject(3374, -2042.6501464844, -278.2912902832, 47.969947814941, 0, 0, 0); CreateObject(3374, -2042.595703125, -278.40591430664, 50.969947814941, 0, 0, 0); CreateObject(3374, -2044.6209716797, -278.29949951172, 53.969947814941, 0, 0, 0); CreateObject(3374, -2046.0678710938, -278.16229248047, 54.196266174316, 0, 0, 0); CreateObject(3374, -2048.455078125, -278.25720214844, 54.319480895996, 0, 0, 0); CreateObject(3374, -2050.388671875, -278.20056152344, 54.433948516846, 0, 0, 0); CreateObject(3374, -2026.8238525391, -276.44458007813, 52.814289093018, 0, 0, 0); CreateObject(3374, -2035.3334960938, -278.13064575195, 52.864273071289, 0, 0, 0); CreateObject(3374, -2059.009765625, -278.34704589844, 35.821369171143, 0, 0, 0); CreateObject(3374, -2059.0883789063, -278.48498535156, 38.821369171143, 0, 0, 0); CreateObject(3374, -2059.1435546875, -278.39276123047, 41.821369171143, 0, 0, 0); CreateObject(3374, -2059.0158691406, -278.37503051758, 44.821369171143, 0, 0, 0); CreateObject(3374, -2059.119140625, -278.40020751953, 47.821369171143, 0, 0, 0); CreateObject(3374, -2059.1860351563, -278.33065795898, 50.821369171143, 0, 0, 0); CreateObject(3374, -2059.2250976563, -278.13967895508, 53.821369171143, 0, 0, 0); CreateObject(3374, -2061.2202148438, -278.17129516602, 53.698524475098, 0, 0, 0); CreateObject(3374, -2063.2153320313, -278.08767700195, 53.628635406494, 0, 0, 0); CreateObject(3374, -2062.2111816406, -278.47708129883, 35.821369171143, 0, 0, 0); CreateObject(3374, -2064.2062988281, -277.92446899414, 35.96167755127, 0, 0, 0); CreateObject(3374, -2066.9204101563, -277.89224243164, 38.814289093018, 0, 0, 0); CreateObject(3374, -2068.4223632813, -278.07055664063, 41.814289093018, 0, 0, 0); CreateObject(3374, -2068.6967773438, -277.84811401367, 44.814289093018, 0, 0, 0); CreateObject(3374, -2068.6384277344, -277.89385986328, 47.814289093018, 0, 0, 0); CreateObject(3374, -2068.6059570313, -278.06768798828, 50.814289093018, 0, 0, 0); CreateObject(3374, -2065.2104492188, -278.03164672852, 53.502410888672, 0, 0, 0); CreateObject(3374, -2074.9155273438, -278.93664550781, 35.814289093018, 0, 0, 0); CreateObject(3374, -2074.9155273438, -278.76879882813, 38.814289093018, 0, 0, 0); CreateObject(3374, -2074.9897460938, -278.71664428711, 41.814289093018, 0, 0, 0); CreateObject(3374, -2074.9948730469, -278.61920166016, 44.814289093018, 0, 0, 0); CreateObject(3374, -2074.9985351563, -278.53448486328, 47.814289093018, 0, 0, 0); CreateObject(3374, -2075.0244140625, -278.58044433594, 50.814289093018, 0, 0, 0); CreateObject(3374, -2075.0695800781, -278.45523071289, 53.814289093018, 0, 0, 0); CreateObject(3374, -2077.01953125, -278.52102661133, 50.797824859619, 0, 0, 0); CreateObject(3374, -2078.9887695313, -278.49591064453, 47.784622192383, 0, 0, 0); CreateObject(3374, -2080.9838867188, -278.6240234375, 46.902393341064, 0, 0, 0); CreateObject(3374, -2082.9790039063, -278.59353637695, 47.049278259277, 0, 0, 0); CreateObject(3374, -2084.8671875, -278.59509277344, 50.049278259277, 0, 0, 0); CreateObject(3374, -2086.4663085938, -278.42962646484, 53.049278259277, 0, 0, 0); CreateObject(3374, -2088.4614257813, -278.294921875, 52.984268188477, 0, 0, 0); CreateObject(3374, -2088.4064941406, -278.62518310547, 35.814289093018, 0, 0, 0); CreateObject(3374, -2088.4194335938, -278.5124206543, 38.814289093018, 0, 0, 0); CreateObject(3374, -2088.4104003906, -278.69189453125, 41.814289093018, 0, 0, 0); CreateObject(3374, -2088.34375, -277.97702026367, 44.814289093018, 0, 0, 0); CreateObject(3374, -2088.3979492188, -278.55883789063, 47.814289093018, 0, 0, 0); CreateObject(3374, -2088.4868164063, -278.23263549805, 50.814289093018, 0, 0, 0); CreateObject(9833, -2002.2708740234, -299.81744384766, 37.602642059326, 0, 0, 0); CreateObject(1098, -2095.6801757813, -109.04927062988, 37.539703369141, 0, 0, 0); CreateObject(3279, -2017.8115234375, -276.41833496094, 34.3203125, 0, 0, 89.325012207031); AddPlayerClass(1,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(2,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(3,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(4,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(5,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(6,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(7,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(8,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(9,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(10,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(11,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(12,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(13,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(14,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(15,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(16,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(17,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(18,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(19,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(20,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(21,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(22,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(23,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(24,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddPlayerClass(25,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0); AddStaticPickup(346, 15, 2493.2417,-1687.2196, 13.5138); // AddStaticPickup(370, 15, 2489.3792,-1686.9971, 13.5146); // AddStaticPickup(344, 15, 2484.7742,-1686.6833, 13.5080); // AddStaticVehicle(411,2473.1252, -1692.7493, 13.2417,0.7485,64,1); // car AddStaticVehicle(451,2498.8508,-1683.4614,13.0942,282.9595,125,125); // car AddStaticVehicle(522,2494.4165,-1647.3062,13.1118,36.0145,6,25); // car AddStaticVehicle(510,2513.1921,-1685.7766,13.1385,82.7163,46,46); // car AddStaticVehicle(562,2437.7935,-1677.2106,13.3740,359.4260,35,1); // car AddStaticVehicle(562,2433.1521,-1677.0685,13.3762,0.1049,17,1); // car AddStaticVehicle(562,2428.7163,-1676.8701,13.3691,0.8109,11,1); // car AddStaticVehicle(522,2424.3533,-1676.6710,13.2740,3.0713,7,79); // car AddStaticVehicle(407,-2021.5176,74.6266,28.3643,271.8415,83,115); // car AddStaticVehicle(407,-2021.6913,83.5158,28.2439,267.9506,46,53); // car AddStaticVehicle(407,-2021.7384,92.6203,28.2799,272.2403,97,84); // car AddStaticVehicle(597,-1634.8638,651.1411,6.9567,358.2930,50,30); // car AddStaticVehicle(597,-1622.6279,651.4379,6.9569,359.7473,91,61); // car AddStaticVehicle(597,-1605.3195,651.1875,6.9565,356.3983,122,107); // car AddStaticVehicle(523,-1612.8700,673.2302,6.7590,181.6008,108,62); // car AddStaticVehicle(599,-1600.0300,673.3554,7.3789,176.9118,45,0); // car SetGameModeText(\"HSDM2.0\"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.0, 1, 0, 0, 0, 0); SetPlayerInterior(playerid,14); SetPlayerPos(playerid,258.4893,-41.4008,1002.0234); SetPlayerFacingAngle(playerid, 270.0); SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234); SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234); PlayerPlaySound(playerid, 1097,-119.9460,23.1096,12.2238); ApplyAnimation(playerid,\"DANCING\",\"dnce_M_a\",4.1,1,1,1,1,1,1); return 1; } public OnPlayerConnect(playerid) { SendDeathMessage(INVALID_PLAYER_ID, playerid, 200); DM[playerid] = false; new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {0000FF}jött {FFFF00}játszani a {0000FF} szerverre!\", pName); SendClientMessageToAll(0xFF9933AA,string); SendClientMessage(playerid,0xFF9933AA,\"Üdvözöllek {FF0606}a {33AA33}szerveren!\"); SendClientMessage(playerid,0xFF9933AA,\"Mielõtt bármit kérdeznél {33AA33}/cmds, /help, /rules!\"); SendClientMessage(playerid,0xFF9933AA,\"Autók: {33AA33}/car {FFFFFF}[modelid/név]{33AA33}!\"); SendClientMessage(playerid,0xFF0606FF,\"Jó Játékot!\"); return 1; } public OnPlayerDisconnect(playerid, reason) { SendDeathMessage(INVALID_PLAYER_ID, playerid, 201); DM[playerid] = false; new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {33AA33}megunta a játékot.\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } public OnPlayerSpawn(playerid) { GivePlayerMoney(playerid, 10000); TextDrawShowForPlayer(playerid, Textdraw); SetPlayerVirtualWorld(playerid, 0); PlayerPlaySound(playerid, 1098,-119.9460,23.1096,12.2238); SetPlayerInterior(playerid, 0); PlayerPlaySound(playerid,1085,0,0,0); GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,4,9999); GivePlayerWeapon(playerid,26,1000); SetPlayerPos(playerid,2493.8020,-1672.7885,13.3359); return 1; } public OnPlayerDeath(playerid, killerid, reason) { if(valtozo == playerid) { GivePlayerMoney(killerid, 20000); SendClientMessage(killerid, -1, \"{FFFF00}Kaptál 20000 dollárt, mert megölted {FF9933}zsomit!\"); } SendDeathMessage( killerid, playerid, reason ); SetPlayerArmour(playerid, 0); SetPlayerWantedLevel(playerid,0); GivePlayerMoney(killerid, 10000); TextDrawHideForPlayer(playerid, Textdraw); ResetPlayerMoney(playerid); ResetPlayerWeapons(playerid); new pName[30], string[128]; // kiírjuk a többségnek, hogy xy meghalt GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}meghalt! {33aa33}Sirassuk meg!\", pName); SendClientMessageToAll(0xFF9933AA,string); GameTextForPlayer(playerid,\"~r~~h~Béna vagy!\", 5000, 3); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } CMD:cmds(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Parancsok:\",\"{0000FF}/car - {33AA33}Autók\\n{0000FF}/weapons - {33AA33}Fegyverek\\n{0000FF}/colors - {33AA33}Színek\\n{0000FF}/teles - {33AA33}Teleportok\\n{0000FF}/kill - {33AA33}Meghalsz\\n{0000FF}/cast - {33AA33}Elérhetõ kasztok\\n\",\"Oké\",\"Oké\"); return 1; } CMD:weapons(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Fegyverek:\",\"{0000FF}/m4 - {33AA33}1000$\\n{0000FF}/ak47 - {33AA33}1000$\\n{0000FF}/deagle - {33AA33}300$\\n{0000FF}/chinsaw - {33AA33}1500$\\n{0000FF}/shotgun - {33AA33}500$\\n{0000FF}/tec9 - {33AA33}400$\\n{0000FF}/flameth - {33AA33}3000$\\n{0000FF}/sniper - {33AA33}700$\\n{0000FF}/minigun - {33AA33}1000000$\\n{0000FF}/rpg - {33AA33}200000$ \",\"Oké\",\"Oké\"); return 1; } CMD:teles(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Teleportok:\",\"{0000FF}/sf - {33AA33}San Fierro\\n{0000FF}/lv - {33AA33}Las Venturas\\n{0000FF}/ls - {33AA33}Los Santos\\n{0000FF}/lsa - {33AA33}Los Santos Air\\n{0000FF}/sfa - {33AA33}San Fierro Air\\n{0000FF}/lva - {33AA33}Las Venturas Air\\n{0000FF}/area51 - {33AA33}Area51\\n{0000FF}/chilliad - {0000FF}Chilliad\",\"Oké\",\"Oké\"); return 1; } CMD:cast(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Kasztok:\",\"{0000FF}/police - {33AA33}Rendõr\\n{0000FF}/fireman - {33AA33}Tûzoltó\\n{0000FF}/soldier - {33AA33}Katona\\n{0000FF}/gipsy - {33AA33}Cigány xd\\n{0000FF}/maffia - {33AA33}Maffiózó leszel\",\"Oké\",\"Oké\"); return 1; } CMD:food(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Kaják:\",\"{0000FF}/chips - {33AA33}10% élet\\n{0000FF}/hamburger - {33AA33}15% élet\\n{0000FF}/hotdog - {33AA33}15% élet\\n{0000FF}/zsiroskenyer - {33AA33}20% élet\\n{0000FF}/sportszelet - {33AA33}5% élet\\n/{0000FF}sandwich - {33AA33}35% élet\\n/{0000FF}gofri - {33AA33}25% élet\\n/{0000FF}gyros - {33AA33}30% élet\",\"Oké\",\"Oké\"); return 1; } CMD:minigames(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}DM-ek:\",\"{0000FF}/hunsampondm\\n{0000FF}\",\"Oké\",\"Oké\"); return 1; } CMD:colors(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Színek:\",\"{00FFFF}/blue\\n/{FF9933}orange\\n{FFFFFF}/white\\n{000000}/black\\n{FF0606}/red\\n{33AA33}/green\",\"Oké\",\"Oké\"); return 1; } CMD:kill(playerid, params[]) { SetPlayerHealth(playerid, 0.0); return 1; } CMD:help(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Segítség:\",\"{33AA33}Ha bármi gond van szólj az {FF0606}Adminoknak!\\n - {33AA33}/cmds - {FF0606}Parancs lista\\n - {33AA33}/tgf - {FF0606}TAGFELVÉTEL\\n - {FF0606}/rules - Szabályzat!\\n{FF9933}A Szerveren nem csak adminok tudnak gotozni, hanem {33AA33} a játékosok {FF9933}is!\\n{FF0606}Nyomd meg a Tab-ot, és katt a {FFFF00}játékos nevére!\\n{33AA33}GameMode-ot {FF9933}Vajzs {33AA33}készítette!\",\"Oké\",\"Oké\"); return 1; } CMD:rules(playerid, params[]) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Szabályok!:\",\"{00FFFF}- Ne Hackelj!\\n - Ne kérj admint; /tgf!\\n - Ne káromkodj!\\n {FF0606}Ha ezeket nem tartod be: Ban! Kick! Warn! Mute!\",\"Oké\",\"Oké\"); return 1; } CMD:tgf(playerid, params[]) { SendClientMessage(playerid, 0x33AA33AA, \"AdminTGF: {FF0606}VAN!\"); return 1; } CMD:chips(playerid, params[]) { if(GetPlayerMoney(playerid) < 10) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 10$-od !\"); } // GivePlayerMoney(playerid,-10); new Float:hp; GetPlayerHealth(playerid,hp); hp += 10; SetPlayerHealth(playerid,hp); // SendClientMessage(playerid,0xFF6600FF,\"Ettél egy chipset.\"); PlayerPlaySound(playerid,1085,0,0,0); ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); new pName[30], string[128]; // no comment GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}chipset!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:hamburger(playerid, params[]) { if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); } // GivePlayerMoney(playerid,-50); new Float:hp; GetPlayerHealth(playerid,hp); hp += 15; SetPlayerHealth(playerid,hp); // SendClientMessage(playerid,0xFF6600FF,\"Ettél egy hamburgert.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; // no comment GetPlayerName(playerid, pName, 30); ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}hamburgert!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:hotdog(playerid, params[]) { if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); } // GivePlayerMoney(playerid,-50); new Float:hp; GetPlayerHealth(playerid,hp); hp += 15; SetPlayerHealth(playerid,hp); // ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy hotdogot.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; // no comment GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}hotdogot!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:zsiroskenyer(playerid, params[]) { if(GetPlayerMoney(playerid) < 100) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 100$-od !\"); } // GivePlayerMoney(playerid,-100); new Float:hp; GetPlayerHealth(playerid,hp); hp += 20; SetPlayerHealth(playerid,hp); // SendClientMessage(playerid,0xFF6600FF,\"Ettél egy zsíroskenyeret. Zsomika!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; // no comment GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}zsíroskenyeret!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:sportszelet(playerid, params[]) { if(GetPlayerMoney(playerid) < 2) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 2$-od !\"); } // GivePlayerMoney(playerid,-2); new Float:hp; GetPlayerHealth(playerid,hp); hp += 5; SetPlayerHealth(playerid,hp); // ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy Sportszeletet.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; // no comment GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Sportszeletet!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:gyros(playerid, params[]) { if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); } // GivePlayerMoney(playerid,-50); new Float:hp; GetPlayerHealth(playerid,hp); hp += 30; SetPlayerHealth(playerid,hp); // ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy Gyrost.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; // no comment GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Gyrost!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:gofri(playerid, params[]) { if(GetPlayerMoney(playerid) < 45) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 45$-od !\"); } // GivePlayerMoney(playerid,-45); new Float:hp; GetPlayerHealth(playerid,hp); hp += 25; SetPlayerHealth(playerid,hp); // ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy Gofrit.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; // no comment GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Gofrit!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:sandwich(playerid, params[]) { if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); } // GivePlayerMoney(playerid,-50); new Float:hp; GetPlayerHealth(playerid,hp); hp += 35; SetPlayerHealth(playerid,hp); // ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0); SendClientMessage(playerid,0xFF6600FF,\"Ettél egy sandwichet.\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; // no comment GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Sandwichet!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:ak47(playerid, params[]) { if(GetPlayerMoney(playerid) < 1000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1000$-od !\"); } GivePlayerWeapon(playerid,30,1000); GivePlayerMoney(playerid,-1000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy AK47-et!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}AK47-et!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:m4(playerid, params[]) { if(GetPlayerMoney(playerid) < 1000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1000$-od !\"); } GivePlayerWeapon(playerid,31,1000); GivePlayerMoney(playerid,-1000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy M4-et!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}M4-et!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:chinsaw(playerid, params[]) { if(GetPlayerMoney(playerid) < 1500) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1500$-od !\"); } GivePlayerWeapon(playerid,9,1000); GivePlayerMoney(playerid,-1500); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Láncfûrészt!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}láncfûrészt!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:deagle(playerid, params[]) { if(GetPlayerMoney(playerid) < 300) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 300$-od !\"); } GivePlayerWeapon(playerid,24,1000); GivePlayerMoney(playerid,-300); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Deaglet!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Deagle-t!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:sniper(playerid, params[]) { if(GetPlayerMoney(playerid) < 700) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 700$-od !\"); } GivePlayerWeapon(playerid,34,1000); GivePlayerMoney(playerid,-700); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Snipert!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Snipert!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:shotgun(playerid, params[]) { if(GetPlayerMoney(playerid) < 500) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 500$-od !\"); } GivePlayerWeapon(playerid,25,1000); GivePlayerMoney(playerid,-500); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Shotgunt!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}ShotGunt!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:flameth(playerid, params[]) { if(GetPlayerMoney(playerid) < 3000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 3000$-od !\"); } GivePlayerWeapon(playerid,37,1000); GivePlayerMoney(playerid,-3000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Lángszórót!!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}lángszórót, {ABCDEF}mert pisztollyal nem megy neki!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:tec9(playerid, params[]) { if(GetPlayerMoney(playerid) < 500) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 500$-od !\"); } GivePlayerWeapon(playerid,32,1000); GivePlayerMoney(playerid,-500); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Tec9-et!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Tec9-et!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:minigun(playerid, params[]) { if(GetPlayerMoney(playerid) < 1000000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1000000$-od !\"); } GivePlayerWeapon(playerid,38,1000); GivePlayerMoney(playerid,-1000000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Minigunt!\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Minigunt!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:rpg(playerid, params[]) { if(GetPlayerMoney(playerid) < 200000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 200000$-od !\"); } GivePlayerWeapon(playerid,35,1000); GivePlayerMoney(playerid,-200000); SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy RPG-t! Nem.. nem a RolePlayGaming -.-\"); PlayerPlaySound(playerid,1085,0,0,0); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}RPG-t!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:sf(playerid, params[]) { SetPlayerPos(playerid,-1691.5912,1353.2102,9.8047); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}SanFierroba!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"San Fierro!\", 5000, 3); return 1; } CMD:ls(playerid, params[]) { SetPlayerPos(playerid,1973.6042,-1157.5143,20.9531); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Los Santos-ba!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"Los Santos\", 5000, 3); return 1; } CMD:lv(playerid, params[]) { SetPlayerPos(playerid,2094.4348,1161.4370,11.6484); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Las Venturas-ba!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"Las Venturas\", 5000, 3); return 1; } CMD:lva(playerid, params[]) { SetPlayerPos(playerid,1435.5493,1435.1508,10.8203); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Las Venturas Airra!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"Las Venturas Airport\", 5000, 3); return 1; } CMD:sfa(playerid, params[]) { SetPlayerPos(playerid,-1532.5897,-248.7376,14.1484); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}San Fierro Airra!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"San Fierro Airport\", 5000, 3); return 1; } CMD:lsa(playerid, params[]) { SetPlayerPos(playerid,1947.9374,-2459.2046,13.5391); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Los Santos Airra!\", pName); SendClientMessageToAll(0x33AA33AA,string); GameTextForPlayer(playerid,\"Los Santos Airport\", 5000, 3); return 1; } CMD:rep(playerid, params[]) { if(IsPlayerInAnyVehicle(playerid)) { RepairVehicle(GetPlayerVehicleID(playerid)); SendClientMessage(playerid, 0x33AA33AA, \"A jármûved megjavítva!\"); } else SendClientMessage(playerid, 0xFF0606FF, \"Nem vagy kocsiban!\"); return 1; } CMD:police(playerid, params[]) { SetPlayerSkin(playerid,266); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,24,1000); GivePlayerWeapon(playerid,25,1000); GivePlayerWeapon(playerid,29,1000); GivePlayerWeapon(playerid,3,999999); GivePlayerMoney(playerid,100000); SetPlayerColor(playerid, 0x0000FFAA); SetPlayerHealth(playerid, 100); SetPlayerPos(playerid, -1618.1714,685.0083,7.1875); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}rendõr lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Rendõr lettél:)\"); GameTextForPlayer(playerid,\"Rendõr lettél!\", 5000, 3); return 1; } CMD:fireman(playerid, params[]) { SetPlayerSkin(playerid,279); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,42,1000); GivePlayerMoney(playerid,20000); SetPlayerColor(playerid, 0xAA3333AA); SetPlayerHealth(playerid,100); SetPlayerPos(playerid, -2026.7089,67.4193,28.6916); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}tûzoltó lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Tûzoltó lettél\"); GameTextForPlayer(playerid,\"Tûzoltó lettél!\", 5000, 3); return 1; } CMD:soldier(playerid, params[]) { SetPlayerSkin(playerid,287); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,17,50); GivePlayerWeapon(playerid,28,1000); GivePlayerWeapon(playerid,30,1000); GivePlayerMoney(playerid,100000); SetPlayerColor(playerid,0x33AA33AA); SetPlayerHealth(playerid, 100); SetPlayerPos(playerid, 211.4996,1812.2880,21.8594); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}katona lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Katona lettél!\"); GameTextForPlayer(playerid,\"Katona lettél\", 5000, 3); return 1; } CMD:maffia(playerid, params[]) { SetPlayerSkin(playerid,120); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,29,1000); GivePlayerWeapon(playerid,32,1000); GivePlayerMoney(playerid, 10000); SetPlayerColor(playerid,0x000000AA); SetPlayerHealth(playerid, 100); SetPlayerPos(playerid, 1689.5740,1000.9226,10.8203); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}maffiózó lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Maffiózó lettél!\"); GameTextForPlayer(playerid,\"Maffiózó lettél!\", 5000, 3); return 1; } CMD:gipsy(playerid, params[]) { SetPlayerSkin(playerid,0); ResetPlayerWeapons(playerid); ResetPlayerMoney(playerid); GivePlayerWeapon(playerid,5,9999); GivePlayerMoney(playerid,3000); SetPlayerColor(playerid,0x9900FFAA); SetPlayerHealth(playerid, 70); SetPlayerPos(playerid, 2453.5452,-1714.1440,13.6355); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {ABCDEF}cigány lett!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); SendClientMessage(playerid, 0x33AA33AA, \"Cigány lettél! xD\"); GameTextForPlayer(playerid,\"Cigány lettél!\", 5000, 3); return 1; } CMD:flip(playerid, params[]) { if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage( playerid, -1, \"Nem jármûben ülsz!\" ); new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SendClientMessage(playerid, 0x9900FFAA,\"Autó Felfordítva\"); return 1; } CMD:god(playerid, params[]) { if(GetPlayerMoney(playerid) < 20000000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 20000000$-od !\"); } SetPlayerHealth(playerid, 999999); GivePlayerMoney(playerid,-20000000); SendClientMessage(playerid, 0x00BFFFAA, \"Megvetted a GodMódot!!\"); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{FF9933}%s {FF0606}bekapcsolta az {33AA33}isten módot!\", pName); SendClientMessageToAll(0xFF9933AA,string); return 1; } CMD:black(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {000000}fekete!\"); SetPlayerColor(playerid,0x000000AA); return 1; } CMD:white(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: fehér!\"); SetPlayerColor(playerid,0xFFFFFFAA); return 1; } CMD:blue(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {00FFFF}kék!\"); SetPlayerColor(playerid,0x00FFFFAA); return 1; } CMD:red(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {FF0606}piros!\"); SetPlayerColor(playerid,0xFF0606FF); return 1; } CMD:green(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {33AA33}zöld!\"); SetPlayerColor(playerid,0x33AA33AA); return 1; } CMD:hunsampondm(playerid, params[]) { if(DM[playerid] == true) return SendClientMessage(playerid,0xFFFF00AA,\"DM zónában vagy! Elõször /exitdm\"); // Lekérdezzük hogy DM zónában van-e vagy nincs ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,21,1000); GivePlayerWeapon(playerid,32,1000); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); SetPlayerPos(playerid,-2072.9172,-107.3010,35.3274); SendClientMessage(playerid, 0xFFFF00AA,\"Csatlakoztál a HunSamponDM! Kilépéshez: /exitdm\"); DM[playerid] = true; new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{0FFDD3}%s {8F698F}csatlakozott az {FF0606}HunSamponDM-be! {0000FF}(/hunsampondm)!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1; } CMD:exitdm(playerid, params[]) { if(DM[playerid] == false) return SendClientMessage(playerid,0xFFFF00AA,\"Nem vagy DM zónában!\"); DM[playerid] = false; // Ha a játékos sikeresen kilépet akkor false ( hamis ) értéket kap SendClientMessage(playerid, 0xFFFF00AA,\"Sikeresen kiléptél a DM zónából!\"); // Ha kilépett a DM zónából akkor küldünk neki üzenetet ResetPlayerWeapons(playerid); SetPlayerArmour(playerid,0); SetPlayerPos(playerid,2493.8020,-1672.7885,13.3359); //Groove-ra spawnoljuk new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"{0FFDD3}%s {8F698F}kilépett az {FF0606}M4DM-bõl! {0000FF}(/exitdm)!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1; // Visszatérés } CMD:v(playerid, params[]) { SendClientMessage(playerid, 0xffffffff, \"{FF0000}Használat: {057CEA}/car {33FF33}[modelid/jármûnév] {CDF917}[szín1] {33CCFF}[szín2]\"); return 1; } CMD:afk(playerid, params[]) { TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, 0x33AA33AA, \"AFK Mód: {FF0606}BE! Visszatéréshez {00FFFF}/afkoff\"); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {FF0606}elment a géptõl!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1; } CMD:afkoff(playerid, params[]) { TogglePlayerControllable(playerid, 1); SendClientMessage(playerid, 0x33AA33AA, \"AFK Mód: {FF0606}KI!\"); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s {FF0606}visszajött a géphez!\", pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1; } CMD:chilliad(playerid, params[]) { SetPlayerPos(playerid,-2235.9731,-1735.4957,480.7945); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált {FF9933}Chilliad-ra! \", pName); SendClientMessageToAll(0x33AA33AA,string); return 1; } CMD:area51(playerid, params[]) { SetPlayerPos(playerid,211.1893,1811.9176,21.8594); new pName[30], string[128]; GetPlayerName(playerid, pName, 30); format(string, 256, \"%s elteleportált az {FF9933}51-es körzetbe!\", pName); SendClientMessageToAll(0x33AA33AA,string); return 1; } public OnPlayerCommandPerformed ( playerid, cmdtext [ ], success) { if ( !success ) { return ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}HIBÁS PARANCS!:\",\"{0000FF}/car - {33AA33}Autók\\n{0000FF}/weapons - {33AA33}Fegyverek\\n{0000FF}/colors - {33AA33}Színek\\n{0000FF}/
39
« Dátum: 2013. április 29. - 21:18:11 »
\" post=\"419876\" timestamp=\"1367263052\"]
link=topic=41269.msg419870#msg419870 date=1367262538] http://sampforum.hu/index.php?topic=27523.0 Nemtudom, hogy melyiket töltötted le, de ha nem ezt akkor próbáld meg ezzel [/quote]Ez pont ugyanaz [/quote] Leszedem, átnézem és segítek. [/quote]Jó lenne, köszi
40
« Dátum: 2013. április 29. - 21:14:03 »
\" post=\"419870\" timestamp=\"1367262538\"] http://sampforum.hu/index.php?topic=27523.0 Nemtudom, hogy melyiket töltötted le, de ha nem ezt akkor próbáld meg ezzel [/quote]Ez pont ugyanaz
41
« Dátum: 2013. április 29. - 21:04:57 »
Megint az a problémám, hogy nem menti el a pénzemet az admin szkript. Most nem LAdmint használok, hanem letöltöttem egy J-Admint... Elvileg mentenie kéne, de nem menti
42
« Dátum: 2013. április 29. - 16:12:24 »
\" post=\"419549\" timestamp=\"1367177683\"]
link=topic=41204.msg419541#msg419541 date=1367176831] Próbáld meg máshonnan leszedni az ladmint! [/quote]De direkt töltöttem le ezt Ez Dialogos regisztráció; \'Ladmin Tuning\' [/quote] Épp azért nem jó. Próbáld ki egy alap ladmin-al... [/quote]Nincs olyan, ami dialogos, és elmenti a pénzt?
43
« Dátum: 2013. április 28. - 21:28:20 »
\" post=\"419541\" timestamp=\"1367176831\"] Próbáld meg máshonnan leszedni az ladmint! [/quote]De direkt töltöttem le ezt Ez Dialogos regisztráció; \'Ladmin Tuning\'
44
« Dátum: 2013. április 28. - 21:15:40 »
\" post=\"419538\" timestamp=\"1367176189\"] Akkor próbáld meg úgy, hogy nincs kezdõpénzed. [/quote]Nem jó
45
« Dátum: 2013. április 28. - 21:06:44 »
\" post=\"419507\" timestamp=\"1367174623\"] Config.ini résznél a \"SaveMoney=1\" rész így legyen és elmenti az összes pénzed. [/quote]
MaxPing=349 ReadPMs=1 ReadCMDs=1 MaxAdminLevel=5 AdminOnlySkins=0 AdminSkin=217 AdminSkin2=214 AntiBot=1 AntiSpam=1 AntiSwear=1 NameKick=1 PartNameKick=1 NoCaps=0 Locked=0 SaveWeap=1 SaveMoney=1 ConnectMessages=0 AdminCMDMessages=0 AutoLogin=0 MaxMuteWarnings=4 MustLogin=0 MustRegister=0
Megnéztem, és így van...
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