Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - DjBuLL

Oldalak: 1 2 [3] 4
31
Szkript kérések / Mozgó Object Készítés
« Dátum: 2014. július 16. - 09:34:53 »
Ilyenre gondoltam :D Köszke :D

32
Szkript kérések / PPC Trucking Magyar includeok
« Dátum: 2014. július 16. - 08:51:55 »
Helósztok. Ha valakinek megvan a PPC Trucing módnak a magyar include fájljai ideadná legyen szíves? Ha nincs meg mind akkor csak a PPC_Dialogs.inc et kérném. Magyar legyen. Köszi

33
Szkript kérések / Mozgó Object Készítés
« Dátum: 2014. július 16. - 06:17:40 »
Csövi. Olyan Mozgó Objectet szeretnék csinálni ami ha például 5 méterre vagy tõle kinyílik autómatikusan nem parancsal. Az megvan, hogy 2 helyzetre van szükség a mapban 1. alaphelyzetû object 2. meg ahova megy. Ez mind szép és jó csak script et nem tudok hozzá írni és neten csak parancsosak vannak amik csak paranccsal mûködnek. Ha valaki adna nekem vagy írna nagyon megköszönném.

34
Szkript kérések / Mappokat Keresek PPC Trucking Módba.
« Dátum: 2014. július 16. - 06:11:44 »
Fiyelj már mindent átnéztem, de pl vízre várost meg ilyesmit sehol nem találtam. PPC re. mint stunt rp meg stb.

35
Segítségkérés / The server didn\'t respond Retrying..
« Dátum: 2014. július 15. - 20:28:26 »
Az lehet a probléma, hogy pl a szerver 0.3z -s és te 0.3e -s klienssel akarsz belépni.

36
Segítségkérés / PPC_DefText ékezetek(Elsõre jó volt)
« Dátum: 2014. július 15. - 20:21:38 »
A Deftexts includéba nem lehet ékezetet írni. á,é,õ,û,ú,ó nem szerepelhet benne. ezeket kell lecserélni a,e,o,u,u,o -ra  :D
Magam tapasztaltam.

37
Szkript kérések / Mappokat Keresek PPC Trucking Módba.
« Dátum: 2014. július 15. - 20:16:11 »
Hellósztok. Nemtudom hogy jó helyre nyitottam e ha nem kérem helyezzék át. Nos PPC Trucking Módba szeretnék mappokat. Például a vizen bemappolt depót vagy ahova szállítod a rakományt, akármit. Aki ad nekem lehet szó a leendõ szerveremben az adminságról, és sokminden másról is! Megértéseteket köszönöm.

38
Szkript kérések / Remove Building Error
« Dátum: 2014. július 15. - 20:02:18 »
WTF xD Ennyi a Sript utoljára a hajókat röröltem ki és beraktam akkor errorozott. nemtudom pedig jol csinálom :o

39
Szkript kérések / Remove Building Error
« Dátum: 2014. július 15. - 19:33:58 »
Köszi 1. Válaszoló de ugyanugy errort ír ki. mint azelõtt :/

Dupla hozzászólás automatikusan összefûzve. ( 2014. július 15. - 19:39:15 )

Pedig csak ennyi a FS:
[pawn]#include <a_samp>
public OnPlayerConnect(playerid)
{
//Törlések! KACC, LV Depó, SF Reptér
    RemoveBuildingForPlayer(playerid, 5044, 1818.9141, -2543.6719, 13.4688, 0.25);
RemoveBuildingForPlayer(playerid, 3780, 1884.1719, -2541.3750, 14.2500, 0.25);
RemoveBuildingForPlayer(playerid, 3780, 1652.3438, -2541.3750, 14.2500, 0.25);
RemoveBuildingForPlayer(playerid, 3780, 1381.1172, -2541.3750, 14.2500, 0.25);
RemoveBuildingForPlayer(playerid, 3665, 1652.3438, -2541.3750, 14.2500, 0.25);
RemoveBuildingForPlayer(playerid, 3663, 1664.4531, -2439.8047, 14.4688, 0.25);
RemoveBuildingForPlayer(playerid, 3665, 1884.1719, -2541.3750, 14.2500, 0.25);
RemoveBuildingForPlayer(playerid, 3665, 1381.1172, -2541.3750, 14.2500, 0.25);
RemoveBuildingForPlayer(playerid, 5032, 1567.7109, -2543.6328, 13.4688, 0.25);
RemoveBuildingForPlayer(playerid, 3663, 1580.0938, -2433.8281, 14.5703, 0.25);
RemoveBuildingForPlayer(playerid, 10812, -1546.2969, -656.2188, 25.0781, 0.25);
RemoveBuildingForPlayer(playerid, 10813, -1687.4141, -623.0234, 18.1484, 0.25);
RemoveBuildingForPlayer(playerid, 10814, -1146.5547, -145.3047, 17.0781, 0.25);
RemoveBuildingForPlayer(playerid, 3814, -1178.1016, -114.8281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3814, -1217.1406, -67.1719, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3814, -1272.0781, -660.3281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3814, -1334.4766, -660.3281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3814, -1396.8750, -660.3281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3814, -1459.2734, -660.3281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3816, -1438.4141, -529.6328, 21.6953, 0.25);
RemoveBuildingForPlayer(playerid, 3816, -1362.9844, -491.4922, 21.6953, 0.25);
RemoveBuildingForPlayer(playerid, 11010, -2113.3203, -186.7969, 40.2813, 0.25);
RemoveBuildingForPlayer(playerid, 11048, -2113.3203, -186.7969, 40.2813, 0.25);
RemoveBuildingForPlayer(playerid, 11091, -2133.5547, -132.7031, 36.1328, 0.25);
RemoveBuildingForPlayer(playerid, 11271, -2127.5469, -269.9609, 41.0000, 0.25);
RemoveBuildingForPlayer(playerid, 3852, -1728.8203, -364.2188, 14.5781, 0.25);
RemoveBuildingForPlayer(playerid, 3852, -1686.8828, -163.1484, 14.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3815, -1178.1016, -114.8281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3815, -1217.1406, -67.1719, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3815, -1272.0781, -660.3281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3815, -1334.4766, -660.3281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3815, -1396.8750, -660.3281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3815, -1459.2734, -660.3281, 19.7656, 0.25);
RemoveBuildingForPlayer(playerid, 3817, -1438.4141, -529.6328, 21.6953, 0.25);
RemoveBuildingForPlayer(playerid, 3817, -1362.9844, -491.4922, 21.6953, 0.25);
RemoveBuildingForPlayer(playerid, 11326, -2041.9453, 121.1797, 30.1875, 0.25);
RemoveBuildingForPlayer(playerid, 11327, -2026.9141, 129.4063, 30.4531, 0.25);
RemoveBuildingForPlayer(playerid, 11328, -2041.9453, 121.1797, 30.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2063.2422, 258.7500, 35.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3869, -2123.2891, 269.5313, 41.8516, 0.25);
RemoveBuildingForPlayer(playerid, 3869, -2126.2109, 231.9766, 41.6875, 0.25);
RemoveBuildingForPlayer(playerid, 3869, -2116.6797, 131.0078, 42.1484, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2063.0156, 247.9453, 35.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2057.7500, 249.9531, 35.5938, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2057.7031, 229.8047, 35.3516, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2059.5313, 256.5234, 37.0078, 0.25);
RemoveBuildingForPlayer(playerid, 11376, -2144.3516, -132.9609, 38.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3888, -2128.1797, 171.4609, 42.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3888, -2066.3594, 301.9141, 42.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1682, -1691.5859, -619.6953, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 10810, -1687.4141, -623.0234, 18.1484, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -1597.2578, -684.9609, 25.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -1596.7891, -589.3281, 25.3359, 0.25);
RemoveBuildingForPlayer(playerid, 10811, -1546.2969, -656.2188, 25.0781, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -1525.3906, -619.7656, 25.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -1365.1563, -643.6875, 25.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -1232.7891, -616.9453, 25.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -1174.4297, -479.6641, 25.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3887, -2066.3594, 301.9141, 42.1719, 0.25);
RemoveBuildingForPlayer(playerid, 10764, -1041.3594, 451.2500, 16.4844, 0.25);
RemoveBuildingForPlayer(playerid, 11081, -2127.5469, -269.9609, 41.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -2097.6797, -178.2344, 48.3516, 0.25);
RemoveBuildingForPlayer(playerid, 11011, -2144.3516, -132.9609, 38.3359, 0.25);
RemoveBuildingForPlayer(playerid, 11009, -2128.5391, -142.8438, 39.1406, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -2137.6172, -110.9375, 48.3516, 0.25);
RemoveBuildingForPlayer(playerid, 3887, -2128.1797, 171.4609, 42.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3866, -2116.6797, 131.0078, 42.1484, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2082.5391, 153.5469, 40.1016, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2079.8203, 159.6719, 40.8906, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2111.8828, 172.4688, 40.1953, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2116.7500, 177.0781, 40.9844, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2064.2109, 210.1406, 41.2578, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2107.0313, 226.0391, 40.8438, 0.25);
RemoveBuildingForPlayer(playerid, 10984, -2126.1563, 238.6172, 35.2656, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2102.2109, 230.7031, 40.0547, 0.25);
RemoveBuildingForPlayer(playerid, 3866, -2126.2109, 231.9766, 41.6875, 0.25);
RemoveBuildingForPlayer(playerid, 10986, -2130.0547, 275.5625, 35.3750, 0.25);
RemoveBuildingForPlayer(playerid, 10987, -2137.8203, 264.2813, 35.7813, 0.25);
RemoveBuildingForPlayer(playerid, 3866, -2123.2891, 269.5313, 41.8516, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2113.3125, 268.5078, 40.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2118.1328, 263.8438, 41.3594, 0.25);
RemoveBuildingForPlayer(playerid, 10985, -2099.2734, 292.9141, 35.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2059.3438, 205.5313, 40.4688, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2048.4531, 265.0938, 41.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2041.7500, 265.1016, 40.8672, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -1211.7500, -98.9219, 25.3359, 0.25);
RemoveBuildingForPlayer(playerid, 978, -1210.2813, -24.2578, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 973, -1203.6484, -17.6172, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 978, -1197.0078, -10.9844, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 973, -1190.3750, -4.3438, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 978, -1183.7344, 2.2891, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 973, -1177.1016, 8.9297, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 978, -1170.4609, 15.5625, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 973, -1163.8281, 22.2031, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 978, -1157.1875, 28.8359, 13.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1365, -1908.7578, 220.1719, 35.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1503, -1906.0625, 223.2344, 34.5313, 0.25);
RemoveBuildingForPlayer(playerid, 1238, -1897.8594, 209.0391, 38.1328, 0.25);
RemoveBuildingForPlayer(playerid, 1238, -1898.1172, 207.5938, 38.1172, 0.25);
RemoveBuildingForPlayer(playerid, 1238, -1898.3750, 206.1406, 38.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1238, -1897.4766, 213.1094, 38.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1238, -1897.6641, 211.0703, 38.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1238, -1896.9063, 219.2188, 38.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1238, -1897.1016, 217.1875, 38.2344, 0.25);
RemoveBuildingForPlayer(playerid, 1238, -1897.2891, 215.1484, 38.1953, 0.25);
RemoveBuildingForPlayer(playerid, 1459, -1896.8047, 221.7734, 38.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1459, -1895.9297, 229.8438, 38.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1459, -1896.2188, 227.1719, 38.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1459, -1896.5000, 224.4766, 38.6250, 0.25);
RemoveBuildingForPlayer(playerid, 6935, 2686.1953, 2663.4063, 23.4766, 0.25);
RemoveBuildingForPlayer(playerid, 6936, 2729.4375, 2685.6328, 35.1641, 0.25);
RemoveBuildingForPlayer(playerid, 6938, 2693.4844, 2696.6641, 19.0234, 0.25);
RemoveBuildingForPlayer(playerid, 6940, 2505.9141, 2690.5000, 43.7344, 0.25);
RemoveBuildingForPlayer(playerid, 6941, 2717.9453, 2773.6250, 43.7344, 0.25);
RemoveBuildingForPlayer(playerid, 6942, 2593.2578, 2638.3359, 61.9219, 0.25);
RemoveBuildingForPlayer(playerid, 7169, 2514.5859, 2822.9531, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 7170, 2706.4531, 2762.9141, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 7201, 2615.5000, 2740.6719, 85.7188, 0.25);
RemoveBuildingForPlayer(playerid, 7237, 2692.0703, 2784.8984, 35.1641, 0.25);
RemoveBuildingForPlayer(playerid, 7239, 2592.2578, 2660.4453, 23.3984, 0.25);
RemoveBuildingForPlayer(playerid, 7276, 2686.1953, 2663.4063, 23.4766, 0.25);
RemoveBuildingForPlayer(playerid, 7371, 2581.3594, 2617.5078, 9.8047, 0.25);
RemoveBuildingForPlayer(playerid, 7373, 2581.3594, 2617.5078, 9.8047, 0.25);
RemoveBuildingForPlayer(playerid, 7379, 2581.3594, 2617.5078, 9.8047, 0.25);
RemoveBuildingForPlayer(playerid, 6932, 2505.9141, 2690.5000, 43.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2529.0625, 2723.9922, 12.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2529.0625, 2742.5859, 12.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2529.0625, 2764.2266, 12.6953, 0.25);
RemoveBuildingForPlayer(playerid, 7102, 2514.5859, 2822.9531, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 3474, 2523.9688, 2818.4922, 16.7422, 0.25);
RemoveBuildingForPlayer(playerid, 7095, 2545.5469, 2751.3828, 11.9609, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2546.1797, 2742.5859, 12.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2546.1797, 2764.2266, 12.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2563.9844, 2742.5859, 12.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2563.9844, 2764.2266, 12.6953, 0.25);
RemoveBuildingForPlayer(playerid, 700, 2578.7031, 2796.8672, 10.2266, 0.25);
RemoveBuildingForPlayer(playerid, 700, 2564.8516, 2796.8672, 10.4922, 0.25);
RemoveBuildingForPlayer(playerid, 700, 2552.1719, 2796.8672, 10.5625, 0.25);
RemoveBuildingForPlayer(playerid, 700, 2538.5078, 2796.8672, 10.0938, 0.25);
RemoveBuildingForPlayer(playerid, 6934, 2593.2578, 2638.3359, 61.9219, 0.25);
RemoveBuildingForPlayer(playerid, 7238, 2592.2578, 2660.4453, 23.3984, 0.25);
RemoveBuildingForPlayer(playerid, 7040, 2594.3750, 2680.0234, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 6931, 2686.1953, 2663.4063, 23.4766, 0.25);
RemoveBuildingForPlayer(playerid, 6928, 2729.4375, 2685.6328, 35.1641, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2592.5703, 2735.9297, 24.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2592.5703, 2764.7422, 24.0078, 0.25);
RemoveBuildingForPlayer(playerid, 7229, 2629.2188, 2742.9922, 14.8906, 0.25);
RemoveBuildingForPlayer(playerid, 6930, 2693.4844, 2696.6641, 19.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3474, 2664.7969, 2704.4141, 16.7422, 0.25);
RemoveBuildingForPlayer(playerid, 7104, 2706.4531, 2762.9141, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 6933, 2717.9453, 2773.6250, 43.7344, 0.25);
RemoveBuildingForPlayer(playerid, 700, 2591.2031, 2796.8672, 10.4688, 0.25);
RemoveBuildingForPlayer(playerid, 7236, 2692.0703, 2784.8984, 35.1641, 0.25);
RemoveBuildingForPlayer(playerid, 8119, 1486.9766, 1104.5703, 13.8203, 0.25);
RemoveBuildingForPlayer(playerid, 8163, 1316.2578, 1129.3828, 15.8750, 0.25);
RemoveBuildingForPlayer(playerid, 710, 1486.9453, 907.5547, 23.5938, 0.25);
RemoveBuildingForPlayer(playerid, 8303, 1365.6172, 1038.9766, 16.5469, 0.25);
RemoveBuildingForPlayer(playerid, 998, 1388.9453, 1014.8906, 10.7344, 0.25);
RemoveBuildingForPlayer(playerid, 998, 1378.6250, 1014.8906, 10.7344, 0.25);
RemoveBuildingForPlayer(playerid, 640, 1373.9688, 1025.7969, 10.5156, 0.25);
RemoveBuildingForPlayer(playerid, 998, 1377.8516, 1030.8672, 10.7344, 0.25);
RemoveBuildingForPlayer(playerid, 998, 1388.1406, 1030.8672, 10.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1687, 1367.0000, 1035.4531, 21.8125, 0.25);
RemoveBuildingForPlayer(playerid, 8068, 1365.6172, 1038.9766, 16.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1687, 1367.0000, 1043.0391, 21.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1355.8906, 1060.8984, 10.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1352.6016, 1060.8984, 10.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1334, 1346.2734, 1064.0781, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1334, 1341.3516, 1064.0781, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1331, 1339.0781, 1064.0781, 10.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1331, 1303.2188, 1102.7188, 10.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1338, 1303.2344, 1107.8906, 10.4922, 0.25);
RemoveBuildingForPlayer(playerid, 998, 1377.8516, 1046.9922, 10.7344, 0.25);
RemoveBuildingForPlayer(playerid, 998, 1388.1406, 1046.9922, 10.7344, 0.25);
RemoveBuildingForPlayer(playerid, 640, 1373.9688, 1052.3516, 10.5156, 0.25);
RemoveBuildingForPlayer(playerid, 998, 1378.3281, 1063.3516, 10.7344, 0.25);
RemoveBuildingForPlayer(playerid, 998, 1388.6484, 1063.3516, 10.7344, 0.25);
RemoveBuildingForPlayer(playerid, 674, 1369.4297, 1066.3594, 9.7891, 0.25);
RemoveBuildingForPlayer(playerid, 629, 1392.9766, 1065.7422, 9.8750, 0.25);
RemoveBuildingForPlayer(playerid, 629, 1386.3516, 1065.7422, 9.8750, 0.25);
RemoveBuildingForPlayer(playerid, 680, 1376.4844, 1066.6328, 9.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1431, 1278.5469, 1121.7266, 10.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1431, 1278.0313, 1124.2891, 10.0313, 0.25);
RemoveBuildingForPlayer(playerid, 8074, 1316.2578, 1129.3828, 15.8750, 0.25);
RemoveBuildingForPlayer(playerid, 1334, 1338.8047, 1164.1563, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 615, 1373.5469, 1181.2969, 7.1875, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1400.0313, 1180.0078, 18.9688, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1493.6797, 910.0781, 18.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1481.6172, 985.0859, 10.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1497.1875, 987.5547, 10.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1497.1875, 998.8906, 10.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1492.3281, 998.8906, 10.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1487.7266, 1000.6172, 10.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1481.6172, 1001.5234, 10.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1365, 1495.3828, 1007.7891, 10.9609, 0.25);
RemoveBuildingForPlayer(playerid, 8073, 1486.9766, 1104.5703, 13.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3345, 400.1172, 2543.5703, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 149.9141, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 161.7891, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 123.0469, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 311.1328, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 176.7891, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 338.0078, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3368, 323.0078, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 203.6563, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 230.5234, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 349.8750, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 269.2656, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 242.3984, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 188.6563, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3369, 108.0469, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 176.7891, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 230.5234, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 257.3984, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 296.1406, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 215.5313, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3367, 134.9141, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16595, 419.3750, 2538.5000, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16596, 412.8281, 2542.8672, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16597, 437.3828, 2547.5156, 15.1484, 0.25);
RemoveBuildingForPlayer(playerid, 16598, 231.2813, 2545.7969, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3296, 255.9844, 2549.3281, 20.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3295, 392.7109, 2596.4531, 17.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3296, 376.2969, 2606.3438, 20.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3295, 390.8203, 2604.0703, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3295, 389.1328, 2611.0625, 20.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3295, 382.1875, 2609.4766, 19.8203, 0.25);
RemoveBuildingForPlayer(playerid, 16600, 435.6250, 2532.0859, 20.1797, 0.25);
RemoveBuildingForPlayer(playerid, 16602, 307.9531, 2543.4531, 20.3984, 0.25);
RemoveBuildingForPlayer(playerid, 16707, 302.2188, 2693.5703, 19.2188, 0.25);
RemoveBuildingForPlayer(playerid, 16772, 404.7969, 2454.7188, 22.0547, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 108.0469, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 161.7891, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3364, 77.3203, 2456.2500, 15.2813, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 188.6563, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 134.9141, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 215.5313, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 242.3984, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3287, 255.9844, 2549.3281, 20.2031, 0.25);
RemoveBuildingForPlayer(playerid, 16599, 231.2813, 2545.7969, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 269.2656, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 278.1484, 2555.1875, 15.7969, 0.25);
RemoveBuildingForPlayer(playerid, 16098, 307.9531, 2543.4531, 20.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 296.1406, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 78.1797, 2571.0703, 15.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 158.3125, 2571.6563, 15.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 200.3594, 2571.9219, 15.5781, 0.25);
RemoveBuildingForPlayer(playerid, 16373, 160.2031, 2571.9688, 27.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 117.4531, 2572.7813, 15.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 244.5938, 2573.1328, 15.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 123.0469, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 176.7891, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 230.5234, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 149.9141, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 176.7891, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 230.5234, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 203.6563, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 257.3984, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2641.4844, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16675, 302.2188, 2693.5703, 19.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 323.0078, 2411.3828, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16101, 321.6719, 2463.4922, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 16368, 321.6719, 2463.4922, 25.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3269, 349.8750, 2438.2500, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 864, 352.7734, 2444.4063, 15.8828, 0.25);
RemoveBuildingForPlayer(playerid, 864, 346.8984, 2435.5547, 16.2266, 0.25);
RemoveBuildingForPlayer(playerid, 864, 345.2422, 2432.1328, 16.0391, 0.25);
RemoveBuildingForPlayer(playerid, 864, 346.4141, 2445.2969, 15.9922, 0.25);
RemoveBuildingForPlayer(playerid, 864, 357.5938, 2449.6172, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 864, 364.2266, 2450.7578, 15.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 316.3984, 2570.3672, 15.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 361.3750, 2571.8125, 15.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 338.0078, 2587.7422, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3270, 311.1328, 2614.6172, 15.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3287, 376.2969, 2606.3438, 20.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 382.1875, 2609.4766, 19.8203, 0.25);
RemoveBuildingForPlayer(playerid, 16771, 404.7969, 2454.7188, 22.0547, 0.25);
RemoveBuildingForPlayer(playerid, 16773, 397.4766, 2476.6328, 19.5156, 0.25);
RemoveBuildingForPlayer(playerid, 16775, 412.1172, 2476.6328, 19.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 410.8281, 2528.5703, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 409.8047, 2529.6328, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 408.7188, 2530.7656, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 407.1563, 2530.4688, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 3172, 400.1172, 2543.5703, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1224, 407.8828, 2532.0078, 16.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 405.3594, 2563.0859, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 16370, 385.3438, 2598.6250, 17.0156, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 390.8203, 2604.0703, 20.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 392.7109, 2596.4531, 17.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 389.1328, 2611.0625, 20.1719, 0.25);
RemoveBuildingForPlayer(playerid, 16326, 419.3750, 2538.5000, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16377, 416.1875, 2533.8281, 19.1328, 0.25);
RemoveBuildingForPlayer(playerid, 16378, 414.4063, 2536.5469, 18.8984, 0.25);
RemoveBuildingForPlayer(playerid, 2074, 419.3281, 2538.5391, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 16408, 418.2266, 2538.8516, 11.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1810, 418.7344, 2538.7578, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 2518, 414.8438, 2535.1172, 9.1484, 0.25);
RemoveBuildingForPlayer(playerid, 2147, 413.9688, 2538.2188, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 16327, 412.8281, 2542.8672, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16407, 419.3828, 2540.5078, 9.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1748, 418.2734, 2541.0625, 9.7891, 0.25);
RemoveBuildingForPlayer(playerid, 1810, 417.6328, 2542.5000, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1812, 416.2422, 2540.3359, 8.9766, 0.25);
RemoveBuildingForPlayer(playerid, 2115, 418.6875, 2539.5938, 8.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1810, 418.2031, 2539.9063, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1738, 420.1328, 2542.8750, 9.6328, 0.25);
RemoveBuildingForPlayer(playerid, 16374, 425.4688, 2531.0000, 22.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1498, 422.8281, 2535.7344, 15.1406, 0.25);
RemoveBuildingForPlayer(playerid, 1498, 423.0234, 2535.7344, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1763, 421.0781, 2540.8125, 8.9844, 0.25);
RemoveBuildingForPlayer(playerid, 16501, 429.9844, 2546.5156, 17.3516, 0.25);
RemoveBuildingForPlayer(playerid, 16409, 437.3828, 2547.5156, 15.1484, 0.25);
RemoveBuildingForPlayer(playerid, 16601, 435.6250, 2532.0859, 20.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -1.4844, 2571.7109, 16.5000, 0.25);
RemoveBuildingForPlayer(playerid, 16372, -2.4609, 2571.5781, 28.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 37.7734, 2570.5625, 15.3047, 0.25);
RemoveBuildingForPlayer(playerid, 4526, -1874.2813, 160.7734, 39.0469, 0.25);
RemoveBuildingForPlayer(playerid, 10141, -1421.6250, 1490.8594, 6.9688, 0.25);
RemoveBuildingForPlayer(playerid, 10229, -1421.8750, 1489.4453, 5.8203, 0.25);
RemoveBuildingForPlayer(playerid, 10230, -1421.6250, 1490.8594, 6.9688, 0.25);
RemoveBuildingForPlayer(playerid, 10231, -1422.5391, 1489.3516, 8.4531, 0.25);
RemoveBuildingForPlayer(playerid, 10228, -1411.9844, 1489.7188, 5.7891, 0.25);
RemoveBuildingForPlayer(playerid, 10140, -1406.9063, 1489.8047, 7.1250, 0.25);
RemoveBuildingForPlayer(playerid, 10227, -1376.7500, 1490.6328, 12.0234, 0.25);
RemoveBuildingForPlayer(playerid, 10226, -1377.2344, 1491.6250, 6.2109, 0.25);
RemoveBuildingForPlayer(playerid, 9583, -2475.1328, 1559.0703, 31.3125, 0.25);
RemoveBuildingForPlayer(playerid, 9584, -2485.0781, 1544.9453, 26.1953, 0.25);
RemoveBuildingForPlayer(playerid, 9585, -2409.8438, 1544.9453, 7.0000, 0.25);
RemoveBuildingForPlayer(playerid, 9586, -2412.1250, 1544.9453, 17.0469, 0.25);
RemoveBuildingForPlayer(playerid, 9587, -2401.1406, 1544.9375, 23.5938, 0.25);
RemoveBuildingForPlayer(playerid, 9588, -2404.2109, 1544.9375, 7.5859, 0.25);
RemoveBuildingForPlayer(playerid, 9589, -2389.3984, 1544.8828, 4.0313, 0.25);
RemoveBuildingForPlayer(playerid, 9590, -2403.5078, 1544.9453, 8.7188, 0.25);
RemoveBuildingForPlayer(playerid, 9604, -2392.5938, 1545.9063, 24.8594, 0.25);
RemoveBuildingForPlayer(playerid, 9619, -2409.8438, 1544.9453, 7.0000, 0.25);
RemoveBuildingForPlayer(playerid, 9620, -2485.0781, 1544.9453, 26.1953, 0.25);
RemoveBuildingForPlayer(playerid, 9621, -2401.1406, 1544.9375, 23.5938, 0.25);
RemoveBuildingForPlayer(playerid, 9761, -2411.3906, 1544.9453, 27.0781, 0.25);
RemoveBuildingForPlayer(playerid, 9820, -2474.6250, 1545.0859, 33.0625, 0.25);
RemoveBuildingForPlayer(playerid, 9698, -2473.5859, 1543.7734, 29.0781, 0.25);
RemoveBuildingForPlayer(playerid, 9821, -2474.3594, 1547.2422, 24.7500, 0.25);
RemoveBuildingForPlayer(playerid, 9822, -2470.9375, 1550.7500, 32.9063, 0.25);
RemoveBuildingForPlayer(playerid, 9818, -2470.2656, 1544.9609, 33.8672, 0.25);
RemoveBuildingForPlayer(playerid, 9819, -2470.4531, 1551.1172, 33.1406, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2462.5078, 1547.1563, 20.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2455.9453, 1541.0391, 22.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2450.0781, 1547.1563, 22.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2439.9219, 1549.7969, 4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2439.9219, 1552.9219, 1.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2438.7969, 1540.4766, 7.9688, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2438.7969, 1537.3672, 11.3281, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2438.9141, 1549.7969, 4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2438.9141, 1552.9219, 1.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2437.7656, 1537.3672, 11.3281, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2432.0078, 1540.4609, 1.6563, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2429.5234, 1534.4297, 1.6563, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2430.4766, 1534.4297, 1.6563, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2428.4453, 1534.4297, 1.6563, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2428.9766, 1534.4297, 2.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2427.6953, 1550.9219, 25.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2425.0078, 1549.1250, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2423.2500, 1549.4375, 1.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2421.7344, 1550.7656, 25.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2417.8203, 1546.8203, 1.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2406.2109, 1545.5703, 25.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2406.3125, 1538.8281, 25.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2400.1484, 1535.9688, 25.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2399.5625, 1544.2734, 1.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2391.9766, 1549.3984, 25.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2394.6172, 1551.1172, 1.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2395.4453, 1536.8281, 1.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2385.9766, 1545.6875, 25.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2386.0078, 1552.3125, 25.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2384.5313, 1540.7344, 25.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2384.5313, 1539.4688, 25.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2377.6875, 1539.8047, 19.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2377.6875, 1542.9063, 22.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2370.5156, 1539.2344, 16.8906, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2356.1172, 1550.6641, 25.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2355.8828, 1535.7188, 25.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2352.3906, 1543.0859, 25.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1558, -2352.2422, 1548.2422, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 4265, -2749.8672, 1530.1406, -47.9609, 0.25);
RemoveBuildingForPlayer(playerid, 4316, -1385.8516, 1577.8672, -69.3906, 0.25);
RemoveBuildingForPlayer(playerid, 4375, -1385.8516, 1577.8672, -69.3906, 0.25);
RemoveBuildingForPlayer(playerid, 4399, -2749.8672, 1530.1406, -47.9609, 0.25);
return 1;
}
[/pawn]

40
Szkript kérések / Remove Building Error
« Dátum: 2014. július 15. - 17:33:39 »
Hali. Erroroznak a Remove Building For Player ek... felét elfogadja felét nem... xD pedig onplayerconnect nél van mind.
[pawn]C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(13) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(14) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(15) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(16) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(17) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(18) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(19) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(20) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(21) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(22) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(23) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(24) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(25) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(26) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(27) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(28) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(29) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(30) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(31) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(32) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(33) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(34) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(35) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(36) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(37) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(38) : error 017: undefined symbol \"RemoveBuildingForPlayer\"
Compilation aborted.Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
26 Errors.
[/pawn]

41
Szkript kérések / PPC Trucking Prefix
« Dátum: 2014. július 15. - 06:16:01 »
Üdvözlök mindenkit. Az a problémám lenne újra, hogy nem tudok berakni a PPC Kamionos Módomba prefixet, mert vagy errorozik, vagy amikor írok chatbe kétszer írja ki. Fogalmam sincs hol vagy hogy kell ezt megcsinálni! Aki tud Segíteni meghallgatom!

Dupla hozzászólás automatikusan összefûzve. ( 2014. július 16. - 06:12:06 )

Senki se tudja? xD

42
Szkript kérések / PPC Trucking Jármû Kivétel
« Dátum: 2014. július 14. - 17:08:33 »
Megvan a gond. egy szar mod volt. scripter sem tudta megcsinálni. áttettem egy másik modba a cuccokat és abbol ki tom törölni a kocsikat :D csak holnap fordítok.. mert angol :D nah köszi azért :)

43
Szkript kérések / PPC Trucking Jármû Kivétel
« Dátum: 2014. július 14. - 15:44:15 »
Hiába. Kitörlöm a mappokat, kijön a undefined errror. aztis kitörlöm aztán meg az amx fájl errroozik . szval nemtudom h hogy lehetne. töröltem már ki a kocsikat nem errorozott csak az amx amikor elindítottam

44
Szkript kérések / Valami kép textdraw féle...
« Dátum: 2014. július 14. - 15:42:28 »
Hali. Hát Textdrawwal szerintem nem lehet mert textdrawwal képet csak az alap gta képeit lehet. a loadsc ket.

45
Szkript kérések / PPC Trucking Jármû Kivétel
« Dátum: 2014. július 14. - 11:17:51 »
Hali! Valaki meg tudná mondani hogy hogy tudom kivenni a ppc trucking módból az ilyen jármûveket? mert egy konvertálõ sem konvertálja le!
GameModeInit_TruckDepots()
{
// Add trailers, trucks , Flatbeds and \"DFT-30\" to Fallen Tree Depot (Class 0)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -475.0, -523.0, 26.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -475.0, -518.0, 26.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -475.0, -513.0, 26.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -475.0, -508.0, 26.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -475.0, -503.0, 26.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -475.0, -498.0, 26.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -475.0, -493.0, 26.0, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -475.0, -488.0, 26.0, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -475.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -480.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -485.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -490.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -495.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -500.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -505.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -510.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -515.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -520.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -525.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -530.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -535.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -540.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -545.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -550.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Flatbed
// Add \"Flatbed\" and \"DFT-30\" trucks to Flint Trucking Depot (Class 1)
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -77.0, -1109.0, 1.25, 160.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -72.0, -1112.0, 1.25, 160.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -67.0, -1114.0, 1.25, 160.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -30.0, -1128.0, 1.25, 160.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -41.0, -1152.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -46.0, -1150.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -51.0, -1148.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -56.0, -1146.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -61.0, -1144.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
// Add trailers, trucks , Flatbeds and \"DFT-30\" to LVA Freight Depot (Class 2)
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1467.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1472.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1445.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1440.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1435.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1430.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1420.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1415.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1410.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1405.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1490.0, 1015.0, 11.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1490.0, 1020.0, 11.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1490.0, 1025.0, 11.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, 1490.0, 1030.0, 11.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, 1490.0, 1035.0, 11.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 1490.0, 1040.0, 11.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1490.0, 1045.0, 11.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1490.0, 1050.0, 11.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1490.0, 1055.0, 11.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, 1490.0, 1060.0, 11.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, 1490.0, 1065.0, 11.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 1490.0, 1070.0, 11.0, 90.0, random(126), random(126), 600); // Roadtrain
// Add trailers, trucks , Flatbeds and \"DFT-30\" to Doherty Depot (Class 3)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -2105.0, -200.0, 35.5, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -2105.0, -205.0, 35.5, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -2105.0, -210.0, 35.5, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -2105.0, -215.0, 35.5, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -2105.0, -220.0, 35.5, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -2105.0, -225.0, 35.5, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -2105.0, -230.0, 35.5, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -2105.0, -235.0, 35.5, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -2105.0, -240.0, 35.5, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -2105.0, -245.0, 35.5, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -2105.0, -250.0, 35.5, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -2105.0, -255.0, 35.5, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -2105.0, -260.0, 35.5, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -2105.0, -265.0, 35.5, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -2105.0, -270.0, 35.5, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -2144.0, -186.0, 35.5, 270.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -2144.0, -191.0, 35.5, 270.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -2144.0, -196.0, 35.5, 270.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -2144.0, -201.0, 35.5, 270.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -2144.0, -206.0, 35.5, 270.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -2144.0, -211.0, 35.5, 270.0, random(126), random(126), 600); // Roadtrain
// Add trailers, trucks , Flatbeds and \"DFT-30\" to El Corona Depot (Class 4)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1805.0, -2025.0, 14.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1805.0, -2030.0, 14.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1805.0, -2035.0, 14.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1805.0, -2040.0, 14.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1805.0, -2045.0, 14.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1805.0, -2050.0, 14.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1745.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1750.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1755.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1760.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, 1765.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, 1770.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 1775.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Roadtrain
// Add trailers, trucks , Flatbeds and \"DFT-30\" to Las Payasdas Depot (Class 5)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2635.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2630.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2625.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2620.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2615.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2610.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2605.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2600.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2595.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2590.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2585.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2580.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2575.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2570.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2565.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2560.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2555.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2550.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2635.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2630.0, 54.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2625.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2620.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2615.0, 54.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2610.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -512.0, 2605.0, 54.0, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -512.0, 2600.0, 54.0, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -512.0, 2585.0, 54.0, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -512.0, 2580.0, 54.0, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2575.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2570.0, 54.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2565.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2560.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2555.0, 54.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2550.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain
// Add cement-trucks at Quarry Top (Class 6)
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 340.0, 850.0, 21.0, 0, random(126), random(126), 600); // Cement truck
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 335.0, 860.0, 21.0, 0, random(126), random(126), 600); // Cement truck
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 330.0, 870.0, 21.0, 0, random(126), random(126), 600); // Cement truck
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 325.0, 880.0, 21.0, 0, random(126), random(126), 600); // Cement truck
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 320.0, 890.0, 21.0, 0, random(126), random(126), 600); // Cement truck
// Add trailers and trucks to Shady Creek Depot (Class 7)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -1545.0, -2737.00, 49.0, 145.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -1540.9, -2739.87, 49.0, 145.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -1536.8, -2742.74, 49.0, 145.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -1532.7, -2745.61, 49.0, 145.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -1528.6, -2748.48, 49.0, 145.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -1524.5, -2751.35, 49.0, 145.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -1557.75, -2744.80, 49.0, 145.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -1561.85, -2741.93, 49.0, 145.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -1565.95, -2739.06, 49.0, 145.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -1570.05, -2736.19, 49.0, 145.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -1574.15, -2733.32, 49.0, 145.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -1578.25, -2730.45, 49.0, 145.0, random(126), random(126), 600); // Roadtrain
//Benson,Yankee,Dumper,Boxville1,Boxville2,Trashmaster depó
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2976.62, -2430.06, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2966.91, -2430.20, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2956.64, -2430.05, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2944.99, -2430.76, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2933.09, -2431.90, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2922.39, -2428.23, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2916.11, -2428.78, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2909.48, -2428.67, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2903.02, -2428.94, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2897.48, -2428.97, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2891.50, -2427.06, 9.10, 180.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2886.24, -2427.30, 9.10, 180.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2880.70, -2427.35, 9.10, 180.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2859.80, -2486.42, 9.10, 360.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2864.85, -2486.26, 9.10, 360.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2870.12, -2486.89, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2874.97, -2486.89, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2880.44, -2486.81, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2885.52, -2486.82, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2890.79, -2486.94, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2895.96, -2486.98, 9.10, 360.0, random(126), random(126), 600); // Boxville
//kacc-i depó
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2514.4067,2830.4189,11.0,184.6775,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2519.3259,2830.9219,11.0,180.6101,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2524.4766,2829.1082,11.0,179.7565,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2528.5867,2831.3535,11.0,187.3938,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2533.1487,2831.3384,11.0,180.7048,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2513.6526,2792.6289,11.0,270.3622,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2514.2429,2797.1421,11.0,269.8526,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2515.0891,2802.1213,11.0,271.3856,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2515.6636,2809.0720,11.0,271.1529,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2513.6750,2813.7102,11.0,268.5530,random(126), random(126), 600);
//vonat
LastVehicleID = Vehicle_AddStatic(VehicleVonat2,-1948.4542,124.5833,25.6095,179.0522,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleVonat2,836.0313,-1386.0013,-0.2258,226.9776,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleVonat2,2822.0801,94.6675,27.1032,7.8295,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleVonat2,2864.7500,1302.7549,12.1256,0.0000,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleVonat2,1405.9318,2632.2500,12.1256,90.0000,random(126), random(126), 600);
// Kukás depók
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2379.1003,2361.6956,5.0674,7.7652,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2374.6963,2361.8428,5.4337,14.5717,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2370.1509,2363.1401,5.5208,11.0836,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2366.3086,2364.5781,5.5311,5.9767,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2389.8535,2359.5151,5.0292,8.5966,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2756.9556,2675.8521,10.5996,268.1609,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2757.7810,2681.5696,10.6003,272.5014,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2759.3064,2686.6592,10.5995,270.9819,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2759.0083,2691.8337,10.6018,265.555,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2759.7725,2697.1226,10.6014,267.5471,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2759.8025,2703.4773,10.6019,270.0389,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2559.3743,1383.8391,6.8132,357.5532,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2563.6250,1384.2030,6.8122,358.5180,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2567.5879,1385.3511,6.8118,357.8210,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2572.3452,1384.3092,6.7840,356.7880,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2576.9541,1383.8663,6.7578,359.4187,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1891.4717,-1702.7274,21.3781,183.7878,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1895.7570,-1703.9816,21.3799,184.7182,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1899.6589,-1703.6788,21.3821,183.5257,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1904.8855,-1704.5978,21.3742,180.1207,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1909.3409,-1705.2529,21.3824,180.7191,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1913.0720,-1705.0216,21.3782,183.3000,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1917.7412,-1705.4573,21.3751,188.1070,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2189.5684,-1994.3412,13.1719,93.2274,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2188.8279,-1990.8169,13.1719,88.5519,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2189.2356,-1987.7000,13.1728,90.2426,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2189.2905,-1984.0009,13.1763,89.2162,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2170.6233,-1984.3734,13.1764,268.3846,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2170.9414,-1978.9138,13.1797,271.3474,random(126), random(126), 600);
//Dumperes depók
LastVehicleID = Vehicle_AddStatic(VehicleDumper,834.9626,872.2172,14.7167,200.1258,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleDumper,842.5728,875.6532,14.8888,197.7155,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleDumper,850.1454,879.6146,14.8624,197.7222,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleDumper,858.1348,881.2860,14.8660,198.7544,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleDumper,849.4681,841.5654,14.7875,3.7746,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleDumper,840.8552,840.9768,14.0622,2.0188,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleDumper,832.9137,838.4067,13.3401,1.5492,random(126), random(126), 600);
LastVehicleID = Vehicle_AddStatic(VehicleDumper,824.2662,837.6006,12.5587,7.8934,random(126), random(126), 600);
}
// Add busses to the bus-depots
GameModeInit_Busses()
{
// Add all required busses to the busdepot in Los Santos
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1888.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1893.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1898.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1903.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1908.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1913.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1918.0, 13.6, 270.0, random(126), random(126), 600); // Coach
// Add all required busses to the busdepot in San Fierro
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 105.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 100.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 95.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 90.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 85.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 80.0, 27.9, 90.0, random(126), random(126), 600); // Coach
// Add all required busses to the busdepot in Las Venturas
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1230.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1235.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1240.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1245.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1250.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1255.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1260.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1265.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1270.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1275.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1280.0, 11.0, 90.0, random(126), random(126), 600); // Coach
}
// Add busstops to the map
GameModeInit_Police()
{
// Add vehicles to the Los Santos Police Impound
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLSPD, 1555.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Car LSPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 1560.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 1565.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLSPD, 1570.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Car LSPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 1575.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 1580.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLSPD, 1585.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Car LSPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 1590.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 1595.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Ranger
// Add vehicles to the San Fierro Police Impound
LastVehicleID = Vehicle_AddStatic(VehiclePoliceSFPD, -1573.0, 701.0, -5.0, 90, random(126), random(126), 600); // Police Car SFPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, -1573.0, 706.0, -5.0, 90, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, -1573.0, 711.0, -5.0, 90, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceSFPD, -1573.0, 716.0, -5.0, 90, random(126), random(126), 600); // Police Car SFPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, -1573.0, 721.0, -5.0, 90, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, -1573.0, 726.0, -5.0, 90, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceSFPD, -1573.0, 731.0, -5.0, 90, random(126), random(126), 600); // Police Car SFPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, -1573.0, 736.0, -5.0, 90, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, -1573.0, 741.0, -5.0, 90, random(126), random(126), 600); // Police Ranger
// Add vehicles to the Las Venturas Police Impound
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2282.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Car LVPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2277.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2272.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2262.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Car LVPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2257.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2252.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2282.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Car LVPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2277.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2272.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2262.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Car LVPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2257.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2252.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Ranger
}
// Add mafia-vehicles to the mafia-hideout
GameModeInit_Mafia()
{
LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2811.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking
LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2806.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking
LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2801.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking
LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2796.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking
LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2833.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam
LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2838.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam
LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2843.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam
LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2848.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2802, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2807, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2812, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2817, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2822, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2827, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
}
// Add planes and helicopters to the airports
GameModeInit_Airports()
{
// Add planes and helicopters to Los Santos airport
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2295.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2320.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2345.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2370.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1920.0, -2265.0, 14.5, 180.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1890.0, -2295.0, 14.5, 270.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1940.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1955.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1970.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1985.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick
// Add planes and helicopters to San Fierro airport
LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1197.0, -153.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1214.0, -137.5, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1230.0, -120.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1246.0, -103.5, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleNevada, -1287.0, -52.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleNevada, -1312.0, -27.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, -1262.0, -88.5, 14.2, 135.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, -1277.0, -74.5, 14.2, 90.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, -1264.0, -61.5, 14.2, 45.0, random(126), random(126), 300); // Helicopter: Maverick
// Add planes and helicopters to Las Venturas airport
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1615.0, 1630.0, 11.8, 180.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1590.0, 1630.0, 11.8, 180.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1565.0, 1630.0, 11.8, 180.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1545.0, 1640.0, 11.8, 90.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1545.0, 1675.0, 11.8, 90.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1545.0, 1710.0, 11.8, 90.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1650.0, 1557, 10.9, 90.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1650.0, 1542, 10.9, 90.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1635.0, 1534, 10.9, 0.0, random(126), random(126), 300); // Helicopter: Maverick
}
// This function adds towtrucks used for the assistance class
GameModeInit_Assistance()
{
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 34.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 29.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 24.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 19.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 14.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 9.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 4.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, -1.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
}
// This function adds all vehicles needed for courier class
GameModeInit_Courier()
{
// Los Santos
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 784.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 794.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 804.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 814.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 824.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 789.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 799.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 809.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 819.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 829.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
// San Fierro
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1851.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1856.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1861.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1866.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1871.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, -1851.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, -1856.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, -1861.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, -1866.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio
// Las Venturas
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1052.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1062.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1072.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1082.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1092.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 1057.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 1067.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 1077.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 1087.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio
}
// This function adds all vehicles needed for roadworker class
GameModeInit_RoadWorker()
{
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1866.5, -1731.75, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1870.5, -1734.25, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1874.5, -1736.75, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1878.5, -1739.25, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1882.5, -1741.75, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1886.5, -1744.25, 21.7, 30.0, random(126), random(126), 300); // Towtruck
}

 
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