Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - DjBuLL
31
« Dátum: 2014. július 16. - 09:34:53 »
Ilyenre gondoltam Köszke
32
« Dátum: 2014. július 16. - 08:51:55 »
Helósztok. Ha valakinek megvan a PPC Trucing módnak a magyar include fájljai ideadná legyen szíves? Ha nincs meg mind akkor csak a PPC_Dialogs.inc et kérném. Magyar legyen. Köszi
33
« Dátum: 2014. július 16. - 06:17:40 »
Csövi. Olyan Mozgó Objectet szeretnék csinálni ami ha például 5 méterre vagy tõle kinyílik autómatikusan nem parancsal. Az megvan, hogy 2 helyzetre van szükség a mapban 1. alaphelyzetû object 2. meg ahova megy. Ez mind szép és jó csak script et nem tudok hozzá írni és neten csak parancsosak vannak amik csak paranccsal mûködnek. Ha valaki adna nekem vagy írna nagyon megköszönném.
34
« Dátum: 2014. július 16. - 06:11:44 »
Fiyelj már mindent átnéztem, de pl vízre várost meg ilyesmit sehol nem találtam. PPC re. mint stunt rp meg stb.
35
« Dátum: 2014. július 15. - 20:28:26 »
Az lehet a probléma, hogy pl a szerver 0.3z -s és te 0.3e -s klienssel akarsz belépni.
36
« Dátum: 2014. július 15. - 20:21:38 »
A Deftexts includéba nem lehet ékezetet írni. á,é,õ,û,ú,ó nem szerepelhet benne. ezeket kell lecserélni a,e,o,u,u,o -ra Magam tapasztaltam.
37
« Dátum: 2014. július 15. - 20:16:11 »
Hellósztok. Nemtudom hogy jó helyre nyitottam e ha nem kérem helyezzék át. Nos PPC Trucking Módba szeretnék mappokat. Például a vizen bemappolt depót vagy ahova szállítod a rakományt, akármit. Aki ad nekem lehet szó a leendõ szerveremben az adminságról, és sokminden másról is! Megértéseteket köszönöm.
38
« Dátum: 2014. július 15. - 20:02:18 »
WTF xD Ennyi a Sript utoljára a hajókat röröltem ki és beraktam akkor errorozott. nemtudom pedig jol csinálom
39
« Dátum: 2014. július 15. - 19:33:58 »
Köszi 1. Válaszoló de ugyanugy errort ír ki. mint azelõtt :/
Dupla hozzászólás automatikusan összefûzve. ( 2014. július 15. - 19:39:15 )
Pedig csak ennyi a FS: [pawn]#include <a_samp> public OnPlayerConnect(playerid) { //Törlések! KACC, LV Depó, SF Reptér RemoveBuildingForPlayer(playerid, 5044, 1818.9141, -2543.6719, 13.4688, 0.25); RemoveBuildingForPlayer(playerid, 3780, 1884.1719, -2541.3750, 14.2500, 0.25); RemoveBuildingForPlayer(playerid, 3780, 1652.3438, -2541.3750, 14.2500, 0.25); RemoveBuildingForPlayer(playerid, 3780, 1381.1172, -2541.3750, 14.2500, 0.25); RemoveBuildingForPlayer(playerid, 3665, 1652.3438, -2541.3750, 14.2500, 0.25); RemoveBuildingForPlayer(playerid, 3663, 1664.4531, -2439.8047, 14.4688, 0.25); RemoveBuildingForPlayer(playerid, 3665, 1884.1719, -2541.3750, 14.2500, 0.25); RemoveBuildingForPlayer(playerid, 3665, 1381.1172, -2541.3750, 14.2500, 0.25); RemoveBuildingForPlayer(playerid, 5032, 1567.7109, -2543.6328, 13.4688, 0.25); RemoveBuildingForPlayer(playerid, 3663, 1580.0938, -2433.8281, 14.5703, 0.25); RemoveBuildingForPlayer(playerid, 10812, -1546.2969, -656.2188, 25.0781, 0.25); RemoveBuildingForPlayer(playerid, 10813, -1687.4141, -623.0234, 18.1484, 0.25); RemoveBuildingForPlayer(playerid, 10814, -1146.5547, -145.3047, 17.0781, 0.25); RemoveBuildingForPlayer(playerid, 3814, -1178.1016, -114.8281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3814, -1217.1406, -67.1719, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3814, -1272.0781, -660.3281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3814, -1334.4766, -660.3281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3814, -1396.8750, -660.3281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3814, -1459.2734, -660.3281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3816, -1438.4141, -529.6328, 21.6953, 0.25); RemoveBuildingForPlayer(playerid, 3816, -1362.9844, -491.4922, 21.6953, 0.25); RemoveBuildingForPlayer(playerid, 11010, -2113.3203, -186.7969, 40.2813, 0.25); RemoveBuildingForPlayer(playerid, 11048, -2113.3203, -186.7969, 40.2813, 0.25); RemoveBuildingForPlayer(playerid, 11091, -2133.5547, -132.7031, 36.1328, 0.25); RemoveBuildingForPlayer(playerid, 11271, -2127.5469, -269.9609, 41.0000, 0.25); RemoveBuildingForPlayer(playerid, 3852, -1728.8203, -364.2188, 14.5781, 0.25); RemoveBuildingForPlayer(playerid, 3852, -1686.8828, -163.1484, 14.5078, 0.25); RemoveBuildingForPlayer(playerid, 3815, -1178.1016, -114.8281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3815, -1217.1406, -67.1719, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3815, -1272.0781, -660.3281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3815, -1334.4766, -660.3281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3815, -1396.8750, -660.3281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3815, -1459.2734, -660.3281, 19.7656, 0.25); RemoveBuildingForPlayer(playerid, 3817, -1438.4141, -529.6328, 21.6953, 0.25); RemoveBuildingForPlayer(playerid, 3817, -1362.9844, -491.4922, 21.6953, 0.25); RemoveBuildingForPlayer(playerid, 11326, -2041.9453, 121.1797, 30.1875, 0.25); RemoveBuildingForPlayer(playerid, 11327, -2026.9141, 129.4063, 30.4531, 0.25); RemoveBuildingForPlayer(playerid, 11328, -2041.9453, 121.1797, 30.1875, 0.25); RemoveBuildingForPlayer(playerid, 3865, -2063.2422, 258.7500, 35.7422, 0.25); RemoveBuildingForPlayer(playerid, 3869, -2123.2891, 269.5313, 41.8516, 0.25); RemoveBuildingForPlayer(playerid, 3869, -2126.2109, 231.9766, 41.6875, 0.25); RemoveBuildingForPlayer(playerid, 3869, -2116.6797, 131.0078, 42.1484, 0.25); RemoveBuildingForPlayer(playerid, 3865, -2063.0156, 247.9453, 35.7422, 0.25); RemoveBuildingForPlayer(playerid, 3865, -2057.7500, 249.9531, 35.5938, 0.25); RemoveBuildingForPlayer(playerid, 3865, -2057.7031, 229.8047, 35.3516, 0.25); RemoveBuildingForPlayer(playerid, 3865, -2059.5313, 256.5234, 37.0078, 0.25); RemoveBuildingForPlayer(playerid, 11376, -2144.3516, -132.9609, 38.3359, 0.25); RemoveBuildingForPlayer(playerid, 3888, -2128.1797, 171.4609, 42.4297, 0.25); RemoveBuildingForPlayer(playerid, 3888, -2066.3594, 301.9141, 42.1719, 0.25); RemoveBuildingForPlayer(playerid, 1682, -1691.5859, -619.6953, 29.6172, 0.25); RemoveBuildingForPlayer(playerid, 10810, -1687.4141, -623.0234, 18.1484, 0.25); RemoveBuildingForPlayer(playerid, 1278, -1597.2578, -684.9609, 25.3359, 0.25); RemoveBuildingForPlayer(playerid, 1278, -1596.7891, -589.3281, 25.3359, 0.25); RemoveBuildingForPlayer(playerid, 10811, -1546.2969, -656.2188, 25.0781, 0.25); RemoveBuildingForPlayer(playerid, 1278, -1525.3906, -619.7656, 25.3359, 0.25); RemoveBuildingForPlayer(playerid, 1278, -1365.1563, -643.6875, 25.3359, 0.25); RemoveBuildingForPlayer(playerid, 1278, -1232.7891, -616.9453, 25.3359, 0.25); RemoveBuildingForPlayer(playerid, 1278, -1174.4297, -479.6641, 25.3359, 0.25); RemoveBuildingForPlayer(playerid, 3887, -2066.3594, 301.9141, 42.1719, 0.25); RemoveBuildingForPlayer(playerid, 10764, -1041.3594, 451.2500, 16.4844, 0.25); RemoveBuildingForPlayer(playerid, 11081, -2127.5469, -269.9609, 41.0000, 0.25); RemoveBuildingForPlayer(playerid, 1278, -2097.6797, -178.2344, 48.3516, 0.25); RemoveBuildingForPlayer(playerid, 11011, -2144.3516, -132.9609, 38.3359, 0.25); RemoveBuildingForPlayer(playerid, 11009, -2128.5391, -142.8438, 39.1406, 0.25); RemoveBuildingForPlayer(playerid, 1278, -2137.6172, -110.9375, 48.3516, 0.25); RemoveBuildingForPlayer(playerid, 3887, -2128.1797, 171.4609, 42.4297, 0.25); RemoveBuildingForPlayer(playerid, 3866, -2116.6797, 131.0078, 42.1484, 0.25); RemoveBuildingForPlayer(playerid, 3864, -2082.5391, 153.5469, 40.1016, 0.25); RemoveBuildingForPlayer(playerid, 3872, -2079.8203, 159.6719, 40.8906, 0.25); RemoveBuildingForPlayer(playerid, 3864, -2111.8828, 172.4688, 40.1953, 0.25); RemoveBuildingForPlayer(playerid, 3872, -2116.7500, 177.0781, 40.9844, 0.25); RemoveBuildingForPlayer(playerid, 3872, -2064.2109, 210.1406, 41.2578, 0.25); RemoveBuildingForPlayer(playerid, 3872, -2107.0313, 226.0391, 40.8438, 0.25); RemoveBuildingForPlayer(playerid, 10984, -2126.1563, 238.6172, 35.2656, 0.25); RemoveBuildingForPlayer(playerid, 3864, -2102.2109, 230.7031, 40.0547, 0.25); RemoveBuildingForPlayer(playerid, 3866, -2126.2109, 231.9766, 41.6875, 0.25); RemoveBuildingForPlayer(playerid, 10986, -2130.0547, 275.5625, 35.3750, 0.25); RemoveBuildingForPlayer(playerid, 10987, -2137.8203, 264.2813, 35.7813, 0.25); RemoveBuildingForPlayer(playerid, 3866, -2123.2891, 269.5313, 41.8516, 0.25); RemoveBuildingForPlayer(playerid, 3864, -2113.3125, 268.5078, 40.5703, 0.25); RemoveBuildingForPlayer(playerid, 3872, -2118.1328, 263.8438, 41.3594, 0.25); RemoveBuildingForPlayer(playerid, 10985, -2099.2734, 292.9141, 35.0703, 0.25); RemoveBuildingForPlayer(playerid, 3864, -2059.3438, 205.5313, 40.4688, 0.25); RemoveBuildingForPlayer(playerid, 3872, -2048.4531, 265.0938, 41.6563, 0.25); RemoveBuildingForPlayer(playerid, 3864, -2041.7500, 265.1016, 40.8672, 0.25); RemoveBuildingForPlayer(playerid, 1278, -1211.7500, -98.9219, 25.3359, 0.25); RemoveBuildingForPlayer(playerid, 978, -1210.2813, -24.2578, 13.9844, 0.25); RemoveBuildingForPlayer(playerid, 973, -1203.6484, -17.6172, 13.9844, 0.25); RemoveBuildingForPlayer(playerid, 978, -1197.0078, -10.9844, 13.9844, 0.25); RemoveBuildingForPlayer(playerid, 973, -1190.3750, -4.3438, 13.9844, 0.25); RemoveBuildingForPlayer(playerid, 978, -1183.7344, 2.2891, 13.9844, 0.25); RemoveBuildingForPlayer(playerid, 973, -1177.1016, 8.9297, 13.9844, 0.25); RemoveBuildingForPlayer(playerid, 978, -1170.4609, 15.5625, 13.9844, 0.25); RemoveBuildingForPlayer(playerid, 973, -1163.8281, 22.2031, 13.9844, 0.25); RemoveBuildingForPlayer(playerid, 978, -1157.1875, 28.8359, 13.9844, 0.25); RemoveBuildingForPlayer(playerid, 1365, -1908.7578, 220.1719, 35.2969, 0.25); RemoveBuildingForPlayer(playerid, 1503, -1906.0625, 223.2344, 34.5313, 0.25); RemoveBuildingForPlayer(playerid, 1238, -1897.8594, 209.0391, 38.1328, 0.25); RemoveBuildingForPlayer(playerid, 1238, -1898.1172, 207.5938, 38.1172, 0.25); RemoveBuildingForPlayer(playerid, 1238, -1898.3750, 206.1406, 38.0859, 0.25); RemoveBuildingForPlayer(playerid, 1238, -1897.4766, 213.1094, 38.1719, 0.25); RemoveBuildingForPlayer(playerid, 1238, -1897.6641, 211.0703, 38.1563, 0.25); RemoveBuildingForPlayer(playerid, 1238, -1896.9063, 219.2188, 38.2578, 0.25); RemoveBuildingForPlayer(playerid, 1238, -1897.1016, 217.1875, 38.2344, 0.25); RemoveBuildingForPlayer(playerid, 1238, -1897.2891, 215.1484, 38.1953, 0.25); RemoveBuildingForPlayer(playerid, 1459, -1896.8047, 221.7734, 38.6016, 0.25); RemoveBuildingForPlayer(playerid, 1459, -1895.9297, 229.8438, 38.7031, 0.25); RemoveBuildingForPlayer(playerid, 1459, -1896.2188, 227.1719, 38.6641, 0.25); RemoveBuildingForPlayer(playerid, 1459, -1896.5000, 224.4766, 38.6250, 0.25); RemoveBuildingForPlayer(playerid, 6935, 2686.1953, 2663.4063, 23.4766, 0.25); RemoveBuildingForPlayer(playerid, 6936, 2729.4375, 2685.6328, 35.1641, 0.25); RemoveBuildingForPlayer(playerid, 6938, 2693.4844, 2696.6641, 19.0234, 0.25); RemoveBuildingForPlayer(playerid, 6940, 2505.9141, 2690.5000, 43.7344, 0.25); RemoveBuildingForPlayer(playerid, 6941, 2717.9453, 2773.6250, 43.7344, 0.25); RemoveBuildingForPlayer(playerid, 6942, 2593.2578, 2638.3359, 61.9219, 0.25); RemoveBuildingForPlayer(playerid, 7169, 2514.5859, 2822.9531, 13.2500, 0.25); RemoveBuildingForPlayer(playerid, 7170, 2706.4531, 2762.9141, 13.2500, 0.25); RemoveBuildingForPlayer(playerid, 7201, 2615.5000, 2740.6719, 85.7188, 0.25); RemoveBuildingForPlayer(playerid, 7237, 2692.0703, 2784.8984, 35.1641, 0.25); RemoveBuildingForPlayer(playerid, 7239, 2592.2578, 2660.4453, 23.3984, 0.25); RemoveBuildingForPlayer(playerid, 7276, 2686.1953, 2663.4063, 23.4766, 0.25); RemoveBuildingForPlayer(playerid, 7371, 2581.3594, 2617.5078, 9.8047, 0.25); RemoveBuildingForPlayer(playerid, 7373, 2581.3594, 2617.5078, 9.8047, 0.25); RemoveBuildingForPlayer(playerid, 7379, 2581.3594, 2617.5078, 9.8047, 0.25); RemoveBuildingForPlayer(playerid, 6932, 2505.9141, 2690.5000, 43.7344, 0.25); RemoveBuildingForPlayer(playerid, 1231, 2529.0625, 2723.9922, 12.6953, 0.25); RemoveBuildingForPlayer(playerid, 1231, 2529.0625, 2742.5859, 12.6953, 0.25); RemoveBuildingForPlayer(playerid, 1231, 2529.0625, 2764.2266, 12.6953, 0.25); RemoveBuildingForPlayer(playerid, 7102, 2514.5859, 2822.9531, 13.2500, 0.25); RemoveBuildingForPlayer(playerid, 3474, 2523.9688, 2818.4922, 16.7422, 0.25); RemoveBuildingForPlayer(playerid, 7095, 2545.5469, 2751.3828, 11.9609, 0.25); RemoveBuildingForPlayer(playerid, 1231, 2546.1797, 2742.5859, 12.6953, 0.25); RemoveBuildingForPlayer(playerid, 1231, 2546.1797, 2764.2266, 12.6953, 0.25); RemoveBuildingForPlayer(playerid, 1231, 2563.9844, 2742.5859, 12.6953, 0.25); RemoveBuildingForPlayer(playerid, 1231, 2563.9844, 2764.2266, 12.6953, 0.25); RemoveBuildingForPlayer(playerid, 700, 2578.7031, 2796.8672, 10.2266, 0.25); RemoveBuildingForPlayer(playerid, 700, 2564.8516, 2796.8672, 10.4922, 0.25); RemoveBuildingForPlayer(playerid, 700, 2552.1719, 2796.8672, 10.5625, 0.25); RemoveBuildingForPlayer(playerid, 700, 2538.5078, 2796.8672, 10.0938, 0.25); RemoveBuildingForPlayer(playerid, 6934, 2593.2578, 2638.3359, 61.9219, 0.25); RemoveBuildingForPlayer(playerid, 7238, 2592.2578, 2660.4453, 23.3984, 0.25); RemoveBuildingForPlayer(playerid, 7040, 2594.3750, 2680.0234, 13.2500, 0.25); RemoveBuildingForPlayer(playerid, 6931, 2686.1953, 2663.4063, 23.4766, 0.25); RemoveBuildingForPlayer(playerid, 6928, 2729.4375, 2685.6328, 35.1641, 0.25); RemoveBuildingForPlayer(playerid, 1278, 2592.5703, 2735.9297, 24.0078, 0.25); RemoveBuildingForPlayer(playerid, 1278, 2592.5703, 2764.7422, 24.0078, 0.25); RemoveBuildingForPlayer(playerid, 7229, 2629.2188, 2742.9922, 14.8906, 0.25); RemoveBuildingForPlayer(playerid, 6930, 2693.4844, 2696.6641, 19.0234, 0.25); RemoveBuildingForPlayer(playerid, 3474, 2664.7969, 2704.4141, 16.7422, 0.25); RemoveBuildingForPlayer(playerid, 7104, 2706.4531, 2762.9141, 13.2500, 0.25); RemoveBuildingForPlayer(playerid, 6933, 2717.9453, 2773.6250, 43.7344, 0.25); RemoveBuildingForPlayer(playerid, 700, 2591.2031, 2796.8672, 10.4688, 0.25); RemoveBuildingForPlayer(playerid, 7236, 2692.0703, 2784.8984, 35.1641, 0.25); RemoveBuildingForPlayer(playerid, 8119, 1486.9766, 1104.5703, 13.8203, 0.25); RemoveBuildingForPlayer(playerid, 8163, 1316.2578, 1129.3828, 15.8750, 0.25); RemoveBuildingForPlayer(playerid, 710, 1486.9453, 907.5547, 23.5938, 0.25); RemoveBuildingForPlayer(playerid, 8303, 1365.6172, 1038.9766, 16.5469, 0.25); RemoveBuildingForPlayer(playerid, 998, 1388.9453, 1014.8906, 10.7344, 0.25); RemoveBuildingForPlayer(playerid, 998, 1378.6250, 1014.8906, 10.7344, 0.25); RemoveBuildingForPlayer(playerid, 640, 1373.9688, 1025.7969, 10.5156, 0.25); RemoveBuildingForPlayer(playerid, 998, 1377.8516, 1030.8672, 10.7344, 0.25); RemoveBuildingForPlayer(playerid, 998, 1388.1406, 1030.8672, 10.7344, 0.25); RemoveBuildingForPlayer(playerid, 1687, 1367.0000, 1035.4531, 21.8125, 0.25); RemoveBuildingForPlayer(playerid, 8068, 1365.6172, 1038.9766, 16.5469, 0.25); RemoveBuildingForPlayer(playerid, 1687, 1367.0000, 1043.0391, 21.8125, 0.25); RemoveBuildingForPlayer(playerid, 1215, 1355.8906, 1060.8984, 10.2891, 0.25); RemoveBuildingForPlayer(playerid, 1215, 1352.6016, 1060.8984, 10.2891, 0.25); RemoveBuildingForPlayer(playerid, 1334, 1346.2734, 1064.0781, 10.9297, 0.25); RemoveBuildingForPlayer(playerid, 1334, 1341.3516, 1064.0781, 10.9297, 0.25); RemoveBuildingForPlayer(playerid, 1331, 1339.0781, 1064.0781, 10.6250, 0.25); RemoveBuildingForPlayer(playerid, 1331, 1303.2188, 1102.7188, 10.6250, 0.25); RemoveBuildingForPlayer(playerid, 1338, 1303.2344, 1107.8906, 10.4922, 0.25); RemoveBuildingForPlayer(playerid, 998, 1377.8516, 1046.9922, 10.7344, 0.25); RemoveBuildingForPlayer(playerid, 998, 1388.1406, 1046.9922, 10.7344, 0.25); RemoveBuildingForPlayer(playerid, 640, 1373.9688, 1052.3516, 10.5156, 0.25); RemoveBuildingForPlayer(playerid, 998, 1378.3281, 1063.3516, 10.7344, 0.25); RemoveBuildingForPlayer(playerid, 998, 1388.6484, 1063.3516, 10.7344, 0.25); RemoveBuildingForPlayer(playerid, 674, 1369.4297, 1066.3594, 9.7891, 0.25); RemoveBuildingForPlayer(playerid, 629, 1392.9766, 1065.7422, 9.8750, 0.25); RemoveBuildingForPlayer(playerid, 629, 1386.3516, 1065.7422, 9.8750, 0.25); RemoveBuildingForPlayer(playerid, 680, 1376.4844, 1066.6328, 9.7969, 0.25); RemoveBuildingForPlayer(playerid, 1431, 1278.5469, 1121.7266, 10.0469, 0.25); RemoveBuildingForPlayer(playerid, 1431, 1278.0313, 1124.2891, 10.0313, 0.25); RemoveBuildingForPlayer(playerid, 8074, 1316.2578, 1129.3828, 15.8750, 0.25); RemoveBuildingForPlayer(playerid, 1334, 1338.8047, 1164.1563, 10.9297, 0.25); RemoveBuildingForPlayer(playerid, 615, 1373.5469, 1181.2969, 7.1875, 0.25); RemoveBuildingForPlayer(playerid, 712, 1400.0313, 1180.0078, 18.9688, 0.25); RemoveBuildingForPlayer(playerid, 712, 1493.6797, 910.0781, 18.6484, 0.25); RemoveBuildingForPlayer(playerid, 1215, 1481.6172, 985.0859, 10.4609, 0.25); RemoveBuildingForPlayer(playerid, 1215, 1497.1875, 987.5547, 10.4609, 0.25); RemoveBuildingForPlayer(playerid, 1215, 1497.1875, 998.8906, 10.4609, 0.25); RemoveBuildingForPlayer(playerid, 1215, 1492.3281, 998.8906, 10.4609, 0.25); RemoveBuildingForPlayer(playerid, 1215, 1487.7266, 1000.6172, 10.4609, 0.25); RemoveBuildingForPlayer(playerid, 1215, 1481.6172, 1001.5234, 10.4609, 0.25); RemoveBuildingForPlayer(playerid, 1365, 1495.3828, 1007.7891, 10.9609, 0.25); RemoveBuildingForPlayer(playerid, 8073, 1486.9766, 1104.5703, 13.8203, 0.25); RemoveBuildingForPlayer(playerid, 3345, 400.1172, 2543.5703, 15.4844, 0.25); RemoveBuildingForPlayer(playerid, 3367, 149.9141, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 161.7891, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 123.0469, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 311.1328, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 176.7891, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 338.0078, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 323.0078, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 203.6563, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 230.5234, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 349.8750, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 269.2656, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 242.3984, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 188.6563, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 108.0469, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 176.7891, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 230.5234, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 257.3984, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 296.1406, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 215.5313, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 134.9141, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16595, 419.3750, 2538.5000, 15.5391, 0.25); RemoveBuildingForPlayer(playerid, 16596, 412.8281, 2542.8672, 15.5391, 0.25); RemoveBuildingForPlayer(playerid, 16597, 437.3828, 2547.5156, 15.1484, 0.25); RemoveBuildingForPlayer(playerid, 16598, 231.2813, 2545.7969, 20.0234, 0.25); RemoveBuildingForPlayer(playerid, 3296, 255.9844, 2549.3281, 20.2031, 0.25); RemoveBuildingForPlayer(playerid, 3295, 392.7109, 2596.4531, 17.6328, 0.25); RemoveBuildingForPlayer(playerid, 3296, 376.2969, 2606.3438, 20.1719, 0.25); RemoveBuildingForPlayer(playerid, 3295, 390.8203, 2604.0703, 20.0234, 0.25); RemoveBuildingForPlayer(playerid, 3295, 389.1328, 2611.0625, 20.1719, 0.25); RemoveBuildingForPlayer(playerid, 3295, 382.1875, 2609.4766, 19.8203, 0.25); RemoveBuildingForPlayer(playerid, 16600, 435.6250, 2532.0859, 20.1797, 0.25); RemoveBuildingForPlayer(playerid, 16602, 307.9531, 2543.4531, 20.3984, 0.25); RemoveBuildingForPlayer(playerid, 16707, 302.2188, 2693.5703, 19.2188, 0.25); RemoveBuildingForPlayer(playerid, 16772, 404.7969, 2454.7188, 22.0547, 0.25); RemoveBuildingForPlayer(playerid, 3269, 108.0469, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3270, 161.7891, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3364, 77.3203, 2456.2500, 15.2813, 0.25); RemoveBuildingForPlayer(playerid, 3269, 188.6563, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 134.9141, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 215.5313, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3269, 242.3984, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3287, 255.9844, 2549.3281, 20.2031, 0.25); RemoveBuildingForPlayer(playerid, 16599, 231.2813, 2545.7969, 20.0234, 0.25); RemoveBuildingForPlayer(playerid, 3269, 269.2656, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 1308, 278.1484, 2555.1875, 15.7969, 0.25); RemoveBuildingForPlayer(playerid, 16098, 307.9531, 2543.4531, 20.3984, 0.25); RemoveBuildingForPlayer(playerid, 3271, 296.1406, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 1308, 78.1797, 2571.0703, 15.6875, 0.25); RemoveBuildingForPlayer(playerid, 1308, 158.3125, 2571.6563, 15.4688, 0.25); RemoveBuildingForPlayer(playerid, 1308, 200.3594, 2571.9219, 15.5781, 0.25); RemoveBuildingForPlayer(playerid, 16373, 160.2031, 2571.9688, 27.3047, 0.25); RemoveBuildingForPlayer(playerid, 1308, 117.4531, 2572.7813, 15.5469, 0.25); RemoveBuildingForPlayer(playerid, 1308, 244.5938, 2573.1328, 15.3984, 0.25); RemoveBuildingForPlayer(playerid, 3269, 123.0469, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3270, 176.7891, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 230.5234, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 149.9141, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 176.7891, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3269, 230.5234, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3269, 203.6563, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 257.3984, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16675, 302.2188, 2693.5703, 19.2188, 0.25); RemoveBuildingForPlayer(playerid, 3270, 323.0078, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16101, 321.6719, 2463.4922, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16368, 321.6719, 2463.4922, 25.6641, 0.25); RemoveBuildingForPlayer(playerid, 3269, 349.8750, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 864, 352.7734, 2444.4063, 15.8828, 0.25); RemoveBuildingForPlayer(playerid, 864, 346.8984, 2435.5547, 16.2266, 0.25); RemoveBuildingForPlayer(playerid, 864, 345.2422, 2432.1328, 16.0391, 0.25); RemoveBuildingForPlayer(playerid, 864, 346.4141, 2445.2969, 15.9922, 0.25); RemoveBuildingForPlayer(playerid, 864, 357.5938, 2449.6172, 15.6406, 0.25); RemoveBuildingForPlayer(playerid, 864, 364.2266, 2450.7578, 15.5469, 0.25); RemoveBuildingForPlayer(playerid, 1308, 316.3984, 2570.3672, 15.3047, 0.25); RemoveBuildingForPlayer(playerid, 1308, 361.3750, 2571.8125, 15.4063, 0.25); RemoveBuildingForPlayer(playerid, 3270, 338.0078, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3270, 311.1328, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3287, 376.2969, 2606.3438, 20.1719, 0.25); RemoveBuildingForPlayer(playerid, 3286, 382.1875, 2609.4766, 19.8203, 0.25); RemoveBuildingForPlayer(playerid, 16771, 404.7969, 2454.7188, 22.0547, 0.25); RemoveBuildingForPlayer(playerid, 16773, 397.4766, 2476.6328, 19.5156, 0.25); RemoveBuildingForPlayer(playerid, 16775, 412.1172, 2476.6328, 19.5156, 0.25); RemoveBuildingForPlayer(playerid, 1224, 410.8281, 2528.5703, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 409.8047, 2529.6328, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 408.7188, 2530.7656, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 407.1563, 2530.4688, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 3172, 400.1172, 2543.5703, 15.4844, 0.25); RemoveBuildingForPlayer(playerid, 1224, 407.8828, 2532.0078, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1308, 405.3594, 2563.0859, 15.6250, 0.25); RemoveBuildingForPlayer(playerid, 16370, 385.3438, 2598.6250, 17.0156, 0.25); RemoveBuildingForPlayer(playerid, 3286, 390.8203, 2604.0703, 20.0234, 0.25); RemoveBuildingForPlayer(playerid, 3286, 392.7109, 2596.4531, 17.6328, 0.25); RemoveBuildingForPlayer(playerid, 3286, 389.1328, 2611.0625, 20.1719, 0.25); RemoveBuildingForPlayer(playerid, 16326, 419.3750, 2538.5000, 15.5391, 0.25); RemoveBuildingForPlayer(playerid, 16377, 416.1875, 2533.8281, 19.1328, 0.25); RemoveBuildingForPlayer(playerid, 16378, 414.4063, 2536.5469, 18.8984, 0.25); RemoveBuildingForPlayer(playerid, 2074, 419.3281, 2538.5391, 12.5234, 0.25); RemoveBuildingForPlayer(playerid, 16408, 418.2266, 2538.8516, 11.4297, 0.25); RemoveBuildingForPlayer(playerid, 1810, 418.7344, 2538.7578, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 2518, 414.8438, 2535.1172, 9.1484, 0.25); RemoveBuildingForPlayer(playerid, 2147, 413.9688, 2538.2188, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 16327, 412.8281, 2542.8672, 15.5391, 0.25); RemoveBuildingForPlayer(playerid, 16407, 419.3828, 2540.5078, 9.3906, 0.25); RemoveBuildingForPlayer(playerid, 1748, 418.2734, 2541.0625, 9.7891, 0.25); RemoveBuildingForPlayer(playerid, 1810, 417.6328, 2542.5000, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 1812, 416.2422, 2540.3359, 8.9766, 0.25); RemoveBuildingForPlayer(playerid, 2115, 418.6875, 2539.5938, 8.9922, 0.25); RemoveBuildingForPlayer(playerid, 1810, 418.2031, 2539.9063, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 1738, 420.1328, 2542.8750, 9.6328, 0.25); RemoveBuildingForPlayer(playerid, 16374, 425.4688, 2531.0000, 22.5547, 0.25); RemoveBuildingForPlayer(playerid, 1498, 422.8281, 2535.7344, 15.1406, 0.25); RemoveBuildingForPlayer(playerid, 1498, 423.0234, 2535.7344, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 1763, 421.0781, 2540.8125, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 16501, 429.9844, 2546.5156, 17.3516, 0.25); RemoveBuildingForPlayer(playerid, 16409, 437.3828, 2547.5156, 15.1484, 0.25); RemoveBuildingForPlayer(playerid, 16601, 435.6250, 2532.0859, 20.1797, 0.25); RemoveBuildingForPlayer(playerid, 1308, -1.4844, 2571.7109, 16.5000, 0.25); RemoveBuildingForPlayer(playerid, 16372, -2.4609, 2571.5781, 28.2891, 0.25); RemoveBuildingForPlayer(playerid, 1308, 37.7734, 2570.5625, 15.3047, 0.25); RemoveBuildingForPlayer(playerid, 4526, -1874.2813, 160.7734, 39.0469, 0.25); RemoveBuildingForPlayer(playerid, 10141, -1421.6250, 1490.8594, 6.9688, 0.25); RemoveBuildingForPlayer(playerid, 10229, -1421.8750, 1489.4453, 5.8203, 0.25); RemoveBuildingForPlayer(playerid, 10230, -1421.6250, 1490.8594, 6.9688, 0.25); RemoveBuildingForPlayer(playerid, 10231, -1422.5391, 1489.3516, 8.4531, 0.25); RemoveBuildingForPlayer(playerid, 10228, -1411.9844, 1489.7188, 5.7891, 0.25); RemoveBuildingForPlayer(playerid, 10140, -1406.9063, 1489.8047, 7.1250, 0.25); RemoveBuildingForPlayer(playerid, 10227, -1376.7500, 1490.6328, 12.0234, 0.25); RemoveBuildingForPlayer(playerid, 10226, -1377.2344, 1491.6250, 6.2109, 0.25); RemoveBuildingForPlayer(playerid, 9583, -2475.1328, 1559.0703, 31.3125, 0.25); RemoveBuildingForPlayer(playerid, 9584, -2485.0781, 1544.9453, 26.1953, 0.25); RemoveBuildingForPlayer(playerid, 9585, -2409.8438, 1544.9453, 7.0000, 0.25); RemoveBuildingForPlayer(playerid, 9586, -2412.1250, 1544.9453, 17.0469, 0.25); RemoveBuildingForPlayer(playerid, 9587, -2401.1406, 1544.9375, 23.5938, 0.25); RemoveBuildingForPlayer(playerid, 9588, -2404.2109, 1544.9375, 7.5859, 0.25); RemoveBuildingForPlayer(playerid, 9589, -2389.3984, 1544.8828, 4.0313, 0.25); RemoveBuildingForPlayer(playerid, 9590, -2403.5078, 1544.9453, 8.7188, 0.25); RemoveBuildingForPlayer(playerid, 9604, -2392.5938, 1545.9063, 24.8594, 0.25); RemoveBuildingForPlayer(playerid, 9619, -2409.8438, 1544.9453, 7.0000, 0.25); RemoveBuildingForPlayer(playerid, 9620, -2485.0781, 1544.9453, 26.1953, 0.25); RemoveBuildingForPlayer(playerid, 9621, -2401.1406, 1544.9375, 23.5938, 0.25); RemoveBuildingForPlayer(playerid, 9761, -2411.3906, 1544.9453, 27.0781, 0.25); RemoveBuildingForPlayer(playerid, 9820, -2474.6250, 1545.0859, 33.0625, 0.25); RemoveBuildingForPlayer(playerid, 9698, -2473.5859, 1543.7734, 29.0781, 0.25); RemoveBuildingForPlayer(playerid, 9821, -2474.3594, 1547.2422, 24.7500, 0.25); RemoveBuildingForPlayer(playerid, 9822, -2470.9375, 1550.7500, 32.9063, 0.25); RemoveBuildingForPlayer(playerid, 9818, -2470.2656, 1544.9609, 33.8672, 0.25); RemoveBuildingForPlayer(playerid, 9819, -2470.4531, 1551.1172, 33.1406, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2462.5078, 1547.1563, 20.5391, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2455.9453, 1541.0391, 22.7031, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2450.0781, 1547.1563, 22.7031, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2439.9219, 1549.7969, 4.5703, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2439.9219, 1552.9219, 1.6875, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2438.7969, 1540.4766, 7.9688, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2438.7969, 1537.3672, 11.3281, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2438.9141, 1549.7969, 4.5703, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2438.9141, 1552.9219, 1.6875, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2437.7656, 1537.3672, 11.3281, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2432.0078, 1540.4609, 1.6563, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2429.5234, 1534.4297, 1.6563, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2430.4766, 1534.4297, 1.6563, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2428.4453, 1534.4297, 1.6563, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2428.9766, 1534.4297, 2.6719, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2427.6953, 1550.9219, 25.6328, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2425.0078, 1549.1250, 22.6953, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2423.2500, 1549.4375, 1.7031, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2421.7344, 1550.7656, 25.6250, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2417.8203, 1546.8203, 1.6875, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2406.2109, 1545.5703, 25.6250, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2406.3125, 1538.8281, 25.6250, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2400.1484, 1535.9688, 25.6250, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2399.5625, 1544.2734, 1.6875, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2391.9766, 1549.3984, 25.6250, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2394.6172, 1551.1172, 1.6953, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2395.4453, 1536.8281, 1.6875, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2385.9766, 1545.6875, 25.6250, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2386.0078, 1552.3125, 25.5938, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2384.5313, 1540.7344, 25.6172, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2384.5313, 1539.4688, 25.6172, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2377.6875, 1539.8047, 19.7969, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2377.6875, 1542.9063, 22.6875, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2370.5156, 1539.2344, 16.8906, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2356.1172, 1550.6641, 25.6172, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2355.8828, 1535.7188, 25.6172, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2352.3906, 1543.0859, 25.6172, 0.25); RemoveBuildingForPlayer(playerid, 1558, -2352.2422, 1548.2422, 22.6953, 0.25); RemoveBuildingForPlayer(playerid, 4265, -2749.8672, 1530.1406, -47.9609, 0.25); RemoveBuildingForPlayer(playerid, 4316, -1385.8516, 1577.8672, -69.3906, 0.25); RemoveBuildingForPlayer(playerid, 4375, -1385.8516, 1577.8672, -69.3906, 0.25); RemoveBuildingForPlayer(playerid, 4399, -2749.8672, 1530.1406, -47.9609, 0.25); return 1; } [/pawn]
40
« Dátum: 2014. július 15. - 17:33:39 »
Hali. Erroroznak a Remove Building For Player ek... felét elfogadja felét nem... xD pedig onplayerconnect nél van mind. [pawn]C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(13) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(14) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(15) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(16) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(17) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(18) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(19) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(20) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(21) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(22) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(23) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(24) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(25) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(26) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(27) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(28) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(29) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(30) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(31) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(32) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(33) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(34) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(35) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(36) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(37) : error 017: undefined symbol \"RemoveBuildingForPlayer\" C:\\Users\\Bull\\Desktop\\PPC_Truck\\filterscripts\\Mappok.pwn(38) : error 017: undefined symbol \"RemoveBuildingForPlayer\" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors. [/pawn]
41
« Dátum: 2014. július 15. - 06:16:01 »
Üdvözlök mindenkit. Az a problémám lenne újra, hogy nem tudok berakni a PPC Kamionos Módomba prefixet, mert vagy errorozik, vagy amikor írok chatbe kétszer írja ki. Fogalmam sincs hol vagy hogy kell ezt megcsinálni! Aki tud Segíteni meghallgatom!
Dupla hozzászólás automatikusan összefûzve. ( 2014. július 16. - 06:12:06 )
Senki se tudja? xD
42
« Dátum: 2014. július 14. - 17:08:33 »
Megvan a gond. egy szar mod volt. scripter sem tudta megcsinálni. áttettem egy másik modba a cuccokat és abbol ki tom törölni a kocsikat csak holnap fordítok.. mert angol nah köszi azért
43
« Dátum: 2014. július 14. - 15:44:15 »
Hiába. Kitörlöm a mappokat, kijön a undefined errror. aztis kitörlöm aztán meg az amx fájl errroozik . szval nemtudom h hogy lehetne. töröltem már ki a kocsikat nem errorozott csak az amx amikor elindítottam
44
« Dátum: 2014. július 14. - 15:42:28 »
Hali. Hát Textdrawwal szerintem nem lehet mert textdrawwal képet csak az alap gta képeit lehet. a loadsc ket.
45
« Dátum: 2014. július 14. - 11:17:51 »
Hali! Valaki meg tudná mondani hogy hogy tudom kivenni a ppc trucking módból az ilyen jármûveket? mert egy konvertálõ sem konvertálja le! GameModeInit_TruckDepots() { // Add trailers, trucks , Flatbeds and \"DFT-30\" to Fallen Tree Depot (Class 0) LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -475.0, -523.0, 26.0, 90.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -475.0, -518.0, 26.0, 90.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -475.0, -513.0, 26.0, 90.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -475.0, -508.0, 26.0, 90.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -475.0, -503.0, 26.0, 90.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -475.0, -498.0, 26.0, 90.0, random(126), random(126), 600); // Roadtrain LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -475.0, -493.0, 26.0, 90.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -475.0, -488.0, 26.0, 90.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -475.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -480.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -485.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -490.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -495.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -500.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Roadtrain LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -505.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -510.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -515.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -520.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -525.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -530.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -535.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -540.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Roadtrain LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -545.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -550.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Flatbed // Add \"Flatbed\" and \"DFT-30\" trucks to Flint Trucking Depot (Class 1) LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -77.0, -1109.0, 1.25, 160.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -72.0, -1112.0, 1.25, 160.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -67.0, -1114.0, 1.25, 160.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -30.0, -1128.0, 1.25, 160.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -41.0, -1152.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -46.0, -1150.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -51.0, -1148.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -56.0, -1146.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -61.0, -1144.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed // Add trailers, trucks , Flatbeds and \"DFT-30\" to LVA Freight Depot (Class 2) LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1467.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1472.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1445.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1440.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1435.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1430.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1420.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1415.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1410.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1405.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1490.0, 1015.0, 11.0, 90.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1490.0, 1020.0, 11.0, 90.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1490.0, 1025.0, 11.0, 90.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, 1490.0, 1030.0, 11.0, 90.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, 1490.0, 1035.0, 11.0, 90.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 1490.0, 1040.0, 11.0, 90.0, random(126), random(126), 600); // Roadtrain LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1490.0, 1045.0, 11.0, 90.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1490.0, 1050.0, 11.0, 90.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1490.0, 1055.0, 11.0, 90.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, 1490.0, 1060.0, 11.0, 90.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, 1490.0, 1065.0, 11.0, 90.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 1490.0, 1070.0, 11.0, 90.0, random(126), random(126), 600); // Roadtrain // Add trailers, trucks , Flatbeds and \"DFT-30\" to Doherty Depot (Class 3) LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -2105.0, -200.0, 35.5, 90.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -2105.0, -205.0, 35.5, 90.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -2105.0, -210.0, 35.5, 90.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -2105.0, -215.0, 35.5, 90.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -2105.0, -220.0, 35.5, 90.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -2105.0, -225.0, 35.5, 90.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -2105.0, -230.0, 35.5, 90.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -2105.0, -235.0, 35.5, 90.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -2105.0, -240.0, 35.5, 90.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -2105.0, -245.0, 35.5, 90.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -2105.0, -250.0, 35.5, 90.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -2105.0, -255.0, 35.5, 90.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -2105.0, -260.0, 35.5, 90.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -2105.0, -265.0, 35.5, 90.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -2105.0, -270.0, 35.5, 90.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -2144.0, -186.0, 35.5, 270.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -2144.0, -191.0, 35.5, 270.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -2144.0, -196.0, 35.5, 270.0, random(126), random(126), 600); // Roadtrain LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -2144.0, -201.0, 35.5, 270.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -2144.0, -206.0, 35.5, 270.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -2144.0, -211.0, 35.5, 270.0, random(126), random(126), 600); // Roadtrain // Add trailers, trucks , Flatbeds and \"DFT-30\" to El Corona Depot (Class 4) LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1805.0, -2025.0, 14.0, 90.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1805.0, -2030.0, 14.0, 90.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1805.0, -2035.0, 14.0, 90.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1805.0, -2040.0, 14.0, 90.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1805.0, -2045.0, 14.0, 90.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1805.0, -2050.0, 14.0, 90.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1745.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1750.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1755.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1760.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, 1765.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, 1770.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 1775.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Roadtrain // Add trailers, trucks , Flatbeds and \"DFT-30\" to Las Payasdas Depot (Class 5) LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2635.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2630.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2625.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2620.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2615.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2610.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2605.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2600.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2595.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2590.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2585.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2580.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2575.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2570.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2565.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2560.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2555.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2550.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2635.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2630.0, 54.0, 90.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2625.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2620.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2615.0, 54.0, 90.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2610.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -512.0, 2605.0, 54.0, 90.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -512.0, 2600.0, 54.0, 90.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -512.0, 2585.0, 54.0, 90.0, random(126), random(126), 600); // DFT-30 LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -512.0, 2580.0, 54.0, 90.0, random(126), random(126), 600); // Flatbed LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2575.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2570.0, 54.0, 90.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2565.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2560.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2555.0, 54.0, 90.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2550.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain // Add cement-trucks at Quarry Top (Class 6) LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 340.0, 850.0, 21.0, 0, random(126), random(126), 600); // Cement truck LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 335.0, 860.0, 21.0, 0, random(126), random(126), 600); // Cement truck LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 330.0, 870.0, 21.0, 0, random(126), random(126), 600); // Cement truck LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 325.0, 880.0, 21.0, 0, random(126), random(126), 600); // Cement truck LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 320.0, 890.0, 21.0, 0, random(126), random(126), 600); // Cement truck // Add trailers and trucks to Shady Creek Depot (Class 7) LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -1545.0, -2737.00, 49.0, 145.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -1540.9, -2739.87, 49.0, 145.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -1536.8, -2742.74, 49.0, 145.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -1532.7, -2745.61, 49.0, 145.0, random(126), random(126), 600); // Cargo trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -1528.6, -2748.48, 49.0, 145.0, random(126), random(126), 600); // Ore trailer LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -1524.5, -2751.35, 49.0, 145.0, random(126), random(126), 600); // Liquids trailer LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -1557.75, -2744.80, 49.0, 145.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -1561.85, -2741.93, 49.0, 145.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -1565.95, -2739.06, 49.0, 145.0, random(126), random(126), 600); // Roadtrain LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -1570.05, -2736.19, 49.0, 145.0, random(126), random(126), 600); // LineRunner LastVehicleID = Vehicle_AddStatic(VehicleTanker, -1574.15, -2733.32, 49.0, 145.0, random(126), random(126), 600); // Tanker LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -1578.25, -2730.45, 49.0, 145.0, random(126), random(126), 600); // Roadtrain //Benson,Yankee,Dumper,Boxville1,Boxville2,Trashmaster depó LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2976.62, -2430.06, 10.50, 180.0, random(126), random(126), 600); // dumper LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2966.91, -2430.20, 10.50, 180.0, random(126), random(126), 600); // dumper LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2956.64, -2430.05, 10.50, 180.0, random(126), random(126), 600); // dumper LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2944.99, -2430.76, 10.50, 180.0, random(126), random(126), 600); // dumper LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2933.09, -2431.90, 10.50, 180.0, random(126), random(126), 600); // dumper LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2922.39, -2428.23, 9.50, 180.0, random(126), random(126), 600); // Yankee LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2916.11, -2428.78, 9.50, 180.0, random(126), random(126), 600); // Yankee LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2909.48, -2428.67, 9.50, 180.0, random(126), random(126), 600); // Yankee LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2903.02, -2428.94, 9.50, 180.0, random(126), random(126), 600); // Yankee LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2897.48, -2428.97, 9.50, 180.0, random(126), random(126), 600); // Yankee LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2891.50, -2427.06, 9.10, 180.0, random(126), random(126), 600); // Benson LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2886.24, -2427.30, 9.10, 180.0, random(126), random(126), 600); // Benson LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2880.70, -2427.35, 9.10, 180.0, random(126), random(126), 600); // Benson LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2859.80, -2486.42, 9.10, 360.0, random(126), random(126), 600); // Benson LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2864.85, -2486.26, 9.10, 360.0, random(126), random(126), 600); // Benson LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2870.12, -2486.89, 9.10, 360.0, random(126), random(126), 600); // Boxville LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2874.97, -2486.89, 9.10, 360.0, random(126), random(126), 600); // Boxville LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2880.44, -2486.81, 9.10, 360.0, random(126), random(126), 600); // Boxville LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2885.52, -2486.82, 9.10, 360.0, random(126), random(126), 600); // Boxville LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2890.79, -2486.94, 9.10, 360.0, random(126), random(126), 600); // Boxville LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2895.96, -2486.98, 9.10, 360.0, random(126), random(126), 600); // Boxville //kacc-i depó LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2514.4067,2830.4189,11.0,184.6775,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2519.3259,2830.9219,11.0,180.6101,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2524.4766,2829.1082,11.0,179.7565,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2528.5867,2831.3535,11.0,187.3938,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids,2533.1487,2831.3384,11.0,180.7048,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2513.6526,2792.6289,11.0,270.3622,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2514.2429,2797.1421,11.0,269.8526,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2515.0891,2802.1213,11.0,271.3856,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2515.6636,2809.0720,11.0,271.1529,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain,2513.6750,2813.7102,11.0,268.5530,random(126), random(126), 600); //vonat LastVehicleID = Vehicle_AddStatic(VehicleVonat2,-1948.4542,124.5833,25.6095,179.0522,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleVonat2,836.0313,-1386.0013,-0.2258,226.9776,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleVonat2,2822.0801,94.6675,27.1032,7.8295,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleVonat2,2864.7500,1302.7549,12.1256,0.0000,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleVonat2,1405.9318,2632.2500,12.1256,90.0000,random(126), random(126), 600); // Kukás depók LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2379.1003,2361.6956,5.0674,7.7652,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2374.6963,2361.8428,5.4337,14.5717,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2370.1509,2363.1401,5.5208,11.0836,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2366.3086,2364.5781,5.5311,5.9767,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2389.8535,2359.5151,5.0292,8.5966,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2756.9556,2675.8521,10.5996,268.1609,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2757.7810,2681.5696,10.6003,272.5014,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2759.3064,2686.6592,10.5995,270.9819,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2759.0083,2691.8337,10.6018,265.555,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2759.7725,2697.1226,10.6014,267.5471,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2759.8025,2703.4773,10.6019,270.0389,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2559.3743,1383.8391,6.8132,357.5532,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2563.6250,1384.2030,6.8122,358.5180,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2567.5879,1385.3511,6.8118,357.8210,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2572.3452,1384.3092,6.7840,356.7880,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-2576.9541,1383.8663,6.7578,359.4187,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1891.4717,-1702.7274,21.3781,183.7878,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1895.7570,-1703.9816,21.3799,184.7182,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1899.6589,-1703.6788,21.3821,183.5257,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1904.8855,-1704.5978,21.3742,180.1207,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1909.3409,-1705.2529,21.3824,180.7191,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1913.0720,-1705.0216,21.3782,183.3000,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,-1917.7412,-1705.4573,21.3751,188.1070,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2189.5684,-1994.3412,13.1719,93.2274,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2188.8279,-1990.8169,13.1719,88.5519,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2189.2356,-1987.7000,13.1728,90.2426,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2189.2905,-1984.0009,13.1763,89.2162,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2170.6233,-1984.3734,13.1764,268.3846,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster,2170.9414,-1978.9138,13.1797,271.3474,random(126), random(126), 600); //Dumperes depók LastVehicleID = Vehicle_AddStatic(VehicleDumper,834.9626,872.2172,14.7167,200.1258,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleDumper,842.5728,875.6532,14.8888,197.7155,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleDumper,850.1454,879.6146,14.8624,197.7222,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleDumper,858.1348,881.2860,14.8660,198.7544,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleDumper,849.4681,841.5654,14.7875,3.7746,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleDumper,840.8552,840.9768,14.0622,2.0188,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleDumper,832.9137,838.4067,13.3401,1.5492,random(126), random(126), 600); LastVehicleID = Vehicle_AddStatic(VehicleDumper,824.2662,837.6006,12.5587,7.8934,random(126), random(126), 600); } // Add busses to the bus-depots GameModeInit_Busses() { // Add all required busses to the busdepot in Los Santos LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1888.0, 13.6, 270.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1893.0, 13.6, 270.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1898.0, 13.6, 270.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1903.0, 13.6, 270.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1908.0, 13.6, 270.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1913.0, 13.6, 270.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1918.0, 13.6, 270.0, random(126), random(126), 600); // Coach // Add all required busses to the busdepot in San Fierro LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 105.0, 27.9, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 100.0, 27.9, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 95.0, 27.9, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 90.0, 27.9, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 85.0, 27.9, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 80.0, 27.9, 90.0, random(126), random(126), 600); // Coach // Add all required busses to the busdepot in Las Venturas LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1230.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1235.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1240.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1245.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1250.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1255.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1260.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1265.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1270.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1275.0, 11.0, 90.0, random(126), random(126), 600); // Coach LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1280.0, 11.0, 90.0, random(126), random(126), 600); // Coach } // Add busstops to the map GameModeInit_Police() { // Add vehicles to the Los Santos Police Impound LastVehicleID = Vehicle_AddStatic(VehiclePoliceLSPD, 1555.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Car LSPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 1560.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 1565.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Ranger LastVehicleID = Vehicle_AddStatic(VehiclePoliceLSPD, 1570.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Car LSPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 1575.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 1580.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Ranger LastVehicleID = Vehicle_AddStatic(VehiclePoliceLSPD, 1585.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Car LSPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 1590.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 1595.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Ranger // Add vehicles to the San Fierro Police Impound LastVehicleID = Vehicle_AddStatic(VehiclePoliceSFPD, -1573.0, 701.0, -5.0, 90, random(126), random(126), 600); // Police Car SFPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, -1573.0, 706.0, -5.0, 90, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, -1573.0, 711.0, -5.0, 90, random(126), random(126), 600); // Police Ranger LastVehicleID = Vehicle_AddStatic(VehiclePoliceSFPD, -1573.0, 716.0, -5.0, 90, random(126), random(126), 600); // Police Car SFPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, -1573.0, 721.0, -5.0, 90, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, -1573.0, 726.0, -5.0, 90, random(126), random(126), 600); // Police Ranger LastVehicleID = Vehicle_AddStatic(VehiclePoliceSFPD, -1573.0, 731.0, -5.0, 90, random(126), random(126), 600); // Police Car SFPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, -1573.0, 736.0, -5.0, 90, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, -1573.0, 741.0, -5.0, 90, random(126), random(126), 600); // Police Ranger // Add vehicles to the Las Venturas Police Impound LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2282.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Car LVPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2277.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2272.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Ranger LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2262.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Car LVPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2257.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2252.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Ranger LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2282.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Car LVPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2277.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2272.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Ranger LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2262.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Car LVPD LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2257.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police MotorCycle LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2252.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Ranger } // Add mafia-vehicles to the mafia-hideout GameModeInit_Mafia() { LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2811.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2806.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2801.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2796.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2833.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2838.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2843.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2848.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2802, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2807, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2812, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2817, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2822, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2827, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain } // Add planes and helicopters to the airports GameModeInit_Airports() { // Add planes and helicopters to Los Santos airport LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2295.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2320.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2345.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2370.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1920.0, -2265.0, 14.5, 180.0, random(126), random(126), 300); // Plane: Nevada LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1890.0, -2295.0, 14.5, 270.0, random(126), random(126), 300); // Plane: Nevada LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1940.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1955.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1970.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1985.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick // Add planes and helicopters to San Fierro airport LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1197.0, -153.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1214.0, -137.5, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1230.0, -120.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1246.0, -103.5, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleNevada, -1287.0, -52.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Nevada LastVehicleID = Vehicle_AddStatic(VehicleNevada, -1312.0, -27.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Nevada LastVehicleID = Vehicle_AddStatic(VehicleMaverick, -1262.0, -88.5, 14.2, 135.0, random(126), random(126), 300); // Helicopter: Maverick LastVehicleID = Vehicle_AddStatic(VehicleMaverick, -1277.0, -74.5, 14.2, 90.0, random(126), random(126), 300); // Helicopter: Maverick LastVehicleID = Vehicle_AddStatic(VehicleMaverick, -1264.0, -61.5, 14.2, 45.0, random(126), random(126), 300); // Helicopter: Maverick // Add planes and helicopters to Las Venturas airport LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1615.0, 1630.0, 11.8, 180.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1590.0, 1630.0, 11.8, 180.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1565.0, 1630.0, 11.8, 180.0, random(126), random(126), 300); // Plane: Shamal LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1545.0, 1640.0, 11.8, 90.0, random(126), random(126), 300); // Plane: Nevada LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1545.0, 1675.0, 11.8, 90.0, random(126), random(126), 300); // Plane: Nevada LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1545.0, 1710.0, 11.8, 90.0, random(126), random(126), 300); // Plane: Nevada LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1650.0, 1557, 10.9, 90.0, random(126), random(126), 300); // Helicopter: Maverick LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1650.0, 1542, 10.9, 90.0, random(126), random(126), 300); // Helicopter: Maverick LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1635.0, 1534, 10.9, 0.0, random(126), random(126), 300); // Helicopter: Maverick } // This function adds towtrucks used for the assistance class GameModeInit_Assistance() { LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 34.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 29.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 24.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 19.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 14.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 9.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 4.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, -1.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck } // This function adds all vehicles needed for courier class GameModeInit_Courier() { // Los Santos LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 784.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 794.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 804.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 814.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 824.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 789.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 799.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 809.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 819.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 829.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio // San Fierro LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1851.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1856.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1861.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1866.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1871.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleFaggio, -1851.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, -1856.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, -1861.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, -1866.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio // Las Venturas LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1052.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1062.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1072.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1082.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1092.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 1057.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 1067.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 1077.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio LastVehicleID = Vehicle_AddStatic(VehicleFaggio, 1087.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio } // This function adds all vehicles needed for roadworker class GameModeInit_RoadWorker() { LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1866.5, -1731.75, 21.7, 30.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1870.5, -1734.25, 21.7, 30.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1874.5, -1736.75, 21.7, 30.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1878.5, -1739.25, 21.7, 30.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1882.5, -1741.75, 21.7, 30.0, random(126), random(126), 300); // Towtruck LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1886.5, -1744.25, 21.7, 30.0, random(126), random(126), 300); // Towtruck } Nos ha ezeket kiveszem akkor errorozik az egész mód! szval nemtudom kivenni a jármûveket. 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