Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - Thosiro
Oldalak: 1 ... 14 15 [16] 17 18 19
226
« Dátum: 2012. december 23. - 19:06:42 »
Jó kis mód
227
« Dátum: 2012. december 23. - 19:04:34 »
Ebbe lehet zenéket betenni ?7
228
« Dátum: 2012. december 23. - 17:55:45 »
NE írj rpg modot és NE indíts belõle szervert, túl sok van. és nem lehet kocsira írni.
Ebben egyett értek.. de lehet kocsira írni szöveget csak nem tudom melyik függvény az.. nem jút eszembe [/quote] Már mért ne lehetne ?
230
« Dátum: 2012. december 23. - 16:19:19 »
Háát Eléggé jó \"kis\" mód de lehetne bõvebb is. De am grat a készítõnek
231
« Dátum: 2012. december 23. - 15:54:59 »
NOs ezt Is találtam, De lemagyarosítottam. Használjátok egészséggel. Eredeti készítõ : Smokerr //*********************************************************// // Ultra Neon System (UNS) by smokkr // // Dont remove the credits! // //*********************************************************// //**Include****// #include <a_samp> #pragma tabsize 0 #define neondialog 8131 public OnFilterScriptInit() { print(\"\\n--------------------------------------\"); print(\"Ultra Neon by Smokkr\"); print(\"--------------------------------------\\n\"); return 1; //*********Color****************// #define COLOR_YELLOW 0xFFFF00AA #define COLOR_BLUE 0x1229FAFF } public OnFilterScriptExit() { return 1; } //**************Commands*********************// public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, \"/neon\", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { ShowPlayerDialog(playerid, neondialog, DIALOG_STYLE_LIST, \"Ultra Neon by Smokkr |\", \"SötetKek\\nPiros\\nZöld\\nFeher\\nLila\\ncSarga\\nHalvanyLILa\\nHalvanyKek\\nRozsaszin\\nnSarga\\nLightGreen\\nHalvanynSarga\\nNeonTörles\", \"Valaszt\", \"Megse\"); } return 1; } return 0; } //**************Dialog*********************// public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == neondialog) { if(response) { if(listitem == 0) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon\", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon1\", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon1\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon SötetKek Felrakva!\"); } if(listitem == 1) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon2\", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon3\", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon2\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon3\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon Piros Felrakva!\"); } if(listitem == 2) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon4\", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon5\", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon4\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon5\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon Zöld Felrakva!\"); } if(listitem == 3) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon6\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon7\", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon6\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon7\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon Feher Felrakva!\"); } if(listitem == 4) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon8\", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon9\", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon8\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon9\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon Lila Felrakva!\"); } if(listitem == 5) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon10\", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon11\", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon10\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon11\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon CSarga Felrakva!\"); } if(listitem == 6) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon12\", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon13\", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon14\", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon15\", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon12\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon13\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon14\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon15\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon HalvanyLILa Felrakva!\"); } if(listitem == 7) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon16\", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon17\", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon18\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon19\", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon16\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon17\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon18\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon19\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon Halvanykek Felrakva!\"); } if(listitem == { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon20\", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon21\", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon22\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon23\", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon20\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon21\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon22\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon23\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon ROzsaszin Felrakva!\"); } if(listitem == 9) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon24\", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon25\", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon26\", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon27\", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon24\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon25\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon26\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon27\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon NSarga Felrakva!\"); } if(listitem == 10) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon28\", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon29\", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon30\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon31\", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon28\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon29\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon30\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon31\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon HalvanyZold Felrakva!\"); } if(listitem == 11) { SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon32\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon33\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon34\", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon35\", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, \"neon32\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon33\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon34\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon35\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"Neon Halvany Csarga Felrakva!\"); } if(listitem == 12){DestroyObject(GetPVarInt(playerid, \"neon\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon2\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon3\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon4\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon5\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon6\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon7\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon8\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon9\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon10\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon11\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon12\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon13\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon14\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon15\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon16\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon17\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon18\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon19\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon20\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon21\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon22\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon23\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon24\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon25\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon26\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon27\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon28\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon29\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon30\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon31\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon32\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon33\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon34\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon35\")); } } } return 0; } public OnPlayerConnect() { new playerid; SendClientMessage(playerid, COLOR_BLUE,\"Magyarosította Thosiro!\"); return 1; } //Kérlek Ne töröld -Thosiro Voltam- -Thosiro voltam-
232
« Dátum: 2012. december 23. - 15:51:56 »
Oké Majd megcsinem Dupla hozzászólás automatikusan összefûzve. ( 2012. december 23. - 16:21:37 )
Én ezt a mappok közé tenném és a parancsot mellé illeszteném.... Szerintem annyi fáradtságot vehetél volna hogy lemagyarosítod nagyon alap szöveg nem lett volna nehéz ()meg van: szótár és fordító program is)
OKÉ lefordítom
233
« Dátum: 2012. december 22. - 20:35:22 »
Elhoztam nektek egy Dialogos Harc stílus választót. Amit a /train parancs al aktiválhattok. Ez se saját. Használjátok bátran Eredeti link: http://forum.sa-mp.com/showthread.php?t=360486Harcstílusok :NORMAL BOXING KUNGFU KNEEHEAD GRABKICK ELBOW // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> //Dialog Defines #define DIALOG_FIGHT 1 #if defined FILTERSCRIPT public OnFilterScriptInit() { print(\"\\n--------------------------------------\"); print(\" Fighting System Filterscript\"); print(\"--------------------------------------\\n\"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print(\"\\n----------------------------------\"); print(\" Fighting System GameMode\"); print(\"----------------------------------\\n\"); } #endif public OnGameModeInit() { SetGameModeText(\"Fighting System FS v1.0\"); AddPlayerClass(299, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(292, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(294, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(36, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); UsePlayerPedAnims(); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1961.7427,1343.1292,15.3746); SetPlayerCameraLookAt(playerid, 1961.7427,1343.1292,15.3746); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { if(GetPlayerFightingStyle(playerid) == FIGHT_STYLE_NORMAL) { SendClientMessage(playerid, -1, \"Learn some new moves! (/train)\"); } SetPlayerInterior(playerid, 5); SetPlayerPos(playerid, 772.3120,-3.3076,1000.7296); return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } /* ---Fighting Styles--- 4 - FIGHT_STYLE_NORMAL 5 - FIGHT_STYLE_BOXING 6 - FIGHT_STYLE_KUNGFU 7 - FIGHT_STYLE_KNEEHEAD 15 - FIGHT_STYLE_GRABKICK 16 - FIGHT_STYLE_ELBOW ------------------------ */ public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(\"/train\", cmdtext, true, 6) == 0) { ShowPlayerDialog(playerid, DIALOG_FIGHT, DIALOG_STYLE_LIST, \"Fighting Styles\", \"Normal Fighting Style\\nBoxing Fighting Style\\nKneeHead Fighting Style\\nKungFu Fighting Style\\nGrabKick Fighting Style\\nElbow Fighting Style\", \"Proceed\", \"Cancel\"); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_FIGHT) { if(response) // If they clicked \'Select\' or double-clicked a fighting style { if(listitem == 0) // Normal Fighting Style { SetPlayerFightingStyle(playerid, FIGHT_STYLE_NORMAL); SendClientMessage(playerid, -1, \"* You have changed your fighting style to a Normal Fighting Style.\"); } if(listitem == 1) // Boxing Fighting Style { SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING); SendClientMessage(playerid, -1, \"* You have changed your fighting style to a Boxing Fighting Style.\"); } if(listitem == 2) // KneeHead Fighting Style { SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD); SendClientMessage(playerid, -1, \"* You have changed your fighting style to a KneeHead Fighting Style.\"); } if(listitem == 4) // GrabKick Fighting Style { SetPlayerFightingStyle(playerid, FIGHT_STYLE_GRABKICK); SendClientMessage(playerid, -1, \"* You have changed your fighting style to a GrabKick Fighting Style.\"); } if(listitem == 5) // Elbow Fighting Style { SetPlayerFightingStyle(playerid, FIGHT_STYLE_ELBOW); SendClientMessage(playerid, -1, \"* You have changed your fighting style to a Elbow Fighting Style.\"); } } return 1; // We handled a dialog, so return 1. Just like OnPlayerCommandText. } return 0; // You MUST return 0 here! Just like OnPlayerCommandText. } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } -Thosiro voltam-
234
« Dátum: 2012. december 22. - 20:26:05 »
Nos hát találtam egy PArkour mappot freeroam szerókra tökélletes Eredeti link: http://forum.sa-mp.com/showthread.php?t=401285 //////////////////parkour2/////////////////////////////// CreateObject(6959,2548.59960938,-3003.89941406,0.20000000,0.00000000,0.00000000,0.0 0000000); //object(vegasnbball1) (1) CreateObject(1383,2549.00000000,-3047.50000000,17.50000000,0.00000000,313.99475098, 89.99450684); //object(twrcrane_m_04) (1) CreateObject(971,2549.79980469,-3074.39941406,40.79999924,274.47143555,296.5209960 9,116.59240723); //object(subwaygate) (1) CreateObject(1383,2547.60009766,-3078.30004883,21.70000076,1.99877930,357.99353027, 92.06451416); //object(twrcrane_m_04) (1) CreateObject(1433,2547.80004883,-3075.39990234,42.90000153,0.00000000,0.00000000,0. 00000000); //object(dyn_table_1) (1) CreateObject(1433,2548.50000000,-3077.30004883,45.90000153,0.00000000,0.00000000,0. 00000000); //object(dyn_table_1) (2) CreateObject(1433,2548.60009766,-3074.80004883,47.90000153,0.00000000,0.00000000,0. 00000000); //object(dyn_table_1) (3) CreateObject(1433,2548.50000000,-3077.60009766,49.70000076,0.00000000,0.00000000,0. 00000000); //object(dyn_table_1) (4) CreateObject(1433,2547.60009766,-3074.60009766,52.00000000,0.00000000,0.00000000,0. 00000000); //object(dyn_table_1) (5) CreateObject(1433,2547.50000000,-3078.10009766,53.50000000,0.00000000,0.00000000,0. 00000000); //object(dyn_table_1) (6) CreateObject(1384,2548.69995117,-3130.60009766,49.59999847,0.00000000,0.00000000,0. 00000000); //object(twrcrane_m_01) (1) CreateObject(1381,2550.39990234,-3151.80004883,56.40000153,1.99877930,182.00109863, 351.9301757; //object(magnocrane_04) (1) CreateObject(16332,2630.29101562,-3122.23925781,57.68399811,0.00000000,0.00000000,0. 00000000); //object(quarry_cranhook) (1) CreateObject(11401,2550.39990234,-3151.89990234,54.40000153,0.00000000,0.00000000,26 6.00000000); //object(acwinch1b_sfs) (1) CreateObject(3092,2550.19995117,-3151.89990234,52.00000000,0.00000000,8.00000000,6. 00000000); //object(dead_tied_cop) (1) CreateObject(1381,2545.69995117,-3158.30004883,56.20000076,1.99401855,181.99951172, 351.92504883); //object(magnocrane_04) (2) CreateObject(1437,2549.30004883,-3153.19995117,56.90000153,79.80395508,191.37036133 ,130.8046569; //object(dyn_ladder_2) (1) CreateObject(971,2540.39990234,-3168.39990234,54.09999847,274.47143555,296.5209960 9,116.59237671); //object(subwaygate) (1) CreateObject(971,2549.80004883,-3172.89990234,57.09999847,274.47143555,296.5209960 9,116.59240723); //object(subwaygate) (1) CreateObject(971,2548.00000000,-3182.19995117,61.09999847,274.47143555,296.5209960 9,116.59237671); //object(subwaygate) (1) CreateObject(971,2548.60009766,-3190.60009766,64.90000153,272.82800293,45.01794434 ,224.98454285); //object(subwaygate) (1) CreateObject(971,2547.30004883,-3201.00000000,67.90000153,272.82348633,45.01647949 ,224.98352051); //object(subwaygate) (1) CreateObject(971,2545.80004883,-3212.89990234,63.70000076,272.82348633,45.01647949 ,224.98352051); //object(subwaygate) (1) CreateObject(971,2544.50000000,-3223.60009766,57.50000000,272.82348633,45.01647949 ,224.98352051); //object(subwaygate) (1) CreateObject(971,2543.19995117,-3234.50000000,50.50000000,272.82348633,45.01647949 ,224.98352051); //object(subwaygate) (1) CreateObject(971,2541.89990234,-3245.19995117,43.50000000,272.82348633,45.01647949 ,224.98352051); //object(subwaygate) (1) CreateObject(971,2543.60009766,-3256.19995117,37.50000000,272.82348633,45.01647949 ,224.98352051); //object(subwaygate) (1) CreateObject(971,2542.10009766,-3269.10009766,31.00000000,272.82348633,45.01647949 ,224.98352051); //object(subwaygate) (1) CreateObject(971,2540.89990234,-3281.10009766,26.79999924,272.82348633,45.01647949 ,224.98352051); //object(subwaygate) (1) CreateObject(3865,2540.69995117,-3289.60009766,28.20000076,0.00000000,0.00000000,0. 00000000); //object(concpipe_sfxrf) (1) CreateObject(3865,2540.69995117,-3298.30004883,28.20000076,0.00000000,0.00000000,0. 00000000); //object(concpipe_sfxrf) (2) CreateObject(3865,2540.50000000,-3307.00000000,28.20000076,0.00000000,0.00000000,0. 00000000); //object(concpipe_sfxrf) (3) CreateObject(3865,2540.19995117,-3315.30004883,27.00000000,17.95465088,4.20520020,3 58.70156860); //object(concpipe_sfxrf) (4) CreateObject(3865,2540.00000000,-3323.80004883,24.00000000,17.95166016,4.20227051,3 58.69812012); //object(concpipe_sfxrf) (6) CreateObject(3865,2539.60009766,-3332.10009766,21.29999924,17.95166016,4.20227051,3 58.69812012); //object(concpipe_sfxrf) (7) CreateObject(3865,2539.39990234,-3339.89990234,18.79999924,17.95166016,4.20227051,3 58.69812012); //object(concpipe_sfxrf) ( CreateObject(3865,2539.10009766,-3348.60009766,16.00000000,17.95166016,4.20227051,3 58.69812012); //object(concpipe_sfxrf) (9) CreateObject(3865,2538.69995117,-3357.39990234,13.30000019,17.95166016,4.20227051,3 58.69812012); //object(concpipe_sfxrf) (10) CreateObject(3865,2538.30004883,-3366.19995117,10.60000038,17.95166016,4.20227051,3 58.69812012); //object(concpipe_sfxrf) (11) CreateObject(3865,2538.10009766,-3374.39990234,8.10000038,17.95166016,4.20227051,35 8.69812012); //object(concpipe_sfxrf) (12) CreateObject(3865,2537.89990234,-3382.10009766,5.59999990,17.95166016,4.20227051,35 8.69812012); //object(concpipe_sfxrf) (13) CreateObject(3865,2537.60009766,-3390.80004883,2.79999995,17.95166016,4.20227051,35 8.69812012); //object(concpipe_sfxrf) (14) CreateObject(3865,2537.10009766,-3399.30004883,0.00000000,17.95166016,4.20227051,35 8.69812012); //object(concpipe_sfxrf) (15) CreateObject(3865,2537.00000000,-3408.00000000,-1.79999995,1.99206543,3.99975586,359.85620117); //object(concpipe_sfxrf) (16) CreateObject(3865,2536.89990234,-3417.00000000,-2.09999990,1.98852539,3.99902344,359.85168457); //object(concpipe_sfxrf) (17) CreateObject(3865,2536.80004883,-3426.39990234,-2.59999990,1.98852539,3.99902344,359.85168457); //object(concpipe_sfxrf) (1 CreateObject(3865,2536.69995117,-3433.10009766,-2.59999990,356.00314331,4.00637817,0.27038574); //object(concpipe_sfxrf) (19) CreateObject(3865,2537.00000000,-3441.60009766,-2.09999990,356.00097656,4.00451660,0.26916504); //object(concpipe_sfxrf) (20) CreateObject(3865,2536.89990234,-3448.19995117,-1.60000002,350.01580811,4.05627441,0.69384766); //object(concpipe_sfxrf) (21) CreateObject(3865,2536.80004883,-3457.60009766,0.10000000,350.01342773,4.05395508,0 .69213867); //object(concpipe_sfxrf) (22) CreateObject(3865,2537.00000000,-3466.19995117,0.89999998,359.98892212,3.99243164,3 59.98873901); //object(concpipe_sfxrf) (23) CreateObject(971,2536.39990234,-3475.80004883,0.30000001,272.82348633,45.01647949, 224.98352051); //object(subwaygate) (1) CreateObject(971,2536.30004883,-3484.50000000,4.09999990,272.82348633,45.01647949, 224.98352051); //object(subwaygate) (1) CreateObject(7021,2523.19995117,-3534.00000000,0.00000000,0.00000000,0.00000000,0.0 0000000); //object(vgnhseing113) (1) CreateObject(982,2547.30004883,-3504.60009766,4.00000000,0.00000000,0.00000000,0.0 0000000); //object(fenceshit) (1) CreateObject(5837,2535.80004883,-3541.89990234,3.00000000,0.00000000,0.00000000,0.0 0000000); //object(ci_guardhouse1) (1) CreateObject(5837,2535.39990234,-3549.10009766,4.80000019,0.00000000,0.00000000,0.0 0000000); //object(ci_guardhouse1) (2) CreateObject(5837,2535.00000000,-3558.10009766,7.80000019,0.00000000,0.00000000,0.0 0000000); //object(ci_guardhouse1) (3) CreateObject(5837,2535.10009766,-3566.30004883,11.39999962,0.00000000,0.00000000,0. 00000000); //object(ci_guardhouse1) (4) CreateObject(5837,2534.50000000,-3573.80004883,13.69999981,0.00000000,0.00000000,0. 00000000); //object(ci_guardhouse1) (5) CreateObject(1437,2535.00000000,-3579.69995117,18.00000000,45.78033447,180.00000000 ,5.7805175; //object(dyn_ladder_2) (2) CreateObject(1437,2535.30004883,-3583.60009766,20.50000000,45.78002930,179.99450684 ,5.77880859); //object(dyn_ladder_2) (3) CreateObject(1437,2535.89990234,-3588.39990234,23.79999924,45.78002930,179.99450684 ,5.77880859); //object(dyn_ladder_2) (4) CreateObject(2582,2523.69995117,-3524.19995117,4.30000019,0.00000000,0.00000000,86. 00000000); //object(cj_sex_video_1) (1) CreateObject(2582,2523.60009766,-3521.10009766,4.30000019,0.00000000,0.00000000,85. 99548340); //object(cj_sex_video_1) (2) CreateObject(2584,2523.69995117,-3522.50000000,4.30000019,0.00000000,0.00000000,268 .00000000); //object(cj_sex_dildo) (1) CreateObject(1843,2546.89990234,-3519.69995117,3.29999995,0.00000000,0.00000000,268 .00000000); //object(shop_shelf02) (1) CreateObject(1843,2546.80004883,-3527.10009766,3.29999995,0.00000000,0.00000000,267 .99499512); //object(shop_shelf02) (2) CreateObject(1842,2546.30004883,-3523.39990234,3.79999995,0.00000000,0.00000000,269 .9999694; //object(shop_shelf05) (1) CreateObject(2898,2536.30004883,-3592.19995117,25.29999924,0.00000000,0.00000000,0. 00000000); //object(funturf_law) (1) CreateObject(2898,2536.00000000,-3602.50000000,25.29999924,0.00000000,0.00000000,0. 00000000); //object(funturf_law) (3) CreateObject(2898,2535.89990234,-3607.50000000,25.29999924,0.00000000,0.00000000,0. 00000000); //object(funturf_law) (4) CreateObject(2780,2536.60009766,-3590.80004883,24.29999924,0.00000000,0.00000000,0. 00000000); //object(cj_smoke_mach) (1) CreateObject(2898,2536.19995117,-3597.19995117,25.29999924,0.00000000,0.00000000,0. 00000000); //object(funturf_law) (5) CreateObject(2780,2536.89990234,-3594.80004883,24.29999924,0.00000000,0.00000000,0. 00000000); //object(cj_smoke_mach) (14) CreateObject(2780,2536.89990234,-3598.80004883,24.29999924,0.00000000,0.00000000,0. 00000000); //object(cj_smoke_mach) (15) CreateObject(2780,2536.00000000,-3603.00000000,24.29999924,0.00000000,0.00000000,0. 00000000); //object(cj_smoke_mach) (16) CreateObject(2780,2535.60009766,-3607.10009766,24.29999924,0.00000000,0.00000000,0. 00000000); //object(cj_smoke_mach) (17) CreateObject(6959,2537.10009766,-3621.19995117,22.60000038,0.00000000,0.00000000,0. 00000000); //object(vegasnbball1) (3) CreateObject(13667,2535.19995117,-3638.80004883,37.59999847,0.00000000,0.00000000,99 .9999694; //object(monkeyman) (1) CreateObject(6865,2534.89990234,-3639.19995117,44.29999924,0.00000000,0.00000000,22 3.9999694; //object(steerskull) (1) CreateObject(7392,2517.50000000,-3615.50000000,30.50000000,0.00000000,0.00000000,17 9.99993896); //object(vegcandysign1) (1) CreateObject(7073,2556.30004883,-3638.80004883,40.79999924,0.00000000,0.00000000,12 0.00000000); //object(vegascowboy1) (1) CreateObject(7073,2518.00000000,-3639.50000000,40.59999847,0.00000000,0.00000000,22 7.9992675; //object(vegascowboy1) (2) CreateObject(7392,2556.50000000,-3615.30004883,30.50000000,0.00000000,0.00000000,17 9.99450684); //object(vegcandysign1) (2) CreateObject(6965,2536.69995117,-3628.00000000,26.50000000,0.00000000,0.00000000,0. 00000000); //object(venefountain02) (1) CreateObject(352,2545.69995117,-3625.10009766,23.79999924,0.00000000,0.00000000,0. 00000000); //object(1) CreateObject(362,2536.69995117,-3627.00000000,30.29999924,0.00000000,0.00000000,10 1.99993896); //object(2) CreateObject(370,2521.50000000,-3622.80004883,23.39999962,0.00000000,0.00000000,0. 00000000); //object(3) __________________________________________________ __________________________________________________ __________ if (strcmp(\"/parkour2\", cmdtext, true, 5) == 0) { SetPlayerPos(playerid, 2549.3599,-3008.7490,1.168; new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); SendClientMessage(playerid, COLOR_YELLOW, \"Üdvözöljük a Parkour2-n probald kie ezt is /parkour\"); format(string,sizeof string,\"%s Feljött parkour2, /parkour2\",pName); GivePlayerWeapon(playerid, 46, 0); SendClientMessageToAll(COLOR_BLUE,string); ResetPlayerWeapons(playerid); return 1; }
235
« Dátum: 2012. december 22. - 18:47:30 »
Sziasztok! Tudom, már lekéstem, de azért feldobom hátha ki lehet belõle venni valami jót, vagy lesz még egy ilyen világvége jóslat Szóval: Pár helyen meteorok zuhannak le, majd kis idõ után respawnolnak utána újra lezuhannak...
//Meteor FS by sticky2 NEVEMET PLS NE TÖRÖLD KI!!! #include <a_samp> #include <zcmd> new meteor[13]; //Összes meteor object new zuhanas; //Új változó létrehozása forward zuhan(); //Amikor a timer eléri azt az idõt akkor mi történjen forward respawn(); //Amikor a timer eléri azt az idõt akkor mi történjen public OnFilterScriptInit() //Amikor betöltõdik a FS { meteor[0] = CreateObject(3930,1809.0988,2686.5437,263.2325, 0,0,0,0);//meteorok létrehozása... meteor[1] = CreateObject(3930,1514.8483,2615.7263,236.2062, 0,0,0,0); meteor[2] = CreateObject(3930,1220.0146,2642.7314,208.4143, 0,0,0,0); meteor[3] = CreateObject(3930,886.1025,2580.7148,203.5286, 0,0,0,0); meteor[4] = CreateObject(3930,536.6060,1856.5032,150.9778, 0,0,0,0); meteor[5] = CreateObject(3930,585.7121,1477.3353,196.1869, 0,0,0,0); meteor[6] = CreateObject(3930,901.3146,1274.0555,154.4869, 0,0,0,0); meteor[7] = CreateObject(3930,1046.8810,1195.2507,182.5350, 0,0,0,0); meteor[8] = CreateObject(3930,1014.5671,935.2646,207.6062, 0,0,0,0); meteor[9] = CreateObject(3930,879.7067,856.7684,188.0687, 0,0,0,0); meteor[10] = CreateObject(3930,362.6457,724.8699,208.2483, 0,0,0,0); meteor[11] = CreateObject(3930,-32.2547,617.7372,143.4262, 0,0,0,0); meteor[12] = CreateObject(3930,-342.5421,574.1505,144.3939, 0,0,0,0); return 1; } public respawn() { SetObjectPos(meteor[0],1809.0988,2686.5437,263.2325);//Amikor a timer lejár, rakja vissza a helyére SetObjectPos(meteor[1],1514.8483,2615.7263,236.2062); SetObjectPos(meteor[2],1220.0146,2642.7314,208.4143); SetObjectPos(meteor[3],886.1025,2580.7148,203.5286); SetObjectPos(meteor[4],536.6060,1856.5032,150.9778); SetObjectPos(meteor[5],585.7121,1477.3353,196.1869); SetObjectPos(meteor[6],901.3146,1274.0555,154.4869); SetObjectPos(meteor[7],1046.8810,1195.2507,182.5350); SetObjectPos(meteor[8],1014.5671,935.2646,207.6062); SetObjectPos(meteor[9],879.7067,856.7684,188.0687); SetObjectPos(meteor[10],362.6457,724.8699,208.2483); SetObjectPos(meteor[11],-32.2547,617.7372,143.4262); SetObjectPos(meteor[12],-342.5421,574.1505,144.3939); return 1; } public zuhan() { MoveObject(meteor[0], 1852.2910,2520.4119,6.8125, 22.0, 0, 0, 0); //Amikor a timer elér az idejéhez, mozgassa azaz \"zuhantassa\" a meteort(objectet) MoveObject(meteor[1], 1445.5729,2472.8037,6.7421, 22.0, 0, 0, 0); MoveObject(meteor[2], 1313.3762,2443.4080,6.7344, 22.0, 0, 0, 0); MoveObject(meteor[3], 755.7651,2656.2957,17.3312, 22.0, 0, 0, 0); MoveObject(meteor[4], 620.9981,1748.1519,5.5966, 22.0, 0, 0, 0); MoveObject(meteor[5], 352.0780,1414.5654,6.5740, 22.0, 0, 0, 0); MoveObject(meteor[6], 819.6898,1147.0803,28.2456, 22.0, 0, 0, 0); MoveObject(meteor[7], 1203.7294,1215.5029,6.8125, 22.0, 0, 0, 0); MoveObject(meteor[8], 1074.7427,811.7852,10.7111, 22.0, 0, 0, 0); MoveObject(meteor[9], 818.7691,692.2410,11.6321, 22.0, 0, 0, 0); MoveObject(meteor[10], 373.0053,668.8345,11.9287, 22.0, 0, 0, 0); MoveObject(meteor[11], -35.4668,616.6503,11.2376, 22.0, 0, 0, 0); MoveObject(meteor[12], -367.2946,560.9608,16.4742, 22.0, 0, 0, 0); return 1; } CMD:vilagvegeoff(playerid, params[])//Parancs { SendClientMessageToAll(-1, \"Vége a világvégének! Hát ezt is megéltük...\"); //Kiírja mindenkinek ezt KillTimer(zuhanas);//Ne zuhanjon többet, azaz ne mozgassa tovább //Ide azért nem kell a KillTimer(respawn), mert ha esetleg pont lezuhant, akkor az ott is fog maradni, tehát vissza rakja return 1; } CMD:vilagvege(playerid, params[]) //parancs { SendClientMessageToAll(-1, \"VILÁGVÉGE!!! JÖNNEK AZ UFÓK MEG A MAJÁK MEG MINDEN!!METEOR ESÕ!!\"); //Kiírja mindenkinek ezt az üzit zuhanas = SetTimer(\"zuhan\", 21000, true); //A timer bekapcsolása SetTimer(\"respawn\", 40000, true);//A timer bekapcsolása return 1; }
Azt is ird oda hogy ki segített \"TengeriMalac\"
236
« Dátum: 2012. december 22. - 18:27:40 »
Köszönöm szépen Cody. És köszönöm Ezredes Nah megpróbálom h mien
237
« Dátum: 2012. december 22. - 18:10:50 »
Nah sziasztok. Nekem Olyan animáció kéne hogy pl beirjuk hogy /actions és kiad egy dialog ot: Cigizés Ivás Hugyozás Beszívás Jelmezek Vagy valami ehez hasonló Aki tud az kérem segítsen mert fontos lenne Köszönöm szépen elõrre is a válaszokat csõsztök. -Thosiro Voltam-
238
« Dátum: 2012. december 22. - 17:54:09 »
Thosiro, én megértem , hogy tetszésedet szeretnéd kinyílvánítani az e fajta üzeneteiddel, de véleményem szerint, azért nem kéne minden egy témába odaírni valamit :/
zeteni 1. igen kinyilvánítom a tetszésemet. 2. Csak annál nyilvánítom ki amit használok is a szerverembe
239
« Dátum: 2012. december 22. - 15:12:31 »
: :smokin: jó kis Script... grat
240
« Dátum: 2012. december 22. - 14:51:36 »
Hmm Eléggé Jó Kis FIlterscript... naon faxa kösz a szerverem hasznát veszi -Thosiro voltam-
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