Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - donking11
Oldalak: 1 ... 13 14 [15] 16 17 18
211
« Dátum: 2013. március 17. - 09:27:29 »
212
« Dátum: 2013. március 17. - 09:20:30 »
A google-t nem ismered ?? Már bocs,de szerintem nem kéne még egy edit mód,már van annyi belõlük,mint szemétdombon a retek..Inkább keress egy scriptert és írjatok egy egyedi módot,de tudom,ezt úgy is hiába mondom,mert nem jut el a fejetekig!!! \"Jobb egy saját mód,mint másik 2 edit..\"
213
« Dátum: 2013. március 17. - 09:18:16 »
Már bocsi,de a szervezetek és a frakciók nem egy és ugyanaz ?? xDD
214
« Dátum: 2013. március 17. - 09:16:11 »
Szerver véleményem: 1.Ocsmány és kidolgozatlan munkák 2.Alig editel mód(már önmagában fájó,hogy edit!!) 3.Több admin van a szerveren,mint játékos! 4.Némelyik admin,azt se tudja mi merre!! 5.A rendszergazda(meszimark)zavarában nem tudta,hogy a promóvideóban mit is mutasson(ha szeróvidit csinálsz,akkor elõtte ajánlatos összeszedni,hogy miket akarsz megmutatni,és fel kell állítani hozzá egy sorrendet!!) 6.Nincs semmi RP(ha nevezhetõ annak),ha odamész egy játékoshoz,nem az az elsõ dolga,hogy köszönjön,vagy valami,hanem veszi elõ a fegyvert és lövöldözik össze-vissza!!A tulaj(donricsi55)folyamatosan szórakozik mind adminokkal,mind játékosokkal!! 7.Nem tehetsz róla,hogy hirdetik a szervert ??!!Érdekes a SeeRPG-t miért nem látom,hogy más TS-en és más szerveren hírdetnék?? Azért,mert szóltak a játékosoknak,hogy ne csinálják!! 8.Szerintem dolgozzatok még rajta,mert így még az a kevés játékos is ott fog hagyni titeket!(kb:10 játékos) EZ AZ ÉN VÉLEMÉNYEM!!!!
215
« Dátum: 2013. március 17. - 08:06:46 »
217
« Dátum: 2013. március 17. - 07:52:13 »
konkrétumok nélkül sajna nem tudok mit tenni, pl.: beolvasós kódrészlet stb... :hmmm:
mit szeretnél pontosan tudni leirom,csak tudnom kéne
218
« Dátum: 2013. március 17. - 00:00:36 »
próbáld meg azt,hogy amik a parancson belül vannak dolgok,azokat is megkeresed és azokkal együtt kiszeded õket!!
219
« Dátum: 2013. március 16. - 23:48:51 »
#include <a_samp> enum td { Text:TDSpeedClock[15] } new TextDraws[td]; new Text:TextDrawsd[MAX_PLAYERS][4]; public OnFilterScriptInit() { print(\"Speedometer by Brian\"); TextDraws[TDSpeedClock][0] = TextDrawCreate(496.000000,400.000000,\"~g~20\"); TextDraws[TDSpeedClock][1] = TextDrawCreate(487.000000,388.000000,\"~g~40\"); TextDraws[TDSpeedClock][2] = TextDrawCreate(483.000000,375.000000,\"~g~60\"); TextDraws[TDSpeedClock][3] = TextDrawCreate(488.000000,362.000000,\"~g~80\"); TextDraws[TDSpeedClock][4] = TextDrawCreate(491.000000,349.000000,\"~g~100\"); TextDraws[TDSpeedClock][5] = TextDrawCreate(508.000000,336.500000,\"~g~120\"); TextDraws[TDSpeedClock][6] = TextDrawCreate(536.000000,332.000000,\"~g~140\"); TextDraws[TDSpeedClock][7] = TextDrawCreate(567.000000,337.000000,\"~g~160\"); TextDraws[TDSpeedClock][8] = TextDrawCreate(584.000000,348.000000,\"~g~180\"); TextDraws[TDSpeedClock][9] = TextDrawCreate(595.000000,360.000000,\"~g~200\"); TextDraws[TDSpeedClock][10] = TextDrawCreate(603.000000,374.000000,\"~g~220\"); TextDraws[TDSpeedClock][11] = TextDrawCreate(594.000000,386.000000,\"~g~240\"); TextDraws[TDSpeedClock][14] = TextDrawCreate(585.000000,399.000000,\"~g~260\"); TextDraws[TDSpeedClock][12] = TextDrawCreate(534.000000,396.000000,\"~r~/ \\\\\"); TextDrawLetterSize(TextDraws[TDSpeedClock][12], 1.059999, 2.100000); TextDraws[TDSpeedClock][13] = TextDrawCreate(548.000000,401.000000,\".\"); TextDrawLetterSize(TextDraws[TDSpeedClock][13], 0.73, -2.60); TextDrawSetOutline(TextDraws[TDSpeedClock][13], 0); TextDrawSetShadow(TextDraws[TDSpeedClock][13], 1); TextDrawSetShadow(TextDraws[TDSpeedClock][14], 0); for(new i; i < 13; i++) TextDrawSetShadow(TextDraws[TDSpeedClock], 0); return 1; } public OnFilterScriptExit() { print(\"Speedometer by Brian\"); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { for(new i; i < 15; i++) TextDrawShowForPlayer(playerid, TextDraws[TDSpeedClock]); for(new i; i < 4; i++) TextDrawsd[playerid] = TextDrawCreate(555.0, 402.0, \"~b~.\"); } else { for(new i; i < 4; i++) TextDrawHideForPlayer(playerid, TextDrawsd[playerid]); for(new i; i < 15; i++) TextDrawHideForPlayer(playerid, TextDraws[TDSpeedClock]); } return 1; } public OnPlayerUpdate(playerid) { new Float:fPos[3], Float:Pos[4][2], Float:fSpeed; if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { GetVehicleVelocity(GetPlayerVehicleID(playerid), fPos[0], fPos[1], fPos[2]); fSpeed = floatsqroot(floatpower(fPos[0], 2) + floatpower(fPos[1], 2) + floatpower(fPos[2], 2)) * 200; new Float:alpha = 320 - fSpeed; for(new i; i < 4; i++) { TextDrawHideForPlayer(playerid, TextDrawsd[playerid]); TextDrawDestroy(TextDrawsd[playerid]); GetDotXY(548, 401, Pos[0], Pos[1], alpha, (i + 1) * ; TextDrawsd[playerid] = TextDrawCreate(Pos[0], Pos[1], \"~b~.\"); TextDrawLetterSize(TextDrawsd[playerid], 0.73, -2.60); TextDrawSetOutline(TextDrawsd[playerid], 0); TextDrawSetShadow(TextDrawsd[playerid], 1); TextDrawShowForPlayer(playerid, TextDrawsd[playerid]); } } return 1; } stock GetDotXY(Float:StartPosX, Float:StartPosY, &Float:NewX, &Float:NewY, Float:alpha, Float:dist) { NewX = StartPosX + (dist * floatsin(alpha, degrees)); NewY = StartPosY + (dist * floatcos(alpha, degrees)); } Remélem megfelel
220
« Dátum: 2013. március 16. - 23:15:46 »
ott nincs semmi gond valamiért nem akarja beolvasni és menteni az adatokat!!
221
« Dátum: 2013. március 16. - 22:04:45 »
Én is köszi
222
« Dátum: 2013. március 16. - 21:54:04 »
Töltöm azokat is nyugi
223
« Dátum: 2013. március 16. - 21:52:32 »
Sziasztok,nemrégiben belekezdtem egy katonai bázis elkészítésében,csak mivel kevés idõm volt,ennyire haladtam.Amint lesz még rá idõm befejezem és kiegészítem az objectlistát!! Remélem hasznát tudjátok venni Ha kéne,bár nem hiszem,de itt van egy teleport: 400.85, 2101.03, 16.63 Illetve van rajta,egy hely,ahol nem lehet,csak úgy átjutni,oda pedig itt a script: public OnGameModeInit() { Create3DTextLabel(\"/katona1\", COLOR_WARNING, 281.5735, 1821.5298, 17.6406, 15.0,0,0); Create3DTextLabel(\"/katona2\", COLOR_WARNING, 288.7707, 1821.0552, 17.6406, 15.0,0,0); return 1; }//ez azt jelöli,hol tudja használni #include <zcmd> #define COLOR_WARNING 0xFB0000FF CMD:katona1(playerid,params[]) { if(!IsPlayerInRangeOfPoint(playerid,15.0,288.7707, 1821.0552, 17.6406))return SendClientMessage(playerid,COLOR_WARNING,\"Majd a világ másik feléböl teleportálsz oda mi ? -.-\'\"); { new vehicleid = GetPlayerVehicleID(playerid); if(!IsPlayerInAnyVehicle(playerid)) return SetPlayerPos(playerid, 288.7707, 1821.0552, 17.6406); SetVehiclePos(vehicleid, 288.7707, 1821.0552, 17.6406); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } } CMD:katona2(playerid,params[]) { if(!IsPlayerInRangeOfPoint(playerid,15.0,281.5735, 1821.5298, 17.6406))return SendClientMessage(playerid,COLOR_WARNING,\"Majd a világ másik feléböl teleportálsz oda mi ? -.-\'\"); { new vehicleid = GetPlayerVehicleID(playerid); if(!IsPlayerInAnyVehicle(playerid)) return SetPlayerPos(playerid, 281.5735, 1821.5298, 17.6406); SetVehiclePos(vehicleid, 281.5735, 1821.5298, 17.6406); PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } }//ez pedig maga a teleport,csak le van korlátozva,hogy a világ másik felébõl,ne teleportáljanak oda RemoveBuildingForPlayer(playerid, 1411, 347.1953, 1799.2656, 18.7578, 0.25); RemoveBuildingForPlayer(playerid, 1411, 342.9375, 1796.2891, 18.7578, 0.25); RemoveBuildingForPlayer(playerid, 16670, 330.7891, 1813.2188, 17.8281, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, 4.7422, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, 0.0703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -4.5703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -8.1250, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -12.8203, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -17.5078, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -22.2031, 0.25); RemoveBuildingForPlayer(playerid, 3383, 262.7109, 1882.2500, -31.3984, 0.25); RemoveBuildingForPlayer(playerid, 3399, 262.9297, 1883.8359, -9.2344, 0.25); RemoveBuildingForPlayer(playerid, 3399, 262.9297, 1883.8203, -28.0078, 0.25); RemoveBuildingForPlayer(playerid, 3394, 265.9063, 1878.0703, -31.3984, 0.25); RemoveBuildingForPlayer(playerid, 16671, 193.9531, 2051.7969, 20.1797, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, 4.7422, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, 0.0703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -4.5703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -8.1250, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -12.8203, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -17.5078, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -22.2031, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.5391, 1889.9219, -30.4453, 0.25); RemoveBuildingForPlayer(playerid, 16663, 269.0078, 1882.4219, -26.8906, 0.25); RemoveBuildingForPlayer(playerid, 16681, 268.6641, 1884.0547, -28.0781, 0.25); RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, 4.7734, 0.25); RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -4.6094, 0.25); RemoveBuildingForPlayer(playerid, 3399, 268.6172, 1878.0703, -4.5391, 0.25); RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -14.0000, 0.25); RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -23.3828, 0.25); RemoveBuildingForPlayer(playerid, 3399, 268.6172, 1878.0547, -23.3125, 0.25); RemoveBuildingForPlayer(playerid, 3401, 268.6406, 1884.0391, 0.0781, 0.25); RemoveBuildingForPlayer(playerid, 3401, 268.6563, 1884.0547, -9.3047, 0.25); RemoveBuildingForPlayer(playerid, 3401, 268.6406, 1884.0391, -18.6875, 0.25); RemoveBuildingForPlayer(playerid, 3395, 270.6953, 1878.0703, -31.3984, 0.25); RemoveBuildingForPlayer(playerid, 3399, 274.3906, 1883.7500, 0.1484, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, 4.7422, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, 0.0703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -4.5703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -8.1250, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -12.8203, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -17.5078, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -22.2031, 0.25); RemoveBuildingForPlayer(playerid, 3399, 274.3828, 1883.7344, -18.6172, 0.25); RemoveBuildingForPlayer(playerid, 3397, 274.8984, 1882.1953, -31.3984, 0.25); RemoveBuildingForPlayer(playerid, 16664, 268.6641, 1885.4297, 7.8828, 0.25); RemoveBuildingForPlayer(playerid, 3399, 268.7031, 1889.5234, 4.8438, 0.25); RemoveBuildingForPlayer(playerid, 3399, 268.7031, 1889.5234, -13.9297, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, 4.7422, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, 0.0703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -4.5703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -8.1250, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -12.8203, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -17.5078, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -22.2031, 0.25); RemoveBuildingForPlayer(playerid, 3385, 274.8047, 1889.9219, -30.4453, 0.25); RemoveBuildingForPlayer(playerid, 16668, 357.9375, 2049.4219, 16.8438, 0.25); RemoveBuildingForPlayer(playerid, 16669, 380.2578, 1914.9609, 17.4297, 0.25); CreateObject(987, 420.27, 2047.56, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.25, 2059.56, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.28, 2071.51, 16.62, 0.00, 0.00, 110.00); CreateObject(987, 416.24, 2082.67, 16.62, 0.00, 0.00, 130.00); CreateObject(987, 408.54, 2091.86, 16.63, 0.00, 0.00, 130.00); CreateObject(987, 400.85, 2101.03, 16.63, 0.00, 0.00, 130.00); CreateObject(987, 393.13, 2110.10, 16.60, 0.00, 0.00, 140.00); CreateObject(987, 383.98, 2117.78, 16.63, 0.00, 0.00, 140.00); CreateObject(987, 374.86, 2125.46, 16.63, 0.00, 0.00, 170.00); CreateObject(987, 363.10, 2127.52, 16.63, 0.00, 0.00, 177.00); CreateObject(987, 351.16, 2128.15, 16.63, 0.00, 0.00, 177.00); CreateObject(987, 339.22, 2128.81, 16.63, 0.00, 0.00, 180.00); CreateObject(987, 327.26, 2128.85, 16.63, 0.00, 0.00, 180.00); CreateObject(987, 315.26, 2128.83, 16.62, 0.00, 0.00, 180.00); CreateObject(987, 303.32, 2128.84, 16.62, 0.00, 0.00, 180.00); CreateObject(987, 291.36, 2128.84, 16.61, 0.00, 0.00, 180.00); CreateObject(987, 279.40, 2128.86, 16.60, 0.00, 0.00, 180.00); CreateObject(987, 267.43, 2128.86, 16.55, 0.00, 0.00, 180.00); CreateObject(987, 243.50, 2128.94, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 255.45, 2128.93, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 231.53, 2128.88, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 219.55, 2128.89, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 207.56, 2128.89, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 195.55, 2128.89, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 183.59, 2128.90, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 171.61, 2128.91, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 159.64, 2128.92, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 147.67, 2128.86, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 135.75, 2128.81, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 123.76, 2128.80, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 111.82, 2128.74, 16.58, 0.00, 0.00, 180.00); CreateObject(987, 99.94, 2128.81, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.96, 2116.82, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.98, 2104.85, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.98, 2092.93, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.98, 2089.90, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.98, 2065.49, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.97, 2053.51, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.98, 2041.53, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.98, 2029.55, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.97, 2017.59, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.96, 2005.59, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.95, 1993.60, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.95, 1981.64, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.96, 1969.70, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.96, 1957.75, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 99.98, 1953.22, 16.65, 0.00, 0.00, -90.00); CreateObject(987, 420.27, 2035.61, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.28, 2023.67, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.27, 2011.75, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.32, 1999.79, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.33, 1987.83, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.35, 1975.86, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.37, 1963.90, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.33, 1951.99, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.32, 1940.10, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.32, 1928.18, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.29, 1916.25, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 420.31, 1904.28, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 414.33, 1893.98, 16.62, 0.00, 0.00, 60.00); CreateObject(987, 405.16, 1886.35, 16.62, 0.00, 0.00, 40.00); CreateObject(987, 394.83, 1880.41, 16.62, 0.00, 0.00, 30.00); CreateObject(987, 384.51, 1874.44, 16.62, 0.00, 0.00, 30.00); CreateObject(987, 374.14, 1868.45, 16.62, 0.00, 0.00, 30.00); CreateObject(987, 366.45, 1859.25, 16.62, 0.00, 0.00, 50.00); CreateObject(987, 364.42, 1847.40, 16.62, 0.00, 0.00, 80.00); CreateObject(987, 364.43, 1835.43, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 364.45, 1823.50, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 364.50, 1811.55, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 364.49, 1799.62, 16.62, 0.00, 0.00, 90.00); CreateObject(987, 360.41, 1788.42, 16.62, 0.00, 0.00, 70.00); CreateObject(987, 352.00, 1779.96, 16.62, 0.00, 0.00, 45.00); CreateObject(987, 341.68, 1773.96, 16.62, 0.00, 0.00, 30.00); CreateObject(987, 331.36, 1767.93, 16.62, 0.00, 0.00, 30.00); CreateObject(987, 320.99, 1761.94, 16.62, 0.00, 0.00, 30.00); CreateObject(987, 309.05, 1761.93, 16.62, 0.00, 0.00, 0.00); CreateObject(987, 297.11, 1761.89, 16.62, 0.00, 0.00, 0.00); CreateObject(987, 287.96, 1769.56, 16.62, 0.00, 0.00, -40.00); CreateObject(987, 280.29, 1778.71, 16.62, 0.00, 0.00, -50.00); CreateObject(987, 274.31, 1789.01, 16.62, 0.00, 0.00, -60.00); CreateObject(987, 268.67, 1798.76, 16.62, 0.00, 0.00, -60.00); CreateObject(18850, 302.03, 2074.57, 5.43, 0.00, 0.00, 0.00); CreateObject(18850, 334.58, 2074.49, 5.43, 0.00, 0.00, 0.00); CreateObject(8657, 222.91, 1869.71, 17.70, 0.00, 0.00, 90.00); CreateObject(8657, 204.63, 1869.70, 17.70, 0.00, 0.00, 90.00); CreateObject(8657, 189.62, 1885.71, 17.70, 0.00, 0.00, 0.00); CreateObject(8657, 237.78, 1885.68, 17.70, 0.00, 0.00, 0.00); CreateObject(8657, 222.92, 1901.75, 17.70, 0.00, 0.00, 90.00); CreateObject(8657, 204.61, 1901.75, 17.70, 0.00, 0.00, 90.00); CreateObject(19462, 236.59, 1897.49, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 236.58, 1887.85, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 236.58, 1878.22, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 236.60, 1873.98, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 233.09, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 229.58, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 226.10, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 222.61, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateObject(13749, 221.31, 1907.83, 12.21, 0.00, 0.00, 146.00); CreateObject(19462, 219.17, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 215.69, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 212.19, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateObject(19462, 233.04, 1887.86, 18.86, 0.00, 90.00, 0.00); CreateObject(6959, 274.83, 1887.79, 16.63, 0.00, 0.00, 0.00); CreateObject(6959, 264.35, 1891.45, 7.43, 0.00, 0.00, 0.00);
CreateDynamicObject: RemoveBuildingForPlayer(playerid, 1411, 347.1953, 1799.2656, 18.7578, 0.25); RemoveBuildingForPlayer(playerid, 1411, 342.9375, 1796.2891, 18.7578, 0.25); RemoveBuildingForPlayer(playerid, 16670, 330.7891, 1813.2188, 17.8281, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, 4.7422, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, 0.0703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -4.5703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -8.1250, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -12.8203, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -17.5078, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -22.2031, 0.25); RemoveBuildingForPlayer(playerid, 3383, 262.7109, 1882.2500, -31.3984, 0.25); RemoveBuildingForPlayer(playerid, 3399, 262.9297, 1883.8359, -9.2344, 0.25); RemoveBuildingForPlayer(playerid, 3399, 262.9297, 1883.8203, -28.0078, 0.25); RemoveBuildingForPlayer(playerid, 3394, 265.9063, 1878.0703, -31.3984, 0.25); RemoveBuildingForPlayer(playerid, 16671, 193.9531, 2051.7969, 20.1797, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, 4.7422, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, 0.0703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -4.5703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -8.1250, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -12.8203, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -17.5078, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -22.2031, 0.25); RemoveBuildingForPlayer(playerid, 3385, 262.5391, 1889.9219, -30.4453, 0.25); RemoveBuildingForPlayer(playerid, 16663, 269.0078, 1882.4219, -26.8906, 0.25); RemoveBuildingForPlayer(playerid, 16681, 268.6641, 1884.0547, -28.0781, 0.25); RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, 4.7734, 0.25); RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -4.6094, 0.25); RemoveBuildingForPlayer(playerid, 3399, 268.6172, 1878.0703, -4.5391, 0.25); RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -14.0000, 0.25); RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -23.3828, 0.25); RemoveBuildingForPlayer(playerid, 3399, 268.6172, 1878.0547, -23.3125, 0.25); RemoveBuildingForPlayer(playerid, 3401, 268.6406, 1884.0391, 0.0781, 0.25); RemoveBuildingForPlayer(playerid, 3401, 268.6563, 1884.0547, -9.3047, 0.25); RemoveBuildingForPlayer(playerid, 3401, 268.6406, 1884.0391, -18.6875, 0.25); RemoveBuildingForPlayer(playerid, 3395, 270.6953, 1878.0703, -31.3984, 0.25); RemoveBuildingForPlayer(playerid, 3399, 274.3906, 1883.7500, 0.1484, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, 4.7422, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, 0.0703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -4.5703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -8.1250, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -12.8203, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -17.5078, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -22.2031, 0.25); RemoveBuildingForPlayer(playerid, 3399, 274.3828, 1883.7344, -18.6172, 0.25); RemoveBuildingForPlayer(playerid, 3397, 274.8984, 1882.1953, -31.3984, 0.25); RemoveBuildingForPlayer(playerid, 16664, 268.6641, 1885.4297, 7.8828, 0.25); RemoveBuildingForPlayer(playerid, 3399, 268.7031, 1889.5234, 4.8438, 0.25); RemoveBuildingForPlayer(playerid, 3399, 268.7031, 1889.5234, -13.9297, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, 4.7422, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, 0.0703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -4.5703, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -8.1250, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -12.8203, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -17.5078, 0.25); RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -22.2031, 0.25); RemoveBuildingForPlayer(playerid, 3385, 274.8047, 1889.9219, -30.4453, 0.25); RemoveBuildingForPlayer(playerid, 16668, 357.9375, 2049.4219, 16.8438, 0.25); RemoveBuildingForPlayer(playerid, 16669, 380.2578, 1914.9609, 17.4297, 0.25); CreateDynamicObject(987, 420.27, 2047.56, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.25, 2059.56, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.28, 2071.51, 16.62, 0.00, 0.00, 110.00); CreateDynamicObject(987, 416.24, 2082.67, 16.62, 0.00, 0.00, 130.00); CreateDynamicObject(987, 408.54, 2091.86, 16.63, 0.00, 0.00, 130.00); CreateDynamicObject(987, 400.85, 2101.03, 16.63, 0.00, 0.00, 130.00); CreateDynamicObject(987, 393.13, 2110.10, 16.60, 0.00, 0.00, 140.00); CreateDynamicObject(987, 383.98, 2117.78, 16.63, 0.00, 0.00, 140.00); CreateDynamicObject(987, 374.86, 2125.46, 16.63, 0.00, 0.00, 170.00); CreateDynamicObject(987, 363.10, 2127.52, 16.63, 0.00, 0.00, 177.00); CreateDynamicObject(987, 351.16, 2128.15, 16.63, 0.00, 0.00, 177.00); CreateDynamicObject(987, 339.22, 2128.81, 16.63, 0.00, 0.00, 180.00); CreateDynamicObject(987, 327.26, 2128.85, 16.63, 0.00, 0.00, 180.00); CreateDynamicObject(987, 315.26, 2128.83, 16.62, 0.00, 0.00, 180.00); CreateDynamicObject(987, 303.32, 2128.84, 16.62, 0.00, 0.00, 180.00); CreateDynamicObject(987, 291.36, 2128.84, 16.61, 0.00, 0.00, 180.00); CreateDynamicObject(987, 279.40, 2128.86, 16.60, 0.00, 0.00, 180.00); CreateDynamicObject(987, 267.43, 2128.86, 16.55, 0.00, 0.00, 180.00); CreateDynamicObject(987, 243.50, 2128.94, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 255.45, 2128.93, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 231.53, 2128.88, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 219.55, 2128.89, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 207.56, 2128.89, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 195.55, 2128.89, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 183.59, 2128.90, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 171.61, 2128.91, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 159.64, 2128.92, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 147.67, 2128.86, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 135.75, 2128.81, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 123.76, 2128.80, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 111.82, 2128.74, 16.58, 0.00, 0.00, 180.00); CreateDynamicObject(987, 99.94, 2128.81, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.96, 2116.82, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.98, 2104.85, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.98, 2092.93, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.98, 2089.90, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.98, 2065.49, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.97, 2053.51, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.98, 2041.53, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.98, 2029.55, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.97, 2017.59, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.96, 2005.59, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.95, 1993.60, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.95, 1981.64, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.96, 1969.70, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.96, 1957.75, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 99.98, 1953.22, 16.65, 0.00, 0.00, -90.00); CreateDynamicObject(987, 420.27, 2035.61, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.28, 2023.67, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.27, 2011.75, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.32, 1999.79, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.33, 1987.83, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.35, 1975.86, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.37, 1963.90, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.33, 1951.99, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.32, 1940.10, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.32, 1928.18, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.29, 1916.25, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 420.31, 1904.28, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 414.33, 1893.98, 16.62, 0.00, 0.00, 60.00); CreateDynamicObject(987, 405.16, 1886.35, 16.62, 0.00, 0.00, 40.00); CreateDynamicObject(987, 394.83, 1880.41, 16.62, 0.00, 0.00, 30.00); CreateDynamicObject(987, 384.51, 1874.44, 16.62, 0.00, 0.00, 30.00); CreateDynamicObject(987, 374.14, 1868.45, 16.62, 0.00, 0.00, 30.00); CreateDynamicObject(987, 366.45, 1859.25, 16.62, 0.00, 0.00, 50.00); CreateDynamicObject(987, 364.42, 1847.40, 16.62, 0.00, 0.00, 80.00); CreateDynamicObject(987, 364.43, 1835.43, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 364.45, 1823.50, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 364.50, 1811.55, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 364.49, 1799.62, 16.62, 0.00, 0.00, 90.00); CreateDynamicObject(987, 360.41, 1788.42, 16.62, 0.00, 0.00, 70.00); CreateDynamicObject(987, 352.00, 1779.96, 16.62, 0.00, 0.00, 45.00); CreateDynamicObject(987, 341.68, 1773.96, 16.62, 0.00, 0.00, 30.00); CreateDynamicObject(987, 331.36, 1767.93, 16.62, 0.00, 0.00, 30.00); CreateDynamicObject(987, 320.99, 1761.94, 16.62, 0.00, 0.00, 30.00); CreateDynamicObject(987, 309.05, 1761.93, 16.62, 0.00, 0.00, 0.00); CreateDynamicObject(987, 297.11, 1761.89, 16.62, 0.00, 0.00, 0.00); CreateDynamicObject(987, 287.96, 1769.56, 16.62, 0.00, 0.00, -40.00); CreateDynamicObject(987, 280.29, 1778.71, 16.62, 0.00, 0.00, -50.00); CreateDynamicObject(987, 274.31, 1789.01, 16.62, 0.00, 0.00, -60.00); CreateDynamicObject(987, 268.67, 1798.76, 16.62, 0.00, 0.00, -60.00); CreateDynamicObject(18850, 302.03, 2074.57, 5.43, 0.00, 0.00, 0.00); CreateDynamicObject(18850, 334.58, 2074.49, 5.43, 0.00, 0.00, 0.00); CreateDynamicObject(8657, 222.91, 1869.71, 17.70, 0.00, 0.00, 90.00); CreateDynamicObject(8657, 204.63, 1869.70, 17.70, 0.00, 0.00, 90.00); CreateDynamicObject(8657, 189.62, 1885.71, 17.70, 0.00, 0.00, 0.00); CreateDynamicObject(8657, 237.78, 1885.68, 17.70, 0.00, 0.00, 0.00); CreateDynamicObject(8657, 222.92, 1901.75, 17.70, 0.00, 0.00, 90.00); CreateDynamicObject(8657, 204.61, 1901.75, 17.70, 0.00, 0.00, 90.00); CreateDynamicObject(19462, 236.59, 1897.49, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 236.58, 1887.85, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 236.58, 1878.22, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 236.60, 1873.98, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 233.09, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 229.58, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 226.10, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 222.61, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(13749, 221.31, 1907.83, 12.21, 0.00, 0.00, 146.00); CreateDynamicObject(19462, 219.17, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 215.69, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 212.19, 1897.50, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(19462, 233.04, 1887.86, 18.86, 0.00, 90.00, 0.00); CreateDynamicObject(6959, 274.83, 1887.79, 16.63, 0.00, 0.00, 0.00); CreateDynamicObject(6959, 264.35, 1891.45, 7.43, 0.00, 0.00, 0.00); És itt vannak a képek is,csak telefonról nem olyan egyszerû mindent egyszerre: -Kerítés és 2 leszálló pálya http://kepfeltoltes.hu/130316/katona1_www.kepfeltoltes.hu_.png[/img] -Na ez az,ami még nincs kész,ez lesz a központ! http://kepfeltoltes.hu/130316/katona2_www.kepfeltoltes.hu_.png[/img] Nem nagy valami,de valakinek jól jöhet majd szerintem..
224
« Dátum: 2013. március 16. - 21:38:22 »
Letöltesz valamilyen editort és ahova szeretnéd a szöveget,raksz be valami kicsi objectet..tegyük fel,van egy objectünk akárhol(CreateObject(987, 420.27, 2047.56, 16.62, 0.00, 0.00, 90.00) na akkor innen ami kell nekünk a 3D texthez az az 420.27,2047.56 és a 16.62!! Ez a három szám határozza meg a pontos értéket! Most térjünk vissza a modba íráshoz!! public OnGameModeInit() { Create3DTextLabel(\"Ide írod a szöveget,pl: Városháza\",ez itt a színkód helye,pl: COLOR_RED, ide kerül az X koordináta,jelen esetben a 420.27, ide az Y,vagyis a 2047.56, ez pedig a Z,ez esetben a 16.62, ez a szám határozza meg,hogy milyen távol is lássák ezt a szöveget,ezt most tegyük 20.0-ra, ez a VirtualWorldot határozza meg,ezt jó,ha 0-n hagyod!!, Ezt bevallom,nem tudom mi,de hagyd 0-n ); és akkor most magyarázatok nélkül: public OnGameModeInit() { Create3DTextLabel(\"Városháza\", COLOR_RED, 420.27, 2047.56, 16.62, 20.0, 0, 0); return 1; } Remélem tudtam segíteni
225
« Dátum: 2013. március 16. - 21:09:24 »
Sziasztok! Volna egy olyan problémám,hogy maga a szerver beolvassa a mysql-t,nem errorozik meg semmi,viszont nem tölti be az adatok,de még csak nem is menti el..Mi lehet a probléma ?? Ha valaki tudna segíteni,akár 3+-t is adnék,de ez nagyon fontos volna!! Elõre is köszi!!
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