Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - donking11

Oldalak: 1 ... 13 14 [15] 16 17 18
212
Szkript kérések / Evo RPG
« Dátum: 2013. március 17. - 09:20:30 »
A google-t nem ismered ?? Már bocs,de szerintem nem kéne még egy edit mód,már van annyi belõlük,mint szemétdombon a retek..Inkább keress egy scriptert és írjatok egy egyedi módot,de tudom,ezt úgy is hiába mondom,mert nem jut el a fejetekig!!!
\"Jobb egy saját mód,mint másik 2 edit..\"

213
Archívum / Falusi Roleplay Gaming Reloaded
« Dátum: 2013. március 17. - 09:18:16 »
Már bocsi,de a szervezetek és a frakciók nem egy és ugyanaz ?? xDD

214
Archívum / Hungarian Role Play Gaming
« Dátum: 2013. március 17. - 09:16:11 »
Szerver véleményem:
1.Ocsmány és kidolgozatlan munkák
2.Alig editel mód(már önmagában fájó,hogy edit!!)
3.Több admin van a szerveren,mint játékos!
4.Némelyik admin,azt se tudja mi merre!!
5.A rendszergazda(meszimark)zavarában nem tudta,hogy a promóvideóban mit is mutasson(ha szeróvidit csinálsz,akkor elõtte ajánlatos összeszedni,hogy miket akarsz megmutatni,és fel kell állítani hozzá egy sorrendet!!)
6.Nincs semmi RP(ha nevezhetõ annak),ha odamész egy játékoshoz,nem az az elsõ dolga,hogy köszönjön,vagy valami,hanem veszi elõ a fegyvert és lövöldözik össze-vissza!!A tulaj(donricsi55)folyamatosan szórakozik mind adminokkal,mind játékosokkal!!
7.Nem tehetsz róla,hogy hirdetik a szervert ??!!Érdekes a SeeRPG-t miért nem látom,hogy más TS-en és más szerveren hírdetnék?? Azért,mert szóltak a játékosoknak,hogy ne csinálják!!
8.Szerintem dolgozzatok még rajta,mert így még az a kevés játékos is ott fog hagyni titeket!(kb:10 játékos)
EZ AZ ÉN VÉLEMÉNYEM!!!!

215
RP/RPG kérések / Fekvõrendõr.
« Dátum: 2013. március 17. - 08:06:46 »
Már nyitottál rá fórumot!!!!!!!
http://sampforum.hu/index.php?topic=39482.0

216
Segítségkérés / XAMPP mySQL indítása
« Dátum: 2013. március 17. - 08:02:29 »
Próbáld ki ezt,nekem se volt jó a XAMPP-vel,de ezzel faszán megy ;)
http://www.wampserver.com/en/

217
Segítségkérés / MYSQL hiba
« Dátum: 2013. március 17. - 07:52:13 »
Idézetet írta: Red-Eye date=1363501555\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"34995\" data-ipsquote-contentclass=\"forums_Topic
konkrétumok nélkül sajna nem tudok mit tenni, pl.: beolvasós kódrészlet stb...  :hmmm:
 
mit szeretnél pontosan tudni ??? leirom,csak tudnom kéne :D

218
Segítségkérés / Parancs kivétel.
« Dátum: 2013. március 17. - 00:00:36 »
próbáld meg azt,hogy amik a parancson belül vannak dolgok,azokat is megkeresed és azokkal együtt kiszeded õket!!

219
Szkript kérések / Speedometer kérés.
« Dátum: 2013. március 16. - 23:48:51 »
#include <a_samp>
enum td
{
        Text:TDSpeedClock[15]
}
new TextDraws[td];
new Text:TextDrawsd[MAX_PLAYERS][4];
public OnFilterScriptInit()
{
        print(\"Speedometer by Brian\");
       
        TextDraws[TDSpeedClock][0] = TextDrawCreate(496.000000,400.000000,\"~g~20\");
        TextDraws[TDSpeedClock][1] = TextDrawCreate(487.000000,388.000000,\"~g~40\");
        TextDraws[TDSpeedClock][2] = TextDrawCreate(483.000000,375.000000,\"~g~60\");
        TextDraws[TDSpeedClock][3] = TextDrawCreate(488.000000,362.000000,\"~g~80\");
        TextDraws[TDSpeedClock][4] = TextDrawCreate(491.000000,349.000000,\"~g~100\");
        TextDraws[TDSpeedClock][5] = TextDrawCreate(508.000000,336.500000,\"~g~120\");
        TextDraws[TDSpeedClock][6] = TextDrawCreate(536.000000,332.000000,\"~g~140\");
        TextDraws[TDSpeedClock][7] = TextDrawCreate(567.000000,337.000000,\"~g~160\");
        TextDraws[TDSpeedClock][8] = TextDrawCreate(584.000000,348.000000,\"~g~180\");
        TextDraws[TDSpeedClock][9] = TextDrawCreate(595.000000,360.000000,\"~g~200\");
        TextDraws[TDSpeedClock][10] = TextDrawCreate(603.000000,374.000000,\"~g~220\");
        TextDraws[TDSpeedClock][11] = TextDrawCreate(594.000000,386.000000,\"~g~240\");
        TextDraws[TDSpeedClock][14] = TextDrawCreate(585.000000,399.000000,\"~g~260\");
        TextDraws[TDSpeedClock][12] = TextDrawCreate(534.000000,396.000000,\"~r~/ \\\\\");
        TextDrawLetterSize(TextDraws[TDSpeedClock][12], 1.059999, 2.100000);
        TextDraws[TDSpeedClock][13] = TextDrawCreate(548.000000,401.000000,\".\");
        TextDrawLetterSize(TextDraws[TDSpeedClock][13], 0.73, -2.60);
        TextDrawSetOutline(TextDraws[TDSpeedClock][13], 0);
        TextDrawSetShadow(TextDraws[TDSpeedClock][13], 1);
        TextDrawSetShadow(TextDraws[TDSpeedClock][14], 0);
        for(new i; i < 13; i++)
                TextDrawSetShadow(TextDraws[TDSpeedClock], 0);
       
        return 1;
}
public OnFilterScriptExit()
{
        print(\"Speedometer by Brian\");
       
        return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
        if(newstate == PLAYER_STATE_DRIVER)
        {
                for(new i; i < 15; i++)
                        TextDrawShowForPlayer(playerid, TextDraws[TDSpeedClock]);
                       
                for(new i; i < 4; i++)
                        TextDrawsd[playerid] = TextDrawCreate(555.0, 402.0, \"~b~.\");
        }
        else
        {
                for(new i; i < 4; i++)
                    TextDrawHideForPlayer(playerid, TextDrawsd[playerid]);
                for(new i; i < 15; i++)
                        TextDrawHideForPlayer(playerid, TextDraws[TDSpeedClock]);
        }
       
        return 1;
}
public OnPlayerUpdate(playerid)
{
        new
            Float:fPos[3],
            Float:Pos[4][2],
            Float:fSpeed;
           
        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
        {
                GetVehicleVelocity(GetPlayerVehicleID(playerid), fPos[0], fPos[1], fPos[2]);
                fSpeed = floatsqroot(floatpower(fPos[0], 2) + floatpower(fPos[1], 2) +
                 floatpower(fPos[2], 2)) * 200;
               
                new Float:alpha = 320 - fSpeed;
                for(new i; i < 4; i++)
                {
                    TextDrawHideForPlayer(playerid, TextDrawsd[playerid]);
                    TextDrawDestroy(TextDrawsd[playerid]);
                        GetDotXY(548, 401, Pos[0], Pos[1], alpha, (i + 1) * 8);
                        TextDrawsd[playerid] = TextDrawCreate(Pos[0], Pos[1], \"~b~.\");
                        TextDrawLetterSize(TextDrawsd[playerid], 0.73, -2.60);
                        TextDrawSetOutline(TextDrawsd[playerid], 0);
                        TextDrawSetShadow(TextDrawsd[playerid], 1);
                        TextDrawShowForPlayer(playerid, TextDrawsd[playerid]);
                }
        }
       
       
        return 1;
}
stock GetDotXY(Float:StartPosX, Float:StartPosY, &Float:NewX, &Float:NewY, Float:alpha, Float:dist)
{
         NewX = StartPosX + (dist * floatsin(alpha, degrees));
         NewY = StartPosY + (dist * floatcos(alpha, degrees));
}

 
Remélem megfelel :D

220
Szkript kérések / See mod mysql cucc "error"
« Dátum: 2013. március 16. - 23:15:46 »
ott nincs semmi gond :( valamiért nem akarja beolvasni és menteni az adatokat!!

221
Én is köszi :D

222
Töltöm azokat is nyugi :D

223
Sziasztok,nemrégiben belekezdtem egy katonai bázis elkészítésében,csak mivel kevés idõm volt,ennyire haladtam.Amint lesz még rá idõm befejezem és kiegészítem az objectlistát!!
Remélem hasznát tudjátok venni
Ha kéne,bár nem hiszem,de itt van egy teleport:
 
400.85, 2101.03, 16.63

 
Illetve van rajta,egy hely,ahol nem lehet,csak úgy átjutni,oda pedig itt a script:
 
public OnGameModeInit()
{
Create3DTextLabel(\"/katona1\", COLOR_WARNING, 281.5735, 1821.5298, 17.6406, 15.0,0,0);
Create3DTextLabel(\"/katona2\", COLOR_WARNING, 288.7707, 1821.0552, 17.6406, 15.0,0,0);
        return 1;
}//ez azt jelöli,hol tudja használni

 

#include <zcmd>

 

#define COLOR_WARNING             0xFB0000FF

 

CMD:katona1(playerid,params[])
{   
if(!IsPlayerInRangeOfPoint(playerid,15.0,288.7707, 1821.0552, 17.6406))return SendClientMessage(playerid,COLOR_WARNING,\"Majd a világ másik feléböl teleportálsz oda mi ? -.-\'\");
{
   new vehicleid = GetPlayerVehicleID(playerid);
   if(!IsPlayerInAnyVehicle(playerid)) return SetPlayerPos(playerid, 288.7707, 1821.0552, 17.6406);
   SetVehiclePos(vehicleid, 288.7707, 1821.0552, 17.6406);
   PutPlayerInVehicle(playerid, vehicleid, 0);
   return 1;
}
}
CMD:katona2(playerid,params[])
{      
if(!IsPlayerInRangeOfPoint(playerid,15.0,281.5735, 1821.5298, 17.6406))return SendClientMessage(playerid,COLOR_WARNING,\"Majd a világ másik feléböl teleportálsz oda mi ? -.-\'\");
{
   new vehicleid = GetPlayerVehicleID(playerid);
   if(!IsPlayerInAnyVehicle(playerid)) return SetPlayerPos(playerid, 281.5735, 1821.5298, 17.6406);
   SetVehiclePos(vehicleid, 281.5735, 1821.5298, 17.6406);
   PutPlayerInVehicle(playerid, vehicleid, 0);
   return 1;
}
}//ez pedig maga a teleport,csak le van korlátozva,hogy a világ másik felébõl,ne teleportáljanak oda :)

 

RemoveBuildingForPlayer(playerid, 1411, 347.1953, 1799.2656, 18.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1411, 342.9375, 1796.2891, 18.7578, 0.25);
RemoveBuildingForPlayer(playerid, 16670, 330.7891, 1813.2188, 17.8281, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, 4.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, 0.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -8.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -12.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -17.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3383, 262.7109, 1882.2500, -31.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 262.9297, 1883.8359, -9.2344, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 262.9297, 1883.8203, -28.0078, 0.25);
RemoveBuildingForPlayer(playerid, 3394, 265.9063, 1878.0703, -31.3984, 0.25);
RemoveBuildingForPlayer(playerid, 16671, 193.9531, 2051.7969, 20.1797, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, 4.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, 0.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -8.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -12.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -17.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.5391, 1889.9219, -30.4453, 0.25);
RemoveBuildingForPlayer(playerid, 16663, 269.0078, 1882.4219, -26.8906, 0.25);
RemoveBuildingForPlayer(playerid, 16681, 268.6641, 1884.0547, -28.0781, 0.25);
RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, 4.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -4.6094, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 268.6172, 1878.0703, -4.5391, 0.25);
RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -23.3828, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 268.6172, 1878.0547, -23.3125, 0.25);
RemoveBuildingForPlayer(playerid, 3401, 268.6406, 1884.0391, 0.0781, 0.25);
RemoveBuildingForPlayer(playerid, 3401, 268.6563, 1884.0547, -9.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3401, 268.6406, 1884.0391, -18.6875, 0.25);
RemoveBuildingForPlayer(playerid, 3395, 270.6953, 1878.0703, -31.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 274.3906, 1883.7500, 0.1484, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, 4.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, 0.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -8.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -12.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -17.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 274.3828, 1883.7344, -18.6172, 0.25);
RemoveBuildingForPlayer(playerid, 3397, 274.8984, 1882.1953, -31.3984, 0.25);
RemoveBuildingForPlayer(playerid, 16664, 268.6641, 1885.4297, 7.8828, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 268.7031, 1889.5234, 4.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 268.7031, 1889.5234, -13.9297, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, 4.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, 0.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -8.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -12.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -17.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 274.8047, 1889.9219, -30.4453, 0.25);
RemoveBuildingForPlayer(playerid, 16668, 357.9375, 2049.4219, 16.8438, 0.25);
RemoveBuildingForPlayer(playerid, 16669, 380.2578, 1914.9609, 17.4297, 0.25);
CreateObject(987, 420.27, 2047.56, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.25, 2059.56, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.28, 2071.51, 16.62,   0.00, 0.00, 110.00);
CreateObject(987, 416.24, 2082.67, 16.62,   0.00, 0.00, 130.00);
CreateObject(987, 408.54, 2091.86, 16.63,   0.00, 0.00, 130.00);
CreateObject(987, 400.85, 2101.03, 16.63,   0.00, 0.00, 130.00);
CreateObject(987, 393.13, 2110.10, 16.60,   0.00, 0.00, 140.00);
CreateObject(987, 383.98, 2117.78, 16.63,   0.00, 0.00, 140.00);
CreateObject(987, 374.86, 2125.46, 16.63,   0.00, 0.00, 170.00);
CreateObject(987, 363.10, 2127.52, 16.63,   0.00, 0.00, 177.00);
CreateObject(987, 351.16, 2128.15, 16.63,   0.00, 0.00, 177.00);
CreateObject(987, 339.22, 2128.81, 16.63,   0.00, 0.00, 180.00);
CreateObject(987, 327.26, 2128.85, 16.63,   0.00, 0.00, 180.00);
CreateObject(987, 315.26, 2128.83, 16.62,   0.00, 0.00, 180.00);
CreateObject(987, 303.32, 2128.84, 16.62,   0.00, 0.00, 180.00);
CreateObject(987, 291.36, 2128.84, 16.61,   0.00, 0.00, 180.00);
CreateObject(987, 279.40, 2128.86, 16.60,   0.00, 0.00, 180.00);
CreateObject(987, 267.43, 2128.86, 16.55,   0.00, 0.00, 180.00);
CreateObject(987, 243.50, 2128.94, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 255.45, 2128.93, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 231.53, 2128.88, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 219.55, 2128.89, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 207.56, 2128.89, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 195.55, 2128.89, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 183.59, 2128.90, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 171.61, 2128.91, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 159.64, 2128.92, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 147.67, 2128.86, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 135.75, 2128.81, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 123.76, 2128.80, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 111.82, 2128.74, 16.58,   0.00, 0.00, 180.00);
CreateObject(987, 99.94, 2128.81, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.96, 2116.82, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.98, 2104.85, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.98, 2092.93, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.98, 2089.90, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.98, 2065.49, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.97, 2053.51, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.98, 2041.53, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.98, 2029.55, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.97, 2017.59, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.96, 2005.59, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.95, 1993.60, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.95, 1981.64, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.96, 1969.70, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.96, 1957.75, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 99.98, 1953.22, 16.65,   0.00, 0.00, -90.00);
CreateObject(987, 420.27, 2035.61, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.28, 2023.67, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.27, 2011.75, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.32, 1999.79, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.33, 1987.83, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.35, 1975.86, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.37, 1963.90, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.33, 1951.99, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.32, 1940.10, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.32, 1928.18, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.29, 1916.25, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 420.31, 1904.28, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 414.33, 1893.98, 16.62,   0.00, 0.00, 60.00);
CreateObject(987, 405.16, 1886.35, 16.62,   0.00, 0.00, 40.00);
CreateObject(987, 394.83, 1880.41, 16.62,   0.00, 0.00, 30.00);
CreateObject(987, 384.51, 1874.44, 16.62,   0.00, 0.00, 30.00);
CreateObject(987, 374.14, 1868.45, 16.62,   0.00, 0.00, 30.00);
CreateObject(987, 366.45, 1859.25, 16.62,   0.00, 0.00, 50.00);
CreateObject(987, 364.42, 1847.40, 16.62,   0.00, 0.00, 80.00);
CreateObject(987, 364.43, 1835.43, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 364.45, 1823.50, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 364.50, 1811.55, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 364.49, 1799.62, 16.62,   0.00, 0.00, 90.00);
CreateObject(987, 360.41, 1788.42, 16.62,   0.00, 0.00, 70.00);
CreateObject(987, 352.00, 1779.96, 16.62,   0.00, 0.00, 45.00);
CreateObject(987, 341.68, 1773.96, 16.62,   0.00, 0.00, 30.00);
CreateObject(987, 331.36, 1767.93, 16.62,   0.00, 0.00, 30.00);
CreateObject(987, 320.99, 1761.94, 16.62,   0.00, 0.00, 30.00);
CreateObject(987, 309.05, 1761.93, 16.62,   0.00, 0.00, 0.00);
CreateObject(987, 297.11, 1761.89, 16.62,   0.00, 0.00, 0.00);
CreateObject(987, 287.96, 1769.56, 16.62,   0.00, 0.00, -40.00);
CreateObject(987, 280.29, 1778.71, 16.62,   0.00, 0.00, -50.00);
CreateObject(987, 274.31, 1789.01, 16.62,   0.00, 0.00, -60.00);
CreateObject(987, 268.67, 1798.76, 16.62,   0.00, 0.00, -60.00);
CreateObject(18850, 302.03, 2074.57, 5.43,   0.00, 0.00, 0.00);
CreateObject(18850, 334.58, 2074.49, 5.43,   0.00, 0.00, 0.00);
CreateObject(8657, 222.91, 1869.71, 17.70,   0.00, 0.00, 90.00);
CreateObject(8657, 204.63, 1869.70, 17.70,   0.00, 0.00, 90.00);
CreateObject(8657, 189.62, 1885.71, 17.70,   0.00, 0.00, 0.00);
CreateObject(8657, 237.78, 1885.68, 17.70,   0.00, 0.00, 0.00);
CreateObject(8657, 222.92, 1901.75, 17.70,   0.00, 0.00, 90.00);
CreateObject(8657, 204.61, 1901.75, 17.70,   0.00, 0.00, 90.00);
CreateObject(19462, 236.59, 1897.49, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 236.58, 1887.85, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 236.58, 1878.22, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 236.60, 1873.98, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 233.09, 1897.50, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 229.58, 1897.50, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 226.10, 1897.50, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 222.61, 1897.50, 18.86,   0.00, 90.00, 0.00);
CreateObject(13749, 221.31, 1907.83, 12.21,   0.00, 0.00, 146.00);
CreateObject(19462, 219.17, 1897.50, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 215.69, 1897.50, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 212.19, 1897.50, 18.86,   0.00, 90.00, 0.00);
CreateObject(19462, 233.04, 1887.86, 18.86,   0.00, 90.00, 0.00);
CreateObject(6959, 274.83, 1887.79, 16.63,   0.00, 0.00, 0.00);
CreateObject(6959, 264.35, 1891.45, 7.43,   0.00, 0.00, 0.00);

 
CreateDynamicObject:
 
RemoveBuildingForPlayer(playerid, 1411, 347.1953, 1799.2656, 18.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1411, 342.9375, 1796.2891, 18.7578, 0.25);
RemoveBuildingForPlayer(playerid, 16670, 330.7891, 1813.2188, 17.8281, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, 4.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, 0.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -8.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -12.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -17.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.3047, 1877.9531, -22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3383, 262.7109, 1882.2500, -31.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 262.9297, 1883.8359, -9.2344, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 262.9297, 1883.8203, -28.0078, 0.25);
RemoveBuildingForPlayer(playerid, 3394, 265.9063, 1878.0703, -31.3984, 0.25);
RemoveBuildingForPlayer(playerid, 16671, 193.9531, 2051.7969, 20.1797, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, 4.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, 0.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -8.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -12.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -17.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.2969, 1890.1641, -22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 262.5391, 1889.9219, -30.4453, 0.25);
RemoveBuildingForPlayer(playerid, 16663, 269.0078, 1882.4219, -26.8906, 0.25);
RemoveBuildingForPlayer(playerid, 16681, 268.6641, 1884.0547, -28.0781, 0.25);
RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, 4.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -4.6094, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 268.6172, 1878.0703, -4.5391, 0.25);
RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 3400, 268.6563, 1884.0547, -23.3828, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 268.6172, 1878.0547, -23.3125, 0.25);
RemoveBuildingForPlayer(playerid, 3401, 268.6406, 1884.0391, 0.0781, 0.25);
RemoveBuildingForPlayer(playerid, 3401, 268.6563, 1884.0547, -9.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3401, 268.6406, 1884.0391, -18.6875, 0.25);
RemoveBuildingForPlayer(playerid, 3395, 270.6953, 1878.0703, -31.3984, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 274.3906, 1883.7500, 0.1484, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, 4.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, 0.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -8.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -12.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -17.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0313, 1877.9531, -22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 274.3828, 1883.7344, -18.6172, 0.25);
RemoveBuildingForPlayer(playerid, 3397, 274.8984, 1882.1953, -31.3984, 0.25);
RemoveBuildingForPlayer(playerid, 16664, 268.6641, 1885.4297, 7.8828, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 268.7031, 1889.5234, 4.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3399, 268.7031, 1889.5234, -13.9297, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, 4.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, 0.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -4.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -8.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -12.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -17.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 275.0234, 1890.1641, -22.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3385, 274.8047, 1889.9219, -30.4453, 0.25);
RemoveBuildingForPlayer(playerid, 16668, 357.9375, 2049.4219, 16.8438, 0.25);
RemoveBuildingForPlayer(playerid, 16669, 380.2578, 1914.9609, 17.4297, 0.25);
CreateDynamicObject(987, 420.27, 2047.56, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.25, 2059.56, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.28, 2071.51, 16.62, 0.00, 0.00, 110.00);
CreateDynamicObject(987, 416.24, 2082.67, 16.62, 0.00, 0.00, 130.00);
CreateDynamicObject(987, 408.54, 2091.86, 16.63, 0.00, 0.00, 130.00);
CreateDynamicObject(987, 400.85, 2101.03, 16.63, 0.00, 0.00, 130.00);
CreateDynamicObject(987, 393.13, 2110.10, 16.60, 0.00, 0.00, 140.00);
CreateDynamicObject(987, 383.98, 2117.78, 16.63, 0.00, 0.00, 140.00);
CreateDynamicObject(987, 374.86, 2125.46, 16.63, 0.00, 0.00, 170.00);
CreateDynamicObject(987, 363.10, 2127.52, 16.63, 0.00, 0.00, 177.00);
CreateDynamicObject(987, 351.16, 2128.15, 16.63, 0.00, 0.00, 177.00);
CreateDynamicObject(987, 339.22, 2128.81, 16.63, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 327.26, 2128.85, 16.63, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 315.26, 2128.83, 16.62, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 303.32, 2128.84, 16.62, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 291.36, 2128.84, 16.61, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 279.40, 2128.86, 16.60, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 267.43, 2128.86, 16.55, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 243.50, 2128.94, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 255.45, 2128.93, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 231.53, 2128.88, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 219.55, 2128.89, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 207.56, 2128.89, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 195.55, 2128.89, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 183.59, 2128.90, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 171.61, 2128.91, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 159.64, 2128.92, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 147.67, 2128.86, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 135.75, 2128.81, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 123.76, 2128.80, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 111.82, 2128.74, 16.58, 0.00, 0.00, 180.00);
CreateDynamicObject(987, 99.94, 2128.81, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.96, 2116.82, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.98, 2104.85, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.98, 2092.93, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.98, 2089.90, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.98, 2065.49, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.97, 2053.51, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.98, 2041.53, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.98, 2029.55, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.97, 2017.59, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.96, 2005.59, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.95, 1993.60, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.95, 1981.64, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.96, 1969.70, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.96, 1957.75, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 99.98, 1953.22, 16.65, 0.00, 0.00, -90.00);
CreateDynamicObject(987, 420.27, 2035.61, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.28, 2023.67, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.27, 2011.75, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.32, 1999.79, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.33, 1987.83, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.35, 1975.86, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.37, 1963.90, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.33, 1951.99, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.32, 1940.10, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.32, 1928.18, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.29, 1916.25, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 420.31, 1904.28, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 414.33, 1893.98, 16.62, 0.00, 0.00, 60.00);
CreateDynamicObject(987, 405.16, 1886.35, 16.62, 0.00, 0.00, 40.00);
CreateDynamicObject(987, 394.83, 1880.41, 16.62, 0.00, 0.00, 30.00);
CreateDynamicObject(987, 384.51, 1874.44, 16.62, 0.00, 0.00, 30.00);
CreateDynamicObject(987, 374.14, 1868.45, 16.62, 0.00, 0.00, 30.00);
CreateDynamicObject(987, 366.45, 1859.25, 16.62, 0.00, 0.00, 50.00);
CreateDynamicObject(987, 364.42, 1847.40, 16.62, 0.00, 0.00, 80.00);
CreateDynamicObject(987, 364.43, 1835.43, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 364.45, 1823.50, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 364.50, 1811.55, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 364.49, 1799.62, 16.62, 0.00, 0.00, 90.00);
CreateDynamicObject(987, 360.41, 1788.42, 16.62, 0.00, 0.00, 70.00);
CreateDynamicObject(987, 352.00, 1779.96, 16.62, 0.00, 0.00, 45.00);
CreateDynamicObject(987, 341.68, 1773.96, 16.62, 0.00, 0.00, 30.00);
CreateDynamicObject(987, 331.36, 1767.93, 16.62, 0.00, 0.00, 30.00);
CreateDynamicObject(987, 320.99, 1761.94, 16.62, 0.00, 0.00, 30.00);
CreateDynamicObject(987, 309.05, 1761.93, 16.62, 0.00, 0.00, 0.00);
CreateDynamicObject(987, 297.11, 1761.89, 16.62, 0.00, 0.00, 0.00);
CreateDynamicObject(987, 287.96, 1769.56, 16.62, 0.00, 0.00, -40.00);
CreateDynamicObject(987, 280.29, 1778.71, 16.62, 0.00, 0.00, -50.00);
CreateDynamicObject(987, 274.31, 1789.01, 16.62, 0.00, 0.00, -60.00);
CreateDynamicObject(987, 268.67, 1798.76, 16.62, 0.00, 0.00, -60.00);
CreateDynamicObject(18850, 302.03, 2074.57, 5.43, 0.00, 0.00, 0.00);
CreateDynamicObject(18850, 334.58, 2074.49, 5.43, 0.00, 0.00, 0.00);
CreateDynamicObject(8657, 222.91, 1869.71, 17.70, 0.00, 0.00, 90.00);
CreateDynamicObject(8657, 204.63, 1869.70, 17.70, 0.00, 0.00, 90.00);
CreateDynamicObject(8657, 189.62, 1885.71, 17.70, 0.00, 0.00, 0.00);
CreateDynamicObject(8657, 237.78, 1885.68, 17.70, 0.00, 0.00, 0.00);
CreateDynamicObject(8657, 222.92, 1901.75, 17.70, 0.00, 0.00, 90.00);
CreateDynamicObject(8657, 204.61, 1901.75, 17.70, 0.00, 0.00, 90.00);
CreateDynamicObject(19462, 236.59, 1897.49, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 236.58, 1887.85, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 236.58, 1878.22, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 236.60, 1873.98, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 233.09, 1897.50, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 229.58, 1897.50, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 226.10, 1897.50, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 222.61, 1897.50, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(13749, 221.31, 1907.83, 12.21, 0.00, 0.00, 146.00);
CreateDynamicObject(19462, 219.17, 1897.50, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 215.69, 1897.50, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 212.19, 1897.50, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(19462, 233.04, 1887.86, 18.86, 0.00, 90.00, 0.00);
CreateDynamicObject(6959, 274.83, 1887.79, 16.63, 0.00, 0.00, 0.00);
CreateDynamicObject(6959, 264.35, 1891.45, 7.43, 0.00, 0.00, 0.00);

 
És itt vannak a képek is,csak telefonról nem olyan egyszerû mindent egyszerre:
-Kerítés és 2 leszálló pálya
\"width=500http://kepfeltoltes.hu/130316/katona1_www.kepfeltoltes.hu_.png[/img]
-Na ez az,ami még nincs kész,ez lesz a központ!
\"width=500http://kepfeltoltes.hu/130316/katona2_www.kepfeltoltes.hu_.png[/img]
Nem nagy valami,de valakinek jól jöhet majd szerintem..:D

224
Segítségkérés / Ajto Create3DTextLabel
« Dátum: 2013. március 16. - 21:38:22 »
Letöltesz valamilyen editort és ahova szeretnéd a szöveget,raksz be valami kicsi objectet..tegyük fel,van egy objectünk akárhol(CreateObject(987, 420.27, 2047.56, 16.62,   0.00, 0.00, 90.00) na akkor innen ami kell nekünk a 3D texthez az az 420.27,2047.56 és a 16.62!! Ez a három szám határozza meg a pontos értéket!
Most térjünk vissza a modba íráshoz!!
 
public OnGameModeInit()
{
    Create3DTextLabel(\"Ide írod a szöveget,pl: Városháza\",ez itt a színkód helye,pl: COLOR_RED, ide kerül az X koordináta,jelen esetben a 420.27, ide az Y,vagyis a 2047.56, ez pedig a Z,ez esetben a 16.62, ez a szám határozza meg,hogy milyen távol is lássák ezt a szöveget,ezt most tegyük 20.0-ra, ez a VirtualWorldot határozza meg,ezt jó,ha 0-n hagyod!!, Ezt bevallom,nem tudom mi,de hagyd 0-n :D);

 
és akkor most magyarázatok nélkül:
 
public OnGameModeInit()
{
    Create3DTextLabel(\"Városháza\", COLOR_RED, 420.27, 2047.56, 16.62, 20.0, 0, 0);
    return 1;
}

 
Remélem tudtam segíteni

225
Segítségkérés / MYSQL hiba
« Dátum: 2013. március 16. - 21:09:24 »
Sziasztok!
Volna egy olyan problémám,hogy maga a szerver beolvassa a mysql-t,nem errorozik meg semmi,viszont nem tölti be az adatok,de még csak nem is menti el..Mi lehet a probléma ??
Ha valaki tudna segíteni,akár 3+-t is adnék,de ez nagyon fontos volna!!
Elõre is köszi!!

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