Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - Thosiro
Oldalak: 1 ... 13 14 [15] 16 17 ... 19
211
« Dátum: 2012. december 26. - 12:01:04 »
Kezd kicsit elegem lenni ebbõl a \"hamarosan, mindjárt, azonnal, majd\"... Vagy megcsinálod vagy törlöm a témákat.
Nah megvan az öröm ?
212
« Dátum: 2012. december 25. - 10:19:14 »
213
« Dátum: 2012. december 24. - 20:39:53 »
Ez már fel van téve egyszer magyarrra le fordítva !
Igen fent van az alap mód de ez fejlesztett!
214
« Dátum: 2012. december 24. - 20:31:54 »
CSõsztökGondoltam megosztom veletek ezt a játékmódot ami angol. Ez egy nagyon jó Stunt/drift Játékmód a szerveren elérhetõ Parancsok /teles /help /cmds /rules /shop /Admins Ezek a parancsok önmagukért beszélnek Letöltés: http://www.solidfiles.com/d/da5d/ PAWN kód : #include <a_samp> #include <core> #include <float> #include <time> #include <zcmd> #include <dini> #include <sscanf> #include <dudb> #include <streamer> #include <a_players> //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #pragma tabsize 0 #pragma unused strtok #pragma unused ret_memcpy // #define SLOT 1 //------------------------------------------------------------------------------ #define TEAM_COPS 0 #define TEAM_ARMY 1 #define TEAM_RICH 2 #define TEAM_WORKERS 3 #define TEAM_FARMERS 4 #define TEAM_MEDICS 5 #define TEAM_FIREMEN 6 #define TEAM_TRAIDS 7 #define TEAM_STUNT 8 #define COLOR_BRIGHTRED 0xFF000AAA #define COLOR_AQUA 0x00FFFFAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_BEIGE 0xFFF8DCAA #define COLOR_BLACK 0x000000AA #define COLOR_BLUE 0x0000FFAA #define COLOR_BLUELIGHTER 0x00BFFFAA #define COLOR_BLUELIGHT 0x1E90FFAA #define COLOR_BLUEMEDIUM 0x0000CDAA #define COLOR_BLUEDARK 0x00008BAA #define COLOR_PINK 0xFF1493AA #define COLOR_PINKDARK 0xFF00FFAA #define COLOR_GREEN 0x008000AA #define COLOR_GREENLIGHT 0x00FF00AA #define COLOR_GREENDARK 0x006400AA #define COLOR_MAROON 0x800000AA #define COLOR_OKER 0x808000AA #define COLOR_ORANGE 0xFF4500AA #define COLOR_ORANGELIGHT 0xFF8C00AA #define COLOR_PURPLE 0x800080AA #define COLOR_VIOLETDARK 0x9400D3AA #define COLOR_INDIGO 0xAB0082AA #define COLOR_RED 0xFF0000AA #define COLOR_SAND 0xFFDEADAA #define COLOR_SILVER 0xC0C0C0AA #define COLOR_TEAL 0x008080AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_GOLD 0xFFD700AA #define COLOR_BROWN 0x8B4513AA #define COLOR_BROWNLIGHT 0xA0522DAA #define COLOR_GRAY 0xA9A9A9AA #define COLOR_GRAYDARK 0x696969AA #define COLOUR_YELLOW 0xFFFF00FF #define COLOUR_RED 0xFF3E3EFF // Rainbow Script Colors #define COLOR_GREY 0xAFAFAFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define BLUE 0x0000FFAA #define PINK 0xFF66FFAA #define BLACK 0x000000AA #define AQUA 0x7CFC00AA #define YELLOW 0xFFFF00AA #define WHITE 0xFFFFFFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define WHITEP 0xFFFFD5AA #define GREY 0xAFAFAFAA #define CYAN 0x99FFFFAA #define PURPLE 0x9900FFAA #define ADMIN_RED 0xFB0000FF #define RED 0xE60000FF #define ADMIN_RED 0xFB0000FF #define LIGHTRED 0xFF8080FF #define PLAYER_COLOR 0xFFFFFFFF #define LIGHTGREEN 0x38FF06FF #define DARKPINK 0xE100E1FF #define DARKGREEN 0x008040FF #define ANNOUNCEMENT 0x00CACAFB #define AFK 0x6AF7E1FF #define COLOR_SYSTEM 0xEFEFF7AA #define PLAYER_VIEW 0xC0C0C0FF #define COLOR_GRAD1 0xB4B5B7FF #define NICESKY 0x99FFFFAA #define GRAY 0xCECECEFF ////////////////////////////////////////// #define green 0x008000AA #define Version 1.2 #define PocketMoney 7000 // Amount player recieves on spawn. #define INACTIVE_PLAYER_ID 255 #define GIVECASH_DELAY 5000 // Time in ms between /givecash commands. #define NUMVALUES 4 #define PRESSED(%0) \\ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) #define DRIFT_MINKAT 10.0 #define DRIFT_MAXKAT 90.0 #define DRIFT_SPEED 30.0 #define COLOR_Label 0xFFFFFFFF #define COLOR_LabelOut 0x00000040 #define COLOR_ValueOut 0xFFFFFF40 #define COLOR_Value 0x000000FF #define USE_DIALOGS true #define Label_X 500 #define Value_X 500 #define TD_Y 100 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #define GREY 0xAFAFAFAA #define GREEN 0x33AA33AA #define YELLOW 0xFFFF00AA #define WHITE 0xFFFFFFAA #define LIGHTBLUE 0x33CCFFAA #define ORANGE 0xFF9900AA #define red 0xE21F1FFF #define yellow 0xFFFF00FF #define blue 0x1229FAFF #define orange 0xF97804FF #define grey 0xCECECEFF #define mustlogin #define autologin #define logchat #define logadmin #define joinmes #define leavemes #define l_red 0xFF0000AA #define l_green 0x33FF33AA #define COLOUR_YELLOW 0xFFFF00FF #define COLOUR_RED 0xFF3E3EFF // New V1.3 #define SaveLogs true //IRC Defines
new lift1; new lift2; new lift3; //------------------------------------------------------------------------------ enum PlayerInfo { AFKstatus, Kills, Deaths } //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ new PlayerData[MAX_PLAYERS][PlayerInfo]; //------------------------------------------------------------------------------ forward Givecashdelaytimer(playerid); forward SetupPlayerForClassSelection(playerid); forward GameModeExitFunc(); forward SendPlayerFormattedText(playerid, const str[], define); forward public SendAllFormattedText(playerid, const str[], define); forward SetPlayerToTeamColor(playerid); forward SendTeamMessage(team, color, string[]); forward MessageToGroove(playerid, const string[]); forward SendMSG(); forward Drift(); forward AngleUpdate(); forward DriftExit(playerid); forward CheckPlayerState(); forward AutoFix(); forward CountDownTimer(playerid); forward MessageToAdmins(color, const string[]); forward CountDownTimer(playerid); forward Rainbow(); //------------------------------------------------------------------------------ new level[MAX_PLAYERS]; new logged[MAX_PLAYERS]; new muted[MAX_PLAYERS]; new kills[MAX_PLAYERS]; new deaths[MAX_PLAYERS]; //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ new DriftTimer[MAX_PLAYERS]; new TimerA,TimerB,TimerC; new DriftPointsNow[MAX_PLAYERS]; new PlayerDriftCancellation[MAX_PLAYERS]; new Float:ppos[MAX_PLAYERS][3]; enum Float:Pos{ Float:sX,Float:sY,Float:sZ }; new Float:SavedPos[MAX_PLAYERS][Pos]; new bool:DriftMode[MAX_PLAYERS]=false; new DriftBonus[MAX_PLAYERS]=1; new Float:HealthInit[MAX_PLAYERS]=1000.0; new bool:AutoFixBool[MAX_PLAYERS]=true; new Text:TDLabels[3]; new Text:TDValueDrift[MAX_PLAYERS]; new Text:TDValueBonus[MAX_PLAYERS]; new Text:TDValueCash[MAX_PLAYERS]; new Votes = 0; new Voted[MAX_PLAYERS]; new VoteActive; new thingy; new VPlayers; new KickName[24]; new PlayerName[24]; new IDofotherplayer; new Count; new Timer; new Text:TCountDown; new Text:VoteKick; new gPlayerClass[MAX_PLAYERS]; new gTeam[MAX_PLAYERS]; new gActivePlayers[MAX_PLAYERS]; new gLastGaveCash[MAX_PLAYERS]; new Text:TextdrawName;//Name new Text:TextdrawTime;//Time new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new bool: ReceiveInfo[MAX_PLAYERS]; new bool: InCar[MAX_PLAYERS]; new Name[MAX_PLAYERS]; new PVeh[MAX_PLAYERS];//NRG new Float:X,Float:Y,Float:Z; new Text:Date; new On[MAX_VEHICLES]; new RandomMSG[][] = { \"System : {FFFFFF} /cmds To See The List Of Available Commands\", \"System : {00FFFF} /rules To See The Rules\", \"System : {FF9933} /shop For Buying Weapons & Sports Cars\", \"System : {FF99CC} /credits To See Credits\", \"System : {330066} /teles To See Teleports Of Server\", \"System : {6633CC} Buy Vip\'s Feature at firclan.smfnew.com\", \"System : {33FF00} Admin Applies Are Currently Opened\", \"System : {660000} World Stunting v1.3\", \"System : {9999FF} Need a Vehicle EX: type /nrg USE: /car <vehname> <color1> <color2>\", \"System : {00FFFF} /admins To See Online Admins\", \"System : {666600} /report To Report Hackers [Don\'t Chat]\", \"System : {66FF00} No Admins , Report Hackers In Forum\", \"System : {FF3300} Suggest Commands In Forum\", \"System : {33FFCC} Enjoy Skydiving in Only 1000$$ use /skydive \", \"System : {333333} Our Website is www.firclan.smfnew.com For More Information /site\" }; new Float:gcopsSP[ 4 ][ 4 ] = { {-1594.2036, 716.0620, -4.9063, 273.1099}, {-1601.3488, 732.6129, -4.9063, 270.5193}, {-1565.4688, 756.1705, -4.9063, 135.1815}, {-1616.6149, 757.9897, -4.9063, 232.0023} }; new Float:garmySP[ 5 ][ 4 ] = { {-1320.7700, 485.9830, 11.1875, 270.9012}, {-1343.5037, 439.8155, 7.1875, 177.5036}, {-1349.2628, 454.0258, 7.1875, 269.2878}, {-1223.9421, 466.2971, 7.1875, 87.5761}, {-1336.2811, 506.1561, 11.1953, 175.6003} }; new Float:grichSP[ 5 ][ 4 ] = { {-2662.1272, 876.3647, 79.7738, 358.0241}, {-2674.4983, 855.9325, 76.2734, 179.7438}, {-2643.1992, 867.8671, 76.2734, 40.6225}, {-2661.2012, 886.7200, 76.2734, 88.5630}, {-2663.2822, 905.8585, 79.6494, 183.5039} }; new Float:gworkersSP[ 3 ][ 4 ] = { {-2111.2927, 158.3477, 35.0792, 357.9431}, {-2083.7773, 250.4871, 36.0166, 92.4683}, {-2089.6646, 166.0994, 35.0547, 88.3949} }; new Float:gfarmersSP[ 5 ][ 4 ] = { {-688.1036, 943.9858, 13.6328, 359.4665}, {-706.4260, 941.5879, 12.4349, 358.5142}, {-695.2668, 971.3777, 12.2779, 90.2984}, {-694.6823, 960.9451, 12.2548, 84.0317}, {-669.0806, 944.6993, 12.1328, 1.6008} }; new Float:gmedicsSP[ 3 ][ 4 ] = { {-2675.1758, 632.7332, 14.4531, 169.8774}, {-2708.3462, 591.6735, 14.4531, 294.8752}, {-2621.5002, 607.8930, 14.4531, 89.0366} }; new Float:gfiremenSP[ 3 ][ 4 ] = { {-2026.9349, 67.0510, 28.6916, 263.2600}, {-2025.0702, 79.8378, 28.2268, 266.8751}, {-2025.1985, 88.4072, 28.2534, 270.3218} }; new Float:gtraidsSP[ 3 ][ 4 ] = { {-2187.9766, 642.0545, 49.4375, 89.5823}, {-2201.1045, 614.2569, 35.1641, 182.2515}, {-2175.0996, 634.8960, 49.4375, 57.4501} }; forward SaveToFile(filename[], text[]); public SaveToFile(filename[],text[]) { #if SaveLogs == true new File:Suffile; new filepath[256]; new string[256]; new year,month,day; new hour,minute,second; getdate(year,month,day); gettime(hour,minute,second); format(filepath,sizeof(filepath),\"WorldSU/%s.txt\",filename); Suffile = fopen(filepath,io_append); format(string,sizeof(string),\"[%02d/%02d/%02d | %02d:%02d:%02d] %s\\r\\n\",day,month,year,hour,minute,second,text); fwrite(Suffile,string); fclose(Suffile); #endif return 1; } //////////////////////////////////////////// //------------------------------------------------------------------------------ main() { print(\"\\n----------------------------------\"); print(\" World Stunting V1.3\\n Loading....\\n.....\\n Loaded \\n Loaded Successfully \"); print(\"----------------------------------\\n\"); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } //------------------------------------------------------------------------------ public OnPlayerConnect(playerid) { new pname[MAX_PLAYER_NAME]; new str2[50]; Voted[playerid] = 0; PlayerData[playerid][AFKstatus] = 0; gActivePlayers[playerid]++; gLastGaveCash[playerid] = GetTickCount(); format(str2, sizeof(str2), \"~r~Welcome~n~~w~ %s\", pname); GameTextForPlayer(playerid,str2,1000,0); #if defined joinmes new string[180],str[128]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), \"***{66CC66}%s{00FFFF}(%d){6633CC} has {FFFFFF}joined the Server\",pname,playerid); SendClientMessageToAll(green, string); format(str, sizeof(str), \"Welcome{FF00CC} %s {339900}In Our Server ,{3300CC} Enjoy You\'r Stay !\", pname); SendClientMessage(playerid,COLOR_ORANGE, str); ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"{6633CC}Server Rules\", \"{66CC66}NO HACKS!\\nRespect Players And Staff\\nIgnorance Towards The Staff Will Result In A Ban\\nDo Not Ask Staff To Do Things For You!\\nConsider Yourself Warned!\", \"I Agree\", \"I Disagree\"); #endif //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ SetTimer(\"settime\",1000,true); Date = TextDrawCreate(547.000000,11.000000,\"--\"); TextDrawFont(Date,3); TextDrawLetterSize(Date,0.399999,1.600000); TextDrawColor(Date,0xffffffff); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Textdraw2 = TextDrawCreate(500.000000,15.000000,\"~r~Scripted_By_Sufyan\"); TextDrawTextSize(Textdraw2,-1.000000,150.000000); TextDrawAlignment(Textdraw2,0); TextDrawBackgroundColor(Textdraw2,0x0000ff33); TextDrawFont(Textdraw2,0); TextDrawLetterSize(Textdraw2,0.399999,0.800000); TextDrawColor(Textdraw2,0xFFFF00AA); TextDrawSetOutline(Textdraw2,1); TextDrawSetProportional(Textdraw2,1); TextDrawShowForPlayer(playerid, Text:Textdraw2); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Textdraw1 = TextDrawCreate(200.000000,420.000000,\"www.firclan.smfnew.com\"); TextDrawTextSize(Textdraw1,0.620000, 1.900000); TextDrawAlignment(Textdraw1,0); TextDrawBackgroundColor(Textdraw1,0x33AA33AA); TextDrawFont(Textdraw1,1); TextDrawLetterSize(Textdraw1,0.899999,2.699999); TextDrawColor(Textdraw1,255); TextDrawSetOutline(Textdraw1,1); TextDrawSetProportional(Textdraw1,1); TextDrawShowForPlayer(playerid, Text:Textdraw1); //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Textdraw0 = TextDrawCreate(3.000000,344.000000,\"w o r l d s t u n t i n g v1.3\"); TextDrawUseBox(Textdraw0,1); TextDrawBoxColor(Textdraw0,0x000000ff); TextDrawTextSize(Textdraw0,-1.000000,146.000000); TextDrawAlignment(Textdraw0,0); TextDrawBackgroundColor(Textdraw0,0x0000ff33); TextDrawFont(Textdraw0,3); TextDrawLetterSize(Textdraw0,0.299999,0.700000); TextDrawColor(Textdraw0,0xffffffff); TextDrawSetOutline(Textdraw0,1); TextDrawSetProportional(Textdraw0,1); TextDrawShowForPlayer(playerid, Text:Textdraw0); //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ new playerfile[100]; if(dini_Int(playerfile, \"Banned\") == 1) { new string1[126]; format(string1, sizeof(string1), \"%s has been kicked for ban evade .\", pname); SendClientMessageToAll(red, string1); } return 1; } //------------------------------------------------------------------------------ public SendMSG() { SendClientMessageToAll(COLOR_YELLOW, RandomMSG[random(sizeof(RandomMSG))]); return 1; } //-----------------------Repaired & Fixed----------------------------------------------- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys == KEY_SUBMISSION) { if(IsPlayerInAnyVehicle(playerid)) { { SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0); RepairVehicle(GetPlayerVehicleID(playerid)); SendClientMessage(playerid,COLOR_BLUE,\"Your vehicle has been Fixed & Repair\"); PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); } } } //++++++++++++++++++++++++++ Nitrox +++++++++++++++++++++++++++++++++++++++++++++ if (PRESSED(KEY_FIRE)) { new vehicleid = GetPlayerVehicleID(playerid); if (vehicleid) { AddVehicleComponent(vehicleid, 1010); } } return 1; } //------------------------------------------------------------------------------ public OnPlayerDisconnect(playerid, reason) { PlayerData[playerid][AFKstatus] = 0; TextDrawHideForPlayer(playerid, Date); kills[playerid] = 0; deaths[playerid] = 0; level[playerid] = 0; logged[playerid] = 0; muted[playerid] = 0; #if defined leavemes new string[180], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), \"***{66CC66}%s{00FFFF}(%d){6633CC} has {FFFFFF}left the Server.\",pname,playerid); SendClientMessageToAll(green, string); #endif return 1; } //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //------------------------------------------------------------------------------ public MessageToAdmins(color, const string[]) { for(new i; i < MAX_PLAYERS; i++) { if(level >= 1) { SendClientMessage(i, yellow, string); } } return 1; } //------------------------------------------------------------------------------ public OnPlayerText(playerid, text[]) { { SetPlayerChatBubble(playerid, text, 0x99FF00AA, 100.0, 10000); } if (PlayerData[playerid][AFKstatus] == 1) { SendClientMessage(playerid, COLOUR_RED, \"You need to be /back to use the chatbox.\"); return 0; } else if (PlayerData[playerid][AFKstatus] == 0) { return 1; } { // Recolour the text return 1; } } public OnPlayerSpawn(playerid) { new rand = random( 5 ); SetPlayerInterior(playerid,0); TogglePlayerClock(playerid,1); TextDrawShowForPlayer(playerid, Date); switch(gTeam[playerid]) { case TEAM_COPS: { SetPlayerPos(playerid,gcopsSP[rand][0],gcopsSP[rand][1],gcopsSP[rand][2]); SetPlayerFacingAngle(playerid,gcopsSP[rand][3]); } case TEAM_ARMY: { SetPlayerPos(playerid,garmySP[rand][0],garmySP[rand][1],garmySP[rand][2]); SetPlayerFacingAngle(playerid,garmySP[rand][3]); } case TEAM_RICH: { SetPlayerPos(playerid,grichSP[rand][0],grichSP[rand][1],grichSP[rand][2]); SetPlayerFacingAngle(playerid,grichSP[rand][3]); } case TEAM_WORKERS: { SetPlayerPos(playerid,gworkersSP[rand][0],gworkersSP[rand][1],gworkersSP[rand][2]); SetPlayerFacingAngle(playerid,gworkersSP[rand][3]); } case TEAM_FARMERS: { SetPlayerPos(playerid,gfarmersSP[rand][0],gfarmersSP[rand][1],gfarmersSP[rand][2]); SetPlayerFacingAngle(playerid,gfarmersSP[rand][3]); } case TEAM_MEDICS: { SetPlayerPos(playerid,gmedicsSP[rand][0],gmedicsSP[rand][1],gmedicsSP[rand][2]); SetPlayerFacingAngle(playerid,gmedicsSP[rand][3]); } case TEAM_FIREMEN: { SetPlayerPos(playerid,gfiremenSP[rand][0],gfiremenSP[rand][1],gfiremenSP[rand][2]); SetPlayerFacingAngle(playerid,gfiremenSP[rand][3]); } case TEAM_TRAIDS: { SetPlayerPos(playerid,gtraidsSP[rand][0],gtraidsSP[rand][1],gtraidsSP[rand][2]); SetPlayerFacingAngle(playerid,gtraidsSP[rand][3]); } } if (Name[playerid] == 1) { TextDrawShowForPlayer(playerid, TextdrawName);//Name } return 1; } //----------------------Scores-------------------------------------------------- public OnPlayerDeath(playerid, killerid, reason) { GameTextForPlayer(playerid,\"~w~wasted\",2000,2); if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); GivePlayerMoney(killerid,2000); } return 1; } //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ COMMAND:rcmds(playerid, params[]) { SendClientMessage(playerid,red,\"================================================\"); SendClientMessage(playerid,red,\"Rcon Commands\"); SendClientMessage(playerid,red,\"================================================\"); SendClientMessage(playerid,red,\" /gotocar , /spec , /specoff , /slap , /drop , /get\"); SendClientMessage(playerid,red,\" /gmx , \"); return 1; } COMMAND:gotocar(playerid, params[]) { if(IsPlayerAdmin(playerid)) { if(!strlen(params)) { SendClientMessage(playerid,COLOR_YELLOW,\"USAGE: /gotocar [vehicleid]\"); return 1; } new player, string[128]; player = strval(params); new Float:x, Float:y, Float:z; GetVehiclePos(player,x,y,z); SetPlayerVirtualWorld(playerid,GetVehicleVirtualWorld(player)); if(GetPlayerState(playerid) == 2) { SetVehiclePos(GetPlayerVehicleID(playerid),x+2,y,z); SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GetVehicleVirtualWorld(player) ); } else { SetPlayerPos(playerid,x+1,y,z); } format(string,sizeof(string),\"You have teleported to vehicle id %d\", player); SendClientMessage(playerid,COLOR_BLUE,string); return 1; } else { SendClientMessage(playerid,COLOR_RED,\" You are not authorized to use that command!\"); return 1; } } COMMAND:spec(playerid,params[]) { new pid; if(sscanf(params, \"u\", pid)) return SendClientMessage(playerid, 0xFF0000AA, \"Command Usage: /spec [playerid]\"); if(IsPlayerConnected(pid)) { if(IsPlayerAdmin(playerid)) { if(IsPlayerInAnyVehicle(pid)){ PlayerSpectatePlayer(playerid, 1); PlayerSpectateVehicle(playerid,GetPlayerVehicleID(pid), SPECTATE_MODE_NORMAL); } else { TogglePlayerSpectating(playerid, 1); PlayerSpectatePlayer(playerid, pid, SPECTATE_MODE_NORMAL); } SendClientMessage(playerid, orange, \"You are now spectating, To stop spectating type /specoff\"); } else SendClientMessage(playerid, red, \"Error: You must be a higher level administrator to use that command.\"); } else SendClientMessage(playerid, red, \"Error: That player is not connected.\"); return 1; } COMMAND:slap(playerid,params[]) { new pid; if(sscanf(params, \"u\", pid)) return SendClientMessage(playerid, 0xFF0000AA, \"Command Usage: /slap [playerid]\"); if(IsPlayerAdmin(playerid)) { if(IsPlayerConnected(pid)) { new Float:H; GetPlayerPos(pid,X, Y, Z); SetPlayerPos(pid,X, Y, Z + 10); GetPlayerHealth(pid, H); SetPlayerHealth(pid, H - 10); new adminname[MAX_PLAYER_NAME], paramname[MAX_PLAYER_NAME], string[180]; GetPlayerName(pid, paramname, sizeof(paramname)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), \"Admin %s has slapped %s .\", adminname, paramname); SendClientMessageToAll(red, string); } else SendClientMessage(playerid, red, \"Invalid Player ID !\"); } return 1; } COMMAND:drop(playerid,params[]) { new pid; if(sscanf(params, \"u\", pid)) return SendClientMessage(playerid, 0xFF0000AA, \"Command Usage: /Drop [playerid]\"); if(IsPlayerAdmin(playerid)) { if(IsPlayerConnected(pid)) { new Float:H; GetPlayerPos(pid,X, Y, Z); SetPlayerPos(pid,X, Y, Z + 60); GetPlayerHealth(pid, H); SetPlayerHealth(pid, H - 0); new adminname[MAX_PLAYER_NAME], paramname[MAX_PLAYER_NAME], string[180]; GetPlayerName(pid, paramname, sizeof(paramname)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), \"Admin %s has dropped %s.\", adminname, paramname); SendClientMessageToAll(red, string); } else SendClientMessage(playerid, red, \"That player is not online.\"); } return 1; } COMMAND:kill(playerid, params[]) { SetPlayerHealth(playerid, 0.0); return 1; } COMMAND:get(playerid,params[]) { new pid; if(sscanf(params, \"u\", pid)) return SendClientMessage(playerid, 0xFF0000AA, \"Command Usage: /Get [playerid]\"); if(IsPlayerAdmin(playerid)) { if(IsPlayerConnected(pid)) { GetPlayerPos(playerid,X, Y, Z); SetPlayerPos(pid,X, Y, Z); new adminname[MAX_PLAYER_NAME], string[180]; GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), \"Admin %s has teleported you.\", adminname); SendClientMessage(pid, yellow, string); } else SendClientMessage(playerid, red, \"That player is not online.\"); } else SendClientMessage(playerid, red, \"Error: You must be a higher level administrator to use that command.\"); return 1; } COMMAND:specoff(playerid,params[]) { #pragma unused params TogglePlayerSpectating(playerid, 0); return 1; } // Eiffel Tower Lift COMMAND:lift1up(playerid, params[]) { MoveObject(lift1,948.794312, 2439.689941, 42.391544,10.0); return 1; } COMMAND:lift1down(playerid, params[]) { MoveObject(lift1,948.788574, 2439.683350, 9.874555,5.0); return 1; } COMMAND:lift2up(playerid, params[]) { MoveObject(lift2,957.270447, 2432.764160, 81.292969,10.0); return 1; } COMMAND:lift2down(playerid, params[]) { MoveObject(lift2,957.282593, 2432.806641, 42.432281,5.0); return 1; } COMMAND:lift3up(playerid, params[]) { MoveObject(lift3,956.364319, 2442.081299, 198.766342,10.0); return 1; } COMMAND:lift3down(playerid, params[]) { MoveObject(lift3,957.160950, 2442.099365, 81.161102,5.0); return 1; } ////====================Here Eiffel Over============================================ COMMAND:cmds(playerid, params[]) { ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, \"{6633CC}Player Commands\", \"{33FF00}Cars CMDS:\\n{FF9933}/car , /mod , /nrg , /neonb , /neong , /neonp , /neonw, /neony\\n \\n{33FF00}Other CMDS:\\n{FF9933} /me , /credits , /cc ,/site , /votekick, /vote\\n \\n /tele , /teles , /para , /shop \\n \\n /afk , /brb , /back\",\"OK\",\"\"); return 1; } COMMAND:tele(playerid, params[]) { ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, \"{6633CC}Server Teleports\", \"{33FF00}StuntAreas:\\n\\n{FF9933} /sfa , /city , /city2 , /mc , /aba , /driftcity \\n \\n {33FF00}OtherStunts:\\n\\n{FF9933} /upsidedown ,/waytodeath,/apark /monstercrash \\n \\n /apark , /monstercrash , /drag , /stunt \\n \\n /ultrastunt , /rollercoaster , /lsa ,/bulildingjump\\n\\n{33FF00}MiniGames:\\n\\n{FF9933}/minigun ,/minigun2 ,/dm ,/shipwar , /exitmg\\n\\n{33FF00}OtherStuff:\\n\\n{FF9933}/eiffel /poolparty\", \"Ok\",\"\"); SendClientMessage(playerid,red,\"Also Use /teles\"); return 1; } CMD:teles( playerid , params[ ] ) { ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, \"{6633CC}Server Teleports\",\"{33FF00}Drift Area:\\n\\n{FF9933} /drift1 - 8 ,\\n{33FF00}MiniGame:\\n{FF9933}/piratewar , /minigun3 \\n\\n{33FF00}Others:\\n{FF9933} /poolparty , /lstower , /annoying , /jump1 , /jump2 \\n\\n /skydive , /hugejump \\n \\n \\n{33FFCC} Enjoy Our Server , Have a F.U.N !\\n\\n {33FF00}Credits To Sufyan\",\"ok\",\"\"); SendClientMessage(playerid,red,\"Also Use /tele \"); return 1; } // Dont Delete Credits .... Please Dont Delete ... COMMAND:credits(playerid, params[]) { ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, \"{33FFCC}GameMode Credits\",\"{33FF00}\\nThanks To Sufyan Creating This Game Mode \\n Thanks to Sunmil Testing This Game Mode \\n Thanks to Singam Creating Forum and Testing & Helping\\nThanks To Mubbarak for Helping\\n Thanks To Willian Testing GameMode\\nThanks to [FIR]EVIL_BOSS helping and Testing GameMode \\n\\n{FF9933}Special Thanks To Y_Less For SScanf \\n Thanks To Zeex For ZCMD \\n Thanks To Incognito For IRC Plugin & Streamer Plugin\",\"Ok\",\"\"); return 1; } /*COMMAND:shop(playerid, params[]) { ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"{6633CC}SHOP\", \"{66CC66}/m4 /deagle\\n /combat \\n/heal /armour\\n\", \"OK\", \"OK\"); SendClientMessage(playerid,0xFFFF00AA,\"+++++++++++++++++++++++++++++++++++++\"); SendClientMessage(playerid,0xFF0000AA,\" Shop \"); SendClientMessage(playerid,0xFFFF00AA,\"+++++++++++++++++++++++++++++++++++++\"); SendClientMessage(playerid, 0xAA3333AA, \" /m4 , /deagle , /combat , /heal /armour\"); return 1; }*/ COMMAND:getmoney(playerid, params[]) { GivePlayerMoney(playerid,2000); ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, \"{33FFCC} Emergency !\",\"{33FF00} Server Will be Given you Some Money\",\"I Accept\",\"Cancel\"); return 1; } //=================================================================================================================== // Commands //=================================================================================================================== COMMAND:gmx(playerid,params[]) { if(IsPlayerAdmin(playerid)) { SendRconCommand(\"gmx\"); GameTextForAll(\"~w~ Server Restarting ~n~ ~y~ please wait..\",3500,1); } return 1; } //+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ COMMAND:drift2(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),1995.8274,2243.7427,25.6410); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,1995.8274,2243.7427,25.6410); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been Teleported to Drift.\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drift. (/drift2)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } // // // COMMAND:drift3(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),-2408.3521,-599.5757,132.6484); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,-2408.3521,-599.5757,132.6484); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been Teleported to Drift.\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drift. (/drift3)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } // // // COMMAND:drift4(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),2235.1140,1963.4467,31.7797); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,2235.1140,1963.4467,31.7797); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been Teleported to Drift.\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drift. (/drift4)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:drift5(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),2090.1851,2430.9177,51.2371); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,2090.1851,2430.9177,51.2371); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been Teleported to Drift.\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drift. (/drift5)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:drift6(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),2276.4070,1387.4423,42.8203); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,2276.4070,1387.4423,42.8203); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been Teleported to Drift.\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drift. (/drift6)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:stunt(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),-188.7413,3.7169,3.1094); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,-188.7413,3.7169,3.1094); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been Teleported to Stunt Arena.\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Stunting. (/stunt)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:jump1(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),-2836.2173,1368.1786,102.8800); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,-2836.2173,1368.1786,102.8800); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been Teleported to Jump.\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Jump. (/jump1)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:poolparty(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),238.1064,-1202.2336,76.1403); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,238.1064,-1202.2336,76.1403); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been Teleported to Pool Party.\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Pool Party. (/poolparty)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } // ++++++++++++ COMMAND:site(playerid, params[]) { SendClientMessage(playerid,0xFFFF00AA,\"Our Website is www.firclan.smfnew.com please visit it And you also Get More Info About This Server\"); GameTextForPlayer(playerid,\"~n~~n~~n~~n~~n~~n~~n~~w~www.firclan.smfnew.com\",3000,5); return 1; } //++++++++++++++++++++++++++++++++++++ /*COMMAND:deagle(playerid, params[]) if (GetPlayerMoney(playerid) >= 500) { GivePlayerWeapon(playerid,24,99); GivePlayerMoney(playerid,-500); SendClientMessage(playerid,green,\"Thank You For Bought a Weapon\"); return 1; }else { SendClientMessage(playerid,0xFF0000AA,\"You Dont Have Enough Money\"); return 1; } COMMAND:m4(playerid, params[]) if (GetPlayerMoney(playerid) >= 700) { GivePlayerWeapon(playerid,31,99); GivePlayerMoney(playerid,-700); SendClientMessage(playerid,green,\"Thank You For Bought a Weapon\"); return 1; }else { SendClientMessage(playerid,0xFF0000AA,\"You Dont Have Enough Money\"); return 1; } COMMAND:combat(playerid, params[]) if (GetPlayerMoney(playerid) >= 1000) { GivePlayerWeapon(playerid,27,99); GivePlayerMoney(playerid,-1000); SendClientMessage(playerid,green,\"Thank You For Bought a Weapon\"); return 1; }else { SendClientMessage(playerid,0xFF0000AA,\"You Dont Have Enough Money\"); return 1; } COMMAND:heal(playerid, params[]) if (GetPlayerMoney(playerid) >= 100) { SetPlayerHealth(playerid,100); GivePlayerMoney(playerid,-100); SendClientMessage(playerid,green,\"You Have Been Healed in 100$$\"); return 1; }else { SendClientMessage(playerid,0xFF0000AA,\"You Dont Have Enough Money\"); return 1; } COMMAND:armour(playerid, params[]) if (GetPlayerMoney(playerid) >= 200) { SetPlayerArmour(playerid,100); GivePlayerMoney(playerid,-200); SendClientMessage(playerid,green,\"You Have Been Given Armour in 200$$\"); return 1; }else { SendClientMessage(playerid,0xFF0000AA,\"You Dont Have Enough Money\"); return 1; }*/ COMMAND:para(playerid, params[]) if (GetPlayerMoney(playerid) >= 150) { GivePlayerWeapon(playerid,46,1); GivePlayerMoney(playerid,-150); SendClientMessage(playerid,green,\"You Have Been Given Parachute !\"); return 1; }else { SendClientMessage(playerid,0xFF0000AA,\"You Dont Have Enough Money\"); return 1; } //============================================================================================= COMMAND:skydive(playerid, params[]) { { if (GetPlayerMoney(playerid) >= 1000) { new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s has gone to Skydiving. (/skydive)\", name); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); GivePlayerWeapon(playerid,46,1); GivePlayerMoney(playerid,-1000); GetPlayerPos(playerid,X, Y, Z); SetPlayerPos(playerid,X, Y, Z + 650); SetPlayerFacingAngle(playerid,221.976); GameTextForPlayer(playerid,\"~b~Enjoy !\",2000,3); } else { SendClientMessage(playerid,0xFF0000AA,\"You Dont Have Enough Money\"); } return 1; } } // // //Flip Command COMMAND:flip(playerid, params[]) { if(IsPlayerInAnyVehicle(playerid)) { new Float:PX, Float:PY, Float:PZ, Float:PA; GetPlayerPos(playerid, PX, PY, PZ); GetVehicleZAngle(GetPlayerVehicleID(playerid), PA); SetVehiclePos(GetPlayerVehicleID(playerid), PX, PY, PZ+1); SetVehicleZAngle(GetPlayerVehicleID(playerid), PA); SendClientMessage(playerid, COLOR_BLUE,\"Vehicle Fliped!\"); PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_RED,\"You can\'t flip your player.\"); } return 1; } // Personal NRG COMMAND:nrg(playerid, params[]) { if( PVeh[playerid] > 0 ) { if(GetPlayerVehicleID(playerid) != PVeh[playerid]) { if(IsPlayerInAnyVehicle(playerid)) { RemovePlayerFromVehicle(playerid); } new Float: Ang; GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); GetPlayerName(playerid, Name, sizeof( Name )); PutPlayerInVehicle(playerid, PVeh[playerid], 0); SetVehiclePos(PVeh[playerid], X, Y, Z); SetVehicleZAngle(PVeh[playerid], Ang); SetVehicleHealth(PVeh[playerid], 1000.0); LinkVehicleToInterior(PVeh[playerid], GetPlayerInterior(playerid)); SendClientMessage(playerid,COLOR_GREEN, \"personal nrg called.\"); PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid,COLOR_RED, \"You are already on your personal nrg.\"); } } else { if(IsPlayerInAnyVehicle(playerid)) { RemovePlayerFromVehicle(playerid); } new Float: Ang; GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); GetPlayerName(playerid, Name, sizeof( Name )); PVeh[playerid] = CreateVehicle(522, X, Y , Z, Ang, 75,3, 5000000); PutPlayerInVehicle(playerid, PVeh[playerid], 0); LinkVehicleToInterior(PVeh[playerid], GetPlayerInterior(playerid)); printf(\"personal nrg created for %s.\", Name); SendClientMessage(playerid,COLOR_RED, \"personal nrg created.\"); PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0); SetVehicleParamsForPlayer(PVeh[playerid], playerid, 0, 0); for(new i=0; i <= MAX_PLAYERS; i++) { if ( IsPlayerConnected(i) ) { if ( i != playerid ) { SetVehicleParamsForPlayer(PVeh[playerid], i, 0, 1); } } } } return 1; } /// AFK Commands COMMAND:afk(playerid, params[]) { new string[256]; if (PlayerData[playerid][AFKstatus] == 1) { SendClientMessage(playerid, COLOUR_RED, \"ERROR: Your status is already AFK/BRB!\"); return 1; } else if (PlayerData[playerid][AFKstatus] == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), \"** %s is away from keyboard!\", pname); SendClientMessageToAll(COLOUR_YELLOW, string); TogglePlayerControllable(playerid,0); SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(playerid) + 50); PlayerData[playerid][AFKstatus] = 1; return 1; } return 0; } COMMAND:brb(playerid, params[]) { new string[256]; if (PlayerData[playerid][AFKstatus] == 1) { SendClientMessage(playerid, COLOUR_RED, \"ERROR: Your status is already AFK/BRB!\"); return 1; } else if (PlayerData[playerid][AFKstatus] == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), \"** %s will be right back!\", pname); SendClientMessageToAll(COLOUR_YELLOW, string); TogglePlayerControllable(playerid,0); SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(playerid) + 50); PlayerData[playerid][AFKstatus] = 1; return 1; } return 0; } COMMAND:back(playerid, params[]) { new string [256]; if (PlayerData[playerid][AFKstatus] == 0) { SendClientMessage(playerid, COLOUR_RED, \"ERROR: Your status is already BACK!\"); return 1; } else if (PlayerData[playerid][AFKstatus] == 1) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), \"** %s has returned!\", pname); SendClientMessageToAll(COLOUR_YELLOW, string); TogglePlayerControllable(playerid,1); SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(playerid) - 50); PlayerData[playerid][AFKstatus] = 0; return 1; } return 0; } /// Teleports COMMAND:exitmg(playerid, params[]) { { SpawnPlayer(playerid); SetCameraBehindPlayer(playerid); SendClientMessage(playerid, green, \"You Left the Mini Game!\"); } return 1; } COMMAND:hugejump(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),-2051.5952,-273.0008,35.3203); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,-2051.5952,-273.0008,35.3203); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at Huge Jump! Have Fun!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Huge Jump. (/hugejump)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:driftcity(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),-2202.8438,-4165.2114,16.4755); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,-2202.8438,-4165.2114,16.4755); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at Drift City!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drift City. (/driftcity)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:lstower(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),1537.1813,-1364.6439,1882.5000); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,1537.1813,-1364.6439,1882.5000); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at LS Tower!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Los Santos Tower. (/lstower)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:waytodeath(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),1013.4863,2784.7273,1074.5000); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,1013.4863,2784.7273,1074.5000); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at Way to Death!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Way To Death. (/waytodeath)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:drag(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),1031.1125,-2297.4236,12.8004); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,1031.1125,-2297.4236,12.8004); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at Drag Race!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drag. (/drag)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:monstercrash(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),-2383.9839,2909.5325,362.3510); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,-2383.9839,2909.5325,362.3510); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at Monster Crash!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Monster Crash. (/monstercrash)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:upsidedown(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),391.1825,-82.5999,558.1525); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,391.1825,-82.5999,558.1525); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at Upside Down!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Up Side Down. (/upsidedown)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:apark(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),284.4926, -1863.2415, 2.8927); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,284.4926, -1863.2415, 2.8927); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at Aqua Park!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Park. (/apark)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:aba(playerid, params[]) { SendClientMessage(playerid,red,\"This Stunt has been deleted.\"); } /*COMMAND:aba(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),404.49334716797,2461.439453125,15.5); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,404.49334716797,2461.439453125,15.5); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at Abandoned Airport!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Abandoned Airport. (/aba)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; }*/ COMMAND:sfa(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),-1524.8004,-77.4487,14.1484); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,-1524.8004,-77.4487,14.1484); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at San Fierro Airport!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to San Fierro Airport. (/sfa)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:lsa(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),1646.0890,-2444.3279,13.5547); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,1646.0890,-2444.3279,13.5547); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at Los Santos Airport!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Los Santos Airport. (/lsa)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:drift1(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),-308.3555,1527.1465,75.3594); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,-350.0350,1512.0911,79.5141); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at drift 1!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drift. (/drift1)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } CMD:drift7( playerid, paramas[ ] ) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),835.6555,-878.2632,68.0216); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,835.6555,-878.2632,68.0216); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at drift 7!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drift. (/drift7)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } CMD:drift8( playerid, paramas[ ] ) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),1342.4817,-1576.3361,13.0962); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,1342.4817,-1576.3361,13.0962); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at drift 8!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Drift. (/drift8)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:city(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),837.2653,-1893.0802,12.8672); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,837.2653,-1893.0802,12.8672); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You are at City !\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to City. (/city)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:annoying(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),2184.6436,-2612.5144,13.5469); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,2184.6436,-2612.5144,13.5469); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been teleported to Annoying Race!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Annoying Race. (/annoying)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:shop(playerid, params[]) { ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, \"{000FFF}What is it that you want?\", \"{33CC99}Sprunk ($1)\\n{FF0000}Beer ($2)\\n{993300}Wine ($3)\\n{FF0033}Deagle ($500)\\n{FF00CC}Combat ($700)\\n{330099}M4($1000)\\n{66FF00}Health($500)\\n{660000}Armour($1000)\", \"Purchase\", \"Cancel\"); return 1; } COMMAND:mc(playerid, params[]) { SetPlayerInterior(playerid,0); if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),0); SetVehiclePos(GetPlayerVehicleID(playerid),-2342.8923,-1664.8397,483.7031); SetVehicleZAngle(GetPlayerVehicleID(playerid),221.976); } else { SetPlayerPos(playerid,-2342.8923,-1664.8397,483.7031); SetPlayerFacingAngle(playerid,221.976); } SendClientMessage(playerid,COLOR_BLUE,\"You have been teleported to Chilliad!\"); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to Mount Chilliad. (/mc)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); return 1; } COMMAND:shipwar(playerid, params[]) { ResetPlayerWeapons(playerid); TogglePlayerControllable(playerid, 1); new ShipMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(9); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { InCar[playerid] = false; SetPlayerPos(playerid, -2473.3635,1552.3779,33.2273); SetPlayerFacingAngle(playerid, 162.4520); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { InCar[playerid] = false; SetPlayerPos(playerid, -2464.5215,1531.9247,17.3281); SetPlayerFacingAngle(playerid, 356.1172); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { InCar[playerid] = false; SetPlayerPos(playerid, -2460.7542,1551.8220,23.1406); SetPlayerFacingAngle(playerid, 179.0821); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 3) { InCar[playerid] = false; SetPlayerPos(playerid, -2444.2595,1530.2435,20.2344); SetPlayerFacingAngle(playerid, 340.1136); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 4) { InCar[playerid] = false; SetPlayerPos(playerid, -2401.1440,1532.8340,26.0469); SetPlayerFacingAngle(playerid, 17.7140); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 5) { InCar[playerid] = false; SetPlayerPos(playerid, -2374.3948,1535.5518,26.0469); SetPlayerFacingAngle(playerid, 57.7976); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 6) { InCar[playerid] = false; SetPlayerPos(playerid, -2359.6692,1561.0190,26.0469); SetPlayerFacingAngle(playerid, 162.1386); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 7) { InCar[playerid] = false; SetPlayerPos(playerid, -2382.4871,1547.8801,10.8281); SetPlayerFacingAngle(playerid, 108.2448); SetCameraBehindPlayer(playerid); } if (RandomSpawn == { InCar[playerid] = false; SetPlayerPos(playerid, -2422.0405,1551.3163,7.9219); SetPlayerFacingAngle(playerid, 143.3385); SetCameraBehindPlayer(playerid); } GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 24, 47); GivePlayerWeapon(playerid, 26, 44); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, COLOR_PURPLE, \"You have been teleportated to -ShipWar-\"); SendClientMessage(playerid, COLOR_RED, \"SHOOTING WITH WEAPONS OUTSIDE -SHIPWAR- WIL RESULT IN KICK OR BAN!!!\"); format(ShipMadness, sizeof(ShipMadness), \"%s has teleported to /ShipWar\", playerName); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to MiniGame. (/shipwar)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo == true) { SendClientMessage(i, COLOR_GREY, ShipMadness); } } } return 1; } COMMAND:minigun(playerid, params[]) { ResetPlayerWeapons(playerid); new MinigunMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(6); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { InCar[playerid] = false; SetPlayerPos(playerid, 2595.3945,2758.7642,23.8222); SetPlayerFacingAngle(playerid, 247.9706); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { InCar[playerid] = false; SetPlayerPos(playerid, 2600.9648,2726.4263,23.8222); SetPlayerFacingAngle(playerid, 329.4380); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { InCar[playerid] = false; SetPlayerPos(playerid, 2639.5300,2729.5732,23.8222); SetPlayerFacingAngle(playerid, 46.8321); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 3) { InCar[playerid] = false; SetPlayerPos(playerid, 2642.3181,2757.0920,23.8222); SetPlayerFacingAngle(playerid, 121.7195); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 4) { InCar[playerid] = false; SetPlayerPos(playerid, 2649.0498,2780.8462,19.3222); SetPlayerFacingAngle(playerid, 196.2701); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 5) { InCar[playerid] = false; SetPlayerPos(playerid, 2607.4639,2732.1467,36.5386); SetPlayerFacingAngle(playerid, 255.2007); SetCameraBehindPlayer(playerid); } GivePlayerWeapon(playerid, 38, 2000); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, COLOR_GREEN, \"You have been teleportated to -Minigun1-\"); SendClientMessage(playerid, COLOR_YELLOW, \"Do You Want To Exit Mini Game USE: /exitmg\"); SendClientMessage(playerid, COLOR_RED, \"SHOOTING WITH MINIGUN OUTSIDE -MINIGUN1- WILL RESULT ON KICK OR BAN!!!\"); format(MinigunMadness, sizeof(MinigunMadness), \"%s(%d) has gone to MiniGun. (/minigun1)\", playerName,playerid); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), \"%s(%d) has gone to MiniGame. (/minigun)\", name,playerid); SendClientMessageToAll(yellow, string3); SaveToFile(\"Teleports\",string3); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo == true) { SendClientMessage(i, COLOR_GREY, MinigunMadness); } } } return 1; } /* COMMAND:mod(playerid, params[]) { #pragma unused params new neon5 = CreateObject(18648,0,0,0,0,0,0,100.0); new neon6 = CreateObject(18648,0,0,0,0,0,0,100.0); SetVehicleNumberPlate(GetPlayerVehicleID(playerid), \"Sufyan\"); AttachObjectToVehicle(neon5, GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(neon6,GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); return 1; }*/ COMMAND:neonb(playerid, params[]) { #pragma unused params new neon5 = CreateObject(18648,0,0,0,0,0,0,100.0); new neon6 = CreateObject(18648,0,0,0,0,0,0,100.0); SetVehicleNumberPlate(GetPlayerVehicleID(playerid), \"Sufyan\"); if(IsPlayerInAnyVehicle(playerid)) { AttachObjectToVehicle(neon5, GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(neon6,GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } GameTextForPlayer(playerid,\"~b~Blue ~w~Neon Attach To Your Vehicle\",3000,1); return 1; } COMMAND:neong(playerid, params[]) { #pragma unused params new neon7 = CreateObject(18649,0,0,0,0,0,0,100.0); new neon8 = CreateObject(18649,0,0,0,0,0,0,100.0); SetVehicleNumberPlate(GetPlayerVehicleID(playerid), \"Sufyan\"); if(IsPlayerInAnyVehicle(playerid)) { AttachObjectToVehicle(neon7, GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(neon8,GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } GameTextForPlayer(playerid,\"~g~Green ~w~Neon Attach To Your Vehicle\",3000,1); return 1; } COMMAND:neony(playerid, params[]) { #pragma unused params new neon9 = CreateObject(18650,0,0,0,0,0,0,100.0); new neon10 = CreateObject(18650,0,0,0,0,0,0,100.0); SetVehicleNumberPlate(GetPlayerVehicleID(playerid), \"Sufyan\"); if(IsPlayerInAnyVehicle(playerid)) { AttachObjectToVehicle(neon9, GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(neon10,GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } GameTextForPlayer(playerid,\"~y~Yellow ~w~ Neon Attach To Your Vehicle\",3000,1); return 1; } COMMAND:neonp(playerid, params[]) { #pragma unused params new neon11 = CreateObject(18651,0,0,0,0,0,0,100.0); new neon12 = CreateObject(18651,0,0,0,0,0,0,100.0); SetVehicleNumberPlate(GetPlayerVehicleID(playerid), \"Sufyan\"); if(IsPlayerInAnyVehicle(playerid)) { AttachObjectToVehicle(neon11, GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(neon12,GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } GameTextForPlayer(playerid,\"~p~Pink ~w~ Neon Attach To Your Vehicle\",3000,1); return 1; } COMMAND:neonw(playerid, params[]) { #pragma unused params new neon13 = CreateObject(18652,0,0,0,0,0,0,100.0); new neon14 = CreateObject(18652,0,0,0,0,0,0,100.0); SetVehicleNumberPlate(GetPlayerVehicleID(playerid), \"Sufyan\"); if(IsPlayerInAnyVehicle(playerid)) { AttachObjectToVehicle(neon13, GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(neon14,GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } GameTextForPlayer(playerid,\"~w~White ~y~ Neon Attach To Your Vehicle\",3000,1); return 1; } COMMAND:neon(playerid, params[]) { #pragma unused params new vehid = GetPlayerVehicleID(playerid); new neon5 = CreateObject(18648,0,0,0,0,0,0,100.0); new neon6 = CreateObject(18648,0,0,0,0,0,0,100.0); SetVehicleNumberPlate(GetPlayerVehicleID(playerid), \"Sufyan\"); if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, ADMIN_RED, \"You must be in a vehicle to use this command!\"); else if(On[vehid] == 1) { SendClientMessage(playerid, COLOR_GREEN, \"Neon mod disabled!\"); DestroyObject(18648); On[vehid] = 0; } else { SendClientMessage(playerid, COLOR_GREEN, \"Neon mod enabled!\"); AttachObjectToVehicle(neon5, GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(neon6,GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); On[vehid] = 1; } return 1; } // Vehicle new engine,lights,alarm,doors,bonnet,boot,objective; COMMAND:startengine(playerid, params[]){ new vid = GetPlayerVehicleID(playerid); if(vid != INVALID_VEHICLE_ID) { GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); } return 1; } COMMAND:stopengine(playerid, params[]){ new vid = GetPlayerVehicleID(playerid); if(vid != INVALID_VEHICLE_ID) { GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); } return 1; } COMMAND:minigun2(playerid, params[]) { ResetPlayerWeapons(playerid); new MinigunMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(6); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { InCar[playerid] = false; SetPlayerPos(playerid, 2389.3079,-2686.4307,1
215
« Dátum: 2012. december 24. - 19:06:01 »
Miert irja ide,amikor csak beirja googlebe az inc nevet? cps include fhuuu de nehez meg lehet rajta szakadni....
Dupla hozzászólás automatikusan összefûzve. ( 2012. december 24. - 18:50:28 )
Amugy en nem nyitok temat csak azert, hogy valaki linkeljen egy incet.
Képzeld el nem találtam:D. És köszönöm Cannonn
216
« Dátum: 2012. december 24. - 18:30:38 »
csõsztök azzal a kéréssel fordulok hozzátok aki eltudná nekem linkelni azt az incudlét amit irtam annak nagyon hálás lennék mert az kell egy jó gamemod hoz. Ezt az errort irja C:\\Users\\Bélaaaaa\\Desktop\\bf-damwars.pwn(2) : fatal error 100: cannot read from file: \"cpsinc\" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
elõrre is köszönöm a válaszokat! -Thosiro Voltam-
217
« Dátum: 2012. december 24. - 16:09:44 »
CSõsztökElhoztam neketek egy UFO-t Ami a Hydrát és ajetpack ot helyettesíti a szerverekben Eredeti LINK :http://forum.sa-mp.com/showthread.php?t=353323 Ezt a szerverekben az /ovni illetve /ovni2 vel hozhatjátok elõ. A \"Y\" gombal vetíthettek ki az UFO ból Fényt Pawn kod : Ötletadó:SnickerS KÉszítõ:Adri1 //Ovni by adri1 //Idea: SnickertS //Ovni v2.0 Now in Hydra too by adri1 #include <a_samp> // On foot new Ovni[MAX_PLAYERS]; new Light[MAX_PLAYERS]; new bomb; forward HideBomb(); //On Plane Hydra new Ovni2[MAX_PLAYERS]; new Light2[MAX_PLAYERS]; new SpawnAuto[MAX_PLAYERS]; public OnPlayerConnect(playerid) { Ovni[playerid] = 0; Light[playerid] = 0; Ovni2[playerid] = 0; Light2[playerid] = 0; return 1; } public OnPlayerDisconnect(playerid) { Ovni[playerid] = 0; Light[playerid] = 0; Ovni2[playerid] = 0; Light2[playerid] = 0; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(!IsPlayerInAnyVehicle(playerid)) { if(Ovni[playerid] == 1) { if (newkeys & KEY_FIRE) { new Float:x,Float:y,Float:z,Float:a; GetPlayerPos(playerid,x,y,z); GetPlayerFacingAngle(playerid,a); bomb = CreateObject(3786, x, y, z-2, 0, 0, a-90); MoveObject(bomb, x, y, z-300, 30.0); SetTimer(\"HideBomb\",1000,0); } else if (newkeys & KEY_YES) { if(Light[playerid] == 0) { SetPlayerAttachedObject(playerid,5,18656,1,0.918999,-0.342001,-0.760999,-12.000008,0.000000,90.000,1.000000,1.000000,1.000000); Light[playerid] = 1; } else if(Light[playerid] == 1) { SetPlayerAttachedObject(playerid,5,18657,1,0.918999,-0.342001,-0.760999,-12.000008,0.000000,90.000,1.000000,1.000000,1.000000); Light[playerid] = 2; } else if(Light[playerid] == 2) { SetPlayerAttachedObject(playerid,5,18658,1,0.918999,-0.342001,-0.760999,-12.000008,0.000000,90.000,1.000000,1.000000,1.000000); Light[playerid] = 0; } } else if (newkeys & KEY_NO) { RemovePlayerAttachedObject(playerid, 5); Light[playerid] = 0; } } } else if(IsPlayerInAnyVehicle(playerid)) { if(Ovni2[playerid] == 1) { if (newkeys & KEY_YES) { if(Light2[playerid] == 0) { SetPlayerAttachedObject(playerid,3,18656,1,5.162999,-0.976000,-4.204011,0.000000,-2.100000,106.999916,4.111006,2.611997,5.209000); Light2[playerid] = 1; } else if(Light2[playerid] == 1) { SetPlayerAttachedObject(playerid,3,18657,1,5.162999,-0.976000,-4.204011,0.000000,-2.100000,106.999916,4.111006,2.611997,5.209000); Light2[playerid] = 2; } else if(Light2[playerid] == 2) { SetPlayerAttachedObject(playerid,3,18658,1,5.162999,-0.976000,-4.204011,0.000000,-2.100000,106.999916,4.111006,2.611997,5.209000); Light2[playerid] = 0; } } else if (newkeys & KEY_NO) { RemovePlayerAttachedObject(playerid, 3); Light2[playerid] = 0; } } } return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { if(Ovni2[playerid] == 1) { for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++) { if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i); Ovni2[playerid] = 0; } } return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, \"/ovni\", true)) { if(Ovni[playerid] == 0) { SetPlayerAttachedObject(playerid,0,3515,1,-0.609999,0.000000,-0.003999,0.000000,90.900000,0.000000,0.832001,0.818000,0.553001); SetPlayerAttachedObject(playerid,1,18843,1,-0.712000,0.000000,0.000000,0.000000,0.000000,0.000000,0.014000,0.015000,0.016000); SetPlayerAttachedObject(playerid,2,3515,1,0.133001,-0.011000,0.017000,0.000000,-90.000000,0.000000,0.818000,0.772001,0.359001); SetPlayerAttachedObject(playerid,3,18843,1,0.074999,-0.017000,0.026999,0.000000,0.000000,0.000000,0.019000,0.020000,0.020000); Ovni[playerid] = 1; SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USEJETPACK); } else if(Ovni[playerid] == 1) { for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++) { if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i); Ovni[playerid] = 0; } } return 1; } if(!strcmp(cmdtext, \"/ovni2\", true)) { if(Ovni2[playerid] == 0) { SetPlayerAttachedObject(playerid,0,3515,1,1.281999,-1.577000,-0.281000,-0.499999,90.800125,-0.599996,4.183998,4.936002,2.922001); SetPlayerAttachedObject(playerid,1,3515,1,5.023988,-1.466000,-0.072000,0.199999,-89.300010,8.799994,4.148001,4.529000,1.617000); SetPlayerAttachedObject(playerid,2,18843,1,4.163002,-1.490000,0.000000,0.000000,0.000000,0.000000,0.089000,0.117999,0.099000); Ovni2[playerid] = 1; CrearVehiculo(playerid, 520); } else if(Ovni2[playerid] == 1) { for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++) { if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i); Ovni2[playerid] = 0; } } return 1; } return 0; } public OnPlayerDeath(playerid, killerid, reason) { if(Ovni[playerid] == 1) { for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++) { if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i); } } return 1; } public HideBomb() { new Float:x, Float:y, Float:z; GetObjectPos(bomb, x, y, z); DestroyObject(bomb); CreateExplosion(x, y, z, 2, 200.0); return 1; } CrearVehiculo(playerid, modelid) { new Auto, Float:x,Float:y,Float:z,Float:angulo; if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { Auto = GetPlayerVehicleID(playerid); GetVehiclePos(Auto, x, y, z); GetVehicleZAngle(Auto, angulo); } else { GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, angulo); } if(SpawnAuto[playerid] != 0)DestroyVehicle(SpawnAuto[playerid]); SpawnAuto[playerid] = CreateVehicle(modelid,x,y,z,angulo,-1,-1,60); PutPlayerInVehicle(playerid,SpawnAuto[playerid],0); LinkVehicleToInterior(Auto, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Auto, GetPlayerVirtualWorld(playerid)); return 1; } Használjátok egészséggel. -Thosiro Voltam-
218
« Dátum: 2012. december 24. - 13:31:29 »
gugli a barátod...
1. Google 2. Kösz xD
219
« Dátum: 2012. december 24. - 13:17:47 »
Pluginok ehez nincsenek ?? XD
220
« Dátum: 2012. december 24. - 12:38:22 »
vegyem ki ?
222
« Dátum: 2012. december 24. - 12:23:33 »
csõsztök xD ezt irja : C:\\Users\\Bélaaaaa\\Desktop\\Scriptfiles\\RRPG.pwn(20) : fatal error 100: cannot read from file: \"OPVD\" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
223
« Dátum: 2012. december 24. - 10:01:08 »
224
« Dátum: 2012. december 23. - 23:29:30 »
Nah helló all. Újra telepítettem a gépet és a Gta sa t viszatettem felraktam az mta 1.3 mat és amikor a mapeditor ra rá meek akkor betölti és lefagy , de eddig jó volt. Valaki tudna segíteni Elõrre is köszönöm -Thosiro voltam-
225
« Dátum: 2012. december 23. - 20:30:24 »
Majd mindjárt megcsinálom
Oldalak: 1 ... 13 14 [15] 16 17 ... 19
|