Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van. 1846
SA-MP: Szerverfejlesztés / Zadmin« Dátum: 2012. január 24. - 16:20:21 »Idézetet írta: Flash date=1327416913\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"16039\" data-ipsquote-contentclass=\"forums_Topic Nekem nem menti le a felhasználómat pedig létrehoztam a scriptfiles mappába egy Zadmin nevû mappát, és azon belül egy Users nevû mapát. mi a hiba?meglesem az enyémet betöltötte :S E: elirtam User mappát nyiss :S
1847
SA-MP: Szerverfejlesztés / Rendör Vs civil v0.1« Dátum: 2012. január 24. - 16:18:57 »<-\" post=\"216031\" timestamp=\"1327418111\"] 1848
SA-MP: Szerverfejlesztés / Zadmin« Dátum: 2012. január 24. - 14:36:23 »Idézetet írta: Flash date=1327412093\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"16039\" data-ipsquote-contentclass=\"forums_Topic Egy kicsit több leírás nem ártalan, pl hogy dialogos a reg/log stb..Ki irtam 1849
SA-MP: Szerverfejlesztés / Rendör Vs civil v0.1« Dátum: 2012. január 24. - 14:29:18 »Idézetet írta: Dead date=1327411301\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"16037\" data-ipsquote-contentclass=\"forums_Topic egész jóHa lesz idõm fejlesztem , és akkor talán\"nyitok \" vele szervert. 1851
SA-MP: Szerverfejlesztés / Rendör Vs civil v0.1« Dátum: 2012. január 24. - 14:20:02 »
Üdv felrakom az általam \"készitett kis gmet\" de ha lesz idõm tovább fejlesztem és feltöltöm a lusta népségnek
![]() Kod:[pawn] #include <a_samp> #include <zcmd> #define WEAPON_TYPE_NONE (0) #define WEAPON_TYPE_HEAVY (1) #define WEAPON_TYPE_LIGHT (2) #define WEAPON_TYPE_MELEE (3)//Nahkampf new OldWeapon[MAX_PLAYERS]; new HoldingWeapon[MAX_PLAYERS]; new gTeam[MAX_PLAYERS]; #define TEAM_RENDOR 0 #define TEAM_CIVIL 1 #define TEAM_TAXIS 2 #define TEAM_MENTOS 3 #undef MAX_PLAYERS #define MAX_PLAYER 32 #define COLOR_GREEN 0x33AA33AA #define COLOR_BLUE 0x0000FFAA #define COLOR_PINK 0xFF66FFAA #define COLOR_WHITE 0xFFFFFFAA #define SetPlayerHoldingObject(%1,%2,%3,%4,%5,%6,%7,%8,%9) SetPlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1,%2,%3,%4,%5,%6,%7,%8,%9) #define StopPlayerHoldingObject(%1) RemovePlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1) public OnGameModeInit() { UsePlayerPedAnims(); //rendür skin: AddPlayerClass(280, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Police AddPlayerClass(281, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Police AddPlayerClass(282, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Police AddPlayerClass(283, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Police AddPlayerClass(284, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Police AddPlayerClass(288, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Police AddPlayerClass(7, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian 0 AddPlayerClass(11, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(19, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(21, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(23, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(28, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian 5 AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(46, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(47, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(59, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(98, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian 10 AddPlayerClass(101, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(116, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(186, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(188, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian 15 AddPlayerClass(223, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(240, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian AddPlayerClass(58, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); // Civilian //kocsik AddStaticVehicle(596,1535.8967,-1666.3201,13.1027,0.2065,0,1); // AddStaticVehicle(596,1535.6672,-1678.0308,13.0990,178.8805,0,1); // SetGameModeText(\"[HUN]Civilek vs Sünkutyák Béta\"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { if(classid >= 1 && classid <= 6) { GameTextForPlayer(playerid, \"~b~Rendortiszt\", 3000, 3); SetPlayerInterior(playerid, 1); SetPlayerPos(playerid, 214.7581,-41.0411,1002.0234); SetPlayerFacingAngle(playerid, 94.0821); SetPlayerCameraPos(playerid, 212.6498,-41.0299,1002.0234); SetPlayerCameraLookAt(playerid, 214.7581,-41.0411,1002.0234); }else if(classid >= 7 && classid <= 19) { GameTextForPlayer(playerid, \"~w~Civil\", 3000, 3); SetPlayerInterior(playerid, 1); SetPlayerPos(playerid, 214.7581,-41.0411,1002.0234); SetPlayerFacingAngle(playerid, 94.0821); SetPlayerCameraPos(playerid, 212.6498,-41.0299,1002.0234); SetPlayerCameraLookAt(playerid, 214.7581,-41.0411,1002.0234); } return 1; } public OnPlayerConnect(playerid) { OldWeapon[playerid]=0; HoldingWeapon[playerid]=0; return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid,0); if(gTeam[playerid] == TEAM_RENDOR) { GivePlayerWeapon(playerid,29,900); GivePlayerWeapon(playerid,24,900); GivePlayerWeapon(playerid,31,900); SetPlayerColor(playerid,COLOR_BLUE); SendClientMessage(playerid,-1,\"Te a rendõr csapatba vagy a Parancsaid:\"); SendClientMessage(playerid,-1,\"/detain , /bilincs , /buntet, /rjail , /felhivasok\"); SetPlayerPos(playerid,1547.1265,-1675.3710,13.9445); } else if(gTeam[playerid] == TEAM_CIVIL) { GivePlayerWeapon(playerid,27,900); GivePlayerWeapon(playerid,23,900); GivePlayerWeapon(playerid,30,900); SetPlayerColor(playerid,COLOR_WHITE); SendClientMessage(playerid,-1,\"CIVIL VAGY a Parancsaid:\"); SendClientMessage(playerid,-1,\"/jogsitad /pay /reclass (Csak a korháznál lehet karit váltani!) /blow [iD] ,/buyc4 , és /playlist\"); }else if(gTeam[playerid] == TEAM_TAXIS) { SendClientMessage(playerid,-1,\"Taxis vagy neked nincsen parancsod\"); SetPlayerColor(playerid,COLOR_GREEN); GivePlayerWeapon(playerid,24,100); }else if(gTeam[playerid] == TEAM_MENTOS) { SendClientMessage(playerid,-1,\"Mentõ szolgálatba léptél parancsaid:\"); SendClientMessage(playerid,-1,\"/heal ID\"); GivePlayerWeapon(playerid,24,100); SetPlayerColor(playerid,COLOR_PINK); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(oldstate==PLAYER_STATE_ONFOOT) { StopPlayerHoldingObject(playerid); OldWeapon[playerid]=0; HoldingWeapon[playerid]=0; } return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnPlayerUpdate(playerid) { if(GetPlayerState(playerid)==PLAYER_STATE_ONFOOT) { new weaponid=GetPlayerWeapon(playerid),oldweapontype=GetWeaponType(OldWeapon[playerid]); new weapontype=GetWeaponType(weaponid); if(HoldingWeapon[playerid]==weaponid) StopPlayerHoldingObject(playerid); if(OldWeapon[playerid]!=weaponid) { new modelid=GetWeaponModel(OldWeapon[playerid]); if(modelid!=0 && oldweapontype!=WEAPON_TYPE_NONE && oldweapontype!=weapontype) { HoldingWeapon[playerid]=OldWeapon[playerid]; switch(oldweapontype) { case WEAPON_TYPE_LIGHT: SetPlayerHoldingObject(playerid, modelid, 8,0.0,-0.1,0.15, -100.0, 0.0, 0.0); case WEAPON_TYPE_MELEE: SetPlayerHoldingObject(playerid, modelid, 7,0.0,0.0,-0.18, 100.0, 45.0, 0.0); case WEAPON_TYPE_HEAVY: SetPlayerHoldingObject(playerid, modelid, 1, 0.2,-0.125,-0.1,0.0,25.0,180.0); } } } if(oldweapontype!=weapontype) OldWeapon[playerid]=weaponid; } return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } GetWeaponType(weaponid) { switch(weaponid) { case 22,23,24,26,28,32: return WEAPON_TYPE_LIGHT; case 3,4,16,17,18,39,10,11,12,13,14,40,41: return WEAPON_TYPE_MELEE; case 2,5,6,7,8,9,25,27,29,30,31,33,34,35,36,37,38: return WEAPON_TYPE_HEAVY; } return WEAPON_TYPE_NONE; } stock GetWeaponModel(weaponid) { switch(weaponid) { case 1: return 331; case 2..8: return weaponid+331; case 9: return 341; case 10..15: return weaponid+311; case 16..18: return weaponid+326; case 22..29: return weaponid+324; case 30,31: return weaponid+325; case 32: return 372; case 33..45: return weaponid+324; case 46: return 371; } return 0; }[/pawn] 1852
SA-MP: Szerverfejlesztés / Caravan Script« Dátum: 2012. január 24. - 14:17:27 »Idézetet írta: Norby date=1327385941\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"16028\" data-ipsquote-contentclass=\"forums_Topic Nem rossz.Lusta vagyok rá ![]() Dupla hozzászólás automatikusan összefûzve. ( 2012. január 24. - 14:17:57 ) meg am is hanyagolom a sampot már valami jó játékot keresek 1853
SA-MP: Szerverfejlesztés / Ladmin 4v2 TUNING version« Dátum: 2012. január 24. - 14:16:53 »
Swat fogadjunk hogy rosszab stilusba forditottad le
1854
SA-MP: Szerverfejlesztés / Valaki Csatlakozott a szerverre és le csatlakozott (Magyarul+Angolul)« Dátum: 2012. január 23. - 22:36:40 »
kezdõként nem is rossz , de ezt
Kategoriába Kellet Volna Raknod 1855
SA-MP: Szerverfejlesztés / Counter Strike minigame« Dátum: 2012. január 23. - 22:35:50 »Idézetet írta: $P3tya$ date=1326043566\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"15363\" data-ipsquote-contentclass=\"forums_Topic Jó kis script!!!Örül Chuck norris érte 1856
SA-MP: Szerverfejlesztés / Caravan Script« Dátum: 2012. január 23. - 22:11:23 »
Üdv áthoztam 1 scriptet a HIV.FÓRUMRÓL .
Készitõ:[PC]henkie[NL] Szükséges Include Hozzá még :http://forum.sa-mp.com/showthread.php?t=175565 Eredeti Link:http://forum.sa-mp.com/showthread.php?t=299761 Képek: Nappal: ![]() Este: ![]() Script: [pawn]//============================================================================= // CARAVAN SCRIPT BY HENK ©2011 // DO NOT REMOVE THIS CREDITS! //============================================================================= // ONLY EDIT THIS PART OF THE SCRIPT #define SMALL_CARAVAN_PRICE 15000 //Changes the price for a small caravan. #define BIG_CARAVAN_PRICE 20000 //Changes the price for a big caravan. #define DEALER_XPOS 1687.0305 //Changes the dealership x-pos #define DEALER_YPOS 1855.0242 //Changes the dealership y-pos #define DEALER_ZPOS 10.6638 //Changes the dealership z-pos // END OF THE EDIT PART //============================================================================= //Includes #include <a_samp> #include <YSI\\y_ini> //============================================================================= //Defines #define DIALOG_BUYC 70 #define DIALOG_CONFIRMC 71 #define PATH \"Caravans/%s.ini\" #define COLOR_RED 0xFF0000FF //============================================================================= //Forwards forward LoadCaravans_data(playerid, name[], value[]); //============================================================================= //Vars new Caravan[MAX_PLAYERS]; new CaravanChoise[MAX_PLAYERS]; new vehicleid; enum cInfo { cModel, Float:cXpos, Float:cYpos, Float:cZpos, Float:cRotation, cOwner[64], cAmount } new CaravanInfo[MAX_PLAYERS][cInfo]; //============================================================================= public OnFilterScriptInit() { CreatePickup(1318, 0, DEALER_XPOS, DEALER_YPOS, DEALER_ZPOS, -1); print(\"\\n======================================\"); print(\"| Caravan Script 3.2 by Henk |\"); print(\"======================================\\n\"); return 1; } //============================================================================= public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(\"/attach\", cmdtext, true, 10) == 0) { new Float:pos[3]; GetVehiclePos(GetPlayerVehicleID(playerid), pos[0], pos[1], pos[2]); vehicleid = GetPlayerVehicleID(playerid); new model = GetVehicleModel(vehicleid); if( model== 592 || model== 577 || model== 511 || model== 512 || model== 593 || model== 520 || model== 553 || model== 476 || model== 519 || model== 460 || model== 513 || model== 548 || model== 425 || model== 417 || model== 487 || model== 488 || model== 497 || model== 563 || model== 447 || model== 469 || model== 509 || model== 481 || model== 510 || model== 462 || model== 448 || model== 581 || model== 522 || model== 461 || model== 521 || model== 523 || model== 463 || model== 586 || model== 468 || model== 471 || model== 472 || model== 473 || model== 493 || model== 595 || model== 484 || model== 430 || model== 453 || model== 452 || model== 446 || model== 454 ) { SendClientMessage(playerid, COLOR_RED, \"Nem tudsz erre a jármüre karavánt rakni!!\"); } else { if(CaravanInfo[playerid][cModel] == 3172) { if(IsPlayerInRangeOfPoint(playerid, 25.0, CaravanInfo[playerid][cXpos], CaravanInfo[playerid][cYpos], CaravanInfo[playerid][cZpos])) { AttachObjectToVehicle(Caravan[playerid], vehicleid, 0.0, -8.7, -0.8, 0.0, 0.0, 180); } } else { if(IsPlayerInRangeOfPoint(playerid, 25.0, CaravanInfo[playerid][cXpos], CaravanInfo[playerid][cYpos], CaravanInfo[playerid][cZpos])) { AttachObjectToVehicle(Caravan[playerid], vehicleid, 0.0, -7.2, -0.8, 0.0, 0.0, 180); } } } return 1; } else if(strcmp(\"/detach\", cmdtext, true, 10) == 0) { new Float:pos[4]; GetVehiclePos(GetPlayerVehicleID(playerid), pos[0], pos[1], pos[2]); GetVehicleZAngle(GetPlayerVehicleID(playerid), pos[3]); if(CaravanInfo[playerid][cModel] == 3172) { pos[1]=pos[1]-8.7; pos[2]=pos[2]-0.8; } else if(CaravanInfo[playerid][cModel] == 3171) { pos[1]=pos[1]-7.2; pos[2]=pos[2]-0.8; } CaravanInfo[playerid][cXpos] = pos[0]; CaravanInfo[playerid][cYpos] = pos[1]; CaravanInfo[playerid][cZpos] = pos[2]; CaravanInfo[playerid][cRotation] = -pos[3]; new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,\"data\"); INI_WriteInt(File,\"Model\", CaravanInfo[playerid][cModel]); INI_WriteFloat(File,\"Xpos\",pos[0]); INI_WriteFloat(File,\"Ypos\", pos[1]); INI_WriteFloat(File,\"Zpos\", pos[2]); INI_WriteFloat(File,\"Rotation\", CaravanInfo[playerid][cRotation]); INI_WriteString(File,\"Owner\", CaravanInfo[playerid][cOwner]); INI_WriteInt(File,\"Amount\", CaravanInfo[playerid][cAmount]); INI_Close(File); INI_Close(File); DestroyObject(Caravan[playerid]); Caravan[playerid] = CreateObject( CaravanInfo[playerid][cModel], pos[0], pos[1], pos[2], 0.0, 0.0, CaravanInfo[playerid][cRotation], 0.0 ); return 1; } else if(strcmp(\"/buy\", cmdtext, true, 10) == 0) { if(IsPlayerInRangeOfPoint(playerid, 2.0, DEALER_XPOS, DEALER_YPOS, DEALER_ZPOS)) { if(fexist(UserPath(playerid))) { SendClientMessage(playerid, COLOR_RED, \"Neked már van karavánod! Használd /sellcaravan hogy eladd.\"); } else { ShowPlayerDialog(playerid, DIALOG_BUYC, DIALOG_STYLE_LIST, \"Caravan Dealer\", \"Kicsi Caravan\\n Nagy Caravan\", \"Choose\", \"Cancel\"); } } else { SendClientMessage(playerid, COLOR_RED, \"Nem vagy a caraván eladónál!\"); } return 1; } else if(strcmp(\"/sellcaravan\", cmdtext, true, 10) == 0) { if(fexist(UserPath(playerid))) { DestroyObject(Caravan[playerid]); fremove(UserPath(playerid)); } else { SendClientMessage(playerid,COLOR_RED, \"Nincs Karavánod hogy eladd!\"); } return 1; } return 0; } //============================================================================= public LoadCaravans_data(playerid, name[], value[]) { INI_Int(\"Model\",CaravanInfo[playerid][cModel]); INI_Float(\"Xpos\",CaravanInfo[playerid][cXpos]); INI_Float(\"Ypos\",CaravanInfo[playerid][cYpos]); INI_Float(\"Zpos\",CaravanInfo[playerid][cZpos]); INI_Float(\"Rotation\",CaravanInfo[playerid][cRotation]); INI_String(\"Owner\",CaravanInfo[playerid][cOwner], 64); INI_Int(\"Amount\",CaravanInfo[playerid][cAmount]); Caravan[playerid] = CreateObject( CaravanInfo[playerid][cModel], CaravanInfo[playerid][cXpos], CaravanInfo[playerid][cYpos], CaravanInfo[playerid][cZpos], 0.0, 0.0, CaravanInfo[playerid][cRotation], 0.0 ); return 1; } //============================================================================= stock LoadCaravan(playerid) { Caravan[playerid] = CreateObject( CaravanInfo[playerid][cModel], CaravanInfo[playerid][cXpos], CaravanInfo[playerid][cYpos], CaravanInfo[playerid][cZpos], 0.0, 0.0, CaravanInfo[playerid][cRotation], 0.0 ); return 1; } //============================================================================= stock UserPath(playerid) { new string[128],playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername,sizeof(playername)); format(string,sizeof(string),PATH,playername); return string; } //============================================================================= public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case 70: { ShowPlayerDialog(playerid, DIALOG_CONFIRMC, DIALOG_STYLE_MSGBOX, \"Confirm Deal\", \"Are you sure, you want to buy this caravan?\", \"Confirm\", \"Cancel\"); if(listitem == 0) { CaravanChoise[playerid] = 0; } else if(listitem == 1) { CaravanChoise[playerid] = 1; } } case 71: { switch(response) { case 1: { if(CaravanChoise[playerid] == 0) { if(GetPlayerMoney(playerid) > SMALL_CARAVAN_PRICE) { GivePlayerMoney(playerid, -SMALL_CARAVAN_PRICE); new playername[64]; GetPlayerName(playerid, playername, sizeof playername); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,\"data\"); INI_WriteInt(File,\"Model\", 3171); INI_WriteFloat(File,\"Xpos\",DEALER_XPOS); INI_WriteFloat(File,\"Ypos\",DEALER_YPOS); INI_WriteFloat(File,\"Zpos\", DEALER_ZPOS); INI_WriteFloat(File,\"Rotation\",180.0000); INI_WriteString(File,\"Owner\", playername); INI_WriteInt(File,\"Amount\", 1); INI_Close(File); INI_ParseFile(UserPath(playerid), \"LoadCaravans_%s\", .bExtra = true, .extra = playerid); LoadCaravan(playerid); } else { SendClientMessage(playerid, COLOR_RED, \"Nincs elég pénzed ehhez a karavánhoz!\"); } } else if(CaravanChoise[playerid] == 1) { if(GetPlayerMoney(playerid) > BIG_CARAVAN_PRICE) { GivePlayerMoney(playerid, -BIG_CARAVAN_PRICE); new playername[64]; GetPlayerName(playerid, playername, sizeof playername); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,\"data\"); INI_WriteInt(File,\"Model\", 3172); INI_WriteFloat(File,\"Xpos\",DEALER_XPOS); INI_WriteFloat(File,\"Ypos\",DEALER_YPOS); INI_WriteFloat(File,\"Zpos\", DEALER_ZPOS); INI_WriteFloat(File,\"Rotation\",180.0000); INI_WriteString(File,\"Owner\", playername); INI_WriteInt(File,\"Amount\", 1); INI_Close(File); INI_ParseFile(UserPath(playerid), \"LoadCaravans_%s\", .bExtra = true, .extra = playerid); LoadCaravan(playerid); } else { SendClientMessage(playerid, COLOR_RED, \"nincs elég pénzed ehhez a karavánhoz!\"); } } } } } } return 1; } //============================================================================= public OnPlayerConnect(playerid) { if(fexist(UserPath(playerid))) { INI_ParseFile(UserPath(playerid), \"LoadCaravans_%s\", .bExtra = true, .extra = playerid); LoadCaravan(playerid); } return 1; } //============================================================================= public OnPlayerDisconnect(playerid) { DestroyObject(Caravan[playerid]); return 1; } //============================================================================= // NOTE: BIG CARAVAN ID: 3172 // SMALL CARAVAN ID: 3171 //=============================================================================[/pawn] 1857
Játékok / Játék Help« Dátum: 2012. január 23. - 21:33:25 »
Üdv abban kérnék segitséget
hogy nem-e tudtok valami jó játékot ? Nagyon meg Köszönném ![]() 1859
Játékok / The Elder Scrolls V: Skyrim [Normális leírás!]« Dátum: 2012. január 23. - 16:47:16 »
jól néz ki a játék letöltöm és ki is próbálom
![]() 1860
Kérdések, Segítség / cs 1.6 Help« Dátum: 2012. január 23. - 13:39:31 »Idézetet írta: RampagE date=1327259756\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"15942\" data-ipsquote-contentclass=\"forums_Topic Indítsd újra a gépet...ujrainditottam a gépet 3x is |