Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van. 16
Fórum Archívum (Témák/Fórumok) / Re:Adminszolgálat!« Dátum: 2014. január 12. - 13:20:32 »
Sorry de nem kérek negatív választ.
17
Archívum / Adminszolgálat!« Dátum: 2014. január 12. - 12:29:12 »
Helló!Valaki megtudja adni,írni mikor beírod /adminduty (ez már benne van) akkor középen egy nagy táblába kiírja pl Fõadmin Tom Everett adminszolgálatba lépett!
18
Archívum / Nem akar beregisztrálni.« Dátum: 2014. január 12. - 08:18:28 »
Igen átírtam.
Dupla hozzászólás automatikusan összefûzve. ( 2014. január 12. - 12:27:04 ) Már megcsináltam köszönöm! 19
Archívum / Nem akar beregisztrálni.« Dátum: 2014. január 11. - 18:57:38 »
Mégis mikor felmentem ugyan olyan mint az enyém
20
Archívum / Nem akar beregisztrálni.« Dátum: 2014. január 11. - 17:53:29 »
Van egy RPG szerver akkor az is valhalla még is betudnak regizni..
21
Archívum / Nem akar beregisztrálni.« Dátum: 2014. január 11. - 17:36:21 »
nem vlahalla hanem S** ....
22
Archívum / Nem akar beregisztrálni.« Dátum: 2014. január 11. - 16:20:31 »
Helló van egy mta rpg modom.most nem lényeg milyen.nem akar beregisztrálni miért?
23
Általános / Scriptert keresek!« Dátum: 2014. január 11. - 14:26:51 »
Helló!Scriptert keresek egy MTA RPG szerverhez.A szerver 50 slotos de ha kell felrakom 500 slotos ra is! Skype:jason.brody4 vagy üzi vagy comment!
24
Archívum / ZeroMTA mod kérés!« Dátum: 2014. január 10. - 18:30:12 »
Akkor az MTA ba beírod [HUN] és a fele RPG szeró nekik honann van?
26
Archívum / ZeroMTA mod kérés!« Dátum: 2014. január 10. - 17:08:23 »
Helló valaki tud adni nekem egy ZeroMTA vagy egy kidolgozott MTA modod ? Elõre is köszi skype: jason.brody4
27
Szkript kérések / Convertáló« Dátum: 2013. október 28. - 12:44:46 »
õ az alá raktam tudsz adni egy streamer plugint? és csak bekell másolni?
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Szkript kérések / Convertáló« Dátum: 2013. október 28. - 12:35:46 »
akkor a CreatObject közé írjak create dinamycot?
29
Szkript kérések / Convertáló« Dátum: 2013. október 28. - 12:25:03 »CreateObject(3749,1664.0999800,-1883.9000200,18.4000000,0.0000000,0.0000000,358.0000000); //object(clubgate01_lax) (1) CreateObject(972,1644.4000200,-1885.9000200,12.5000000,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (3) CreateObject(3749,1619.1999500,-1884.1999500,18.4000000,0.0000000,0.0000000,359.9950000); //object(clubgate01_lax) (2) CreateObject(972,1640.3000500,-1885.9000200,12.6000000,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (5) CreateObject(984,1677.6999500,-1882.5000000,21.6000000,0.0000000,0.0000000,272.0000000); //object(fenceshit2) (1) CreateObject(982,1684.0000000,-1895.1999500,21.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (1) CreateObject(982,1684.0999800,-1920.8000500,21.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (2) CreateObject(982,1684.0996100,-1920.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (3) CreateObject(982,1684.0000000,-1946.4000200,21.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (4) CreateObject(982,1684.0999800,-1972.0999800,21.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (5) CreateObject(984,1677.9000200,-1985.1999500,21.6000000,0.0000000,0.0000000,272.0000000); //object(fenceshit2) (2) CreateObject(1337,1653.4000200,-1883.9000200,13.2000000,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (2) CreateObject(1535,1610.5000000,-1898.0000000,12.6000000,0.0000000,0.0000000,90.0000000); //object(gen_doorext14) (1) CreateObject(1535,1610.5000000,-1894.9000200,12.6000000,0.0000000,0.0000000,270.0000000); //object(gen_doorext14) (2) CreateObject(8659,1599.1999500,-1882.6999500,19.4000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (1) CreateObject(8650,1627.5000000,-1913.3000500,19.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall06_lvs) (1) CreateObject(8659,1614.0999800,-1898.8000500,19.4000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (2) CreateObject(984,1609.8000500,-1892.0000000,19.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (3) CreateObject(10244,1618.8000500,-1911.9000200,19.8000000,0.0000000,0.0000000,180.0000000); //object(vicjump_sfe) (3) CreateObject(5269,1629.5000000,-1908.4000200,14.9000000,0.0000000,0.0000000,0.0000000); //object(las2dkwar05) (1) CreateObject(11102,1628.3000500,-1901.1999500,14.8000000,0.0000000,0.0000000,180.0000000); //object(burgalrydoor_sfs) (1) CreateObject(16378,1598.8000500,-1884.9000200,19.1000000,0.0000000,0.0000000,180.0000000); //object(des_byofficeint) (1) CreateObject(972,1599.3000500,-1893.5000000,18.4000000,0.0000000,0.0000000,180.0000000); //object(tunnelentrance) (6) CreateObject(972,1599.1999500,-1898.8000500,18.4000000,0.0000000,0.0000000,179.9950000); //object(tunnelentrance) (7) CreateObject(972,1599.5999800,-1892.0999800,18.4000000,0.0000000,0.0000000,179.9950000); //object(tunnelentrance) (9) CreateObject(14493,1601.6999500,-1887.8000500,20.7000000,0.0000000,0.0000000,0.0000000); //object(arsehole) (1) CreateObject(14491,1600.0999800,-1901.0999800,20.7000000,0.0000000,0.0000000,268.5000000); //object(iwanfucker) (1) CreateObject(1709,1603.5000000,-1889.3000500,18.4000000,0.0000000,0.0000000,0.0000000); //object(kb_couch08) (1) CreateObject(1713,1605.3000500,-1895.1999500,18.4000000,0.0000000,0.0000000,174.0000000); //object(kb_couch04) (1) CreateObject(2297,1607.1999500,-1891.4000200,18.4000000,0.0000000,0.0000000,220.0000000); //object(tv_unit_2) (1) CreateObject(2630,1622.5000000,-1900.1999500,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_bike) (1) CreateObject(2630,1621.1999500,-1900.1999500,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_bike) (2) CreateObject(2630,1619.8000500,-1900.1999500,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_bike) (3) CreateObject(2630,1618.6999500,-1900.3000500,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_bike) (4) CreateObject(2629,1610.5000000,-1911.0000000,18.4000000,0.0000000,0.0000000,180.0000000); //object(gym_bench1) (1) CreateObject(2629,1608.9000200,-1911.0000000,18.4000000,0.0000000,0.0000000,179.9950000); //object(gym_bench1) (2) CreateObject(2629,1607.4000200,-1911.0000000,18.4000000,0.0000000,0.0000000,179.9950000); //object(gym_bench1) (3) CreateObject(2629,1606.0000000,-1910.9000200,18.4000000,0.0000000,0.0000000,179.9950000); //object(gym_bench1) (4) CreateObject(2628,1604.1999500,-1911.3000500,18.4000000,0.0000000,0.0000000,178.0000000); //object(gym_bench2) (1) CreateObject(2628,1602.6999500,-1911.4000200,18.4000000,0.0000000,0.0000000,177.9950000); //object(gym_bench2) (2) CreateObject(2628,1601.0000000,-1911.1999500,18.4000000,0.0000000,0.0000000,177.9950000); //object(gym_bench2) (3) CreateObject(2628,1599.5999800,-1911.1999500,18.4000000,0.0000000,0.0000000,177.9950000); //object(gym_bench2) (4) CreateObject(2628,1597.5999800,-1911.3000500,18.4000000,0.0000000,0.0000000,177.9950000); //object(gym_bench2) (5) CreateObject(2627,1616.9000200,-1900.5999800,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_treadmill) (1) CreateObject(2627,1615.8000500,-1900.5999800,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_treadmill) (3) CreateObject(2627,1614.6999500,-1900.5999800,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_treadmill) (4) CreateObject(2627,1613.5999800,-1900.6999500,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_treadmill) (5) CreateObject(2627,1612.3000500,-1900.6999500,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_treadmill) (6) CreateObject(2632,1608.9000200,-1900.5000000,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_mat02) (1) CreateObject(2632,1605.4000200,-1900.5000000,18.4000000,0.0000000,0.0000000,0.0000000); //object(gym_mat02) (2) CreateObject(1432,1601.0999800,-1900.9000200,18.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1) CreateObject(1516,1600.8000500,-1890.9000200,18.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (1) CreateObject(1715,1599.3000500,-1883.9000200,18.4000000,0.0000000,0.0000000,0.0000000); //object(kb_swivelchair2) (1) CreateObject(2009,1603.9000200,-1884.1999500,18.4000000,0.0000000,0.0000000,178.0000000); //object(officedesk2l) (1) CreateObject(1715,1603.0000000,-1883.4000200,18.4000000,0.0000000,0.0000000,0.0000000); //object(kb_swivelchair2) (2) CreateObject(2911,1608.9000200,-1883.0999800,18.4000000,0.0000000,0.0000000,270.0000000); //object(kmb_petroldoor) (1) CreateObject(2911,1608.9000200,-1885.1999500,18.4000000,0.0000000,0.0000000,89.9990000); //object(kmb_petroldoor) (3) CreateObject(1280,1611.3000500,-1937.0999800,27.2000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (2) CreateObject(1280,1610.8295900,-1941.3846400,27.6915300,0.0000000,0.0000000,0.0000000); //object(parkbench1) (3) CreateObject(1280,1610.4000200,-1945.1999500,28.1000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (4) CreateObject(1280,1604.0999800,-1936.0999800,27.3000000,0.0000000,0.0000000,168.0000000); //object(parkbench1) (5) CreateObject(1280,1603.2094700,-1940.0831300,27.6873300,0.0000000,0.0000000,167.9970000); //object(parkbench1) (6) CreateObject(1280,1602.1999500,-1944.3000500,28.2000000,0.0000000,0.0000000,167.9970000); //object(parkbench1) (7) CreateObject(2266,1602.3000500,-1883.0000000,19.6000000,0.0000000,0.0000000,0.0000000); //object(frame_wood_5) (1) CreateObject(2021,1604.9000200,-1884.4000200,18.4000000,0.0000000,0.0000000,0.0000000); //object(mrk_bdsdecab1) (1) CreateObject(2065,1601.0999800,-1883.4000200,18.4000000,0.0000000,0.0000000,0.0000000); //object(cj_m_fileing1) (1) CreateObject(15037,1606.1999500,-1884.3000500,18.8000000,0.0000000,0.0000000,270.0000000); //object(med_dinning_2_sv) (1) CreateObject(3037,1673.6999500,-1891.8000500,14.9000000,0.0000000,0.0000000,0.0000000); //object(warehouse_door2b) (1) CreateObject(2970,1673.6999500,-1899.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(dts_bbdoor) (1) CreateObject(2970,1673.5999800,-1899.5999800,12.7000000,0.0000000,0.0000000,180.0000000); //object(dts_bbdoor) (3) CreateObject(1337,1626.4000200,-1912.4000200,19.0000000,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (9) CreateObject(1438,1657.0999800,-1903.9000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile_2) (1) CreateObject(1332,1630.4000200,-1883.9000200,13.6000000,0.0000000,0.0000000,184.0000000); //object(binnt02_la) (1) CreateObject(956,1626.0999800,-1886.4000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(cj_ext_candy) (1) CreateObject(2857,1600.9000200,-1893.0999800,18.4000000,0.0000000,0.0000000,0.0000000); //object(gb_kitchtakeway02) (1) CreateObject(2654,1616.0999800,-1909.0000000,18.6000000,0.0000000,0.0000000,0.0000000); //object(cj_shoe_box) (4) CreateObject(2654,1615.8000500,-1909.0999800,18.6000000,0.0000000,0.0000000,0.0000000); //object(cj_shoe_box) (5) /* Objects converted: 77 Vehicles converted: 0 Vehicle models found: 0 ---------------------- convertFFS converted your input in 0.02 seconds - Chuck Norris could have done it in 0.0003 seconds! */ 30
Szkript kérések / Convertáló« Dátum: 2013. október 28. - 12:21:10 »
De ez nem jó berakom ezt lekonvertálom és nem rakja be
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