Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - Benx
16
« Dátum: 2013. március 28. - 18:47:35 »
A Fordítás egyszerûen mesteri lett Ritkán mondok ilyet de ez most nagyon jó lett. 100%-ban adom a pluszt!
17
« Dátum: 2013. március 28. - 15:16:05 »
MItõl lesz húsvéti?
Lesz benne rengeteg húsvéti parancs link=topic=39860.msg407693#msg407693 date=1364478967] Sztem lessz pár husvèti map.Vagy nem tom [/quote] Majd egyedi lesz benne ha lesz idõm.
18
« Dátum: 2013. március 28. - 14:57:23 »
jónapot kivánok. ez egy rendõri rutinellenõrzés, jogositványt, forgalmit, személyi igazolványt kérnék. továbbá kérem nyissa ki a csomagtartót. köszönöm.
Akkor ezt kapd el. Jónapot kívánok öreg anyám, egy jogsit és forgalmit kérek aztán megmotozom a tangádat, és a zsebeidet hátha találok óvszert xd
19
« Dátum: 2013. március 28. - 14:46:24 »
Munkát is rakhatsz bele /munka
Majd rakok, de ez nem lesz egyedi , lusta vok írni
21
« Dátum: 2013. március 28. - 11:34:05 »
\" post=\"407621\" timestamp=\"1364466097\"] /nrg,/v,Teleportok,TextDraw,/afk... [/quote] Oksa köszi az ötletet, ha van még valami ötleted szólj
22
« Dátum: 2013. március 28. - 10:36:18 »
Helló.
Ezt a témát csak is azért nyitottam hogy elkezdtem írni egy húsvéti játékmódot ami majd publikálásra kerül sor.
Most csak annyit kérnék tõletek, hogy mondjatok pár parancsot amik benne legyenek a módomba.
Ezek már bent van.
/help
/repair
/flip
/fegyvervesz
/készítõk
/élet
/páncél
/kill
Egész parancsot én írtam, ebben nincsen átverés.
Meg még miket tegyek bele, jöhetnek az ötletek.
Üdv. Benx
23
« Dátum: 2013. március 28. - 09:53:24 »
Tudom hogy már Rexi elmondta, és nem szeretnék bummpolni csak azért írtam bele neki lehet hogy nem tudja hogyan kell, megkérdem skypen sikerült e ha igen akkor törölhetõ ez a hsz! még egyszer elnézést! Egy módot átírtam cask a szövegét és nem tudom pwn meg amx filét csinálni csinálna nekem vki
#include <a_samp> new Text:Textdraw0; new Text:Textdraw1; #pragma tabsize 0 #define SZIN_PIROS 0xfa0d0dAA #define SZIN_FEHER 0xfafafaAA #define SZIN_ZOLD 0x17d123AA #define SZIN_CIAN 0x05fad9A #define SZIN_LILA 0xd905faAA #define SZIN_ROZSASZIN 0xfa05d5AA #define SZIN_KEK 0x0000ffAA #define SZIN_FEKETE 0x000000AA #define SZIN_NARANCS 0xfa8100AA #define SZIN_CITROM 0xfafa00AA #define SZIN_PPFS 0xff6f00AA #if defined FILTERSCRIPT public OnFilterScriptInit() { print(\"\\n================================\"); print(\"Alap Mod\"); print(\"================================\\n\"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print(\"\\n================================\"); print(\"Alap Mod\"); print(\"================================\\n\"); } #endif public OnGameModeInit() { Textdraw0 = TextDrawCreate(413.000000, 421.000000, \"by:stampiii\"); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 0.629998, 2.699999); TextDrawColor(Textdraw0, 3454143); TextDrawSetOutline(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 1); TextDrawSetShadow(Textdraw0, 1); Textdraw1 = TextDrawCreate(7.000000, 427.000000, \"by:stampiii\"); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 1); TextDrawLetterSize(Textdraw1, 0.509999, 1.800000); TextDrawColor(Textdraw1, 9454143); TextDrawSetOutline(Textdraw1, 0); TextDrawSetProportional(Textdraw1, 1); TextDrawSetShadow(Textdraw1, 1); for(new i; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { TextDrawShowForPlayer(i, Textdraw0); TextDrawShowForPlayer(i, Textdraw1); } } SetGameModeText(\"Minigame/Race/Stunt/Dm\"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(1, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(2, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(7, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(8, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(9, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(10, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(11, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(12, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(13, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(14, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(15, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(16, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(17, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(18, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(19, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(20, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(21, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(22, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(23, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(24, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(25, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(26, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(27, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(27, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(30, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(31, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(32, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(33, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(34, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(35, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(36, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(37, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(38, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(39, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(40, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(41, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(42, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(43, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(44, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(45, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(46, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(47, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(48, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(49, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(50, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(51, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(52, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(53, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(54, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(55, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(56, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(57, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(58, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(59, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(60, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(61, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(62, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(63, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(64, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(65, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(66, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(67, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(68, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(69, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(70, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(71, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(72, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(73, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(74, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(75, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(76, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(299, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(105, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { TextDrawHideForAll(Textdraw0); TextDrawDestroy(Textdraw0); TextDrawHideForAll(Textdraw1); TextDrawDestroy(Textdraw1); return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1954.5426,1342.9369,15.3746); SetPlayerCameraPos(playerid, 1959.6799,1343.1836,15.3746); SetPlayerCameraLookAt(playerid, 1951.7332,1342.8486,15.3746); return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid, 0xfafa00AA, \"Üdv a Szerverren!\"); SendClientMessage(playerid, 0xfafa00AA, \"Nem tudsz valamit?Szólj egy adminnak! \"); SendClientMessage(playerid, 0xfafa00AA, \"Szerver tulajdonosok: S.stampiii ; Csokii ; B.ende ; T.Gyuszmoo \"); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); return 1; } public OnPlayerDeath(playerid, killerid, reason) { new playercash; if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); ResetPlayerMoney(playerid); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); playercash = GetPlayerMoney(playerid); if (playercash > 0) { GivePlayerMoney(playerid, -100); } else { } } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { //help================================================= if (strcmp(cmdtext, \"/help\", true)==0) { ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Parancsaink:\", \"---\", \"Igen\", \"Mégse\"); // PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0); return 1; } //Info================================================= if (strcmp(cmdtext, \"/info\", true)==0) { ShowPlayerDialog(playerid, 10410, DIALOG_STYLE_MSGBOX, \"Informácíó:\", \"---\", \"Igen\", \"Vissza\"); return 1; } //Parancsok============================================ if(strcmp(cmdtext, \"/parachute\", true) == 0) { GivePlayerWeapon(playerid, 46, 1); SendClientMessage(playerid, 0x00BFFFFF, \"Ejtõernyõ Lekérve\"); return 1; } if (strcmp(cmdtext, \"/flip\", true)==0) { new VehicleID, Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, 0); SendClientMessage(playerid, 0x00BFFFFF, \"Jármû felálítva\"); return 1; } if (strcmp(cmdtext, \"/health\", true)==0) { SetPlayerHealth(playerid,100); SendClientMessage(playerid, 0x00BFFFFF, \"Életed feltõltve!\"); return 1; } if(strcmp(\"/kill\", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid, 000.0); return 1; } if (strcmp(\"/inf\", cmdtext, true, 10) == 0) if (strcmp(\"/inf\", cmdtext, true, 10) == 0) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(411,X,Y,Z,Angle,-1,-1,600); vehicleid = PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } //Teleportok============================================================ if(strcmp(cmdtext, \"/stunt\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,402.9187,2534.1477,16.5455); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,402.9187,2534.1477,16.5455); //GivePlayerWeapon(playerid, 46, 200); } return 1; } if(strcmp(cmdtext, \"/race\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,-2944.8975,436.2000,2.9612); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,-2944.8975,436.2000,2.9612); } return 1; } if(strcmp(cmdtext, \"/jizzy\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,-2597.4902,1388.0292,7.1798); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,-2597.4902,1388.0292,7.1798); } return 1; } if(strcmp(cmdtext, \"/ls\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,2782.5522,-2020.2609,13.5620); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,2782.5522,-2020.2609,13.5620); } return 1; } if(strcmp(cmdtext, \"/lv\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,2320.2126,1390.6610,42.8853); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,2320.2126,1390.6610,42.8853); } return 1; } if(strcmp(cmdtext, \"/sf\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,-1918.1754,292.3517,41.0469); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,-1918.1754,292.3517,41.0469); } return 1; } return SendClientMessage(playerid,0x74E80099,\"Ez a parancs nem létezik!\"); } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
25
« Dátum: 2013. március 27. - 20:45:06 »
Írtam privátba! Válaszolsz?
Persze, de akkor ezt a témát zárd, mert már meglett oldva. Bocsi a bummpért!
26
« Dátum: 2013. március 27. - 20:29:55 »
27
« Dátum: 2013. március 27. - 20:28:23 »
Kösziii:D
Nincs mit, bármi segítség kell szólj.
28
« Dátum: 2013. március 27. - 20:19:19 »
Megcsináltam neked 1 perc volt az egész, de ha nem jó valami szólj bátran! #include <a_samp> new Text:Textdraw0; new Text:Textdraw1; #define SZIN_PIROS 0xfa0d0dAA #define SZIN_FEHER 0xfafafaAA #define SZIN_ZOLD 0x17d123AA #define SZIN_CIAN 0x05fad9A #define SZIN_LILA 0xd905faAA #define SZIN_ROZSASZIN 0xfa05d5AA #define SZIN_KEK 0x0000ffAA #define SZIN_FEKETE 0x000000AA #define SZIN_NARANCS 0xfa8100AA #define SZIN_CITROM 0xfafa00AA #define SZIN_PPFS 0xff6f00AA #if defined FILTERSCRIPT public OnFilterScriptInit() { print(\"\\n================================\"); print(\"Alap Mod\"); print(\"================================\\n\"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print(\"\\n================================\"); print(\"Alap Mod\"); print(\"================================\\n\"); } #endif public OnGameModeInit() { Textdraw0 = TextDrawCreate(413.000000, 421.000000, \"Szöveg\"); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 0.629998, 2.699999); TextDrawColor(Textdraw0, 3454143); TextDrawSetOutline(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 1); TextDrawSetShadow(Textdraw0, 1); Textdraw1 = TextDrawCreate(7.000000, 427.000000, \"Szöveg\"); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 1); TextDrawLetterSize(Textdraw1, 0.509999, 1.800000); TextDrawColor(Textdraw1, 9454143); TextDrawSetOutline(Textdraw1, 0); TextDrawSetProportional(Textdraw1, 1); TextDrawSetShadow(Textdraw1, 1); for(new i; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { TextDrawShowForPlayer(i, Textdraw0); TextDrawShowForPlayer(i, Textdraw1); } } SetGameModeText(\"Minigame/Race/Stunt/Dm\"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(1, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(2, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(7, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(8, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(9, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(10, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(11, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(12, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(13, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(14, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(15, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(16, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(17, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(18, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(19, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(20, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(21, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(22, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(23, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(24, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(25, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(26, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(27, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(27, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(30, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(31, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(32, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(33, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(34, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(35, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(36, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(37, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(38, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(39, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(40, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(41, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(42, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(43, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(44, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(45, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(46, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(47, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(48, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(49, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(50, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(51, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(52, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(53, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(54, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(55, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(56, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(57, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(58, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(59, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(60, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(61, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(62, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(63, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(64, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(65, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(66, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(67, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(68, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(69, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(70, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(71, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(72, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(73, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(74, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(75, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(76, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(299, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(105, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { TextDrawHideForAll(Textdraw0); TextDrawDestroy(Textdraw0); TextDrawHideForAll(Textdraw1); TextDrawDestroy(Textdraw1); return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1954.5426,1342.9369,15.3746); SetPlayerCameraPos(playerid, 1959.6799,1343.1836,15.3746); SetPlayerCameraLookAt(playerid, 1951.7332,1342.8486,15.3746); return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid, 0xfafa00AA, \"Üdv a Szerverren!\"); SendClientMessage(playerid, 0xfafa00AA, \"Információért: /info /teles /cmds!\"); SendClientMessage(playerid, 0xfafa00AA, \"Weboldalunk: \"); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); return 1; } public OnPlayerDeath(playerid, killerid, reason) { new playercash; if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); ResetPlayerMoney(playerid); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); playercash = GetPlayerMoney(playerid); if (playercash > 0) { GivePlayerMoney(playerid, -100); } else { } } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { //help================================================= if (strcmp(cmdtext, \"/help\", true)==0) { ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Parancsaink:\", \"---\", \"Igen\", \"Mégse\"); // PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0); return 1; } //Info================================================= if (strcmp(cmdtext, \"/info\", true)==0) { ShowPlayerDialog(playerid, 10410, DIALOG_STYLE_MSGBOX, \"Informácíó:\", \"---\", \"Igen\", \"Vissza\"); return 1; } //Parancsok============================================ if(strcmp(cmdtext, \"/parachute\", true) == 0) { GivePlayerWeapon(playerid, 46, 1); SendClientMessage(playerid, 0x00BFFFFF, \"Ejtõernyõ Lekérve\"); return 1; } if (strcmp(cmdtext, \"/flip\", true)==0) { new VehicleID, Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, 0); SendClientMessage(playerid, 0x00BFFFFF, \"Jármû felálítva\"); return 1; } if (strcmp(cmdtext, \"/health\", true)==0) { SetPlayerHealth(playerid,100); SendClientMessage(playerid, 0x00BFFFFF, \"Életed feltõltve!\"); return 1; } if(strcmp(\"/kill\", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid, 000.0); return 1; } if (strcmp(\"/inf\", cmdtext, true, 10) == 0) if (strcmp(\"/inf\", cmdtext, true, 10) == 0) { new vehicleid; new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); GetPlayerVehicleID(playerid); vehicleid = CreateVehicle(411,X,Y,Z,Angle,-1,-1,600); vehicleid = PutPlayerInVehicle(playerid, vehicleid, 0); return 1; } //Teleportok============================================================ if(strcmp(cmdtext, \"/stunt\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,402.9187,2534.1477,16.5455); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,402.9187,2534.1477,16.5455); //GivePlayerWeapon(playerid, 46, 200); } return 1; } if(strcmp(cmdtext, \"/race\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,-2944.8975,436.2000,2.9612); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,-2944.8975,436.2000,2.9612); } return 1; } if(strcmp(cmdtext, \"/jizzy\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,-2597.4902,1388.0292,7.1798); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,-2597.4902,1388.0292,7.1798); } return 1; } if(strcmp(cmdtext, \"/ls\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,2782.5522,-2020.2609,13.5620); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,2782.5522,-2020.2609,13.5620); } return 1; } if(strcmp(cmdtext, \"/lv\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,2320.2126,1390.6610,42.8853); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,2320.2126,1390.6610,42.8853); } return 1; } if(strcmp(cmdtext, \"/sf\", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,-1918.1754,292.3517,41.0469); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid,-1918.1754,292.3517,41.0469); } return 1; } return SendClientMessage(playerid,0x74E80099,\"Ez a parancs nem létezik!\"); } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } Üdv. Benx
29
« Dátum: 2013. március 27. - 19:59:27 »
Helló.
Elkezdtem írni egy játékmódot húsvét alkalmából amit majd publikálok, csak az a baj hogy beírja a játékos /husvet akkor kap dolgokat.
De sehogy sem sikerül megcsinálni hogy csak 30percenként lehessen kérni, dolgokat.
Aki segítene az írjon és elküldöm a parancsot pm be!
Üdv. Benx
30
« Dátum: 2013. március 27. - 18:50:07 »
Köszi Stunti megpróbálom, megy a + ha jó lesz!
Dupla hozzászólás automatikusan összefûzve. ( 2013. március 27. - 18:55:57 )
Ránézésre jó lesz, csak arra várok hogy az a szar végig fusson, de úgy néz ki mûködik.
Stunti adtam a +-t!
TÉMA MEGOLDVA!
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