Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - cserko93
17
« Dátum: 2012. december 25. - 16:22:55 »
ugyan az..
18
« Dátum: 2012. december 25. - 13:49:07 »
Gábor gyere!! SEGÍTS RAJTam/unk!!:D
19
« Dátum: 2012. december 25. - 13:33:55 »
Eddig rá jöttem én is, hogy a 72-es sorral van baja. De nem tudom mi! Hogy érted, hogy rakjam PAWN-oba? E: rájöttem beraktam pawno kódba!:D
20
« Dátum: 2012. december 25. - 13:10:16 »
Sziasztok, keresgéltem a neten, egy MYSQL alapú regisztrálós belépõs rendszert. ámbár sikeresen megcsináltam mindent (picit értek a mysql-hez) de ennek nem a mysql el van baja hanem valami mással ime a kód: KÓD: /* =================================== Advanced MySQL registration system. By Carlton. =================================== */ #include <a_samp> #include <a_mysql> #include <zcmd> #define BLUE 0x0000FFFF #define SQL_HOST \"\" #define SQL_USER \"\" #define SQL_PASSWORD \"\" #define SQL_DB \"\" #define SQL_TABLE \"\" // The table to store the users in. #define SQL_CHECK_ACCOUNT 1 #define SQL_CHECK_IP 2 #define SQL_CHECK_LOGIN 3 #define SQL_REGISTER_PLAYER 4 #define SQL_SAVE_ACCOUNT 5 #define ERROR_MESSAGE1 \"The autologin failed, because your IP address didn\'t match the name.\" #define ERROR_MESSAGE2 \"The password you have given does not match.\" #define REGMSSG \"You have registered a account.\" #define LOGINMSSG1 \"You have logged in.\" #define LOGINMSSG2 \"You have autologged in\" #define function%0(%1) stock%0(%1) //#define AutoLogin // - Remove the // if you want a autologin when a player spawns. //#define Force_Login // - Remove the // if you want to force a player to login and register when that player joins. // Do not use AutoLogin and Force_Login at the same time! new RegistrationSystemConnection, stringsize[256], pname[MAX_PLAYER_NAME]; enum Accinfo { bool:Account, bool:Logged, pip[16], Float: pHealth, Float: pArmour, } new AccountData[MAX_PLAYERS][Accinfo]; enum PA { IP[30], Money, AdminLevel, Float: Health, Float: Armour, Bank } new PlayerAccount[MAX_PLAYERS][PA]; enum Esc { Escape[128] } new SQL_Escape[Esc]; function SavePlayerAccount(playerid) { GetPlayerName(playerid, pname, sizeof(pname)); GetPlayerHealth(playerid, AccountData[playerid][pHealth]); GetPlayerArmour(playerid, AccountData[playerid][pArmour]); format(stringsize, sizeof(stringsize), \"UPDATE \"SQL_TABLE\" SET Money = %d, AdminLevel = %d, Health = %f, Armour = %f, Bank = %d WHERE Name = \'%s\'\", GetPlayerMoney(playerid), PlayerAccount[playerid][AdminLevel], AccountData[playerid][pHealth], AccountData[playerid][pArmour], PlayerAccount[playerid][bank], pname); mysql_query(stringsize, SQL_SAVE_ACCOUNT, playerid, RegistrationSystemConnection); } function OnPlayerLogin(playerid) { // In this function you can make a user forcespawn. This is called after someone logged in.. GivePlayerMoney(playerid, PlayerAccount[playerid][Money]); SetPlayerHealth(playerid, PlayerAccount[playerid][Health]); SetPlayerArmour(playerid, PlayerAccount[playerid][Armour]); AccountData[playerid][Logged] = true; } function OnPlayerRegister(playerid) { // In this function you can make a user forcespawn. This is called after someone registered. AccountData[playerid][Account] = true; #if defined Force_Login { ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,\"Login\",\"Enter your password below:\",\"Login\",\"Cancel\"); } #endif } function ConnectToDB() { mysql_debug(1); RegistrationSystemConnection = mysql_connect(SQL_HOST, SQL_USER, SQL_DB, SQL_PASSWORD); if(mysql_ping(RegistrationSystemConnection) == -1) { mysql_reconnect(RegistrationSystemConnection); } } function LoginPlayer(playerid, reason) { GetPlayerName(playerid, pname, sizeof(pname)); format(stringsize, sizeof(stringsize), \"SELECT * FROM \"SQL_TABLE\"\", pname); mysql_query(stringsize, -1, -1, RegistrationSystemConnection); mysql_store_result(); new playerfilesplit[8][128], playerloadingarray[128]; mysql_fetch_row_format(playerloadingarray,\"|\", RegistrationSystemConnection); split(playerloadingarray, playerfilesplit, \'|\'); PlayerAccount[playerid][Money] = strval(playerfilesplit[3]); PlayerAccount[playerid][AdminLevel] = strval(playerfilesplit[4]); PlayerAccount[playerid][Health] = floatstr(playerfilesplit[5]); PlayerAccount[playerid][Armour] = floatstr(playerfilesplit[6]); PlayerAccount[playerid][bank] = strval(playerfilesplit[7]); mysql_free_result(RegistrationSystemConnection); switch(reason) { case 1: { SendClientMessage(playerid, BLUE, LOGINMSSG1); } case 2: { SendClientMessage(playerid, BLUE, LOGINMSSG2); } } OnPlayerLogin(playerid); } function RegisterPlayer(playerid, inputtedpassword[]) { GetPlayerName(playerid, pname, sizeof(pname)); //GetPlayerIp(playerid, AccountData[playerid][pip], sizeof(AccountData[playerid][pip]) ); new plrIP[20]; GetPlayerIp(playerid, plrIP, sizeof(plrIP)); GetPlayerHealth(playerid, AccountData[playerid][pHealth]); GetPlayerArmour(playerid, AccountData[playerid][pArmour]); format(stringsize, sizeof(stringsize), \"INSERT INTO \"SQL_TABLE\" (Name, Password, IP, Money, AdminLevel, Health, Armour, Bank) VALUES(\'%s\', md5(\'%s\'), \'%s\', %d, 0, \'%f\', \'%f\', 0)\", pname, inputtedpassword, plrIP, GetPlayerMoney(playerid), AccountData[playerid][pHealth], AccountData[playerid][pArmour]); mysql_query(stringsize, SQL_REGISTER_PLAYER, playerid, RegistrationSystemConnection); OnPlayerRegister(playerid); } function split(const strsrc[], strdest[][], delimiter) { new i, li; new aNum; new len; while(i <= strlen(strsrc)){ if(strsrc==delimiter || i==strlen(strsrc)){ len = strmid(strdest[aNum], strsrc, li, i, 128); strdest[aNum][len] = 0; li = i+1; aNum++; } i++; } return 1; } public OnFilterScriptInit() { ConnectToDB(); } public OnFilterScriptExit() { mysql_close(RegistrationSystemConnection); } public OnPlayerConnect(playerid) { GetPlayerName(playerid, pname, sizeof(pname)); format(stringsize, sizeof(stringsize), \"SELECT * FROM \"SQL_TABLE\" WHERE Name = \'%s\'\", pname); // mysql_query(stringsize, SQL_CHECK_ACCOUNT, playerid, RegistrationSystemConnection); mysql_query(stringsize, -1,-1, RegistrationSystemConnection); mysql_store_result(RegistrationSystemConnection); if(mysql_num_rows(RegistrationSystemConnection) > 0) { AccountData[playerid][Account] = true; } else AccountData[playerid][Account] = false; mysql_free_result(RegistrationSystemConnection); #if defined AutoLogin { if(AccountData[playerid][Account] == true) { new plrIP[20]; GetPlayerIp(playerid, plrIP, sizeof(plrIP)); format(stringsize, sizeof(stringsize), \"SELECT * FROM \"SQL_TABLE\" WHERE Name = \'%s\' AND IP = \'%s\'\", pname, plrIP); mysql_query(stringsize, -1, -1, RegistrationSystemConnection); mysql_store_result(RegistrationSystemConnection); if(mysql_num_rows(RegistrationSystemConnection) > 0) { LoginPlayer(playerid, 2); } else return SendClientMessage(playerid, BLUE, ERROR_MESSAGE1); mysql_free_result(RegistrationSystemConnection); } } #endif #if defined Force_Login { if(AccountData[playerid][Account] == true) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,\"Login\",\"Enter your password below:\",\"Login\",\"Cancel\"); } else ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,\"Register\",\"Enter your password below:\",\"Register\",\"Cancel\"); } #endif return 1; } public OnPlayerDisconnect(playerid) { SavePlayerAccount(playerid); } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case 1: { if(!strlen(inputtext)) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,\"Login\",\"Enter your password below:\",\"Login\",\"Cancel\"); if(!response) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,\"Login\",\"Enter your password below:\",\"Login\",\"Cancel\"); mysql_real_escape_string(inputtext, SQL_Escape[Escape], RegistrationSystemConnection); format(stringsize, sizeof(stringsize), \"SELECT * FROM \"SQL_TABLE\" WHERE Name = \'%s\' AND Password = md5(\'%s\') LIMIT 1\", pname, SQL_Escape[Escape]); mysql_query(stringsize, -1, -1, RegistrationSystemConnection); mysql_store_result(RegistrationSystemConnection); if(mysql_num_rows(RegistrationSystemConnection) > 0) { LoginPlayer(playerid, 1); } else return SendClientMessage(playerid, BLUE, ERROR_MESSAGE2); } case 2: { if(!strlen(inputtext)) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,\"Register\",\"Enter your password below:\",\"Register\",\"Cancel\"); if(!response) return ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,\"Register\",\"Enter your password below:\",\"Register\",\"Cancel\"); mysql_real_escape_string(inputtext, SQL_Escape[Escape], RegistrationSystemConnection); RegisterPlayer(playerid, SQL_Escape[Escape]); } } return 0; } public OnQueryFinish( query[], resultid, extraid, connectionHandle ) { switch(resultid) { /* case SQL_CHECK_ACCOUNT: { mysql_store_result(RegistrationSystemConnection); if(mysql_num_rows(RegistrationSystemConnection) > 0) { AccountData[extraid][Account] = true; } else AccountData[extraid][Account] = false; mysql_free_result(RegistrationSystemConnection); } case SQL_CHECK_LOGIN: { mysql_store_result(RegistrationSystemConnection); if(mysql_num_rows(RegistrationSystemConnection) > 1) { LoginPlayer(extraid, 1); } else return SendClientMessage(extraid, BLUE, ERROR_MESSAGE2); mysql_free_result(RegistrationSystemConnection); } case SQL_CHECK_IP: { mysql_store_result(RegistrationSystemConnection); if(mysql_num_rows(RegistrationSystemConnection) > 0) { LoginPlayer(extraid, 2); } else return SendClientMessage(extraid, BLUE, ERROR_MESSAGE1); mysql_free_result(RegistrationSystemConnection); }*/ case SQL_REGISTER_PLAYER: { SendClientMessage(extraid, BLUE, REGMSSG); } case SQL_SAVE_ACCOUNT: { } } return 1; } command(register, playerid, params[]) { if(AccountData[playerid][Account] == false && AccountData[playerid][Logged] == false) { ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,\"Register\",\"Enter your password below:\",\"Register\",\"Cancel\"); } return 1; } command(login, playerid, params[]) { if(AccountData[playerid][Account] == true && AccountData[playerid][Logged] == false) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,\"Login\",\"Enter your password below:\",\"Login\",\"Cancel\"); } return 1; } AZ ERROR - WARNING: C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : warning 236: unknown parameter in substitution (incorrect #define pattern) C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : warning 236: unknown parameter in substitution (incorrect #define pattern) C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : warning 236: unknown parameter in substitution (incorrect #define pattern) C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : warning 236: unknown parameter in substitution (incorrect #define pattern) C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : warning 236: unknown parameter in substitution (incorrect #define pattern) C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : warning 236: unknown parameter in substitution (incorrect #define pattern) C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : warning 236: unknown parameter in substitution (incorrect #define pattern) C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : error 029: invalid expression, assumed zero C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : warning 215: expression has no effect C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : error 029: invalid expression, assumed zero C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : warning 215: expression has no effect C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : error 029: invalid expression, assumed zero C:\\Users\\Peter\\Desktop\\Sa-MP\\gamemodes\\mysql.pwn(72) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors.
21
« Dátum: 2012. december 24. - 19:54:21 »
/b izé nem megy beraktam gamemodeba, belépek játékba és unknown command. pawno elfogadja. if (strcmp(\"/b\", cmdtext, true, 10) == 0) { if(!cmdtext[3] || !cmdtext[4]) return SendClientMessage(playerid, 0xAA3333AA, \"((Használat: /b [OOC szöveg]))\"); new str[128], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(str, 128, \"((%s mondja OOC: %s))\", name, cmdtext[3]); SendClientMessage(playerid, 0x33AA33AA, str); return 1; }
22
« Dátum: 2012. december 22. - 23:43:31 »
Sziasztok mi a fém öltözõ szekrény IDje?
23
« Dátum: 2012. szeptember 24. - 19:33:56 »
Sziasztok, valaki tudna egy nagyon alap RPG módot linkelni, csak tanulmányozni akarom az elvi mükõdését!
24
« Dátum: 2012. szeptember 14. - 17:28:03 »
#include <a_samp> #define FILTERSCRIPT #if defined FILTERSCRIPT #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == \'\\0\') && (dcmd_%1(playerid, \"\"))) || (((%3)[(%2) + 1] == \' \') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_LIGHTBLUE 0x33CCFFAA new Engine[MAX_VEHICLES]; forward EngineTimer(playerid); public OnFilterScriptInit() { print(\"Engine System loaded.\"); return 1; } public OnFilterScriptExit() { return 1; } #endif public OnPlayerExitVehicle(playerid, vehicleid) { TogglePlayerControllable(playerid,1); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); if(Engine[vehicleid] == 0) { TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_YELLOW, \"Indításhoz, /motor\"); } else if(Engine[vehicleid] == 1) { SendClientMessage(playerid, COLOR_GREEN, \"A motor már jár.\"); } } return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { new vehicleid = GetPlayerVehicleID(playerid); if(IsPlayerInAnyVehicle(playerid)) { if(Engine[vehicleid] == 0) { if(newkeys & KEY_SECONDARY_ATTACK) { RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); } else if(newkeys & KEY_JUMP) { SendClientMessage(playerid, COLOR_GREEN, \"Motor indítás.\"); SetTimerEx(\"EngineTimer\", 2000, 0, \"i\", playerid); } } } return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(exitveh, 7, cmdtext); dcmd(engine, 6, cmdtext); return 0; } public EngineTimer(playerid) { new rand = random(2); if(rand == 0) { SendClientMessage(playerid, COLOR_GREEN, \"A motor elindult.\"); SendClientMessage(playerid, COLOR_YELLOW, \"A leállításhoz, /motor\"); new vehicleid = GetPlayerVehicleID(playerid); Engine[vehicleid] = 1; TogglePlayerControllable(playerid, 1); } if(rand == 1) { SendClientMessage(playerid, COLOR_RED, \"Motor nem indult be.\"); SendClientMessage(playerid, COLOR_YELLOW, \"Próbáld újra!\"); } } dcmd_engine(playerid, params[]) { #pragma unused params new vehicleid = GetPlayerVehicleID(playerid); if(Engine[vehicleid] == 0) { SendClientMessage(playerid, COLOR_GREEN, \"Motor indítás.\"); SetTimerEx(\"EngineTimer\", 2000, 0, \"i\", playerid); } else if(Engine[vehicleid] == 1) { Engine[vehicleid] = 0; SendClientMessage(playerid, COLOR_RED, \"A motor leállt.\"); SendClientMessage(playerid, COLOR_YELLOW, \"Kiszálláshoz nyomd meg az Enter gombot.\"); SendClientMessage(playerid, COLOR_YELLOW, \"Indításhoz, /motor\"); TogglePlayerControllable(playerid,0); } return 1; } dcmd_exitveh(playerid, params[]) { #pragma unused params if(IsPlayerInAnyVehicle(playerid)) { RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); } else { SendClientMessage(playerid, COLOR_RED, \"Nem ülsz jármüben!\"); } return 1; }
25
« Dátum: 2012. szeptember 14. - 15:36:20 »
CMD:me(playerid, params[]) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); new mesg[128],strin[128]; if(sscanf(params,\"s[128]\",mesg)) return SendClientMessage(playerid,0xFF0000FF,\"Használat: /me [cselekvés]\"); if(IsPlayerInRangeOfPoint(playerid, 7, x, y, z)) { format(strin,sizeof(strin),\" %s: %s\",UnderscoreToSpaceName(playerid),mesg); SendClientMessage(playerid,0xc4ff00AA,strin); SetPlayerChatBubble(playerid, strin, 0xc4ff00AA, 7.0, 10000); } return 1; } stock UnderscoreToSpaceName(playerid) { new Name0[MAX_PLAYER_NAME]; if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, Name0, sizeof(Name0)); } else { Name0 = \"Disconnected/Nothing\"; } for(new name0 = 0; name0 < MAX_PLAYER_NAME; name0++) if(Name0[name0] == \'_\') Name0[name0] = \' \'; return Name0; } Ezt e-féle képpen nem lehet megcsinálni? if (strcmp(\"/me\", cmdtext, true, 10) == 0) { a parancs bele return 1; }
26
« Dátum: 2012. szeptember 14. - 10:00:12 »
Linket valaki légyszi.
27
« Dátum: 2012. szeptember 14. - 09:58:00 »
Sziasztok, ebbe tud valaki, nekem olyat beleírni, hogy /kick [iD vagy Név] [indok] - csak RCON Admin tudja használni, /ban [iD vagy Név] [indok] - csak RCON Admin tudja használni, /unban [iD vagy Név] [indok] - csak RCON Admin tudja használni, /report [üzenet] - csak RCON Admin látja, /rereport [iD vagy Név] [Üzenet] - akitõl jött az üzenet lehessen válaszolni rá és végül a /jail [iD vagy Név] [indok] - Ezt is csak RCON Admin tudja használni! A jail helyét lehessen változtatni (koordinátákra gondolok itt) Nyugodtan javístátok, ki ha találtok hibát a gmben, igazából most kezdtem és megköszönöm a segítséget! #include <a_samp> #pragma tabsize 0 // ################// #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_LIGHTBLUE 0x33CCFFAA #if defined FILTERSCRIPT public OnFilterScriptInit() { print(\"\\n--------------------------------------\"); print(\" Blank Filterscript by your name here\"); print(\"--------------------------------------\\n\"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print(\"\\n----------------------------------\"); print(\" Blank Gamemode by your name here\"); print(\"----------------------------------\\n\"); } #endif public OnGameModeInit() { // Don\'t use these lines if it\'s a filterscript SetGameModeText(\"Blank Script\"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,\"%s belépett a szerverre!\",pName); SendClientMessageToAll(0x33CCFFAA,string); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(\"/info\", cmdtext, true, 10) == 0) { SendClientMessage(playerid, COLOR_WHITE, \"-------------------[ Információk ]-------------------\"); SendClientMessage(playerid, COLOR_LIGHTBLUE, \"A szerver tesz stádiumban fut\"); SendClientMessage(playerid, COLOR_LIGHTBLUE, \"A szervert ptR & N1hgtm4r3 készítette\"); SendClientMessage(playerid, COLOR_LIGHTBLUE, \"A szerver készült: 2012.09.09\"); return 1; } if (strcmp(\"/hitman\", cmdtext, true, 10) == 0) { new string[64], pName[MAX_PLAYER_NAME]; new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid,X,Y,Z); CreateVehicle(402,X,Y+5,Z,1,0,0,999999999999999999999999999999); GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,\"%s Hitmannak állt!\",pName); SendClientMessageToAll(COLOR_LIGHTBLUE,string); SendClientMessage(playerid, COLOR_GREEN, \"Hitmannak álltál jó szorakozást!\"); GivePlayerMoney(playerid,-10000); SetPlayerHealth(playerid,200); SetPlayerArmour(playerid,300); GivePlayerWeapon(playerid,24,999999999999999999999999999999); GivePlayerWeapon(playerid,31,999999999999999999999999999999); GivePlayerWeapon(playerid,34,999999999999999999999999999999); GivePlayerWeapon(playerid,16,20); GivePlayerWeapon(playerid,18,20); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); SetPlayerSkin(playerid,17); return 1; } if (strcmp(\"/help\", cmdtext, true, 10) == 0) { SendClientMessage(playerid, COLOR_WHITE, \"-------------------[ Segítség ]-------------------\"); SendClientMessage(playerid, COLOR_LIGHTBLUE, \"A szerveren több parancs megtalálható.\"); SendClientMessage(playerid, COLOR_LIGHTBLUE, \"/motor - beínditja/ leállítja a jármü motorját\"); SendClientMessage(playerid, COLOR_LIGHTBLUE, \"/hitman - Hitman mód\"); SendClientMessage(playerid, COLOR_LIGHTBLUE, \"/info - Megnézheted a szerver adatait\"); SendClientMessage(playerid, COLOR_LIGHTBLUE, \"/stats - Megnézheted a saját magad adatait\"); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
28
« Dátum: 2012. szeptember 13. - 17:31:31 »
Letöltöttem, ugyan az!
29
« Dátum: 2012. szeptember 13. - 16:48:36 »
Honnan?
30
« Dátum: 2012. szeptember 10. - 15:00:37 »
Szia, simán dialog nélkül nincs ilyen, tehát csak /afk elkezdi az afkot tabnyomásánál, a playerlistán a neve fekete, vagy egyéb szinre vált ha vége /afk megint?
|