Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Témák - Bazsi

Oldalak: [1]
1
Kérdések, Segítség / Szerver DNS-en
« Dátum: 2012. július 25. - 12:25:26 »
Sziasztok!
Nemrég kölcsön kaptam egy D-Link dns-313-as hálózati tárhelyet. Azon gondolkoztam, hogy megoldható lenne-e, hogy ezen fusson egy samp szerver, néztem már az open game panel-t, de sajnos nem tudom, hogy hogyan lehetne rá telepíteni. Van rajta alapvetõen egy BitTorrent kliens, így arra tudok következtetni, hogy megoldható valamivel a szerver is.
Milyen programmal/pluginnal lehetne, és hogyan kell azt feltelepíteni, a válaszokat elõre is köszönöm :D

2
Segítségkérés / fixchars, GetClosestVehicle
« Dátum: 2012. július 01. - 19:05:56 »
Sziasztok!
Lenne két kérdésem, az egyik az, hogy megírtam nagyon sok parancsot zcmd-ben és rájöttem, hogy kellenén ékezetek bele. Átírni nagyon nagy munka lenne, mert sscanfot is használtam. Sok helyen láttam, hogy írták, hogy a fixchars-al meg lehet oldani, de nekem nem ment sehogy, esetleg le tudnátok írni, hogy hogy lehet, vagy tudnátok ajánlani helyette valamit?
A másik a GetClosestVehicle-vel kapcsolatos, ez is meg van, be is raktam, viszont egyik sem találta meg a legközelebbi jármûvet, mindig -1-re, vagy 0-ra tért vissza.
Elõre is köszönöm a válaszokat!

3
Bemutatkozás / Bazsi
« Dátum: 2012. április 02. - 20:52:14 »
Sziasztok! Nemrég megnéztem a fórum profilomat és észrevettem, hogy lassan egy éve vagyok a fórum tagja. Gondoltam most már illene bemutatkoznom. xD
Bazsó Márton vagyok, 14 éves (Júliusban leszek 15). Szabad idõmben fõleg olvasok, bár mostanában sok idõt töltök szkripteléssel. Nagyjából fél éve karatézok.
Rp szervereken Bazso Marton, vagy David Palmer néven ismerhettek. A sampot 2010. novemberében kezdtem, a Desert Towns rpg szerveren. Miután megszûnt Desert, akkor regisztráltam a fórumra és átmentem Confederacy rpg-re. Természetesen mint minden lelkes újonc, azt hittem, én fogom megcsinálni a világ legjobb rp szerverét, természetesen ekkor kb nulla szkript tudással. Szkriptelni igazán nyár vége felé kezdtem, nagyon sokat segített a fórum ebben. :D Azóta szerintem megtanultam rendesen szkriptelni, természetesen még nem tudok mindent. Lehet, nem írok sok hozzászólást, de a fórum segítségével tanultam meg szkriptelni.
Bazsi

4
Segítségkérés / Zene lejátszása autóban
« Dátum: 2012. február 27. - 12:49:46 »
Sziasztok, az lenne a kérdésem, hogy hogy lehetne megoldani azt, hogy ha elindítok egy zenét, akkor azt az összes jármûben játssza le, de úgy, hogy ha kiszállok, elmegy a zene, ha meg visszaszállok, akkor úgy folytassa, mintha ment volna aközben a zene, miközben nem ültem a kocsiban... Remélem megoldható

5
Segítségkérés / Admin parancs hibák
« Dátum: 2012. február 24. - 17:22:58 »
Hát szóval az a helyzet, hogy csináltam egy adminrendszert, minden mûködik, azon kívül, hogy ha 1-tõl felfelé lévõ id-t írok, akkor azt 0-nak veszi, nem tudjátok, mi lehet a baj?
A másik kérdésem az, hogy hogyan lehet olyat, hogy pl: /kick és ide id-t vagy nevet lehessen...
Kick parancs:
[pawn]CMD:kick(playerid, params[])
{
if(IsPlayerAdmin(playerid)||dini_Int(PlayerFile(playerid),\"Admin\")>0)
{
   new id;
   new indok[128];
   if(sscanf(params,\"us[128]\",id, indok)) return SendClientMessage(playerid,piros,\"Használat: /kick [id] [oka]\");
   {
      new string[128];
      format(string, sizeof(string),\"%s ki lett rúgva %s által. Oka: %s\",GetPlayerNameEx(id), GetPlayerNameEx(playerid), indok);
      SendClientMessageToAll(piros,string);
      new iduzenet[128];
      format(iduzenet,sizeof(iduzenet),\"%s kirúgott téged a szerverrõl. Oka: %s\", GetPlayerNameEx(playerid), indok);
      SendClientMessage(id,piros,iduzenet);
      Kick(id);
   }
}
else SendClientMessage(playerid,piros,\"Nem vagy admin!\");
return 1;
}[/pawn]
A GetPlayerNameEx stock, hogy mûködjön:
[pawn]stock GetPlayerNameEx(playerid)
{
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, MAX_PLAYER_NAME);
    return name;
}[/pawn]

6
Segítségkérés / Chat probléma
« Dátum: 2012. január 29. - 22:53:57 »
Sziasztok!
Szóval írok egy módot és sajnos kicsit elakadtam.
Az elsõ az, hogy amikor valaki ír csak simán (OnPlayerText), akkor kiírja az alap SendPlayerMessageToAll-os szöveget (pl: Bazsi: ide a szöveg), de az a baj, hogy van egy olyan, amikor a játékos le van némítva, hogy nem küldi el, de sajnos elküldi :S
A második az, hogy nem mûködik nekem a SpawPlayer(playerid); nem tudom mi lehet a baj :S

7
Segítségkérés / Dini-s autórendszer hiba
« Dátum: 2011. december 31. - 17:36:10 »
Sziasztok, szóval írtam egy parancsot, aminek az lenne a feladata, hogy ha egy rcon admin egy kocsiban beírja, hogy /ment, akkor dobjon ki neki egy dialogot, amibe be kell, hogy írja az árát a kocsinak, ezután már megvehetõ lesz az autó, de van egy kis problémám:
1. Szerintem valami baj van a dialoggal, mert nem menti el utána az adatokat, csak nem tudom, hogy mi lehet a baj
2. Például a jármû pozícióját nem számnak menti le, hanem jeleknek :S
Remélem tudtok segíteni
[pawn]CMD:ment(playerid, params[])
{
if(IsPlayerAdmin(playerid))
{
   if(IsPlayerInAnyVehicle(playerid))
   {
      ShowPlayerDialog(playerid, 1222, DIALOG_STYLE_INPUT, \"Kocsi ára\", \"Írd be a kocsi árát!\", \"Ment\", \"Mégse\");
   }
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 1222)
    {
        if(response)
        {
      new vehid[4];
      format(vehid, 4, \"jarmuvek/%s.ini\", GetPlayerVehicleID(playerid));
      if(!dini_Exists(vehid))
      {
         new Float:pos[7][MAX_PLAYERS];
         GetVehiclePos(GetPlayerVehicleID(playerid), pos[0][playerid], pos[1][playerid], pos[2][playerid]);
         GetVehicleZAngle(GetPlayerVehicleID(playerid), pos[3][playerid]);
         GetVehicleColor(GetPlayerVehicleID(playerid), pos[4][playerid],pos[5][playerid]);
         dini_Create(vehid);
         dini_IntSet(vehid, \"Elado\", 1);
         dini_Set(vehid, \"Tulaj\", \"nincs\");
         dini_Set(vehid, \"X\", pos[0][playerid]);
         dini_Set(vehid, \"Y\", pos[1][playerid]);
         dini_Set(vehid, \"Z\", pos[2][playerid]);
         dini_Set(vehid, \"Rot\", pos[3][playerid]);
         dini_Set(vehid, \"Allapot\", \"1000\");
         dini_Set(vehid, \"Ar\", inputtext);
         dini_Set(vehid, \"Rendszam\", \"Eladó\");
         dini_IntSet(vehid, \"Szin1\", pos[4][playerid]);
         dini_IntSet(vehid, \"Szin2\", pos[5][playerid]);
         SetVehicleHealth(GetPlayerVehicleID(playerid), 1000);
         SetVehicleNumberPlate(GetPlayerVehicleID(playerid), \"Eladó\");
         SendClientMessage(playerid, COLOR_GREEN, \"Ez a jármû mostantól eladó!\");
      }
      else
      {
         GetVehiclePos(GetPlayerVehicleID(playerid), pos[0][playerid], pos[1][playerid], pos[2][playerid]);
         GetVehicleZAngle(GetPlayerVehicleID(playerid), pos[3][playerid]);
         GetVehicleColor(GetPlayerVehicleID(playerid), pos[4][playerid],pos[5][playerid]);
         dini_IntSet(vehid, \"Elado\", 1);
         dini_Set(vehid, \"Tulaj\", \"nincs\");
         dini_Set(vehid, \"X\", pos[0][playerid]);
         dini_Set(vehid, \"Y\", pos[1][playerid]);
         dini_Set(vehid, \"Z\", pos[2][playerid]);
         dini_Set(vehid, \"Rot\", pos[3][playerid]);
         dini_Set(vehid, \"Allapot\", pos[4][playerid]);
         dini_Set(vehid, \"Ar\", inputtext);
         dini_Set(vehid, \"Rendszam\", \"Eladó\");
         dini_IntSet(vehid, \"Szin1\", pos[4][playerid]);
         dini_IntSet(vehid, \"Szin2\", pos[5][playerid]);
         SetVehicleHealth(GetPlayerVehicleID(playerid), 1000);
         SetVehicleNumberPlate(GetPlayerVehicleID(playerid), \"Eladó\");
         SendClientMessage(playerid, COLOR_GREEN, \"Ez a jármû mostantól eladó!\");
      }
   }
}
}[/pawn]
OFF: BUÉK mindenkinek :)

8
Segítségkérés / Regisztrációs rendszer hiba
« Dátum: 2011. december 29. - 03:23:10 »
Sziasztok!
Szóval az lenne a problémám, hogy bejelentkezésnél bármit elfogad a regisztrációs rendszerem jelszónak, már próbáltam sok módszert (pl: katt), de egyik sem jó, mindig beenged. :S
A szkript:
[pawn]#include <a_samp>
#include <dini>
#define COLOR_RED       0xAA3333AA
#define COLOR_GREEN    0x33AA33AA
#define COLOR_YELLOW    0xFFFF00AA
#define DIALOG_REGI    1337
#define DIALOG_LOGIN   1338
#define Mappa           \"felhasznalok\"
new fajl[256];
new str[128];
public OnPlayerConnect(playerid)
{
new belep[134];
    SetPVarInt(playerid, \"Bejelentkezve\", 0);
    format(fajl, 256,\"%s/%s.ini\", Mappa, GetPlayerNameEx(playerid));
format(belep, 134, \"%s csatlakozott a szerverre!\", GetPlayerNameEx(playerid));
SendClientMessageToAll(COLOR_GREEN, belep);
    if(!dini_Exists(fajl))
{
    format(str, 128,\"Hello %s!\\nTe még nem regisztráltál!\\nÍrj be egy jelszót!\", GetPlayerNameEx(playerid));
   ShowPlayerDialog(playerid, DIALOG_REGI, DIALOG_STYLE_INPUT,\"Regisztráció\", str,\"Regisztrál\",\"Kilép\");
}
else
{
    format(str, 128,\"Hello %s!\\nEz a név regisztrálva van\\nKérlek jelentkezz be!\", GetPlayerNameEx(playerid));
   ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,\"Belépés\", str, \"Belépés\", \"Kilépés\");
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == DIALOG_REGI)
    {
        if(response)
        {
        if(!inputtext[0] && !strlen(inputtext))
      {
           ShowPlayerDialog(playerid, DIALOG_REGI, DIALOG_STYLE_INPUT,\"Regisztráció\", \"Nem írtál be semmit!\",\"Regisztrál\",\"Kilép\");
      }
      else
      {
          dini_Create(fajl);
         dini_Set(fajl,\"Jelszó\", inputtext);
         dini_IntSet(fajl,\"Regisztrálva\", 1);
         dini_IntSet(fajl,\"Pont\", GetPlayerScore(playerid));
         dini_IntSet(fajl,\"Pénz\", GetPlayerMoney(playerid));
         dini_IntSet(fajl,\"Ölések\", GetPVarInt(playerid, \"Ölések\"));
         dini_IntSet(fajl,\"Halálok\", GetPVarInt(playerid, \"Halálok\"));
         SetPVarInt(playerid, \"Bejelentkezve\", 1);
          SendClientMessage(playerid, 0x33AA33AA, \"Sikeresen Regisztráltál!\");
      }
   }
   else
   {
      Kick(playerid);
   }
}
if(dialogid == DIALOG_LOGIN)
    {
        if(response)
        {
        if(!inputtext[0] && !strlen(inputtext))
      {
           ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,\"Belépés\", \"Nem írtál be semmit!\", \"Belépés\", \"Kilépés\");
      }
      else if(strcmp(inputtext, dini_Get(fajl, \"Jelszó\"), false) != 0)
      {
         SendClientMessage(playerid, COLOR_RED, \"Hibás jelszó!\");
         Kick(playerid);
      }
      else
      {
          SetPlayerScore(playerid, dini_Int(fajl, \"Pont\"));
         GivePlayerMoney(playerid, dini_Int(fajl, \"Pénz\"));
         SetPlayerColor(playerid, dini_Int(fajl,\"Szín\"));
         SetPVarInt(playerid, \"Ölések\", dini_Int(fajl,\"Ölések\"));
         SetPVarInt(playerid, \"Halálok\", dini_Int(fajl,\"Halálok\"));
         SetPVarInt(playerid, \"Bejelentkezve\", 1);
         SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen Bejelentkeztél!\");
      }
   }
   else
   {
      Kick(playerid);
   }
}
return 1;
}
stock GetPlayerNameEx(playerid)
{
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, MAX_PLAYER_NAME);
    return name;
}[/pawn]
Az elõzõ rendszerrel nem volt ilyen baj, de azt nem találom :S
Elõre is köszönöm.

9
SA-MP: Szerverfejlesztés / Rp
« Dátum: 2011. szeptember 30. - 19:01:38 »
Készítette: Bazsi
Hát elkészült elõ nagyobb mapom. Nem egyszerre csináltam az egészet, ezért nem is tudom pontosan az elkészítési idõt :S
Dillimore várost rendeztem be, van benne rendõrség, tûzoltóság, kórház, szerelõ, kamionos meló (innét még hiányoznak a pótok), úttisztító, szemetes, építész, kb ennyi. Van benne egy szeméttelep (itt van az úttisztító és a szemetes).
Ha tetszik, használjátok egészséggel :D
 
//----objectek------------------------------------------------------------------
CreateObject(983,692.58300781,-440.97753906,16.02725983,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateObject(983,692.56536865,-447.38281250,16.01949310,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,711.52343750,-449.17382812,15.71949768,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,702.15966797,-460.69488525,16.01949310,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (4)
CreateObject(983,695.77978516,-460.70947266,16.01949310,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (5)
CreateObject(983,692.60223389,-459.06607056,16.01949310,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6)
//CreateObject(971,706.75097656,-460.54394531,12.90585518,0.00000000,0.00000000,0.00000000); //szerelo_kapu_zart
CreateObject(983,695.84381104,-475.10510254,16.01949310,0.00000000,0.00000000,269.99548340); //object(fenceshit3) (9)
CreateObject(983,692.64874268,-471.86798096,16.01949310,0.00000000,0.00000000,359.99450684); //object(fenceshit3) (10)
CreateObject(983,692.62304688,-465.48617554,16.01949310,0.00000000,0.00000000,359.98901367); //object(fenceshit3) (11)
CreateObject(971,700.78906250,-460.54394531,12.90585518,0.00000000,0.00000000,0.00000000); //object(subwaygate) (2)
CreateObject(3934,612.36230469,-602.36132812,21.72580719,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateObject(5821,612.17291260,-591.76611328,17.60031891,0.00000000,0.00000000,270.00000000); //object(odrampbit03) (1)
CreateObject(973,666.76940918,-590.12188721,16.17615700,0.00000000,0.00000000,180.00000000); //object(sub_roadbarrier) (1)
CreateObject(973,651.69268799,-578.36669922,16.17615700,0.00000000,0.00000000,89.99450684); //object(sub_roadbarrier) (2)
CreateObject(973,663.67419434,-590.09045410,16.17615700,0.00000000,0.00000000,179.99450684); //object(sub_roadbarrier) (3)
CreateObject(973,651.70697021,-571.92645264,16.17266273,0.00000000,0.00000000,89.99450684); //object(sub_roadbarrier) (4)
CreateObject(973,651.73291016,-562.74731445,16.17615700,0.00000000,0.00000000,89.99450684); //object(sub_roadbarrier) (5)
CreateObject(973,651.71630859,-553.46868896,16.17615700,0.00000000,0.00000000,89.99450684); //object(sub_roadbarrier) (6)
CreateObject(1228,653.31121826,-562.65753174,15.75706577,0.00000000,0.00000000,90.00000000); //object(roadworkbarrier1) (1)
CreateObject(1228,653.17816162,-557.76092529,15.75706577,0.00000000,0.00000000,270.00000000); //object(roadworkbarrier1) (2)
CreateObject(984,656.64880371,-621.18151855,15.97261715,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
CreateObject(5817,658.46343994,-638.50189209,20.51605225,0.00000000,0.00000000,180.00000000); //object(odrampbit01) (1)
CreateObject(5817,665.18438721,-641.92437744,20.50785828,0.00000000,0.00000000,0.00000000); //object(odrampbit01) (2)
CreateObject(4574,662.12011719,-637.13085938,52.78118896,0.00000000,0.00000000,0.00000000); //object(stolenbuilds13) (1)
CreateObject(3934,664.09375000,-628.53417969,23.33629608,0.00000000,0.00000000,0.00000000); //object(helipad01) (2)
CreateObject(3262,726.74133301,-475.19015503,15.33593750,0.00000000,0.00000000,342.00000000); //object(privatesign1) (1)
CreateObject(3262,714.82836914,-475.06121826,15.34370422,0.00000000,0.00000000,10.00000000); //object(privatesign1) (2)
CreateObject(973,720.09753418,-462.72079468,15.67615700,0.00000000,0.00000000,180.00000000); //object(sub_roadbarrier) (8)
CreateObject(1233,836.88702393,-597.98236084,16.89561844,0.00000000,0.00000000,230.00000000); //object(noparkingsign1) (1)
CreateObject(1233,826.89886475,-604.04779053,16.89561844,0.00000000,0.00000000,187.99804688); //object(noparkingsign1) (2)
CreateObject(1233,813.84368896,-605.23699951,16.89561844,0.00000000,0.00000000,183.99804688); //object(noparkingsign1) (3)
CreateObject(1233,805.39257812,-605.29400635,16.90292549,0.00000000,0.00000000,183.99353027); //object(noparkingsign1) (4)
CreateObject(983,784.83483887,-595.53063965,16.01949310,0.00000000,0.00000000,32.00000000); //object(fenceshit3) (15)
CreateObject(983,788.75598145,-600.55224609,16.01949310,0.00000000,0.00000000,44.00000000); //object(fenceshit3) (16)
CreateObject(989,792.30761719,-604.35449219,14.90674210,0.00000000,0.00000000,241.99633789); //mento_kapu_csukott
CreateObject(984,794.27062988,-612.71270752,15.97992420,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (4)
CreateObject(3276,1049.85852051,-346.83343506,73.76837158,0.00000000,0.00000000,270.00000000); //object(cxreffencesld) (3)
CreateObject(3276,1043.86938477,-341.28176880,73.89470673,0.00000000,0.00000000,2.00000000); //object(cxreffencesld) (4)
CreateObject(3276,1021.91766357,-337.44262695,73.89470673,0.00000000,0.00000000,268.00000000); //object(cxreffencesld) (2)
CreateObject(3276,1014.83923340,-331.94479370,73.89470673,0.00000000,0.00000000,0.00000000); //object(cxreffencesld) (1)
CreateObject(910,1041.62573242,-317.13119507,74.44505310,0.00000000,0.00000000,0.00000000); //object(bust_cabinet_4) (1)
CreateObject(853,1037.71752930,-317.28091431,73.14286041,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_5) (1)
CreateObject(854,1033.91723633,-318.25488281,73.04714966,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_3b) (1)
CreateObject(2890,1039.08361816,-334.32946777,72.99218750,0.00000000,0.00000000,279.98962402); //object(kmb_skip) (1)
CreateObject(1449,1033.37182617,-316.12152100,73.61180115,0.00000000,0.00000000,0.00000000); //object(dyn_crate_2) (1)
CreateObject(1415,1049.98706055,-318.05255127,73.15539551,0.00000000,0.00000000,49.99877930); //object(dyn_dumpster) (1)
CreateObject(1365,1019.44494629,-286.02792358,81.40316772,12.99682617,179.99450684,355.49560547); //object(cj_big_skip1) (1)
CreateObject(1365,1070.29663086,-332.94656372,74.13510132,0.00000000,0.00000000,320.00000000); //object(cj_big_skip1) (2)
CreateObject(1358,1052.73779297,-329.92559814,74.19573212,0.00000000,0.00000000,340.00000000); //object(cj_skip_rubbish) (1)
CreateObject(12957,1033.64111328,-331.37866211,73.87040710,0.00000000,0.00000000,303.99719238); //object(sw_pickupwreck01) (1)
CreateObject(18248,1024.08349609,-324.54788208,81.05871582,0.00000000,0.00000000,110.00000000); //object(cuntwjunk01) (1)
CreateObject(18249,1023.25689697,-302.47393799,77.82736969,0.00000000,0.00000000,0.00000000); //object(cuntwjunk05) (1)
CreateObject(974,1012.22418213,-289.54022217,73.02082062,0.00000000,0.00000000,270.00000000); //object(tall_fence) (2)
CreateObject(3264,1012.20880127,-289.56460571,72.24308014,0.00000000,0.00000000,270.00000000); //object(privatesign3) (2)
CreateObject(1337,1012.16406250,-366.65234375,73.49218750,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (2)
CreateObject(1596,667.11767578,-647.25695801,25.89098358,0.00000000,0.00000000,150.00000000); //object(satdishsml) (1)
CreateObject(2942,661.21319580,-577.25817871,16.01953697,0.00000000,0.00000000,270.00000000); //object(kmb_atm1) (1)
CreateObject(1229,636.37890625,-578.65258789,16.89561844,0.00000000,0.00000000,178.00000000); //object(bussign1) (1)
CreateObject(1229,726.86547852,-549.45672607,16.89561844,0.00000000,0.00000000,0.00000000); //object(bussign1) (2)
CreateObject(1229,786.33441162,-565.82226562,16.89561844,0.00000000,0.00000000,190.00000000); //object(bussign1) (3)
CreateObject(1229,836.85937500,-578.54663086,16.89561844,0.00000000,0.00000000,0.00000000); //object(bussign1) (4)
CreateObject(1229,726.83160400,-501.24533081,16.89561844,0.00000000,0.00000000,0.00000000); //object(bussign1) (5)
CreateObject(16001,1033.95666504,-339.82235718,72.99218750,0.00000000,0.00000000,0.00000000); //object(drvin_projhut) (1)
CreateObject(3941,822.35937500,-619.09667969,22.25758934,0.00000000,0.00000000,90.00000000); //object(comms02) (1)
CreateObject(6976,805.05078125,-613.83398438,17.90105820,0.00000000,0.00000000,0.00000000); //object(shamheliprt04) (1)
CreateObject(1339,816.18914795,-520.85937500,15.99791050,0.00000000,0.00000000,0.00000000); //object(binnt09_la) (1)
CreateObject(1339,740.79986572,-520.75952148,15.99791050,0.00000000,0.00000000,0.00000000); //object(binnt09_la) (2)
CreateObject(1343,797.48046875,-521.25683594,16.09239960,0.00000000,0.00000000,0.00000000); //object(cj_dumpster3) (1)
CreateObject(1337,774.32269287,-521.17138672,15.98516273,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (1)
CreateObject(1339,761.00982666,-539.21142578,15.99791050,0.00000000,0.00000000,178.00000000); //object(binnt09_la) (3)
CreateObject(1409,740.68737793,-539.36907959,15.33593750,0.00000000,0.00000000,240.00000000); //object(cj_dump1_low) (1)
CreateObject(1409,729.55743408,-593.36218262,15.32814407,0.00000000,0.00000000,348.00000000); //object(cj_dump1_low) (2)
CreateObject(1372,785.06329346,-594.07873535,15.33593750,0.00000000,0.00000000,120.00000000); //object(cj_dump2_low) (1)
CreateObject(1372,848.72717285,-572.76385498,15.79948997,0.00000000,0.00000000,186.00000000); //object(cj_dump2_low) (2)
CreateObject(1372,664.21411133,-539.56066895,15.33593750,0.00000000,0.00000000,174.00000000); //object(cj_dump2_low) (3)
CreateObject(1372,655.84667969,-615.93359375,15.33593750,0.00000000,0.00000000,270.00000000); //object(cj_dump2_low) (4)
CreateObject(997,643.61303711,-608.41656494,15.33593750,0.00000000,0.00000000,146.00000000); //object(lhouse_barrier3) (1)
CreateObject(997,644.02246094,-612.47753906,15.33593750,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (2)
CreateObject(997,640.23394775,-606.12664795,15.33593750,0.00000000,0.00000000,145.99734497); //object(lhouse_barrier3) (3)
CreateObject(997,637.19433594,-603.94238281,15.33593750,0.00000000,0.00000000,123.99719238); //object(lhouse_barrier3) (5)
CreateObject(997,635.13214111,-600.89404297,15.33593750,0.00000000,0.00000000,119.99212646); //object(lhouse_barrier3) (6)
CreateObject(997,631.59277344,-584.03808594,15.33593750,0.00000000,350.99670410,163.99291992); //object(lhouse_barrier3) (7)
CreateObject(997,631.71380615,-584.41784668,15.33593750,0.00000000,0.00000000,269.99218750); //object(lhouse_barrier3) (8)
CreateObject(997,631.78027344,-587.76934814,15.53096199,0.00000000,0.00000000,271.98950195); //object(lhouse_barrier3) (9)
CreateObject(966,631.78570557,-591.33709717,15.33593750,0.00000000,0.00000000,104.00000000); //object(bar_gatebar01) (2)
//CreateObject(968,631.78411865,-591.30242920,16.08593750,0.00000000,90.00000000,284.00000000); //rendorseg_csukott
CreateObject(968,631.78320312,-591.30175781,16.08593750,0.00000000,0.00000000,283.99108887); //object(barrierturn) (2)
CreateObject(1465,690.51525879,-566.84826660,16.42552376,0.00000000,0.00000000,270.00000000); //object(dyn_scaffold_4) (1)
CreateObject(1465,690.51611328,-569.54760742,16.42552376,0.00000000,0.00000000,270.00000000); //object(dyn_scaffold_4) (2)
CreateObject(1465,690.51708984,-572.24645996,16.42552376,0.00000000,0.00000000,270.00000000); //object(dyn_scaffold_4) (3)
CreateObject(1465,690.49279785,-574.94641113,16.42552376,0.00000000,0.00000000,270.00000000); //object(dyn_scaffold_4) (4)
CreateObject(1465,690.51483154,-572.17205811,18.70049667,0.00000000,0.00000000,270.00000000); //object(dyn_scaffold_4) (6)
CreateObject(1521,690.78533936,-569.50396729,18.69766426,0.00000000,0.00000000,271.00000000); //object(dyn_scaff2_cover) (1)
CreateObject(1228,690.52246094,-563.04956055,15.70706654,0.00000000,0.00000000,290.00000000); //object(roadworkbarrier1) (3)
CreateObject(1228,690.55255127,-578.41052246,15.70706654,0.00000000,0.00000000,237.49694824); //object(roadworkbarrier1) (4)
CreateObject(1469,676.03637695,-448.12313843,16.50002480,0.00000000,0.00000000,180.00000000); //object(dyn_scaffold_4b) (1)
CreateObject(1469,673.35711670,-448.10006714,16.50002480,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4b) (2)
CreateObject(1469,670.65502930,-448.10275269,16.50002480,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4b) (3)
CreateObject(1469,669.85485840,-448.80422974,16.50002480,0.00000000,0.00000000,269.99450684); //object(dyn_scaffold_4b) (4)
CreateObject(1469,669.81298828,-451.45339966,16.50002480,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4b) (5)
CreateObject(1469,670.01123047,-451.55627441,16.50002480,0.00000000,0.00000000,89.98901367); //object(dyn_scaffold_4b) (6)
CreateObject(1469,676.03613281,-448.12304688,18.72501755,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4b) (7)
CreateObject(1469,673.35644531,-448.09960938,18.73501968,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4b) (8)
CreateObject(1469,670.67926025,-448.10156250,18.72501373,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4b) (10)
CreateObject(1469,669.85449219,-448.80371094,18.70000648,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4b) (11)
CreateObject(1469,670.01074219,-451.55566406,18.69999123,0.00000000,0.00000000,89.98901367); //object(dyn_scaffold_4b) (12)
CreateObject(1469,669.79931641,-451.45108032,18.70001793,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4b) (13)
CreateObject(1465,672.44506836,-640.69726562,16.50052261,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (7)
CreateObject(1465,672.45098877,-638.02947998,16.50052261,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (8)
CreateObject(1465,672.45404053,-635.35437012,16.50052261,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (9)
CreateObject(1465,672.45312500,-635.35351562,18.27549553,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (10)
CreateObject(1465,672.45019531,-638.02929688,18.27552223,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (11)
CreateObject(1465,672.44433594,-640.69726562,18.27551079,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (12)
CreateObject(1465,672.44433594,-640.69726562,20.15050888,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (14)
CreateObject(1465,672.45019531,-638.02929688,20.15053177,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (15)
CreateObject(1465,672.45312500,-635.35351562,20.15050125,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (16)
CreateObject(1465,672.45312500,-635.35351562,21.70047760,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (17)
CreateObject(1465,672.45019531,-638.02929688,21.67554283,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (18)
CreateObject(1465,672.44433594,-640.69726562,21.67552376,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (19)
CreateObject(1465,672.44433594,-640.69726562,23.20052338,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (20)
CreateObject(1465,672.45019531,-638.02929688,23.17554665,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (21)
CreateObject(1465,672.45312500,-635.35351562,23.17545509,0.00000000,0.00000000,90.00000000); //object(dyn_scaffold_4) (22)
CreateObject(1365,1045.92224121,-317.41656494,74.31772614,0.00000000,0.00000000,160.00000000); //object(cj_big_skip1) (2)
CreateObject(1365,1053.54431152,-319.62756348,74.12796783,7.00000000,5.00000000,9.99694824); //object(cj_big_skip1) (2)
CreateObject(18252,1074.12524414,-294.10021973,77.18022919,0.00000000,0.00000000,179.99450684); //object(cuntwjunk08) (1)
CreateObject(18250,1044.08886719,-306.81713867,78.86217499,0.00000000,0.00000000,0.00000000); //object(cuntwjunk06) (1)
CreateObject(18249,1023.19976807,-297.42355347,77.82736969,0.00000000,0.00000000,0.00000000); //object(cuntwjunk05) (1)
CreateObject(18249,1014.99511719,-297.41210938,77.82736969,0.00000000,0.00000000,0.00000000); //object(cuntwjunk05) (1)
CreateObject(18249,1015.04199219,-302.43261719,77.82736969,0.00000000,0.00000000,0.00000000); //object(cuntwjunk05) (1)
CreateObject(1365,1019.51245117,-314.34619141,81.60773468,12.99682617,179.99450684,355.49560547); //object(cj_big_skip1) (1)
CreateObject(18250,1044.09863281,-298.56640625,78.86217499,0.00000000,0.00000000,0.00000000); //object(cuntwjunk06) (1)
CreateObject(3941,822.31982422,-625.09667969,22.23258972,0.00000000,0.00000000,90.00000000); //object(comms02) (1)
CreateObject(1613,837.12286377,-600.66632080,18.02362251,0.00000000,0.00000000,0.00000000); //object(nt_firehose_01) (1)
CreateObject(2690,800.15863037,-614.12878418,17.36937332,0.00000000,0.00000000,0.00000000); //object(cj_fire_ext) (1)
CreateObject(3998,705.12890625,-668.06835938,2.79683232,0.00000000,0.00000000,0.00000000); //object(court1_lan) (1)
CreateObject(3998,705.14654541,-672.37725830,2.79683232,0.00000000,0.00000000,0.00000000); //object(court1_lan) (2)
CreateObject(3998,684.83056641,-670.36108398,-0.75316828,0.00000000,340.00000000,0.00000000); //object(court1_lan) (4)
CreateObject(16564,715.93548584,-664.93060303,16.01514626,0.00000000,0.00000000,90.00000000); //object(des_stmedicentre_) (1)
CreateObject(3998,711.55664062,-687.61425781,2.79683232,0.00000000,0.00000000,0.00000000); //object(court1_lan) (5)
CreateObject(3998,723.26379395,-676.99328613,2.79683232,0.00000000,0.00000000,0.00000000); //object(court1_lan) (6)
CreateObject(3998,708.22851562,-667.96191406,2.79683232,0.00000000,0.00000000,0.00000000); //object(court1_lan) (7)
CreateObject(970,706.92163086,-647.55883789,16.59162712,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateObject(970,702.74420166,-647.55859375,16.59162712,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
CreateObject(970,698.59375000,-647.55859375,16.59162712,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
CreateObject(970,694.41809082,-647.55859375,16.59162712,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,698.67645264,-675.52655029,16.59162712,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (5)
CreateObject(970,694.49890137,-673.45129395,16.59162712,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
CreateObject(970,696.59826660,-673.44799805,16.59162712,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (8)
CreateObject(970,692.35107422,-649.62182617,16.59162712,0.00000000,0.00000000,270.50000000); //object(fencesmallb) (9)
CreateObject(970,692.39086914,-671.37066650,16.59162712,0.00000000,0.00000000,270.49987793); //object(fencesmallb) (10)
CreateObject(5821,709.38244629,-687.37426758,18.32855988,0.00000000,0.00000000,88.00000000); //object(odrampbit03) (2)
CreateObject(970,698.69287109,-679.67724609,16.59162712,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (11)
CreateObject(970,698.70788574,-683.85095215,16.59162712,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (12)
CreateObject(970,698.71777344,-686.60058594,16.59162712,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (13)
CreateObject(970,700.81689453,-688.67614746,16.59162712,0.00000000,0.00000000,180.00000000); //object(fencesmallb) (14)
CreateObject(3167,768.83294678,-625.32836914,14.39948654,0.00000000,0.00000000,6.00000000); //object(trailer_large1_01) (1)
CreateObject(3169,757.05944824,-625.83392334,14.32787132,0.00000000,0.00000000,0.00000000); //object(trailer_large2_01) (1)
CreateObject(3173,743.89373779,-625.29925537,14.02654266,0.00000000,0.00000000,354.00000000); //object(trailer_large4_01) (1)
CreateObject(3167,730.56909180,-624.34887695,13.70724106,0.00000000,0.00000000,355.99853516); //object(trailer_large1_01) (2)
CreateObject(3172,721.80340576,-619.58312988,14.30936432,0.00000000,0.00000000,174.00000000); //object(trailer6_01) (1)
CreateObject(3172,713.17584229,-621.48608398,14.84813690,0.00000000,0.00000000,173.99597168); //object(trailer6_01) (4)
CreateObject(3171,766.38623047,-609.02923584,14.64905548,0.00000000,0.00000000,180.00000000); //object(trailer5_01) (1)
CreateObject(3171,738.13665771,-607.30505371,14.90887833,0.00000000,0.00000000,44.00000000); //object(trailer5_01) (2)
CreateObject(1407,782.57421875,-590.52429199,16.14264870,0.00000000,0.00000000,102.00000000); //object(dyn_f_r_wood_1) (1)
CreateObject(1407,781.40429688,-578.44189453,16.14264870,0.00000000,0.00000000,86.99710083); //object(dyn_f_r_wood_1) (2)
CreateObject(1407,729.79248047,-603.69824219,16.10256386,0.00000000,0.00000000,211.99707031); //object(dyn_f_r_wood_1) (3)
CreateObject(1407,781.87695312,-587.26562500,16.14264870,0.00000000,0.00000000,101.99707031); //object(dyn_f_r_wood_1) (4)
CreateObject(1407,728.31646729,-604.55957031,16.03679466,0.00000000,0.00000000,211.99218750); //object(dyn_f_r_wood_1) (5)
CreateObject(1407,717.73712158,-609.10369873,16.13353157,0.00000000,0.00000000,191.99218750); //object(dyn_f_r_wood_1) (6)
CreateObject(1407,713.15093994,-610.14483643,16.12055016,0.00000000,0.00000000,191.99157715); //object(dyn_f_r_wood_1) (7)
CreateObject(1407,708.99859619,-610.56365967,16.14264870,0.00000000,0.00000000,181.99157715); //object(dyn_f_r_wood_1) (8)
CreateObject(3998,708.22851562,-667.96191406,1.82183230,0.00000000,0.00000000,0.00000000); //object(court1_lan) (7)
CreateObject(1407,734.14562988,-630.59826660,14.77721596,0.00000000,0.00000000,351.99157715); //object(dyn_f_r_wood_1) (10)
CreateObject(1407,738.72473145,-631.01422119,14.77721596,0.00000000,0.00000000,357.74096680); //object(dyn_f_r_wood_1) (11)
CreateObject(1407,742.80889893,-629.56896973,14.77721596,0.00000000,0.00000000,41.73681641); //object(dyn_f_r_wood_1) (12)
CreateObject(3035,783.42132568,-590.51055908,16.09827805,0.00000000,0.00000000,280.00000000); //object(tmp_bin) (1)
CreateObject(3035,782.80963135,-587.43408203,16.09827805,0.00000000,0.00000000,287.99755859); //object(tmp_bin) (2)
CreateObject(3998,589.65020752,-580.95220947,5.32183504,0.00000000,0.00000000,0.25000000); //object(court1_lan) (1)
CreateObject(3998,589.54541016,-559.43206787,5.32183504,0.00000000,0.00000000,0.25000000); //object(court1_lan) (1)
CreateObject(1655,595.54931641,-535.65112305,16.42837334,0.00000000,0.00000000,180.00000000); //object(waterjumpx2) (1)
CreateObject(973,602.06854248,-543.41638184,19.28036880,0.00000000,0.00000000,90.00000000); //object(sub_roadbarrier) (12)
CreateObject(973,602.10437012,-552.64099121,19.28036880,0.00000000,0.00000000,90.00000000); //object(sub_roadbarrier) (13)
CreateObject(973,602.13903809,-561.71569824,19.28036880,0.00000000,0.00000000,90.00000000); //object(sub_roadbarrier) (14)
CreateObject(973,602.17382812,-570.71484375,19.28036880,0.00000000,0.00000000,90.00000000); //object(sub_roadbarrier) (15)
CreateObject(973,602.15112305,-577.66528320,19.28036880,0.00000000,0.00000000,90.00000000); //object(sub_roadbarrier) (16)
CreateObject(973,597.51013184,-581.91107178,19.28036880,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (17)
CreateObject(973,588.75976562,-581.86743164,19.28036880,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (20)
CreateObject(973,581.75976562,-581.88305664,19.28036880,0.00000000,0.00000000,0.00000000); //object(sub_roadbarrier) (21)
CreateObject(973,577.01342773,-577.15124512,19.28036880,0.00000000,0.00000000,270.00000000); //object(sub_roadbarrier) (22)
CreateObject(973,577.02099609,-568.65039062,19.28036880,0.00000000,0.00000000,270.00000000); //object(sub_roadbarrier) (23)
CreateObject(973,577.02929688,-559.65039062,19.28036880,0.00000000,0.00000000,270.00000000); //object(sub_roadbarrier) (24)
CreateObject(973,577.01281738,-550.79980469,19.28036880,0.00000000,0.00000000,270.50000000); //object(sub_roadbarrier) (25)
CreateObject(973,576.96923828,-543.82458496,19.28036880,0.00000000,0.00000000,270.49987793); //object(sub_roadbarrier) (26)
CreateObject(973,581.61602783,-538.99310303,19.28036880,0.00000000,0.00000000,180.24987793); //object(sub_roadbarrier) (27)
CreateObject(973,585.86523438,-538.97869873,19.28036880,0.00000000,0.00000000,180.24719238); //object(sub_roadbarrier) (28)
CreateObject(16003,600.80877686,-540.85241699,19.96276474,0.00000000,0.00000000,270.00000000); //object(drvin_ticket) (1)
CreateObject(16003,590.46063232,-540.92901611,19.98776436,0.00000000,0.00000000,270.00000000); //object(drvin_ticket) (3)
CreateObject(1215,595.72857666,-539.60388184,19.10447121,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,595.73077393,-541.72894287,19.10447121,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
//----jármûvek------------------------------------------------------------------
AddStaticVehicleEx(552,696.21679688,-462.90429688,16.11284637,267.99499512,1,86,15); //Utility
AddStaticVehicleEx(525,696.04516602,-473.22775269,16.32593727,268.00000000,1,86,15); //Tow Truck
AddStaticVehicleEx(525,696.17779541,-469.70581055,16.32593727,267.99499512,1,86,15); //Tow Truck
AddStaticVehicleEx(525,696.22802734,-466.14767456,16.32593727,267.99499512,1,86,15); //Tow Truck
AddStaticVehicleEx(497,612.30468750,-602.37109375,22.99080658,270.00000000,-1,-1,15); //Police Maverick
AddStaticVehicleEx(596,630.29595947,-609.26269531,16.15593719,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,623.54199219,-608.79589844,16.87082291,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(599,633.56054688,-608.95428467,16.72106361,359.99597168,-1,-1,15); //Police Ranger
AddStaticVehicleEx(427,615.02954102,-596.74475098,17.48101234,269.99499512,-1,1,15); //Enforcer
AddStaticVehicleEx(601,612.57904053,-600.49542236,17.16322136,262.00000000,91,1,15); //S.W.A.T. Van
AddStaticVehicleEx(599,638.15460205,-606.94458008,16.72106361,53.99548340,-1,1,15); //Police Ranger
AddStaticVehicleEx(596,626.97192383,-608.82708740,16.48054123,1.99951172,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(523,611.18591309,-607.88433838,16.88694000,0.00000000,-1,1,15); //HPV1000
AddStaticVehicleEx(523,613.56384277,-607.70880127,16.88694000,0.00000000,-1,1,15); //HPV1000
AddStaticVehicleEx(523,615.76843262,-607.69927979,16.88694000,0.00000000,-1,1,15); //HPV1000
AddStaticVehicleEx(405,667.55993652,-579.32006836,16.33593750,90.00000000,-1,-1,15); //Sentinel
AddStaticVehicleEx(405,667.53448486,-582.19476318,16.33593750,90.00000000,-1,-1,15); //Sentinel
AddStaticVehicleEx(496,667.55010986,-585.38110352,16.12366486,90.00000000,34,33,15); //Blista Compact
AddStaticVehicleEx(496,667.55786133,-588.40893555,16.12366486,90.00000000,51,51,15); //Blista Compact
AddStaticVehicleEx(582,665.49499512,-619.19079590,16.49093819,358.00000000,1,51,15); //Newsvan
AddStaticVehicleEx(582,669.49743652,-619.50219727,16.49093819,358.00000000,1,51,15); //Newsvan
AddStaticVehicleEx(488,664.02520752,-628.69354248,24.60129547,270.00000000,1,51,15); //News Chopper
AddStaticVehicleEx(582,661.79290771,-619.08477783,16.49093819,357.99499512,1,51,15); //Newsvan
AddStaticVehicleEx(408,1041.92871094,-365.40420532,74.70343018,130.00000000,92,1,15); //Trashmaster
AddStaticVehicleEx(408,1041.19494629,-359.94854736,74.74218750,129.99572754,92,1,15); //Trashmaster
AddStaticVehicleEx(408,1040.25024414,-354.51757812,74.74218750,129.99572754,92,1,15); //Trashmaster
AddStaticVehicleEx(408,1039.37988281,-349.18457031,74.74218750,129.99572754,92,1,15); //Trashmaster
AddStaticVehicleEx(574,1013.18859863,-354.88269043,73.78611755,234.00000000,19,17,15); //Sweeper
AddStaticVehicleEx(574,1013.05474854,-351.92291260,73.78611755,233.99780273,19,17,15); //Sweeper
AddStaticVehicleEx(574,1012.59124756,-348.37460327,73.78611755,233.99780273,19,17,15); //Sweeper
AddStaticVehicleEx(574,1012.26531982,-344.82067871,73.78611755,233.99780273,19,17,15); //Sweeper
AddStaticVehicleEx(574,1012.23785400,-341.36151123,73.78611755,233.99780273,19,17,15); //Sweeper
AddStaticVehicleEx(574,1012.50335693,-338.18859863,73.78611755,233.99780273,19,17,15); //Sweeper
AddStaticVehicleEx(409,649.45062256,-504.63031006,16.26093674,0.00000000,6,1,15); //Stretch
AddStaticVehicleEx(420,646.02014160,-505.62741089,16.18593788,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,642.45904541,-505.44961548,16.18593788,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,635.20178223,-515.49017334,16.18593788,332.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,634.96380615,-510.09484863,16.18593788,331.99584961,6,1,15); //Taxi
AddStaticVehicleEx(563,826.02551270,-620.18286133,28.44100189,320.00000000,3,1,15); //Raindance
AddStaticVehicleEx(596,620.22467041,-608.58325195,17.05301285,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(497,711.44104004,-680.09210205,23.55824280,270.00000000,1,6,15); //Police Maverick
AddStaticVehicleEx(407,829.99096680,-608.13787842,16.71324539,0.00000000,3,1,15); //Firetruck
AddStaticVehicleEx(407,817.65338135,-608.85327148,16.70593834,0.00000000,3,1,15); //Firetruck
AddStaticVehicleEx(407,823.78851318,-608.67840576,16.70593834,0.00000000,3,1,15); //Firetruck
AddStaticVehicleEx(407,811.65362549,-609.12170410,16.70593834,0.00000000,3,1,15); //Firetruck
AddStaticVehicleEx(599,807.67016602,-607.20025635,16.72106361,0.00000000,3,1,15); //Police Ranger
AddStaticVehicleEx(599,803.31036377,-607.44342041,16.72837067,0.00000000,3,1,15); //Police Ranger
AddStaticVehicleEx(544,797.72125244,-608.19281006,16.70593834,0.00000000,3,1,15); //Firetruck LA
AddStaticVehicleEx(416,706.53668213,-651.64562988,17.33972168,179.98388672,1,6,15); //Ambulance
AddStaticVehicleEx(599,697.35479736,-669.83740234,17.42527199,0.00000000,6,1,15); //Police Ranger
AddStaticVehicleEx(440,863.96423340,-580.94201660,18.42598724,173.99493408,10,10,15); //Rumpo
AddStaticVehicleEx(599,693.77191162,-669.74285889,17.42527199,0.00000000,6,1,15); //Police Ranger
AddStaticVehicleEx(416,698.44073486,-651.69586182,17.33972168,179.98345947,1,6,15); //Ambulance
AddStaticVehicleEx(416,702.30853271,-651.70159912,17.33972168,179.98345947,1,6,15); //Ambulance
AddStaticVehicleEx(416,703.93621826,-666.83062744,17.33972168,69.98339844,1,6,15); //Ambulance
AddStaticVehicleEx(416,694.30310059,-651.85363770,17.33972168,179.98345947,1,6,15); //Ambulance
AddStaticVehicleEx(440,860.60382080,-580.81121826,18.42966080,173.99047852,10,10,15); //Rumpo
AddStaticVehicleEx(440,857.22619629,-580.69219971,18.43300629,173.99047852,10,10,15); //Rumpo
AddStaticVehicleEx(440,853.88696289,-580.82867432,18.42917252,173.99047852,10,10,15); //Rumpo
AddStaticVehicleEx(440,850.31274414,-580.49835205,18.43844986,173.99047852,10,10,15); //Rumpo
AddStaticVehicleEx(440,867.28594971,-581.24249268,18.41754913,173.99047852,10,10,15); //Rumpo
AddStaticVehicleEx(515,583.99804688,-546.82910156,20.71886826,270.00000000,-1,-1,15); //Roadtrain
AddStaticVehicleEx(515,583.83984375,-552.69921875,20.71886826,270.00000000,-1,-1,15); //Roadtrain
AddStaticVehicleEx(515,583.88183594,-559.14550781,20.71886826,270.00000000,-1,-1,15); //Roadtrain
AddStaticVehicleEx(515,583.88574219,-577.00512695,20.71886826,270.00000000,-1,-1,15); //Roadtrain
AddStaticVehicleEx(515,584.17364502,-565.07708740,20.71886826,270.00000000,-1,-1,15); //Roadtrain
AddStaticVehicleEx(515,584.01367188,-570.93066406,20.71886826,270.00000000,-1,-1,15); //Roadtrain

 
(néhány kapu sajnos hiányzik, ezért a zárt állapotuk ki is van véve)
Képek:
http://www.pic-upload.de/view-11538551/mta-screen_2011-09-30_17-54-43.png.html
http://www.pic-upload.de/view-11538556/mta-screen_2011-09-30_17-53-31.png.html
http://www.pic-upload.de/view-11538560/mta-screen_2011-09-30_17-53-39.png.html
http://www.pic-upload.de/view-11538563/mta-screen_2011-09-30_17-53-49.png.html
http://www.pic-upload.de/view-11538569/mta-screen_2011-09-30_17-53-56.png.html
http://www.pic-upload.de/view-11538582/mta-screen_2011-09-30_17-54-03.png.html
http://www.pic-upload.de/view-11538597/mta-screen_2011-09-30_17-54-08.png.html
http://www.pic-upload.de/view-11538604/mta-screen_2011-09-30_17-54-14.png.html
http://www.pic-upload.de/view-11538612/mta-screen_2011-09-30_17-54-24.png.html
http://www.pic-upload.de/view-11538624/mta-screen_2011-09-30_17-54-31.png.html
http://www.pic-upload.de/view-11538566/mta-screen_2011-09-30_17-56-09.png.html
http://www.pic-upload.de/view-11538575/mta-screen_2011-09-30_17-54-55.png.html
http://www.pic-upload.de/view-11538593/mta-screen_2011-09-30_17-55-02.png.html
http://www.pic-upload.de/view-11538601/mta-screen_2011-09-30_17-55-06.png.html
http://www.pic-upload.de/view-11538611/mta-screen_2011-09-30_17-55-12.png.html
http://www.pic-upload.de/view-11538615/mta-screen_2011-09-30_17-55-25.png.html
http://www.pic-upload.de/view-11538623/mta-screen_2011-09-30_17-55-28.png.html
http://www.pic-upload.de/view-11538628/mta-screen_2011-09-30_17-55-49.png.html
http://www.pic-upload.de/view-11538631/mta-screen_2011-09-30_17-55-56.png.html
http://www.pic-upload.de/view-11538633/mta-screen_2011-09-30_17-56-05.png.html
http://www.pic-upload.de/view-11538574/mta-screen_2011-09-30_17-57-27.png.html
http://www.pic-upload.de/view-11538583/mta-screen_2011-09-30_17-56-14.png.html
http://www.pic-upload.de/view-11538600/mta-screen_2011-09-30_17-56-26.png.html
http://www.pic-upload.de/view-11538605/mta-screen_2011-09-30_17-56-30.png.html
http://www.pic-upload.de/view-11538618/mta-screen_2011-09-30_17-57-09.png.html
http://www.pic-upload.de/view-11538627/mta-screen_2011-09-30_17-57-15.png.html
Teleport: 706.75097656,-460.54394531,12.90585518
Elkészítési idõ: kb.: 1-2 nap
Objectek száma: 201
Jármûvek száma: 67

10
Segítségkérés / Kapu, MTA
« Dátum: 2011. április 17. - 11:55:31 »
Hello
Én még nagyon kezdõ vagyok ebben az egészben, de scripteltem már egy s mást /nagyon régen/...  :shy:
A egyik kérdésem az lenne, hogy MTA-ban hogy lehet berakni kocsikat a map-be?
A másik, hogy ha pl van egy kapu, akkor ahhoz hozzá lehet rendelni parancsokat (pl /nyit és kinyílik), ha lehet, hogy?  :dodge:
Elõre is köszönöm a válaszokat!

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