És egy VehicleControl (/control)
Átírhatod a rendszámod,ki-be nyithatod az ajtót;motorh.tetõ;csomagtartót lámpákat ki be kapcsolhatod és
riasztó is van ami elég bugos:D
#include <a_samp>
#define VEHICLE_CONTROL_DIALOG 1234
#define COLOUR_INFORMATION 0xFF8C00FF
#define COLOUR_ERROR 0xFF0000FF
#define OFF 0
#define ON 1
#define AUTO_REOPEN_DIALOG
new Locked[MAX_PLAYERS], IsLocked[MAX_VEHICLES];
new engine, lights, alarm, doors, bonnet, boot, objective;
public OnPlayerConnect(playerid)
{
Locked[playerid] = 0;
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
new string[128];
format(string, sizeof(string), \"Beültél egy jármübe ID: %i\",vehicleid);
SendClientMessage(playerid, COLOUR_INFORMATION, string);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(\"/control\", cmdtext, true, 10) == 0)
{
ShowVehicleControlDialog(playerid);
return 1;
}
return 0;
}
stock ShowVehicleControlDialog(playerid)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
return ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG, DIALOG_STYLE_LIST, \"Jármü Menu:\", \"Motor ki/be kapcsolás\\nLámpák\\nRiasztó\\nBezárás/Kinyitás \\nMotorháztetö\\nCsomagtartó\\nRendszámtábla átirás\", \"Választ\", \"Mégse\");
}
else return SendClientMessage(playerid, COLOUR_INFORMATION, \"Kocsi nélkül baszhatod:]!\");
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == VEHICLE_CONTROL_DIALOG && response)
{
switch(listitem)
{
case 0: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+1, DIALOG_STYLE_MSGBOX, \"Jármü Menu:\", \"Elinditod/Leállítom az motort?\", \"Elindítom\", \"Leállítom\");
case 1: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+2, DIALOG_STYLE_MSGBOX, \"Jármü Menu:\", \"{0xFFFFFF}Bekapcsolod a lámpákat?\", \"Bekapcsolom\", \"Kikapcsolom\");
case 2: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+3, DIALOG_STYLE_MSGBOX, \"Jármü Menu:\", \"Bekapcsolod a riasztót?\", \"Bekapcsolom\", \"Kikapcsolom\");
case 3: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+4, DIALOG_STYLE_MSGBOX, \"Jármü Menu:\", \"Bezárod/feloldod a kocsidat?\", \"Feloldom\", \"Lezárom\");
case 4: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+5, DIALOG_STYLE_MSGBOX, \"Jármü Menu:\", \"Felnyitod a motorháztetöt? \", \"Felnyitás\", \"Lecsukás\");
case 5: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+6, DIALOG_STYLE_MSGBOX, \"Jármü Menu:\", \"Felnyitod a csomagtartót?\", \"Felnyitás\", \"Lecsukás\");
case 6: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+7, DIALOG_STYLE_INPUT, \"Jármü Menu:\", \"Ird be az új rendszámot!\", \"Átirás\", \"Mégse\");
}
return 1;
}
if(dialogid == VEHICLE_CONTROL_DIALOG+1)
{
if(response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Elinditotad az Enginét!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), ON, lights, alarm, doors, bonnet, boot, objective);
}
if(!response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Leálitotad az Enginét!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), OFF, lights, alarm, doors, bonnet, boot, objective);
}
#if defined AUTO_REOPEN_DIALOG
ShowVehicleControlDialog(playerid);
#endif
return 1;
}
if(dialogid == VEHICLE_CONTROL_DIALOG+2)
{
if(response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Bekapcsoltad a lámpát!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, ON, alarm, doors, bonnet, boot, objective);
}
if(!response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Kikapcsoltad a lámpát!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, OFF, alarm, doors, bonnet, boot, objective);
}
#if defined AUTO_REOPEN_DIALOG
ShowVehicleControlDialog(playerid);
#endif
return 1;
}
if(dialogid == VEHICLE_CONTROL_DIALOG+3)
{
if(response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Bekapcsoltad a riasztót!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, ON, doors, bonnet, boot, objective);
}
if(!response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Kikapcsoltad a riasztót!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, OFF, doors, bonnet, boot, objective);
}
#if defined AUTO_REOPEN_DIALOG
ShowVehicleControlDialog(playerid);
#endif
return 1;
}
if(dialogid == VEHICLE_CONTROL_DIALOG+4)
{
if(response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Kinyitottad az ajtókat!.\");
UnlockVehicle(GetPlayerVehicleID(playerid));
}
if(!response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Bezártad az ajtókat!\");
LockVehicle(playerid, GetPlayerVehicleID(playerid));
}
#if defined AUTO_REOPEN_DIALOG
ShowVehicleControlDialog(playerid);
#endif
return 1;
}
if(dialogid == VEHICLE_CONTROL_DIALOG+5)
{
if(response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Kinyitottad a motorháztetöt!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, ON, boot, objective);
}
if(!response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Bezártad a motorháztetöt!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, OFF, boot, objective);
}
#if defined AUTO_REOPEN_DIALOG
ShowVehicleControlDialog(playerid);
#endif
return 1;
}
if(dialogid == VEHICLE_CONTROL_DIALOG+6)
{
if(response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Kinyitottad a csomagtartót!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, ON, objective);
}
if(!response)
{
SendClientMessage(playerid, COLOUR_INFORMATION, \"Bezártad a csomagtartót!\");
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, OFF, objective);
}
#if defined AUTO_REOPEN_DIALOG
ShowVehicleControlDialog(playerid);
#endif
return 1;
}
if(dialogid == VEHICLE_CONTROL_DIALOG+7)
{
new string[128], Float:X, Float:Y, Float:Z, Float:angle;
if(strlen(inputtext) < 1 || strlen(inputtext) > return SendClientMessage(playerid, COLOUR_ERROR, \"Rosz rendszám!\");
else
{
format(string, sizeof(string), \"Beálitottad a rendszám táblát erre: \'%s\'.\", inputtext);
SendClientMessage(playerid, COLOUR_INFORMATION, string);
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, angle);
SetVehicleNumberPlate(GetPlayerVehicleID(playerid), inputtext);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
GetPlayerPos(playerid, X, Y, Z);
SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z);
SetVehicleZAngle(GetPlayerVehicleID(playerid), angle);
PutPlayerInVehicle(playerid, GetPlayerVehicleID(playerid), 0);
SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z+2);
}
}
return 0;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i) && IsLocked[vehicleid] == 1) SetVehicleParamsForPlayer(vehicleid, forplayerid, 0, 1);
}
return 1;
}
stock LockVehicle(playerid, vehicleid)
{
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i) && i != playerid)
{
IsLocked[vehicleid] = 1;
SetVehicleParamsForPlayer(vehicleid,i,0,1);
}
}
}
stock UnlockVehicle(vehicleid)
{
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
IsLocked[vehicleid] = 0;
SetVehicleParamsForPlayer(vehicleid,i,0,0);
}
}
}