Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Témák - thegergo02
Oldalak: 1 ... 3 4 [5] 6 7
61
« Dátum: 2016. Augusztus 29. - 13:17:25 »
Sziasztok! Éppen az egyedi admin-systememen dolgozok de egy hibába ütköztem! (Debug: server.lua:15: \'end excpected (to close \'function\' at line 1) near \'else\') [A scriptben nem ezek a sorok száma, forumon csak] [server-side]: function aNick (source, commandName, aNickC) local adminrang = getAccountData (source, \"adminrang\") local adminduty = getElementData (source, \"adminduty\") local aNick = getAccountData (source, \"aNick\") if aNickC then if adminrang <= 1 and adminduty == 0 then outputChatBox(\"#00007F[bL] #FFFFFFSajnos, nem vagy adminszolgálatban!\",source,255,255,255,true) elseif adminrang <= 1 and adminduty == 1 then setAccountData (source, \"aNick\", aNickC) outputChatBox(\"#00007F[bL] #FFFFFFSikeresen beállítotad az admin neved: \"..aNick..\"-ra/re!\",source,255,255,255,true) elseif adminrang == 0 then outputChatBox(\"#00007F[bL] #FFFFFFSajnos, nem vagy admin!\",source,255,255,255,true) end end else outputChatBox(\"#00007F[bL] #FFFFFFIsmeretlen hiba!\",source,255,255,255,true) end
62
« Dátum: 2016. Augusztus 26. - 21:49:35 »
Sziasztok! Azt szeretném megtudni ki tudná leírni részeltesen hogy hogyan kapcsólodjak MySQL adatbázishoz hogyan használjam (nem az ilyen SEARCH,WHERE, hanem hogyan hivatkozzak rá stb.)
63
« Dátum: 2016. Augusztus 26. - 17:15:14 »
Sziasztok! Ugye van az ElementData de ha abban igy tárolok valamit: setElementData(player, \"példaérték\", 1002) Akkor az elveszik mikor lelép a játékos. Hogyan tudnám elmenteni MySQL, SQLite, stb. nélkül?
64
« Dátum: 2016. Augusztus 26. - 11:18:18 »
Sziasztok! Egy Admin-systemen dolgozok de valamiért a getPlayerFromName 1 argumentje NIL-t kap. Mi az oka? [server-side] : function adminLevelSet (command, who, adminlevelid) player = getPlayerFromName (who) if (player) then setElementData (player, \"adminlevel\", adminlevelid) outputChatBox (\"#00007F[bL] #FFFFFFÁtálitotta valaki az admin szinted \"..adminlevelid..\" számura!\",player,255,255,255, true) end end addCommandHandler (\"setadmin\",adminLevelSet ) function getAdminLevel (command, who) thePlayer = localPlayer if (player) then adminrang = getElementData (player, \"adminlevel\") outputChatBox (\"#00007F[bL] #FFFFFFA(z) Admin rangja \"..adminrang..\" számu!\",thePlayer,255,255,255, true) end end addCommandHandler (\"getadmin\",getAdminLevel)
65
« Dátum: 2016. Augusztus 24. - 20:57:25 »
Sziasztok! Éppen az egyedi hudomon dolgozok, és a bajom az lenne, hogy elvileg a debug szerint (ERROR:Loading Script Failed: hud/client.lua:9: \'(\' expected near \'etele\') Vagyis ha jól olvasom vagy hiányol valamit, vagy éppen valami ottvan ami neki nem tetszik! [Kliens odali:] function component() showPlayerHudComponent(\"all\", false) end addEventHandler(\"onClientResourceStart\", getRootElement(), component) etela = 100 itala = 100 setTimer( function etele() etel = 100 setElementData(thePlayer, \"etel\", etela-1) outputChatBox(\"Evettem a ételedbö!\") end, 300000, 0) setTimer( function itale() setElementData(thePlayer, \"ital\", itala-1 ) outputChatBox(\"Evettem a itaodbo! \") end, 300000, 0) local screenW, screenH = guiGetScreenSize() function all() --local hps = math.ceil(getElementHealth(localPlayer)) local ital = getElementData(thePlayer, \"ital\") local etel = getElementData(thePlayer, \"etel\") local hp = getElementHealth (localPlayer) local armor = getPedArmor (localPlayer) local money = getPlayerMoney (source) local time = getRealTime() local hours = time.hour local minutes = time.minute setTime (hours, minutes) dxDrawText(money..\" FT\", screenW * 0.7297, screenH * 0.1009, screenW * 0.8609, screenH * 0.1259, tocolor(255, 255, 255, 255), 1.00, \"pricedown\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0 - 1, -4 - 1, 330 - 1, 28 - 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0 + 1, -4 - 1, 330 + 1, 28 - 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0 - 1, -4 + 1, 330 - 1, 28 + 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0 + 1, -4 + 1, 330 + 1, 28 + 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0, -5, 330, 27, tocolor(43, 35, 171, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(hours..\":\"..minutes, screenW * 0.9052, screenH * 0.0231, screenW * 0.9370, screenH * 0.0491, tocolor(255, 255, 255, 255), 1.00, \"pricedown\", \"right\", \"center\", false, false, false, false, false) dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0231) - 1, (screenW * 0.7297) - 1, screenH * 0.0361, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0231) - 1, (screenW * 0.7297) - 1, (screenH * 0.0231) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0361, screenW * 0.9000, screenH * 0.0361, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0361, screenW * 0.9000, (screenH * 0.0231) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0231, screenW * 0.1703, screenH * 0.0130, tocolor(73, 0, 0, 255), false) dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0231) - 1, (screenW * 0.7297) - 1, screenH * 0.0361, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0231) - 1, (screenW * 0.7297) - 1, (screenH * 0.0231) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0361, screenW * 0.9000, screenH * 0.0361, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0361, screenW * 0.9000, (screenH * 0.0231) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0231, screenW * 0.1703, screenH * 0.0130, tocolor(73, 0, 0, 255), false) -- hp alatti csík dxDrawRectangle(screenW * 0.7297, screenH * 0.0231, 3.28 * hp, screenH * 0.0130, tocolor(243, 0, 0, 255), false) -- hp dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0417) - 1, (screenW * 0.7297) - 1, screenH * 0.0546, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0417) - 1, (screenW * 0.7297) - 1, (screenH * 0.0417) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0546, screenW * 0.9000, screenH * 0.0546, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0546, screenW * 0.9000, (screenH * 0.0417) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0417, screenW * 0.1703, screenH * 0.0130, tocolor(15, 19, 65, 255), false) dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0602) - 1, (screenW * 0.7297) - 1, screenH * 0.0731, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0602) - 1, (screenW * 0.7297) - 1, (screenH * 0.0602) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0731, screenW * 0.9000, screenH * 0.0731, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0731, screenW * 0.9000, (screenH * 0.0602) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0602, screenW * 0.1703, screenH * 0.0130, tocolor(92, 52, 23, 255), false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0417, screenW * 0.1703, screenH * 0.0130, tocolor(52, 65, 208, 255), false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0602, screenW * 0.1703, screenH * 0.0130, tocolor(188, 106, 47, 255), false) dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0787) - 1, (screenW * 0.7297) - 1, screenH * 0.0917, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0787) - 1, (screenW * 0.7297) - 1, (screenH * 0.0787) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0917, screenW * 0.9000, screenH * 0.0917, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0917, screenW * 0.9000, (screenH * 0.0787) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0787, screenW * 0.1703, screenH * 0.0130, tocolor(8, 47, 8, 255), false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0787, 3.28 * armor, screenH * 0.0130, tocolor(32, 188, 32, 255), false) dxDrawImage(1372, 23, 29, 22, \"hpicon.png\", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(1373, 44, 28, 21, \"italicon.png\", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(1372, 65, 29, 16, \"kajaicon.png\", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(1372, 85, 27, 14, \"pancelicon.png\", 0, 0, 0, tocolor(255, 255, 255, 255), false) end addEventHandler(\"onClientRender\", getRootElement(), all)
66
« Dátum: 2016. Augusztus 22. - 13:39:42 »
Sziasztok! Nem nagyon értem a triggerServer/ClientEvent-et és ezért probálkoztam egy ilyen scriptel: Client: local screenW, screenH = guiGetScreenSize() addEventHandler(\"onClientRender\", root, function() showCursor(true) dxDrawRectangle(screenW * 0.3786, screenH * 0.3102, screenW * 0.2552, screenH * 0.5528, tocolor(0, 0, 0, 170), false) dxDrawLine((screenW * 0.4719) - 1, (screenH * 0.3343) - 1, (screenW * 0.4719) - 1, screenH * 0.3731, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.5448, (screenH * 0.3343) - 1, (screenW * 0.4719) - 1, (screenH * 0.3343) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.4719) - 1, screenH * 0.3731, screenW * 0.5448, screenH * 0.3731, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.5448, screenH * 0.3731, screenW * 0.5448, (screenH * 0.3343) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.4719, screenH * 0.3343, screenW * 0.0729, screenH * 0.0389, tocolor(34, 45, 152, 255), false) dxDrawText(\"Blue Gaming System CoD - CsapatVálasztó\", (screenW * 0.3776) - 1, (screenH * 0.3093) - 1, (screenW * 0.6339) - 1, (screenH * 0.3250) - 1, tocolor(0, 0, 0, 255), 0.80, \"pricedown\", \"center\", \"top\", true, true, false, true, false) dxDrawText(\"Blue Gaming System CoD - CsapatVálasztó\", (screenW * 0.3776) + 1, (screenH * 0.3093) - 1, (screenW * 0.6339) + 1, (screenH * 0.3250) - 1, tocolor(0, 0, 0, 255), 0.80, \"pricedown\", \"center\", \"top\", true, true, false, true, false) dxDrawText(\"Blue Gaming System CoD - CsapatVálasztó\", (screenW * 0.3776) - 1, (screenH * 0.3093) + 1, (screenW * 0.6339) - 1, (screenH * 0.3250) + 1, tocolor(0, 0, 0, 255), 0.80, \"pricedown\", \"center\", \"top\", true, true, false, true, false) dxDrawText(\"Blue Gaming System CoD - CsapatVálasztó\", (screenW * 0.3776) + 1, (screenH * 0.3093) + 1, (screenW * 0.6339) + 1, (screenH * 0.3250) + 1, tocolor(0, 0, 0, 255), 0.80, \"pricedown\", \"center\", \"top\", true, true, false, true, false) dxDrawText(\"Blue Gaming System CoD - CsapatVálasztó\", screenW * 0.3776, screenH * 0.3093, screenW * 0.6339, screenH * 0.3250, tocolor(255, 255, 255, 255), 0.80, \"pricedown\", \"center\", \"top\", true, true, false, true, false) dxDrawLine((screenW * 0.4719) - 1, (screenH * 0.3880) - 1, (screenW * 0.4719) - 1, screenH * 0.4269, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.5448, (screenH * 0.3880) - 1, (screenW * 0.4719) - 1, (screenH * 0.3880) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.4719) - 1, screenH * 0.4269, screenW * 0.5448, screenH * 0.4269, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.5448, screenH * 0.4269, screenW * 0.5448, (screenH * 0.3880) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.4719, screenH * 0.3880, screenW * 0.0729, screenH * 0.0389, tocolor(34, 45, 152, 255), false) dxDrawLine((screenW * 0.4719) - 1, (screenH * 0.4435) - 1, (screenW * 0.4719) - 1, screenH * 0.4824, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.5448, (screenH * 0.4435) - 1, (screenW * 0.4719) - 1, (screenH * 0.4435) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.4719) - 1, screenH * 0.4824, screenW * 0.5448, screenH * 0.4824, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.5448, screenH * 0.4824, screenW * 0.5448, (screenH * 0.4435) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.4719, screenH * 0.4435, screenW * 0.0729, screenH * 0.0389, tocolor(34, 45, 152, 255), false) dxDrawText(\"Australia\", screenW * 0.4719, screenH * 0.3361, screenW * 0.5448, screenH * 0.3731, tocolor(255, 255, 255, 255), 1.00, \"pricedown\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"Russia\", screenW * 0.4719, screenH * 0.3898, screenW * 0.5448, screenH * 0.4269, tocolor(255, 255, 255, 255), 1.00, \"pricedown\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"Üres Slot\", screenW * 0.4719, screenH * 0.4454, screenW * 0.5448, screenH * 0.4824, tocolor(255, 255, 255, 255), 1.00, \"pricedown\", \"center\", \"center\", false, false, true, false, false) end ) -------------------------------------------------------Australia------------------------------------------------------- function dobozbaVan(dX, dY, dSZ, dM, eX, eY) if(eX >= dX and eX <= dX+dSZ and eY >= dY and eY <= dY+dM) then return true else return false end end addEventHandler(\"onClientClick\", getRootElement(), function(gomb, allapot, absX, absY) if allapot == \"down\" and gomb == \"left\" then if dobozbaVan(screenW * 0.2599, screenH * 0.3685, screenW * 0.3005, screenH * 0.3917, absX, absY) then triggerServerEvent ( \"australia\", resourceRoot) end end end ) -------------------------------------------------------Russia------------------------------------------------------- function dobozbaVan2(dX, dY, dSZ, dM, eX, eY) if(eX >= dX and eX <= dX+dSZ and eY >= dY and eY <= dY+dM) then return true else return false end end addEventHandler(\"onClientClick\", getRootElement(), function(gomb, allapot, absX, absY) if allapot == \"down\" and gomb == \"left\" then if dobozbaVan2(screenW * 0.2599, screenH * 0.3685, screenW * 0.3005, screenH * 0.3917, absX, absY) then triggerServerEvent ( \"russia\", resourceRoot) end end end )
-------------------------------------------------------Ures Slot------------------------------------------------------- function dobozbaVan3(dX, dY, dSZ, dM, eX, eY) if(eX >= dX and eX <= dX+dSZ and eY >= dY and eY <= dY+dM) then return true else return false end end addEventHandler(\"onClientClick\", getRootElement(), function(gomb, allapot, absX, absY) if allapot == \"down\" and gomb == \"left\" then if dobozbaVan3(screenW * 0.2599, screenH * 0.3685, screenW * 0.3005, screenH * 0.3917, absX, absY) then triggerServerEvent ( \"ures\", resourceRoot) end end end ) -------------------------------------------------------Semmmmmmmi xD YOLO------------------------------------------------------- Server: autralia = createTeam ( \"Australia\" ) russia = createTeam ( \"Russia\" ) function autralia () showCursor (false) setPlayerTeam ( source, autralia ) fadeCamera(source, true) setCameraTarget(source, source) outputChatBox (\"#00007F[bL] #FFFFFFA(z) Australia csapatot választottad!\", source, 255,255,255, true) spawnPlayer(source, 110.14752, 1684.02576, 17.64063) end addEvent(\"australia\", true) addEventHandler(\"australia\", australia) function russia () showCursor (false) setPlayerTeam ( source, russia ) fadeCamera(source, true) setCameraTarget(source, source) outputChatBox (\"#00007F[bL] #FFFFFFA(z) Australia csapatot választottad!\", source, 255,255,255, true) spawnPlayer(source, 914.36639, -996.83667, 38.13548) end addEvent(\"russia\", true) addEventHandler(\"russia\", russia) function ures () outputChatBox(\"#00007F[bL] #FFFFFFAz Üres Slot szerinted csak viccből van kiírva?...... #akkorisrányomsz....\", source) end addEvent(\"ures\", true) addEventHandler(\"ures\", ures) A válaszokat előre is köszönöm!
67
« Dátum: 2016. Augusztus 21. - 17:47:40 »
Hogy tudnék egy kocsira hivatkozni ami beleáll egy CP-be?
68
« Dátum: 2016. Augusztus 21. - 17:35:04 »
Hogyan lehetne az hogy egy bizonyos távolságon belül lehet látni azt, hogy valaki ír valamit (say-be). Meg egy külön OOC chatet hogyan elhet megoldani? Előre is köszönöm a válaszokat.
69
« Dátum: 2016. Augusztus 20. - 13:13:32 »
Miért nem Spawnol le? Csak a kék eget látom..... local spawnX, spawnY, spawnZ = 914.36639, -996.83667, 38.13548 function csatlakozasKezelo() spawnPlayer(source, spawnX, spawnY, spawnZ) fadeCamera(source, true) setCameraTarget(source, source) outputChatBox (\"#00007F[bL] #FFFFFFÜdvözölek a szerveren! A szerver #00007FALPHA #FFFFFFstádiumban van!\", source, 255,255,255, true) end addEventHandler (\"onPlayerJoin\", getRootElement (), csatlakozasKezelo)
+ a szöveget se látom.....
70
« Dátum: 2016. Augusztus 20. - 10:22:10 »
Sziasztok! Dolgozok egy hudon, viszont abba ütköztem hogy nem tudom megcsinálni azt hogyha már 0 hp-d van akkor csak 100 px megy ugye vissza ( a kód lent lesz ), 328 px-ből! Hogyan lehetne megoldani? (Kód:) function component() showPlayerHudComponent(\"all\", false) showPlayerHudComponent(\"radar\", true) end addEventHandler(\"onClientResourceStart\", getRootElement(), component) local screenW, screenH = guiGetScreenSize() function all() local hp = math.ceil(getElementHealth(localPlayer)) -- Nem tudtam hogyan használjam math.ceil-el vagy annélkül, ha jól tudom ez lekerekíti. --local hp = getElementHealth (source) local money = getPlayerMoney (source) local time = getRealTime() local hours = time.hour local minutes = time.minute setTime (hours, minutes) dxDrawText(money..\" FT\", screenW * 0.7297, screenH * 0.1009, screenW * 0.8609, screenH * 0.1259, tocolor(255, 255, 255, 255), 1.00, \"pricedown\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0 - 1, -4 - 1, 330 - 1, 28 - 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0 + 1, -4 - 1, 330 + 1, 28 - 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0 - 1, -4 + 1, 330 - 1, 28 + 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0 + 1, -4 + 1, 330 + 1, 28 + 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", 0, -5, 330, 27, tocolor(43, 35, 171, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(hours..\":\"..minutes, screenW * 0.9052, screenH * 0.0231, screenW * 0.9370, screenH * 0.0491, tocolor(255, 255, 255, 255), 1.00, \"pricedown\", \"right\", \"center\", false, false, false, false, false) dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0231) - 1, (screenW * 0.7297) - 1, screenH * 0.0361, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0231) - 1, (screenW * 0.7297) - 1, (screenH * 0.0231) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0361, screenW * 0.9000, screenH * 0.0361, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0361, screenW * 0.9000, (screenH * 0.0231) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0231, screenW * 0.1703, screenH * 0.0130, tocolor(73, 0, 0, 255), false) dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0231) - 1, (screenW * 0.7297) - 1, screenH * 0.0361, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0231) - 1, (screenW * 0.7297) - 1, (screenH * 0.0231) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0361, screenW * 0.9000, screenH * 0.0361, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0361, screenW * 0.9000, (screenH * 0.0231) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0231, screenW * 0.1703, screenH * 0.0130, tocolor(73, 0, 0, 255), false) -- hp alatti csík dxDrawRectangle(screenW * 0.7297, screenH * 0.0231, hp+228, screenH * 0.0130, tocolor(243, 0, 0, 255), false) -- hp dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0417) - 1, (screenW * 0.7297) - 1, screenH * 0.0546, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0417) - 1, (screenW * 0.7297) - 1, (screenH * 0.0417) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0546, screenW * 0.9000, screenH * 0.0546, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0546, screenW * 0.9000, (screenH * 0.0417) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0417, screenW * 0.1703, screenH * 0.0130, tocolor(15, 19, 65, 255), false) dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0602) - 1, (screenW * 0.7297) - 1, screenH * 0.0731, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0602) - 1, (screenW * 0.7297) - 1, (screenH * 0.0602) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0731, screenW * 0.9000, screenH * 0.0731, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0731, screenW * 0.9000, (screenH * 0.0602) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0602, screenW * 0.1703, screenH * 0.0130, tocolor(92, 52, 23, 255), false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0417, screenW * 0.1703, screenH * 0.0130, tocolor(52, 65, 208, 255), false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0602, screenW * 0.1703, screenH * 0.0130, tocolor(188, 106, 47, 255), false) dxDrawLine((screenW * 0.7297) - 1, (screenH * 0.0787) - 1, (screenW * 0.7297) - 1, screenH * 0.0917, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, (screenH * 0.0787) - 1, (screenW * 0.7297) - 1, (screenH * 0.0787) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawLine((screenW * 0.7297) - 1, screenH * 0.0917, screenW * 0.9000, screenH * 0.0917, tocolor(0, 0, 0, 255), 1, false) dxDrawLine(screenW * 0.9000, screenH * 0.0917, screenW * 0.9000, (screenH * 0.0787) - 1, tocolor(0, 0, 0, 255), 1, false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0787, screenW * 0.1703, screenH * 0.0130, tocolor(8, 47, 8, 255), false) dxDrawRectangle(screenW * 0.7297, screenH * 0.0787, screenW * 0.1703, screenH * 0.0130, tocolor(32, 188, 32, 255), false) dxDrawImage(1372, 23, 29, 22, \"hpicon.png\", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(1373, 44, 28, 21, \"italicon.png\", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(1372, 65, 29, 16, \"kajaicon.png\", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(1372, 85, 27, 14, \"pancelicon.png\", 0, 0, 0, tocolor(255, 255, 255, 255), false) end addEventHandler(\"onClientRender\", getRootElement(), all)
71
« Dátum: 2016. Augusztus 19. - 14:13:12 »
Sziasztok! Nem tudom hogy, hogyan lehetne azt megcsinálni hogy pl.: Történik valami kliens oldalon, és annak a hatására szerver oldalon történik valami. (Mondjuk megnyomok dxDrawRectangle-t (ez a rész a kliens oldal), és akkor annak hatására (szerver oldalon) lehív egy Alpha-t)
72
« Dátum: 2016. Augusztus 16. - 18:36:00 »
Mi annak a két animnak a neve hogy 1 db-ot teker a bal lábával a karakter,a másik pedig a jobb lábával tekerjen. Melyikek azok?!! :hmm:
73
« Dátum: 2016. Augusztus 13. - 19:38:48 »
Lekérem a játékos életszintjét, és túl pontos. Régen olvastam hogy valamit math.ceil math.floor kell de már nem találtam meg hol olvastam! Valaki tudna segíteni? A válaszokat előre köszönöm!
Dupla hozzászólás automatikusan összefûzve. ( 2016. Augusztus 13. - 19:44:19 )
MEGVAN ZÁROM!
74
« Dátum: 2016. Augusztus 13. - 15:52:16 »
addEventHandler(\"onClientResourceStart\" showPlayerHudComponent(\"all\", false) ) local hp = getElementHealth (source) local money = getPlayerMoney (source) local name = getPlayerName (source) local screenW, screenH = guiGetScreenSize() addEventHandler(\"onClientRender\", root, function all () local hp = getElementHealth (getLocalPlayer) local money = getPlayerMoney (getLocalPlayer) local name = getPlayerName (getLocalPlayer) dxDrawLine((screenW * 0.7188) - 1, (screenH * 0.0333) - 1, (screenW * 0.7188) - 1, screenH * 0.1954, tocolor(11, 17, 77, 255), 1, false) dxDrawLine(screenW * 0.9891, (screenH * 0.0333) - 1, (screenW * 0.7188) - 1, (screenH * 0.0333) - 1, tocolor(11, 17, 77, 255), 1, false) dxDrawLine((screenW * 0.7188) - 1, screenH * 0.1954, screenW * 0.9891, screenH * 0.1954, tocolor(11, 17, 77, 255), 1, false) dxDrawLine(screenW * 0.9891, screenH * 0.1954, screenW * 0.9891, (screenH * 0.0333) - 1, tocolor(11, 17, 77, 255), 1, false) dxDrawRectangle(screenW * 0.7188, screenH * 0.0333, screenW * 0.2703, screenH * 0.1620, tocolor(0, 0, 0, 255), false) dxDrawRectangle(1390, 46, 59, hp-40, tocolor(35, 6, 6, 255), false) dxDrawRectangle(1390, 46, 59, 61, tocolor(207, 35, 35, 255), false) dxDrawRectangle(1459, 46, 59, 61, tocolor(58, 31, 21, 255), false) dxDrawRectangle(1459, 46, 59, 61, tocolor(141, 75, 51, 255), false) dxDrawRectangle(1528, 46, 59, 61, tocolor(11, 9, 43, 255), false) dxDrawRectangle(1528, 46, 59, 61, tocolor(43, 35, 171, 255), false) dxDrawText(hp..\"%\", (screenW * 0.7240) - 1, (screenH * 0.0426) - 1, (screenW * 0.7547) - 1, (screenH * 0.0991) - 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(hp..\"%\", (screenW * 0.7240) + 1, (screenH * 0.0426) - 1, (screenW * 0.7547) + 1, (screenH * 0.0991) - 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(hp..\"%\", (screenW * 0.7240) - 1, (screenH * 0.0426) + 1, (screenW * 0.7547) - 1, (screenH * 0.0991) + 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(hp..\"%\", (screenW * 0.7240) + 1, (screenH * 0.0426) + 1, (screenW * 0.7547) + 1, (screenH * 0.0991) + 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(hp..\"%\", screenW * 0.7240, screenH * 0.0426, screenW * 0.7547, screenH * 0.0991, tocolor(255, 255, 255, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", (screenW * 0.7599) - 1, (screenH * 0.0426) - 1, (screenW * 0.7906) - 1, (screenH * 0.0991) - 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", (screenW * 0.7599) + 1, (screenH * 0.0426) - 1, (screenW * 0.7906) + 1, (screenH * 0.0991) - 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", (screenW * 0.7599) - 1, (screenH * 0.0426) + 1, (screenW * 0.7906) - 1, (screenH * 0.0991) + 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", (screenW * 0.7599) + 1, (screenH * 0.0426) + 1, (screenW * 0.7906) + 1, (screenH * 0.0991) + 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", screenW * 0.7599, screenH * 0.0426, screenW * 0.7906, screenH * 0.0991, tocolor(255, 255, 255, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", (screenW * 0.7958) - 1, (screenH * 0.0426) - 1, (screenW * 0.8266) - 1, (screenH * 0.0991) - 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", (screenW * 0.7958) + 1, (screenH * 0.0426) - 1, (screenW * 0.8266) + 1, (screenH * 0.0991) - 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", (screenW * 0.7958) - 1, (screenH * 0.0426) + 1, (screenW * 0.8266) - 1, (screenH * 0.0991) + 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", (screenW * 0.7958) + 1, (screenH * 0.0426) + 1, (screenW * 0.8266) + 1, (screenH * 0.0991) + 1, tocolor(0, 0, 0, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"%\", screenW * 0.7958, screenH * 0.0426, screenW * 0.8266, screenH * 0.0991, tocolor(255, 255, 255, 255), 1.00, \"default\", \"center\", \"center\", false, false, true, false, false) dxDrawText(\"Neved : \"..name, screenW * 0.8292, screenH * 0.0426, screenW * 0.9839, screenH * 0.0556, tocolor(255, 255, 255, 255), 1.00, \"default\", \"left\", \"top\", false, false, false, false, false) dxDrawText(money..\" FT\", screenW * 0.7240, screenH * 0.1083, screenW * 0.8552, screenH * 0.1333, tocolor(255, 255, 255, 255), 1.00, \"pricedown\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", (screenW * 0.7188) - 1, (screenH * 0.1657) - 1, (screenW * 0.8906) - 1, (screenH * 0.1954) - 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", (screenW * 0.7188) + 1, (screenH * 0.1657) - 1, (screenW * 0.8906) + 1, (screenH * 0.1954) - 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", (screenW * 0.7188) - 1, (screenH * 0.1657) + 1, (screenW * 0.8906) - 1, (screenH * 0.1954) + 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", (screenW * 0.7188) + 1, (screenH * 0.1657) + 1, (screenW * 0.8906) + 1, (screenH * 0.1954) + 1, tocolor(0, 0, 0, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) dxDrawText(\"Blue Gaming System\", screenW * 0.7188, screenH * 0.1657, screenW * 0.8906, screenH * 0.1954, tocolor(43, 35, 171, 255), 1.00, \"bankgothic\", \"left\", \"top\", false, false, false, false, false) end ) Mi lehet a baja?
75
« Dátum: 2016. Augusztus 13. - 13:35:09 »
Hogy lehetne DxDraw-al egy HP csikot varázsolni?
Oldalak: 1 ... 3 4 [5] 6 7
|