Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Témák - Yakuza™
Oldalak: 1 2 3 [4] 5 6 ... 10
46
« Dátum: 2012. Június 02. - 20:53:37 »
Üdv, letöltöttem a Wamp Servert és felraktam rá egy olyat,hogy kiirja ki online a szerveren és hány pontja van nos ezt ugy akarom,hogy másis lássa... Ez,hogy oldható meg?
47
« Dátum: 2012. Június 02. - 16:47:33 »
Üdv, készítettem a szerveremhez egy szögesdrótot és gondoltam megosztom a közönséggel. A max lerakható szögesdrót: 200 (Szogesdrot.inc -ben lehet módosítani.) A Szogesdrot.inc megtalálható a Szögesdrót.rar fájlban. Parancsok: /szdle - Szögesdrót lerakás /szdfel - Szögesdrót felszedés /szdallfel - Összes szögesdrót felszedés Letöltés/Kód: [hs width=180 height=180] http://www.calder.com.pl/images/jezyk-c.png[/hs] #include <a_samp> #include <zcmd> #include <Szogesdrot> CMD:szdle(playerid, params[]) { new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); SzogesdrotLerak(plocx,plocy,plocz,ploca); return 1; } CMD:szdallfel(playerid, params[]) { OsszesSzogesdrotTorles(playerid); return 1; } CMD:szdfel(playerid, params[]) { SzogesdrotTorles(); return 1; }
48
« Dátum: 2012. Június 01. - 16:38:50 »
Üdv, csináltam egy rendszám átalakítót de mikor beirom a rendszámot és leütöm az entert akkor csak letörli a rendszámot és egy pontot rak oda Kép: Kód: CMD:rendszam(playerid, params[]) { new rendszam[10]; new veh = GetPlayerVehicleID(playerid); if(sscanf(params, \"u\", rendszam)) return SendClientMessage(playerid, 0xFF0000FF, \"Használat: /rendszam [Rendszám]\"); new Float:vX, Float:vY, Float:vZ, Float:vA; SetVehicleNumberPlate(veh, rendszam); GetVehiclePos(veh,vX,vY,vZ); GetVehicleZAngle(veh,vA); SetVehicleToRespawn(veh); SetVehiclePos(veh,vX,vY,vZ); PutPlayerInVehicle(playerid,veh,0); SetVehicleZAngle(veh,vA); return 1; }
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« Dátum: 2012. Május 30. - 16:54:16 »
Valaki ideadná a legujabb sscanf2-t mert már letöltöttem annyit dem indig hibát ir mindegyik :/
50
« Dátum: 2012. Május 28. - 14:56:58 »
Üdv. Kellene egy /parkol parancs ami annyit tesz,hogy leparkolja az autót leállitja a motort,lámpát meg mindent és nem tûnik el. Röviden ennyi meg,hogy mindenhova lehessen parkolni Elõre is thx!
51
« Dátum: 2012. Május 26. - 13:48:00 »
Hali Találtam egy jó szkriptet a neten. Beraktam a módba. és hibát ír :S Mód elején: #include <InfoBox> és ahova szeretném,hogy kiirja a szöveget amikor a kocsiba beszáll: public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { InfoTextDrawCreate (playerid, \"~y~Motor beindításához: ~g~/motorbe~n~~y~Motor leállításához: ~r~/motorki\"); CAR=GetVehicleModel(vehicleid); if(CAR == 523 || CAR == 427 || CAR == 425 || CAR == 520 || CAR == 528 || CAR == 598 || CAR == 597 || CAR == 599 || CAR == 432 || CAR == 601 || CAR == 596 || CAR == 598 || CAR == 497) { if(!IsPlayerLuxAdmin(playerid)) { ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, \"{1e90ff}HIBA\", \"{00ff00}Nem vagy rendõr ezért nincs kulcsod a jármûhöz!\",\"OK\",\"\"); ClearAnimations(playerid); } } return 1; } HIBA: E:\\Documents and Settings\\Krisz\\Asztal\\Civilek És Rendõrök\\pawno\\include\\InfoBox.inc(76) : error 021: symbol already defined: \"FixGameString\" InfoBox.inc /********************************** * * * Készítette: FranK (Csabesz) * * Verzió: 0.1 * * Kiadva: 20/11/2010 * * * **********************************/ #if defined _InfoBox_included #endinput #endif #define _InfoBox_included #include <a_samp> /* native InfoTextDrawCreate(playerid, text[]); */ // By GameStar #define GameTextForPlayerEx(%1,%2,%3,%4) GameTextForPlayer(%1,FixGameString(%2),%3,%4) #define GameTextForAllEx(%1,%2,%3) GameTextForPlayer(FixGameString(%1),%2,%3) #define TextDrawCreateEx(%1,%2,%3) TextDrawCreate(%1,%2,FixGameString(%3)) #define CreateMenuEx(%1,%2,%3,%4,%5,%6) CreateMenu(FixGameString(%1),%2,%3,%4,%5,%6) #define SetMenuColumnHeaderEx(%1,%2,%3) SetMenuColumnHeader(%1,%2,FixGameString(%3)) #define AddMenuItemEx(%1,%2,%3) AddMenuItem(%1,%2,FixGameString(%3)) #define TextDrawSetStringEx(%1,%2) TextDrawSetString(%1,FixGameString(%2)) // By GameStar static chlist[][0]={ \"¨\",\"‘\",\"ö\",\"Ö\", \"¬\",\"\",\"ü\",\"Ü\", \"¦\",\"¬\",\"ó\",\"Ó\", \"§\",\"\",\"õ\",\"Õ\", \"ª\",\"“\",\"ú\",\"Ú\", \"¾\",\"‡\",\"é\",\"É\", \"˜\",\"\",\"á\",\"Á\", \"«\",\"·\",\"û\",\"Û\", \"¢\",\"‹\",\"í\",\"Í\" }; //============================================================================== //By FranK(Csabesz) stock InfoTextDrawCreate ( playerid, text[ ] ) { new Text:MSG = TextDrawCreateEx ( 25, 100.0, text ); TextDrawUseBox ( MSG, 1 ); TextDrawBoxColor ( MSG, 0x000000AA ); TextDrawTextSize ( MSG, 215.0, -1 ); TextDrawAlignment ( MSG, 0 ); TextDrawBackgroundColor ( MSG, 0x000000ff ); TextDrawFont ( MSG, 1 ); TextDrawLetterSize ( MSG, 0.35, 1.5 ); TextDrawColor ( MSG, 0xffffffff ); TextDrawSetOutline ( MSG, 1 ); TextDrawSetProportional ( MSG, 1 ); InfoTextForPlayer ( playerid, MSG, 6000 ); } //By FranK(Csabesz) forward DestroyTextTimer ( Text:text ); public DestroyTextTimer ( Text:text ) return TextDrawDestroy ( text ); //By FranK(Csabesz) forward InfoTextForPlayer ( playerid, Text:text, time ); public InfoTextForPlayer ( playerid, Text:text, time ) { TextDrawShowForPlayer ( playerid, text ); SetTimerEx ( \"DestroyTextTimer\", time, 0, \"i\", _:text ); } //By GameStar stock FixGameString(const string[]) { // Tárolók létrehozása new index, dest[256]; // Karakterlánc átmásolása strmid(dest,string,0,strlen(string),sizeof dest); // Végiglépkedünk a karaktereken for(index = 0; index < strlen(dest); index++) { // Végiglépkedünk a karaktertömbön for(new idx = 0; idx < sizeof(chlist); idx++) { // Ha az indexelt karakterek egyeznek if(dest[index] == chlist[idx][0]) { // Javítjuk dest[index] = chlist[idx-2][0]; } } } // Visszatérés return dest; } //==============================================================================
52
« Dátum: 2012. Május 21. - 16:08:55 »
Kérlek szavazzatok! A többi információt majd leírom az oldalról!
53
« Dátum: 2012. Május 20. - 13:40:19 »
Helló Nem tudjátok miért irja ki ezt a konzol? Run time error 19: \"File or function is not found\" Az sscanf plugint már betölti..
54
« Dátum: 2012. Május 20. - 13:07:28 »
Helló A konzol valamiért nem tölti be az sscanf plugint :/ Benne van a plugins mappába is az include is megvan a server.cfg-beis bevan irva :/ Ezt irja a konzol: [13:04:09] [13:04:09] Server Plugins [13:04:09] -------------- [13:04:09] Loading plugin: streamer [13:04:09] *** Streamer Plugin v2.6.1 by Incognito loaded *** [13:04:09] Loaded. [13:04:09] Loading plugin: sscanf [13:04:10] Failed. [13:04:10] Loading plugin: Whirlpool [13:04:10] [13:04:10] ================== [13:04:10] [13:04:10] Whirlpool loaded [13:04:10] [13:04:10] ================== [13:04:10] [13:04:10] Loaded. [13:04:10] Loading plugin: mysql [13:04:11] > MySQL plugin R6-2 successfully loaded. [13:04:11] Loaded. [13:04:11] Loaded 3 plugins. és ebbõl kiemelem ezt: [13:04:09] Loading plugin: sscanf [13:04:10] Failed.
55
« Dátum: 2012. Május 19. - 21:59:56 »
Konzol ezt irja és a Unknown lesz a mód [21:57:10] *** Streamer Plugin: Include file version (0) does not match plugin version (0x26104) (script needs to be recompiled with the latest include file) [21:57:10] *** Streamer Plugin: Obsolete or invalid native found (script needs to be recompiled with the latest include file) [21:57:10] Script[gamemodes/CESR.amx]: Run time error 19: \"File or function is not found\"
56
« Dátum: 2012. Május 18. - 21:11:19 »
Hali A konzol SSCANF hibát ír valamiért... HIBA: [20:29:28] sscanf warning: Strings without a length are deprecated, please add a destination size.
57
« Dátum: 2012. Május 13. - 21:04:12 »
Amint irtam készítek egy EMR módot nem volt idõm befejezni de aki akarja fejezze be! Lehet,hogy bugos,rossz lesz de fogadom ezeket a szavakat is mivel ez az elsõ nagy GM-em Sor: 2849 Tartalmaz:ATM Rablás Rendõr parancsok (/rcmds,/rcmds2), Civil parancsok (/civilhelp) Munkák Mappolás Jogsivétel Pár NPC (Nem tom minek :laugh:) Nyitható/zárható kapu a rendörségnek /tetszik parancs (Textdrawban mutassa,hogy hányan lájkolták a szervert) /neon csak a wangcarsnál leeht ahol mappolva van a wangcars Irányjelzõ szkript (Q és E) Auqa park (Admin lazulás) (Készítette: Lu$ta) Kis falu (Készítette: Szabyxxx) Parancsokért: /cmds Jármûkezelõ szkript (/motorki /motorbe /bezar /kinyit) 2 admin parancs (/kidob /kirug) Telefon rendszer /telefon Rendõrnek /felszereles Borért /bor ATM Rablás: /rabol (Edit: Szögesdrót a rendõrnek /szlerak /szfelvesz /szfelveszall) Munkák:Mentõs,Taxis,Autószerelõ #include <a_samp> #include <zcmd> #include <fixchars.h> #include <sscanf> #include <dini> #include <IsPlayerLAdmin> #include <streamer> #pragma tabsize 0 new Text:likeok; new likes; new like[256]; new likeolt[MAX_PLAYERS]; new kapu; new npctaxi; new npcveh; new npcbusz; new engine,lights,alarm,doors,bonnet,boot,objective; new Text:Textdraw0; new Text:Textdraw1; new mtimer; new tatimer; new autimer; new rendorseg2; new rendorseg2ki; new jogsicentrum; new jogsicentrumki; new rendorsegbe; new rendorsegki; new nev1[MAX_PLAYER_NAME], nev2[MAX_PLAYER_NAME], jogsi; new nev3[MAX_PLAYER_NAME], nev4[MAX_PLAYER_NAME], fegyver; new bool:ittas[MAX_PLAYERS]; forward borido(playerid); new gTeam[MAX_PLAYERS]; #define RENDOR 0 #define CIVIL 1 #define MENTOS 2 #define TAXIS 3 #define AUTOSZERELO 4 #define FEHER 0xFFFFFFAA #define NARANCS 0xFF9900AA #define ZOLD 0x33FF33AA #define SARGA 0xFFFF00AA #define hiba 0xFF0000AA #define DIALOGID 3577 #define fegyoar 20000 #define fegyopos 2204.3757,1236.5514,10.8203 #define tuningshop -512.1392,2659.6636,71.5100 #define JOGSI_AR 5000 #define JOGSI_POS 246.2242,118.5236,1003.2188 #define VIZSGAKOCSI_POS -1255.9142,2716.8379,49.8977 #define VIZSGA_MINUTE 59 // Perc #define VIZSGA_SEC 30 // Másodperc new vizsgakocsi, Text3D:vizsgakocsitext, bool:vizsgazik[MAX_PLAYERS], CP[MAX_PLAYERS] = -1, str[128], file[256], pname[MAX_PLAYER_NAME], VizsgaMinute[MAX_PLAYERS] = VIZSGA_MINUTE, VizsgaSec[MAX_PLAYERS] = VIZSGA_SEC, vizsgatimer[MAX_PLAYERS]; forward VizsgaTime(playerid); //Irányjelzõ script enum index2 { obj1, obj2, bool:indexing } #define VEHICLE_NONE 0 #define VEHICLE_CAR 1 #define VEHICLE_BOAT 2 #define VEHICLE_TRAIN 3 #define VEHICLE_HELI 4 #define VEHICLE_PLANE 5 #define VEHICLE_BIKE 6 #define VEHICLE_MONSTERTRUCK 7 #define VEHICLE_QUADBIKE 8 #define VEHICLE_BMX 9 #define VEHICLE_TRAILER 10 new gs_vehicleTypes [] = { VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_MONSTERTRUCK, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_HELI, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_HELI, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_BOAT, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_TRAILER, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_MONSTERTRUCK, VEHICLE_CAR, VEHICLE_BOAT, VEHICLE_HELI, VEHICLE_BIKE, VEHICLE_TRAIN, VEHICLE_TRAILER, VEHICLE_CAR, VEHICLE_BOAT, VEHICLE_BOAT, VEHICLE_BOAT, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_PLANE, VEHICLE_BIKE, VEHICLE_BIKE, VEHICLE_BIKE, VEHICLE_PLANE, VEHICLE_HELI, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_BIKE, VEHICLE_HELI, VEHICLE_CAR, VEHICLE_QUADBIKE, VEHICLE_BOAT, VEHICLE_BOAT, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_PLANE, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_BMX, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_BOAT, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_HELI, VEHICLE_HELI, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_BOAT, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_HELI, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_HELI, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_BMX, VEHICLE_BMX, VEHICLE_PLANE, VEHICLE_PLANE, VEHICLE_PLANE, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_PLANE, VEHICLE_PLANE, VEHICLE_BIKE, VEHICLE_BIKE, VEHICLE_BIKE, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_TRAIN, VEHICLE_TRAIN, VEHICLE_PLANE, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_HELI, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_PLANE, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_MONSTERTRUCK, VEHICLE_MONSTERTRUCK, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_HELI, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_TRAIN, VEHICLE_TRAIN, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_MONSTERTRUCK, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_PLANE, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_BIKE, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_TRAILER, VEHICLE_CAR, VEHICLE_BIKE, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_TRAIN, VEHICLE_TRAILER, VEHICLE_PLANE, VEHICLE_PLANE, VEHICLE_CAR, VEHICLE_BOAT, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_CAR, VEHICLE_TRAILER, VEHICLE_TRAILER, VEHICLE_TRAILER, VEHICLE_CAR, VEHICLE_TRAILER, VEHICLE_TRAILER }; stock indexcompatible(veh) { new model=GetVehicleModel(veh); /* new compatible=1; switch(model) { case 460,476,511,512,513,519,520,553,577,592,593,548,425,417,487,488,497,563,447,469,509,481,510,462,448,581,522,461,521,523,463,586,468,471,435,450,569,570,584,590,591,606,607,608,610,611,485,538,457,532,486,406,530,537,571,572,574,449,525,583,539,441,464,465,501,564,594,472..473,493,595,484,430,452..453,446,454: { compatible=0; } } */ return (gs_vehicleTypes[model-400]==VEHICLE_CAR)?1:0; } new index[MAX_VEHICLES][index2]; forward indexf(vehicleid,oldal); public indexf(vehicleid,oldal) { new v=vehicleid; if(v!=INVALID_VEHICLE_ID) { index[v][obj1]=CreateObject(19294,0,0,0,0,0,0); AttachObjectToVehicle(index[v][obj1],v,(oldal==0)?1:-1, 2.5, -0.2, 0,0,0); index[v][obj2]=CreateObject(19294,0,0,0,0,0,0); AttachObjectToVehicle(index[v][obj2],v,(oldal==0)?1:-1, -2.5, -0.2, 0,0,0); index[v][indexing]=true; } return 1; } // PRESSED(keys) #define PRESSED(%0) \\ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) //------------------------------------------------------------------------ main() { print(\"\\n----------------------------------\"); print(\" Elit Magyar Rendõrség Betöltve\"); print(\" Mód By [EMR]eXe\"); print(\"----------------------------------\\n\"); } public OnPlayerConnect(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); PlayAudioStreamForPlayer(playerid, \"http://webvilagserver1.jatekoldal.net/udvozollek.ogg\"); GameTextForPlayer(playerid,\"~y~]~b~ELIT MAGYAR RENDÕRSÉG~y~]\",6000,4); SendClientMessage(playerid, -1, \"{ffffff}Üdvözöllek a {00bbff}[H][N] <[>{ffff00}Elit Magyar Rendõrség{00bbff}<]> [H][N] {ffffff}szerveren.\"); SendClientMessage(playerid, -1, \"{00bbff}Érdemes spawnolás után jogosítványt,fegyverengedélyt venni! /jogsivesz /fegyovesz\"); SendClientMessage(playerid, -1, \"{00bbff}A szerveren tudsz házakat venni és munkákat vállalni! /munkak\"); SetPlayerTeam(playerid, 0); SetPVarInt(playerid, \"Lecsukott\", 0); likeolt[playerid] = 0; format(like,sizeof(like),\"Tetszik: %d\",likes); TextDrawShowForAll(likeok); TextDrawSetString(likeok, like); return 1; } CMD:civilhelp(playerid, params[]) { SendClientMessage(playerid, -1, \"{00ff00}Parancsokhoz: {ffff00}/cmds {ffffff}| {00ff00}Elérhetõ rendõrök/admminokhoz: {ffff00}/admins {ffffff}| {00ff00}Telefon: {ffff00}/telefon\"); return 1; } CMD:tetszik(playerid) { if(likeolt[playerid] == 0) { likes++; likeolt[playerid] = 1; dini_IntSet(\"Likeok.ini\", \"Likeok\", likes); format(like,sizeof(like),\"Tetszikelések: %d\",likes); TextDrawSetString(likeok, like); }else{ SendClientMessage(playerid,0x00ff11AA,\"Csatlakozásonként csak 1-szer likeolhatsz!\"); } return 1; } CMD:ny(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { SetTimerEx(\"kaputimer\", 5000, false, \"i\", playerid); SendClientMessage(playerid,ZOLD,\"A kapu 5 másodperc múlva bezárul!\"); MoveObject(kapu, -212.60000610352, 2612.1000976563, 63.400001525879, 4.0); } else { SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy rendõr!\"); } return 1; } CMD:aquapark(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { SetPlayerPos(playerid, -2910.9829,-188.5926,13.6229); SendClientMessage(playerid, 0x00FF00AA, \"Sikeresen elteleportáltál az {ff0000}Aqua Parkba! {00ffff}Mappot készítette: {00bbff}<[Lu$ta]>\"); } else { SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy admin!\"); } return 1; } CMD:kisfalu(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { SetPlayerPos(playerid, 2893.4719,2171.4329,10.8203); SendClientMessage(playerid, 0x00FF00AA, \"Sikeresen elteleportáltál a {ff0000}Kisfalura! {00ffff}Mappot készítette: {00bbff}Szabyxxx\"); } else { SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy admin!\"); } return 1; } CMD:javit(playerid, params[]) { if(GetPlayerTeam(playerid) == 0) return SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy autószerelõ!\"); if(GetPlayerTeam(playerid) == 1) return SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy autószerelõ!\"); if(GetPlayerTeam(playerid) == 2) return SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy autószerelõ!\"); for( new i = 0; i <MAX_VEHICLES; i++ ) { new Float:Pos[3]; GetVehiclePos(i,Pos[0],Pos[1],Pos[2]); if(IsPlayerInRangeOfPoint(playerid,5.0,Pos[0],Pos[1],Pos[2])) { RepairVehicle(i); SendClientMessage(playerid, 0x33CCFFAA, \"Megjavítottad a jármûvet!\"); break; } } return 1; } CMD:bezar(playerid, params[]) { if(IsPlayerInAnyVehicle(playerid)) { new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xFF0000AA,\"Nem zárhatod be!\"); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { if(i != playerid) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1); } } SendClientMessage(playerid, 0xFF0000AA, \"Bezártad az ajtókat!\"); new Float:pX, Float:pY, Float:pZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1056,pX,pY,pZ); GameTextForPlayer(playerid, \"~r~Zárva!\",8000,5); } else { SendClientMessage(playerid, 0xFFFF00AA, \"Nem vagy autóban!\"); } return 1; } CMD:kinyit(playerid, params[]) { if(IsPlayerInAnyVehicle(playerid)) { new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xFFFF00AA,\"Nem nyithatod ki.\"); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0); } SendClientMessage(playerid, 0x00FF00AA, \"Ajtó nyitva!\"); new Float:pX, Float:pY, Float:pZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1057,pX,pY,pZ); GameTextForPlayer(playerid, \"~g~Nyitva!\",8000,5); } else { SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy autóban!\"); } return 1; } CMD:motorbe(playerid, params[]) { new vid = GetPlayerVehicleID(playerid); if(vid != INVALID_VEHICLE_ID) GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); return 1; } CMD:motorki(playerid, params[]) { new vid = GetPlayerVehicleID(playerid); if(vid != INVALID_VEHICLE_ID) GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); return 1; } CMD:cmds(playerid, params[]) { ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, \"Parancsok\", \"{ff0000}/bor\\n/bezar\\n{ffffff}/kinyit\\n{00ff00}/motorbe\\n/motorki\\n/rabol\\n/tetszik\\n/neon\\n\\nA parancsok még bõvülnek! By [EMR]eXe\",\"OK\",\"\"); return 1; } CMD:heal(playerid, params[]) { new string[255], giveplayerid; if(GetPVarInt(playerid, \"Lecsukott\") == 1) return SendClientMessage(playerid, 0xFF0000AA, \"Nem használhatod ezt a parancsot börtönben!\"); if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid,0xFF0000AA, \"Használat: /heal <ID>\"); if(GetPlayerTeam(playerid) == 0) return SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy mentõs!\"); if(GetPlayerTeam(playerid) == 1) return SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy mentõs!\"); if(GetPlayerTeam(playerid) == 3) return SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy mentõs!\"); if(!IsPlayerConnected(giveplayerid) || 0 > giveplayerid || giveplayerid > MAX_PLAYERS) return SendClientMessage(playerid, 0xFF0000FF, \"Hiba: Nincs ilyen játékos!\"); new t[MAX_PLAYER_NAME]; GetPlayerName(playerid, t, sizeof(t)); new t1[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, t1, sizeof(t1)); format(string, sizeof(string), \"{ff0000}[MENTÕS,%s] {ffffff}Feltöltötte %s életét!\", t, t1); SendClientMessageToAll(0x33CCFFAA,string); SetPlayerHealth(giveplayerid, 100); return 1; } CMD:felmond(playerid, params[]) { if(GetPVarInt(playerid, \"Lecsukott\") == 1) return SendClientMessage(playerid, 0xFF0000AA, \"Nem használhatod ezt a parancsot börtönben!\"); if(GetPlayerTeam(playerid) == 0) return SendClientMessage(playerid, 0xFF0000AA, \"Nincs munkád!\"); if(GetPlayerTeam(playerid) == 1) { KillTimer(tatimer); } if(GetPlayerTeam(playerid) == 2) { KillTimer(mtimer); } if(GetPlayerTeam(playerid) == 3) { KillTimer(autimer); } SetPlayerTeam(playerid, 0); SendClientMessage(playerid, SARGA, \"Felmondtál az állásodból!\"); GameTextForPlayer(playerid, \"~h~~l~Felmondtál!\", 3000, 4); SetPlayerPos(playerid, -249.8684,2609.4885,62.8582); return 1; } CMD:munkak(playerid, params[]) { if(GetPVarInt(playerid, \"Lecsukott\") == 1) return SendClientMessage(playerid, 0xFF0000AA, \"Nem használhatod ezt a parancsot börtönben!\"); ShowPlayerDialog(playerid, 6817, DIALOG_STYLE_LIST, \"Munkák\", \"{ffff00}Taxis\\n{ff0000}Mentõs\\n{6b8e23}Autó Szerelõ\",\"Elvállalom\",\"Mégsem\"); return 1; } CMD:kirug(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { new giveplayerid, indok[128], string[128], name[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME]; if(sscanf(params, \"us\", giveplayerid, indok)) return SendClientMessage(playerid, 0xFF0000FF, \"Használat: /kirug [playerid] [indok]\"); if(!IsPlayerConnected(giveplayerid) || 0 > giveplayerid || giveplayerid > MAX_PLAYERS) return SendClientMessage(playerid, 0xFF0000FF, \"Hiba: Nincs ilyen játékos!\"); GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(giveplayerid, name2, sizeof(name2)); format(string, sizeof string, \"{ff0000}[ADMIN,%s]:{b3d5b2} Kirúgta %s -t {00bbff}[indok: %s]\", name, name2, indok); SendClientMessageToAll(0xB3D5B2AA,string); Ban(giveplayerid); } else { SendClientMessage(playerid, hiba, \"Nem vagy admin!\"); } return 1; } CMD:kidob(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { new giveplayerid, indok[128], string[128], name[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME]; if(sscanf(params, \"us\", giveplayerid, indok)) return SendClientMessage(playerid, 0xFF0000FF, \"Használat: /kidob [playerid] [indok]\"); if(!IsPlayerConnected(giveplayerid) || 0 > giveplayerid || giveplayerid > MAX_PLAYERS) return SendClientMessage(playerid, 0xFF0000FF, \"Hiba: Nincs ilyen játékos!\"); GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(giveplayerid, name2, sizeof(name2)); format(string, sizeof string, \"{ff0000}[ADMIN,%s]:{b3d5b2} Kidobta %s -t {00bbff}[indok: %s]\", name, name2, indok); SendClientMessageToAll(0xB3D5B2AA,string); Kick(giveplayerid); } else { SendClientMessage(playerid, hiba, \"Nem vagy admin!\"); } return 1; } CMD:rcmds(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { SendClientMessage(playerid, -1, \"{00bbff}Állj 1: {ffffff}/a1\"); SendClientMessage(playerid, -1, \"{00bbff}Állj 2: {ffffff}/a3\"); SendClientMessage(playerid, -1, \"{00bbff}Állj 3: {ffffff}/a2\"); SendClientMessage(playerid, -1, \"{00bbff}Igazoltatás: {ffffff}/i\"); SendClientMessage(playerid, -1, \"{00bbff}Papírokat: {ffffff}/p\"); SendClientMessage(playerid, -1, \"{00bbff}Szonda: {ffffff}/szonda\"); SendClientMessage(playerid, -1, \"{00bbff}Szálljon ki/le: {ffffff}/szl\"); SendClientMessage(playerid, -1, \"{ffffff}További parancsok: {00bbff}/rcmds2\"); } else { SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy rendõr!\"); } return 1; } CMD:rcmds2(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { SendClientMessage(playerid, -1, \"{00bbff}Felszerelés: {ffffff}/felszereles\"); SendClientMessage(playerid, -1, \"{00bbff}Jogosítvány elvétel: {ffffff}/jogsielvesz\"); SendClientMessage(playerid, -1, \"{00bbff}Fegyverengedély elvétel: {ffffff}/fegyoelvesz\"); SendClientMessage(playerid, -1, \"{00bbff}Bilincs: {ffffff}/bilincs\"); SendClientMessage(playerid, -1, \"{00bbff}Bilincs levétele: {ffffff}/levesz\"); SendClientMessage(playerid, -1, \"{00bbff}Börtönbe zárás: {ffffff}/lecsuk\"); SendClientMessage(playerid, -1, \"{00bbff}Szögesdrót lerakás: {ffffff}/szlerak\"); SendClientMessage(playerid, -1, \"{00bbff}Szögesdrót felvétele: {ffffff}/szfelvesz\"); SendClientMessage(playerid, -1, \"{00bbff}Összes szögesdrót felvétele: {ffffff}/szfelveszall\"); } else { SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy rendõr!\"); } return 1; } CMD:telefon(playerid, params[]) { if(GetPVarInt(playerid, \"Lecsukott\") == 1) return SendClientMessage(playerid, 0xFF0000AA, \"Nem használhatod ezt a parancsot börtönben!\"); ShowPlayerDialog(playerid, 38, DIALOG_STYLE_LIST, \"Telefon\", \"{ffff00}Taxi\\n{0000ff}Rendõr\\n{ff0000}Mentõ\\n{6b8e23}Autó Szerelõ\",\"Felhív\",\"Leteszem\"); return 1; } CMD:felszereles(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { SendClientMessage(playerid, -1, \"{FF0000}Felvetted a felszerelésed\"); GivePlayerWeapon(playerid,31,2000); GivePlayerWeapon(playerid,25,2000); GivePlayerWeapon(playerid,29,2000); GivePlayerWeapon(playerid,24,2000); GivePlayerWeapon(playerid,3,2000); SetPlayerArmour(playerid, 100); } else { SendClientMessage(playerid, -1, \"{FF0000}Nem vagy rendõr!\"); } return 1; } CMD:jogsimutat(playerid, params[]) { new giveplayerid, string[128], string2[128]; if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, hiba, \"Használd: /jogsimutat [játékos id]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, hiba, \"Nincs ilyen játékos!\"); GetPlayerName(playerid, nev1, sizeof(nev1)); format(string, sizeof string, \"| %s megmutatta a jogosítványát! |\",nev1); SendClientMessage(giveplayerid,0x73ff00AA,string); SendClientMessage(playerid, 0x00eeffAA, \"Megmutattad a jogosítványodat!\"); format(string2, sizeof(string2), \"Jogositvanyok/%s.ini\", nev1); if(fexist(string2)){ SendClientMessage(giveplayerid, 0xffaa00AA, \"Jogosítvány: {00ff09}van\"); }else{ SendClientMessage(giveplayerid, 0xffaa00AA, \"Jogosítvány: {ff0000}nincs\"); } return 1; } CMD:jogsielvesz(playerid, params[]) { new giveplayerid, string[128], string2[128]; if(!IsPlayerLAdmin(playerid)) return SendClientMessage(playerid, hiba, \"Hiba: Nem vagy rendõr!\"); if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, hiba, \"Használd: /jogsielvesz [játékos id]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, hiba, \"Hiba: Nincs ilyen játékos!\"); GetPlayerName(playerid, nev1, sizeof(nev1)); GetPlayerName(giveplayerid, nev2, sizeof(nev2)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s] {00bbff}Elvette %s jogosítványát! \",nev1, nev2); SendClientMessageToAll(0x00ffeaAA,string); format(string2, sizeof(string2), \"Jogositvanyok/%s.ini\", nev2); if(fexist(string2)){ dini_Remove(string2); }else{ SendClientMessage(giveplayerid, 0xffbf00AA, \"A játékosnak nincs jogosítványa!\");} return 1; } CMD:jogsivesz(playerid, params[]) { if(!IsPlayerInRangeOfPoint(playerid,8.0,JOGSI_POS)) return SendClientMessage(playerid,hiba,\"Nem vagy a jogsicentrumnál!\"); if(GetPlayerMoney(playerid) < JOGSI_AR) return SendClientMessage(playerid,hiba,\"Nincs elég pénzed!\"); format(file,sizeof(file),\"Jogositvanyok/%s.ini\",pName(playerid)); if(fexist(file)) return SendClientMessage(playerid,hiba,\"Neked már van jogosítványod!\"); if(vizsgazik[playerid] == true) return SendClientMessage(playerid,hiba,\"Te már vizsgázol!\"); SendClientMessage(playerid,NARANCS,\"Kifizetted a tanfolyamot. Most menj a ki a vizsga kocsihoz!\"); SetPlayerCheckpoint(playerid,VIZSGAKOCSI_POS,4.0); GivePlayerMoney(playerid, - JOGSI_AR); vizsgazik[playerid] = true; return 1; } CMD:neon(playerid, params[]) { if(!IsPlayerInRangeOfPoint(playerid,7.0,tuningshop)) return SendClientMessage(playerid, 0xFF0000AA, \"Nem vagy a tuning shoppnál!\"); ShowPlayerDialog(playerid, 4168, DIALOG_STYLE_LIST, \"NEON MENÜ\", \"Kék\\nPiros\\nZöld\\nFehér\\nRózsaszín\\nSárga\\nMinden neon levétele\", \"Megvesz\", \"Kilépés\"); return 1; } CMD:fegyovesz(playerid, params[]) { if(IsPlayerInRangeOfPoint(playerid, 7.0, fegyopos)) { new string[128]; GetPlayerName(playerid, nev3, sizeof(nev3)); format(string, sizeof(string), \"Fegyverengedelyek/%s.ini\", nev3); if(fexist(string)){ SendClientMessage(playerid, 0xFF0000AA, \"Már van fegyver engedélyed!\"); }else{ if(GetPlayerMoney(playerid) >= fegyoar) {SendClientMessage(playerid, 0x38FF06FF, \"Megvetted a fegyver engedélyt!\" ); dini_Create(string); GivePlayerMoney(playerid, -fegyoar); }else{ SendClientMessage(playerid, hiba, \"Nincs elegendõ pénzed a fegyver engedélyhez!!\" ); }} }else{ SendClientMessage(playerid, 0x0088ffAA, \"Bejelöltük a térképeden a rendõrséget!\"); fegyver = SetPlayerCheckpoint(playerid, fegyopos, 3.0); } return 1; } CMD:fegyomutat(playerid, params[]) { new giveplayerid, string[128], string2[128]; if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, hiba, \"Használd: /fegyomutat [játékos id]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, hiba, \"Nincs ilyen játékos!\"); GetPlayerName(playerid, nev3, sizeof(nev3)); format(string, sizeof string, \"{ffffff}| {00bbff}%s {ffffff}megmutatta a fegyver engedélyét! |\",nev3); SendClientMessage(giveplayerid,0x73ff00AA,string); SendClientMessage(playerid, 0x00eeffAA, \"Megmutattad a fegyver engedélyed!\"); format(string2, sizeof(string2), \"Fegyverengedelyek/%s.ini\", nev3); if(fexist(string2)){ SendClientMessage(giveplayerid, 0xffaa00AA, \"Fegyver engedély: {00ff09}van\"); }else{ SendClientMessage(giveplayerid, 0xffaa00AA, \"Fegyver engedély: {ff0000}nincs\"); } return 1; } CMD:fegyoelvesz(playerid, params[]) { new giveplayerid, string[128], string2[128]; if(!IsPlayerLAdmin(playerid)) return SendClientMessage(playerid, hiba, \"Hiba: Nem vagy rendõr!\"); if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, hiba, \"Használd: /fegyoelvesz [játékos id]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, hiba, \"Hiba: Nincs ilyen játékos!\"); GetPlayerName(playerid, nev3, sizeof(nev3)); GetPlayerName(giveplayerid, nev4, sizeof(nev4)); format(string, sizeof string, \"%s elvette %s fegyver engedélyét! \",nev3, nev4); SendClientMessageToAll(0x00ffeaAA,string); ResetPlayerWeapons(playerid); format(string2, sizeof(string2), \"Fegyverengedelyek/%s.ini\", nev4); if(fexist(string2)){ dini_Remove(string2); }else{ SendClientMessage(giveplayerid, 0xffbf00AA, \"A játékosnak nincs fegyver engedélye!\");} return 1; } CMD:i(playerid, params[]) { new giveplayerid; if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, 0xFF0000AA, \"Használat: /i [playerid]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000AA, \"Hiba: Nincs ilyen játékos!\"); if(IsPlayerLAdmin(playerid)) { new name[MAX_PLAYER_NAME],string[200]; GetPlayerName(playerid, name, sizeof(name)); new illeto[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, illeto, sizeof(illeto)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]:{00bbff} Kérem álljon félre {b22222}%s, {00bbff}igazoltatás!\",name, illeto); SendClientMessageToAll(0x00ff1eAA,string); } else { SendClientMessage(playerid, hiba, \"Nem vagy rendõr!\"); } return 1; } CMD:p(playerid, params[]) { new giveplayerid; if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, 0xFF0000AA, \"Használat: /p [playerid]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000AA, \"Hiba: Nincs ilyen játékos!\"); if(IsPlayerLAdmin(playerid)) { new name[MAX_PLAYER_NAME],string[200]; GetPlayerName(playerid, name, sizeof(name)); new illeto[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, illeto, sizeof(illeto)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]:{00bbff} %s papírokat kérnék! {b22222}[[/jogsimutat %s]]\",name, illeto, name, name); SendClientMessageToAll(0x00ff1eAA,string); } else { SendClientMessage(playerid, hiba, \"Nem vagy rendõr!\"); } return 1; } CMD:a1(playerid, params[]) { new giveplayerid; if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, 0xFF0000AA, \"Használat: /a1 [playerid]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000AA, \"Hiba: Nincs ilyen játékos!\"); if(IsPlayerLAdmin(playerid)) { new name[MAX_PLAYER_NAME],string[200]; GetPlayerName(playerid, name, sizeof(name)); new illeto[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, illeto, sizeof(illeto)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]: {b22222}%s ! {00bbff}Itt a rendõrség, álljon meg!\",name, illeto); SendClientMessageToAll(0x00ff1eAA,string); } else { SendClientMessage(playerid, hiba, \"Nem vagy rendõr!\"); } return 1; } CMD:a2(playerid, params[]) { new giveplayerid; if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, 0xFF0000AA, \"Használat: /a2 [playerid]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000AA, \"Hiba: Nincs ilyen játékos!\"); if(IsPlayerLAdmin(playerid)) { new name[MAX_PLAYER_NAME],string[200]; GetPlayerName(playerid, name, sizeof(name)); new illeto[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, illeto, sizeof(illeto)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]: {b22222}%s ! {00bbff}Ha nem áll meg kénytelenek leszünk tüzet nyitni!\",name, illeto); SendClientMessageToAll(0x00ff1eAA,string); } else { SendClientMessage(playerid, hiba, \"Nem vagy rendõr!\"); } return 1; } CMD:a3(playerid, params[]) { new giveplayerid; if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, 0xFF0000AA, \"Használat: /a3 [playerid]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000AA, \"Hiba: Nincs ilyen játékos!\"); if(IsPlayerLAdmin(playerid)) { new name[MAX_PLAYER_NAME],string[200]; GetPlayerName(playerid, name, sizeof(name)); new illeto[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, illeto, sizeof(illeto)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]: {b22222}%s ! {00bbff}Utolsó figyelmeztetés! Ha nem áll meg tüzelünk!\",name, illeto); SendClientMessageToAll(0x00ff1eAA,string); } else { SendClientMessage(playerid, hiba, \"Nem vagy rendõr!\"); } return 1; } CMD:szl(playerid, params[]) { new giveplayerid; if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, 0xFF0000AA, \"Használat: /szl [playerid]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000AA, \"Hiba: Nincs ilyen játékos!\"); if(IsPlayerLAdmin(playerid)) { new name[MAX_PLAYER_NAME],string[200]; GetPlayerName(playerid, name, sizeof(name)); new illeto[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, illeto, sizeof(illeto)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]:{00bbff} Itt a rendõrség, szálljon ki/le {b22222}%s!\",name, illeto); SendClientMessageToAll(0x00ff1eAA,string); } else { SendClientMessage(playerid, hiba, \"Nem vagy rendõr!\"); } return 1; } CMD:szonda(playerid, params[]) { new giveplayerid; if(sscanf(params, \"u\", giveplayerid)) return SendClientMessage(playerid, 0xFF0000AA, \"Használat: /szonda [playerid]\"); if(giveplayerid == INVALID_PLAYER_ID) return SendClientMessage(playerid, 0xFF0000AA, \"Hiba: Nincs ilyen játékos!\"); if(IsPlayerLAdmin(playerid)) { new name[MAX_PLAYER_NAME],string[200]; GetPlayerName(playerid, name, sizeof(name)); new illeto[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, illeto, sizeof(illeto)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]:{00bbff} Kérem fújjon bele a szondába %s! {b22222}[[/fuj]]\",name, illeto); SendClientMessageToAll(0x00ff1eAA,string); } else { SendClientMessage(playerid, hiba, \"Nem vagy rendõr!\"); } return 1; } CMD:bor(playerid, params[]) { ittas[playerid] = true; SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_WINE); SetTimer(\"borido\", 60000*10, false); SendClientMessage(playerid,0x00ff33AA,\"Úgydöntöttél iszol egy üveg bort!\"); return 1; } public borido(playerid) { ittas[playerid] = false; SendClientMessage(playerid,0x00ff33AA,\"Kiürült az alkohol a szervezetedbõl!\"); } CMD:fuj(playerid, params[]) { if(ittas[playerid] == true) { new name[MAX_PLAYER_NAME],string[200]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof string, \"%s belefújt a szondába. Eredménye: {b22222}Ittas\", name); SendClientMessageToAll(0xff8c00AA,string); } else { new name[MAX_PLAYER_NAME],string[200]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof string, \"%s belefújt a szondába. Eredménye: {00ff00}Tiszta\", name); SendClientMessageToAll(0xff8c00AA,string); } return 1; } CMD:bilincs(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { new giveplayerid, string[128], name[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME]; if (sscanf(params, \"u\", giveplayerid)) SendClientMessage(playerid, 0xFF0000FF, \"Használat: /bilincs <playerid>\"); else if (giveplayerid == INVALID_PLAYER_ID) SendClientMessage(playerid, 0xFF0000FF, \"Hiba: Nincs ilyen játékos!\"); else{ GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(giveplayerid, name2, sizeof(name2)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]:{00bbff} Megbilincselte {b22222}%s-t!\", name, name2); SendClientMessageToAll(0xB3D5B2AA,string); TogglePlayerControllable(giveplayerid,0); } } return 1; } CMD:levesz(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { new giveplayerid, string[128], name[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME]; if (sscanf(params, \"u\", giveplayerid)) SendClientMessage(playerid, 0xFF0000FF, \"Használat: /levesz <playerid>\"); else if (giveplayerid == INVALID_PLAYER_ID) SendClientMessage(playerid, 0xFF0000FF, \"Hiba: Nincs ilyen játékos!\"); else{ GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(giveplayerid, name2, sizeof(name2)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]:{00bbff} Levette a bilincset {b22222}%s{00bbff}-ról/rõl.\", name,name2); SendClientMessageToAll(0xFF0000FF,string); TogglePlayerControllable(giveplayerid,1); } } return 1; } CMD:lecsuk(playerid, params[]) { if(IsPlayerLAdmin(playerid)) { new giveplayerid, ido, indok[128], string[128], name[MAX_PLAYER_NAME], name2[MAX_PLAYER_NAME]; if(sscanf(params, \"uds\", giveplayerid, ido, indok)) return SendClientMessage(playerid, 0xFF0000FF, \"Használat: /lecsuk [playerid] [perc] [indok]\"); if(!IsPlayerConnected(giveplayerid) || 0 > giveplayerid || giveplayerid > MAX_PLAYERS) return SendClientMessage(playerid, 0xFF0000FF, \"Hiba: Nincs ilyen játékos!\"); GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(giveplayerid, name2, sizeof(name2)); format(string, sizeof string, \"{ffffff}[RENDÕR,%s]:{00bbff} Börtönbe zárta %s -t {b22222}[[Perc: %d]] [[indok: %s]]\", name, name2, ido, indok); SendClientMessageToAll(0xB3D5B2AA,string); ido *= 60000; SetTimerEx(\"Bortonido\",ido,false,\"d\",giveplayerid); SetPlayerPos(giveplayerid,2199.7134,1224.0686,10.8203); SetPlayerInterior(giveplayerid, 0); SetPVarInt(playerid, \"Lecsukott\", 1); } else { SendClientMessage(playerid, hiba, \"Nem vagy rendõr!\"); } return 1; } forward Bortonido(playerid); public Bortonido(playerid) { SpawnPlayer(playerid); return 1; } CMD:rabol(playerid, params[]) { if(gTeam[playerid] == RENDOR) return SendClientMessage(playerid, 0xFF0000AA, \"Megne próbálj rendvédelmisként rabolni!\"); if(GetPVarInt(playerid,\"rabol\")==1) { SendClientMessage(playerid,hiba,\"Már raboltál! 5 perc múlva újra rabolhatsz!\"); } if(GetPVarInt(playerid,\"rabol\")==0) { if(IsPlayerInRangeOfPoint(playerid,1.0,2023.5, 997.79998779297, 10.5) || IsPlayerInRangeOfPoint(playerid,1.0, 2239, 1283.5, 10.5) || IsPlayerInRangeOfPoint(playerid,1.0, 2090.5, 1458.9000244141, 10.5) || IsPlayerInRangeOfPoint(playerid,1.0,2196.8999023438, 1680.8000488281, 12) || IsPlayerInRangeOfPoint(playerid,1.0,2224.6999511719, 1846.5999755859, 10.5)) { SendClientMessage(playerid,hiba,\"Belerúgtál egy ATM-be!\"); TogglePlayerControllable(playerid,0); SetPlayerWantedLevel(playerid,2); SetPlayerColor(playerid, 0xFF0000AA); SetPVarInt(playerid,\"rabol\",1); SendClientMessageToAll(hiba,\"[RIASZTÁS]: Kirabolták az eggyik ATM-et!\"); SendClientMessage(playerid, hiba, \"Kiraboltál egy ATM-et!\"); SetTimerEx(\"rabolas\",15000,0,\"i\",playerid); } else { SendClientMessage(playerid,hiba,\"Nem vagy ATM közelébe!\"); } } return 1; } forward rabolas(playerid); public rabolas(playerid) { new rcash =(random(50000-10000)+10000); TogglePlayerControllable(playerid,1); GivePlayerMoney(playerid, rcash); SendClientMessage(playerid,NARANCS,\"Sikeresen kiraboltad az ATM-et!\"); SetTimerEx(\"rabolasido\",300000,0,\"i\",playerid); } forward rabolasido(playerid); public rabolasido(playerid) { SendClientMessage(playerid,ZOLD,\"Letelt az idõd! Újra rabolhatsz!\"); SetPVarInt(playerid,\"rabol\",0); SetPlayerWantedLevel(playerid,0); return 1; } public OnDialogResponse (playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 38) { if(response) { if(listitem == 0) { if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, hiba, \"Te már jármûben vagy!\"); new tName[MAX_PLAYER_NAME]; new string[256]; GetPlayerName(playerid, tName, sizeof(tName)); format(string, sizeof(string), \"[HÍVÁS] %s taxit hívott!\", tName); SendClientMessageToAll(SARGA, string); SendClientMessage(playerid, SARGA, \"Taxit hívtál! Maradj a helyszínen!\"); } if(listitem == 1) { new rName[MAX_PLAYER_NAME]; new string[256]; GetPlayerName(playerid, rName, sizeof(rName)); format(string, sizeof(string), \"[HÍVÁS] {00bbff}%s rendõrt hívott!\", rName); SendClientMessageToAll(SARGA, string); SendClientMessage(playerid, -1, \"{00bbff}Felhívtad a rendõröket. Maradj a helyszínen!\"); } if(listitem == 2) { new mName[MAX_PLAYER_NAME]; new string[256]; GetPlayerName(playerid, mName, sizeof(mName)); format(string, sizeof(string), \"[HÍVÁS] {ff0000}%s mentõt hívott!\", mName); SendClientMessageToAll(SARGA, string); SendClientMessage(playerid, hiba, \"Felhívtad a mentõket. Maradj a helyszínen!\"); } if(listitem == 3) { new auName[MAX_PLAYER_NAME]; new string[256]; GetPlayerName(playerid, auName, sizeof(auName)); format(string, sizeof(string), \"[HÍVÁS] {ff0000}%s autószerelõt hívott!\", auName); SendClientMessageToAll(SARGA, string); SendClientMessage(playerid, hiba, \"Felhívtad az szerelõket. Maradj a helyszínen!\"); } } } if(dialogid == 6817) { if(response) { if(listitem == 0) { new string[255]; if(GetPlayerTeam(playerid) == 1) return SendClientMessage(playerid, 0xFF0000AA, \"Már dolgozol!\"); if(GetPlayerTeam(playerid) == 2) return SendClientMessage(playerid, 0xFF0000AA, \"Már van állásod! \'MENTÕS\' \"); SetPlayerTeam(playerid, 1); SetPlayerSkin(playerid, 19); SetPlayerPos(playerid, -248.2956,2662.7441,62.6875); tatimer = SetTimer(\"taxistimer\",3000,false, \"i\", playerid); SendClientMessage(playerid, SARGA, \"Mostantól taxisként dolgozol!\"); SendClientMessage(playerid, FEHER, \"Ha felakarsz mondani /felmond\"); SendClientMessage(playerid, FEHER, \"3 percenként kapsz fizetést!\"); new taxis[MAX_PLAYER_NAME]; GetPlayerName(playerid, taxis, sizeof(taxis)); format(string, sizeof string, \"{ffffff}%s {00ff1e}mostantól taxisként dolgozik! {00ff00}Hívhatod a {ff0000}/telefon {00ff00}parancsal.\",taxis); SendClientMessageToAll(0x00ff1eAA,string); } if(listitem == 1) { new string[255]; if(GetPlayerTeam(playerid) == 2) return SendClientMessage(playerid, 0xFF0000AA, \"Már dolgozol!\"); if(GetPlayerTeam(playerid) == 1) return SendClientMessage(playerid, 0xFF0000AA, \"Már van állásod! \'TAXIS\' \"); SetPlayerTeam(playerid, 2); SetPlayerSkin(playerid, 276); SetPlayerPos(playerid, -459.6500,2701.6978,62.6410); mtimer = SetTimer(\"mentostimer\",1000*60*3,false, \"i\", playerid); SendClientMessage(playerid, hiba, \"Mostantól mentõsként dolgozol!\"); SendClientMessage(playerid, FEHER, \"Ha felakarsz mondani /felmond\"); SendClientMessage(playerid, FEHER, \"3 percenként kapsz fizetést!\"); SendClientMessage(playerid, FEHER, \"Hogy segíts másokon: /heal [iD]\"); new mentos[MAX_PLAYER_NAME]; GetPlayerName(playerid, mentos, sizeof(mentos)); format(string, sizeof string, \"{ffffff}%s {00ff1e}mostantól mentõsként dolgozik! {00ff00}Hívhatod a {ff0000}/telefon {00ff00}parancsal.\",mentos); SendClientMessageToAll(0x00ff1eAA,string); } if(listitem == 2) { new string[255]; if(GetPlayerTeam(playerid) == 3) return SendClientMessage(playerid, 0xFF0000AA, \"Már dolgozol!\"); if(GetPlayerTeam(playerid) == 2) return SendClientMessage(playerid, 0xFF0000AA, \"Már van állásod! \'MENTÕS\' \"); if(GetPlayerTeam(playerid) == 1) return SendClientMessage(playerid, 0xFF0000AA, \"Már van állásod! TAXIS\' \"); SetPlayerTeam(playerid, 3); SetPlayerSkin(playerid, 50); SetPlayerPos(playerid, -322.4567,2675.7900,63.6797); autimer = SetTimer(\"sztimer\",1000*60*3,false, \"i\", playerid); SendClientMessage(playerid, ZOLD, \"Mostantól autószerelõsként dolgozol!\"); SendClientMessage(playerid, FEHER, \"Ha felakarsz mondani /felmond\"); SendClientMessage(playerid, FEHER, \"Javítani a /javit parancsal tudsz\"); SendClientMessage(playerid, FEHER, \"Autókat tudsz vontatni: CTRL,ALT GR,ALT\"); SendClientMessage(playerid, FEHER, \"3 percenként kapsz fizetést!\"); new autoszer[MAX_PLAYER_NAME]; GetPlayerName(playerid, autoszer, sizeof(autoszer)); format(string, sizeof string, \"{ffffff}%s {00ff1e}mostantól autószerelõként dolgozik! {00ff00}Hívhatod a {ff0000}/telefon {00ff00}parancsal.\",autoszer); SendClientMessageToAll(0x00ff1eAA,string); } } } if(dialogid == 4168) { if(response) { if(listitem == 0) { if(GetPlayerMoney(playerid) < 86000) return SendClientMessage(playerid,hiba,\"Nincs elég pénzed! (86000$ kell!)\"); GivePlayerMoney(playerid,-86000); SetPVarInt(playerid, \"Neon\", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, \"Neon1\", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsonk\", CreateObject(18648,0,0,0,0,0,0,90)); SetPVarInt(playerid, \"elsonk\", CreateObject(18648,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonk\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonk\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"Neon\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"Neon1\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"A kért neon felszerelve\"); } if(listitem == 1) { if(GetPlayerMoney(playerid) < 86000) return SendClientMessage(playerid,hiba,\"Nincs elég pénzed! (86000$ kell!)\"); GivePlayerMoney(playerid,-86000); SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon2\", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon3\", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsonp\", CreateObject(18647,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"elsonp\", CreateObject(18647,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonp\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonp\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"neon2\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon3\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"A kért neon felszerelve\"); } if(listitem == 2) { if(GetPlayerMoney(playerid) < 86000) return SendClientMessage(playerid,hiba,\"Nincs elég pénzed! (86000$ kell!)\"); GivePlayerMoney(playerid,-86000); SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon4\", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon5\", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, \"elsonz\", CreateObject(18649,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"hatsonz\", CreateObject(18649,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonz\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonz\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"neon4\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon5\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"A kért neon felszerelve\"); } if(listitem == 3) { if(GetPlayerMoney(playerid) < 86000) return SendClientMessage(playerid,hiba,\"Nincs elég pénzed! (86000$ kell!)\"); GivePlayerMoney(playerid,-86000); SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon6\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon7\", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsonf\", CreateObject(18652,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"elsonf\", CreateObject(18652,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonf\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonf\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"neon6\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon7\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"A kért neon felszerelve\"); } if(listitem == 4) { if(GetPlayerMoney(playerid) < 86000) return SendClientMessage(playerid,hiba,\"Nincs elég pénzed! (86000$ kell!)\"); GivePlayerMoney(playerid,-86000); SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon8\", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon9\", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsonr\", CreateObject(18651,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"elsonr\", CreateObject(18651,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsonr\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsonr\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"neon8\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon9\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"A kért neon felszerelve\"); } if(listitem == 5) { if(GetPlayerMoney(playerid) < 86000) return SendClientMessage(playerid,hiba,\"Nincs elég pénzed! (86000$ kell!)\"); GivePlayerMoney(playerid,-86000); SetPVarInt(playerid, \"Status\", 1); SetPVarInt(playerid, \"neon10\", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, \"neon11\", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, \"hatsons\", CreateObject(18650,0,0,0,0,0,0,80)); SetPVarInt(playerid, \"elsons\", CreateObject(18650,0,0,0,0,0,0,80)); AttachObjectToVehicle(GetPVarInt(playerid, \"elsons\"), GetPlayerVehicleID(playerid), 0.000000, 2.499999, -0.400000, 0.000000, 4.000000, 88.000000 ); AttachObjectToVehicle(GetPVarInt(playerid, \"hatsons\"), GetPlayerVehicleID(playerid), -0.0, -2.0, -0.65, 0, 0.0, 88.000000); AttachObjectToVehicle(GetPVarInt(playerid, \"neon10\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, \"neon11\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, \"A kért neon felszerelve\"); } if(listitem == 6) { if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid,hiba,\"Nincs elég pénzed! (1000$ kell!)\"); GivePlayerMoney(playerid,-1000); DestroyObject(GetPVarInt(playerid, \"neon\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon2\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon3\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon4\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon5\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon6\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon7\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon8\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon9\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon10\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon11\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon12\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"neon13\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"interior\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"interior1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"back\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"back1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"front\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"front1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"undercover\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"undercover1\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonk\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonk\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonp\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonp\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonz\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonz\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonf\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonf\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsonr\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsonr\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"hatsons\")); DeletePVar(playerid, \"Status\"); DestroyObject(GetPVarInt(playerid, \"elsons\")); DeletePVar(playerid, \"Status\"); } } } return 1; } public OnPlayerRequestClass(playerid, classid) { if(classid >= 0 && classid <= 0) { gTeam[playerid] = RENDOR; GameTextForPlayer(playerid, \"~b~RENDÕR(ADMIN)\", 3000, 3); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2205.1873,1237.8591,10.8203); SetPlayerFacingAngle(playerid, 94.0821); SetPlayerCameraPos(playerid, 2201.3657,1237.5986,10.8203); SetPlayerCameraLookAt(playerid, 2201.3657,1237.5986,10.8203); ApplyAnimation(playerid,\"PED\",\"IDLE_CHAT\",4.0,1,1,1,1,1); }else if(classid >= 1 && classid <= 5) { gTeam[playerid] = CIVIL; GameTextForPlayer(playerid, \"~w~CIVIL\", 3000, 4); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2212.6987,973.3299,10.6719); SetPlayerFacingAngle(playerid, 94.0821); SetPlayerCameraPos(playerid, 2204.0127,973.3420,10.6719); SetPlayerCameraLookAt(playerid, 2204.0127,973.3420,10.6719); } return 1; } public OnPlayerKeyStateChange(playerid,newkeys,oldkeys) { if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER) { if(PRESSED(KEY_LOOK_LEFT)||PRESSED(KEY_LOOK_RIGHT)) { new veh=GetPlayerVehicleID(playerid); if(index[veh][indexing]) { DestroyObject(index[veh][obj1]); DestroyObject(index[veh][obj2]); index[veh][indexing]=false; } else { if(indexcompatible(veh)) { new oldal2=(PRESSED(KEY_LOOK_LEFT))?1:0; indexf(veh,oldal2); } } } } return 1; } public OnPlayerSpawn(playerid) { TextDrawShowForPlayer(playerid, Text:Textdraw0); TextDrawShowForPlayer(playerid, Text:Textdraw1); SetPlayerTeam(playerid, 0); if(gTeam[playerid] == RENDOR) if(IsPlayerLAdmin(playerid)) { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -234.2092,2591.1311,62.8808); SetPlayerColor(playerid,FEHER); GivePlayerWeapon(playerid,31,2000); GivePlayerWeapon(playerid,25,2000); GivePlayerWeapon(playerid,29,2000); GivePlayerWeapon(playerid,24,2000); GivePlayerWeapon(playerid,3,2000); SetPlayerArmour(playerid, 100); } else { GameTextForPlayer(playerid,\"~r~Nem vagy admin!\", 3000, 3); SetPlayerPos(playerid, -234.2092,2591.1311,62.8808); SetPlayerHealth(playerid, 0.0); ForceClassSelection(playerid); } else if(gTeam[playerid] == CIVIL) { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -249.8684,2609.4885,62.8582); } if (IsPlayerNPC (playerid)) { new npcname [MAX_PLAYER_NAME]; GetPlayerName (playerid, npcname, sizeof (npcname)); if (!strcmp (npcname, \"[EMR]Sheriff_B0T\", true)) { PutPlayerInVehicle (playerid, npcveh, 0); } if (IsPlayerNPC (playerid)) { new npc1name [MAX_PLAYER_NAME]; GetPlayerName (playerid, npc1name, sizeof (npc1name)); if (!strcmp (npc1name, \"[EMR]Busz_sofor_B0T\", true)) { PutPlayerInVehicle (playerid, npcbusz, 0); } if (IsPlayerNPC (playerid)) { new npc2name [MAX_PLAYER_NAME]; GetPlayerName (playerid, npc2name, sizeof (npc2name)); if (!strcmp (npc2name, \"[EMR]Taxisofor\", true)) { PutPlayerInVehicle (playerid, npctaxi, 0); } return 1; } return 1; } return 1; } return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == rendorsegbe) { SetPlayerPos(playerid, 2201.4900,1230.7643,10.8203); GameTextForPlayer(playerid,\"~b~Rendõrség\",3000,4); SetPlayerInterior(playerid,0); } if(pickupid == rendorsegki) { SetPlayerPos(playerid, 2194.8281,1228.5958,10.8203); GameTextForPlayer(playerid,\"~w~EXIT\",3000,4); SetPlayerInterior(playerid,0); } if(pickupid == jogsicentrum) { SetPlayerPos(playerid, 1492.5051,1305.6647,1093.2891); GameTextForPlayer(playerid,\"~g~Jogosítvány Centrum\",3000,4); SetPlayerInterior(playerid,3); } if(pickupid == jogsicentrumki) { SetPlayerPos(playerid, -1264.8782,2716.9895,50.2663); GameTextForPlayer(playerid,\"~w~EXIT\",3000,4); SetPlayerInterior(playerid,0); } if(pickupid == rendorseg2) { SetPlayerPos(playerid, 246.2211,111.4266,1003.2188); GameTextForPlayer(playerid,\"~b~Rendõrség\",3000,4); SetPlayerInterior(playerid,10); } if(pickupid == rendorseg2ki) { SetPlayerPos(playerid, -234.1488,2589.5291,63.5276); GameTextForPlayer(playerid,\"~w~EXIT\",3000,4); SetPlayerInterior(playerid,0); } } public OnPlayerStateChange(playerid, newstate, oldstate) { new vehicleid = GetPlayerVehicleID(playerid); if(newstate == PLAYER_STATE_DRIVER) { if(vehicleid == vizsgakocsi) { if(vizsgazik[playerid] == true) { DisablePlayerCheckpoint(playerid); CP[playerid] = 0; SetPlayerCheckpoint(playerid,-1260.7849,2706.0518,50.0625,3.0); vizsgatimer[playerid] = SetTimerEx(\"VizsgaTime\",10000,true,\"i\",playerid); } else RemovePlayerFromVehicle(playerid),SendClientMessage(playerid,hiba,\"Nem fizetted ki a tanfolyamot ezért nem vizsgázhatsz!\"); } } return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { if(vehicleid == vizsgakocsi) { if(vizsgazik[playerid] == true) { SendClientMessage(playerid,hiba,\"Kiszálltál az autóból ezért megbuktál!\"); DisablePlayerCheckpoint(playerid); SetVehicleToRespawn(vizsgakocsi); vizsgazik[playerid] = false; KillTimer(vizsgatimer[playerid]); vizsgatimer[playerid] = -1; } } return 1; } public OnPlayerEnterCheckpoint(playerid) { switch(CP[playerid]) { case 0: { SetPlayerCheckpoint(playerid,-1261.1868,2707.7019,49.9375,3.0); CP[playerid]++; SendClientMessage(playerid,NARANCS,\"[OKTATÓ] Parkolj be!\"); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); } case 1: { SetPlayerCheckpoint(playerid,-1270.2235,2708.9497,49.9449,3.0); CP[playerid]++; SendClientMessage(playerid,NARANCS,\"[OKTATÓ] Állj be vízszintesen!\"); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); } case 2: { SetPlayerCheckpoint(playerid,-1262.4133,2697.2175,49.9375,3.0); CP[playerid]++; SendClientMessage(playerid,NARANCS,\"[OKTATÓ] Állj bele a checkpointba!\"); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); } case 3: { SetPlayerCheckpoint(playerid,-1285.4897,2712.7881,49.9382,3.0); CP[playerid]++; SendClientMessage(playerid,NARANCS,\"[OKTATÓ] Tolass vissza!\"); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); } case 4: { SetPlayerCheckpoint(playerid,-1282.4735,2724.9756,49.9373,3.0); CP[playerid]++; SendClientMessage(playerid,NARANCS,\"[OKTATÓ] Állj bele a checkpointba!\"); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); } case 5: { SetPlayerCheckpoint(playerid,-1286.9178,2714.6035,49.9381,3.0); SendClientMessage(playerid,NARANCS,\"[OKTATÓ] Tolass vissza és állj vissza az autóval.\"); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); CP[playerid]++; } case 6: { SetPlayerCheckpoint(playerid,-1261.6401,2714.2327,49.9375,3.0); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); CP[playerid]++; } case 7: { new Float:VHealth; GetVehicleHealth(GetPlayerVehicleID(playerid),VHealth); if(VHealth >= 998) { new year,month,day,hour,minute,sec; getdate(year,month,day); gettime(hour,minute,sec); SendClientMessage(playerid,hiba,\"Sikeresen átmentél a vizsgán!\"); CP[playerid] = -1; DisablePlayerCheckpoint(playerid); format(file,sizeof(file),\"Jogositvanyok/%s.ini\",pName(playerid)); vizsgazik[playerid] = false; SetVehicleToRespawn(vizsgakocsi); KillTimer(vizsgatimer[playerid]); vizsgatimer[playerid] = -1; if(!fexist(file)){ dini_Create(file); format(str,sizeof(str),\"%d,%02d,%02d %02d:%02d:%02d\",year,month,day,hour,minute,sec); dini_Set(file,\"Név\",pName(playerid)); dini_Set(file,\"Megkapta\",str); } } else { SendClientMessage(playerid,hiba,\"Sajnos megbuktál a vizsgán!\"); CP[playerid] = -1; vizsgazik[playerid] = false; SetVehicleToRespawn(vizsgakocsi); DisablePlayerCheckpoint(playerid); KillTimer(vizsgatimer[playerid]); vizsgatimer[playerid] = -1; } } } if(IsPlayerInCheckpoint(playerid) == fegyver) { } return 1; } public OnGameModeInit() { SetGameModeText(\"[HUN]Elit Magyar Rendõrség\"); UsePlayerPedAnims(); //Rendõrség Kapu kapu = CreateObject(975, -220.89999389648, 2612.1999511719, 63.400001525879); //--------------------------------------------------------------------------- //NPC-k ConnectNPC(\"[EMR]Sheriff_B0T\", \"Sheriff\"); npcveh = CreateVehicle (599, 0.0, 0.0, 5.0, 0.0, 3, 3, -1); ConnectNPC(\"[EMR]Busz_sofor_B0T\", \"Busz\"); npcbusz = CreateVehicle (431, 0.0, 0.0, 5.0, 0.0, 3, 3, -1); ConnectNPC(\"[EMR]Taxisofor\", \"Taxis\"); npctaxi = CreateVehicle (420, 0.0, 0.0, 5.0, 0.0, 3, 3, -1); //------------------------------------------------------------ rendorsegbe = CreatePickup(1318, 1, 2196.9846,1231.1384,10.8203); rendorsegki = CreatePickup(1318, 1, 2198.4810,1230.9944,10.8203); jogsicentrum = CreatePickup(1318, 1, -1266.8993,2715.8362,50.2663); jogsicentrumki = CreatePickup(1318, 1, 1494.4973,1304.9602,1093.2891); rendorseg2 = CreatePickup(1318, 1, -234.1756,2587.5073,64.4656); rendorseg2ki = CreatePickup(1318, 1, 246.4316,109.1015,1003.2188); vizsgakocsitext = Create3DTextLabel(\"Vizsga jármû\",0xff0000AA,0,0,0,50.0,0,0); vizsgakocsi = CreateVehicle(565,VIZSGAKOCSI_POS,178.7419,6,6,-1); Attach3DTextLabelToVehicle(vizsgakocsitext,vizsgakocsi,0,0,2.0); Create3DTextLabel(\"Itt a RENDÕRSÉG található!\", 0x00BBFFAA, 2196.9846, 1231.1384, 10.8203, 30.0, 0); Create3DTextLabel(\"Jogosítvány Centrum\", 0x00FF00FAA, -1266.8993, 2715.8362, 50.2663, 30.0, 0); Create3DTextLabel(\"EXIT\", 0xFFFFFFFAA, 1494.4973, 1304.9602, 1093.2891, 30.0, 0); AddPlayerClass(282, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(184, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(185, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(186, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(170, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(192, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //ATM CreateObject(2942, 2023.5, 997.79998779297, 10.5, 0, 0, 90); CreateObject(2942, 2239, 1283.5, 10.5, 0, 0, 270); CreateObject(2942, 2090.5, 1458.9000244141, 10.5, 0, 0, 270); CreateObject(2942, 2196.8999023438, 1680.8000488281, 12, 0, 0, 270); CreateObject(2942, 2224.6999511719, 1846.5999755859, 10.5, 0, 0, 270); //----------------------------------------------------------------------- AddStaticVehicle(597,2211.50000000,1228.00000000,10.80000019,270.00000000,1,1,-1); //Police Car (SFPD) AddStaticVehicle(597,2211.80004883,1233.69995117,10.80000019,238.00000000,1,1,-1); //Police Car (SFPD) AddStaticVehicle(597,2200.10009766,1220.09997559,10.69999981,270.00000000,1,1,-1); //Police Car (SFPD) AddStaticVehicle(597,2206.19995117,1220.19995117,10.69999981,270.00000000,1,1,-1); //Police Car (SFPD) AddStaticVehicle(427,2213.50000000,1223.30004883,11.10000038,270.00000000,79,1,-1); //Enforcer AddStaticVehicle(497,2214.39990234,1228.69995117,17.50000000,322.00000000,79,1,-1); //Police Maverick AddStaticVehicle(596,-231.7924,2595.8274,62.4237,0.3110,1,44); // lspd AddStaticVehicle(596,-228.7778,2596.3335,62.4232,1.1360,1,44); // lspd AddStaticVehicle(596,-222.6500,2596.11
58
« Dátum: 2012. Május 11. - 19:29:30 »
Hali. Belekezdtem egy rendõr vs civil szerverbe, és szeretnék egy társat,hogy ne egyedül irjam a módot... A klán nevet is kikéne találni még Pár infó: Las Venturasban fog játszódni Az adminok lesznek a rendõrök Munkák,rablások(bolt,fegyó,atm,bank),rendõr parancsok,egyéb civil parancsok Most csak ennyi jut eszembe! Ha eszembe jut még vmi akkor ki írom a fõ posztba! Feltételek:Megbízható legyen Legalább 15 éves Tudjon szkriptelni vagy mappolni Tudjon adminkodni nem vissza élni
59
« Dátum: 2012. Május 10. - 15:15:57 »
Az alábbi képen látható autó az amit lelehet tölteni
60
« Dátum: 2012. Május 10. - 15:14:39 »
LETÖLTÉS/DOWNLOAD ELTÁVOLÍTVA
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